Category:Weapons with Awakening
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Icon | Name | R | El | Type | ATK | HP | Skills | |
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Eden | 3140 | 340 | ▶ |
Zion's Might III: Massive boost to light allies' ATK Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is Sail On: Massive Light damage to a foe. All allies gain 20% ATK UpATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Buff increased to 25% ATK UpATK is boosted Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies also gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500. |
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Fallen Sword | 3319 | 292 | ▶ |
Oblivion's Might III: Massive boost to dark allies' ATK Hatred's Stamina: Medium boost to dark allies' ATK based on how high HP is Fallen Slash: Massive Dark damage to a foe. Gain 10% Dark ATK Up (Stackable / Max: 30%)Dark ATK is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite and 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Buff increased to 30% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ichigo Hitofuri | 3512 | 257 | ▶ |
Terra's Might III: Massive boost to earth allies' ATK Mountain's Stamina: Medium boost to earth allies' ATK based on how high HP is Serration Wave: Massive Earth damage to a foe. All allies gain 30% ATK UpATK is boosted Strength: 30%Multiplier: NormalDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: 50% chance to gain Double StrikeAttacks twice each turn Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Ixaba | 3620 | 236 | ▶ |
Inferno's Might III: Massive boost to fire allies' ATK Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is Peerless Draw: Massive Fire damage to a foe. Gain 25% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 25% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Taisai Spirit Bow | 3020 | 363 | ▶ |
Hoarfrost's Celere: Big boost to water allies' ATK and critical hit rate Water's Might: Small boost to water allies' ATK Divinity's Bow of Ruin: Massive Water damage to a foe. Inflict DA DownDouble attack rate is lowered Duration: 180 seconds and TA DownTriple attack rate is lowered Duration: 180 seconds. Gain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also inflict 20% DEF DownDEF is lowered Strength: 20%Duration: 180 seconds. |
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Vortex of the Void | 3107 | 333 | Ventosus's Stamina II: Big boost to wind allies' ATK based on how high HP is Whirlwind's Grace: Medium boost to wind allies' max HP and debuff resistance Holy Ray of Decimation: Massive Wind damage to a foe. Inflict DA DownDouble attack rate is lowered Duration: 180 seconds and TA DownTriple attack rate is lowered Duration: 180 seconds. 4★: All allies gain 30% DMG CutTaking 30% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
Pages in category "Weapons with Awakening"
The following 76 pages are in this category, out of 76 total.