Category:Majesty Skill Weapons

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Icon Name R El Type ATK HP Skills
Abyss Spine 2350 310
Mistfall's Majesty II: Medium boost to dark allies' ATK and max HP
Mistfall's Sentence: Medium boost to dark allies' C.A. DMG and C.A. DMG cap
Quadra: Massive Dark damage to a foe.
Inflict BlindedAttacks have a slight chance to miss
Base Accuracy: 50%
and 10% Debuff Res. DownDebuff resistance is lowered
Strength: 10%Base Accuracy: 100%
.
Ancient Auberon 2620 280
Oceansoul's Majesty: Small boost to water allies' ATK and max HP
Oceansoul's Restraint: Medium boost to water allies' double attack rate and critical hit rate
Udaka-Ostha: Massive Water damage to a foe.
Gain Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ancient Perseus 2470 270
Lifetree's Majesty: Small boost to earth allies' ATK and max HP
Lifetree's Haunt: Medium boost to earth allies' ATK / 10% hit to double attack rate
Prithvi-Sadhaka: Massive Earth damage to a foe.
Gain 15% ATK UpATK is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Arkab Prior Militis 2181 230
Stormwyrm's Majesty III: Big boost to wind allies' ATK and max HP
Fortified Gauntlet: Boost to DEF based on how many melee weapons are equipped
Dipper Beta Repetere: Massive Wind damage to a foe.
All allies gain 20% Charge Bar Gain UpCharge bar gain is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
1-turn cut to MC's skill cooldowns. (Activates twice in Arcarum.)
Auberon 2620 280
Water's Majesty: Small boost to water allies' ATK and max HP
Tsunami's Restraint: Medium boost to water allies' double attack rate and critical hit rate
Udaka-Ostha: Massive Water damage to a foe.
Gain Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Bab-el-Mandeb 3518 251
Oblivion's Verity II: Big boost to dark allies' critical hit rate
Hatred's Majesty: Medium boost to dark allies' ATK and max HP
Gu'edena: Massive Dark damage to a foe.
All allies gain KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies also gain Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Beach Grynoth 2591 199
Hoarfrost's Garrison: Big boost to water allies' DEF based on how low HP is
Water's Majesty: Small boost to water allies' ATK and max HP
Summer Eruption: Massive Water damage to a foe.
All allies gain ArmoredChance of lowering DMG taken
.
Binds of The Hanged Man 3021 341
Fool-Hanged Man's Perseverance: Massive boost to Earth allies' ATKModifier: EX. Restore 12% HP to Earth allies with 12 or more buffs at end of turn (Healing cap: 1200).
Sephira Maxi-Earth: 20% boost to Earth allies' DMG Cap in Arcarum.
5% boost to Earth allies' DMG Cap.
Earth's Majesty: Small boost to Earth allies' ATK and max HP
Inverted Spine: Massive Earth damage to a foe.
(240% boost to C.A. damage and 120% boost to C.A. damage cap when MC has 12 or more buffs [Damage cap: ~3,700,000].)
Blade of Loyalty 2497 218
Fire's Majesty: Small boost to fire allies' ATK and max HP
Fire's Aegis: Small boost to fire allies' max HP
Bastion's Resolve: Massive Fire damage to a foe.
All allies gain 20% Wind CutWind DMG is cut 20%
Strength: 20%Wind Damage Cut.
.
Blazing Mistral 3137 350
Purity of Nature: When main weapon (MC only):
Gain 1 Purity of NatureFor every 4 skills used by fire allies: 2-hit fire DMG to all foes / Remove 1 buff
Duration: Indefinite
upon Fire allies using a skill. (For every 4 skills used by Fire allies: 2-hit Fire damage to all foes and remove 1 buff.)
Fine Wind, Clear Heart: When main weapon (MC only):
When a Fire ally removes a foe's buff:
2-hit Fire damage to all foes. Restore Fire allies' HP (Healing cap: 2000). All Fire allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Inferno's Majesty: Big boost to fire allies' ATK and max HP
Summer Cyclone Cleave: Unworldly Fire damage to a foe.
Foe gains DA UpDouble attack rate is boosted
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and TA UpTriple attack rate is boosted
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: 2-turn cut to MC's skill cooldowns.
Bounty of Gracious Earth 3822 352
Galleon's Landslide: Boost to Earth allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Six Pillars' Judgment: Emblem of the six orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Hurtling Crag ++: Massive Earth damage to a foe.
All allies gain 20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, 15% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, and Supplemental DMG (30,000)DMG dealt is supplemented
Strength: 30,000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Caduceus 3259 435
Dark's Majesty: Small boost to Dark allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Hatred's Garrison: Medium boost to Dark allies' DEF based on how low HP is
Staff of Grace: Massive Dark damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. chance to reset all skill cooldowns (MC only).
Caduceus 3259 435
Earth's Majesty: Small boost to Earth allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Mountain's Garrison: Medium boost to Earth allies' DEF based on how low HP is
Staff of Grace: Massive Earth damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. chance to reset all skill cooldowns (MC only).
Caduceus 3259 435
Fire's Majesty: Small boost to Fire allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Hellfire's Garrison: Medium boost to Fire allies' DEF based on how low HP is
Staff of Grace: Massive Fire damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. chance to reset all skill cooldowns (MC only).
Caduceus 3259 435
Light's Majesty: Small boost to Light allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Thunder's Garrison: Medium boost to Light allies' DEF based on how low HP is
Staff of Grace: Massive Light damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. chance to reset all skill cooldowns (MC only).
Caduceus 3259 435
Water's Majesty: Small boost to Water allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Tsunami's Garrison: Medium boost to Water allies' DEF based on how low HP is
Staff of Grace: Massive Water damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. chance to reset all skill cooldowns (MC only).
Caduceus 3259 435
Wind's Majesty: Small boost to Wind allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Whirlwind's Garrison: Medium boost to Wind allies' DEF based on how low HP is
Staff of Grace: Massive Wind damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. chance to reset all skill cooldowns (MC only).
Calamitous Aquashade 2775 400
Cobalt Vitality: Boost to water allies' ATK, DEF, and DMG cap based on their max HP
Water's Majesty: Small boost to water allies' ATK and max HP
Torrential Thunderstrike: Massive Water damage to a foe.
All Water allies gain Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 200%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All Water allies also gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Charming Broom 2450 380
Inferno's Majesty: Big boost to fire allies' ATK and max HP
Fire's Aegis: Small boost to fire allies' max HP
Magic of Happiness: Massive Fire damage to a foe.
All allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All allies also gain VeilDebuffs will be nullified (1 time)
Duration: 0.5 turns"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Claíomh Solais Díon 3345 286
Jade Valuables: When 15 or more weapon skill types are active: Boost to Wind allies' ATK, DEF, and DMG cap.
Wind's Majesty: Small boost to wind allies' ATK and max HP
Shamed Be Whoever Bears Evil: Massive Wind damage to a foe.
Gain Shield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Unchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
.
4★: Shield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
now affects all allies.
Also remove 1 debuff from all allies.
Cloudblazer's Broom 3079 251
Preemptive Fire Blade: Boost to fire allies' ATK for first 8 turns of battle
Scarlet Arts: Boost to fire allies' skill DMG cap
Hellfire's Majesty: Medium boost to fire allies' ATK and max HP
Crimson Storm: Massive Fire damage to a foe.
1-turn cut to MC's skill cooldowns.
All allies gain Fire ATK UpFire ATK is boosted
Verification needed.
.
4★: Raise all foes' SingedHP is lowered on every turn based on Singed lvl (Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
Collapse of The Tower 3462 253
Magician-Tower's Calamity: Massive boost to Earth allies' ATKModifier: EX.
MC deals 300% Earth damage to all foes every 3 turns (Damage cap: ~400,000).
Sephira Maxi-Earth: 20% boost to Earth allies' DMG Cap in Arcarum.
5% boost to Earth allies' DMG Cap.
Earth's Majesty: Small boost to Earth allies' ATK and max HP
Callous Fist: Massive Earth damage to a foe.
300% Bonus Earth damage to all foes (Damage cap: ~400,000).
MC gains 50% DMG CutTaking 50% less DMG
Strength: 50%Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
4★: Bonus Earth damage cap increased to ~700,000.
Coruscant Crozier 2400 350
Stormwyrm's Majesty: Small boost to wind allies' ATK and max HP
Stormwyrm's Restraint: Medium boost to wind allies' double attack rate and critical hit rate
Unbridled Windbloom: Massive Wind damage to a foe.
Gain Dodge Rate Up (Stackable)While in effect, chance of immunity to DMG taken and debuff effects
Duration: Indefinite
.
All allies gain 10% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite
.
Crystal Edge 2880 291
Tsunami's Majesty: Medium boost to water allies' ATK and max HP
Cobalt Arts: Boost to water allies' skill DMG cap
Water's Progression: Small boost to water allies' water ATK based on number of turns passed
Prison Glaciale: Massive Water damage to a foe.
Raise GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
level by 1 (Max: 10).
4★: All allies also gain Fire DMG LoweredFire DMG is lowered
Fire DEF Up. Not a Damage Cut.
Reduces Fire damage taken on a multiplier
separate from Damage Cuts.
Verification needed.
.
Dark Thrasher 2700 250
Tsunami's Garrison: Medium boost to water allies' DEF based on how low HP is
Tsunami's Majesty: Medium boost to water allies' ATK and max HP
Deadeye Shot: Massive Water damage to a foe.
Boost to critical hit rate.
Diaitesia 3185 317
Harp of Hastened Light: Boost to Light allies' C.A. DMG, C.A. DMG Cap, and Special C.A. DMG Cap based on how many harps are equipped.
Thunder's Majesty: Medium boost to light allies' ATK and max HP
Conflicting Ray: Massive Light damage to a foe.
Inflict Light DEF DownDEF is lowered for light DMG
Duration: 180 seconds
.
4★: Also inflict Dark ATK DownDark ATK is lowered
Duration: 180 seconds
.
Draconic Blade 3894 273
Lu Woh's Authority: Boost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Radiant Blade: Massive Light damage to a foe.
All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
5★: MC also gains 15% C.A. DMG Up (Stackable / Max: 60%)Charge attack DMG is boosted (Stackable)
Strength: 15% (Max: 60%)Duration: Indefinite
and 3% C.A. DMG Cap Up (Stackable / Max: 12%)Charge attack DMG cap is boosted (Stackable)
Strength: 3% (Max: 12%)Duration: Indefinite
.
Draconic Bow 3644 334
Galleon's Landslide: Boost to Earth allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Hurtling Boulder: Massive Earth damage to a foe.
All allies gain 20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: All allies also gain 15% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Draconic Buster 3831 281
Wamdus's Flood: Boost to Water allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Vortex Sphere: Massive Water damage to a foe.
Gain 25% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 25% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Also gain 50% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Draconic Fire 3948 259
Fediel's Eclipse: Boost to Dark allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Chaos Stakes: Massive Dark damage to a foe.
Inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds
and 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds
.
5★: All allies gain 30% DMG CutTaking 30% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Draconic Harp 3240 399
Wilnas's Firestorm: Boost to Fire allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Hadron Blaze: Massive Fire damage to a foe.
All allies gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
5★: All allies also gain RefreshHP is restored on every turn
Strength: (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Draconic Rod 3148 418
Ewiyar's Gale: Boost to Wind allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Cyclone Cage: Massive Wind damage to a foe.
All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
5★: Also remove 1 debuff from all allies.
Eternal Signature 3200 314
Graphite Convergence: When at least 4 weapons of the same weapon group are equipped: Boost to dark allies' ATK, DEF, and DMG cap
Dark's Majesty: Small boost to dark allies' ATK and max HP
Lasting Impression: Massive Dark damage to a foe.
Randomly inflict one of the following debuffs: 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect
or 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect
.
4★: 10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect
now a possible random debuff.
Fang of the Dragonslayer 2972 299
Lifetree's Insignia III: Big boost to earth allies' ATK / Take 5% damageBased on max HP. every turn.
Earth's Majesty: Small boost to earth allies' ATK and max HP
Raserei Faenge: Massive Earth damage to a foe.
All allies gain 15% DMG CutTaking 15% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
until end of turn.
4★: Buff effect increased to 35% DMG CutTaking 35% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Fang of the Dragonslayer Mk II 3230 325
Lifetree's Insignia III: Big boost to earth allies' ATK / Take 5% damageBased on max HP. every turn.
Earth's Majesty: Small boost to earth allies' ATK and max HP
Neo Raserei Faenge: Massive Earth damage to a foe.
All allies gain 35% DMG CutTaking 35% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
until end of turn.
Inflict ATK Down (Stackable)ATK is lowered (Stackable)
Duration: 180 seconds
and DEF Down (Stackable)DEF is lowered (Stackable)
Duration: 180 seconds
on a foe.
Festering of Mournful Obsequies 4139 272
Fediel's Eclipse: Boost to Dark allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Six Pillars' Judgment: Emblem of the six orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Torment Stakes ++: Massive Dark damage to a foe.
Inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds
, 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds
, and Debuff Res. Down (Stackable)Debuff resistance is lowered (Stackable)
Duration: 180 seconds
.
All allies gain 30% DMG CutTaking 30% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Firestorm Scythe 3618 231
Inferno's Crux: Big supplemental boost to fire allies' C.A. DMG
Hellfire's Majesty: Medium boost to fire allies' ATK and max HP
Volcanic Chamber: Unworldly Fire damage to a foe.
Self-inflict Burned (1000)HP is lowered on every turn (Can't be removed)
Strength: 1000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Also remove 1 buff from foe and inflict DelayReduce a foe's filled charge diamonds by 1
.
Frigorific Summer Parasol 2133 291
Wind's Majesty: Small boost to wind allies' ATK and max HP
Wind's Aegis: Small boost to wind allies' max HP
Crystal Whirl: Massive Wind damage to a foe.
Restore all allies' HP.
All allies gain 20% Earth CutEarth DMG is cut 20%
Strength: 20%Earth Damage Cut.
.
Fusion Mobius 2688 283
Zion's Might: Big boost to light allies' ATK
Light's Mystery: Small boost to light allies' C.A. DMG
Light's Majesty: Small boost to light allies' ATK and HP
Fusion Reaction: Massive Light damage to a foe.
Inflict ATK DownATK is lowered
Duration: 180 seconds
and DEF DownDEF is lowered
Duration: 180 seconds
.
4★: Also remove 1 buff.
Futsunomitama 3257 325
Thunder God's Authority: When main weapon (MC only):
4-hit Light damage to all foes (Damage Cap: ~425,000 per hit) and raise ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
lvl by 2 upon using first-slot skill (Max: 10).
Thunder God's Subjugation: When main weapon (MC only):
When attacking a foe whose ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
lvl is 7 or above:

4-hit Light damage to all foes (Damage Cap: ~187,000 per hit) upon normal attacks.
Zion's Majesty: Big boost to light allies' ATK and max HP
Fulmination Blade: Unworldly Light damage to a foe.
Raise all foes' ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
lvl by 2 (Max: 10).
4★: All allies gain 15% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Gauntlet of Proudearth 2780 290
Uriel's Blessing III: Amplify Earth allies' damage against Water foes by 23%.
Earth's Majesty: Small boost to earth allies' ATK and max HP
Uriel Bomber: Massive Earth damage to a foe.
All allies gain 20% Earth ATK UpEarth ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 20% Water DMG LoweredWater DMG is lowered
Strength: 20%Duration: 3.5 turnsWater DEF Up. Not a Damage Cut.
Reduces Water damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Gauntlet of Uriel (SSR) 2300 240
Uriel's Blessing II: Amplify Earth allies' damage against water foes by 20%.
Earth's Majesty: Small boost to earth allies' ATK and max HP
Iudicium Aftershock: Massive Earth damage to a foe.
All allies gain 10% Earth ATK UpEarth ATK is boosted
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Glacial Militis 1989 268
Oceansoul's Majesty III: Big boost to water allies' ATK and max HP
Fortified Staff: Boost to DEF based on how many staffs are equipped
Acheron Repetere: Massive Water damage to a foe.
Restore 10% of all allies' HP (Healing cap: 700) and remove 1 debuff. (Activates twice in Arcarum.)
Harp of Everlore 2660 270
Teachers' Guidance III: Amplify Light allies' damage against Dark foes by 23%.
Light's Majesty: Small boost to light allies' ATK and max HP
Eternal Grace: Massive Light damage to a foe.
All allies gain 20% Light ATK UpLight ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 20% Dark DMG LoweredDark DMG is lowered
Strength: 20%Duration: 3.5 turnsDark DEF Up. Not a Damage Cut.
Reduces Dark damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Harp of Renunciation 3215 340
Lifetree's Majesty IV: Big boost to Earth allies' ATK and max HP
Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum.
Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum or chain.
Apocalyptic Drive: Massive Earth damage to a foe. / All allies gain Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Additional effect based on the pendulum.
Harp of Repudiation 3215 340
Terra's Majesty II: Big boost to Earth allies' ATK and max HP
Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum.
Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum or chain.
Apocalyptic Drive: Massive Earth damage to a foe. / All allies gain Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Additional effect based on the pendulum.
Harp of the Teachers 2200 230
Teachers' Guidance II: Amplify Light allies' damage against Dark foes by 20%.
Light's Majesty: Small boost to light allies' ATK and max HP
Seraph Aria: Massive Light damage to a foe.
All allies gain 10% Light ATK UpLight ATK is boosted
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Heat of The Sun 3524 244
Hierophant-Sun's Blessing: Massive boost to Fire allies' ATKModifier: EX.
Drain effect to Fire allies with multistrikeDouble StrikeAttacks twice each turn

Triple StrikeAttacks 3 times each turn

Quadruple StrikeAttacks 4 times each turn
effects (Healing cap: 1900).
Sephira Maxi-Fire: 20% boost to Fire allies' DMG Cap in Arcarum.
5% boost to Fire allies' DMG Cap.
Fire's Majesty: Small boost to Fire allies' ATK and max HP
Coronal Ejection: Massive Fire damage to a foe.
50% chance to gain Double StrikeAttacks twice each turn
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Remove 1 debuff from all allies.
5★: Upgraded to 100% chance to gain Double StrikeAttacks twice each turn
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Herb Basket 3206 229
Hatred's Progression: Medium boost to dark allies' dark ATK based on number of turns passed
Dark's Grace: Small boost to dark allies' max HP and debuff resistance
Dark's Majesty: Small boost to dark allies' ATK and max HP
Happy Perfume: Massive Dark damage to a foe.
All allies gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All allies also gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
.
Imperious Fury 3116 331
Golden Vitality: Boost to light allies' ATK, DEF, and DMG cap based on their max HP
Light's Majesty: Small boost to light allies' ATK and max HP
Scattering Lightfall: Massive Light damage to a foe.
Restore 10% of all allies' HP (Healing cap: 1500).
4★: All allies also gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Into the Sunset 2590 350
Thunder's Grace: Medium boost to light allies' max HP and debuff resistance
Light's Majesty: Small boost to light allies' ATK and max HP
Light's Garrison: Small boost to light allies' DEF based on how low HP is
Secret Fanzine: Massive Light damage to a foe.
Gain Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
4★: Remove 1 debuff from all allies.
Judgment of Torrential Tides 4019 294
Wamdus's Flood: Boost to Water allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Six Pillars' Judgment: Emblem of the six orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Maelstrom Sphere ++: Massive Water damage to a foe.
Gain Sharp ATK Up (1 time)ATK is sharply boosted
Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, and KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Katana of Renunciation 3915 269
Mistfall's Majesty IV: Big boost to Dark allies' ATK and max HP
Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum.
Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum or chain.
Apocalyptic Pain: Massive Dark damage to a foe. / All allies gain Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Additional effect based on the pendulum.
Katana of Repudiation 3915 269
Oblivion's Majesty II: Big boost to Dark allies' ATK and max HP
Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum.
Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum or chain.
Apocalyptic Pain: Massive Dark damage to a foe. / All allies gain Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Additional effect based on the pendulum.
Kiss of The Devil 3098 327
Strength-Devil's Seduction: Massive boost to Fire allies' ATKModifier: EX. Supplement DMG to Fire allies against foes with Red HeatHP is lowered on every turn
(Damage cap: 50,000).
Sephira Maxi-Fire: 20% boost to Fire allies' DMG Cap in Arcarum.
5% boost to Fire allies' DMG Cap.
Fire's Majesty: Small boost to Fire allies' ATK and max HP
Hellfire: Massive Fire damage to a foe.
Gain 50% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 50%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
and 200% Skill DMG UpSkill DMG is boosted
Strength: 200%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
4★: Effect increased to 60% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 60%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
and 250% Skill DMG UpSkill DMG is boosted
Strength: 250%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
5★: Effect increased to 70% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 70%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
and 300% Skill DMG UpSkill DMG is boosted
Strength: 300%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Knight of Ice 3170 320
Hoarfrost's Tempering: Big boost to water allies' skill DMG cap / Big supplemental boost to skill DMG
Water's Majesty: Small boost to water allies' ATK and max HP
Weiss Saule: Massive Water damage to a foe.
Raise all foes' GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
4★: Also deal 4-hit, 50% Bonus Water damage (Damage cap: ~135,000 per hit).
Lancet 2838 300
Zion's Healing: Big boost to light allies' healing cap
Thunder's Majesty: Medium boost to light allies' ATK and max HP
Light's Garrison: Small boost to light allies' DEF based on how low HP is
Bloodstained: Massive Light damage to a foe.
All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 1000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies also gain 20% Healing UpHealing skill's healing amount is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 15% Healing Cap UpHealing skill's healing cap is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Landslide Scepter 2865 382
Amber Resonator: When 3 or more of the same weapon are equipped: Boost to Earth allies' ATK, DEF, and DMG cap.
Earth's Majesty: Small boost to earth allies' ATK and max HP
Earth's Furor: Unworldly Earth damage to a foe (Damage cap: ~2,550,000).
MC can't attack next turn.
4★: All allies also gain 60% Bonus Earth DMG (1 time)Deals bonus earth DMG for normal attacks (1 time)
Strength: 60%Duration: Indefinite
.
Lord of Flames 3350 285
Scarlet Convergence: When at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap
Fire's Majesty: Small boost to fire allies' ATK and max HP
Lohenweg: Massive Fire damage to a foe.
Bonus Fire damage to all foes (Damage cap: ~800,000).
4★: Also raise foes' SingedHP is lowered on every turn based on Singed lvl (Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: Indefinite
lvl by 1 (Max: 10).
Lulling Flambeau 2163 285
Fire's Majesty: Small boost to fire allies' ATK and max HP
Scarlet Arts: Boost to fire allies' skill DMG cap
Purge and Repent: Massive Fire damage to a foe.
All allies gain Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Luminiera Sword Omega 2850 244
Knightcode's Majesty: Small boost to light allies' ATK and max HP
Light's Might: Small boost to light allies' ATK
Holy Blade: Massive Light damage to a foe.
Slight chance to remove a buff effect.
Majestas 2440 320
Hatred's Garrison: Medium boost to dark allies' DEF based on how low HP is
Hatred's Majesty: Medium boost to dark allies' ATK and max HP
Lila Schauer: Massive Dark damage to a foe.
Restore 5% of all allies' HP (Healing cap: 750).
4★: Heal increased to 10% of all allies' HP (Healing cap: 1500).
Marine Ace 3021 276
Thunder's Majesty: Medium boost to light allies' ATK and max HP
Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies
Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is
Hard to Starboard!: Massive Light damage to a foe.
Raise foe's ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
Inflict Dark ATK DownDark ATK is lowered
Duration: 180 seconds
.
4★: Also gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
.
Melody of Judgement 2921 363
Emperor-Judgement's Awakening: Massive boost to Wind allies' ATKModifier: EX.
Wind allies take 1% DMGBased on max HP every turn.
30% Earth DMG reduction.
Sephira Maxi-Wind: 20% boost to Wind allies' DMG Cap in Arcarum.
5% boost to Wind allies' DMG Cap.
Wind's Majesty: Small boost to Wind allies' ATK and max HP
Verdict Sphere: Massive Wind damage to a foe.
All allies gain Conquest Anthem'Boost to DEF' is converted to 'Boost to ATK' (Excludes certain effects)
Multiplier: NormalDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
. (Converts "Boost to DEF" effects to "Boost to ATKNormal modifier" [Cap: 100%].)
4★: All allies also gain 100% / 30% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 30% less damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Verification needed.
.
5★: Conquest Anthem'Boost to DEF' is converted to 'Boost to ATK' (Excludes certain effects)
Multiplier: NormalDuration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
and 100% / 30% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 30% less damage.Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
's duration increased to 4.5 turns.
Ninth Head of the Cartload 2880 291
Tsunami's Majesty: Medium boost to water allies' ATK and max HP
Tsunami's Progression: Medium boost to water allies' water ATK based on number of turns passed
Primate's Prance: Virtue of the Monkey: Massive Water damage to a foe.
Restore 20% of all allies' HP (Healing cap: 1500).
All allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Remove 1 buff from the foe.
Nioh 2090 300
Light's Majesty: Small boost to light allies' ATK and max HP
Light's Aegis: Small boost to light allies' max HP
Rising Thunder: Massive Light damage to a foe.
Random buff to all allies.
Pain of Death 3173 312
Lovers-Death's Demise: Massive boost to Dark allies' ATKModifier: EX. All Dark allies gain 15% ATK Up (Stackable / Max: 45%)ATK is boosted (Stackable / Can't be removed)
Strength: 15% (Max: 45%)Multiplier: Unique StackableDuration: Indefinite
and 15% DEF Up (Stackable / Max: 45%)DEF is boosted (Stackable / Can't be removed)
Strength: 15% (Max: 45%)Duration: Indefinite
when an ally is knocked out.
Sephira Maxi-Dark: 20% boost to Dark allies' DMG Cap in Arcarum.
5% boost to Dark allies' DMG Cap.
Dark's Majesty: Small boost to Dark allies' ATK and max HP
Triumph of Death: Unworldly Dark damage to a foe (Damage cap: ~2,550,000).
Self-inflict ShortedCharge bar is frozen
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Ally in fourth position gains AutoreviveRecovers once from a knockout while in effect
Strength: 30% of max HPDuration: Indefinite
.
4★: AutoreviveRecovers once from a knockout while in effect
Strength: 40% of max HPDuration: Indefinite
now restores 40% of max HP.
5★: AutoreviveRecovers once from a knockout while in effect
Strength: 60% of max HPDuration: Indefinite
now restores 60% of max HP.
Pantagruel 2763 314
Zion's Garrison: Big boost to light allies' DEF based on how low HP is
Light's Majesty: Small boost to light allies' ATK and max HP
Divine Thrust: Massive Light damage to a foe.
Inflict BlindedAttacks have a slight chance to miss
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 20% Dark ATK DownDark ATK is lowered
Strength: 20%Duration: 180 seconds
.
4★: Remove 1 debuff from all allies.
Perseus 2470 270
Earth's Majesty: Small boost to earth allies' ATK and max HP
Mountain's Haunt: Medium boost to earth allies' ATK / 10% hit to double attack rate
Prithvi-Sadhaka: Massive Earth damage to a foe.
Gain 15% ATK UpATK is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Petit Bouquet de Fleurs 2588 351
Ventosus's Healing: Big boost to wind allies' healing cap
Whirlwind's Majesty: Medium boost to wind allies' ATK and max HP
Feuilles Brillantes: Massive Wind damage to a foe.
All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 1000 HP or 10% charge barDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies also gain StrengthATK is greatly boosted based on how high HP is
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Phantasmas 2938 191
Oblivion's Heed: Small boost to dark allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Hatred's Majesty: Medium boost to dark allies' ATK and max HP
Dark Thunder: Massive Dark damage to a foe.
All allies gain DA UpDouble attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies also gain TA UpTriple attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Prayer of Grand Gales 3302 439
Ewiyar's Gale: Boost to Wind allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Six Pillars' Judgment: Emblem of the six orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Tempest Cage ++: Massive Wind damage to a foe.
All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Remove 1 debuff.
Restore 10% of all allies' HP (Healing cap: 2000).
Radiance of Insightful Rebirth 4083 287
Lu Woh's Authority: Boost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Six Pillars' Judgment: Emblem of the six orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Resplendent Blade ++: Massive Light damage to a foe.
All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
MC also gains 15% C.A. DMG Up (Stackable / Max: 60%)Charge attack DMG is boosted (Stackable)
Strength: 15% (Max: 60%)Duration: Indefinite
, 3% C.A. DMG Cap Up (Stackable / Max: 12%)Charge attack DMG cap is boosted (Stackable)
Strength: 3% (Max: 12%)Duration: Indefinite
, and 10% UpliftedCharge bar is boosted on every turn
Strength: 10%
.
Reflection of The Moon 3285 304
High Priestess-Moon's Bewitching: Massive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with Full MoonATK and DEF are gradually boosted (Can't be removed)
.
Sephira Maxi-Water: 20% boost to Water allies' DMG Cap in Arcarum.
5% boost to Water allies' DMG Cap.
Water's Majesty: Small boost to Water allies' ATK and max HP
Phobos Blast: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
All allies gain Tears of LunacyBoost to ATK specs based on the moon phase
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
4★: Effect increased to Charge Bar +25%Instantly boosts Charge Bar by 25%
Strength: 25%
.
5★: Effect increased to Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Refrain of Blazing Vigor 3397 419
Wilnas's Firestorm: Boost to Fire allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Six Pillars' Judgment: Emblem of the six orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Furious Blaze ++: Massive Fire damage to a foe.
All allies gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
, RefreshHP is restored on every turn
Strength: (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, and Veil (1 time)Debuffs will be nullified (1 time)
Duration: 0.5 turns"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Reunion 3200 310
Ventosus's Might III: Massive boost to wind allies' ATK
Wind's Majesty: Small boost to wind allies' ATK and max HP
Set Sail: Massive Wind damage to a foe.
All allies gain 20% Wind ATK UpWind ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies also gain StrengthATK is greatly boosted based on how high HP is
Strength: 15%-5%Duration: 2.5 turnsDecreases linearly in strengthApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Rhomphaia 3132 351
Cyclonic Strike: When main weapon (MC only):
Guaranteed triple attacks, 35% hit to charge bar gain, and normal attacks deal 3-hit damage to random foes.
Electrifying Onslaught: When main weapon:
MC gains 15% ATK Up (1 time)ATK is boosted (1 time)
Strength: 15%Multiplier: AssassinDuration: 1 turn
at end of turn when allies deal damage 40 or more times to the current target in 1 turn.
Ventosus's Majesty: Big boost to wind allies' ATK and max HP
Thunderous Edge: Unworldly Wind damage to a foe.
All Wind allies gain 15% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All Wind allies also gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and KeenSupplemental DMG to critical hits
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ring of Raphael (SSR) 2460 220
Raphael's Blessing II: Amplify Wind allies' damage against Earth foes by 20%.
Wind's Majesty: Small boost to wind allies' ATK and max HP
Iudicium Windstorm: Massive Wind damage to a foe.
All allies gain 10% Wind ATK UpWind ATK is boosted
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ring of Wandergale 2970 270
Raphael's Blessing III: Amplify Wind allies' damage against Earth foes by 23%.
Wind's Majesty: Small boost to wind allies' ATK and max HP
Roaming Gale: Massive Wind damage to a foe.
All allies gain 20% Wind ATK UpWind ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 20% Earth DMG LoweredEarth DMG is lowered
Strength: 20%Duration: 3.5 turnsEarth DEF Up. Not a Damage Cut.
Reduces Earth damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Rise of Justice 3300 286
Empress-Justice's Virtue: Massive boost to Water allies' ATKModifier: EX. Water allies restore 10% HP upon casting buff-removing skills (Healing cap: 3000).
Sephira Maxi-Water: 20% boost to Water allies' DMG Cap in Arcarum.
5% boost to Water allies' DMG Cap.
Water's Majesty: Small boost to Water allies' ATK and max HP
Sentencing Sword: Unworldly Water damage to a foe (Damage cap: 2,550,000).
Consume 60% of MC's current HP.
All allies gain Shield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Effect increased to Shield (4000)Next ATK received will be ineffective for a fixed amount
Strength: 4000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Effect increased to Shield (5000)Next ATK received will be ineffective for a fixed amount
Strength: 5000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Rose Crystal Bow 2250 215
Blood Rose Brier: Medium boost to Fire allies' ATK and max HP
Blood Rose Bud: Lessen Water DMG taken for Fire allies
Domination Shot: Massive Fire damage to a foe. / Lessen all allies' Water DMG.
Rose Crystal Harp 2120 240
Ice Rose Brier: Medium boost to Water allies' ATK and max HP
Ice Rose Bud: Lessen Earth DMG taken for Water allies
Domination Song: Massive Water damage to a foe. / Lessen all allies' Earth DMG.
Scythe of Belial 2565 187
Debauchery's Sway II: Amplify Dark allies' damage against Light foes by 20%.
Dark's Majesty: Small boost to dark allies' ATK and max HP
Vicereaper: Massive Dark damage to a foe.
All allies gain 10% Dark ATK UpDark ATK is boosted
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Scythe of Darkherald 3100 230
Debauchery's Sway III: Amplify Dark allies' damage against Light foes by 23%.
Dark's Majesty: Small boost to dark allies' ATK and max HP
Body-on-Body Parade: Massive Dark damage to a foe.
All allies gain 20% Dark ATK UpDark ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 20% Light DMG LoweredLight DMG is lowered
Strength: 20%Duration: 3.5 turnsLight DEF Up. Not a Damage Cut.
Reduces Light damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Scythe of Renunciation 3870 277
Ironflame's Majesty IV: Big boost to Fire allies' ATK and max HP
Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum.
Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum or chain.
Apocalyptic Ignition: Massive Fire damage to a foe. / All allies gain Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Additional effect based on the pendulum.
Scythe of Repudiation 3870 277
Inferno's Majesty II: Big boost to Fire allies' ATK and max HP
Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum.
Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum or chain.
Apocalyptic Ignition: Massive Fire damage to a foe. / All allies gain Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Additional effect based on the pendulum.
Shooting of The Star 3546 237
Chariot-Star's Wish: Massive boost to Light allies' ATKModifier: EX. 20% Bonus Light DMG effect to Light allies with DivinityTriple attack rate is boosted / DMG taken is boosted
.
Sephira Maxi-Light: 20% boost to Light allies' DMG Cap in Arcarum.
5% boost to Light allies' DMG Cap.
Light's Majesty: Small boost to Light allies' ATK and max HP
Heavenly Glory: Massive Light damage to a foe.
All allies under DivinityTriple attack rate is boosted / DMG taken is boosted
gain 90% Dark CutDark DMG is cut 90%
Duration: 0.5 turnsDark Damage Cut.Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
until end of turn.
4★: Allies under DivinityTriple attack rate is boosted / DMG taken is boosted
also gain Supplemental DMGDMG dealt is supplemented
Strength: ?% of foe's max HP (Damage cap: 10,000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Spear of Renunciation 3360 377
Stormwyrm's Majesty IV: Big boost to Wind allies' ATK and max HP
Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum.
Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum or chain.
Apocalyptic Squall: Massive Wind damage to a foe. / All allies gain Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Additional effect based on the pendulum.
Spear of Repudiation 3360 377
Ventosus's Majesty II: Big boost to Wind allies' ATK and max HP
Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum.
Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum or chain.
Apocalyptic Squall: Massive Wind damage to a foe. / All allies gain Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Additional effect based on the pendulum.
Spooky Mew 2685 180
Terra's Healing: Big boost to earth allies' healing cap
Mountain's Majesty: Medium boost to earth allies' ATK and max HP
Furrightening Moonfall: Massive Earth damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Staff of Renunciation 3140 420
Oceansoul's Majesty IV: Big boost to Water allies' ATK and max HP
Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum.
Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum or chain.
Apocalyptic Glacier: Massive Water damage to a foe. / All allies gain Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Additional effect based on the pendulum.
Staff of Repudiation 3140 420
Hoarfrost's Majesty II: Big boost to Water allies' ATK and max HP
Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum.
Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum or chain.
Apocalyptic Glacier: Massive Water damage to a foe. / All allies gain Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Additional effect based on the pendulum.
Strawberry Slasher 3263 217
Inferno's Majesty: Big boost to fire allies' ATK and max HP
Fire's Aegis: Small boost to fire allies' max HP
Berry Merry Serration: Massive Fire damage to a foe.
Restore all allies' HP (Healing cap: 2000).
All allies gain Shield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Also remove 1 buff from a foe.
Summer Healing 2536 360
Terra's Healing: Big boost to earth allies' healing cap
Terra's Majesty: Big boost to earth allies' ATK and max HP
Rejuvenize: Massive Earth damage to a foe.
All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Verification needed.
.
4★: All allies also gain VaccineRemoves all debuffs at turn end (Can't be removed)
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
Verification needed.
.
Sword of Michael (SSR) 2465 206
Michael's Blessing II: Amplify Fire allies' damage against Wind foes by 20%.
Fire's Majesty: Small boost to fire allies' ATK and max HP
Iudicium Wildfire: Massive Fire damage to a foe.
All allies gain 10% Fire ATK UpFire ATK is boosted
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Sword of Renunciation 3660 316
Knightcode's Majesty IV: Big boost to Light allies' ATK and max HP
Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum.
Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum or chain.
Apocalyptic Messiah: Massive Light damage to a foe. / All allies gain Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Additional effect based on the pendulum.
Sword of Repudiation 3660 316
Zion's Majesty II: Big boost to Light allies' ATK and max HP
Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum.
Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum or chain.
Apocalyptic Messiah: Massive Light damage to a foe. / All allies gain Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Additional effect based on the pendulum.
Sword of Valorblaze 2980 250
Michael's Blessing III: Amplify Fire allies' damage against Wind foes by 23%.
Fire's Majesty: Small boost to fire allies' ATK and max HP
Arkhangelsky Sobor: Massive Fire damage to a foe.
All allies gain 20% Fire ATK UpFire ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 20% Wind DMG LoweredWind DMG is lowered
Strength: 20%Duration: 3.5 turnsWind DEF Up. Not a Damage Cut.
Reduces Wind damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Theater of Temperance 2842 377
Hermit-Temperance's Accord: Massive boost to Wind allies' ATKModifier: EX.
At end of turn: Wind allies who didn't attack gain 100% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 100%Multiplier: AssassinDuration: 1 turn
.
Sephira Maxi-Wind: 20% boost to Wind allies' DMG Cap in Arcarum.
5% boost to Wind allies' DMG Cap.
Wind's Majesty: Small boost to Wind allies' ATK and max HP
Yesohd: Unworldly Wind damage to a foe (Damage cap: ~2,550,000).
MC can't attack next turn.
All allies gain 50% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time)
Strength: 50%Duration: Indefinite
.
4★: Effect increased to 60% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time)
Strength: 60%Duration: Indefinite
.
5★: Effect increased to 70% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time)
Strength: 70%Duration: Indefinite
.
Tribunal Lyre Militis 2049 256
Lifetree's Majesty III: Big boost to earth allies' ATK and max HP
Fortified Harp: Boost to DEF based on how many harps are equipped
Sefrou Dakhma Repetere: Massive Earth damage to a foe.
Restore 10% of all allies' HP (Healing cap: 700).
All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 200) or 10% charge barDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
. (Activates twice in Arcarum.)
Ullikummi 3371 349
Oblivion's Heed: Small boost to Dark allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vogue Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown.
All allies gain 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
and a random buff when using first ability.
Dark's Majesty: Small boost to Dark allies' ATK and max HP
Titan's Song: Massive Dark damage to a foe.
All allies gain High Voltage (ATK Up)ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and High Voltage (DEF Up)DEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000).
All allies also gain Debuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ullikummi 3371 349
Terra's Heed: Small boost to Earth allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vogue Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown.
All allies gain 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
and a random buff when using first ability.
Earth's Majesty: Small boost to Earth allies' ATK and max HP
Titan's Song: Massive Earth damage to a foe.
All allies gain High Voltage (ATK Up)ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and High Voltage (DEF Up)DEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000).
All allies also gain Debuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ullikummi 3371 349
Inferno's Heed: Small boost to Fire allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vogue Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown.
All allies gain 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
and a random buff when using first ability.
Fire's Majesty: Small boost to Fire allies' ATK and max HP
Titan's Song: Massive Fire damage to a foe.
All allies gain High Voltage (ATK Up)ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and High Voltage (DEF Up)DEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000).
All allies also gain Debuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ullikummi 3371 349
Zion's Heed: Small boost to Light allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vogue Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown.
All allies gain 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
and a random buff when using first ability.
Light's Majesty: Small boost to Light allies' ATK and max HP
Titan's Song: Massive Light damage to a foe.
All allies gain High Voltage (ATK Up)ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and High Voltage (DEF Up)DEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000).
All allies also gain Debuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ullikummi 3371 349
Hoarfrost's Heed: Small boost to Water allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vogue Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown.
All allies gain 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
and a random buff when using first ability.
Water's Majesty: Small boost to Water allies' ATK and max HP
Titan's Song: Massive Water damage to a foe.
All allies gain High Voltage (ATK Up)ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and High Voltage (DEF Up)DEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000).
All allies also gain Debuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ullikummi 3371 349
Ventosus's Heed: Small boost to Wind allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vogue Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown.
All allies gain 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
and a random buff when using first ability.
Wind's Majesty: Small boost to Wind allies' ATK and max HP
Titan's Song: Massive Wind damage to a foe.
All allies gain High Voltage (ATK Up)ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and High Voltage (DEF Up)DEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000).
All allies also gain Debuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Vertrauen 2487 370
Hoarfrost's Healing: Big boost to water allies' healing cap
Tsunami's Majesty: Medium boost to water allies' ATK and max HP
Water's Garrison: Small boost to water allies' DEF based on how low HP is
Orakellicht: Massive Water damage to a foe.
Restore 10% of all allies' HP (Healing cap: 1500).
4★: Also remove 1 debuff from all allies.
Violino della Memoria 2233 271
Wind's Majesty: Small boost to wind allies' ATK and max HP
Jade Arts: Boost to wind allies' skill DMG cap
Fontana della Melodia: Massive Wind damage to a foe.
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Vivid Verdure 3236 224
Hellfire's Majesty: Medium boost to fire allies' ATK and max HP
Hellfire's Healing: Medium boost to fire allies' healing cap
Blade's Wrath: Boost to ATK, max HP, and multiattack rate based on how many katanas are equipped
Beachside Samurai: Massive Fire damage to a foe.
All allies gain Shield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000Duration: Indefinite
.
4★: All allies also gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Wand of Charmtide 2540 340
Gabriel's Blessing III: Amplify Water allies' damage against Fire foes by 23%.
Water's Majesty: Small boost to water allies' ATK and max HP
Tide's Embrace: Massive Water damage to a foe.
All allies gain 20% Water ATK UpWater ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 20% Fire DMG LoweredFire DMG is lowered
Strength: 20%Duration: 3.5 turnsFire DEF Up. Not a Damage Cut.
Reduces Fire damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Wand of Gabriel (SSR) 2100 280
Gabriel's Blessing II: Amplify Water allies' damage against Fire foes by 20%.
Water's Majesty: Small boost to water allies' ATK and max HP
Iudicium Tsunami: Massive Water damage to a foe.
All allies gain 10% Water ATK UpWater ATK is boosted
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Was-Scepter of Horus 2188 280
Thunder's Majesty: Medium boost to light allies' ATK and max HP
Light's Fandango: Small boost to light allies' ATK / Small boost to triple attack rate
Ra'd: Massive Light damage to a foe.
All allies gain Light ATK UpLight ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
White Peony Pouch 2585 200
Oblivion's Garrison: Big boost to dark allies' DEF based on how low HP is
Dark's Majesty: Small boost to dark allies' ATK and max HP
Purifying Pool: Massive Dark damage to a foe.
Remove 1 debuff from all allies.
All allies gain RefreshHP is restored on every turn
.Verification needed.
Wrathfire Militis 2486 172
Ironflame's Majesty III: Big boost to fire allies' ATK and max HP
Fortified Blade: Boost to DEF based on how many katanas are equipped
Sectio Repetere: Massive Fire damage to a foe.
All allies gain ATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
. (Activates twice in Arcarum.)
Yahata's Naginata 3493 256
Terra's Progression: Big boost to earth allies' earth ATK based on number of turns passed
Mountain's Majesty: Medium boost to earth allies' ATK and max HP
Rising Dragon Slash: Massive Earth damage to a foe.
All Earth allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 70% chance of dealing 30% more damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All Earth allies also gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Young Champion's Kilij 2372 243
Tsunami's Majesty: Medium boost to water allies' ATK and max HP
Water's Garrison: Small boost to water allies' DEF based on how low HP is
Degistirmek: Massive Water damage to a foe.
Gain Unchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
.
Zroa Yeshana 2820 282
Terra's Garrison: Big boost to earth allies' DEF based on how low HP is
Earth's Majesty: Small boost to earth allies' ATK and max HP
Sela Shaphat: Massive Earth damage to a foe.
All allies gain 70% / 30% ArmoredChance of lowering DMG taken
Strength: 70% chance of taking 30% less damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Also remove 1 buff.

Pages in category "Majesty Skill Weapons"

The following 118 pages are in this category, out of 118 total.