Category:4★ Weapons
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Icon | Name | R | El | Type | ATK | HP | Skills | |
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Abu Simbel | 2812 | 244 | Tranquility's Fortitude: Supplement wind allies' DMG based on how low HP is Preemptive Gale Blade: Boost to wind allies' ATK for first 8 turns of battle Setepenre: Massive Wind damage to a foe. Inflict 20% Wind DEF DownDEF is lowered for wind DMG Strength: 20%Duration: 180 seconds. 4★: Also inflicts 10% Debuff Res. DownDebuff resistance is lowered Strength: 10%Duration: 180 seconds. |
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Abydos | 2707 | 265 | Purgatory's Persistence: Supplement Dark allies' damage based on how high their HP is. Hatred's Progression: Medium boost to dark allies' dark ATK based on number of turns passed Osireion: Massive Dark damage to a foe. All allies gain 20% DMG CutTaking 20% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. until end of turn. 4★: Restore all allies' HP (Healing cap: 3000). |
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Abyss Gaze | 2940 | 190 | Mistfall's Might: Medium boost to dark allies' ATK Mistfall's Restraint: Medium boost to dark allies' double attack rate and critical hit rate Quadra: Massive Dark damage to a foe. Inflict BlindedAttacks have a slight chance to miss Base Accuracy: 50% and 10% Debuff Res. DownDebuff resistance is lowered Strength: 10%Base Accuracy: 100%. |
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Abyss Spine | 2350 | 310 | Mistfall's Majesty II: Medium boost to dark allies' ATK and max HP Mistfall's Sentence: Medium boost to dark allies' C.A. DMG and C.A. DMG cap Quadra: Massive Dark damage to a foe. Inflict BlindedAttacks have a slight chance to miss Base Accuracy: 50% and 10% Debuff Res. DownDebuff resistance is lowered Strength: 10%Base Accuracy: 100%. |
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Abyss Striker | 2870 | 200 | Mistfall's Enmity: Small boost to dark allies' ATK based on how low HP is Mistfall's Heed: Small boost to dark allies' double attack rate / Slight chance to dodge and counter (Big DMG) Quadra: Massive Dark damage to a foe. Inflict BlindedAttacks have a slight chance to miss Base Accuracy: 50% and 10% Debuff Res. DownDebuff resistance is lowered Strength: 10%Base Accuracy: 100%. |
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Acid Bolt Shooter | 3250 | 220 | Hoarfrost's Might: Big boost to water allies' ATK Water's Mystery: Small boost to water allies' C.A. DMG Aquae Excelsior: Boost to water allies' C.A. DMG cap Melt the Armor: Massive Water damage to a foe. Inflict 20% Water DEF DownDEF is lowered for water DMG Strength: 20%Duration: 180 seconds. 4★: Also inflict 10% Debuff Res. DownDebuff resistance is lowered Strength: 10%Duration: 180 seconds. |
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Adamantine Gauntlet | 2640 | 280 | Thunder's Verity: Medium boost to light allies' critical hit rate Grand Epic: Boost to ATK based on how many Epic weapons are equipped Dauntless Grip: Massive Light damage to a foe. / All allies gain 15% DMG CutTaking 15% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. 4★: Increased to 20% DMG CutTaking 20% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Aetherial Bow | 2980 | 271 | Ventosus's Might: Big boost to wind allies' ATK Elegant Stratagem: 10% boost to MC's debuff success rate. Dosura Star: Massive Wind damage to a foe. Inflict ATK DownATK is lowered Duration: 180 seconds and DEF DownDEF is lowered Duration: 180 seconds. 4★: Also inflict DelayReduce a foe's filled charge diamonds by 1 . |
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Agonize | 2975 | 223 | Dark's Might: Small boost to dark allies' ATK Purgatory's Spectacle: Supplement dark allies' skill DMG Defiler's Ray: Massive Dark damage to a foe. Chance of 1-turn cut to MC's skill cooldowns. 4★: 100% chance of 1-turn cut to MC's skill cooldowns. |
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Air Cannon | 2275 | 242 | Air Blast: Big boost to water allies' ATK Bang!: When main weapon (MC only): Massive boost to critical hit rate. Sleight Shot: Massive Water damage to a foe. Inflict 25% DEF DownDEF is lowered Strength: 25%Duration: 180 seconds. Gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. 4★: Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10% now affects all allies. |
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AK-4A | 3580 | 240 | ▶ |
Terra's Might III: Massive boost to earth allies' ATK Earth's Fandango: Small boost to earth allies' ATK / Small boost to triple attack rate Lethal Scorpion: Massive earth DMG to a foe. Inflict 15% DEF DownDEF is lowered Strength: 15%Duration: 10 seconds for 10 seconds. 4★: Debuff increased to 35% DEF DownDEF is lowered Strength: 35%Duration: 10 seconds. All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. |
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Al-Abad | 2302 | 345 | Blaze's Crux: Supplement fire allies' C.A. DMG Arsus Excelsior: Boost to fire allies' C.A. DMG cap Maftooh Al-Ainein: Massive Fire damage to a foe. Restore 10% of all allies' HP (Healing cap: 700). 4★: Also remove 1 debuff from all allies. |
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All-Might Battle-Axe | 2950 | 220 | Amber Arts: Boost to Earth allies' skill damage cap. Heroic Tale: Boost to ATK and damage cap when all weapon groups are equipped. Sumerian Wind: Massive Earth damage to a foe. / Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. 4★: Effect increased to Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. |
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All-Might Spear | 2690 | 270 | Terra's Might II: Big boost to earth allies' ATK Terrae Excelsior: Boost to earth allies' C.A. DMG cap Sumerian Wind: Massive Earth damage to a foe. / Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. 4★: Effect increased to Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. |
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Ancient Auberon | 2620 | 280 | Oceansoul's Majesty: Small boost to water allies' ATK and max HP Oceansoul's Restraint: Medium boost to water allies' double attack rate and critical hit rate Udaka-Ostha: Massive Water damage to a foe. Gain Mirror ImageNext one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ancient Bandages | 2840 | 300 | Terra's Enmity: Big boost to earth allies' ATK based on how low HP is Earth's Dual-Edge: Small boost to double attack rate for Earth allies Mountain's Garrison: Medium boost to earth allies' DEF based on how low HP is Sand Bash: Massive Earth damage to a foe. Gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also gain KeenSupplemental DMG to critical hits Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. (When below 25% HP: Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and KeenSupplemental DMG to critical hits Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. affect all allies.) |
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Ancient Bow of Artemis | 2810 | 260 | Knightcode's Might II: Big boost to light allies' ATK Knightcode's Enmity: Small boost to light allies' ATK based on how low HP is Kevala-Rta: Massive Light damage to a foe. Gain ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ancient Cortana | 2710 | 260 | Mistfall's Tyranny: Big boost to dark allies' ATK / 10% cut to dark allies' max HP Mistfall's Trium III: Big boost to dark allies' multiattack rate Kaumudi: Massive Dark damage to a foe. Remove 1 debuff from MC. |
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Ancient Ecke Sachs | 2030 | 800 | Ironflame's Celere II: Medium boost to fire allies' ATK and critical hit rate Ironflame's Enmity: Small boost to fire allies' ATK based on how low HP is Durga-Mauna: Massive Fire damage to a foe. Gain Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. |
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Ancient Nalakuvara | 2580 | 290 | Stormwyrm's Betrayal: Boost to wind allies' ATK for first 8 turns of battle Stormwyrm's Tyranny: Big boost to wind allies' ATK / 10% cut to wind allies' max HP Vayu-Isha: Massive Wind damage to a foe. Inflict 10% DEF DownDEF is lowered Strength: 10%Duration: 180 secondsStacking: Charge Attack / Summon Side. |
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Ancient Perseus | 2470 | 270 | Lifetree's Majesty: Small boost to earth allies' ATK and max HP Lifetree's Haunt: Medium boost to earth allies' ATK / 10% hit to double attack rate Prithvi-Sadhaka: Massive Earth damage to a foe. Gain 15% ATK UpATK is boosted Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Andromeda | 3009 | 375 | Cepheid Variable: When main weapon: Earth allies' buffs can't be removed. At end of turn: Earth allies with 10 or more buffs gain 3% DMG Cap Up (Stackable / Max: 15%)Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed) Strength: 3% (Max: 15%)Duration: Indefinite. Galactic Bulge: When main weapon (MC only): Charge attack activates twice when MC has 10 or more buffs. Terra's Glory: Big boost to earth allies' C.A. specs and chain burst specs Lindblad: Unworldly Earth damage to a foe. All Earth allies gain MilkomedaATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed) Duration: 2.5 turnsStacking: Special BuffApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Restore all Earth allies' HP (Healing cap: 1500). All Earth allies also gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Another Sky | 2690 | 280 | Ventosus's Might: Big boost to wind allies' ATK Wind's Mystery: Small boost to wind allies' C.A. DMG Coeli Excelsior: Boost to wind allies' C.A. DMG cap Someday I'll Fly with You: Massive Wind damage to a foe. Gain 15% UpliftedCharge bar is boosted on every turn Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Aquamarine Hatchet | 2430 | 211 | Oceansoul's Might II: Big boost to water allies' ATK Oceansoul's Progression II: Medium boost to water allies' water ATK based on number of turns passed Aquamarine Cleave: Massive Water damage to a foe. All allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Effect increased to Shield (2500)Next ATK received will be ineffective for a fixed amount Strength: 2500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Arabesque Aqua | 2727 | 261 | Impavid Impetus: When main weapon (MC only): Spellbound SalsaGain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn , DA UpDouble attack rate is boosted Duration: 1 turn , and TA UpTriple attack rate is boosted Duration: 1 turn . Self-inflict 10% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed) Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP. no longer lowers max HP. Reverberating Rhythm: When main weapon (MC only): Extend Two to TangoGain Routine StepAttacks twice each turn Duration: 4 turns.'s effect duration by 1 turn. Endless Waltz: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Arabesque Incendo | 2727 | 261 | Impavid Impetus: When main weapon (MC only): Spellbound SalsaGain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn , DA UpDouble attack rate is boosted Duration: 1 turn , and TA UpTriple attack rate is boosted Duration: 1 turn . Self-inflict 10% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed) Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP. no longer lowers max HP. Reverberating Rhythm: When main weapon (MC only): Extend Two to TangoGain Routine StepAttacks twice each turn Duration: 4 turns.'s effect duration by 1 turn. Endless Waltz: Massive Fire damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Arabesque Lumen | 2727 | 261 | Impavid Impetus: When main weapon (MC only): Spellbound SalsaGain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn , DA UpDouble attack rate is boosted Duration: 1 turn , and TA UpTriple attack rate is boosted Duration: 1 turn . Self-inflict 10% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed) Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP. no longer lowers max HP. Reverberating Rhythm: When main weapon (MC only): Extend Two to TangoGain Routine StepAttacks twice each turn Duration: 4 turns.'s effect duration by 1 turn. Endless Waltz: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Arabesque Nyx | 2727 | 261 | Impavid Impetus: When main weapon (MC only): Spellbound SalsaGain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn , DA UpDouble attack rate is boosted Duration: 1 turn , and TA UpTriple attack rate is boosted Duration: 1 turn . Self-inflict 10% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed) Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP. no longer lowers max HP. Reverberating Rhythm: When main weapon (MC only): Extend Two to TangoGain Routine StepAttacks twice each turn Duration: 4 turns.'s effect duration by 1 turn. Endless Waltz: Massive Dark damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Arabesque Terra | 2727 | 261 | Impavid Impetus: When main weapon (MC only): Spellbound SalsaGain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn , DA UpDouble attack rate is boosted Duration: 1 turn , and TA UpTriple attack rate is boosted Duration: 1 turn . Self-inflict 10% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed) Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP. no longer lowers max HP. Reverberating Rhythm: When main weapon (MC only): Extend Two to TangoGain Routine StepAttacks twice each turn Duration: 4 turns.'s effect duration by 1 turn. Endless Waltz: Massive Earth damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Arabesque Ventus | 2727 | 261 | Impavid Impetus: When main weapon (MC only): Spellbound SalsaGain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn , DA UpDouble attack rate is boosted Duration: 1 turn , and TA UpTriple attack rate is boosted Duration: 1 turn . Self-inflict 10% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed) Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP. no longer lowers max HP. Reverberating Rhythm: When main weapon (MC only): Extend Two to TangoGain Routine StepAttacks twice each turn Duration: 4 turns.'s effect duration by 1 turn. Endless Waltz: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Arachne | 3200 | 200 | Oblivion's Might: Big boost to dark allies' ATK Femme Fatale: When main weapon (MC only): Chance to lower foe's DEF with every one-foe attack (Stackable) Violet et Noir: Massive Dark damage to a foe. Inflict DelayReduce a foe's filled charge diamonds by 1 . 4★: Also gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: Healing cap: 500 HPDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Arcane Rouge | 3070 | 250 | Inferno's Might: Big boost to fire allies' ATK Fire's Mystery: Small boost to fire allies' C.A. DMG Arsus Excelsior: Boost to fire allies' C.A. DMG cap Rouge Ordeal: Massive Fire damage to a foe. All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. 4★: All allies also gain C.A. DMG UpCharge attack DMG is boosted Duration: .5 turnsApplied during the attack phase. On the next turn, it'll have turns remaining.Verification needed. and C.A. DMG Cap UpCharge attack DMG cap is boosted Duration: .5 turnsApplied during the attack phase. On the next turn, it'll have turns remaining.Verification needed. . |
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Arijwani | 3069 | 254 | Terra's Mystery: Big boost to earth allies' C.A. DMG Preemptive Terra Blade: Boost to earth allies' ATK for first 8 turns of battle Terra's Might: Big boost to earth allies' ATK Crossed Desires: Massive Earth damage to a foe. Bonus Earth damage. 4★: Bonus Earth damage now deals 2 hitsVerification needed. . |
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Arsene | 2830 | 290 | ▶ |
Terra's Might: Big boost to earth allies' ATK Mountain's Verity: Medium boost to earth allies' critical hit rate Lovin' You: Massive Earth damage to a foe. / Inflict CharmedAttacks are slightly limited Duration: 180 seconds. 4★: Inflict Delay (Drain)Drain 1 filled charge diamond from a foe Ignores foe's Delay immunity Unofficial status name on a foe. If successful, gain Charged +20%Instantly boosts Charge Bar by 20% Strength: 20%Unaffected by charge bar gain effects. |
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Arson Blaze | 2648 | 339 | ▶ |
Inferno's Might: Big boost to fire allies' ATK Hellfire's Verity: Medium boost to fire allies' critical hit rate Scarlet Craft: Supplement fire allies' critical hit DMG Rupturing Scintillation: Massive Fire damage to a foe. All allies gain Fire ATK UpFire ATK is boosted . 4★: Also inflict Fire DEF DownDEF is lowered for fire DMG . |
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Arvess Demiclone | 3090 | 250 | Water's Might: Small boost to water allies' ATK Tsunami's Trium: Medium boost to water allies' multiattack rate Ocean Blue Blow: 20% Bonus Water DMG effect to third hit of Water allies' triple attacks. Duplicated Strike: Massive Water damage to a foe. Gain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Ascalon | 2940 | 250 | Terra's Might: Big boost to earth allies' ATK Hoarfrost's Might: Big boost to water allies' ATK Sting of the Dragon Fang: When main weapon (MC only): Boost to double attack rate. Georgios Blade: Massive Earth damage to a foe. Bonus damage to foe in Break. |
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Aschallon Aqua | 2830 | 240 | Blade of Conquest: Boost to energy cap +2 energy, +1 in subgrid (Effect is halved when sub-equipped). Crimsonic Liege: Reduce Fire damage taken when Awakening Blade is active (Effect is halved when sub-equipped). Aurora: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. If EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts. : Recover 5 energy. |
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Aschallon Incendo | 2830 | 240 | Blade of Conquest: Boost to energy cap +2 energy, +1 in subgrid (Effect is halved when sub-equipped). Crimsonic Liege: Reduce Wind damage taken when Awakening Blade is active (Effect is halved when sub-equipped). Aurora: Massive Fire damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. If EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts. : Recover 5 energy. |
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Aschallon Lumen | 2830 | 240 | Blade of Conquest: Boost to energy cap +2 energy, +1 in subgrid (Effect is halved when sub-equipped). Crimsonic Liege: Reduce Dark damage taken when Awakening Blade is active (Effect is halved when sub-equipped). Aurora: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. If EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts. : Recover 5 energy. |
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Aschallon Nyx | 2830 | 240 | Blade of Conquest: Boost to energy cap +2 energy, +1 in subgrid (Effect is halved when sub-equipped). Crimsonic Liege: Reduce Light damage taken when Awakening Blade is active (Effect is halved when sub-equipped). Aurora: Massive Dark damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. If EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts. : Recover 5 energy. |
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Aschallon Terra | 2830 | 240 | Blade of Conquest: Boost to energy cap +2 energy, +1 in subgrid (Effect is halved when sub-equipped). Crimsonic Liege: Reduce Water damage taken when Awakening Blade is active (Effect is halved when sub-equipped). Aurora: Massive Earth damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. If EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts. : Recover 5 energy. |
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Aschallon Ventus | 2830 | 240 | Blade of Conquest: Boost to energy cap +2 energy, +1 in subgrid (Effect is halved when sub-equipped). Crimsonic Liege: Reduce Earth damage taken when Awakening Blade is active (Effect is halved when sub-equipped). Aurora: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. If EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts. : Recover 5 energy. |
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Asclepius Rod | 2610 | 348 | ▶ |
Grace of Healing II: Big boost to healing for all allies. Zion's Healing: Big boost to healing cap for Light allies. Holy Nova: Massive Light damage to a foe. Gain ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also restore all allies' HP (Healing cap: 2000). |
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Asura | 3230 | 225 | ▶ |
Inferno's Might II: Big boost to fire allies' ATK Hoarfrost's Might: Big boost to water allies' ATK Six-Way Onslaught: Massive Fire damage to a foe. Gain ATK UpATK is boosted . |
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Atlantis | 3079 | 338 | Hoarfrost's Enmity: Big boost to water allies' ATK based on how low HP is Hoarfrost's Garrison: Big boost to water allies' DEF based on how low HP is Snowfall's Quintessence: Boost to water allies' DMG cap Timaeus: Unworldly Water damage to a foe. Self-damage MC for 30% of current HP. 4★: Also gain Unchallenged (2 times)Next DMG received will be ineffective . |
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Auberon | 2620 | 280 | Water's Majesty: Small boost to water allies' ATK and max HP Tsunami's Restraint: Medium boost to water allies' double attack rate and critical hit rate Udaka-Ostha: Massive Water damage to a foe. Gain Mirror ImageNext one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Autumn's Transformation | 2163 | 246 | Lifetree's Might: Medium boost to earth allies' ATK Lifetree's Restraint: Medium boost to earth allies' double attack rate and critical hit rate Scattering Foliage: Massive Earth damage to a foe. / All allies gain 80% / 20% ArmoredChance of lowering DMG taken Strength: 80% chance of taking 20% less damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Buff increased to 80% / 30% ArmoredChance of lowering DMG taken Strength: 80% chance of taking 30% less damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Avenger Aqua | 2960 | 213 | Swordmaster's Soul: Extend effect duration of RageAll parties gain ATK UpATK is boosted Strength: SmallDuration: 3 turns. series by 1 turn for the caster. Supreme Trepidation: 1-turn cut to RageAll parties gain ATK UpATK is boosted Strength: SmallDuration: 3 turns. series' cooldown. Exhatio: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Avenger Incendo | 2960 | 213 | Swordmaster's Soul: Extend effect duration of RageAll parties gain ATK UpATK is boosted Strength: SmallDuration: 3 turns. series by 1 turn for the caster. Supreme Trepidation: 1-turn cut to RageAll parties gain ATK UpATK is boosted Strength: SmallDuration: 3 turns. series' cooldown. Exhatio: Massive Fire damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Avenger Lumen | 2960 | 213 | Swordmaster's Soul: Extend effect duration of RageAll parties gain ATK UpATK is boosted Strength: SmallDuration: 3 turns. series by 1 turn for the caster. Supreme Trepidation: 1-turn cut to RageAll parties gain ATK UpATK is boosted Strength: SmallDuration: 3 turns. series' cooldown. Exhatio: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Avenger Nyx | 2960 | 213 | Swordmaster's Soul: Extend effect duration of RageAll parties gain ATK UpATK is boosted Strength: SmallDuration: 3 turns. series by 1 turn for the caster. Supreme Trepidation: 1-turn cut to RageAll parties gain ATK UpATK is boosted Strength: SmallDuration: 3 turns. series' cooldown. Exhatio: Massive Dark damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Avenger Terra | 2960 | 213 | Swordmaster's Soul: Extend effect duration of RageAll parties gain ATK UpATK is boosted Strength: SmallDuration: 3 turns. series by 1 turn for the caster. Supreme Trepidation: 1-turn cut to RageAll parties gain ATK UpATK is boosted Strength: SmallDuration: 3 turns. series' cooldown. Exhatio: Massive Earth damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Avenger Ventus | 2960 | 213 | Swordmaster's Soul: Extend effect duration of RageAll parties gain ATK UpATK is boosted Strength: SmallDuration: 3 turns. series by 1 turn for the caster. Supreme Trepidation: 1-turn cut to RageAll parties gain ATK UpATK is boosted Strength: SmallDuration: 3 turns. series' cooldown. Exhatio: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Bab-Bell Rendezvous | 2810 | 305 | Terra's Glory: Big boost to earth allies' C.A. specs and chain burst specs Ridge's Ascendancy: 10% boost to Earth allies' special C.A. damage cap. Inquisitor's Light: Unworldly Earth damage to a foe. Self-inflict ShortedCharge bar is frozen Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Bab-el-Mandeb | 3518 | 251 | ▶ ▶ |
Oblivion's Verity II: Big boost to dark allies' critical hit rate Hatred's Majesty: Medium boost to dark allies' ATK and max HP Gu'edena: Massive Dark damage to a foe. All allies gain KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Baihu Claw | 2210 | 236 | ▶ |
Terra's Might II: Big boost to earth allies' ATK Western Guardian Charge: Massive Earth damage to a foe. Gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Increased to Mirror Image (2 times)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Baihu Fangstaff | 1960 | 260 | Terra's Third Spur: Big boost to charge attack DMG18% at SL15 for an earth ally in third position. Boost to hostilityHostility +20. Terra's Might: Big boost to earth allies' ATK Imperial Roar: Massive Earth damage to a foe. Gain C.A. DMG UpCharge attack DMG is boosted Duration: 6.5 turnsApplied during the attack phase. On the next turn, it'll have 6 turns remaining.. |
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Bakugo's Bracers | 2793 | 139 | Explosive Reinforcement: Big boost to fire allies' ATK Explosive Tenacity: When main weapon (MC only): 20% boost to skill damage. Howitzer Impact: Massive Fire damage to a foe. Raise foe's SingedHP is lowered on every turn based on Singed lvl (Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). 4★: Also inflict DEF DownDEF is lowered Duration: 180 seconds. |
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Belfast | 2980 | 270 | ▶ |
Inferno's Enmity: Big boost to fire allies' ATK based on how low HP is Inferno's Garrison: Big boost to fire allies' DEF based on how low HP is Dragon Plunge: Massive Fire damage to a foe. All allies gain 20% Wind CutWind DMG is cut 20% Duration: 2.5 turnsWind Damage Cut.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Gain 30% DMG AbsorptionPartially absorbs DMG to recover HP Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Benbenet | 2776 | 251 | Blaze's Persistence: Supplement fire allies' DMG based on how high their HP is Preemptive Fire Blade: Boost to fire allies' ATK for first 8 turns of battle Iaret: Massive Fire damage to a foe. Inflict 20% Fire DEF DownDEF is lowered for fire DMG Strength: 20%Duration: 180 seconds. 4★: Also inflict 10% Debuff Res. DownDebuff resistance is lowered Strength: 10%Duration: 180 seconds. |
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Benedia | 3600 | 240 | ▶ |
Inferno's Might III: Massive boost to fire allies' ATK Hellfire's Restraint: Medium boost to fire allies' double attack rate and critical hit rate Naval Strike: Massive Fire damage to a foe. All allies gain ATK UpATK is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Skill DMG UpSkill DMG is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Bigeh and Edfu | 2498 | 306 | Purgatory's Initiation: Supplement Dark allies' C.A. DMG based on how low their HP is. Hatred's Enmity: Medium boost to dark allies' ATK based on how low HP is Sarcophagus: Massive Dark damage to a foe. Gain Lethal Attack Dodged (25% HP / 1 time)Can withstand lethal DMG if HP is 25% or higher (Leaves 1 HP) Duration: Indefinite. 4★: All allies gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) . |
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Bird Eye | 3260 | 218 | ▶ |
Inferno's Might II: Big boost to fire allies' ATK Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies Horta: Massive Fire damage to a foe. Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive. 4★: Additional damage during Break. |
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Black Dragon's Maw | 3270 | 220 | Inferno's Might: Big boost to fire allies' ATK Fire's Mystery: Small boost to fire allies' C.A. DMG Inferno's Bloodshed: Big boost to fire allies' ATK / Take DMG worth 20% of max HP at battle start Blazing Black Fang: 450%Massive Fire damage to a foe. Gain JammedATK is greatly boosted based on how low HP is Strength: 15%-45%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Damage increased to 550%. JammedATK is greatly boosted based on how low HP is Strength: 20%-60%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. strength increased. Also gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Blazing Mistral | 3137 | 350 | Purity of Nature: When main weapon (MC only): Gain 1 Purity of NatureFor every 4 skills used by fire allies: 2-hit fire DMG to all foes / Remove 1 buff Duration: Indefinite upon Fire allies using a skill. (For every 4 skills used by Fire allies: 2-hit Fire damage to all foes and remove 1 buff.) Fine Wind, Clear Heart: When main weapon (MC only): When a Fire ally removes a foe's buff: 2-hit Fire damage to all foes. Restore Fire allies' HP (Healing cap: 2000). All Fire allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. Inferno's Majesty: Big boost to fire allies' ATK and max HP Summer Cyclone Cleave: Unworldly Fire damage to a foe. Foe gains DA UpDouble attack rate is boosted Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and TA UpTriple attack rate is boosted Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: 2-turn cut to MC's skill cooldowns. |
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Bloody Scar | 2870 | 290 | Oblivion's Verity: Big boost to dark allies' critical hit rate Dark's Might: Small boost to dark allies' ATK Graphite Arts: Boost to Dark allies' skill damage cap. Secret Crimson: Massive Dark damage to a foe. Gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: (Healing cap: 500 HP)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.'s healing cap increased to 1000 and now affects all allies. Also inflict DelayReduce a foe's filled charge diamonds by 1 . |
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Blue Lightning | 3118 | 243 | Tsunami's Aegis: Medium boost to water allies' max HP Water's Stamina: Small boost to water allies' ATK based on how high HP is Tsunami's Fandango: Medium boost to water allies' ATK / Medium boost to triple attack rate Cleaving Vortex: Massive Water damage to a foe. All allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain ImmuneDebuffs will be nullified Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.Verification needed. for 0.5 turns. |
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Blue Sphere | 2780 | 403 | ▶ |
Hoarfrost's Might III: Massive boost to water allies' ATK Tsunami's Sentence: Medium boost to water allies' C.A. DMG and C.A. DMG cap Bailout: Massive Water damage to a foe. Gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. 4★: Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite now affects all allies. All allies also gain RefreshHP is restored on every turn Strength: (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Blutgang | 3370 | 280 | ▶ |
Oblivion's Might III: Massive boost to dark allies' ATK Dark's Celere: Small boost to dark allies' ATK and critical hit rate Sword of Delusion: Massive Dark damage to a foe. Gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: 10% of damage dealt (Healing cap: 500 HP)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: 10% of damage dealt (Healing cap: 1000 HP)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.'s healing cap increased to 1000 and now affects all allies. MC also gains 15% C.A. DMG Up (Stackable / Max: 60%)Charge attack DMG is boosted (Stackable) Strength: 15% (Max: 60%)Duration: Indefinite and 3% C.A. DMG Cap Up (Stackable / Max: 12%)Charge attack DMG cap is boosted (Stackable) Strength: 3% (Max: 12%)Duration: Indefinite. |
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Bon Joie | 2909 | 285 | Ventosus's Mystery: Big boost to wind allies' C.A. DMG Jade Arts: Boost to wind allies' skill DMG cap Coeli Excelsior: Boost to wind allies' C.A. DMG cap Felicite: Massive Wind damage to a foe. All allies gain 30% Skill DMG UpSkill DMG is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. |
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Bonsai Blade | 3236 | 224 | Inferno's Verity: Big boost to fire allies' critical hit rate Fire's Might: Small boost to fire allies' ATK Scarlet Arts: Boost to fire allies' skill DMG cap Bonsai Slash: Massive Fire damage to a foe. Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Also inflict DEF DownDEF is lowered to a foe. |
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Bow of Artemis | 2810 | 260 | Zion's Might: Big boost to light allies' ATK Light's Enmity: Small boost to light allies' ATK based on how low HP is Kevala-Rta: Massive Light damage to a foe. Gain ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Bow of Iliad | 2810 | 260 | Zion's Stamina: Big boost to light allies' ATK based on how high HP is Thunder's Dual-Edge: Medium boost to double attack rate for light allies Dread Shot: Massive Light damage to a foe. / All allies gain 15% DMG CutTaking 15% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. 4★: Buff increased to 20% DMG CutTaking 20% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Bow of Sigurd | 2701 | 250 | ▶ |
Preemptive Frost Blade: Boost to water allies' ATK for first 8 turns of battle Hoarfrost's Might: Big boost to water allies' ATK Yelmryk: Massive Water damage to a foe. Gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. duration increased to 3.5 turns. Also gain 20% DEF UpDEF is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Brahma Gauntlet | 2840 | 300 | Inferno's Might: Big boost to fire allies' ATK Preemptive Fire Blade: Boost to fire allies' ATK for first 8 turns of battle Supremacy's Fist: When main weapon: 15% boost to melee-specialty allies' double attack rate. Inferno Punch: Massive Fire damage to a foe. Gain Mirror ImageNext one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) . 4★: Also gain 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30%Duration: 3 turns. |
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Brionac | 2710 | 298 | Hellfire's Might: Medium boost to fire allies' ATK Hellfire's Aegis: Medium boost to fire allies' max HP Piercing Fang: When main weapon (MC Only): Medium boost to critical hit rate. Tathlum: Massive Fire damage to a foe. Bonus Plain damage. 4★: Cut to overdrive. |
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Bubble Sketcher | 3190 | 170 | Terra's Might: Big boost to earth allies' ATK Earth's Mystery: Small boost to earth allies' C.A. DMG Terrae Excelsior: Boost to earth allies' C.A. DMG cap Aqua Depiction: Massive Earth damage to a foe. Inflict Earth DEF DownDEF is lowered for earth DMG . 4★: Also inflict Debuff Res. DownDebuff resistance is lowered . |
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Caladbolg | 3030 | 260 | Zion's Might: Big boost to light allies' ATK Terra's Aegis: Big boost to earth allies' max HP Promenade of the Priestess: Gain Refresh while main weapon. Divine Punishment: Massive Light damage to a foe. Gain ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies gain Light ATK UpLight ATK is boosted . |
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Calamitous Aquashade | 2775 | 400 | Cobalt Vitality: Boost to water allies' ATK, DEF, and DMG cap based on their max HP Water's Majesty: Small boost to water allies' ATK and max HP Torrential Thunderstrike: Massive Water damage to a foe. All Water allies gain Tank-and-Counter (3 times)Counters upon taking DMG Strength: 200%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Water allies also gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Cerastes | 3049 | 344 | Terra's Verity II: Big boost to earth allies' critical hit rate Mountain's Sentence: Medium boost to earth allies' C.A. DMG and C.A. DMG cap Aureate Fang: Massive Earth damage to a foe. Inflict 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. 4★: All allies also gain KeenSupplemental DMG to critical hits Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cerberus Order | 2585 | 167 | Oblivion's Trium: Big boost to dark allies' multiattack rate Dark's Enmity: Small boost to dark allies' ATK based on how low HP is Hercanon: Massive Dark damage to a foe All allies gain 15% Fire ATK UpFire ATK is boosted Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 15% Dark ATK UpDark ATK is boosted Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Certificus | 3385 | 280 | ▶ |
Zion's Might III: Massive boost to light allies' ATK Thunder's Sentence: Medium boost to light allies' C.A. DMG and C.A. DMG cap Primal Rage: Massive light DMG to a foe. All allies gain 40% DEF UpDEF is boosted Strength: 40%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Chains of Caucasus | 2830 | 240 | Hellfire's Enmity: Medium boost to fire allies' ATK based on how low HP is Grand Epic: Boost to ATK based on how many Epic weapons are equipped Ferula Nezax: Massive Fire damage to a foe. Inflict 15% Fire DEF DownDEF is lowered for fire DMG Strength: 15%. 4★: Increased to 20% Fire DEF DownDEF is lowered for fire DMG Strength: 20%. |
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Charming Broom | 2450 | 380 | ▶ |
Inferno's Majesty: Big boost to fire allies' ATK and max HP Fire's Aegis: Small boost to fire allies' max HP Magic of Happiness: Massive Fire damage to a foe. All allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain VeilDebuffs will be nullified (1 time) Duration: 0.5 turns"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Claidheamh Soluis | 3200 | 230 | Zion's Might: Big boost to light allies' ATK Thunder's Verity: Medium boost to light allies' critical hit rate Golden Craft: Supplement light allies' critical hit DMG Brilliant Break: Massive Light damage to a foe. Cut to mode bar when a foe is in overdrive. Gain Mode Bar Cut BoostedCut to overdrive gauge is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Claíomh Solais | 2980 | 259 | Hoarfrost's Aegis: Big boost to water allies' max HP Holy Knight's Honor: Boost to DEF for water allies7.5% at SL15 Noble Execution: Massive Water damage to a foe / Boost to ATK when foe is in overdrive 4★: 1 turn 15% DMG CutTaking 15% less DMG Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage! |
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Claíomh Solais Díon | 3345 | 286 | Jade Valuables: When 15 or more weapon skill types are active: Boost to Wind allies' ATK, DEF, and DMG cap. Wind's Majesty: Small boost to wind allies' ATK and max HP Shamed Be Whoever Bears Evil: Massive Wind damage to a foe. Gain Shield (3500)Next ATK received will be ineffective for a fixed amount Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Unchallenged (1 time)Next DMG received will be ineffective Duration: Indefinite. 4★: Shield (3500)Next ATK received will be ineffective for a fixed amount Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. Also remove 1 debuff from all allies. |
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Claw of the Dragonslayer | 3317 | 229 | Amber Enforcement: Boost to Earth allies' ATK and DEF (Activates when either Earth Omega or Earth Optimus weapon skills have a boost of 280% or above) Striking Art: Earth: Boost to Earth allies' skill DMG cap and normal attack DMG cap Qual Faenge: Massive Earth damage to a foe. All Earth allies gain DEF UpDEF is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Earth allies also gain DA UpDouble attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and TA UpTriple attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Claw of the Dragonslayer Mk II | 3605 | 249 | Amber Enforcement: Boost to Earth allies' ATK and DEF (Activates when either Earth Omega or Earth Optimus weapon skills have a boost of 280% or above) Striking Art: Earth: Boost to Earth allies' skill DMG cap and normal attack DMG cap Neo Qual Faenge: Massive Earth damage to a foe. All Earth allies gain DEF UpDEF is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., DA UpDouble attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., TA UpTriple attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., and ArmoredChance of lowering DMG taken Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cloudblazer's Broom | 3079 | 251 | Preemptive Fire Blade: Boost to fire allies' ATK for first 8 turns of battle Scarlet Arts: Boost to fire allies' skill DMG cap Hellfire's Majesty: Medium boost to fire allies' ATK and max HP Crimson Storm: Massive Fire damage to a foe. 1-turn cut to MC's skill cooldowns. All allies gain Fire ATK UpFire ATK is boosted Verification needed. . 4★: Raise all foes' SingedHP is lowered on every turn based on Singed lvl (Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). |
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Coco & Mimi | 2770 | 286 | Oblivion's Might: Big boost to dark allies' ATK Triple Talon Hellion: Massive boost to your triple attack rate Triple Damnation: Massive Dark damage to a foe. Gain TA UpTriple attack rate is boosted . 4★: All allies gain ATK UpATK is boosted . |
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Collbrande | 3070 | 250 | ▶ |
Zion's Garrison: Big boost to light allies' DEF based on how low HP is Light's Sentence: Small boost to light allies' C.A. DMG and C.A. DMG cap Light's Stamina: Small boost to light allies' ATK based on how high HP is Caliburnus: Massive Light damage to a foe. All allies gain StrengthATK is greatly boosted based on how high HP is Strength: 30%-10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Gain 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Colomba | 2826 | 253 | Snowfall's Crux: Supplement water allies' C.A. DMG Bow Voltage: Boost to ATK based on how many bows are equipped. Pasquale: Massive Water damage to a foe. All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. |
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Compact Automatic Pistol | 2540 | 160 | Weaver Stance: Big boost to wind allies' ATK Sidearm: When main weapon (MC only): Boost to double attack rate Squeeze Cocker: Massive Wind damage to a foe. Inflict 20% ATK DownATK is lowered Strength: 20%Duration: 180 seconds. |
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Concordia | 2963 | 303 | Golden Enforcement: Boost to Light allies' ATK and DEF (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above) Zenith Strike: Light: Boost to Light allies' C.A. DMG cap and normal attack DMG cap Hyacintho Flamma: Massive Light damage to a foe. All Light allies gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Light allies also gain ArmoredChance of lowering DMG taken Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Concordia Mk II | 3219 | 329 | Golden Enforcement: Boost to Light allies' ATK and DEF (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above) Zenith Strike: Light: Boost to Light allies' C.A. DMG cap and normal attack DMG cap Neo Hyacintho Flamma: Massive Light damage to a foe. All Light allies gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., ArmoredChance of lowering DMG taken Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite. |
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Cords of Heaven Lyre | 2595 | 276 | Ventosus's Might: Big boost to wind allies' ATK Inferno's Might: Big boost to fire allies' ATK Anointed Overture: When main weapon: Boost to all allies' debuff success rate.8% at SL 15. Benevolence: Massive Wind damage to a foe. Gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: 3 turns. 4★: Gain DA UpDouble attack rate is boosted Duration: 3 turns and TA UpTriple attack rate is boosted Duration: 3 turns. |
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Cortana | 2710 | 260 | Oblivion's Tyranny: Big boost to dark allies' ATK / 10% cut to dark allies' max HP Oblivion's Trium: Big boost to dark allies' multiattack rate Kaumudi: Massive Dark damage to a foe. Remove 1 debuff from MC. |
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Coruscant Crozier | 2400 | 350 | Stormwyrm's Majesty: Small boost to wind allies' ATK and max HP Stormwyrm's Restraint: Medium boost to wind allies' double attack rate and critical hit rate Unbridled Windbloom: Massive Wind damage to a foe. Gain Dodge Rate Up (Stackable)While in effect, chance of immunity to DMG taken and debuff effects Duration: Indefinite. All allies gain 10% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable) Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite. |
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Cosmic Blade | 3157 | 222 | ▶ |
Cosmic Blade II: 50% boost to ATK and HP of equipped katanas. Azure Blade's Discipline: Boost to DMG Cap based on how many katanas are equipped. Mediation Slay: Massive Light damage to a foe. Gain ATK UpATK is boosted . |
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Cosmic Bow | 2959 | 271 | ▶ |
Cosmic Bow II: 50% boost to ATK and HP of equipped bows. Azure Bow's Discipline: Boost to DMG Cap based on how many bows are equipped. Mediation Arrow: Massive Light damage to a foe. Gain ATK UpATK is boosted . |
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Cosmic Dagger | 2832 | 283 | ▶ |
Cosmic Dagger II: 50% boost to ATK and HP of equipped daggers. Azure Dagger's Discipline: Boost to DMG Cap based on how many daggers are equipped. Mediation Sting: Massive Light damage to a foe. Gain ATK UpATK is boosted . |
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Cosmic Gauntlet | 2775 | 294 | ▶ |
Cosmic Gauntlet II: 50% boost to ATK and HP of equipped melee weapons. Azure Gauntlet's Discipline: Boost to DMG Cap based on how many melee weapons are equipped. Mediation Blow: Massive Light damage to a foe. Gain ATK UpATK is boosted . |
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Cosmic Harp | 2619 | 325 | ▶ |
Cosmic Harp II: 50% boost to ATK and HP of equipped harps. Azure Harp's Discipline: Boost to DMG Cap based on how many harps are equipped. Mediation Sound: Massive Light damage to a foe. Gain ATK UpATK is boosted . |
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Cosmic Lance | 2718 | 306 | ▶ |
Cosmic Lance II: 50% boost to ATK and HP of equipped spears. Azure Lance's Discipline: Boost to DMG Cap based on how many spears are equipped. Mediation Thrust: Massive Light damage to a foe. Gain ATK UpATK is boosted . |
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Cosmic Rifle | 3185 | 213 | ▶ |
Cosmic Rifle II: 50% boost to ATK and HP of equipped guns. Azure Rifle's Discipline: Boost to DMG Cap based on how many guns are equipped. Mediation Shot: Massive Light damage to a foe. Gain ATK UpATK is boosted . |
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Cosmic Rod | 2549 | 340 | ▶ |
Cosmic Rod II: 50% boost to ATK and HP of equipped staffs. Azure Rod's Discipline: Boost to DMG Cap based on how many staffs are equipped. Mediation Ether: Massive Light damage to a foe. Gain ATK UpATK is boosted . |
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Cosmic Scythe | 3115 | 226 | ▶ |
Cosmic Scythe II: 50% boost to ATK and HP of equipped axes. Azure Scythe's Discipline: Boost to DMG Cap based on how many axes are equipped. Mediation Impact: Massive Light damage to a foe. Gain ATK UpATK is boosted . |
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Cosmic Sword | 2973 | 255 | ▶ |
Cosmic Sword II: 50% boost to ATK and HP of equipped swords. Azure Sword's Discipline: Boost to DMG Cap based on how many sabres are equipped. Mediation Slash: Massive Light damage to a foe. Gain ATK UpATK is boosted . |
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Covenant-Ruin Fist | 3079 | 320 | Gauntlet Voltage II: Boost to ATK based on how many melee weapons are equipped. Realm-Breaker's Animus: Boost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for melee-specialty allies.) Guiding Star's Splendor: 30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies. Essence of a Masked Devastator: Massive Dark damage to a foe. All allies gain Dodge/Tank-and-Counter (2 times)Counters upon dodging one-ally attacks or taking DMG Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Creepy Claws | 2895 | 291 | Ventosus's Enmity: Big boost to wind allies' ATK based on how low HP is Tranquility's Fortitude: Supplement wind allies' DMG based on how low HP is Tricky Moon Strike: Massive Wind damage to a foe. All allies gain 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain 15% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Crimson Finger | 2850 | 300 | ▶ |
Inferno's Might II: Big boost to fire allies' ATK Hellfire's Enmity: Medium boost to fire allies' ATK based on how low HP is Meltdown: Massive Fire damage to a foe. Gain ATK UpATK is boosted . |
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Crimson Sapphire | 3140 | 240 | Ventosus's Might: Big boost to wind allies' ATK Foxy Seclusion: When main weapon: Wind allies restore 500 HP upon dodging. Flowers in Bloom: Massive Wind damage to a foe. Gain 10% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable) Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite and 5% Dodge Rate Up (Stackable / Max: 15%)While in effect, chance of immunity to DMG taken and debuff effects Strength: 5% (Max: 15%)Duration: Indefinite. 4★: 10% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable) Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite now affects all allies. All allies also gain 10% DEF Up (Stackable / Max: 30%)DEF is boosted while active (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite. |
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Crimson Scale | 3508 | 253 | Blaze's Pact: Supplement fire allies' DMG Axe Voltage II: Boost to ATK based on how many axes are equipped Blaze's Quintessence: Boost to fire allies' DMG cap Damnatio: Massive Fire damage to a foe. All allies gain 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. |
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Crystal Edge | 2880 | 291 | Tsunami's Majesty: Medium boost to water allies' ATK and max HP Cobalt Arts: Boost to water allies' skill DMG cap Water's Progression: Small boost to water allies' water ATK based on number of turns passed Prison Glaciale: Massive Water damage to a foe. Raise GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds level by 1 (Max: 10). 4★: All allies also gain Fire DMG LoweredFire DMG is lowered Fire DEF Up. Not a Damage Cut. Reduces Fire damage taken on a multiplier separate from Damage Cuts.Verification needed. . |
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Dainsleif | 3010 | 253 | Inferno's Might: Big boost to fire allies' ATK Strategist's Temperament: 7% boost to MC's charge bar gain. Hyeznin Rune: Massive Fire damage to a foe. Restore MC's HP (Healing cap: 1500). 4★: Healing cap increased to 2000. |
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Dark Thrasher | 2700 | 250 | Tsunami's Garrison: Medium boost to water allies' DEF based on how low HP is Tsunami's Majesty: Medium boost to water allies' ATK and max HP Deadeye Shot: Massive Water damage to a foe. Boost to critical hit rate. |
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Dayspring | 3550 | 160 | ▶ |
Hoarfrost's Enmity: Big boost to water allies' ATK based on how low HP is Tsunami's Verity: Medium boost to water allies' critical hit rate Morning Gleam: Massive Water damage to a foe. All allies gain Water ATK UpWater ATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain JammedATK is greatly boosted based on how low HP is . |
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Delightful Dolce | 3045 | 261 | Hatred's Primacy: Medium boost to dark allies' ATK and double attack rate Dark's Trium: Small boost to dark allies' multiattack rate Dolce Fiore: Massive Dark damage to a foe. Inflict Dark DEF DownDEF is lowered for dark DMG Duration: 180 seconds and CharmedAttacks are slightly limited Duration: 180 seconds. |
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Delta Quartz | 3010 | 260 | Inferno's Trium: Big boost to fire allies' multiattack rate Hellfire's Clarity: Slight chance to dodge and counter (medium DMG) for fire allies Fire's Enmity: Small boost to fire allies' ATK based on how low HP is Delta Herald: Massive Fire damage to a foe. Gain DA UpDouble attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and TA UpTriple attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: DA UpDouble attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and TA UpTriple attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affect all allies. |
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Destiny Knuckles | 3070 | 250 | Ventosus's Bloodshed: Big boost to wind allies' ATK / Take DMG worth 20% of max HP at battle start Wind's Enmity: Small boost to wind allies' ATK based on how low HP is Wind's Might: Small boost to wind allies' ATK Let's Dance: Massive Wind damage to a foe. Gain 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also gain JammedATK is greatly boosted based on how low HP is Strength: 20%-60%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Diablo Bow | 2450 | 218 | Oblivion's Aegis: Big boost to dark allies' HP Dark's Might: Small boost to dark allies' ATK Stagnant Abyss: Massive Dark damage to a foe. Gain DA UpDouble attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Diaitesia | 3185 | 317 | Harp of Hastened Light: Boost to Light allies' C.A. DMG, C.A. DMG Cap, and Special C.A. DMG Cap based on how many harps are equipped. Thunder's Majesty: Medium boost to light allies' ATK and max HP Conflicting Ray: Massive Light damage to a foe. Inflict Light DEF DownDEF is lowered for light DMG Duration: 180 seconds. 4★: Also inflict Dark ATK DownDark ATK is lowered Duration: 180 seconds. |
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Disparia | 3100 | 260 | Oblivion's Might: Big boost to dark allies' ATK Zion's Might: Big boost to light allies' ATK Despair's Quickening: 4% Boost to Dark allies' Skill DMG cap. Dark Down: Massive Dark damage to a foe. Gain Death's GraceConverts turn-based DMG, such as from Poison, Burn, or Putrefy effects, to HP recovery (Can't be removed) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Inflict BlindedAttacks have a slight chance to miss Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Death's GraceConverts turn-based DMG, such as from Poison, Burn, or Putrefy effects, to HP recovery (Can't be removed) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. now affects all allies. |
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Distant Requiem | 2690 | 280 | Hatred's Celere: Medium boost to dark allies' ATK and critical hit rate Hatred's Healing: Medium boost to healing cap for dark allies Lament: Massive Dark damage to a foe. Inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. 4★: Restore 10% of all allies' HP (Healing cap: 1000). |
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Dojigiri Yasutsuna | 3250 | 220 | Whirlwind's Fandango: Medium boost to wind allies' ATK / Medium boost to triple attack rate Wind's Verity: Small boost to wind allies' critical hit rate Jade Craft: Supplement wind allies' critical hit DMG Demon Slaughter: Massive Wind damage to a foe. Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Also deal 4-hit, 100% Bonus Wind damage (Damage cap: ~180,000 per hit). |
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Draco Horn | 2860 | 270 | Hoarfrost's Might: Big boost to water allies' ATK Heated Spearswipe: When main weapon (MC only): Gain 8% ATK Up (Stackable / Max: 40%)ATK is boosted while active (Stackable) Strength: 8% (Max: 40%)Duration: Indefinite upon triple attack Dragonwrath Flash: Massive Water damage to a foe. Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Also remove 1 buff from a foe. |
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Dracosius | 3062 | 255 | Water's Might: Small boost to water allies' ATK Cobalt Craft: Supplement water allies' critical hit DMG Ocean Blue Blow: 20% Bonus Water DMG effect to third hit of water allies' triple attacks Virtue of the Dragon: Massive Water damage to a foe. All allies gain DA UpDouble attack rate is boosted Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and TA UpTriple attack rate is boosted Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: MC also gains 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 30%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Dragon Slayer | 3180 | 220 | Ventosus's Might: Big boost to wind allies' ATK Zion's Might: Big boost to light allies' ATK Hero's Testament: When main weapon: Boost to Wind allies' Charge Attack damage.10% at SL10 - SL15. Dragon-Bane: Massive Wind damage to a foe. Gain ?% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: ?% chance of dealing 50% more damage.Duration: 4 turns. 4★: Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Dreadful Flamesword | 3045 | 258 | Hellfire's Aegis: Medium boost to fire allies' max HP Fire's Stamina: Small boost to fire allies' ATK based on how high HP is Hellfire's Fandango: Medium boost to fire allies' ATK / Medium boost to triple attack rate Pyric Skyfall: Massive Fire damage to a foe. All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. 4★: All allies also gain C.A. DMG UpCharge attack DMG is boosted Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and C.A. DMG Cap UpCharge attack DMG cap is boosted Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Dreadlance | 2913 | 284 | Terra's Might: Big boost to earth allies' ATK Mountain's Verity: Medium boost to earth allies' critical hit rate Amber Craft: Supplement earth allies' critical hit DMG Crushing Storm: Massive Earth damage to a foe. Inflict 10% ATK DownATK is lowered Strength: 10%Duration: 180 seconds and 10% DEF DownDEF is lowered Strength: 10%Duration: 180 seconds. |
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Durandal | 3035 | 263 | ▶ |
Hoarfrost's Might II: Big boost to water allies' ATK Tsunami's Verity: Medium boost to water allies' critical hit rate Iliad Strike: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. 4★: Effect increased to Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. |
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Duskwing Staff | 2588 | 350 | Mountain's Verity: Medium boost to earth allies' critical hit rate Mountain's Essence: Medium boost to earth Primal allies' ATK Mountain's Aegis: Medium boost to earth allies' max HP Fallen Rain: Massive Earth damage to a foe. All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP . |
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Ecke Sachs | 2030 | 800 | Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Fire's Enmity: Small boost to fire allies' ATK based on how low HP is Durga-Mauna: Massive Fire damage to a foe. Gain Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. |
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Edem | 2108 | 275 | Sentient Simulacrum: Big boost to earth allies' ATK Golden Spirit: When main weapon: Big boost to all allies' ATK based on how low MC's HP is. Golden Embarkation: Massive Earth damage to a foe. Gain JammedATK is greatly boosted based on how low HP is Strength: 15%-45%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Eden | 3140 | 340 | ▶ |
Zion's Might III: Massive boost to light allies' ATK Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is Sail On: Massive Light damage to a foe. All allies gain 20% ATK UpATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Buff increased to 25% ATK UpATK is boosted Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies also gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500. |
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Efes | 3357 | 283 | Optimus Exalto Luminis: 30% boost to Light's, Thunder's, and Zion's weapon skills Light's Celere: Small boost to light allies' ATK and critical hit rate Zion's Stratagem: Big amplifying boost to light allies' critical hit DMG Evangelium: Massive Light damage to a foe. All allies gain RefreshHP is restored on every turn Strength: 10% of max HP (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite. |
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Eighth Point of the Flock | 3180 | 230 | Whirlwind's Fandango: Medium boost to wind allies' ATK / Medium boost to triple attack rate Wind's Clarity: Slight chance to dodge and counter (small DMG) for wind allies Fortuitous Wind Covenant: Supplement damage dealt by second, third, and fourth hits of Wind allies' normal attacks. Last Ramifications: Virtue of the Ram: Massive Wind damage to a foe. All allies gain 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain 10% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Eleventh Fang of the Pack | 3273 | 217 | Oblivion's Glory: Big boost to dark allies' C.A. specs and chain burst specs Purgatory's Ascendancy: 10% boost to Dark allies' Special C.A. DMG cap. Best in Show: Virtue of the Dog: Massive Dark damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. 4★: Effect increased to Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. |
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Embrasque Demiclone | 3030 | 260 | Mountain's Might: Medium boost to earth allies' ATK Earth's Sentence: Small boost to earth allies' C.A. DMG and C.A. DMG cap Sword Voltage: Boost to ATK based on how many sabres are equipped Duplication Raid: Massive Earth damage to a foe. All allies gain Tank-and-Counter (1 time)Counters upon taking DMG Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Buff upgraded to Tank-and-Counter (3 times)Counters upon taking DMG Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Ereshkigal | 3603 | 256 | Gugalanna: When main weapon: Amplify Dark allies' normal attack damage by 30%. 200% hit to Dark allies' charge bar gain. Disease Demon: When main weapon: 20% boost to Dark allies' normal attack damage cap. 40% hit to Dark allies' skill damage cap. Tell Ibrahim: When main weapon (MC only): Start battle with 100% charge bar and Tell IbrahimInstant C.A. standby at end of turn (Can't be removed / Can't be extended) Duration: 2 turns. Kurnugia: Unworldly Dark damage to a foe (Damage cap: ~2,550,000). All other Dark allies gain Double StrikeAttacks twice each turn Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. until end of turn. 4★: MC also gains Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Erichthonius | 2500 | 278 | Inferno's Tyranny: Big Boost to fire allies' ATK / 10% cut to fire allies' max HP Inferno's Trium: Big boost to fire allies' multiattack rate Piercing Blaze: Massive Fire damage to a foe. Chance to inflict DelayReduce a foe's filled charge diamonds by 1 . 4★: Debuff success rate of DelayReduce a foe's filled charge diamonds by 1 increased. |
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Esna | 2252 | 355 | Snowfall's Fortitude: Supplement water allies' DMG based on how low HP is Tsunami's Enmity: Medium boost to water allies' ATK based on how low HP is Zubaea: Massive Water damage to a foe. All allies gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. 4★: All allies also gain Shield (1000)Next ATK received will be ineffective for a fixed amount Strength: 1000Duration: Indefinite. |
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Eternal Signature | 3200 | 314 | Graphite Convergence: When at least 4 weapons of the same weapon group are equipped: Boost to dark allies' ATK, DEF, and DMG cap Dark's Majesty: Small boost to dark allies' ATK and max HP Lasting Impression: Massive Dark damage to a foe. Randomly inflict one of the following debuffs: 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable / Can't be removed) Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect or 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable / Can't be removed) Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect. 4★: 10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable / Can't be removed) Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect now a possible random debuff. |
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Ethereal Lasher | 3250 | 280 | ▶ |
Thunder's Primacy: Medium boost to light allies' ATK and double attack rate Thunder's Aegis: Medium boost to light allies' max HP Tough Love: Massive Light damage to a foe. Gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain 30% DEF UpDEF is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Eurytos Bow | 3040 | 275 | ▶ |
Inferno's Might II: Big boost to fire allies' ATK Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies Gigantomakhia: Massive fire DMG to a foe / Blind |
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Evanescence | 3369 | 281 | ▶ |
Ventosus's Verity II: Big boost to wind allies' critical hit rate Whirlwind's Might: Medium boost to wind allies' ATK Jade Craft: Supplement wind allies' critical hit DMG Nine-Winged Butterfly: Massive Wind damage to a foe. All allies gain 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. |
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Evening Floral Shower | 2900 | 286 | Ventosus's Garrison: Big boost to wind allies' DEF based on how low HP is Whirlwind's Aegis: Medium boost to wind allies' max HP Tranquility's Spectacle: Supplement wind allies' skill DMG Dawn of Summer: Massive Wind damage to a foe. Inflict DelayReduce a foe's filled charge diamonds by 1 . 4★: Also remove 1 buff. |
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Ewiyar's Beak | 3209 | 224 | Gale's Might: Massive boost to wind allies' ATK Emerald Covenant: Supplement Wind allies' skill damage. Zephyr Blade: 400%Massive Wind damage to a foe. All allies gain 30% Skill DMG UpSkill DMG is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 450%Massive. Also deal 300% bonus Wind damage to a foe (Damage cap: ~630,000). |
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Exitosus | 3210 | 229 | ▶ |
Hoarfrost's Might II: Big boost to water allies' ATK Tsunami's Aegis: Medium boost to water allies' max HP Moonlight Bloom: Massive Water damage to a foe. Gain Skill DMG UpSkill DMG is boosted . |
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Exo Antaeus | 3012 | 204 | Glacial Supremacy: Massive boost to water allies' ATK Chthonian Bewailer's Sanctity: When main weapon upon normal attacks when any foe is in Break (MC only): 4-hit Water damage to random foes. MC gains Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. Lago Ghiacciato: Massive Water damage to a foe. MC and a random ally gain TA UpTriple attack rate is boosted Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: MC also gains Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Exo Aristarchus | 2632 | 280 | Solaris's Supremacy: Massive boost to light allies' ATK Resplendent Ruler's Sanctity: When main weapon upon MC using a damage skill (MC only): All Light allies gain Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 50,000)Duration: Indefinite. Heliacal Blaze: Massive Light damage to a foe. Gain Lethal Attack Dodged (25% HP / 1 time)Can withstand lethal DMG if HP is 25% or higher (Leaves 1 HP) Duration: Indefinite. 4★: 1-turn cut to MC's damage skill cooldowns. |
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Exo Australis | 2848 | 249 | Horseman's Supremacy: Massive boost to wind allies' ATK Elysian Windrider's Sanctity: When main weapon (MC only): All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10% upon a wind ally using a debuff skill Qaws Sagitta: Massive Wind damage to a foe. 1-turn cut to MC's debuff skill cooldowns. 4★: Also gain 30% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Exo Kshathra | 2596 | 287 | Adjudicator's Supremacy: Massive boost to earth allies' ATK Empyrean Adjudicator's Sanctity: When main weapon (MC only): 20% Bonus Earth DMG effect when not debuffed. Atas Ma'dani: Massive Earth damage to a foe. Remove 1 debuff from all allies. 4★: Also inflict 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Exo Maitrah Karuna | 2697 | 267 | Dreadflame's Supremacy: Massive boost to fire allies' ATK Searing Enlightener's Sanctity: When main weapon upon triple attacks (MC only): All Fire allies gain 10% Fire ATK Up (Stackable / Max: 30%)Fire ATK is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 30,000)Duration: Indefinite. Refulgent Conflagration: Massive Fire damage to a foe. All allies gain DA Up (Stackable)Double attack rate is boosted (Stackable) Duration: Indefinite and TA Up (Stackable)Triple attack rate is boosted (Stackable) Duration: Indefinite. 4★: MC also gains Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite. |
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Extinction Blade | 3135 | 265 | Inferno's Garrison: Big boost to fire allies' DEF based on how low HP is Fire's Celere: Small boost to fire allies' ATK and critical hit rate Scarlet Craft: Supplement fire allies' critical hit DMG Extinction Impact: Unworldly Fire damage to a foe (Damage cap: ~2,550,000). Plain damage to MC based on 30% of current HP. 4★: Also gain Unchallenged (2 times)Next DMG received will be ineffective . |
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Extinction Blade Mk II | 3406 | 288 | Inferno's Garrison: Big boost to fire allies' DEF based on how low HP is Fire's Celere: Small boost to fire allies' ATK and critical hit rate Scarlet Craft: Supplement fire allies' critical hit DMG Neo Extinction Impact: Unworldly Fire damage to a foe. Plain damage to MC based on 30% of current HP. Gain Unchallenged (2 times)Next DMG received will be ineffective Duration: Indefinite and Shield (4000)Next ATK received will be ineffective for a fixed amount Strength: 4000. |
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Faceless | 2480 | 310 | Terra's Garrison: Big boost to earth allies' DEF based on how low HP is Ridge's Fortitude: Supplement earth allies' DMG based on how low HP is Hidden Selbst: Massive Earth damage to a foe. All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also removes 1 debuff from all allies. |
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Fallen Sword | 3319 | 292 | ▶ |
Oblivion's Might III: Massive boost to dark allies' ATK Hatred's Stamina: Medium boost to dark allies' ATK based on how high HP is Fallen Slash: Massive Dark damage to a foe. Gain 10% Dark ATK Up (Stackable / Max: 30%)Dark ATK is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite and 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Buff increased to 30% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Fang of the Dragonslayer | 2972 | 299 | Lifetree's Insignia III: Big boost to earth allies' ATK / Take 5% damageBased on max HP. every turn. Earth's Majesty: Small boost to earth allies' ATK and max HP Raserei Faenge: Massive Earth damage to a foe. All allies gain 15% DMG CutTaking 15% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. until end of turn. 4★: Buff effect increased to 35% DMG CutTaking 35% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Fang of the Dragonslayer Mk II | 3230 | 325 | Lifetree's Insignia III: Big boost to earth allies' ATK / Take 5% damageBased on max HP. every turn. Earth's Majesty: Small boost to earth allies' ATK and max HP Neo Raserei Faenge: Massive Earth damage to a foe. All allies gain 35% DMG CutTaking 35% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. until end of turn. Inflict ATK Down (Stackable)ATK is lowered (Stackable) Duration: 180 seconds and DEF Down (Stackable)DEF is lowered (Stackable) Duration: 180 seconds on a foe. |
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Fantasia-Realm Harp | 2892 | 358 | Harp Voltage II: Boost to ATK based on how many harps are equipped. Mystic Musician's Melody: Boost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for harp-specialty allies.) Guiding Star's Splendor: 30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies. Stjarnornas Spela: Massive Wind damage to a foe. Restore all allies' HP (Healing cap: 2000). 4★: All allies also gain ImmuneDebuffs will be nullified Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Far Away | 3160 | 208 | Ventosus's Aegis: Big boost to wind allies' max HP Gilded in Sage: 25% boost to MC's debuff resistance. Windmael Skaven: Massive Wind damage to a foe. Restore all allies' HP (Healing cap: 900). 4★: Also remove 1 debuff from all allies. |
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Faust Aqua | 2680 | 270 | Nature's Truth: Boost to A Little Pick-Me-UpAll parties gain Charge Bar +5%Instantly boosts Charge Bar by 5% Strength: 5%.. Forbidden Training: Boost honors gained by all allies' skills. Cosmikonus: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Faust Incendo | 2680 | 270 | Nature's Truth: Boost to A Little Pick-Me-UpAll parties gain Charge Bar +5%Instantly boosts Charge Bar by 5% Strength: 5%.. Forbidden Training: Boost honors gained by all allies' skills. Cosmikonus: Massive Fire damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Faust Lumen | 2680 | 270 | Nature's Truth: Boost to A Little Pick-Me-UpAll parties gain Charge Bar +5%Instantly boosts Charge Bar by 5% Strength: 5%.. Forbidden Training: Boost honors gained by all allies' skills. Cosmikonus: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Faust Nyx | 2680 | 270 | Nature's Truth: Boost to A Little Pick-Me-UpAll parties gain Charge Bar +5%Instantly boosts Charge Bar by 5% Strength: 5%.. Forbidden Training: Boost honors gained by all allies' skills. Cosmikonus: Massive Dark damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Faust Terra | 2680 | 270 | Nature's Truth: Boost to A Little Pick-Me-UpAll parties gain Charge Bar +5%Instantly boosts Charge Bar by 5% Strength: 5%.. Forbidden Training: Boost honors gained by all allies' skills. Cosmikonus: Massive Earth damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Faust Ventus | 2680 | 270 | Nature's Truth: Boost to A Little Pick-Me-UpAll parties gain Charge Bar +5%Instantly boosts Charge Bar by 5% Strength: 5%.. Forbidden Training: Boost honors gained by all allies' skills. Cosmikonus: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Fediel Float | 2684 | 330 | Hoarfrost's Glory: Big boost to water allies' C.A. specs and chain burst specs Snowfall's Ascendancy: 10% boost to Water allies' Special C.A. DMG Cap. Calamitous Bounce: Massive Water damage to a foe. Gain C.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable) Duration: Indefinite and C.A. DMG Cap Up (Stackable)Charge attack DMG cap is boosted (Stackable) Duration: Indefinite. 4★: Also gain C.B. DMG UpChain burst DMG is boosted and C.B. DMG Cap UpChain Burst DMG Cap Boosted Verification needed. . |
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Fediel's Spine | 3037 | 254 | Eclipse's Stamina: Massive boost to dark allies' ATK based on how high HP is Black Covenant: Supplement Dark allies' C.A. DMG based on how high HP is. Cursed Domain: Massive Dark damage to a foe. All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. 4★: All allies also gain 30% C.A. DMG UpCharge attack DMG is boosted Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and 10% C.A. DMG Cap UpCharge attack DMG cap is boosted Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Fimbul | 2370 | 220 | Hoarfrost's Stamina: Big boost to water allies' ATK based on how high HP is Water's Aegis: Small boost to water allies' max HP Hroovitnir: Massive Water damage to a foe. / Remove 1 debuff. |
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Fire of Prometheus | 2430 | 320 | Inferno's Insignia: Big boost to fire allies' ATK / Take 5% damageBased on max HP. every turn. Hellfire's Primacy: Medium boost to fire allies' ATK / Medium boost to double attack rate for fire allies Ferulic Nexus: Massive Fire damage to a foe. / Inflict 15% Fire DEF DownDEF is lowered for fire DMG Strength: 15%. 4★: Increased to 20% Fire DEF DownDEF is lowered for fire DMG Strength: 20%. |
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Firestorm Scythe | 3618 | 231 | Inferno's Crux: Big supplemental boost to fire allies' C.A. DMG Hellfire's Majesty: Medium boost to fire allies' ATK and max HP Volcanic Chamber: Unworldly Fire damage to a foe. Self-inflict Burned (1000)HP is lowered on every turn (Can't be removed) Strength: 1000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also remove 1 buff from foe and inflict DelayReduce a foe's filled charge diamonds by 1 . |
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First Fright of the Mischief | 2354 | 397 | Tsunami's Might: Medium boost to water allies' ATK Tsunami's Grace: Medium boost to water allies' max HP and debuff resistance Cobalt Arts: Boost to water allies' skill DMG cap Murine Merriment: Virtue of the Rat: Massive Water damage to a foe. Restore 20% of all allies' HP (Healing cap: 2020). All allies gain Shield (2020)Next ATK received will be ineffective for a fixed amount Strength: 2020Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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First Tail of the Mischief | 3044 | 258 | Terra's Enmity: Big boost to earth allies' ATK based on how low HP is Earth's Celere: Small boost to earth allies' ATK and critical hit rate Desert Yellow Blow: 20% Bonus Earth DMG effect to the third hit of Earth allies' triple attacks. Rodent Moment: Virtue of the Rat: Massive Earth damage to a foe. All allies gain 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain 10% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Fist of Destruction | 3141 | 327 | ▶ |
Inferno's Celere II: Big boost to fire allies' ATK and critical hit rate Fire's Trium: Small boost to fire allies' multiattack rate Blazing Apocalypse: Massive Fire damage to a foe. Inflict 10% Fire DEF Down (Stackable / Max: 30%)DEF is lowered for fire DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. 4★: Also gain KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Flowering Twilight | 2567 | 354 | Whirlwind's Healing: Medium boost to wind allies' healing cap Whirlwind's Stamina: Medium boost to wind allies' ATK based on how high HP is Whirlwind's Aegis: Medium boost to wind allies' max HP Night Sky Shimmer: Massive Wind damage to a foe. All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: 10% (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: 10% (Healing cap: 1000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.'s healing cap increased to 1000 and duration increased to 3.5 turns. All allies also gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. |
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Forbidden Agastia | 2699 | 353 | Mistfall's Bloodshed III: Big boost to dark allies' ATK / Take DMG worth 20% of max HP at battle start Mistfall's Restraint: Medium boost to dark allies' double attack rate and critical hit rate All-Range Hell: Massive Dark damage to a foe. All allies gain 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 10%Multiplier: SeraphicDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Tank-and-Counter (1 time)Counters upon taking DMG Strength: 100%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Forbidden Agastia Mk II | 2931 | 384 | Mistfall's Bloodshed III: Big boost to dark allies' ATK / Take DMG worth 20% of max HP at battle start Mistfall's Restraint: Medium boost to dark allies' double attack rate and critical hit rate Neo All-Range Hell: Massive Dark damage to a foe. All allies gain 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 10%Multiplier: SeraphicDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., Tank-and-Counter (1 time)Counters upon taking DMG Strength: 100%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining., and DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Forbidden Silence | 2536 | 360 | Terra's Verity: Big boost to earth allies' critical hit rate Earth's Healing: Small boost to earth allies' healing cap Mountain's Stamina: Medium boost to earth allies' ATK based on how high HP is Winter's Eve Waltz: Massive Earth damage to a foe. Restore 10% of all allies' HP (Healing cap: 1500). 4★: Healing cap increased to 2000. Also remove 1 debuff from all allies. |
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Forsaken Agastia | 2790 | 333 | Graphite Enforcement: Boost to Dark allies' ATK and DEF (Activates when either Dark Omega or Dark Optimus weapon skills have a boost of 280% or above) Zenith Strike: Dark: Boost to Dark allies' C.A. DMG cap and normal attack DMG cap Agastia Beam: Massive Dark damage to a foe. All Dark allies gain 10% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Effect increased to 20% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 20%. |
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Forsaken Agastia Mk II | 3030 | 362 | Graphite Enforcement: Boost to Dark allies' ATK and DEF (Activates when either Dark Omega or Dark Optimus weapon skills have a boost of 280% or above) Zenith Strike: Dark: Boost to Dark allies' C.A. DMG cap and normal attack DMG cap Neo Agastia Beam: Massive Dark damage to a foe. All Dark allies gain 20% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. |
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Fudo-Kuniyuki | 3200 | 220 | Oblivion's Might: Big boost to dark allies' ATK Hoarfrost's Might: Big boost to water allies' ATK Phantasmagoric Fencer: When main weapon: 20% boost to skill DMG and 10% boost to skill DMG cap for Dark allies. Twilight: Massive Dark damage to a foe. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds. 4★: All allies gain DEF UpDEF is boosted . |
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Full Metal Recoil | 3500 | 170 | Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Light's Mystery: Small boost to light allies' C.A. DMG Golden Arts: Boost to Light allies' skill damage cap. Concussion Inducer: Massive Light damage to a foe. Inflict 20% DEF DownDEF is lowered Strength: 20%Duration: 180 secondsStacking: Charge Attack. 4★: Also inflict 15% Light DEF DownDEF is lowered for light DMG Strength: 15%Duration: 180 seconds. |
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Fusion Mobius | 2688 | 283 | Zion's Might: Big boost to light allies' ATK Light's Mystery: Small boost to light allies' C.A. DMG Light's Majesty: Small boost to light allies' ATK and HP Fusion Reaction: Massive Light damage to a foe. Inflict ATK DownATK is lowered Duration: 180 seconds and DEF DownDEF is lowered Duration: 180 seconds. 4★: Also remove 1 buff. |
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Futsunomitama | 3257 | 325 | Thunder God's Authority: When main weapon (MC only): 4-hit Light damage to all foes (Damage Cap: ~425,000 per hit) and raise ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) lvl by 2 upon using first-slot skill (Max: 10). Thunder God's Subjugation: When main weapon (MC only): When attacking a foe whose ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) lvl is 7 or above: 4-hit Light damage to all foes (Damage Cap: ~187,000 per hit) upon normal attacks. Zion's Majesty: Big boost to light allies' ATK and max HP Fulmination Blade: Unworldly Light damage to a foe. Raise all foes' ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) lvl by 2 (Max: 10). 4★: All allies gain 15% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Galilei's Insight | 3044 | 345 | Hoarfrost's Stamina II: Big boost to water allies' ATK based on how high HP is Tsunami's Restraint: Medium boost to water allies' double attack rate and critical hit rate Tyros Wonder: Massive Water damage to a foe. Gain Shield (3500)Next ATK received will be ineffective for a fixed amount Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Unchallenged (1 time)Next DMG received will be ineffective Duration: Indefinite. 4★: Shield (3500)Next ATK received will be ineffective for a fixed amount Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. Also remove 1 debuff from all allies. |
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Galleon's Jaw | 3227 | 217 | Landslide's Mystery: Massive boost to earth allies' C.A. DMG Gold Covenant: Supplement Earth allies' C.A. DMG. Canyon Cannon: 400%Massive Earth damage to a foe. Gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. 4★: Damage increased to 450%. All allies also gain 15% C.A. DMG Up (Stackable / Max: 60%)Charge attack DMG is boosted (Stackable) Strength: 15% (Max: 60%)Duration: Indefinite and 3% C.A. DMG Cap Up (Stackable / Max: 12%)Charge attack DMG cap is boosted (Stackable) Strength: 3% (Max: 12%)Duration: Indefinite. |
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Galvanic Lance | 2813 | 304 | Ventosus's Might: Big boost to wind allies' ATK Whirlwind's Essence: Medium boost to wind primal allies' ATK Jade Arts: Boost to wind allies' skill DMG cap Diaptora Soteria: Massive Wind damage to a foe. Gain DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted . 4★: Also gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Verification needed. . |
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Gambanteinn | 2760 | 380 | ▶ |
Zion's Might III: Massive boost to light allies' ATK Light's Trium: Small boost to light allies' multiattack rate Io's Promise: Massive Light damage to a foe. Restore allies' HP (Healing cap: 1000). All allies gain RefreshHP is restored on every turn Strength: (Healing cap: 250)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Now restores 15% of all allies' HP (Healing cap: 2000). RefreshHP is restored on every turn Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.'s healing cap increased to 600. |
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Gandiva | 3170 | 441 | Mountain's Primacy: Medium boost to earth allies' ATK / Medium boost to double attack rate for earth allies Earth's Mystery: Small boost to earth allies' C.A. DMG Mountain's Verity: Medium boost to earth allies' critical hit rate Hero's Thunder: Massive Earth damage to a foe. Inflict 15% Earth DEF DownDEF is lowered for earth DMG Strength: 15%Base Accuracy: 95%. |
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Gandring | 2750 | 290 | Oblivion's Might: Big boost to dark allies' ATK Caliginis Excelsior: Boost to dark allies' C.A. DMG cap Pale Blue: Massive Dark damage to a foe. Gain Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: Indefinite and Veil (1 time)Debuffs will be nullified (1 time) "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". 4★: Also gain ATK Up (Stackable)ATK is boosted while active (Stackable) . |
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Gangsta Knife | 2950 | 280 | Inferno's Enmity: Big boost to fire allies' ATK based on how low HP is Fire's Verity: Small boost to fire allies' critical hit rate Hellfire's Garrison: Medium boost to fire allies' DEF based on how low HP is Say Your Prayers: Massive Fire damage to a foe. Gain JammedATK is greatly boosted based on how low HP is Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. (When MC is below 25% HP: JammedATK is greatly boosted based on how low HP is Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. affect all allies.) |
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Gargantua | 2680 | 303 | Terra's Might: Big boost to earth allies' ATK Vision of the Future: 5% boost to skill DMG cap for earth allies Platoon Thrust: Massive Earth damage to a foe. Gain Veil (1 time)Debuffs will be nullified (1 time) "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". 4★: Slight chance to affect all allies. |
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Gastraphetes | 3370 | 226 | ▶ |
Terra's Might II: Big boost to earth allies' ATK Mountain's Clarity: Slight chance to dodge and counter (medium DMG) for earth allies Bullet Ballet: Massive earth DMG to a foe / Boost to double attack rate |
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Gateway-Star Sword | 3278 | 281 | Sword Voltage II: Boost to ATK based on how many sabres are equipped. Star-Sea Sovereign's Decree: Boost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.) Guiding Star's Splendor: 30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies. Espada Estrellada: Massive Wind damage to a foe. All allies gain Earth DMG LoweredEarth DMG is lowered Duration: 0.5 turnsEarth DEF Up. Not a Damage Cut. Reduces Earth damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. 4★: All allies also gain Dispel CancelEffects that remove buffs will be nullified Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Gauntlet of Proudearth | 2780 | 290 | Uriel's Blessing III: Amplify Earth allies' damage against Water foes by 23%. Earth's Majesty: Small boost to earth allies' ATK and max HP Uriel Bomber: Massive Earth damage to a foe. All allies gain 20% Earth ATK UpEarth ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 20% Water DMG LoweredWater DMG is lowered Strength: 20%Duration: 3.5 turnsWater DEF Up. Not a Damage Cut. Reduces Water damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Gisla | 2810 | 309 | ▶ |
Oblivion's Might II: Big boost to dark allies' ATK Hatred's Enmity: Medium boost to dark allies' ATK based on how low HP is Mors Thrust: Massive Dark damage to a foe. Inflict BlindedAttacks have a slight chance to miss . |
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Gleipnir | 2465 | 182 | Hoarfrost's Dual-Edge: Big boost to double attack rate for water allies Water's Might: Small boost to water allies' ATK Vanagandr Cry: Massive Water damage to a foe. / Gain Skill DMG UpSkill DMG is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Godsworn Edge | 2690 | 230 | Lifetree's Trium III: Big boost to earth allies' multiattack rate Lifetree's Enmity: Small boost to earth allies' ATK based on how low HP is Fiendsbane Realm: Massive Earth damage to a foe. 300% Bonus Earth damage (Damage cap: ~630,000). All allies gain 20% ATK UpATK is boosted Strength: 20%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 20% DEF UpDEF is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Golden Axe Relic | 2125 | 154 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Bow Relic | 2020 | 184 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Dagger Relic | 1930 | 193 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Fists of Ura | 3192 | 338 | Ogre's Retribution: When main weapon (MC only): Full-force counter upon taking damage (3 hits). 500% Light damage to a foe upon countering (Damage cap: ~560,000). Eternal Animosity: When main weapon: Amplify Light allies' normal attack DMG by 30%. Take DMG worth 40% of max HP at battle start. Zion's Fandango: Big boost to light allies' ATK / Big boost to triple attack rate Ura's Ward: Unworldly Light damage to a foe (Damage cap: ~2,550,000). Gain SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.Verification needed. until end of turn. 4★: Also gain ?% / 80% ArmoredChance of lowering DMG taken Strength: ?% chance of taking 80% less damage.Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Golden Gauntlet Relic | 1890 | 201 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Gun Relic | 2170 | 145 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Harp Relic | 1730 | 209 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Katana Relic | 2155 | 152 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Spear Relic | 1855 | 209 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Staff Relic | 1490 | 198 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Sword Relic | 2030 | 174 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Gospel of Water and Sky | 3002 | 354 | Snowfall's Pact: Supplement water allies' DMG Dagger Voltage II: Boost to ATK based on how many daggers are equipped Snowfall's Quintessence: Boost to Water allies' damage cap. Sacred Word: Massive Water damage to a foe. All allies gain 100% / 40% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 40% less damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also restore 10% of all allies' HP (Healing cap: 1500). |
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Gottfried | 3160 | 250 | Hoarfrost's Might: Big boost to water allies' ATK Water's Mystery: Small boost to water allies' C.A. DMG Aquae Excelsior: Boost to water allies' C.A. DMG cap Valiancy: Massive Water damage to a foe. All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. 4★: All allies also gain 30% C.A. DMG UpCharge attack DMG is boosted Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and 10% C.A. DMG Cap UpCharge attack DMG cap is boosted Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Gram | 3060 | 260 | ▶ |
Oblivion's Enmity: Big boost to dark allies' ATK based on how low HP is Dark's Restraint: Small boost to dark allies' double attack rate and critical hit rate Saga of the Volsungs: Massive Dark damage to a foe. Inflict DelayReduce a foe's filled charge diamonds by 1 . 4★: Gain JammedATK is greatly boosted based on how low HP is . |
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Greatsword Andalius | 2940 | 245 | Terra's Might: Big boost to earth allies' ATK Sage's Aura: Boost to Earth allies' damage cap by 7%. (Max: 20%)You will reach the maximum with 3 swords or 2 swords and a Baihu Claw Malus. Flashblade: Massive Earth damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. 4★: Gain 15% ATK UpATK is boosted Strength: 15%Multiplier: NormalDuration: 3 turns. |
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Gullinbursti | 3415 | 184 | ▶ |
Whirlwind's Stamina: Medium boost to wind allies' ATK based on how high HP is Wind's Celere: Small boost to wind allies' ATK and critical hit rate Freyr enn Frodi: Massive Wind damage to a foe. All allies gain 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. duration increased to 3.5 turns. |
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Gungnir | 2490 | 280 | Thunder's Might: Medium boost to light allies' ATK Thunder's Restraint: Medium boost to light allies' double attack rate and critical hit rate Ragnarok Beckons: Massive Light damage to a foe. Gain Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies gain Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Light ATK UpLight ATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Hand of Brahman | 2550 | 270 | Ironflame's Gauntlet: Big boost to melee-specialty fire allies' ATK Ironflame's Clarity: Slight chance to dodge and counter (medium DMG) for fire allies Rudra: Massive Fire damage to a foe. Inflict DA DownDouble attack rate is lowered and TA DownTriple attack rate is lowered . All allies gain 15% TA UpTriple attack rate is boosted Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Harakhte | 3038 | 202 | Glimmer's Crux: Supplement light allies' C.A. DMG Luminis Excelsior: Boost to light allies' C.A. DMG cap Heru-Behdeti: Massive Light damage to a foe. All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. 4★: All allies also gain 20% DA UpDouble attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Hard Knuckle | 3140 | 240 | Terra's Mystery: Big boost to earth allies' C.A. DMG Amber Arts: Boost to Earth allies' skill damage cap. Terrae Excelsior: Boost to earth allies' C.A. DMG cap Rocket Power Punch!: Massive Earth damage to a foe Inflict StunnedCan't attack Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: StunnedCan't attack Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining. duration increased to 2.5-3.5 turns. |
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Harmonia | 2870 | 381 | Glimmer's Pact: Supplement light allies' DMG Harp Voltage II: Boost to ATK based on how many harps are equipped Glimmer's Quintessence: Boost to light allies' DMG cap Arbitration Ray: Massive Light damage to a foe. Restore 10% of all allies' HP (Healing cap: 1000). 4★: Also inflict DelayReduce a foe's filled charge diamonds by 1 . |
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Harp of Everlore | 2660 | 270 | Teachers' Guidance III: Amplify Light allies' damage against Dark foes by 23%. Light's Majesty: Small boost to light allies' ATK and max HP Eternal Grace: Massive Light damage to a foe. All allies gain 20% Light ATK UpLight ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 20% Dark DMG LoweredDark DMG is lowered Strength: 20%Duration: 3.5 turnsDark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Harsiesis | 2699 | 278 | Glimmer's Persistence: Supplement light allies' DMG based on how high their HP is Thunder's Progression: Medium boost to light allies' light ATK based on number of turns passed Kom Ombo: Massive Light damage to a foe. Chance of 1-turn cut to MC's skill cooldowns. 4★: Upgraded to 100% chance of 1-turn cut to MC's skill cooldowns. |
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Hatsoiiłhał | 2700 | 270 | Coeli Excelsior: Boost to wind allies' C.A. DMG cap Ventosus's Enmity: Big boost to wind allies' ATK based on how low HP is Schwarzer Nebel: Massive Wind damage to a foe. Gain JammedATK is greatly boosted based on how low HP is Strength: 10%-20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: JammedATK is greatly boosted based on how low HP is Strength: 10%-20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. |
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Hauteclaire | 3080 | 260 | Zion's Aegis: Big boost to light allies' max HP Inferno's Might: Big boost to fire allies' ATK Thunderswift Bladework: When main weapon (MC only): Boost to multiattack rate. Roncevaux: Massive Light damage to a foe. 5% Bonus Plain damage. |
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Heart of a Songbird | 2760 | 320 | Terra's Might: Big boost to earth allies' ATK Earth's Mystery: Small boost to earth allies' C.A. DMG Terrae Excelsior: Boost to earth allies' C.A. DMG cap A Nun's Romance: Unworldly Earth damage to a foe (Damage cap: ~2,370,000). Plain damage to MC based on 30% of current HP. 4★: Also gain RefreshHP is restored on every turn . |
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Heaven's Cloud | 2800 | 279 | Ventosus's Might: Big boost to wind allies' ATK Zion's Aegis: Big boost to light allies' max HP Skyrule Storm: Boost to Wind allies' Skill DMG cap. Nature's Wonder: Massive Wind damage to a foe. Bonus Light and Water damage. 4★: Gain Mirror Image (2 times)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) . |
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Heavenly Fawn Bow | 2880 | 300 | Ventosus's Verity: Big boost to wind allies' critical hit rate Wind's Might: Small boost to wind allies' ATK Jade Arts: Boost to Wind allies' skill damage cap. Arrow of Evil's Bane: Massive Wind damage to a foe. Inflict Debuff Res. DownDebuff resistance is lowered Duration: 180 seconds. 4★: Also inflict DA DownDouble attack rate is lowered Duration: 180 seconds and TA DownTriple attack rate is lowered Duration: 180 seconds. |
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Hellion Gauntlet Aqua | 2640 | 277 | Harbinger of Destruction: Slight chance to dodge all attacks. Gain Charge Bar +5%Instantly boosts Charge Bar by 5% Strength: 5% upon dodging. Strength to Spare: Gain SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn upon using CounterGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ATK UpATK is boosted Duration: 2 turns., Counter IIGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and 20% ATK UpATK is boosted Strength: 20%Duration: 2 turns. or Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., 30% DEF UpDEF is boosted Strength: 30%Duration: 2 turns, and Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns. At level 30: Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns upgraded to Full Hostility100% chance to be targeted by one-ally attacks Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 2 turns.. Hellion All-Blaze: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Hellion Gauntlet Incendo | 2640 | 277 | Harbinger of Destruction: Slight chance to dodge all attacks. Gain Charge Bar +5%Instantly boosts Charge Bar by 5% Strength: 5% upon dodging. Strength to Spare: Gain SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn upon using CounterGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ATK UpATK is boosted Duration: 2 turns., Counter IIGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and 20% ATK UpATK is boosted Strength: 20%Duration: 2 turns. or Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., 30% DEF UpDEF is boosted Strength: 30%Duration: 2 turns, and Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns. At level 30: Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns upgraded to Full Hostility100% chance to be targeted by one-ally attacks Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 2 turns.. Hellion All-Blaze: Massive Fire damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Hellion Gauntlet Lumen | 2640 | 277 | Harbinger of Destruction: Slight chance to dodge all attacks. Gain Charge Bar +5%Instantly boosts Charge Bar by 5% Strength: 5% upon dodging. Strength to Spare: Gain SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn upon using CounterGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ATK UpATK is boosted Duration: 2 turns., Counter IIGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and 20% ATK UpATK is boosted Strength: 20%Duration: 2 turns. or Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., 30% DEF UpDEF is boosted Strength: 30%Duration: 2 turns, and Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns. At level 30: Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns upgraded to Full Hostility100% chance to be targeted by one-ally attacks Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 2 turns.. Hellion All-Blaze: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Hellion Gauntlet Nyx | 2640 | 277 | Harbinger of Destruction: Slight chance to dodge all attacks. Gain Charge Bar +5%Instantly boosts Charge Bar by 5% Strength: 5% upon dodging. Strength to Spare: Gain SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn upon using CounterGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ATK UpATK is boosted Duration: 2 turns., Counter IIGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and 20% ATK UpATK is boosted Strength: 20%Duration: 2 turns. or Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., 30% DEF UpDEF is boosted Strength: 30%Duration: 2 turns, and Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns. At level 30: Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns upgraded to Full Hostility100% chance to be targeted by one-ally attacks Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 2 turns.. Hellion All-Blaze: Massive Dark damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Hellion Gauntlet Terra | 2640 | 277 | Harbinger of Destruction: Slight chance to dodge all attacks. Gain Charge Bar +5%Instantly boosts Charge Bar by 5% Strength: 5% upon dodging. Strength to Spare: Gain SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn upon using CounterGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ATK UpATK is boosted Duration: 2 turns., Counter IIGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and 20% ATK UpATK is boosted Strength: 20%Duration: 2 turns. or Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., 30% DEF UpDEF is boosted Strength: 30%Duration: 2 turns, and Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns. At level 30: Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns upgraded to Full Hostility100% chance to be targeted by one-ally attacks Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 2 turns.. Hellion All-Blaze: Massive Earth damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Hellion Gauntlet Ventus | 2640 | 277 | Harbinger of Destruction: Slight chance to dodge all attacks. Gain Charge Bar +5%Instantly boosts Charge Bar by 5% Strength: 5% upon dodging. Strength to Spare: Gain SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn upon using CounterGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ATK UpATK is boosted Duration: 2 turns., Counter IIGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and 20% ATK UpATK is boosted Strength: 20%Duration: 2 turns. or Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., 30% DEF UpDEF is boosted Strength: 30%Duration: 2 turns, and Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns. At level 30: Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns upgraded to Full Hostility100% chance to be targeted by one-ally attacks Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 2 turns.. Hellion All-Blaze: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Hellward Dagger | 2275 | 221 | Oblivion's Might: Big boost to dark allies' ATK Dark's Dual-Edge: Small boost to double attack rate for dark allies Hellward Damnation: Massive Dark damage to a foe. Gain ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Herb Basket | 3206 | 229 | Hatred's Progression: Medium boost to dark allies' dark ATK based on number of turns passed Dark's Grace: Small boost to dark allies' max HP and debuff resistance Dark's Majesty: Small boost to dark allies' ATK and max HP Happy Perfume: Massive Dark damage to a foe. All allies gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. . |
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Heroic Bow | 2940 | 260 | Zion's Might: Big boost to light allies' ATK Ventosus's Might: Big boost to wind allies' ATK Zero to Hero: Boost to bow-specialty allies' triple attack rate. Heroic Arrow-Shot: Massive Light damage to a foe. Inflict 20% DEF DownDEF is lowered Strength: 20%Base Accuracy: 100%Stacking: Charge Attack / Character Side. |
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Higurashi | 3642 | 253 | Transience of Life: When main weapon (MC only): Add 2 to the number of chains in Fire Chain Bursts. Upon Fire Chain Burst activation: Fire allies gain Debuff Res. UpDebuff resistance is boosted Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining., Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining., and Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. Blazing Chain: When main weapon: 30% boost to Fire allies' charge bar gain. Inferno's Glory: Big boost to fire allies' C.A. specs and chain burst specs Summer's End Slash: Unworldly Fire damage to a foe. Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite. 4★: All Fire allies also gain Wind SwitchElemental DMG from foes turns into wind DMG Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Hoarfrost Blade Persius | 2790 | 282 | Hoarfrost's Might: Big boost to water allies' ATK Swiftblade Oath: Massive boost to MC's double attack rate Ivory Blade: Massive water DMG to a foe / Boost to double attack rate 4★: Boost to all allies' Water ATK |
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Hollowsky Axe | 3270 | 240 | Voidfeigned Crag: 20% boostSize: Big Modifier: EX to axe- and melee-specialty allies' ATK 10% boostSize: Big Modifier: Normal to axe- and melee-specialty allies' triple attack rate Contentious Covenant: Supplemental damage to axe- and melee-specialty allies' triple attacks on third hit (Damage cap: 100,000) Hollow Impact: Massive Earth damage to a foe. / All allies gain Supplemental DMGDMG dealt is supplemented Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Hollowsky Blade | 3140 | 260 | Voidbroken Wing: 20% boostSize: Big Modifier: EX to sabre- and dagger-specialty allies' ATK. 10% boostSize: Big to sabre- and dagger-specialty allies' debuff success rate. Calamitous Covenant: Supplemental damage to sabre- and dagger-specialty allies' attacks based on number of foe's debuffs (Damage cap: 30,000). Hollow Slash: Massive Dark damage to a foe. Inflict 10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable) Strength: 10% (Max: 30%)Base Accuracy: 90%. 4★: Also inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable) Strength: 10% (Max: 30%)Base Accuracy: 90% and 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Base Accuracy: 90%. |
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Hollowsky Bow | 3120 | 280 | Voidcast Arrow: 20% boostSize: Big Modifier: EX to bow- and gun-specialty allies' ATK. Big boost10% chance of dealing ~50% more damage. to bow- and gun-specialty allies' critical hit rate. Deleterious Covenant: Supplemental damage to bow- and gun-specialty allies' critical hits (Damage cap: 30,000). Hollow Shot: Massive Light damage to a foe. All allies gain 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Light allies gain 60% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 60% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Hollowsky Spear | 2870 | 320 | Voidforged Lance: 20% boostSize: Big Modifier: EX to spear- and katana-specialty allies' ATK 10% boostSize: Big to spear- and katana-specialty allies' HP Impervious Covenant: Supplemental damage to spear- and katana-specialty allies' attacks when HP is above 80% (Damage cap: 30,000) Hollow Thrust: Massive Fire damage to a foe. / All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 500 HP or 10% charge barDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: 500 HPDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Hollowsky Staff | 2660 | 360 | Voidsung Grasp: 20% boostSize: Big Modifier: EX to staff- and harp-specialty allies' ATK 10% boostModifier: EX to staff- and harp-specialty allies' ATK for first 10 turns of battle Victorious Covenant: Supplemental damage to staff- and harp-specialty allies' attacks based on the character's number of buffs (Damage cap: 30,000) Hollow Stream: Massive Water damage to a foe. / All allies gain 20% Water ATK UpWater ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies gain High Voltage (ATK Up)ATK is boosted Strength: 5% per party (Max: 30%)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and High Voltage (DEF Up)DEF is boosted Strength: 5% per party (Max: 30%)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Honebami Toushirou | 1716 | 115 | Treasured Blade of Ashikaga: Medium boost to dark allies' ATK Yoshimitsu Awataguchi Crafted: When main weapon (MC only): Boost to charge bar gain Blade of Ascension: Big Dark damage to a foe. Slight chance to inflict Lethal HitInstant death for the victim. . |
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Hope-Filled Knuckles | 2883 | 291 | Zion's Might: Big boost to light allies' ATK Radiant Pearl Blow: 20% Bonus Light DMG effect to the third hit of Light allies' triple attacks. Lightning Hound: Massive Light damage to a foe. All allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Buff increased to 40% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 40% chance of dealing 20% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies also gain 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 10%Multiplier: SeraphicDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Hraesvelgr | 3654 | 246 | Geisa Ari: When main weapon (MC only): No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes. Einar: When main weapon: 80% Bonus Water DMG effect to Water allies' single attacks. Mikill Las: When main weapon: Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate. Vaengrhrid: Unworldly Water damage to a foe. Ignores Mirror Image and Dodge. 4★: Gain 25% UpliftedCharge bar is boosted on every turn Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Hrotti | 2990 | 257 | Zion's Aegis: Big boost to light allies' max HP Noble's Defense: Light allies gain Veil (1 time)Debuffs will be nullified (1 time) "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." at start of the first attack phase. Krio Geis: Massive Light damage to a foe Gain DA UpDouble attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Gain 20% DA UpDouble attack rate is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Hrunting | 3416 | 294 | Savage Mythology: When main weapon (MC only): Savage MythologyTakes DMG every turn / ATK is boosted / DEF is sharply boosted / Attacks twice each turn (Can't be removed) Multiplier: PerpetuityDuration: Indefinite to MC at battle start. Abandoned Role: When main weapon: Reduce turn-based damage taken by earth allies by 50%. Gain 30% Bonus Earth DMG (1 time)Deals bonus earth DMG for normal attacks (1 time) Strength: 30%Duration: 1 turn upon taking turn-based damage. Terra's Enmity: Big boost to earth allies' ATK based on how low HP is Here at Last: Unworldly Earth damage to a foe (Damage cap: ~2,550,000). All Earth allies gain Blood SacrificeHP is lowered every turn Strength: 10% of max HP (Damage cap: 1000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Earth allies also gain DMG Mitigation (2000)DMG taken is lowered by a fixed amount Strength: 2000Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Ice Claymore | 2448 | 208 | Frozen Blade: Big boost to Water allies' ATK Ice Sprite Magic: When main weapon (MC only): Charge Bar +5%Instantly boosts Charge Bar by 5% Strength: 5% at end of turn Ice Trinity: Massive Water damage to a foe. Raise foe's GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). 4★: Gain ??% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: ??% chance of dealing 30% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ice Crystal Staff | 2520 | 326 | Hoarfrost's Aegis: Big boost to water allies' max HP Water's Might: Small boost to water allies' ATK Ice Cage Aura: Lessen Fire damage for Water allies by 10% (Max: 30%) Frozen Vision: Massive Water damage to a foe. Gain 20% Fire CutFire DMG is cut 20% Strength: 20%Duration: 3 turnsFire Damage Cut.. 4★: 20% Fire CutFire DMG is cut 20% Strength: 20%Duration: 3 turnsFire Damage Cut. now affects all allies. |
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Ichigo Hitofuri | 3512 | 257 | ▶ |
Terra's Might III: Massive boost to earth allies' ATK Mountain's Stamina: Medium boost to earth allies' ATK based on how high HP is Serration Wave: Massive Earth damage to a foe. All allies gain 30% ATK UpATK is boosted Strength: 30%Multiplier: NormalDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: 50% chance to gain Double StrikeAttacks twice each turn Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Ifrit Halberd | 2170 | 241 | Inferno's Might: Big boost to fire allies' ATK Fire's Verity: Small boost to fire allies' critical hit rate Exhaust Nova: Massive Fire damage to a foe. Boost to ATK. |
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Illusion Scepter | 2530 | 334 | Inferno's Might: Big boost to fire allies' ATK True Enchantment: ~5% boost to skill damage cap for Fire allies. Meteor Storm: Massive Fire damage to a foe. Gain Skill DMG UpSkill DMG is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Debuff immunity (1 time). |
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Imaginary Knuckles | 2842 | 299 | Hatred's Enmity: Medium boost to dark allies' ATK based on how low HP is Hatred's Clarity: Slight chance to dodge and counter (medium DMG) for dark allies Gauntlet's Wrath: Boost to ATK, max HP, and multiattack rate based on how many melee weapons are equipped Temple-hieb: Massive Dark damage to a foe. Gain Tank-and-Counter (3 times)Counters upon taking DMG Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining. and Hostility UpMore likely to be attacked Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Verification needed. . |
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Imperious Fury | 3116 | 331 | Golden Vitality: Boost to light allies' ATK, DEF, and DMG cap based on their max HP Light's Majesty: Small boost to light allies' ATK and max HP Scattering Lightfall: Massive Light damage to a foe. Restore 10% of all allies' HP (Healing cap: 1500). 4★: All allies also gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Impossible Diagram | 2413 | 385 | ▶ |
Zion's Glory: Big boost to light allies' C.A. specs and chainburst specs. Glimmer's Ascendancy: 10% boost to Light allies' special C.A. damage cap. Shruti Smriti: Massive Light damage to a foe. Gain Shield (3500)Next ATK received will be ineffective for a fixed amount Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Unchallenged (1 time)Next DMG received will be ineffective Duration: Indefinite. 4★: Also gain ImmuneDebuffs will be nullified Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns.Verification needed. |
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Indigo Flame Stinger | 3065 | 254 | Zion's Mystery: Big boost to light allies' C.A. DMG Preemptive Light Blade: Boost to light allies' ATK for first 8 turns of battle Glimmer's Quenching: Supplement light allies' C.A. DMG based on how high their HP is Full Bloom Fireflower: Massive Light damage to a foe. All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. 4★: All allies also gain 30% C.A. DMG UpCharge attack DMG is boosted Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and 10% C.A. DMG Cap UpCharge attack DMG cap is boosted Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Indra's Edge | 2716 | 247 | Whirlwind's Celere: Medium boost to wind allies' ATK and critical hit rate Ventosus's Garrison: Big boost to wind allies' DEF based on how low HP is Arrow of Indra: Massive Wind damage to a foe. Gain 40% Skill DMG UpSkill DMG is boosted Strength: 40%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Increased to 50% Skill DMG UpSkill DMG is boosted Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Also gain 15% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Indutiae | 3039 | 260 | Zion's Might: Big boost to light allies' ATK Thunder's Verity: Medium boost to light allies' critical hit rate Golden Craft: Supplement light allies' critical hit DMG Fleur de Plage: Massive Light damage to a foe. All allies gain 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain 10% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Into the Sunset | 2590 | 350 | ▶ |
Thunder's Grace: Medium boost to light allies' max HP and debuff resistance Light's Majesty: Small boost to light allies' ATK and max HP Light's Garrison: Small boost to light allies' DEF based on how low HP is Secret Fanzine: Massive Light damage to a foe. Gain Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". 4★: Remove 1 debuff from all allies. |
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Ipetam Aqua | 2710 | 265 | Hunger for Chaos: When main weapon (MC only): Boost to skill hit rate. The Butcher's Knife: When main weapon (MC only): Boost to StallElemental damage to a foe. Inflict DelayReduce a foe's filled charge diamonds by 1 . series' damage. Count Zero: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Debuff Success BoostedDebuff success rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ipetam Incendo | 2710 | 265 | Hunger for Chaos: When main weapon (MC only): Boost to skill hit rate. The Butcher's Knife: When main weapon (MC only): Boost to StallElemental damage to a foe. Inflict DelayReduce a foe's filled charge diamonds by 1 . series' damage. Count Zero: Massive Fire damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Debuff Success BoostedDebuff success rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ipetam Lumen | 2710 | 265 | Hunger for Chaos: When main weapon (MC only): Boost to skill hit rate. The Butcher's Knife: When main weapon (MC only): Boost to StallElemental damage to a foe. Inflict DelayReduce a foe's filled charge diamonds by 1 . series' damage. Count Zero: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Debuff Success BoostedDebuff success rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ipetam Nyx | 2710 | 265 | Hunger for Chaos: When main weapon (MC only): Boost to skill hit rate. The Butcher's Knife: When main weapon (MC only): Boost to StallElemental damage to a foe. Inflict DelayReduce a foe's filled charge diamonds by 1 . series' damage. Count Zero: Massive Dark damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Debuff Success BoostedDebuff success rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ipetam Terra | 2710 | 265 | Hunger for Chaos: When main weapon (MC only): Boost to skill hit rate. The Butcher's Knife: When main weapon (MC only): Boost to StallElemental damage to a foe. Inflict DelayReduce a foe's filled charge diamonds by 1 . series' damage. Count Zero: Massive Earth damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Debuff Success BoostedDebuff success rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ipetam Ventus | 2710 | 265 | Hunger for Chaos: When main weapon (MC only): Boost to skill hit rate. The Butcher's Knife: When main weapon (MC only): Boost to StallElemental damage to a foe. Inflict DelayReduce a foe's filled charge diamonds by 1 . series' damage. Count Zero: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Debuff Success BoostedDebuff success rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Iridescent Bow | 3150 | 250 | Thunder's Restraint: Medium boost to light allies' double attack rate and critical hit rate Downfall of Ignorance: When main weapon: Medium boost to bow-specialty allies' ATK and max HP Arrow of Enlightenment: Massive Light damage to a foe. Bonus Light damage (Damage cap: ~420,000). 4★: Also gain Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. |
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Ished | 2845 | 249 | Ridge's Persistence: Supplement earth allies' DMG based on how high their HP is Amber Arts: Boost to earth allies' skill DMG cap Weben: Massive Earth damage to a foe. Slight chance to remove 1 buff. 4★: Effect increased to 100% chance to remove 1 buff. |
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Ishtar | 3310 | 210 | Oblivion's Might: Big boost to dark allies' ATK Hatred's Mystery: Medium boost to dark allies' C.A. DMG Hatred's Verity: Medium boost to dark allies' critical hit rate Divine Shell: Massive Dark damage to a foe. Gain DA UpDouble attack rate is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and TA UpTriple attack rate is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Buffs increased to 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ivory Ark | 3180 | 318 | ▶ |
Zion's Celere II: Big boost to light allies' ATK and critical hit rate Light's Grace: Small boost to light allies' max HP and debuff resistance Covenant of Light: Massive Light damage to a foe. All allies gain 15% Debuff Success BoostedDebuff success rate is boosted Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain 15% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ixaba | 3620 | 236 | ▶ |
Inferno's Might III: Massive boost to fire allies' ATK Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is Peerless Draw: Massive Fire damage to a foe. Gain 25% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 25% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Izuminokami Kanesada | 1706 | 117 | Hijikata Edge: Medium boost to fire allies' ATK Kanesada Crafted: When main weapon (MC Only): Boost to debuff resistance Blade of Branding: Big Fire damage to a foe. All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. |
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Jackknife | 2913 | 284 | Terra's Bloodshed: Big boost to earth allies' ATK / Take DMG worth 20% of max HP at battle start Earth's Enmity: Small boost to earth allies' ATK based on how low HP is Earth's Might: Small boost to earth allies' ATK Stella Ripper: Massive Earth damage to a foe. All allies gain 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: MC also gains Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Jolly Starcracker | 3160 | 210 | Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Treasure Trick: When main weapon (MC only): Boost to double attack rate based on foe's BountyItem drop rate is boosted level. Red Holly: Massive Light damage to a foe. Inflict BountyItem drop rate is boosted . 4★: All allies gain Light ATK UpLight ATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Joyeuse | 3090 | 264 | ▶ |
Ventosus's Might II: Big boost to wind allies' ATK Whirlwind's Dual-Edge: Medium boost to double attack rate for wind allies Ronzvaal: Massive Wind damage to a foe. Gain DA UpDouble attack rate is boosted . |
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Kaguya's Folding Fan | 3105 | 333 | Optimus Exalto Aeros: 30% boost to Wind's, Whirlwind's, and Ventosus's weapon skills Wind's Fandango: Small boost to wind allies' ATK / Small boost to triple attack rate Ventosus's Demolishment: Big amplifying boost to wind allies' normal attack DMG Autumn Night Alight: Massive Wind damage to a foe. 800% Bonus Wind damage to all foes (Damage cap: ~800,000). 4★: All Wind allies also gain 80% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 80% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Kalaurops | 2530 | 333 | Oblivion's Might: Big boost to dark allies' ATK Terra's Might: Big boost to earth allies' ATK Love Forbidden: Lessen Light damage taken for Dark allies.10% at SL15 Stay Away...: Massive Dark damage to a foe. 10% hit to both ATK and DEF. 4★: Slight chance to remove all debuffs. |
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Kapilavastu Aqua | 2410 | 320 | Gate of Wisdom: Boost Fate ForeseenConvert entire charge bar to MPMagic power is amplified . to 1 MPMagic power is amplified per 8% charge bar. Whispers of Death: Boost Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.) to 3% charge bar per 200 HP. Great Punishment: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Kapilavastu Incendo | 2410 | 320 | Gate of Wisdom: Boost Fate ForeseenConvert entire charge bar to MPMagic power is amplified . to 1 MPMagic power is amplified per 8% charge bar. Whispers of Death: Boost Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.) to 3% charge bar per 200 HP. Great Punishment: Massive Fire damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Kapilavastu Lumen | 2410 | 320 | Gate of Wisdom: Boost Fate ForeseenConvert entire charge bar to MPMagic power is amplified . to 1 MPMagic power is amplified per 8% charge bar. Whispers of Death: Boost Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.) to 3% charge bar per 200 HP. Great Punishment: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Kapilavastu Nyx | 2410 | 320 | Gate of Wisdom: Boost Fate ForeseenConvert entire charge bar to MPMagic power is amplified . to 1 MPMagic power is amplified per 8% charge bar. Whispers of Death: Boost Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.) to 3% charge bar per 200 HP. Great Punishment: Massive Dark damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Kapilavastu Terra | 2410 | 320 | Gate of Wisdom: Boost Fate ForeseenConvert entire charge bar to MPMagic power is amplified . to 1 MPMagic power is amplified per 8% charge bar. Whispers of Death: Boost Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.) to 3% charge bar per 200 HP. Great Punishment: Massive Earth damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Kapilavastu Ventus | 2410 | 320 | Gate of Wisdom: Boost Fate ForeseenConvert entire charge bar to MPMagic power is amplified . to 1 MPMagic power is amplified per 8% charge bar. Whispers of Death: Boost Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.) to 3% charge bar per 200 HP. Great Punishment: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Keraunos Aqua | 2570 | 265 | Thunder's Roar: Boost to Aether Blast200%-300% elemental damage to a foe. line of skills. Act of God: Boost to Laser FocusGain 80% Skill DMG Up (Stackable / Max: 300%)Skill DMG is boosted (Stackable) Strength: 80% (Max: 300%)Duration: Until usedMultiplicative modifier. Self-inflict 10% DEF DownDEF is lowered Strength: 10%Duration: 1 turn .. Grand Meteor: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Skill DMG UpSkill DMG is boosted . |
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Keraunos Incendo | 2570 | 265 | Thunder's Roar: Boost to Aether Blast200%-300% elemental damage to a foe. line of skills. Act of God: Boost to Laser FocusGain 80% Skill DMG Up (Stackable / Max: 300%)Skill DMG is boosted (Stackable) Strength: 80% (Max: 300%)Duration: Until usedMultiplicative modifier. Self-inflict 10% DEF DownDEF is lowered Strength: 10%Duration: 1 turn .. Grand Meteor: Massive Fire damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Skill DMG UpSkill DMG is boosted . |
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Keraunos Lumen | 2570 | 265 | Thunder's Roar: Boost to Aether Blast200%-300% elemental damage to a foe. line of skills. Act of God: Boost to Laser FocusGain 80% Skill DMG Up (Stackable / Max: 300%)Skill DMG is boosted (Stackable) Strength: 80% (Max: 300%)Duration: Until usedMultiplicative modifier. Self-inflict 10% DEF DownDEF is lowered Strength: 10%Duration: 1 turn .. Grand Meteor: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Skill DMG UpSkill DMG is boosted . |
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Keraunos Nyx | 2570 | 265 | Thunder's Roar: Boost to Aether Blast200%-300% elemental damage to a foe. line of skills. Act of God: Boost to Laser FocusGain 80% Skill DMG Up (Stackable / Max: 300%)Skill DMG is boosted (Stackable) Strength: 80% (Max: 300%)Duration: Until usedMultiplicative modifier. Self-inflict 10% DEF DownDEF is lowered Strength: 10%Duration: 1 turn .. Grand Meteor: Massive Dark damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Skill DMG UpSkill DMG is boosted . |
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Keraunos Terra | 2570 | 265 | Thunder's Roar: Boost to Aether Blast200%-300% elemental damage to a foe. line of skills. Act of God: Boost to Laser FocusGain 80% Skill DMG Up (Stackable / Max: 300%)Skill DMG is boosted (Stackable) Strength: 80% (Max: 300%)Duration: Until usedMultiplicative modifier. Self-inflict 10% DEF DownDEF is lowered Strength: 10%Duration: 1 turn .. Grand Meteor: Massive Earth damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Skill DMG UpSkill DMG is boosted . |
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Keraunos Ventus | 2570 | 265 | Thunder's Roar: Boost to Aether Blast200%-300% elemental damage to a foe. line of skills. Act of God: Boost to Laser FocusGain 80% Skill DMG Up (Stackable / Max: 300%)Skill DMG is boosted (Stackable) Strength: 80% (Max: 300%)Duration: Until usedMultiplicative modifier. Self-inflict 10% DEF DownDEF is lowered Strength: 10%Duration: 1 turn .. Grand Meteor: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Skill DMG UpSkill DMG is boosted . |
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Kerykeion | 2530 | 323 | Ventosus's Might: Big boost to wind allies' ATK Seven Gem Barrier: When dealing a one-foe attack, chance to gain Dodge-and-Counter (1 time)Dodge and counter one-ally attacks Duration: 0.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 0 turns remaining. (Boost to counter damage based on skill lvl). Trismegistos: Massive Wind damage to a foe. Gain Unchallenged (1 time)Next DMG received will be ineffective Duration: Indefinite. 4★: Also gain DEF UpDEF is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Kicking Enhancement Shoes | 2190 | 230 | Doc Agasa's Invention: Big boost to light allies' ATK Game Changer: Boost to light allies' skill DMG Amplified Striker: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Knight of Ice | 3170 | 320 | Hoarfrost's Tempering: Big boost to water allies' skill DMG cap / Big supplemental boost to skill DMG Water's Majesty: Small boost to water allies' ATK and max HP Weiss Saule: Massive Water damage to a foe. Raise all foes' GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). 4★: Also deal 4-hit, 50% Bonus Water damage (Damage cap: ~135,000 per hit). |
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Kraken Club | 2147 | 267 | Up in Arms: Big boost to earth allies' ATK Hundred Fists: When main weapon (MC only): Gain Multiattack Rate BoostedMultiattack rate is boosted and stacks after every turn (Ends upon taking DMG) Strength: 15% DA / 5% TA (Max: 75% DA / 25% TA)Duration: Indefinite every turn. Cephalopod Clobber: Massive Earth damage to a foe. Gain 30% ATK UpATK is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: ~50% chance to also attack 2 to 8 times. |
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Kris of Hypnos | 2677 | 271 | Tsunami's Primacy: Medium boost to water allies' ATK / Medium boost to double attack rate for water allies Aquae Excelsior: Boost to water allies' C.A. DMG cap Void Region: Massive Water damage to a foe. All allies gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies gain 100% / 30% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 30% less damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.Verification needed. . |
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L'Arc Qui ne Faut | 3030 | 278 | ▶ |
Terra's Might II: Big boost to earth allies' ATK Mountain's Verity: Medium boost to earth allies' critical hit rate Failnaught: Massive Earth damage to a foe. Gain DA UpDouble attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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La Sylphide | 2673 | 333 | Hellfire's Might: Medium boost to fire allies' ATK Fire's Sentence: Small boost to fire allies' C.A. DMG and C.A. DMG cap Blaze's Initiation: Supplement fire allies' C.A. DMG based on how low their HP is Schmetterling: Massive Fire damage to a foe. All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. 4★: All allies also gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. |
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Lagrange | 2936 | 302 | Cobalt Enforcement: Boost to Water allies' ATK and DEF (Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above) Zenith Art: Water: Boost to Water allies' skill DMG cap and C.A. DMG cap Strike and Shatter: Massive Water damage to a foe. All Water allies gain Tank-and-Counter (1 time)Counters upon taking DMG Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Buff upgraded to Tank-and-Counter (3 times)Counters upon taking DMG Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Lagrange Mk II | 3192 | 328 | Cobalt Enforcement: Boost to Water allies' ATK and DEF (Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above) Zenith Art: Water: Boost to Water allies' skill DMG cap and C.A. DMG cap Neo Strike and Shatter: Massive Water damage to a foe. All Water allies gain Tank-and-Counter (3 times)Counters upon taking DMG Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining. and Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite. |
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Lancet | 2838 | 300 | Zion's Healing: Big boost to light allies' healing cap Thunder's Majesty: Medium boost to light allies' ATK and max HP Light's Garrison: Small boost to light allies' DEF based on how low HP is Bloodstained: Massive Light damage to a foe. All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: (Healing cap: 1000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain 20% Healing UpHealing skill's healing amount is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 15% Healing Cap UpHealing skill's healing cap is boosted Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Landslide Scepter | 2865 | 382 | Amber Resonator: When 3 or more of the same weapon are equipped: Boost to Earth allies' ATK, DEF, and DMG cap. Earth's Majesty: Small boost to earth allies' ATK and max HP Earth's Furor: Unworldly Earth damage to a foe (Damage cap: ~2,550,000). MC can't attack next turn. 4★: All allies also gain 60% Bonus Earth DMG (1 time)Deals bonus earth DMG for normal attacks (1 time) Strength: 60%Duration: Indefinite. |
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Langeleik Aqua | 2480 | 266 | Lost Song of the Sages: Boost Bard SongHarp: All allies gain RefreshHP is restored on every turn Strength: 5% maximum HP (Healing cap: 300 HP). Others: All allies gain RefreshHP is restored on every turn Strength: 3% maximum HP (Healing cap: 150 HP).'s RefreshHP is restored on every turn to 10% HP (Healing cap: 400). Banquet of Joy: All allies gain RefreshHP is restored on every turn Strength: 5% of max HP (Healing cap: 300)Duration: 3 turns upon using OvertureHarp: All parties gain 25% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 25% and 20% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable) Strength: 20%. Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 10% and 10% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable) Strength: 10%., Overture IIHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 40%Duration: 3 turns and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 10%Duration: 3 turns and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. and ConcludereHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 40%Duration: 3 turns and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 10%Duration: 3 turns and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Duration: Indefinite and Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable) Duration: Indefinite to indefinite. Harp: Also gain 10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain 5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable) Strength: 5% (Max: 15%)Duration: Indefinite.. Empireo: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and TA UpTriple attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Langeleik Incendo | 2480 | 266 | Lost Song of the Sages: Boost Bard SongHarp: All allies gain RefreshHP is restored on every turn Strength: 5% maximum HP (Healing cap: 300 HP). Others: All allies gain RefreshHP is restored on every turn Strength: 3% maximum HP (Healing cap: 150 HP).'s RefreshHP is restored on every turn to 10% HP (Healing cap: 400). Banquet of Joy: All allies gain RefreshHP is restored on every turn Strength: 5% of max HP (Healing cap: 300)Duration: 3 turns upon using OvertureHarp: All parties gain 25% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 25% and 20% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable) Strength: 20%. Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 10% and 10% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable) Strength: 10%., Overture IIHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 40%Duration: 3 turns and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 10%Duration: 3 turns and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. and ConcludereHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 40%Duration: 3 turns and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 10%Duration: 3 turns and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Duration: Indefinite and Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable) Duration: Indefinite to indefinite. Harp: Also gain 10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain 5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable) Strength: 5% (Max: 15%)Duration: Indefinite.. Empireo: Massive Fire damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and TA UpTriple attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Langeleik Lumen | 2480 | 266 | Lost Song of the Sages: Boost Bard SongHarp: All allies gain RefreshHP is restored on every turn Strength: 5% maximum HP (Healing cap: 300 HP). Others: All allies gain RefreshHP is restored on every turn Strength: 3% maximum HP (Healing cap: 150 HP).'s RefreshHP is restored on every turn to 10% HP (Healing cap: 400). Banquet of Joy: All allies gain RefreshHP is restored on every turn Strength: 5% of max HP (Healing cap: 300)Duration: 3 turns upon using OvertureHarp: All parties gain 25% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 25% and 20% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable) Strength: 20%. Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 10% and 10% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable) Strength: 10%., Overture IIHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 40%Duration: 3 turns and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 10%Duration: 3 turns and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. and ConcludereHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 40%Duration: 3 turns and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 10%Duration: 3 turns and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Duration: Indefinite and Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable) Duration: Indefinite to indefinite. Harp: Also gain 10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain 5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable) Strength: 5% (Max: 15%)Duration: Indefinite.. Empireo: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and TA UpTriple attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Langeleik Nyx | 2480 | 266 | Lost Song of the Sages: Boost Bard SongHarp: All allies gain RefreshHP is restored on every turn Strength: 5% maximum HP (Healing cap: 300 HP). Others: All allies gain RefreshHP is restored on every turn Strength: 3% maximum HP (Healing cap: 150 HP).'s RefreshHP is restored on every turn to 10% HP (Healing cap: 400). Banquet of Joy: All allies gain RefreshHP is restored on every turn Strength: 5% of max HP (Healing cap: 300)Duration: 3 turns upon using OvertureHarp: All parties gain 25% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 25% and 20% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable) Strength: 20%. Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 10% and 10% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable) Strength: 10%., Overture IIHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 40%Duration: 3 turns and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 10%Duration: 3 turns and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. and ConcludereHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 40%Duration: 3 turns and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 10%Duration: 3 turns and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Duration: Indefinite and Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable) Duration: Indefinite to indefinite. Harp: Also gain 10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain 5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable) Strength: 5% (Max: 15%)Duration: Indefinite.. Empireo: Massive Dark damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and TA UpTriple attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Langeleik Terra | 2480 | 266 | Lost Song of the Sages: Boost Bard SongHarp: All allies gain RefreshHP is restored on every turn Strength: 5% maximum HP (Healing cap: 300 HP). Others: All allies gain RefreshHP is restored on every turn Strength: 3% maximum HP (Healing cap: 150 HP).'s RefreshHP is restored on every turn to 10% HP (Healing cap: 400). Banquet of Joy: All allies gain RefreshHP is restored on every turn Strength: 5% of max HP (Healing cap: 300)Duration: 3 turns upon using OvertureHarp: All parties gain 25% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 25% and 20% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable) Strength: 20%. Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 10% and 10% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable) Strength: 10%., Overture IIHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 40%Duration: 3 turns and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 10%Duration: 3 turns and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. and ConcludereHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 40%Duration: 3 turns and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 10%Duration: 3 turns and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Duration: Indefinite and Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable) Duration: Indefinite to indefinite. Harp: Also gain 10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain 5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable) Strength: 5% (Max: 15%)Duration: Indefinite.. Empireo: Massive Earth damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and TA UpTriple attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Langeleik Ventus | 2480 | 266 | Lost Song of the Sages: Boost Bard SongHarp: All allies gain RefreshHP is restored on every turn Strength: 5% maximum HP (Healing cap: 300 HP). Others: All allies gain RefreshHP is restored on every turn Strength: 3% maximum HP (Healing cap: 150 HP).'s RefreshHP is restored on every turn to 10% HP (Healing cap: 400). Banquet of Joy: All allies gain RefreshHP is restored on every turn Strength: 5% of max HP (Healing cap: 300)Duration: 3 turns upon using OvertureHarp: All parties gain 25% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 25% and 20% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable) Strength: 20%. Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 10% and 10% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable) Strength: 10%., Overture IIHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 40%Duration: 3 turns and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 10%Duration: 3 turns and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. and ConcludereHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 40%Duration: 3 turns and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 10%Duration: 3 turns and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Duration: Indefinite and Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable) Duration: Indefinite to indefinite. Harp: Also gain 10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain 5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable) Strength: 5% (Max: 15%)Duration: Indefinite.. Empireo: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and TA UpTriple attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Last Storm Blade | 2900 | 200 | Stormwyrm's Heroism II: Medium boost to wind allies' max HP and double attack rate Stormwyrm's Essence: Medium boost to wind primal allies' ATK Flash Ruination: Massive Wind damage to a foe. Gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. All allies gain 20% DA UpDouble attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Last Storm Harp | 2400 | 260 | Stormwyrm's Stamina: Medium boost to wind allies' ATK based on how high HP is Stormwyrm's Verity II: Big boost to wind allies' critical hit rate Flash Ruination: Massive Wind damage to a foe. Gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. All allies gain 20% DA UpDouble attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Last Storm Lance | 2490 | 280 | Stormwyrm's Might: Medium boost to wind allies' ATK Stormwyrm's Abandon: Boost to wind allies' multiattack rate based on turns passed. Flash Ruination: Massive Wind damage to a foe. Gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. All allies gain 20% DA UpDouble attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Le Fay | 2570 | 290 | Ventosus's Tyranny: Big boost to wind allies' ATK / 10% cut to wind allies' max HP Ventosus's Trium: Big boost to wind allies' multiattack rate Tethra: Massive Wind damage to a foe. Gain 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 30%Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining.'s duration increased to 4.5 turns. |
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Leporidius | 3223 | 227 | Light's Fandango: Small boost to light allies' ATK / Small boost to triple attack rate Golden Arts: Boost to light allies' skill DMG cap Glimmer's Quintessence: Boost to light allies' DMG cap Virtue of the Rabbit: Massive Light damage to a foe. All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain ArmoredChance of lowering DMG taken Verification needed. . |
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Levin Shooter | 2800 | 300 | Zion's Trium: Big boost to light allies' multiattack rate Three-Sister Rule: When main weapon (MC only): Gain Three-Sister RuleDMG dealt is supplemented (Stacks up to 3 times / Can't be removed) Strength: 10,000 upon dealing a triple attack (Stackable / Max: 3 times) Thunderstrike Triad: Massive Light damage to a foe. Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Also gain 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 50%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Lion Khan Claw | 2840 | 302 | ▶ |
Zion's Might II: Big boostNormal II 6% base, 1% per skill level, SL10 16%, SL15 20% to light allies' ATK Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies Emery Greatslash: Massive Light damage to a foe. Inflict DelayReduce a foe's filled charge diamonds by 1 . |
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Lohengrin | 3050 | 260 | Inferno's Might: Big boost to fire allies' ATK Preemptive Fire Wall: Boost to DEF for fire allies for first 8 turns of battle Loyalty's Flame: When main weapon (MC Only): 10% Bonus Fire DMG effect on one-foe attacks against PetrifiedStops enemy's charge diamonds from filling. foes. Rigormael: Massive Fire damage to a foe. Gain ATK UpATK is boosted Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. 4★: Also gain Fire ATK UpFire ATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Lord of Flames | 3350 | 285 | Scarlet Convergence: When at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap Fire's Majesty: Small boost to fire allies' ATK and max HP Lohenweg: Massive Fire damage to a foe. Bonus Fire damage to all foes (Damage cap: ~800,000). 4★: Also raise foes' SingedHP is lowered on every turn based on Singed lvl (Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: Indefinite lvl by 1 (Max: 10). |
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Love Eternal | 3200 | 320 | ▶ |
Ventosus's Might III: Massive boost to wind allies' ATK Whirlwind's Primacy: Medium boost to wind allies' ATK / Medium boost to double attack rate for wind allies Violets are Red, Roses are Blue: Massive Wind damage to a foe. All allies gain 15% DA UpDouble attack rate is boosted Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 15% TA UpTriple attack rate is boosted Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Increased to 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Love Live Light | 2324 | 231 | One Light: Big boost to Light allies' ATK Make Our Dreams Come True: When main weapon: Refresh 10% of max HP (Healing cap: 300) to Light allies Music Start!: Massive Light damage to a foe. Gain 10% DA UpDouble attack rate is boosted Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 10% TA UpTriple attack rate is boosted Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: 10% DA UpDouble attack rate is boosted Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 10% TA UpTriple attack rate is boosted Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. now affects all allies. |
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Lovely Ace | 3033 | 260 | Terra's Might: Big boost to earth allies' ATK Earth's Mystery: Small boost to earth allies' C.A. DMG Terrae Excelsior: Boost to earth allies' C.A. DMG cap Magical Shooting Star: Massive Earth damage to a foe. All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. 4★: All allies also gain 30% C.A. DMG UpCharge attack DMG is boosted Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and 10% C.A. DMG Cap UpCharge attack DMG cap is boosted Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Lu Woh's Horn | 3161 | 230 | Authority's Trium: Massive boost to light allies' multiattack rate White Covenant: Supplement damage dealt by second, third, and fourth hits of Light allies' normal attacks. Arclight Blast: Massive Light damage to a foe. All allies gain 15% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: MC also gains Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Luin | 2730 | 310 | Inferno's Verity: Big boost to fire allies' critical hit rate Fire's Enmity: Small boost to fire allies' ATK based on how low HP is Noble's Dance: When main weapon (MC only): Massive boost to multiattack rate. Celtchar Mac Uthechar: Massive Fire damage to a foe. Inflict 10% ATK DownATK is lowered Strength: 10%Duration: 180 secondsStacking: Charge Attack / Character Side and 10% DEF DownDEF is lowered Strength: 10%Duration: 180 secondsStacking: Charge Attack / Character Side. 4★: All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. |
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Luminiera Bolt Credo | 3037 | 199 | Omega Exalto Luminis: 20% boost to Knightcode's weapon skills Knightcode's Might II: Big boost to light allies' ATK Knight's Vivification: Boost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped Glauki Aktis: Massive Light damage to a foe. Remove 1 buff. All allies gain 10% Debuff Success BoostedDebuff success rate is boosted Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Luminiera Saber Credo | 3000 | 209 | Knightcode's Fandango III: Big boost to light allies' ATK / Big boost to triple attack rate Knightcode's Trium: Small boost to light allies' multiattack rate Lampron Schizein: Massive Light damage to a foe. Remove 1 buff. Gain 15% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Luna's Friend | 2073 | 231 | Let's Play: Big boost to Dark allies' ATK Soul Resonance: 15% boost to Dark allies' skill damage cap Phantom Howl: Massive Dark damage to a foe. Slight chance to inflict Lethal HitInstant death for the victim. . |
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Lyst Sin | 3010 | 250 | Oblivion's Might: Big boost to dark allies' ATK Hoarfrost's Might: Big boost to water allies' ATK Possessive Passion: Boost to MC's triple attack rate. Conviction: Massive Dark damage to a foe. Gain TA UpTriple attack rate is boosted . 4★: All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP . |
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Magma Rush | 2378 | 330 | Hellfire's Healing: Medium boost to fire allies' healing cap Hellfire's Tempering: Medium boost to fire allies' skill DMG cap / Medium supplemental boost to skill DMG Magma Explosion: Massive Fire damage to a foe. Inflict 10% DEF DownDEF is lowered Strength: 10%Duration: 180 secondsStacking: Charge Attack on all foes. |
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Maiden's Dragonblade | 3193 | 233 | Zion's Might: Big boost to light allies' ATK Light's Mystery: Small boost to light allies' C.A. DMG Blade's Wrath: Boost to ATK, max HP, and multiattack rate based on how many katanas are equipped Flaming Effulgence: Massive Light damage to a foe. All allies gain 15% DEF Up (Stackable / Max: 40%)DEF is boosted while active (Stackable) Strength: 15% (Max: 40%)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 10% of max HP (Healing cap: 500) or 10% charge barDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain ATK Up (Stackable)ATK is boosted while active (Stackable) . |
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Majestas | 2440 | 320 | Hatred's Garrison: Medium boost to dark allies' DEF based on how low HP is Hatred's Majesty: Medium boost to dark allies' ATK and max HP Lila Schauer: Massive Dark damage to a foe. Restore 5% of all allies' HP (Healing cap: 750). 4★: Heal increased to 10% of all allies' HP (Healing cap: 1500). |
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Mandjet | 3135 | 179 | Tranquility's Persistence: Supplement wind allies' DMG based on how high their HP is Whirlwind's Progression: Medium boost to wind allies' wind ATK based on number of turns passed Mawjat Mariqa: Massive Wind damage to a foe. Chance to inflict DelayReduce a foe's filled charge diamonds by 1 . 4★: Effect increased to 100% chance to inflict DelayReduce a foe's filled charge diamonds by 1 . |
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Marine Ace | 3021 | 276 | Thunder's Majesty: Medium boost to light allies' ATK and max HP Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is Hard to Starboard!: Massive Light damage to a foe. Raise foe's ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Inflict Dark ATK DownDark ATK is lowered Duration: 180 seconds. 4★: Also gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite. |
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Master Bamboo Sword | 2890 | 200 | Terra's Verity: Big boost to earth allies' critical hit rate Earth's Might: Small boost to earth allies' ATK Sokuhizuke: Massive Earth damage to a foe. Inflict ParalyzedCan't attack Duration: 30 seconds. |
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Master Key | 3300 | 170 | Oblivion's Might: Big boost to dark allies' ATK Visitor in the Night: When main weapon (MC only): Boost to ATK based on how few foes remain. Uninvited Guest: Massive Dark damage to a foe. Gain DA UpDouble attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and TA UpTriple attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Self-inflict DEF DownDEF is lowered (Can't be removed) Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Medusiana Floatie | 3206 | 239 | Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is Hellfire's Essence: Medium boost to fire primal allies' ATK Scarlet Arts: Boost to fire allies' skill DMG cap Medusiana Gaze: Massive Fire damage to a foe. Inflict Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG Duration: 2.5-3.5 turnsTakes 10% more damage Local status effectApplied during the attack phase. On the next turn, it'll have 2-3 turns remaining. for 2.5 to 3.5 turns. 4★: Increased chance to inflict Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG Duration: 2.5-3.5 turnsTakes 10% more damage Local status effectApplied during the attack phase. On the next turn, it'll have 2-3 turns remaining. for 3.5 turns. Also inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable / Can't be removed) Strength: 10% (Max: 30%)Duration: IndefiniteLocal status effect. |
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Medusiana Staff | 2520 | 371 | Terra's Might: Big boost to earth allies' ATK Incantation Fang: Big boost to triple attack rate (MC only). Immunity to Stone effect Lethal Gaze: Massive Earth damage to a foe. Gain Dodge/Tank-and-Counter (3 times)Counters upon dodging one-ally attacks or taking DMG Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Melodic Sphere | 2720 | 284 | Hoarfrost's Aegis: Big boost to water allies' max HP Zion's Aegis: Big boost to light allies' max HP Dreamward Gate: When main weapon: Boost to all allies' double attack rate against CharmedAttacks are slightly limited foes. Starlight Melody: Massive Water damage to a foe. Inflict CharmedAttacks are slightly limited Duration: 180 seconds. 4★: Also remove 1 debuff from all allies. |
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Memoria Azuria | 2474 | 203 | Bonds of Blue: Big boost to all allies' ATKMultiplier: EX. Always and Forever: When main weapon: 10% boost to Light allies' C.A. damage cap. Endless Blue: Massive Light damage to a foe. Restore 10% of all allies' HP (Healing cap: 1500). 4★: MC also gains Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Merveilleux | 2299 | 258 | Mountain's Might: Medium boost to earth allies' ATK Mountain's Grace: Medium boost to earth allies' max HP and debuff resistance Amber Arts: Boost to earth allies' skill DMG cap Raffine: Massive Earth damage to a foe. Gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP . 4★: DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: (Healing cap: 1000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affect all allies. |
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Metal Destroyer | 3040 | 230 | Inferno's Might: Big boost to fire allies' ATK Volcanic Blade: Boost to Fire allies' damage cap. Overwhelming Destruction: Massive Fire damage to a foe. Gain TA UpTriple attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Meteora | 3330 | 230 | Hoarfrost's Might: Big boost to water allies' ATK Water's Enmity: Small boost to water allies' ATK based on how low HP is Water's Garrison: Small boost to water allies' DEF based on how low HP is Romeo Delight: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. 4★: Gain JammedATK is greatly boosted based on how low HP is Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Mettle | 3290 | 240 | Terra's Might: Big boost to earth allies' ATK Mutiny's Terra Blade: Earth allies gain ATK Up (Stackable)ATK is boosted while active (Stackable) Multiplier: NormalDuration: 3 turns upon taking damage. Earth's Garrison: Small boost to earth allies' DEF based on how low HP is Death Cleave: Massive Earth damage to a foe. Gain 5% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable) Strength: 5% (Max: 30%)Multiplier: NormalDuration: Indefinite. 4★: Also gain Tank-and-Counter (2 times)Counters upon taking DMG Strength: 350%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Mikazuki Munechika | 2501 | 176 | Great Sword Under Heaven: Big boost to light allies' ATK Munechika Sanjo Crafted: 15% Boost to katana-specialty allies' C.A. DMG Blade of Moonlight: Massive light damage to a foe. All allies gain RefreshHP is restored on every turn Strength: 5% HP (Healing cap: 300 HP)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Miming's Baselard | 2910 | 280 | Hatred's Celere: Medium boost to dark allies' ATK and critical hit rate Hatred's Clarity: Slight chance to dodge and counter (medium DMG) for dark allies Dark's Trium: Small boost to dark allies' multiattack rate Pursuant Bloom: Massive Dark damage to a foe. Gain 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. 4★: 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. |
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Mirror-Blade Shard | 3180 | 330 | Terra's Primacy II: Big boost to earth allies' ATK and double attack rate Earth's Bladeshield: Small boost to earth allies' max HP and critical hit rate Foulkon Blade: Massive Earth damage to a foe. Gain Mirror-Blade EruptionDEF is boosted / Deals earth DMG to all foes 1 turns later (Can't be removed) Strength: 20% DEF Up / 450% (Damage cap: ~700,000)Duration: 3.5 turns (DEF) / 1.5 turns (DMG) (400% Earth damage to all foes 1.5 and 3.5 turns after charge attack [Damage cap: ~700,000]). 4★: Also remove 1 buff from a foe. |
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Misericorde Aqua | 2690 | 270 | Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear. Based on 11 occurrences from 77 usage. Confidence intervals are assuming an approximately normal distribution at 95% confidence. chance to not use up Secret Gear. Wicked Fangs: Retaliation RepriseEnd cooldown for Selectively SkilledUse a secret gear (item is used up). and ExecuteUse secret gear. (Consumes secret gear. Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed) Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: Gain slight chance to not consume a secret gear when it's used.. Self-inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 1 turn Can't be removed.. self-inflicts 20% DEF DownDEF is lowered Strength: 20%Duration: 1 turn Can't be removed. instead. Doom: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. 1-turn cut to MC's skill cooldown. |
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Misericorde Incendo | 2690 | 270 | Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear. Based on 11 occurrences from 77 usage. Confidence intervals are assuming an approximately normal distribution at 95% confidence. chance to not use up Secret Gear. Wicked Fangs: Retaliation RepriseEnd cooldown for Selectively SkilledUse a secret gear (item is used up). and ExecuteUse secret gear. (Consumes secret gear. Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed) Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: Gain slight chance to not consume a secret gear when it's used.. Self-inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 1 turn Can't be removed.. self-inflicts 20% DEF DownDEF is lowered Strength: 20%Duration: 1 turn Can't be removed. instead. Doom: Massive Fire damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. 1-turn cut to MC's skill cooldown. |
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Misericorde Lumen | 2690 | 270 | Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear. Based on 11 occurrences from 77 usage. Confidence intervals are assuming an approximately normal distribution at 95% confidence. chance to not use up Secret Gear. Wicked Fangs: Retaliation RepriseEnd cooldown for Selectively SkilledUse a secret gear (item is used up). and ExecuteUse secret gear. (Consumes secret gear. Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed) Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: Gain slight chance to not consume a secret gear when it's used.. Self-inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 1 turn Can't be removed.. self-inflicts 20% DEF DownDEF is lowered Strength: 20%Duration: 1 turn Can't be removed. instead. Doom: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. 1-turn cut to MC's skill cooldown. |
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Misericorde Nyx | 2690 | 270 | Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear. Based on 11 occurrences from 77 usage. Confidence intervals are assuming an approximately normal distribution at 95% confidence. chance to not use up Secret Gear. Wicked Fangs: Retaliation RepriseEnd cooldown for Selectively SkilledUse a secret gear (item is used up). and ExecuteUse secret gear. (Consumes secret gear. Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed) Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: Gain slight chance to not consume a secret gear when it's used.. Self-inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 1 turn Can't be removed.. self-inflicts 20% DEF DownDEF is lowered Strength: 20%Duration: 1 turn Can't be removed. instead. Doom: Massive Dark damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. 1-turn cut to MC's skill cooldown. |
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Misericorde Terra | 2690 | 270 | Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear. Based on 11 occurrences from 77 usage. Confidence intervals are assuming an approximately normal distribution at 95% confidence. chance to not use up Secret Gear. Wicked Fangs: Retaliation RepriseEnd cooldown for Selectively SkilledUse a secret gear (item is used up). and ExecuteUse secret gear. (Consumes secret gear. Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed) Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: Gain slight chance to not consume a secret gear when it's used.. Self-inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 1 turn Can't be removed.. self-inflicts 20% DEF DownDEF is lowered Strength: 20%Duration: 1 turn Can't be removed. instead. Doom: Massive Earth damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. 1-turn cut to MC's skill cooldown. |
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Misericorde Ventus | 2690 | 270 | Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear. Based on 11 occurrences from 77 usage. Confidence intervals are assuming an approximately normal distribution at 95% confidence. chance to not use up Secret Gear. Wicked Fangs: Retaliation RepriseEnd cooldown for Selectively SkilledUse a secret gear (item is used up). and ExecuteUse secret gear. (Consumes secret gear. Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed) Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: Gain slight chance to not consume a secret gear when it's used.. Self-inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 1 turn Can't be removed.. self-inflicts 20% DEF DownDEF is lowered Strength: 20%Duration: 1 turn Can't be removed. instead. Doom: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. 1-turn cut to MC's skill cooldown. |
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Mistilteinn | 2980 | 244 | Oblivion's Might: Big boost to dark allies' ATK Inferno's Aegis: Big boost to fire allies' max HP Bloodsip Flash: When main weapon: chance to counter upon taking DMG (Once every turn). Breidablik: Massive Dark damage to a foe. Gain DEF UpDEF is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Boost to charge bar. |
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Mittron's Bow | 2710 | 250 | Knightcode's Stamina: Medium boost to light allies' ATK based on how high HP is Knightcode's Resolve: Medium boost to light allies' critical hit rate / Slight chance to dodge and counter (Medium DMG) Pleiades: Massive Light DMG to a foe. All allies gain 30% DMG CutTaking 30% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. and 20% Light ATK UpLight ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Mittron's Gauntlet | 2540 | 270 | Knightcode's Clarity: Slight chance to dodge and counter (medium DMG) for light allies Preemptive Silver Barrier: All light allies gain Shield at start of battle Pleiades: Massive Light damage to a foe. All allies gain 30% DMG CutTaking 30% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. and 20% Light ATK UpLight ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Mittron's Treasured Blade | 2590 | 260 | Knightcode's Celere: Small boost to light allies' ATK and critical hit rate Knightcode's Enmity: Small boost to light allies' ATK based on how low HP is Pleiades: Massive Light DMG to a foe. All allies gain 30% DMG CutTaking 30% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. and 20% Light ATK UpLight ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Mobius Strip | 2600 | 280 | Inferno's Might: Big boost to fire allies' ATK Terra's Might: Big boost to earth allies' ATK Almost Alchemy: When main weapon (MC only): Boost to Mode Bar Cut. Ferdinand Blaze: Massive Fire damage to a foe. Gain RefreshHP is restored on every turn Strength: Restore 5% of max HP (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Mortality Bow | 3150 | 260 | Scarlet Enforcement: Boost to Fire allies' ATK and DEF (Activates when either Fire Omega or Fire Optimus weapon skills have a boost of 280% or above) Striking Art: Fire: Boost to Fire allies' skill DMG cap and normal attack DMG cap Mortality Obliteration: Massive Fire damage to a foe. All Fire allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Fire allies also gain DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Mortality Bow Mk II | 3422 | 283 | Scarlet Enforcement: Boost to Fire allies' ATK and DEF (Activates when either Fire Omega or Fire Optimus weapon skills have a boost of 280% or above) Striking Art: Fire: Boost to Fire allies' skill DMG cap and normal attack DMG cap Neo Mortality Obliteration: Massive Fire damage to a foe. All Fire allies gain Fire ATK UpFire ATK is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Murakumo Aqua | 3000 | 211 | Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting Self ReflectionGain 60% ATK UpATK is boosted Strength: 60%Multiplier: NormalDuration: 1 turn and ??% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: ??% chance of dealing 50% more damage.Duration: 1 turn . Remove all debuffs from caster. (Consumes 30% of charge bar.). Kusanagi: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and 10% Charge Bar Gain UpCharge bar gain is boosted Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Murakumo Incendo | 3000 | 211 | Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting Self ReflectionGain 60% ATK UpATK is boosted Strength: 60%Multiplier: NormalDuration: 1 turn and ??% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: ??% chance of dealing 50% more damage.Duration: 1 turn . Remove all debuffs from caster. (Consumes 30% of charge bar.). Kusanagi: Massive Fire damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and 10% Charge Bar Gain UpCharge bar gain is boosted Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Murakumo Lumen | 3000 | 211 | Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting Self ReflectionGain 60% ATK UpATK is boosted Strength: 60%Multiplier: NormalDuration: 1 turn and ??% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: ??% chance of dealing 50% more damage.Duration: 1 turn . Remove all debuffs from caster. (Consumes 30% of charge bar.). Kusanagi: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and 10% Charge Bar Gain UpCharge bar gain is boosted Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Murakumo Nyx | 3000 | 211 | Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting Self ReflectionGain 60% ATK UpATK is boosted Strength: 60%Multiplier: NormalDuration: 1 turn and ??% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: ??% chance of dealing 50% more damage.Duration: 1 turn . Remove all debuffs from caster. (Consumes 30% of charge bar.). Kusanagi: Massive Dark damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and 10% Charge Bar Gain UpCharge bar gain is boosted Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Murakumo Terra | 3000 | 211 | Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting Self ReflectionGain 60% ATK UpATK is boosted Strength: 60%Multiplier: NormalDuration: 1 turn and ??% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: ??% chance of dealing 50% more damage.Duration: 1 turn . Remove all debuffs from caster. (Consumes 30% of charge bar.). Kusanagi: Massive Earth damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and 10% Charge Bar Gain UpCharge bar gain is boosted Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Murakumo Ventus | 3000 | 211 | Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting Self ReflectionGain 60% ATK UpATK is boosted Strength: 60%Multiplier: NormalDuration: 1 turn and ??% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: ??% chance of dealing 50% more damage.Duration: 1 turn . Remove all debuffs from caster. (Consumes 30% of charge bar.). Kusanagi: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and 10% Charge Bar Gain UpCharge bar gain is boosted Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Muramasa Aqua | 3020 | 207 | Safeguard: Chance of an all-foe attack. Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off". The Frontlines: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and DA UpDouble attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Muramasa Incendo | 3020 | 207 | Safeguard: Chance of an all-foe attack. Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off". The Frontlines: Massive Fire damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and DA UpDouble attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Muramasa Lumen | 3020 | 207 | Safeguard: Chance of an all-foe attack. Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off". The Frontlines: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and DA UpDouble attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Muramasa Nyx | 3020 | 207 | Safeguard: Chance of an all-foe attack. Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off". The Frontlines: Massive Dark damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and DA UpDouble attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Muramasa Terra | 3020 | 207 | Safeguard: Chance of an all-foe attack. Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off". The Frontlines: Massive Earth damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and DA UpDouble attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Muramasa Ventus | 3020 | 207 | Safeguard: Chance of an all-foe attack. Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off". The Frontlines: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and DA UpDouble attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Murcielago | 3409 | 310 | Sangre Caliente: When main weapon: When a Wind ally drains a foe's HP: Wind ally gains Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Supplemental C.A. DMG (Stackable / Max: 300,000)C.A. DMG dealt is supplemented (Stackable / Can't be removed) Strength: 60,000 (Max: 300,000)Duration: Indefinite. (Can only activate once per turn per ally.) Robar Tiempo: When main weapon (MC only): When a Wind ally drains a foe's charge diamond with Delay (Drain)Drain 1 filled charge diamond from a foe Ignores foe's Delay immunity Unofficial status name: 6-hit Plain damage to the foe based on 10% of its current HP (Damage cap: 444,444 per hit). Remove 1 buff. Inflict a random debuff. Ventosus's Glory: Big boost to wind allies' C.A. specs and chain burst specs Disparo Sonico: Unworldly Wind damage to a foe. All Wind allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: 10% of damage dealt (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Inflict Delay (Drain)Drain 1 filled charge diamond from a foe Ignores foe's Delay immunity Unofficial status name. If successful, gain Charged +30%Instantly boosts Charge Bar by 30% Strength: 30%Unaffected by charge bar gain effects. |
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Murgleis | 3340 | 290 | ▶ |
Hoarfrost's Might III: Massive boost to water allies' ATK Water's Trium: Small boost to water allies' multiattack rate Rigens: Massive Water damage to a foe. All allies gain 15% DMG CutTaking 15% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. 4★: Increased to 35% DMG CutTaking 35% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Mutsunokami Yoshiyuki | 1701 | 118 | Ryoma's Trusty Sword: Medium boost to wind allies' ATK Yoshiyuki Mutsunokami Crafted: When main weapon (MC Only): 7.5% Boost to C.A. DMG Blade of Mighty Blows: Big Wind damage to a foe. Gain ATK UpATK is boosted Duration: 4 turns. |
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Mystic Spray Gun | 3270 | 210 | Inferno's Might: Big boost to fire allies' ATK Fire's Mystery: Small boost to fire allies' C.A. DMG Arsus Excelsior: Boost to fire allies' C.A. DMG cap Palette Pellets: Massive Fire damage to a foe. Random buff to all allies. 4★: All allies also gain 30% C.A. DMG UpCharge attack DMG is boosted Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and 10% C.A. DMG Cap UpCharge attack DMG cap is boosted Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Mystique | 2789 | 309 | Hoarfrost's Bloodshed: Big boost to water allies' ATK / Take DMG worth 20% of max HP at battle start Water's Enmity: Small boost to water allies' ATK based on how low HP is Tsunami's Might: Medium boost to water allies' ATK Dark Divinity: Unworldly Water damage to a foe. Inflict ImpurityHP and charge bar lowered each turn Strength: 10% of max HP (Damage cap: 1000) and 10% charge barDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. on all allies. 4★: All allies also gain 15% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Nagelring | 3020 | 260 | ▶ |
Hoarfrost's Might: Big boost to water allies' ATK Tsunami's Verity: Medium boost to water allies' critical hit rate Cobalt Craft: Supplement water allies' critical hit DMG Angrim: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. 4★: Also gain Mirror Image (2 times)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. |
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Nalakuvara | 2580 | 290 | Whirlwind's Betrayal: Boost to wind allies' ATK for first 8 turns of battle Ventosus's Tyranny: Big boost to wind allies' ATK / 10% cut to wind allies' max HP Vayu-Isha: Massive Wind damage to a foe. Inflict 10% DEF DownDEF is lowered Strength: 10%Duration: 180 seconds. |
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Nebuchad Aqua | 3040 | 200 | God of Death: Boost Triple ThreatGain Triple ThreatGuaranteed triple attack Duration: 6 turns or until used for 1 hit. Gain 30% ATK Up (Stackable / Max: 150%)ATK is boosted while active (Stackable) Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict 7% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed) Strength: 7% (Max: 20%)Duration: 6 turns. to 40% ATK Up (Stackable / Max: 200%)ATK is boosted while active (Stackable) Strength: 40% (Max: 200%)Duration: 6 turns and 5% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed) Strength: 5% (Max: 20%)Duration: 6 turns. Consecrated Sacrifice: Critical effect when Triple ThreatGuaranteed triple attack is active. Carchemish: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Reload bullets. |
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Nebuchad Incendo | 3040 | 200 | God of Death: Boost Triple ThreatGain Triple ThreatGuaranteed triple attack Duration: 6 turns or until used for 1 hit. Gain 30% ATK Up (Stackable / Max: 150%)ATK is boosted while active (Stackable) Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict 7% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed) Strength: 7% (Max: 20%)Duration: 6 turns. to 40% ATK Up (Stackable / Max: 200%)ATK is boosted while active (Stackable) Strength: 40% (Max: 200%)Duration: 6 turns and 5% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed) Strength: 5% (Max: 20%)Duration: 6 turns. Consecrated Sacrifice: Critical effect when Triple ThreatGuaranteed triple attack is active. Carchemish: Massive Fire damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Reload bullets. |
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Nebuchad Lumen | 3040 | 200 | God of Death: Boost Triple ThreatGain Triple ThreatGuaranteed triple attack Duration: 6 turns or until used for 1 hit. Gain 30% ATK Up (Stackable / Max: 150%)ATK is boosted while active (Stackable) Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict 7% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed) Strength: 7% (Max: 20%)Duration: 6 turns. to 40% ATK Up (Stackable / Max: 200%)ATK is boosted while active (Stackable) Strength: 40% (Max: 200%)Duration: 6 turns and 5% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed) Strength: 5% (Max: 20%)Duration: 6 turns. Consecrated Sacrifice: Critical effect when Triple ThreatGuaranteed triple attack is active. Carchemish: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Reload bullets. |
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Nebuchad Nyx | 3040 | 200 | God of Death: Boost Triple ThreatGain Triple ThreatGuaranteed triple attack Duration: 6 turns or until used for 1 hit. Gain 30% ATK Up (Stackable / Max: 150%)ATK is boosted while active (Stackable) Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict 7% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed) Strength: 7% (Max: 20%)Duration: 6 turns. to 40% ATK Up (Stackable / Max: 200%)ATK is boosted while active (Stackable) Strength: 40% (Max: 200%)Duration: 6 turns and 5% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed) Strength: 5% (Max: 20%)Duration: 6 turns. Consecrated Sacrifice: Critical effect when Triple ThreatGuaranteed triple attack is active. Carchemish: Massive Dark damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Reload bullets. |
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Nebuchad Terra | 3040 | 200 | God of Death: Boost Triple ThreatGain Triple ThreatGuaranteed triple attack Duration: 6 turns or until used for 1 hit. Gain 30% ATK Up (Stackable / Max: 150%)ATK is boosted while active (Stackable) Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict 7% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed) Strength: 7% (Max: 20%)Duration: 6 turns. to 40% ATK Up (Stackable / Max: 200%)ATK is boosted while active (Stackable) Strength: 40% (Max: 200%)Duration: 6 turns and 5% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed) Strength: 5% (Max: 20%)Duration: 6 turns. Consecrated Sacrifice: Critical effect when Triple ThreatGuaranteed triple attack is active. Carchemish: Massive Earth damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Reload bullets. |
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Nebuchad Ventus | 3040 | 200 | God of Death: Boost Triple ThreatGain Triple ThreatGuaranteed triple attack Duration: 6 turns or until used for 1 hit. Gain 30% ATK Up (Stackable / Max: 150%)ATK is boosted while active (Stackable) Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict 7% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed) Strength: 7% (Max: 20%)Duration: 6 turns. to 40% ATK Up (Stackable / Max: 200%)ATK is boosted while active (Stackable) Strength: 40% (Max: 200%)Duration: 6 turns and 5% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed) Strength: 5% (Max: 20%)Duration: 6 turns. Consecrated Sacrifice: Critical effect when Triple ThreatGuaranteed triple attack is active. Carchemish: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Reload bullets. |
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Nereus Staff | 2648 | 338 | Hoarfrost's Might: Big boost to water allies' ATK Tsunami's Progression: Medium boost to water allies' water ATK based on number of turns passed Proteus's Prophecy: Boost to max HP based on how many staffs are equipped Rime Bloom: 400%Big Water damage to a foe. All allies gain 15% Water ATK UpWater ATK is boosted Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Nibelung Glas | 3126 | 243 | Mountain's Sentence: Medium boost to earth allies' C.A. DMG and C.A. DMG cap Uncrossable Paradise: When main weapon: Boost to Earth allies' double attack rate when Water DMG cut is granted Tropical Mirror-Blades: Massive Earth damage to a foe. Remove 1 buff. 4★: All allies gain 20% Water CutWater DMG is cut 20% Duration: 2.5 turnsWater Damage Cut.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Nibelung Horn | 2850 | 210 | Lifetree's Stamina: Medium boost to earth allies' ATK based on how high HP is Lifetree's Verity II: Big boost to earth allies' critical hit rate Lagulf: Massive Earth damage to a foe. All allies gain 10% DEF UpDEF is boosted Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Remove 1 debuff from all allies. |
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Nibelung Klinge | 2890 | 200 | Lifetree's Might II: Big boost to earth allies' ATK Lifetree's Truce: Small boost to earth allies' max HP / Slight chance to dodge and counter (Small DMG) Lagulf: Massive Earth damage to a foe. All allies gain 10% DEF UpDEF is boosted Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Remove 1 debuff from all allies. |
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Nibelung Messer | 2590 | 260 | Lifetree's Enmity: Small boost to earth allies' ATK based on how low HP is Terrae Excelsior: Boost to earth allies' C.A. DMG cap Lagulf: Massive Earth damage to a foe. All allies gain 10% DEF UpDEF is boosted Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Remove 1 debuff from all allies. |
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Nilakantha | 2590 | 260 | Ironflame's Stamina II: Big boost to fire allies' ATK based on how high HP is Ironflame's Aegis: Small boost to fire allies' max HP Visarga: 450%Massive Fire damage to a foe. All allies gain 20% DA UpDouble attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ninth Head of the Cartload | 2880 | 291 | Tsunami's Majesty: Medium boost to water allies' ATK and max HP Tsunami's Progression: Medium boost to water allies' water ATK based on number of turns passed Primate's Prance: Virtue of the Monkey: Massive Water damage to a foe. Restore 20% of all allies' HP (Healing cap: 1500). All allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Remove 1 buff from the foe. |
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Nirvana Aqua | 2420 | 322 | Serenity's Mead: When main weapon: Boost to PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series' healing and healing cap+500HP (+250HP to other parties).. Reincarnation: When main weapon (MC only): Gain AutorevivedRecovers once from a knockout while in effect when casting PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series. Akashic Records: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%, Healing UpHealing skill's healing amount is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 25% Healing Cap UpHealing skill's healing cap is boosted Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Nirvana Incendo | 2420 | 322 | Serenity's Mead: When main weapon: Boost to PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series' healing and healing cap+500HP (+250HP to other parties).. Reincarnation: When main weapon (MC only): Gain AutorevivedRecovers once from a knockout while in effect when casting PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series. Akashic Records: Massive Fire damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%, Healing UpHealing skill's healing amount is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 25% Healing Cap UpHealing skill's healing cap is boosted Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Nirvana Lumen | 2420 | 322 | Serenity's Mead: When main weapon: Boost to PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series' healing and healing cap+500HP (+250HP to other parties).. Reincarnation: When main weapon (MC only): Gain AutorevivedRecovers once from a knockout while in effect when casting PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series. Akashic Records: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%, Healing UpHealing skill's healing amount is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 25% Healing Cap UpHealing skill's healing cap is boosted Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Nirvana Nyx | 2420 | 322 | Serenity's Mead: When main weapon: Boost to PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series' healing and healing cap+500HP (+250HP to other parties).. Reincarnation: When main weapon (MC only): Gain AutorevivedRecovers once from a knockout while in effect when casting PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series. Akashic Records: Massive Dark damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%, Healing UpHealing skill's healing amount is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 25% Healing Cap UpHealing skill's healing cap is boosted Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Nirvana Terra | 2420 | 322 | Serenity's Mead: When main weapon: Boost to PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series' healing and healing cap+500HP (+250HP to other parties).. Reincarnation: When main weapon (MC only): Gain AutorevivedRecovers once from a knockout while in effect when casting PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series. Akashic Records: Massive Earth damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%, Healing UpHealing skill's healing amount is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 25% Healing Cap UpHealing skill's healing cap is boosted Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Nirvana Ventus | 2420 | 322 | Serenity's Mead: When main weapon: Boost to PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series' healing and healing cap+500HP (+250HP to other parties).. Reincarnation: When main weapon (MC only): Gain AutorevivedRecovers once from a knockout while in effect when casting PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series. Akashic Records: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%, Healing UpHealing skill's healing amount is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 25% Healing Cap UpHealing skill's healing cap is boosted Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Obscuritas | 2355 | 307 | ▶ |
Oblivion's Might II: Big boost to dark allies' ATK Preemptive Shadow Barrier: All dark allies gain ShieldNext ATK received will be ineffective for a fixed amount Strength: 300 + 75 * (SKLV - 1)Duration: Indefinite at start of battle Dark Matter: Massive Dark damage to a foe. Gain Override skill-sealing debuffsSkill-sealing debuffs don't take effect Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Override skill-sealing debuffsSkill-sealing debuffs don't take effect Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. now affects all allies. All allies also gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) . |
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Official's Jitte | 3040 | 260 | Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Luminis Excelsior: Boost to light allies' C.A. DMG cap Virtue's Champion: When main weapon (MC only): At end of turn when Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) is at 5: Light damage to all foes and all allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. Crackdown: Massive Light damage to a foe. All allies gain Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) . 4★: Also deal bonus Light damage to a foe based on number of MC's Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) (Max: 6 hits). |
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Oliver Aqua | 3030 | 200 | Loki's Wit: When main weapon: Bounty HunterRaise a foe's BountyItem drop rate is boosted lvl by 1. line of skills inflict 1 extra BountyItem drop rate is boosted . Making a Killing: When main weapon: ~5% boost to item-drop rate. Eternal Retour: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Inflict 1 BountyItem drop rate is boosted stack. |
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Oliver Incendo | 3030 | 200 | Loki's Wit: When main weapon: Bounty HunterRaise a foe's BountyItem drop rate is boosted lvl by 1. line of skills inflict 1 extra BountyItem drop rate is boosted . Making a Killing: When main weapon: ~5% boost to item-drop rate. Eternal Retour: Massive Fire damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Inflict 1 BountyItem drop rate is boosted stack. |
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Oliver Lumen | 3030 | 200 | Loki's Wit: When main weapon: Bounty HunterRaise a foe's BountyItem drop rate is boosted lvl by 1. line of skills inflict 1 extra BountyItem drop rate is boosted . Making a Killing: When main weapon: ~5% boost to item-drop rate. Eternal Retour: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Inflict 1 BountyItem drop rate is boosted stack. |
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Oliver Nyx | 3030 | 200 | Loki's Wit: When main weapon: Bounty HunterRaise a foe's BountyItem drop rate is boosted lvl by 1. line of skills inflict 1 extra BountyItem drop rate is boosted . Making a Killing: When main weapon: ~5% boost to item-drop rate. Eternal Retour: Massive Dark damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Inflict 1 BountyItem drop rate is boosted stack. |
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Oliver Terra | 3030 | 200 | Loki's Wit: When main weapon: Bounty HunterRaise a foe's BountyItem drop rate is boosted lvl by 1. line of skills inflict 1 extra BountyItem drop rate is boosted . Making a Killing: When main weapon: ~5% boost to item-drop rate. Eternal Retour: Massive Earth damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Inflict 1 BountyItem drop rate is boosted stack. |
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Oliver Ventus | 3030 | 200 | Loki's Wit: When main weapon: Bounty HunterRaise a foe's BountyItem drop rate is boosted lvl by 1. line of skills inflict 1 extra BountyItem drop rate is boosted . Making a Killing: When main weapon: ~5% boost to item-drop rate. Eternal Retour: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Inflict 1 BountyItem drop rate is boosted stack. |
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Onikiri Yasutsuna | 3443 | 181 | Thunder's Might: Medium boost to light allies' ATK Blade's Wrath: Boost to ATK, max HP, and multiattack rate based on how many katanas are equipped Sword Princess: When main weapon (MC only): 50% boost to charge bar gain. Sakura Waltz: Massive Light damage to a foe. All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. 4★: Also gain random 1-turn cut to skill cooldown. |
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Only for a Cutie | 2784 | 312 | Tsunami's Celere: Medium boost to water allies' ATK and critical hit rate Transcendent Cuteness: When main weapon: 5% boost to all allies' critical hit DMG cap. The Ultimate Cutie: Massive Water damage to a foe. / All allies gain Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) . 4★: All allies also gain 50% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 30% more damage.Duration: 3 turns. |
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Onyx Stormbringer | 2965 | 213 | Whirlwind's Stamina: Medium boost to wind allies' ATK based on how high HP is Gale Green Blow: 20% Bonus Wind DMG effect to third hit of Wind allies' triple attacks. Dark Cyclone: Massive Wind damage to a foe. Gain ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Orleans Standard | 2430 | 350 | Ventosus's Aegis: Big boost to wind allies' max HP Oracle's Allegiance: Boost to Wind allies' damage cap. Holy Call: Massive Wind damage to a foe. / All allies gain 25% Wind ATK UpWind ATK is boosted Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Gain ??% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: ??% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ouroboros | 2520 | 337 | Terra's Might: Big boost to earth allies' ATK Ophidian Servitor: Massive boost to your double attack rate Ars Magna: Massive Earth damage to a foe. / Gain Skill DMG UpSkill DMG is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ouroboros Prime | 2863 | 382 | Zion's Crux: Big supplemental boost to light allies' C.A. DMG Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Ars Magna Prima: Unworldly Light damage to a foe. Self-inflict C.A. SealedCan't use charge attack (Can't be removed) Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Damage increased to 1050% (Damage cap: ~2,550,000). Create 1 green potion. |
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Ouroboros Treat | 2670 | 350 | Oblivion's Might: Big boost to dark allies' ATK Hatred's Healing: Medium boost to healing cap for dark allies Dark's Aegis: Small boost to dark allies' max HP Halloween Serpent: Massive Dark damage to a foe. Create 1 Green Potion. 4★: All allies gain RefreshHP is restored on every turn . |
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Overrider | 3114 | 331 | Optimus Exalto Ardendi: 30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's Celere: Small boost to fire allies' ATK and critical hit rate Inferno's Deathstrike: Big Bonus Fire DMG effect to fire allies Crimson Glint: Massive Fire damage to a foe. All allies gain DA UpDouble attack rate is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and TA UpTriple attack rate is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: MC also gains Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Pain and Suffering | 2260 | 500 | Purgatory's Pact: Supplement dark allies' DMG Axe Voltage II: Boost to ATK based on how many axes are equipped Purgatory's Quintessence: Boost to dark allies' DMG cap Death Blossom: 1100%Unworldly Dark damage to a foe (Damage cap: ~2,550,000). Gain Blood SacrificeHP is lowered every turn Strength: 10% of max HPDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain Unchallenged (1 time)Next DMG received will be ineffective . |
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Pantagruel | 2763 | 314 | Zion's Garrison: Big boost to light allies' DEF based on how low HP is Light's Majesty: Small boost to light allies' ATK and max HP Divine Thrust: Massive Light damage to a foe. Inflict BlindedAttacks have a slight chance to miss Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% Dark ATK DownDark ATK is lowered Strength: 20%Duration: 180 seconds. 4★: Remove 1 debuff from all allies. |
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Parazonium | 3200 | 310 | ▶ |
Oblivion's Might III: Massive boost to dark allies' ATK Dark's Trium: Small boost to dark allies' multiattack rate Resolute Soul: Massive Dark damage to a foe. Gain 15% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: 15% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. All allies also gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Partly Powerful Popgun | 3297 | 218 | Inferno's Glory: Big boost to fire allies' C.A. specs and chain burst specs. Blaze's Ascendancy: 10% boost to Fire allies' special C.A. damage cap. Cork Shot: Unworldly Fire damage to a foe (Damage cap: 2,550,000). MC can't attack next turn. 4★: Also inflict DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended) Strength: 30%Duration: 0.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Perseus | 2470 | 270 | Earth's Majesty: Small boost to earth allies' ATK and max HP Mountain's Haunt: Medium boost to earth allies' ATK / 10% hit to double attack rate Prithvi-Sadhaka: Massive Earth damage to a foe. Gain 15% ATK UpATK is boosted Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Petit Bouquet de Fleurs | 2588 | 351 | Ventosus's Healing: Big boost to wind allies' healing cap Whirlwind's Majesty: Medium boost to wind allies' ATK and max HP Feuilles Brillantes: Massive Wind damage to a foe. All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 1000 HP or 10% charge barDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain StrengthATK is greatly boosted based on how high HP is Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Phantasmas | 2938 | 191 | ▶ |
Oblivion's Heed: Small boost to dark allies' double attack rate / Slight chance to dodge and counter (Big DMG) Hatred's Majesty: Medium boost to dark allies' ATK and max HP Dark Thunder: Massive Dark damage to a foe. All allies gain DA UpDouble attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain TA UpTriple attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Phoenix's Torch | 2789 | 397 | Inferno's Precocity: Big boost to fire allies' critical hit rate and healing cap Flame of the Godrender: When main weapon (MC only): When MC's HP is 50% or above after normal attacks: 6-hit, 100% Fire damage to a foe (Damage cap: ~140,000 per hit). Raise foe's SingedHP is lowered on every turn based on Singed lvl (Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1. Prayer of the Phoenix: When main weapon (MC only): At end of turn when a foe's SingedHP is lowered on every turn based on Singed lvl (Can't be removed) lvl is 7 or above: Restore 10% of Fire allies' HP (Healing cap: 500). All Fire allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. Falling Fiery Feathers: Massive Fire damage to a foe. 1-turn cut to MC's skill cooldowns. 4★: All Fire allies also gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. |
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Piercing Galewing | 3185 | 317 | Tranquility's Pact: Supplement wind allies' DMG Dagger Voltage II: Boost to ATK based on how many daggers are equipped Tranquility's Quintessence: Boost to wind allies' DMG cap Quilling Dust Devil: Massive Wind damage to a foe. Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite. 4★: All allies also gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. |
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Pillar of Flame | 2630 | 250 | Knightcode's Stamina: Medium boost to light allies' ATK based on how high HP is Knightcode's Verity II: Big boost to light allies' critical hit rate Incandescence: Massive Light damage to a foe. Gain Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15% and Tank-and-Counter (3 times)Counters upon taking DMG Strength: 200%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Pillardriver | 3086 | 337 | Ridge's Pact: Supplement earth allies' DMG Gauntlet Voltage II: Boost to ATK based on how many melee weapons are equipped Ridge's Quintessence: Boost to earth allies' DMG cap Terra Strike: Massive Earth damage to a foe. Inflict DelayReduce a foe's filled charge diamonds by 1 . 4★: All Earth allies also gain StrengthATK is greatly boosted based on how high HP is Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Pilum | 2610 | 291 | Inferno's Might: Big boost to fire allies' ATK Royal Wing Barrier: Massive boost to your double attack rate Sudden Strike: Massive Fire damage to a foe. Inflict Poisoned (2500)HP is lowered on every turn Strength: 2500Duration: 180 seconds. 4★: Also deal bonus Fire damage to a foe in Break. |
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Pina Colata Cleaver | 2240 | 227 | Mysterious ATK II: Big boost to water allies' ATK Enlightened Sermon: Massive water damage to a foe. Gain random Charge Bar Gain UpCharge bar gain is boosted . |
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Plasma Slicer | 3240 | 220 | Hoarfrost's Mystery: Big boost to water allies' C.A. DMG Cobalt Arts: Boost to water allies' skill DMG cap Aquae Excelsior: Boost to water allies' C.A. DMG cap Bisecting Blast: Massive Water damage to a foe. Inflict ATK DownATK is lowered Duration: 180 seconds and DEF DownDEF is lowered Duration: 180 seconds. 4★: Also inflict Water DEF DownDEF is lowered for water DMG Duration: 180 seconds. |
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Plume of Suparna | 2599 | 258 | ▶ |
Wind's Healing: Small boost to healing cap for wind allies Ventosus's Might II: Big boost to wind allies' ATK Suparna Stab: Massive Wind damage to a foe. Gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. 4★: Effect increased to Mirror Image (2 times)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. Also gain Shield (1000)Next ATK received will be ineffective for a fixed amount Strength: 1000Duration: Indefinite. |
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Plumeria Scepter | 2669 | 333 | Oblivion's Enmity: Big boost to dark allies' ATK based on how low HP is Graphite Arts: Boost to dark allies' skill DMG cap Purgatory's Marvel: Supplement dark allies' skill DMG based on how low their HP is Midsummer Storm: Massive Dark damage to a foe. All allies gain Skill DMG UpSkill DMG is boosted and Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted . 4★: MC also gains Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. |
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Predator Claw | 2867 | 294 | Hatred's Trium: Medium boost to dark allies' multiattack rate Dark's Verity: Small boost to dark allies' critical hit rate Purgatory's Fortitude: Supplement dark allies' DMG based on how low HP is Shadow Claws: Massive Dark damage to a foe. Gain 20% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks (Ends upon taking DMG) Strength: 20%Duration: Indefinite. (Bonus Dark DMG effect ends upon taking damage.) 4★: Also gain Mirror Image (2 times)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. |
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Proximo Ventus | 2690 | 270 | Warspirit's Sword Dance: When main weapon (MC only): Increase Decimate5-hit, 100% superior elemental damage to a foe (Damage cap: ~81,000 per hit). When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10.'s hit number by 2. Two-Sword Tech: When main weapon (MC only): 20% boost to skill damage and 10% boost to skill damage cap. Cross Engraving: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Skill DMG UpSkill DMG is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Purifying Thunderbolt | 3373 | 295 | Inferno's Sentence: Big boost to Fire allies' C.A. damage and C.A. damage cap Inferno's Verity: Big boost to fire allies' critical hit rate Bijli: Massive Fire damage to a foe. / Gain 15% TA UpTriple attack rate is boosted Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: 15% TA UpTriple attack rate is boosted Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. |
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Qinglong Manewhip | 2290 | 200 | Ventosus's First Dash: Big boost to triple attack rate~7% at SL 15, might be the same as Big Trium and 15% hit to ATK for a Wind ally in first position. Ventosus's Might: Big boost to wind allies' ATK Whiplash Tempest: Massive Wind damage to a foe. Gain DA UpDouble attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and TA UpTriple attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Qinglong Spear | 2180 | 240 | ▶ |
Ventosus's Might II: Big boost to wind allies' ATK Eastern Guardian Charge: Massive Wind damage to a foe. Gain 20% DA UpDouble attack rate is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Radiant Rinne | 2892 | 376 | Zion's Tempering: Big boost to light allies' skill DMG cap / Big supplemental boost to skill DMG Light's Fandango: Small boost to light allies' ATK / Small boost to triple attack rate Sunny Rebirth: Massive Light damage to a foe. All Light allies gain 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Light allies also gain RefreshHP is restored on every turn Strength: 10% of max HP (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Raffiniert Arquebus | 3287 | 209 | Oblivion's Might: Big boost to dark allies' ATK Oblivion's Mystery: Big boost to dark allies' C.A. DMG Caliginis Excelsior: Boost to dark allies' C.A. DMG cap Feldhaubitze: Massive Dark damage to a foe. Gain C.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable) Duration: 9.5 turnsApplied during the attack phase. On the next turn, it'll have 9 turns remaining.. 4★: Also gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. |
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Raijodo | 3011 | 278 | Whirlwind's Mystery: Medium boost to wind allies' C.A. DMG Whirlwind's Verity: Medium boost to wind allies' critical hit rate Jade Craft: Supplement wind allies' critical hit DMG Suiha-Byouha: Massive Wind damage to a foe. All allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. |
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Rainbow Bracelet | 2270 | 240 | Power of the Prism Stones: Big boost to Light allies' ATK Rainbow-Colored Light: When main weapon (MC only): Recover HP each turn (Healing cap: 150). Gain 10% Charge BoostInstantly boosts Charge Bar by 10% Strength: 10% if HP is full. Pretty Cure Rainbow Storm: Massive Light damage to a foe. Gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Gain StrengthATK is greatly boosted based on how high HP is Strength: 5%-15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Rainbow Lyre | 2665 | 333 | Hoarfrost's Verity: Big boost to water allies' critical hit rate Water's Might: Small boost to water allies' ATK Cobalt Arts: Boost to water allies' skill damage cap Prism Melody: Massive Water damage to a foe. All allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain 30% Skill DMG UpSkill DMG is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ray of Zhuque | 2530 | 175 | ▶ |
Inferno's Might II: Big boost to fire allies' ATK Southern Lights: Massive Fire damage to a foe. Gain Skill DMG UpSkill DMG is boosted . |
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Reunion | 3200 | 310 | ▶ |
Ventosus's Might III: Massive boost to wind allies' ATK Wind's Majesty: Small boost to wind allies' ATK and max HP Set Sail: Massive Wind damage to a foe. All allies gain 20% Wind ATK UpWind ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain StrengthATK is greatly boosted based on how high HP is Strength: 15%-5%Duration: 2.5 turnsDecreases linearly in strengthApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Reveiller | 2894 | 290 | Hoarfrost's Verity: Big boost to water allies' critical hit rate Cobalt Craft: Supplement water allies' critical hit DMG Fleur de l'Illusion: Massive Water damage to a foe. Boost to all allies' critical hit rate. |
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Rhomphaia | 3132 | 351 | Cyclonic Strike: When main weapon (MC only): Guaranteed triple attacks, 35% hit to charge bar gain, and normal attacks deal 3-hit damage to random foes. Electrifying Onslaught: When main weapon: MC gains 15% ATK Up (1 time)ATK is boosted (1 time) Strength: 15%Multiplier: AssassinDuration: 1 turn at end of turn when allies deal damage 40 or more times to the current target in 1 turn. Ventosus's Majesty: Big boost to wind allies' ATK and max HP Thunderous Edge: Unworldly Wind damage to a foe. All Wind allies gain 15% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Wind allies also gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and KeenSupplemental DMG to critical hits Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Rin's Maracas | 2282 | 241 | School Idol: Big boost to Wind allies' ATK If You're Smiling, Any Day Is Okay!: MC only: 20% boost to charge attack DMG when not debuffed. Chase Your Dreams: Massive Wind damage to a foe. Gain HypeATK is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ring of Wandergale | 2970 | 270 | Raphael's Blessing III: Amplify Wind allies' damage against Earth foes by 23%. Wind's Majesty: Small boost to wind allies' ATK and max HP Roaming Gale: Massive Wind damage to a foe. All allies gain 20% Wind ATK UpWind ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 20% Earth DMG LoweredEarth DMG is lowered Strength: 20%Duration: 3.5 turnsEarth DEF Up. Not a Damage Cut. Reduces Earth damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Romulus Spear Aqua | 2580 | 290 | The Light in the Dark: Restore 10% HP upon using Drive It In200%-250% elemental damage to a foe. Spear: Inflict Break Boosted (Time)Break mode time is extended on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar to a foe in Overdrive., Drive It In II300% elemental damage to one enemy. Spear: Inflict Break Boosted (Time)Break mode time is extended on one enemy in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar to one enemy in Overdrive., and Thunder on the Water3-hit, 100% elemental damage to a foe (Damage cap: ~200,000 per hit). Inflict Break Boosted (Time)Break mode time is extended to a foe in Break. (Boost to specs based on number of axes and spears equipped.) At level 30: Additional boost to specs based on number of axes and spears equipped. (Healing cap: 750). Warlord's Lance: Inflict GravitySpecial attack max charge turn is extended Duration: 180 seconds upon casting Resonating SurgeElemental damage to one enemy and gain 25% Skill DMG Up (Stackable / Max: 200%)Skill DMG is boosted (Stackable) Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier.. Celestial Star: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%, ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and DEF UpDEF is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Romulus Spear Incendo | 2580 | 290 | The Light in the Dark: Restore 10% HP upon using Drive It In200%-250% elemental damage to a foe. Spear: Inflict Break Boosted (Time)Break mode time is extended on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar to a foe in Overdrive., Drive It In II300% elemental damage to one enemy. Spear: Inflict Break Boosted (Time)Break mode time is extended on one enemy in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar to one enemy in Overdrive., and Thunder on the Water3-hit, 100% elemental damage to a foe (Damage cap: ~200,000 per hit). Inflict Break Boosted (Time)Break mode time is extended to a foe in Break. (Boost to specs based on number of axes and spears equipped.) At level 30: Additional boost to specs based on number of axes and spears equipped. (Healing cap: 750). Warlord's Lance: Inflict GravitySpecial attack max charge turn is extended Duration: 180 seconds upon casting Resonating SurgeElemental damage to one enemy and gain 25% Skill DMG Up (Stackable / Max: 200%)Skill DMG is boosted (Stackable) Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier.. Celestial Star: Massive Fire damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%, ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and DEF UpDEF is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Romulus Spear Lumen | 2580 | 290 | The Light in the Dark: Restore 10% HP upon using Drive It In200%-250% elemental damage to a foe. Spear: Inflict Break Boosted (Time)Break mode time is extended on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar to a foe in Overdrive., Drive It In II300% elemental damage to one enemy. Spear: Inflict Break Boosted (Time)Break mode time is extended on one enemy in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar to one enemy in Overdrive., and Thunder on the Water3-hit, 100% elemental damage to a foe (Damage cap: ~200,000 per hit). Inflict Break Boosted (Time)Break mode time is extended to a foe in Break. (Boost to specs based on number of axes and spears equipped.) At level 30: Additional boost to specs based on number of axes and spears equipped. (Healing cap: 750). Warlord's Lance: Inflict GravitySpecial attack max charge turn is extended Duration: 180 seconds upon casting Resonating SurgeElemental damage to one enemy and gain 25% Skill DMG Up (Stackable / Max: 200%)Skill DMG is boosted (Stackable) Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier.. Celestial Star: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%, ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and DEF UpDEF is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Romulus Spear Nyx | 2580 | 290 | The Light in the Dark: Restore 10% HP upon using Drive It In200%-250% elemental damage to a foe. Spear: Inflict Break Boosted (Time)Break mode time is extended on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar to a foe in Overdrive., Drive It In II300% elemental damage to one enemy. Spear: Inflict Break Boosted (Time)Break mode time is extended on one enemy in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar to one enemy in Overdrive., and Thunder on the Water3-hit, 100% elemental damage to a foe (Damage cap: ~200,000 per hit). Inflict Break Boosted (Time)Break mode time is extended to a foe in Break. (Boost to specs based on number of axes and spears equipped.) At level 30: Additional boost to specs based on number of axes and spears equipped. (Healing cap: 750). Warlord's Lance: Inflict GravitySpecial attack max charge turn is extended Duration: 180 seconds upon casting Resonating SurgeElemental damage to one enemy and gain 25% Skill DMG Up (Stackable / Max: 200%)Skill DMG is boosted (Stackable) Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier.. Celestial Star: Massive Dark damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%, ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and DEF UpDEF is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Romulus Spear Terra | 2580 | 290 | The Light in the Dark: Restore 10% HP upon using Drive It In200%-250% elemental damage to a foe. Spear: Inflict Break Boosted (Time)Break mode time is extended on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar to a foe in Overdrive., Drive It In II300% elemental damage to one enemy. Spear: Inflict Break Boosted (Time)Break mode time is extended on one enemy in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar to one enemy in Overdrive., and Thunder on the Water3-hit, 100% elemental damage to a foe (Damage cap: ~200,000 per hit). Inflict Break Boosted (Time)Break mode time is extended to a foe in Break. (Boost to specs based on number of axes and spears equipped.) At level 30: Additional boost to specs based on number of axes and spears equipped. (Healing cap: 750). Warlord's Lance: Inflict GravitySpecial attack max charge turn is extended Duration: 180 seconds upon casting Resonating SurgeElemental damage to one enemy and gain 25% Skill DMG Up (Stackable / Max: 200%)Skill DMG is boosted (Stackable) Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier.. Celestial Star: Massive Earth damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%, ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and DEF UpDEF is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Romulus Spear Ventus | 2580 | 290 | The Light in the Dark: Restore 10% HP upon using Drive It In200%-250% elemental damage to a foe. Spear: Inflict Break Boosted (Time)Break mode time is extended on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar to a foe in Overdrive., Drive It In II300% elemental damage to one enemy. Spear: Inflict Break Boosted (Time)Break mode time is extended on one enemy in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar to one enemy in Overdrive., and Thunder on the Water3-hit, 100% elemental damage to a foe (Damage cap: ~200,000 per hit). Inflict Break Boosted (Time)Break mode time is extended to a foe in Break. (Boost to specs based on number of axes and spears equipped.) At level 30: Additional boost to specs based on number of axes and spears equipped. (Healing cap: 750). Warlord's Lance: Inflict GravitySpecial attack max charge turn is extended Duration: 180 seconds upon casting Resonating SurgeElemental damage to one enemy and gain 25% Skill DMG Up (Stackable / Max: 200%)Skill DMG is boosted (Stackable) Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier.. Celestial Star: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%, ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and DEF UpDEF is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Roseate Aetherial Bow | 3090 | 280 | Hellfire's Might: Medium boost to fire allies' ATK Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies Master of the Arcane: Boost to Fire allies' Skill DMG cap. Emblazoned Charm Arrow: Massive Fire damage to a foe. Inflict CharmedAttacks are slightly limited Duration: 180 seconds. 4★: All allies gain 20% Fire ATK UpFire ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Rosenbogen Aqua | 2810 | 256 | Arrow Storm: Boost to Quick StepGain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn ., Quick Step IIGain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn and 100% ATK UpATK is boosted Strength: 100%Duration: 1 turn . and Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000). Gain 100% ATK UpATK is boosted Strength: 100%Multiplier: NormalDuration: 1 turn , Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn , and Bonus Effect on DodgeUpon dodging: Blind effect to all foes Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade Bonus Effect on DodgeUpon dodging: Blind effect to all foes Duration: 1 turn to Bonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds, DelayReduce a foe's filled charge diamonds by 1 , and remove 1 buff... Battlefield Tribulations: Boost to debuff success rate. Rossa Espehismo: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Inflict Debuff Res. DownDebuff resistance is lowered Duration: 180 seconds. |
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Rosenbogen Incendo | 2810 | 256 | Arrow Storm: Boost to Quick StepGain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn ., Quick Step IIGain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn and 100% ATK UpATK is boosted Strength: 100%Duration: 1 turn . and Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000). Gain 100% ATK UpATK is boosted Strength: 100%Multiplier: NormalDuration: 1 turn , Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn , and Bonus Effect on DodgeUpon dodging: Blind effect to all foes Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade Bonus Effect on DodgeUpon dodging: Blind effect to all foes Duration: 1 turn to Bonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds, DelayReduce a foe's filled charge diamonds by 1 , and remove 1 buff... Battlefield Tribulations: Boost to debuff success rate. Rossa Espehismo: Massive Fire damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Inflict Debuff Res. DownDebuff resistance is lowered Duration: 180 seconds. |
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Rosenbogen Lumen | 2810 | 256 | Arrow Storm: Boost to Quick StepGain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn ., Quick Step IIGain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn and 100% ATK UpATK is boosted Strength: 100%Duration: 1 turn . and Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000). Gain 100% ATK UpATK is boosted Strength: 100%Multiplier: NormalDuration: 1 turn , Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn , and Bonus Effect on DodgeUpon dodging: Blind effect to all foes Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade Bonus Effect on DodgeUpon dodging: Blind effect to all foes Duration: 1 turn to Bonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds, DelayReduce a foe's filled charge diamonds by 1 , and remove 1 buff... Battlefield Tribulations: Boost to debuff success rate. Rossa Espehismo: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Inflict Debuff Res. DownDebuff resistance is lowered Duration: 180 seconds. |
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Rosenbogen Nyx | 2810 | 256 | Arrow Storm: Boost to Quick StepGain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn ., Quick Step IIGain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn and 100% ATK UpATK is boosted Strength: 100%Duration: 1 turn . and Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000). Gain 100% ATK UpATK is boosted Strength: 100%Multiplier: NormalDuration: 1 turn , Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn , and Bonus Effect on DodgeUpon dodging: Blind effect to all foes Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade Bonus Effect on DodgeUpon dodging: Blind effect to all foes Duration: 1 turn to Bonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds, DelayReduce a foe's filled charge diamonds by 1 , and remove 1 buff... Battlefield Tribulations: Boost to debuff success rate. Rossa Espehismo: Massive Dark damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Inflict Debuff Res. DownDebuff resistance is lowered Duration: 180 seconds. |
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Rosenbogen Terra | 2810 | 256 | Arrow Storm: Boost to Quick StepGain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn ., Quick Step IIGain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn and 100% ATK UpATK is boosted Strength: 100%Duration: 1 turn . and Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000). Gain 100% ATK UpATK is boosted Strength: 100%Multiplier: NormalDuration: 1 turn , Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn , and Bonus Effect on DodgeUpon dodging: Blind effect to all foes Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade Bonus Effect on DodgeUpon dodging: Blind effect to all foes Duration: 1 turn to Bonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds, DelayReduce a foe's filled charge diamonds by 1 , and remove 1 buff... Battlefield Tribulations: Boost to debuff success rate. Rossa Espehismo: Massive Earth damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Inflict Debuff Res. DownDebuff resistance is lowered Duration: 180 seconds. |
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Rosenbogen Ventus | 2810 | 256 | Arrow Storm: Boost to Quick StepGain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn ., Quick Step IIGain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn and 100% ATK UpATK is boosted Strength: 100%Duration: 1 turn . and Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000). Gain 100% ATK UpATK is boosted Strength: 100%Multiplier: NormalDuration: 1 turn , Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn , and Bonus Effect on DodgeUpon dodging: Blind effect to all foes Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade Bonus Effect on DodgeUpon dodging: Blind effect to all foes Duration: 1 turn to Bonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds, DelayReduce a foe's filled charge diamonds by 1 , and remove 1 buff... Battlefield Tribulations: Boost to debuff success rate. Rossa Espehismo: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Inflict Debuff Res. DownDebuff resistance is lowered Duration: 180 seconds. |
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Ruler of Fate | 3290 | 210 | Zion's Might: Big boost to light allies' ATK Light's Mystery: Small boost to light allies' C.A. DMG Luminis Excelsior: Boost to light allies' C.A. DMG cap Cosmic Shot: Massive Light DMG to a foe. Inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, or 10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds at random. 4★: Now inflicts all 3 debuffs at once. |
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Ruling Pen | 2830 | 300 | ▶ |
Oblivion's Might: Big boost to dark allies' ATK Hatred's Verity: Medium boost to dark allies' critical hit rate Graphite Craft: Supplement dark allies' critical hit DMG The Pen Is Mightier: Massive Dark damage to a foe. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds. 4★: Also inflict Accuracy LoweredAttacks and special attacks have a chance to miss Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Sacred Standard | 3082 | 351 | Zion's Trium: Big boost to light allies' multiattack rate Thunder's Progression: Medium boost to light allies' light ATK based on number of turns passed Divine Wings: Massive Light damage to a foe. All Light allies gain 70%-75% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70%-75% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Light allies also gain Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. |
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Sagittarius Bow | 2358 | 214 | Ventosus's Aegis: Big boost to wind allies' max HP Wind's Might: Small boost to wind allies' ATK Astra Horizon: Massive Wind damage to a foe. Gain DEF UpDEF is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Sandcastle Song-Lume | 2590 | 280 | Terra's Aegis: Big boost to earth allies' max HP Zion's Aegis: Big boost to light allies' max HP Mountain's Healing: Medium boost to healing cap for earth allies Sorrowful Fantasia: Massive Earth damage to a foe. Gain Repel (3 times)Reflects DMG Duration: 9.5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 9 turns remaining.. 4★: All allies gain RefreshHP is restored on every turn Strength: (Healing cap: 350)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Savior of Hallowed Ground | 2420 | 320 | Hoarfrost's Stamina: Big boost to water allies' ATK based on how high HP is Staff Resonance: Boost to multiattack rate based on how many staffs are equipped Resounding Melody: Massive Water damage to a foe. / Remove 1 debuff from MC. 4★: Now removes 1 debuff from all allies. |
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Scales of Dominion | 2440 | 320 | Graphite Arts: Boost to Dark allies' skill damage cap. Absolute Equality: Boost to ATK and damage cap when all equipped weapons are different. Scales of Judgment: Massive Dark damage to a foe. All allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. for 2.5 turns. 4★: 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.'s and 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.'s duration increased to 3.5 turns. |
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Scarlet Crest Axe | 3090 | 222 | Inferno's Might: Big boost to fire allies' ATK Fire Barrier: Chance to remove 1 debuff from yourself at turn start Rise of the Blood-Moon: Massive Fire damage to a foe. Gain DA UpDouble attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: DA UpDouble attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. |
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Scarlet Sapphire | 2852 | 297 | Hatred's Primacy: Medium boost to dark allies' ATK and double attack rate Hatred's Healing: Medium boost to dark allies' healing cap Dark's Stamina: Small boost to dark allies' ATK based on how high HP is Swirling Blossoms: Massive Dark damage to a foe. Buff to MC based on current HP. (When HP is 50% or above: Gain StrengthATK is greatly boosted based on how high HP is Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. When HP is below 50%: Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite.) 4★: (When HP is 50% or above: Also gain Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Verification needed. . When HP is below 50%: Also remove 1 debuff.) |
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Scarlet Vane | 2730 | 290 | Hoarfrost's Might: Big boost to water allies' ATK Inferno's Aegis: Big boost to fire allies' max HP Dancer's Discipline: Boost to Water allies' DMG cap.7% at skill level 15. Wildflower: Massive Water damage to a foe. Gain 10% Charge Bar Gain UpCharge bar gain is boosted Strength: 10%Duration: 3 turns. 4★: All allies gain 30% Water ATK UpWater ATK is boosted Strength: 30%Duration: 3 turns. |
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Schoolbag | 2580 | 190 | Schoolmates: Big boost to Fire allies' ATK Aspire to Shine!: MC only: 20% boost to charge attack DMG when not debuffed I've Got Sunshine: Massive Fire damage to a foe. Gain 10% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable) Strength: 10% (Max: 30%)Multiplier: NormalDuration: Indefinite. 4★: Gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 1.5TVerification needed. . |
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Schrodinger | 3315 | 234 | Blade's Wrath: Boost to ATK, max HP, and multiattack rate based on how many katanas are equipped. Snowfall's Quenching: Supplement Water allies' C.A. DMG based on how high their HP is. Snowfall's Ascendancy: 10% boost to Water allies' Special C.A. DMG Cap. Rip and Terror: Massive Water damage to a foe. Gain 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Schrodinger Mk II | 3603 | 254 | Blade's Wrath: Boost to ATK, max HP, and multiattack rate based on how many katanas are equipped. Snowfall's Quenching: Supplement Water allies' C.A. DMG based on how high their HP is. Snowfall's Ascendancy: 10% boost to Water allies' Special C.A. DMG Cap. Neo Rip and Terror: Massive Water damage to a foe. Gain 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining., and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Schwarz Lightning | 3230 | 220 | ▶ |
Hatred's Primacy: Medium boost to dark allies' ATK and double attack rate Hatred's Restraint: Medium boost to dark allies' double attack rate and critical hit rate Revival Blitz: Massive Dark damage to a foe. Raise foe's ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Inflict 10% Light ATK DownLight ATK is lowered Strength: 10%Duration: 180 seconds. 4★: All allies gain DA UpDouble attack rate is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Scimitar of Brahman | 2730 | 230 | Ironflame's Primacy: Medium boost to fire allies' ATK / Medium boost to double attack rate for fire allies Ironflame's Aegis: Small boost to fire allies' max HP Rudra: Massive Fire damage to a foe. Inflict DA DownDouble attack rate is lowered and TA DownTriple attack rate is lowered . All allies gain 15% TA UpTriple attack rate is boosted Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Scythe of Darkherald | 3100 | 230 | Debauchery's Sway III: Amplify Dark allies' damage against Light foes by 23%. Dark's Majesty: Small boost to dark allies' ATK and max HP Body-on-Body Parade: Massive Dark damage to a foe. All allies gain 20% Dark ATK UpDark ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 20% Light DMG LoweredLight DMG is lowered Strength: 20%Duration: 3.5 turnsLight DEF Up. Not a Damage Cut. Reduces Light damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Sealed Claustrum | 2560 | 342 | Zion's Might: Big boost to light allies' ATK Spirit's Aegis: Lessen Dark damage for Light allies Close to You: Massive Light damage to a foe. Gain Skill DMG UpSkill DMG is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Seilenos | 3054 | 256 | ▶ |
Terra's Garrison: Big boost to earth allies' DEF based on how low HP is Terra's Enmity: Big boost to earth allies' ATK based on how low HP is Kerato Diaperno: Massive Earth damage to a foe. Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable / Can't be removed) Strength: 10% (Max: 30%)Duration: IndefiniteLocal status effect. 4★: Also inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable / Can't be removed) Strength: 10% (Max: 30%)Duration: IndefiniteLocal status effect. |
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Sephira Emerald Blade | 2891 | 204 | Lifetree's Might II: Big boost to earth allies' ATK Sephira Earth-Tek: Massive boost to earth allies' critical hit rate in Arcarum Forbidden Cleave: Massive Earth damage to a foe. Deal bonus Earth damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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Sephira Emerald Blaster | 2909 | 197 | Oceansoul's Might II: Big boost to water allies' ATK Sephira Water-Tek: Massive boost to water allies' critical hit rate in Arcarum Forbidden Discharge: Massive Water damage to a foe. Deal bonus Water damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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Sephira Emerald Bow | 2720 | 247 | Stormwyrm's Might II: Big boost to wind allies' ATK Sephira Windsoul: Big boost to wind allies' max HP in Arcarum Forbidden Blow: Massive Wind damage to a foe. Bonus Wind damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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Sephira Emerald Dagger | 2608 | 257 | Ironflame's Might II: Big boost to fire allies' ATK Sephira Fire-Tek: Massive boost to fire allies' critical hit rate in Arcarum Forbidden Stab: Massive Fire damage to a foe Deal bonus Fire damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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Sephira Emerald Duke | 2540 | 271 | Lifetree's Might II: Big boost to earth allies' ATK Sephira Earthsoul: Big boost to earth allies' max HP in Arcarum Forbidden Blow: Massive Earth damage to a foe. Deal bonus Earth damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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Sephira Emerald Fork | 2503 | 278 | Ironflame's Might II: Big boost to fire allies' ATK Sephira Firesoul: Big boost to fire allies' max HP in Arcarum Forbidden Thrust: Massive Fire damage to a foe. Deal bonus Fire damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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Sephira Emerald Harp | 2389 | 258 | Oceansoul's Might II: Big boost to water allies' ATK Sephira Watersoul: Big boost to water allies' max HP in Arcarum Forbidden Melody: Massive Water damage to a foe. Deal bonus Water damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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Sephira Emerald Reaper | 2875 | 278 | Mistfall's Might II: Big boost to dark allies' ATK Sephira Dark-Tek: Massive boost to dark allies' critical hit rate in Arcarum Forbidden Gasher: Massive Dark damage to a foe. Bonus Dark damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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Sephira Emerald Staff | 2335 | 311 | Knightcode's Might II: Big boost to light allies' ATK Sephira Light-Tek: Massive boost to light allies' critical hit rate in Arcarum Forbidden Spellbeam: Massive Light damage to a foe. Deal bonus Light damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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Sephira Emerald Sword | 2731 | 233 | Stormwyrm's Might II: Big boost to wind allies' ATK Sephira Wind-Tek: Massive boost to wind allies' critical hit rate in Arcarum Forbidden Slash: Massive Wind damage to a foe. Bonus Wind damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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Sette di Spade | 3130 | 266 | Sword's Wrath: Boost to ATK, max HP, and multiattack rate based on how many sabres are equipped Sword's Charge: Boost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped Lama dell'Accoglienza: Massive Wind damage to a foe. All allies gain ATK UpATK is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: MC also gains Unchallenged (1 time)Next DMG received will be ineffective Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Sette di Spade Mk II | 3401 | 289 | Sword's Wrath: Boost to ATK, max HP, and multiattack rate based on how many sabres are equipped Sword's Charge: Boost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped Neo Lama dell'Accoglienza: Massive Wind damage to a foe. All allies gain ATK UpATK is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. MC gains Unchallenged (1 time)Next DMG received will be ineffective Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Seyfert | 3509 | 103 | Light's Verity: Small boost to light allies' critical hit rate Luminis Excelsior: Boost to light allies' C.A. DMG cap Golden Craft: Supplement light allies' critical hit DMG Aerolite Crater: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. 4★: Now gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. |
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Shadow Viperlance | 2720 | 290 | Hatred's Celere: Medium boost to dark allies' ATK and critical hit rate Mutinous Flare: When main weapon (MC Only): Boost to double attack rate against blinded foes Blackfang Bite: Massive Dark damage to a foe. Inflict 15% Dark DEF DownDEF is lowered for dark DMG Strength: 15%Duration: 180 seconds. 4★: All allies also gain Dark ATK UpDark ATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Shekhinah Bow | 3040 | 276 | ▶ |
Ventosus's Might II: Big boost to wind allies' ATK Whirlwind's Clarity: Slight chance to dodge and counter (medium DMG) for wind allies Cherubim Arrow: Massive Wind damage to a foe. Inflict PoisonedHP is lowered on every turn Strength: 2500Verification needed. . |
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Shine and Silence | 3262 | 214 | Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is Fire's Fandango: Small boost to fire allies' ATK / Small boost to triple attack rate Hellfire's Healing: Medium boost to fire allies' healing cap Retour au Calme: Massive Fire damage to a foe. Inflict DelayReduce a foe's filled charge diamonds by 1 . Gain Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain DA UpDouble attack rate is boosted and TA UpTriple attack rate is boosted . |
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Shishio | 3622 | 257 | Nue's Omen: When main weapon (MC only): Upon using first-slot skill: Consume 10% of current HP to gain Charge Bar +50%Instantly boosts Charge Bar by 50% Strength: 50% and C.A. Reactivation (1 time)Charge attack reactivates (1 time) Duration: Indefinite. Nue's Cry: When main weapon: Water allies take 1% damageBased on max HP every turn. At end of turn: Gain Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%, C.A. DMG Up (Stackable / Max: 100%)Charge attack DMG is boosted (Stackable / Can't be removed) Duration: Indefinite, and C.A. DMG Cap Up (Stackable / Max: 50%)Charge attack DMG cap is boosted (Stackable / Can't be removed) Duration: Indefinite. Hoarfrost's Glory: Big boost to water allies' C.A. specs and chain burst specs Chimera Nue: Unworldly Water damage to a foe. Inflict DelayReduce a foe's filled charge diamonds by 1 . 4★: Restore 10% of all Water allies' HP (Healing cap: 3000). All Water allies gain Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. |
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Shishisosho | 3272 | 212 | Oblivion's Might: Big boost to dark allies' ATK Graphite Arts: Boost to dark allies' skill DMG cap Purgatory's Quenching: Supplement dark allies' C.A. DMG based on how high their HP is Violet Bloomlight: Unworldly Dark damage to a foe. MC can't attack next turn. 4★: Also inflict DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended) Duration: 0.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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SHRIMP Spreader | 2561 | 163 | ▶ ▶ |
Inferno's Might II: Big boost to fire allies' ATK Golden Night Fever: Massive boost to fire allies' ATK from 3 p.m. to 11:59 p.m. (JST) on Fridays SHRIMP-ageddon: Massive fire DMG to a foe / Random debuff to all foes (10% Fire DEF DownDEF is lowered for fire DMG Strength: 10%Duration: 180 seconds, Burned (5000)HP is lowered on every turn Strength: 5000Duration: 180 seconds, or both) 4★: All allies also gain Fire ATK UpFire ATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Silver Axe Relic | 2055 | 149 | Vessel Phantasmic: This masterless weapon slumbers through eternal night. Silver Shine: Massive Light damage to a foe. |
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Silver Bow | 2365 | 211 | Forest Blessing: Big boost to wind allies' ATK Forest Dweller's Insight: When main weapon: All allies gain ATK Up (Stackable)ATK is boosted while active (Stackable) Duration: 1 turn when MC uses a skill (Max: 5). Silver Bolt: Massive Wind damage to a foe. Slight chance for 1-turn cut to MC's skill cooldowns. |
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Silver Bow Relic | 1955 | 178 | Vessel Phantasmic: This masterless weapon slumbers through eternal night. Silver Shine: Massive light DMG to a foe |
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Silver Dagger Relic | 1870 | 187 | Vessel Phantasmic: This masterless weapon slumbers through eternal night. Silver Shine: Massive Light damage to a foe. |
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Silver Gauntlet Relic | 1830 | 194 | Vessel Phantasmic: This masterless weapon slumbers through eternal night. Silver Shine: Massive Light damage to a foe. |
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Silver Gun Relic | 2100 | 140 | Vessel Phantasmic: This masterless weapon slumbers through eternal night. Silver Shine: Massive Light damage to a foe. |
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Silver Harp Relic | 1730 | 209 | Vessel Phantasmic: This masterless weapon slumbers through eternal night. Silver Shine: Massive Light damage to a foe. |
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Silver Katana Relic | 2080 | 148 | Vessel Phantasmic: This masterless weapon slumbers through eternal night. Silver Shine: Massive light DMG to a foe |
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Silver Spear Relic | 1790 | 202 | Vessel Phantasmic: This masterless weapon slumbers through eternal night. Silver Shine: Massive light DMG to a foe |
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Silver Staff Relic | 1680 | 224 | Vessel Phantasmic: This masterless weapon slumbers through eternal night. Silver Shine: Massive Light damage to a foe. |
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Silver Sword Relic | 1960 | 168 | Vessel Phantasmic: This masterless weapon slumbers through eternal night. Silver Shine: Massive Light damage to a foe. |
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Skeletal Eclipse | 3074 | 339 | Oblivion's Tempering: Big boost to dark allies' skill DMG cap / Big supplemental boost to skill DMG Dark's Fandango: Small boost to dark allies' ATK / Small boost to triple attack rate Calamitous Rain: Massive Dark damage to a foe. Inflict 25% ATK DownATK is lowered Strength: 25%Duration: 180 seconds and 25% DEF DownDEF is lowered Strength: 25%Duration: 180 seconds on all foes. 4★: Also inflict DelayReduce a foe's filled charge diamonds by 1 on all foes. |
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Skofnung Aqua | 2810 | 244 | Indomitable Loyalty: Boost to Overdrive Surge300% elemental damage to a foe in Overdrive., Overdrive Surge II400% elemental damage to a foe in Overdrive., and Overdrive Surge III500% elemental damage to a foe in Overdrive. (200% otherwise).. Sword of the Saviour: Chance of Substitute effect. Muddied Stream: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and DEF UpDEF is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Skofnung Incendo | 2810 | 244 | Indomitable Loyalty: Boost to Overdrive Surge300% elemental damage to a foe in Overdrive., Overdrive Surge II400% elemental damage to a foe in Overdrive., and Overdrive Surge III500% elemental damage to a foe in Overdrive. (200% otherwise).. Sword of the Saviour: Chance of Substitute effect. Muddied Stream: Massive Fire damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and DEF UpDEF is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Skofnung Lumen | 2810 | 244 | Indomitable Loyalty: Boost to Overdrive Surge300% elemental damage to a foe in Overdrive., Overdrive Surge II400% elemental damage to a foe in Overdrive., and Overdrive Surge III500% elemental damage to a foe in Overdrive. (200% otherwise).. Sword of the Saviour: Chance of Substitute effect. Muddied Stream: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and DEF UpDEF is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Skofnung Nyx | 2810 | 244 | Indomitable Loyalty: Boost to Overdrive Surge300% elemental damage to a foe in Overdrive., Overdrive Surge II400% elemental damage to a foe in Overdrive., and Overdrive Surge III500% elemental damage to a foe in Overdrive. (200% otherwise).. Sword of the Saviour: Chance of Substitute effect. Muddied Stream: Massive Dark damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and DEF UpDEF is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Skofnung Terra | 2810 | 244 | Indomitable Loyalty: Boost to Overdrive Surge300% elemental damage to a foe in Overdrive., Overdrive Surge II400% elemental damage to a foe in Overdrive., and Overdrive Surge III500% elemental damage to a foe in Overdrive. (200% otherwise).. Sword of the Saviour: Chance of Substitute effect. Muddied Stream: Massive Earth damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and DEF UpDEF is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Skofnung Ventus | 2810 | 244 | Indomitable Loyalty: Boost to Overdrive Surge300% elemental damage to a foe in Overdrive., Overdrive Surge II400% elemental damage to a foe in Overdrive., and Overdrive Surge III500% elemental damage to a foe in Overdrive. (200% otherwise).. Sword of the Saviour: Chance of Substitute effect. Muddied Stream: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and DEF UpDEF is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Sky Ace | 3554 | 249 | Ventosus's Glory: Big boost to wind allies' C.A. specs and chain burst specs Wind's Fandango: Small boost to wind allies' ATK / Small boost to triple attack rate Arcflash: Massive Wind damage to a foe. All allies gain 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 10%Multiplier: SeraphicDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Tank-and-Counter (1 time)Counters upon taking DMG Strength: 100%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Slarnd | 3180 | 234 | ▶ |
Hoarfrost's Might II: Big boost to water allies' ATK Tsunami's Dual-Edge: Medium boost to double attack rate for water allies Corruptic Slice: Massive water DMG to a foe / Boost to ATK |
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Slaughter Demon | 2550 | 187 | Anti-Cursed Spirit Weaponry: Big boost to dark allies' ATK Do Not Lose or Else: When main weapon (MC only): 20% boost to C.A. damage. Cursed Tool: Slaughter Demon: Massive Dark damage to a foe. All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. 4★: All allies also gain DA UpDouble attack rate is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and TA UpTriple attack rate is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Sleipnir Shoe | 2399 | 256 | ▶ |
Thunder's Enmity: Medium boost to light allies' ATK based on how low HP is Zion's Garrison: Big boost to light allies' DEF based on how low HP is Tjangvide: Massive Light damage to a foe. Inflict 10% ATK DownATK is lowered Strength: 10% and 10% DEF DownDEF is lowered Strength: 10%. 4★: Debuff strength increased to 20% ATK DownATK is lowered Strength: 20% and 20% DEF DownDEF is lowered Strength: 20%. |
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Snap Blade | 2566 | 158 | Flesh Ripper: Big boost to Wind allies' ATK Vertical Maneuvering Assault: When main weapon (MC only): 30% Hit to DEF. 30% boost to DA rate and 20% boost to TA rate. Klingentornado: Massive Wind damage to a foe. Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Solomon's Accelerator | 2850 | 150 | Inferno's Trium: Big boost to fire allies' multiattack rate Hellfire's Verity: Medium boost to fire allies' critical hit rate Fire's Might: Small boost to fire allies' ATK Electrifying Shout: Massive Fire damage to a foe. Gain Supplemental DMGDMG dealt is supplemented Verification needed. and Normal Attack DMG Cap UpNormal attack DMG cap is boosted Verification needed. . |
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Solomon's Axe | 2849 | 209 | Terra's Might: Big boost to earth allies' ATK Earth's Enmity: Small boost to earth allies' ATK based on how low HP is Goa Roar: Massive Earth damage to a foe. Gain Supplemental DMGDMG dealt is supplemented Strength: (Damage cap: 5000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also gain DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Sombre Axe | 2490 | 175 | Mysterious ATK II: Big boost to fire allies' ATK Sombre Slash: Massive fire DMG to a foe / Random boost to charge bar |
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Sorcery Climate Baton | 2108 | 275 | Weather Controller: Big boost to light allies' ATK Instinctive Forecast: When main weapon: Reduce all allies' DMG taken from foes with ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) by 10%. Thunderfall: Massive Light damage to a foe. All allies gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. 4★: Also raise foe's ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). |
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Soul Eater | 3150 | 220 | ▶ |
Oblivion's Might: Big boost to dark allies' ATK Hatred's Verity: Medium boost to dark allies' critical hit rate Cut of Death: Massive Dark damage to a foe. Restore HP. 4★: Gain Dark ATK UpDark ATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Mirror Image (2 times)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. |
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Soul Echoer Aqua | 2470 | 266 | Drum Master's Battery: When main weapon (MC only): 20% boost to charge bar upon using Drum RollAll allies gain 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 1 turn , 10% C.A. DMG Cap UpCharge attack DMG cap is boosted Strength: 10%Duration: 1 turn , and 60% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 60%Duration: 1 turn .. Indestructible Bachi: When main weapon (MC only): 20% boost to chain burst DMG and 10% boost to chain burst DMG cap. Soul Kagura: Massive Water damage to a foe. Gain C.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable) and Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Spada di Vento | 3264 | 242 | Jade Enforcement: Boost to Wind allies' ATK and DEF (Activates when either Wind Omega or Wind Optimus weapon skills have a boost of 280% or above) Zenith Art: Wind: Boost to Wind allies' skill DMG cap and C.A. DMG cap Lama della Via Lattea: Massive Wind damage to a foe. MC gains Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. 4★: All Wind allies now gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. |
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Spada di Vento Mk II | 3546 | 263 | Jade Enforcement: Boost to Wind allies' ATK and DEF (Activates when either Wind Omega or Wind Optimus weapon skills have a boost of 280% or above) Zenith Art: Wind: Boost to Wind allies' skill DMG cap and C.A. DMG cap Neo Lama della Via Lattea: Massive Wind damage to a foe. All Wind allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. Gain Fated Chain Bar +10%Instantly boosts Fated Chain bar Strength: 10%Only takes effect in Battle System 2.0. |
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Sparkle Beat Vol. 29 | 2525 | 363 | Inferno's Stamina: Big boost to fire allies' ATK based on how high HP is Fire's Bladeshield: Small boost to fire allies' max HP and critical hit rate Kirameki: Massive Fire damage to a foe. Restore 20% of MC's HP (Healing cap: 2500). Gain Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". 4★: Also removes 1 debuff. |
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Spear of Assail | 2780 | 314 | ▶ |
Ventosus's Might II: Big boost to wind allies' ATK Whirlwind's Enmity: Medium boost to wind allies' ATK based on how low HP is Pentastrike: Massive Wind damage to a foe. Inflict 20% DEF DownDEF is lowered Strength: 20%Duration: 180 seconds. 4★: Increased to 25% DEF DownDEF is lowered Strength: 25%Duration: 180 seconds. |
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Spectral Cleaver | 3110 | 240 | ▶ |
Zion's Enmity: Big boost to light allies' ATK based on how low HP is Thunder's Verity: Medium boost to light allies' critical hit rate Umbral Tragedy: Massive Light damage to a foe. Inflict BlindedAttacks have a slight chance to miss Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Dark ATK DownDark ATK is lowered Duration: 180 seconds. 4★: Also inflict PetrifiedStops enemy's charge diamonds from filling. Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Spirit of Mana | 2520 | 270 | Oceansoul's Celere: Small boost to water allies' ATK and critical hit rate Oceansoul's Enmity II: Medium boost to water allies' ATK based on how low HP is Euripus: 450%Massive Water damage to a foe. All allies gain Supplemental DMGDMG dealt is supplemented Strength: 1% of the foe's max HP (Damage cap: 10,000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 10% Normal Attack DMG Cap UpNormal attack DMG cap is boosted Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Spirit Seeker | 3610 | 150 | Zion's Trium: Big boost to light allies' multiattack rate All-Night Party: Small boost to axe-specialty allies' ATK and triple attack rate Final Harvest: Massive Light damage to a foe. Gain Mirror Image (2 times)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. 4★: Also gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks (Ends upon taking DMG) Strength: 20%Duration: Indefinite. (Ends upon taking damage.) |
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Splash Howl | 3287 | 209 | Hellfire's Progression: Medium boost to fire allies' fire ATK based on number of turns passed Fire's Fandango: Small boost to fire allies' ATK / Small boost to triple attack rate Blood Red Blow: 20% Bonus Fire DMG effect to third hit of Fire allies' triple attacks. Diaptora Sphaera: Massive Fire damage to a foe. Gain Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks . 4★: Also gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Verification needed. . |
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Spring's Whisperings | 2094 | 221 | Stormwyrm's Might: Medium boost to wind allies' ATK Stormwyrm's Heroism II: Medium boost to wind allies' max HP and double attack rate Budding Orchestration: Massive Wind damage to a foe. All allies gain 20% DA UpDouble attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Increased to 25% DA UpDouble attack rate is boosted Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Spymur's Clause | 2856 | 295 | Terra's Might: Big boost to earth allies' ATK Riff on Resonance: Reduce earth allies' water DMG Spymur's Punishment: Massive Earth damage to a foe. / Inflict 15% Earth DEF DownDEF is lowered for earth DMG Strength: 15%Duration: 180 seconds. 4★: Also deals bonus Earth damage. |
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Spymur's Vision | 2913 | 196 | Terra's Tyranny: Big boost to earth allies' ATK / 10% cut to earth allies' max HP Mountain's Restraint: Medium boost to earth allies' double attack rate and critical hit rate Visionary Shot: Massive Earth damage to a foe Remove 1 debuff from MC. 4★: Now removes 1 debuff from all allies. |
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Staff of Divine Justice | 2070 | 280 | Divine Gavel: Big boost to Light allies' ATK Oracle's Boon: When main weapon (MC only): 30% boost to C.A. DMG and 20% boost to C.A. DMG Cap. Luminous Verdict: Massive Light damage to a foe. / Inflict 15% Light DEF DownDEF is lowered for light DMG Strength: 15%Duration: 180 seconds. 4★: All allies gain 30% Debuff Res. UpDebuff resistance is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Starblaze Rings | 2550 | 340 | Inferno's Enmity: Big boost to fire allies' ATK based on how low HP is Fire's Healing: Small boost to healing cap for fire allies Celestial Guidance: When main weapon (MC only): Boost to double attack rate when the field effect FlareATK is modified by number of turns passed Field effect is active. Gamma Sphere: Massive Fire damage to a foe. (When FlareATK is modified by number of turns passed Duration: 180 secondsField effect is active: Boost to C.A. DMG.) 4★: (When FlareATK is modified by number of turns passed Duration: 180 secondsField effect is active: Also boosts C.A. DMG Cap.) |
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Stratomizer | 3260 | 211 | Terra's Enmity: Big boost to earth allies' ATK based on how low HP is Earth's Might: Small boost to earth allies' ATK Rockslide Bullet: 4% boost to Earth allies' Skill DMG cap. Skypiercer: Massive Earth damage to a foe. Gain 9% C.A. DMG Up (Stackable / Max: 45%)Charge attack DMG is boosted (Stackable) Strength: 9% (Max: 45%)Duration: 9.5 turnsApplied during the attack phase. On the next turn, it'll have 9 turns remaining.. 4★: Buff increased to 10% C.A. DMG Up (Stackable / Max: 50%)Charge attack DMG is boosted (Stackable) Strength: 10% (Max: 50%)Duration: 9.5 turnsApplied during the attack phase. On the next turn, it'll have 9 turns remaining.. All allies gain 20% ATK UpATK is boosted Strength: 20%Multiplier: Normal. |
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Strawberry Slasher | 3263 | 217 | ▶ |
Inferno's Majesty: Big boost to fire allies' ATK and max HP Fire's Aegis: Small boost to fire allies' max HP Berry Merry Serration: Massive Fire damage to a foe. Restore all allies' HP (Healing cap: 2000). All allies gain Shield (1000)Next ATK received will be ineffective for a fixed amount Strength: 1000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also remove 1 buff from a foe. |
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Summer Healing | 2536 | 360 | Terra's Healing: Big boost to earth allies' healing cap Terra's Majesty: Big boost to earth allies' ATK and max HP Rejuvenize: Massive Earth damage to a foe. All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Verification needed. . 4★: All allies also gain VaccineRemoves all debuffs at turn end (Can't be removed) Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.Verification needed. . |
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Summer's Mirage | 2551 | 168 | Ironflame's Might: Medium boost to fire allies' ATK Ironflame's Sentence: Medium boost to fire allies' C.A. DMG and C.A. DMG cap Shimmering Resplendence: Massive Fire damage to a foe. / Gain 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and 10% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. 4★: Buffs increased to 50% C.B. DMG UpChain burst DMG is boosted Strength: 50%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Sunset Blaze | 2993 | 268 | Ventosus's Might: Big boost to wind allies' ATK Wind's Mystery: Small boost to wind allies' C.A. DMG Whirlwind's Celere: Medium boost to wind allies' ATK and critical hit rate Sunrise Typhoon: Massive Wind damage to a foe. All allies gain Tank-and-Counter (1 time)Counters upon taking DMG Strength: 100%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: All allies also gain Earth DMG LoweredEarth DMG is lowered Earth DEF Up. Not a Damage Cut. Reduces Earth damage taken on a multiplier separate from Damage Cuts.Verification needed. . |
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Sunset Fan | 2210 | 234 | Zion's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18% to light allies' max HP Light's Might: Small boostNormal 0% base, 1% per skill level, SL10 10% to light allies' ATK Sol Burst: Massive light DMG to a foe / Boost to skill DMG |
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Sunshine Blade | 2310 | 230 | Sunshiner: Big boost to water allies' ATK Shining Beacon: When main weapon (MC only): 10% bonus Water DMG effect when double attack rate is boosted. Let Sunshine In: Massive Water damage to a foe. Gain 20% DA UpDouble attack rate is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies gain 20% DA UpDouble attack rate is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Swirly Wurst Hammer | 2495 | 174 | Mysterious ATK II: Big boost to earth allies' ATK Mountain Crash: Massive earth DMG to a foe / Random speed boost to charge bar |
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Sword of Pallas | 2734 | 232 | Inferno's Might: Big boost to fire allies' ATK Hellfire's Aegis: Medium boost to fire allies' max HP Metis Slash: Massive Fire damage to a foe. All allies gain 15% DMG CutTaking 15% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. 4★: Buff increased to 20% DMG CutTaking 20% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Sword of Valorblaze | 2980 | 250 | Michael's Blessing III: Amplify Fire allies' damage against Wind foes by 23%. Fire's Majesty: Small boost to fire allies' ATK and max HP Arkhangelsky Sobor: Massive Fire damage to a foe. All allies gain 20% Fire ATK UpFire ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 20% Wind DMG LoweredWind DMG is lowered Strength: 20%Duration: 3.5 turnsWind DEF Up. Not a Damage Cut. Reduces Wind damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Sword on the Cob | 3240 | 220 | Zion's Might: Big boost to light allies' ATK Golden Arts: Boost to Light allies' skill damage cap. Mays Everta: Massive Light damage to a foe. All allies gain Skill DMG UpSkill DMG is boosted and Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted . 4★: Also remove 1 debuff from all allies. |
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Symmetria | 3319 | 233 | Zion's Garrison: Big boost to light allies' DEF based on how low HP is Light's Tempering: Small boost to light allies' skill DMG cap / Small supplemental boost to skill DMG Incisio Unitatis: Massive Light damage to a foe. All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Shield (3500)Next ATK received will be ineffective for a fixed amount Strength: 3500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Symmetria Mk II | 3606 | 253 | Zion's Garrison: Big boost to light allies' DEF based on how low HP is Light's Tempering: Small boost to light allies' skill DMG cap / Small supplemental boost to skill DMG Neo Incisio Unitatis: Massive Light damage to a foe. Restore all allies' HP (Healing cap: 1000) All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Shield (3500)Next ATK received will be ineffective for a fixed amount Strength: 3500. |
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Tahar Masala | 3020 | 266 | Hatred's Might: Medium boost to dark allies' ATK Dark's Enmity: Small boost to dark allies' ATK based on how low HP is Oblivion's Bloodshed: Big boost to dark allies' ATK / Take DMG worth 20% of max HP at battle start Har Ladhidh: Massive Dark damage to a foe. Inflict CharmedAttacks are slightly limited Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Burned (10000)HP is lowered on every turn Strength: 10000Duration: 180 seconds. 4★: Also gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Taisai Spirit Bow | 3020 | 363 | ▶ |
Hoarfrost's Celere: Big boost to water allies' ATK and critical hit rate Water's Might: Small boost to water allies' ATK Divinity's Bow of Ruin: Massive Water damage to a foe. Inflict DA DownDouble attack rate is lowered Duration: 180 seconds and TA DownTriple attack rate is lowered Duration: 180 seconds. Gain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also inflict 20% DEF DownDEF is lowered Strength: 20%Duration: 180 seconds. |
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Taming Sari | 2916 | 284 | ▶ |
Zion's Might II: Big boost to light allies' ATK Light's Aegis: Small boost to light allies' max HP Hero's Stature: Boost to light allies' DMG cap Legend's Light: Big Light damage to a foe. Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. |
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Tanzanite Blade | 3130 | 210 | Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Shall We Duel?: When main weapon (MC Only): Boost to charge attack DMG based on how high HP is Tempest of Blades: Massive Fire damage to a foe. Gain DA UpDouble attack rate is boosted Strength: 20%Verification needed. . 4★: DA UpDouble attack rate is boosted Strength: 20%Verification needed. Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. All allies also gain Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Verification needed. Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Tatjenen | 2807 | 245 | Ridge's Fortitude: Supplement earth allies' DMG based on how low HP is Ridge's Surge: Boost to earth allies' multiattack rate based on how low their HP is Iinfijar: Massive Earth damage to a foe. All allies gain DA UpDouble attack rate is boosted Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and TA UpTriple attack rate is boosted Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Effect increased to 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. All allies also gain 10% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 10%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Tenth Crest of the Clutch | 2795 | 308 | Zion's Might: Big boost to light allies' ATK Golden Arts: Boost to light allies' skill DMG cap Henny Holidays: When main weapon (MC only): 4-hit, 80% Light damage (Damage cap: ~85,000) to random foes at end of turn if no damage has been taken. Fluid Epiphany: Virtue of the Rooster: Massive Light damage to a foe. Bonus Light damage. 4★: Also dodge all attacks from foes (1 time).Verification needed. |
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Thalassinus | 3240 | 226 | ▶ |
Ventosus's Might II: Big boost to wind allies' ATK Whirlwind's Aegis: Medium boost to wind allies' max HP Haruyuki: Massive Wind damage to a foe. Cut to Overdrive. 4★: Increased cut to Overdrive. |
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The Hand That Scritches | 2538 | 360 | Hoarfrost's Verity: Big boost to water allies' critical hit rate Water's Healing: Small boost to water allies' healing cap Tsunami's Stamina: Medium boost to water allies' ATK based on how high HP is Paw of the Cat: Massive Water damage to a foe. Restore all allies' HP. All allies gain ShieldNext ATK received will be ineffective for a fixed amount . 4★: MC also gains Unchallenged (1 time)Next DMG received will be ineffective Verification needed. . |
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Third Stripe of the Streak | 3026 | 275 | Oblivion's Healing: Big boost to dark allies' healing cap Dark's Aegis: Small boost to dark allies' max HP Purgatory's Persistence: Supplement dark allies' DMG based on how high their HP is Felid's Arrow: Virtue of the Tiger: Massive Dark damage to a foe. All allies gain StrengthATK is greatly boosted based on how high HP is Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also remove 1 buff. |
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Thorny Rose | 2775 | 282 | ▶ |
Terra's Might: Big boost to earth allies' ATK Rose's Refuge: Boost to earth allies' DEF for the first 8 turns of battle. When main weapon, reduce all allies' DMG taken from foes with PoisonedHP is lowered on every turn effect. Stone Roses: Massive Earth damage to a foe. Inflict PoisonedHP is lowered on every turn . 4★: All allies gain 70% / 30% ArmoredChance of lowering DMG taken Strength: 70% chance of taking 30% less damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Thunder Dirk Jove | 2890 | 289 | Zion's Might: Big boost to light allies' ATK Audacity: Small boost to ATK based on how low HP is (MC only) Lightning Punishment: Massive Light damage to a foe. Gain 14% ATK UpATK is boosted Strength: 14%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: 5% of damage dealt (Healing cap: 200)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Tiamat Arc Aura | 2828 | 253 | Stormwyrm's Bloodshed III: Big boost to wind allies' ATK / Take DMG worth 20% of max HP at battle start Stormwyrm's Might: Medium boost to wind allies' ATK Inexorabilis Calamitas: Massive Wind damage to a foe. Inflict 20% ATK DownATK is lowered Strength: 20%Duration: 180 seconds. All allies gain 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 5%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Tiamat Bolt Aura | 3057 | 195 | Omega Exalto Aeros: 20% boost to Stormwyrm's weapon skills Stormwyrm's Might II: Big boost to wind allies' ATK Storm's Vivification: Boost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped Procella Populans: Massive Wind damage to a foe. Inflict 20% ATK DownATK is lowered Strength: 20%Duration: 180 seconds and DelayReduce a foe's filled charge diamonds by 1 Base Accuracy: Low. |
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Tiamat Edge Aura | 2682 | 270 | Stormwyrm's Tempering III: Big boost to wind allies' skill DMG cap / Big supplemental boost to skill DMG Stormwyrm's Garrison: Small boost to wind allies' DEF based on how low HP is Falx Perfurens: Massive Wind damage to a foe. Inflict 20% ATK DownATK is lowered Strength: 20%Duration: 180 seconds. All allies gain 20% Skill DMG UpSkill DMG is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Tigrisius | 2910 | 286 | Mountain's Celere: Medium boost to earth allies' ATK and critical hit rate Amber Arts: Boost to earth allies' skill DMG cap Amber Craft: Supplement earth allies' critical hit DMG Virtue of the Tiger: Massive Earth damage to a foe. All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. 4★: All allies also gain KeenSupplemental DMG to critical hits . |
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Tiny Logger's Axe | 3204 | 226 | Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Fire's Mystery: Small boost to fire allies' C.A. DMG Fire's Stamina: Small boost to fire allies' ATK based on how high HP is Full-Bore Blow: Massive Fire damage to a foe. All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. . 4★: Also restore all allies' HP. |
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Toothache and Suffering | 3300 | 206 | Axe's Wrath: Boost to ATK, max HP, and multiattack rate based on how many axes are equipped Axe Voltage II: Boost to ATK based on how many axes are equipped Tranquility's Quenching: Supplement wind allies' C.A. DMG based on how high their HP is Treat Blossom: Unworldly Wind damage to a foe. Foe gains DA UpDouble attack rate is boosted Duration: 1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and TA UpTriple attack rate is boosted Duration: 1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: DA UpDouble attack rate is boosted Duration: 0.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and TA UpTriple attack rate is boosted Duration: 0.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0 turns remaining. duration decreased to 0.5 turns. |
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Tribunal Thunder | 2530 | 169 | Terra's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to earth allies' ATK Earth's Aegis: Small boostNormal 2% base, 1% per skill level, SL10 10%, SL15 12% to earth allies' max HP Vendidad Levi: Massive Earth damage to a foe. / Gain DEF UpDEF is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Trick Serpent | 2790 | 310 | Inferno's Might: Big boost to fire allies' ATK Trick or Trick: When main weapon (MC only): Deal 2-hit DMG to random foes for every normal attack. Haunted Nails: Massive Fire damage to a foe. All allies gain 15% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: MC also gains Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Trident of Brahman | 2500 | 280 | Ironflame's Might: Medium boost to fire allies' ATK Ironflame's Devastation: Small boost to fire allies' triple attack rate Rudra: Massive Fire damage to a foe. Inflict DA DownDouble attack rate is lowered and TA DownTriple attack rate is lowered . All allies gain 15% TA UpTriple attack rate is boosted Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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True Tiger's Bane | 3180 | 444 | Wind's Might: Small boost to wind allies' ATK Whirlwind's Trium: Medium boost to wind allies' multiattack rate Gale Green Blow: 20% Bonus Wind DMG effect to the third hit of Wind allies' triple attacks. Purity's Counterattack: Massive Wind damage to a foe. Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Also gain 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 10%Multiplier: SeraphicDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Tsurumaru Kuninaga | 2491 | 178 | Rindo Emblem: Big boost to water allies' ATK Kuninaga Gojo Crafted: 15% Boost to katana-specialty allies' DEF. Blade of Lacuna: Massive Water damage to a foe. Inflict DelayReduce a foe's filled charge diamonds by 1 . |
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Turpin Spear | 2690 | 300 | Ventosus's Aegis: Big boost to wind allies' max HP Zion's Aegis: Big boost to light allies' max HP One Star-Soaring Show: Boost to Wind allies' debuff success rate. Androgynous: Massive Wind damage to a foe. Gain DEF UpDEF is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also inflict DelayReduce a foe's filled charge diamonds by 1 . |
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Twelfth Vertex of the Passel | 2936 | 280 | Inferno's Tempering: Big boost to fire allies' skill DMG cap / Big supplemental boost to skill DMG Fire's Might: Small boost to fire allies' ATK Razorback Revelry: Virtue of the Boar: Massive Fire damage to a foe. All allies gain 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Inflict 15% Fire DEF DownDEF is lowered for fire DMG Strength: 15%Duration: 180 seconds. |
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Tyros Bow | 2700 | 250 | Oceansoul's Fandango: Medium boost to water allies' ATK / Small boost to triple attack rate House of Thebes: Massive Water damage to a foe. Inflict 10% Fire ATK DownFire ATK is lowered Strength: 10%. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Tyros Scepter | 2320 | 310 | Oceansoul's Sweep: Big boost to staff-specialty water allies' ATK Aquae Excelsior: Boost to water allies' C.A. DMG cap House of Thebes: Massive Water damage to a foe. Inflict 10% Fire ATK DownFire ATK is lowered Strength: 10%. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Tyros Zither | 2390 | 260 | Oceansoul's Might: Medium boost to water allies' ATK Oceansoul's Sentence: Medium boost to water allies' C.A. DMG and C.A. DMG cap House of Thebes: Massive Water damage to a foe. Inflict 10% Fire ATK DownFire ATK is lowered Strength: 10%. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Ukonvasara | 2980 | 217 | Zion's Might: Big boost to light allies' ATK Enchantress's Barrier: When main weapon (MC only): Boost to debuff resistance10% at SL15 Meteorite: Massive Light damage to a foe. Restore 100 + 10% HP (Healing cap: 1500). 4★: Heal increased to 100 + 15% HP (Healing Cap: 2000). |
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Unheil | 3024 | 297 | ▶ |
Oblivion's Glory: Big boost to dark allies' C.A. specs and chain burst specs Hatred's Grace: Medium boost to dark allies' max HP and debuff resistance Corposant: Massive Dark damage to a foe. Dark allies gain 70% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 50% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Dark allies also gain 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Unius | 2820 | 250 | Whirlwind's Might: Medium boost to wind allies' ATK Grand Epic: Boost to ATK based on how many Epic weapons are equipped Tethra: Massive Wind damage to a foe. Gain 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 30%Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. effect duration extended by 1 turn. |
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Unparalleled Chopsticks | 2775 | 311 | Hatred's Celere: Medium boost to dark allies' ATK and critical hit rate Hatred's Clarity: Slight chance to dodge and counter (medium DMG) for dark allies Hatred's Garrison: Medium boost to dark allies' DEF based on how low HP is Noodle Lancer: Massive Dark damage to a foe. Gain 40% DA UpDouble attack rate is boosted Strength: 40%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and Dodge-and-Counter (2 times)Dodge and counter one-ally attacks Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 10%Multiplier: SeraphicDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Uraeus | 2795 | 247 | Snowfall's Exertion: Boost to water allies' multiattack rate based on how high their HP is Cobalt Arts: Boost to water allies' skill DMG cap Apotropaios: Massive Water damage to a foe. Inflict 20% DA DownDouble attack rate is lowered Strength: 20%Duration: 180 seconds and 20% TA DownTriple attack rate is lowered Strength: 20%Duration: 180 seconds. 4★: Also deal 300% Bonus Water damage (Damage cap: ~615,000). |
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Vagabond | 3100 | 250 | Oblivion's Enmity: Big boost to dark allies' ATK based on how low HP is Graphite Arts: Boost to Dark allies' skill damage cap. Errant Thunder: Massive Dark damage to a foe. 30% Light DMG LoweredLight DMG is lowered Strength: 30%Duration: 3.5 turnsLight DEF Up. Not a Damage Cut. Reduces Light damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining. to all allies. 4★: Supplemental DMGDMG dealt is supplemented Strength: (Damage cap: 20,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. effect to MC. |
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Vassago | 3090 | 222 | Oblivion's Aegis: Big boost to dark allies' max HP Wild Wanderer: Massive boost to your triple attack rate. Daredevil: Massive Dark damage to a foe. Gain Veil (1 time)Debuffs will be nullified (1 time) "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". 4★: Also gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Vegalta | 3070 | 256 | ▶ |
Oblivion's Might II: Big boost to dark allies' ATK Hatred's Dual-Edge: Medium boost to double attack rate for dark allies Shower of Ruin: Massive Dark damage to a foe. Gain Boost to ATK during breakATK is boosted when foe is in break mode Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also gain ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Venustas | 3100 | 220 | Terra's Might: Big boost to earth allies' ATK Ventosus's Might: Big boost to wind allies' ATK Fluttering Slash: When main weapon (MC only): 10% boost to charge bar gain. Supremacy: Massive Earth damage to a foe. Bonus damage to foe in Overdrive. 4★: 40% bonus Earth damage (Damage cap: ~200,000). Gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. |
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Vergilius | 2170 | 239 | Hoarfrost's Aegis: Big boost to water allies' max HP Water's Might: Small boost to water allies' ATK Judecca - The 4th Circle: Massive water DMG to a foe / Boost to ATK |
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Vertrauen | 2487 | 370 | Hoarfrost's Healing: Big boost to water allies' healing cap Tsunami's Majesty: Medium boost to water allies' ATK and max HP Water's Garrison: Small boost to water allies' DEF based on how low HP is Orakellicht: Massive Water damage to a foe. Restore 10% of all allies' HP (Healing cap: 1500). 4★: Also remove 1 debuff from all allies. |
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Vivid Verdure | 3236 | 224 | Hellfire's Majesty: Medium boost to fire allies' ATK and max HP Hellfire's Healing: Medium boost to fire allies' healing cap Blade's Wrath: Boost to ATK, max HP, and multiattack rate based on how many katanas are equipped Beachside Samurai: Massive Fire damage to a foe. All allies gain Shield (1000)Next ATK received will be ineffective for a fixed amount Strength: 1000Duration: Indefinite. 4★: All allies also gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. |
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Vlisragna | 3140 | 210 | Hoarfrost's Might: Big boost to water allies' ATK Zion's Might: Big boost to light allies' ATK Hidden Aim: When main weapon (MC Only): 10% boost to C.A. DMG cap. Dead-End: Massive Water damage to a foe. Bonus Plain damage. 4★: Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Vortex of the Void | 3107 | 333 | Ventosus's Stamina II: Big boost to wind allies' ATK based on how high HP is Whirlwind's Grace: Medium boost to wind allies' max HP and debuff resistance Holy Ray of Decimation: Massive Wind damage to a foe. Inflict DA DownDouble attack rate is lowered Duration: 180 seconds and TA DownTriple attack rate is lowered Duration: 180 seconds. 4★: All allies gain 30% DMG CutTaking 30% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Wado Ichimonji | 2595 | 182 | 21 Excellent-Grade Sword: Big boost to light allies' ATK The Opening Draw: 10% boost to katana-specialty allies' C.A. damage cap. Death Lion Song: Massive Light damage to a foe. Gain 6% DA Up (Stackable / Max: 30%)Double attack rate is boosted (Stackable) Strength: 6% (Max: 30%)Duration: Indefinite and 6% TA Up (Stackable / Max: 30%)Triple attack rate is boosted (Stackable) Strength: 6% (Max: 30%)Duration: Indefinite. 4★: Also gain 50% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Strength: 50%Duration: Indefinite and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time) Strength: 10%Duration: Indefinite. |
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Walthari | 3000 | 270 | Zion's Might: Big boost to light allies' ATK Thunder's Healing: Medium boost to light allies' healing cap Light's Aegis: Small boost to light allies' max HP Heiligschwan: Massive Light damage to a foe. All allies gain 20% Light ATK UpLight ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Wamdus's Cnidocyte | 2748 | 313 | Flood's Verity: Massive boost to water allies' critical hit rate Azure Covenant: Supplement Water allies' critical hit damage. Whirling Pierce: Massive Water damage to a foe. All Water allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Water allies also gain Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. |
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Wand of Charmtide | 2540 | 340 | Gabriel's Blessing III: Amplify Water allies' damage against Fire foes by 23%. Water's Majesty: Small boost to water allies' ATK and max HP Tide's Embrace: Massive Water damage to a foe. All allies gain 20% Water ATK UpWater ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 20% Fire DMG LoweredFire DMG is lowered Strength: 20%Duration: 3.5 turnsFire DEF Up. Not a Damage Cut. Reduces Fire damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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War Fan of Secret Teachings | 3032 | 261 | Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Arsus Excelsior: Boost to fire allies' C.A. DMG cap Scarlet Craft: Supplement fire allies' critical hit DMG Blaze of Crimson Feather: Massive Fire damage to a foe. All allies gain Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed) . 4★: Also inflict DelayReduce a foe's filled charge diamonds by 1 . |
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Wilhelm | 2527 | 273 | Hoarfrost's Tyranny: Big Boost to water allies' ATK / 10% cut to water allies' max HP Tsunami's Verity: Medium boost to water allies' critical hit rate Aura Prison: Massive Water damage to a foe. Gain ??% TA UpTriple attack rate is boosted Strength: ??%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. |
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Wilnas's Finger | 2825 | 297 | Firestorm's Enmity: Massive boost to fire allies' ATK based on how low HP is Vermillion Covenant: Supplement Fire allies' damage based on how low HP is. Hadron Claw: Massive Fire damage to a foe. All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also remove 1 debuff from all allies. |
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Windflash | 3170 | 228 | Ventosus's Aegis: Big boost to wind allies' max HP Cursed Halberd: When main weapon, you have a chance to reduce DMG taken. Flash Flurry: Massive Wind damage to a foe. Boost to DEF. |
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Winter's Frostnettle | 2249 | 228 | Oceansoul's Celere II: Medium boost to water allies' ATK and critical hit rate Oceansoul's Enmity: Small boost to water allies' ATK based on how low HP is Chilling Permeance: Massive Water damage to a foe. All allies gain 100% / 10% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 10% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Buff increased to 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Wooden Sword Lake Toya | 2308 | 246 | What Happens 2x, Happens 3x: Big boost to light allies' ATK Class-Trip Memories: Boost to ATK based on how low HP is (MC only). Silver Slash: Massive Light damage to a foe. Gain Tank-and-Counter (3 times)Counters upon taking DMG Strength: 150%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain Lethal Attack Dodged (25% HP / 1 time)Can withstand lethal DMG if HP is 25% or higher (Leaves 1 HP) . |
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Woodland Prayer | 2490 | 370 | Zion's Stamina: Big boost to light allies' ATK based on how high HP is Staff Resonance: Boost to multiattack rate based on how many staffs are equipped Blossoming Ray: Massive Light damage to a foe. Gain Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: Indefinite and Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". 4★: Also remove 1 buff from a foe. |
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World Ender | 3336 | 286 | Terra's Tempering: Big boost to earth allies' skill DMG cap / Big supplemental boost to skill DMG Earth's Fandango: Small boost to earth allies' ATK / Small boost to triple attack rate Vernus: Massive Earth damage to a foe. All Earth allies gain Tank-and-Counter (3 times)Counters upon taking DMG Strength: 200%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Earth allies also gain Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite. |
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Worldbreaking Tauros | 2748 | 343 | ▶ |
Tidings of the New World: Massive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Corant II: Amplify skill damage by 10% for Melee- and Harp-specialty allies. Amplify skill damage by 10% for Melee- and Harp-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. Terre du Taureau: Massive Earth damage to a foe. All allies gain TA UpTriple attack rate is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Worldforging Moros | 2773 | 338 | ▶ |
Tidings of the New World: Massive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Eparc II: Amplify C.A. damage by 10% for Sabre- and Bow-specialty allies. Amplify C.A. damage by 20% for Sabre- and Bow-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. Rayon du Monde: Unworldly Dark damage to a foe. Self-inflict ShortedCharge bar is frozen Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. All allies gain Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite. |
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Worldscathing Leon | 2763 | 340 | ▶ |
Tidings of the New World: Massive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Fusame II: Amplify normal attack damage by 8% for Gun- and Katana-specialty allies. Amplify normal attack damage by 15% for Gun- and Katana-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. Flamme du Lion: Massive Fire damage to a foe. Gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. |
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Worldstorming Aetos | 2743 | 344 | ▶ |
Tidings of the New World: Massive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Brogue II: Amplify skill damage by 10% for Dagger- and Spear-specialty allies. Amplify skill damage by 10% for Dagger- and Spear-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. Eau de l'Aigle: Massive Water damage to a foe. All allies gain 15% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 15%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Worldvexing Angelos | 2758 | 341 | ▶ |
Tidings of the New World: Massive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Haton II: Amplify normal attack damage by 8% for Axe- and Staff-specialty allies. Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. Vent de l'Ange: Massive Wind damage to a foe. All allies gain Wind ATK UpWind ATK is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Wyrmtiger Claw | 2600 | 320 | Mountain's Primacy: Medium boost to earth allies' ATK and double attack rate Old-School Style: When main weapon (MC only): Boost to DEF and hostility Leaping Tiger, Charging Dragon: Massive Earth damage to a foe. Restore 5% HP. 4★: Gain 10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite. Heal increased to 10% HP (Healing Cap: 1500). |
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Xeno Conviction Flashspear | 2427 | 271 | Horseman's Supremacy: Massive boost to Wind allies' ATK Astra Horizon: Massive Wind damage to a foe. Remove 1 buff. |
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Xeno Infernal Flamescythe | 2795 | 199 | Dreadflame's Supremacy: Massive boost to Fire allies' ATK Soulfire Immolation: Massive Fire damage to a foe. All allies gain DA UpDouble attack rate is boosted and TA UpTriple attack rate is boosted . |
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Xeno Judgement Lyre | 2329 | 250 | Adjudicator's Supremacy: Massive boost to Earth allies' ATK Dakhma: Massive Earth damage to a foe. Restore 10% of all allies' HP. (Healing cap: 700.) |
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Xuanwu Mace | 2480 | 180 | ▶ |
Hoarfrost's Might II: Big boost to water allies' ATK Northern Beast Strike: Massive Water damage to a foe. Gain DEF UpDEF is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Xuanwu Shellfists | 2130 | 230 | Hoarfrost's Fourth Pursuit: Bonus Water DMG effect to fourth-positioned water ally / 30% hit to charge bar gain Hoarfrost's Might: Big boost to water allies' ATK Shellshock: Massive Water damage to a foe. Gain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Yahata's Naginata | 3493 | 256 | Terra's Progression: Big boost to earth allies' earth ATK based on number of turns passed Mountain's Majesty: Medium boost to earth allies' ATK and max HP Rising Dragon Slash: Massive Earth damage to a foe. All Earth allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 30% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Earth allies also gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Yamanbagiri Kunihiro | 1691 | 120 | Kunihiro Masterpiece: Medium boost to earth allies' ATK Kunihiro Horikawa Crafted: When main weapon (MC Only): Boost to double attack rate Blade of Transience: Big Earth damage to one enemy. Gain 1-hit Mirror ImageNext one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) . |
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Zechariah | 2330 | 350 | Mistfall's Stamina II: Big boost to dark allies' ATK based on how high HP is Mistfall's Aegis: Small boost to dark allies' max HP Sounding Prophecy: Massive Dark damage to a foe. All allies gain 10% DEF Up (Stackable / Max: 30%)DEF is boosted while active (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite and RefreshHP is restored on every turn Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Zhuque Lyrewings | 2020 | 220 | Inferno's Second Insignia: Big boost to ATK for a Fire ally in second position. Take damage every turn (5% of max HP). Inferno's Might: Big boost to fire allies' ATK Song of the Phoenix: Massive Fire damage to a foe. Gain ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Zircon Edge | 2319 | 233 | Lifetree's Might II: Big boost to earth allies' ATK Lifetree's Progression II: Medium boost to earth allies' earth ATK based on number of turns passed Zircon Stab: Massive Earth damage to a foe. Inflict 25% Water ATK DownWater ATK is lowered Strength: 25%Duration: 180 seconds. |
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Zodiaco Vitae | 2958 | 278 | Tsunami's Fandango: Medium boost to water allies' ATK / Medium boost to triple attack rate Clawed Flood: Medium boost to water allies' ATK Sundaland: Massive Water damage to a foe. All allies gain 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain 10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Zosimos | 2952 | 387 | Cheirokmeta: When main weapon (MC only): Gain 1 CheirokmetaFor every 3 skills used: Oblivion Crest to dark allies / Random buff (Can't be removed) Duration: Indefinite upon using a skill. (For every 3 skills used: All Dark allies gain Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite and a random buff. [Additional buffs based on number of Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) upon activation.]) Hydor Theion: When main weapon (MC only): When 1 or more Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) are granted: Dark damage to all foes after normal attacks. (When 5 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) are granted: Activates twice.) Authentic Memoirs: When main weapon (MC only): Upon Dark chain burst activation: Restore 10% of Dark allies' HP (Healing cap: 1000). All Dark allies gain Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. Visions of Zosimos: Unworldly Dark damage to a foe. 1-turn cut to MC's skill cooldowns. 4★: Deal Bonus Dark damage based on number of Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) (Max: 5 hits). |
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Zroa Yeshana | 2820 | 282 | Terra's Garrison: Big boost to earth allies' DEF based on how low HP is Earth's Majesty: Small boost to earth allies' ATK and max HP Sela Shaphat: Massive Earth damage to a foe. All allies gain 70% / 30% ArmoredChance of lowering DMG taken Strength: 70% chance of taking 30% less damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also remove 1 buff. |
Pages in category "4★ Weapons"
The following 200 pages are in this category, out of 652 total.
(previous page) (next page)A
- Abu Simbel
- Abydos
- Abyss Gaze
- Abyss Spine
- Abyss Striker
- Acid Bolt Shooter
- Adamantine Gauntlet
- Aetherial Bow
- Agonize
- Air Cannon
- AK-4A
- Al-Abad
- All-Might Battle-Axe
- All-Might Spear
- Ancient Auberon
- Ancient Bandages
- Ancient Bow of Artemis
- Ancient Cortana
- Ancient Ecke Sachs
- Ancient Nalakuvara
- Ancient Perseus
- Andromeda
- Another Sky
- Aquamarine Hatchet
- Arabesque (Element)
- Arabesque Aqua
- Arabesque Incendo
- Arabesque Lumen
- Arabesque Nyx
- Arabesque Terra
- Arabesque Ventus
- Arachne
- Arcane Rouge
- Arijwani
- Arsene
- Arson Blaze
- Arvess Demiclone
- Ascalon
- Aschallon (Element)
- Aschallon Aqua
- Aschallon Incendo
- Aschallon Lumen
- Aschallon Nyx
- Aschallon Terra
- Aschallon Ventus
- Asclepius Rod
- Asura
- Atlantis
- Auberon
- Autumn's Transformation
- Avenger (Element)
- Avenger Aqua
- Avenger Incendo
- Avenger Lumen
- Avenger Nyx
- Avenger Terra
- Avenger Ventus
B
- Bab-Bell Rendezvous
- Bab-el-Mandeb
- Baihu Claw
- Baihu Fangstaff
- Bakugo's Bracers
- Balmung
- Belfast
- Benbenet
- Benedia
- Bigeh and Edfu
- Bird Eye
- Black Dragon's Maw
- Blazing Mistral
- Bloody Scar
- Blue Lightning
- Blue Sphere
- Blutgang
- Bon Joie
- Bonsai Blade
- Bow of Artemis
- Bow of Iliad
- Bow of Sigurd
- Brahma Gauntlet
- Brionac
- Bubble Sketcher
C
- Caladbolg
- Calamitous Aquashade
- Carnwenhan
- Cerastes
- Cerberus Order
- Certificus
- Chains of Caucasus
- Charming Broom
- Claidheamh Soluis
- Claw of the Dragonslayer
- Claw of the Dragonslayer Mk II
- Claíomh Solais
- Claíomh Solais Díon
- Cloudblazer's Broom
- Coco & Mimi
- Codex of Mysteria
- Collbrande
- Colomba
- Compact Automatic Pistol
- Concordia
- Concordia Mk II
- Cords of Heaven Lyre
- Cortana
- Coruscant Crozier
- Cosmic Blade
- Cosmic Bow
- Cosmic Dagger
- Cosmic Gauntlet
- Cosmic Harp
- Cosmic Lance
- Cosmic Rifle
- Cosmic Rod
- Cosmic Scythe
- Cosmic Sword
- Covenant-Ruin Fist
- Creepy Claws
- Crimson Finger
- Crimson Sapphire
- Crimson Scale
- Crystal Edge
D
E
- Ecke Sachs
- Edem
- Eden
- Efes
- Eighth Point of the Flock
- Eleventh Fang of the Pack
- Embrasque Demiclone
- Ereshkigal
- Erichthonius
- Esna
- Eternal Signature
- Ethereal Lasher
- Eurytos Bow
- Evanescence
- Evening Floral Shower
- Ewiyar's Beak
- Exitosus
- Exo Antaeus
- Exo Aristarchus
- Exo Australis
- Exo Kshathra
- Exo Maitrah Karuna
- Extinction Blade
- Extinction Blade Mk II
F
- Faceless
- Fallen Sword
- Fang of the Dragonslayer
- Fang of the Dragonslayer Mk II
- Fantasia-Realm Harp
- Far Away
- Faust (Element)
- Faust Aqua
- Faust Incendo
- Faust Lumen
- Faust Nyx
- Faust Terra
- Faust Ventus
- Fediel Float
- Fediel's Spine
- Fimbul
- Fire of Prometheus
- Firestorm Scythe
- First Fright of the Mischief
- First Tail of the Mischief
- Fist of Destruction
- Flowering Twilight
- Forbidden Agastia
- Forbidden Agastia Mk II
- Forbidden Silence
- Forsaken Agastia
- Forsaken Agastia Mk II
- Fudo-Kuniyuki
- Fugaku Vista Bow
- Full Metal Recoil
- Fusion Mobius
- Futsunomitama