Category:Water Enmity Skill Weapons

From Granblue Fantasy Wiki
Jump to navigation Jump to search
Icon Name R El Type ATK HP Skills
Atlantis 3079 338
Hoarfrost's Enmity: Big boost to water allies' ATK based on how low HP is
Hoarfrost's Garrison: Big boost to water allies' DEF based on how low HP is
Snowfall's Quintessence: Boost to water allies' DMG cap
Timaeus: Unworldly Water damage to a foe.
Self-damage MC for 30% of current HP.
4★: Also gain Unchallenged (2 times)Next DMG received will be ineffective
.
Dayspring 3550 160
Hoarfrost's Enmity: Big boost to water allies' ATK based on how low HP is
Tsunami's Verity: Medium boost to water allies' critical hit rate
Morning Gleam: Massive Water damage to a foe.
All allies gain Water ATK UpWater ATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies also gain JammedATK is greatly boosted based on how low HP is
.
Esna 2252 355
Snowfall's Fortitude: Supplement water allies' DMG based on how low HP is
Tsunami's Enmity: Medium boost to water allies' ATK based on how low HP is
Zubaea: Massive Water damage to a foe.
All allies gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
4★: All allies also gain Shield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000Duration: Indefinite
.
Maritozzo 2285 244
Hoarfrost's Enmity: Big boost to water allies' ATK based on how low HP is
Water's Garrison: Small boost to water allies' DEF based on how low HP is
Special Secret Ingredient: Massive Water damage to a foe.
Gain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Meteora 3330 230
Hoarfrost's Might: Big boost to water allies' ATK
Water's Enmity: Small boost to water allies' ATK based on how low HP is
Water's Garrison: Small boost to water allies' DEF based on how low HP is
Romeo Delight: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
4★: Gain JammedATK is greatly boosted based on how low HP is
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Much Ado 2301 257
Hoarfrost's Enmity: Big boost to water allies' ATK based on how low HP is
Cobalt Arts: Boost to water allies' skill DMG cap
Sunny Rumble: Massive Water damage to a foe.
All allies gain ArmoredChance of lowering DMG taken
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Mystique 2789 309
Hoarfrost's Bloodshed: Big boost to water allies' ATK / Take DMG worth 20% of max HP at battle start
Water's Enmity: Small boost to water allies' ATK based on how low HP is
Tsunami's Might: Medium boost to water allies' ATK
Dark Divinity: Unworldly Water damage to a foe.
Inflict ImpurityHP and charge bar lowered each turn
Strength: 10% of max HP (Damage cap: 1000) and 10% charge barDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
4★: All allies also gain 15% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ravening Harpoon 1850 315
Hoarfrost's Enmity: Big boost to water allies' ATK based on how low HP is
Water's Might: Small boost to water allies' ATK
Angeln: Massive Water damage to a foe.
Gain JammedATK is greatly boosted based on how low HP is
.
Sky Piercer 3562 382
Hoarfrost's Enmity: Big boost to Water allies' ATK based on how low HP is
Apocalyptic Power II: When main weapon (MC only): GuaranteedUnaffected by Hit to triple attack rate debuffs triple attacks / Take 5% damageBased on max HP every turn / 30% Bonus Elemental damage
Ocean Blue Blow: 20% Bonus Water DMG effect to third hit of Water allies' triple attacks.
Lunar Fang: Massive Water damage to a foe.
Gain Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 40,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
cap raised to 40,000.
Spirit of Mana 2520 270
Oceansoul's Celere: Small boost to water allies' ATK and critical hit rate
Oceansoul's Enmity II: Medium boost to water allies' ATK based on how low HP is
Euripus: 450%Massive Water damage to a foe.
All allies gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of the foe's max HP (Damage cap: 10,000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 10% Normal Attack DMG Cap UpNormal attack DMG cap is boosted
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Staff of Renunciation 3140 420
Oceansoul's Majesty IV: Big boost to Water allies' ATK and max HP
Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum.
Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum or chain.
Apocalyptic Glacier: Massive Water damage to a foe. / All allies gain Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Additional effect based on the pendulum.
Staff of Repudiation 3140 420
Hoarfrost's Majesty II: Big boost to Water allies' ATK and max HP
Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum.
Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum or chain.
Apocalyptic Glacier: Massive Water damage to a foe. / All allies gain Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Additional effect based on the pendulum.
Titanium Harpoon 1640 188
Tsunami's Enmity: Medium boost to water allies' ATK based on how low HP is
Soul Crush: Big Water damage to a foe.
Winter's Frostnettle 2249 228
Oceansoul's Celere II: Medium boost to water allies' ATK and critical hit rate
Oceansoul's Enmity: Small boost to water allies' ATK based on how low HP is
Chilling Permeance: Massive Water damage to a foe.
All allies gain 100% / 10% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 10% more damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Buff increased to 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 20% more damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.

Pages in category "Water Enmity Skill Weapons"

The following 14 pages are in this category, out of 14 total.