Chrysaor

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About Classes | Class List | Class Skills | Extended Mastery | Master Level | Ultimate Mastery


Row 4 Class
Chrysaor

Jobs 1138x1138 300301 0.png
 
Jobs 1138x1138 300301 1.png

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Leader m 300301 01.jpgLeader sd m 300301 01.jpgLeader s 300301 01.jpgLeader s 300301 sw 0 01.jpgLeader s 300301 sw 1 01.jpgLeader raid normal 300301 sw 0 01.jpgLeader raid normal 300301 sw 1 01.jpgLeader jobm 300301 sw 0 01.jpgLeader jobm 300301 sw 1 01.jpgLeader quest 300301 sw 0 01.jpgLeader quest 300301 sw 1 01.jpgLeader t 300301 sw 0 01.pngLeader t 300301 sw 1 01.pngLeader jlon 300301 sw 0 01.pngLeader jlon 300301 sw 1 01.pngJob name 300301.png

Style Attack
SpecialtyThe MC gains 20% more ATK from weapons of this type in your grid. Sabre Katana
CCWClass Champion Weapon Weapon s 1040018100 note.jpg Wasserspeier
Unlock Requirements
CP square.jpg CP ×4,000
Dual Wielder Distinction square.jpg Dual Wielder Distinction ×20
Trophy Gold square.png Superior Dual WielderRewards
Crystal square.jpg Crystal ×50

ID 300301
NameJP クリュサオル
Release Date 2019-03-22
Other Sites Icon gbf-wiki.pnggbf-wiki
(Japanese wiki)
Icon Gamewith.pngGameWithIcon Kamigame.pngKamigame

Two strokes is all it takes to fell foes enthralled by your golden armor.
Support SkillsDoes not work as a sub ally unless explicitly stated.
Icon Name Effect Obtained
Icon Support Skill.png Dual Blades' Authority When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped:
20% boost to ATKMultiplier: Normal;
10% boost to DEF;
20% boost to ATKMultiplier: Unique of a triple attack's third hit;[1]
20% boost to DA rate;[2]
Second charge attack activated in the same turn switches to the auxiliary weapon's charge attack.
Lvl 1
Icon Support Skill.png Mailbreaker When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped:
Chance to inflict Status DefenseDownStack.png5% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable)
Strength: 5% (Max: 20%)Duration: 180 seconds
on a foe upon multiattacks.[1]
Lvl 1
Icon Support Skill.png Force Rage 50% boost to chain burst damage and 20% boost to chain burst damage cap.[1] Master Lvl 20
Base Skills
Icon Name Effect Cooldown Duration SubSubskill usable on other classes Obtained
Ability Blade Swap.png Blade Swap II Gain Status Blade Swap.pngBlade Swap (1 time)Next charge attack switches to the auxiliary weapon's charge attack (1 time / Can't be removed)
Duration: Indefinite
, Status C.A. DMG Boosted (1 time).png20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
, and Status CA DMG Cap.png10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
At level 30:
Also gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
4T - No Lvl 1
Extended Mastery Skills
Icon Name Effect Cooldown Duration EMPCost in EMP
Ability Dual Arts.png Dual Arts Gain Status C.A. Reactivation.pngC.A. ReactivationCharge attack reactivates
Duration: 2 turns
.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
5T 2T 35
Ability Diptych.png Diptych Gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 2 turns
and Status 1383.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 2 turns
.
(Consumes 20% of charge bar.)
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
Ready in
2 turns2-turn cooldown at start of battle.
/
8 turns8-turn cooldown upon use.
2T 40
Ability Aurum Flow.png Aurum Flow 300% elemental damage to a foe (Damage cap: ~630,000).[1]
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Activates twice.
7T - 30
Ultimate Mastery Skills
Icon Name Effect Cooldown Duration MaterialsMaterials consumed to learn
Ability m 2131 3.png Deuce Xiphos Gain Status 7664.pngDeuce XiphosUpon activating auxiliary weapon's charge attack: Deals triple attacks / Sharp boost to ATK / Double Strike effect (Can't be removed)
Duration: Indefinite
.
(Upon activating auxiliary weapon's charge attack: Gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs (Can't be removed / Can't be extended)
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, Status 1457.png50% Sharp ATK UpATK is sharply boosted (Can't be removed / Can't be extended)
Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, and Status Routine Step.pngDouble StrikeAttacks twice each turn (Can't be removed / Can't be extended)
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.[1]
(Can only be used when an auxiliary weapon is equipped. Can't recast.)
- -
Ability m 2132 1.png Astrapste 2-hit, 100% elemental damage to a foe (Damage cap: ~80,000 per hit).
Inflict Status AttackDownStack.png10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
and Status DefenseDownStack.png10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
.[1]
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
(Activates upon chain burst activation. Number of hits increased based on number of chains [Max: 10 hits].)
6T 180s
Ability m 774 1.png Amber Edge 500% elemental damage to all foes (Damage cap: ~1,200,000).[1]
Inflict Status Gravity.pngGravitySpecial attack max charge turn is extended
Duration: 180 seconds
.
All allies gain Status Uplift.png15% UpliftedCharge bar is boosted on every turn
Strength: 15%Duration: 5 turns
and Status 1003.pngVeil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
10T 180s /
5T
Level Bonuses
Lvl 1Icon Bonus Attack.png ATK +1000 Icon Bonus Defense.png DEF +5%
Lvl 5Icon Bonus HP.png HP +300 Icon Bonus Defense.png DEF +5%
Lvl 10Icon Bonus Attack.png ATK +1000 Icon Bonus Defense.png DEF +5%
Lvl 15Icon Bonus HP.png HP +300 Icon Bonus Defense.png DEF +5%
Lvl 20Icon Bonus Double Attack.png DA +30%
Total Stat Bonuses These bonuses only apply to this class. Completion Bonuses Unlocked at level 20.
These bonuses are applied while as any class.
Icon Bonus Attack.png ATK +2000
Icon Bonus HP.png HP +600
Icon Bonus Defense.png DEF +20%
Icon Bonus Double Attack.png DA +30%
Icon Bonus Triple Attack.png Triple attack rate +1%
Master Level Bonuses Requirements to unlock Master Levels
Lvl 1 - Lvl 16 Icon Bonus CA DMG.png C.A. DMG Cap +1%
Lvl 2 Icon Bonus CA DMG.png C.A. DMG Cap +1% Lvl 17 Icon Bonus Double Attack.png DA +2%
Lvl 3 Icon Bonus Double Attack.png DA +2% Lvl 18 Icon Bonus Attack.png ATK +500
Lvl 4 Icon Bonus Attack.png ATK +500 Lvl 19 Icon Bonus CA DMG.png C.A. DMG Cap +1%
Lvl 5 Icon Bonus CA DMG.png C.A. DMG Cap +1% Lvl 20 New Support Skill
Gladiator alternate color class outfits
Lvl 6 Icon Bonus Double Attack.png DA +2% Lvl 21 Icon Bonus Double Attack.png DA +2%
Lvl 7 Icon Bonus Attack.png ATK +500 Lvl 22 Icon Bonus Double Attack.png DA +2%
Lvl 8 Icon Bonus Double Attack.png DA +2% Lvl 23 Icon Bonus CA DMG.png C.A. DMG Cap +1%
Lvl 9 Icon Bonus Attack.png ATK +500 Lvl 24 Icon Bonus Double Attack.png DA +2%
Lvl 10 Icon Bonus CA DMG.png C.A. DMG Cap +1% Lvl 25 Icon Bonus Attack.png ATK +500
Lvl 11 Icon Bonus Double Attack.png DA +2% Lvl 26 Icon Bonus CA DMG.png C.A. DMG Cap +1%
Lvl 12 Icon Bonus Attack.png ATK +500 Lvl 27 Icon Bonus Double Attack.png DA +2%
Lvl 13 Icon Bonus CA DMG.png C.A. DMG Cap +1% Lvl 28 Icon Bonus CA DMG.png C.A. DMG Cap +1%
Lvl 14 Icon Bonus Double Attack.png DA +2% Lvl 29 Icon Bonus CA DMG.png C.A. DMG Cap +1%
Lvl 15 Icon Bonus Attack.png ATK +500 Lvl 30 Upgrade Blade Swap II
Chrysaor alternate color class outfits
Total Stat Bonuses These bonuses only apply to this class. Skill Bonuses
Icon Bonus Attack.png ATK +3500
Icon Bonus Double Attack.png DA +20%
Icon Bonus CA DMG.png C.A. DMG Cap +10%
New Support Skill: Force Rage
Skill Upgrade: Ability Blade Swap.png Blade Swap IIGain Status Blade Swap.pngBlade Swap (1 time)Next charge attack switches to the auxiliary weapon's charge attack (1 time / Can't be removed)
Duration: Indefinite
, Status C.A. DMG Boosted (1 time).png20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
, and Status CA DMG Cap.png10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
At level 30:
Also gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.

Alternate color class outfits
Ultimate Mastery Level Bonuses These bonuses only apply to this class.
Requirements to unlock Ultimate Mastery
Lvl 1 Icon Bonus Attack.png ATK +3500 Lvl 4 Icon Bonus Triple Attack.png TA +7%
Lvl 2 Icon Bonus HP.png HP +1500 Lvl 5 Icon Bonus CA DMG.png C.A. DMG +12%
Lvl 3 Icon Bonus Double Attack.png DA +7% Lvl 6 Icon Bonus CA DMG.png C.A. DMG Cap +5%

Gameplay Notes

  • Chrysaor's normal attacks count as one damage instance despite appearing as two instances; the visual effect is purely cosmetic.
  • The Mailbreaker support skill can activate even if none of the multiattack hits land.
  • The weapon switch on a second charge attack occurs from any charge attack reactivation - not just Ability Dual Arts.png Dual ArtsGain Status C.A. Reactivation.pngC.A. ReactivationCharge attack reactivates
    Duration: 2 turns
    .
    (Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
    . This includes buffs from other characters and Replicard Sandbox book reactivation effects.
  • Alternate sprite colors are unlocked at Icon job 300301.pngChrysaor: Master Level 30

Auxiliary Weapon

The top-left slot of the grid is used as an auxiliary weapon for some classes.

Auxiliary weaponsA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section are a mechanic unique to classes where the top-left slot of the sub weapon section gains a different border than usual and defines how related passive and active skills will behave. See Auxiliary Weapon Affected Skills for a list of skills affected by auxiliary weapons.

An auxiliary weapon must match the weapon specialty of the current class as well as the main weapon's element to qualify as an auxiliary weapon.

Auxiliary weapons are displayed in battle along with the mainhand, but do not qualify as a mainhand for weapon skill requirements.

Since they are not equipped in the main weapon slot, Class Champion Weapons of other classes can be used as an auxiliary weapon.

Status Sketching.pngFacsimile Compatibility

Icon Skill Copyable? Notes
Ability Blade Swap.png Blade Swap II No
Ability Dual Arts.png Dual Arts No
Ability Diptych.png Diptych No
Ability Aurum Flow.png Aurum Flow Yes Auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section effect will activate if the Main Character met the requirements.
Ability m 2131 3.png Deuce Xiphos No
Ability m 2132 1.png Astrapste No
Ability m 774 1.png Amber Edge No

Resources

Assessment

Class Assessment banner.png

Whats This.png This section contains subjective remarks about this class.
Relevancy of information and recommended weapons can quickly change over time.
Use substantial discretion before heavily investing resources.

Overview

Chrysaor is a class centered around charge attacks, commonly utilized in short burst rotations, typically with Summon s 2040157000.jpg Huanglong support summon. In One Turn Kill (OTK) setups using skills, it faces tough competition against Leader s 450301 01.jpg Relic Buster. However, with Ultimate Mastery, it emerges as the superior choice in setups that require less skill presses.

Skill Overview

Class Skill

Skill Priority Comments
Ability Blade Swap.png 
Blade Swap IIGain Status Blade Swap.pngBlade Swap (1 time)Next charge attack switches to the auxiliary weapon's charge attack (1 time / Can't be removed)
Duration: Indefinite
, Status C.A. DMG Boosted (1 time).png20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
, and Status CA DMG Cap.png10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
At level 30:
Also gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Default
  • Can be used to activate Ability m 2131 3.png Deuce XiphosGain Status 7664.pngDeuce XiphosUpon activating auxiliary weapon's charge attack: Deals triple attacks / Sharp boost to ATK / Double Strike effect (Can't be removed)
    Duration: Indefinite
    .
    (Upon activating auxiliary weapon's charge attack: Gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs (Can't be removed / Can't be extended)
    Duration: 1.5 turnsApplied during the attack phase.
    On the next turn, it'll have 1 turn remaining.
    , Status 1457.png50% Sharp ATK UpATK is sharply boosted (Can't be removed / Can't be extended)
    Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase.
    On the next turn, it'll have 1 turn remaining.
    , and Status Routine Step.pngDouble StrikeAttacks twice each turn (Can't be removed / Can't be extended)
    Duration: 1.5 turnsApplied during the attack phase.
    On the next turn, it'll have 1 turn remaining.
    .
    (Can only be used when an auxiliary weapon is equipped. Can't recast.)
    's effects.

Extended Mastery

Skill Priority Comments
Ability Dual Arts.png 
Dual ArtsGain Status C.A. Reactivation.pngC.A. ReactivationCharge attack reactivates
Duration: 2 turns
.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
Medium
  • Icon Support Skill.png Dual Blades' AuthorityWhen an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped:
    20% boost to ATKMultiplier: Normal;
    10% boost to DEF;
    20% boost to ATKMultiplier: Unique of a triple attack's third hit;
    20% boost to DA rate;
    Second charge attack activated in the same turn switches to the auxiliary weapon's charge attack.
    causes the auxiliary weapon's charge attack to occur on the second C.A.
Ability Diptych.png 
DiptychGain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 2 turns
and Status 1383.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 2 turns
.
(Consumes 20% of charge bar.)
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
Low
  • With the initial lockout, it does not mesh well with Chrysaor's playstyle.
  • The charge bar cost can make this skill clunky to use.
Ability Aurum Flow.png 
Aurum Flow300% elemental damage to a foe (Damage cap: ~630,000).
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Activates twice.
Medium
  • If an auxiliary weapon is equipped, this skill, alongside Summon s 2040157000.jpg Huanglong will bring MC to 100% charge bar, assuming Rallying Gong is activated in Crew Skills.

Ultimate Mastery

Skill Priority Comments
Ability m 2131 3.png 
Deuce XiphosGain Status 7664.pngDeuce XiphosUpon activating auxiliary weapon's charge attack: Deals triple attacks / Sharp boost to ATK / Double Strike effect (Can't be removed)
Duration: Indefinite
.
(Upon activating auxiliary weapon's charge attack: Gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs (Can't be removed / Can't be extended)
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, Status 1457.png50% Sharp ATK UpATK is sharply boosted (Can't be removed / Can't be extended)
Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, and Status Routine Step.pngDouble StrikeAttacks twice each turn (Can't be removed / Can't be extended)
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
(Can only be used when an auxiliary weapon is equipped. Can't recast.)
Medium
  • Provides very powerful buffs upon activating the auxiliary weapon's C.A. effect.
  • More beneficial in longer rotations.
Ability m 2132 1.png 
Astrapste2-hit, 100% elemental damage to a foe (Damage cap: ~80,000 per hit).
Inflict Status AttackDownStack.png10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
and Status DefenseDownStack.png10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
(Activates upon chain burst activation. Number of hits increased based on number of chains [Max: 10 hits].)
High
  • A strong damage skill that can be auto-activated upon Chain Bursts.
  • A good option for 0-button OTK setups.
Ability m 774 1.png 
Amber Edge500% elemental damage to all foes (Damage cap: ~1,200,000).
Inflict Status Gravity.pngGravitySpecial attack max charge turn is extended
Duration: 180 seconds
.
All allies gain Status Uplift.png15% UpliftedCharge bar is boosted on every turn
Strength: 15%Duration: 5 turns
and Status 1003.pngVeil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
Low
  • Most notably provides Status Uplift.png15% UpliftedCharge bar is boosted on every turn
    Strength: 15%Duration: 5 turns
    which will generate more charge bar for the team in longer rotations.


Notable Main/Auxiliary Weapon Options

Below is a curated list of weapons which work well as main weapons. This list is not exhaustive and does not include every useful option, instead specifically including weapons that have a charge attack effect or main weapon exclusive skills that synergize with how the class tends to be utilized.

Feel free to explore and experiment with weapons available to you.

For practical examples, refer to the Basic Grids or Advanced Grids pages, which showcase these weapons and others in action.

Class Champion Weapon Overview

Weapon Info Comments
Weapon s 1040018100 note.jpg
Wasserspeier
Skill charge attack.png Dazzling RadianceMassive Dark damage to a foe.
Gain Status AttackUpStack.png10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, Status DA Up Stack.pngDA Up (Stackable)Double attack rate is boosted (Stackable)
Duration: Indefinite
and Status TA Up Stack.pngTA Up (Stackable)Triple attack rate is boosted (Stackable)
Duration: Indefinite
.
Wasserspeier can be a competitive main weapon option if there are no decent alternatives. It is most commonly used with Emblem of Devilry square.jpg Emblem of Devilry to provide more damage per turn.
Ws skill job weapon.png Dual Blade's NatureWhen main weapon (MC only): Ability Blade Swap.png Blade Swap IIGain Status Blade Swap.pngBlade Swap (1 time)Next charge attack switches to the auxiliary weapon's charge attack (1 time / Can't be removed)
Duration: Indefinite
, Status C.A. DMG Boosted (1 time).png20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
, and Status CA DMG Cap.png10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
At level 30:
Also gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
effect increased to Status C.A. DMG Boosted (1 time).png30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 30%Duration: Indefinite
and Status CA DMG Cap.png15% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 15%Duration: Indefinite
.
Emblem of Humanity square.jpg Dual Blade's HumanityWhen main weapon (MC only): 50% additive boost to skill damage multiplier and 20% boost to skill damage cap. Supplemental Damage based on 5% of enemy's max HP (Damage cap: 50,000).
Emblem of Divinity square.jpg Dual Blade's DivinityWhen main weapon (MC only): Ability Diptych.png DiptychGain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 2 turns
and Status 1383.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 2 turns
.
(Consumes 20% of charge bar.)
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
can be used from battle start.
Emblem of Devilry square.jpg Dual Blade's DevilryWhen main weapon (MC only): 500% Bonus elemental damage to a foe upon using Charge Attack (Damage cap: ~630,000).

Farmable Options

Weapon Element Source Charge Attack Comments
Weapon m 1040023500.jpg
Extinction Blade
Label Element Fire.png Raid:
Mugen (Raid)
Skill charge attack.png 
Extinction ImpactUnworldly Fire damage to a foe (Damage cap: ~2,550,000).
Plain damage to MC based on 30% of current HP.
After 4★:
Also gain Status Repel.pngUnchallenged (2 times)Next DMG received will be ineffective
.
  • Provides MC with an unworldly charge attack at the cost of HP.
Weapon m 1040017200.jpg
Sword of Valorblaze
Label Element Fire.png Weapon Series:
Seraphic Weapons
Skill charge attack.png 
Arkhangelsky SoborMassive Fire damage to a foe.
All allies gain Status FireAtkUp.png20% Fire ATK UpFire ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status WindResUp.png20% Wind DMG LoweredWind DMG is lowered
Strength: 20%Duration: 3.5 turnsWind DEF Up. Not a Damage Cut.
Reduces Wind damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • An accessible option if lacking other better weapons.
Weapon m 1040016100.jpg
Ushumgal
Label Element Fire.png Event:
Proving Grounds
Skill charge attack.png 
Tearful BreakMassive Fire damage to a foe.
300% Bonus Fire damage (Damage cap: ~635,000).
After 4★:
Also inflict Status FireResDown.png15% Fire DEF DownDEF is lowered for fire DMG
Strength: 15%Base Accuracy: 90%Duration: 180 seconds
.
  • Deals additional skill damage on C.A.
Weapon m 1040910200.jpg
Wrathfire Longblade
Label Element Fire.png Special Quest:
Xeno Ifrit Clash
Skill charge attack.png 
Hidden Edge Immolation450%Massive Fire damage to a foe.
All allies gain Status AttackUp.png25% ATK UpATK is boosted
Strength: 25%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status DamageCapUp.png5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 5★:
Damage increased to 550%Massive.
All allies also gain Status DmgUp.pngSupplemental DMG (30,000)DMG dealt is supplemented
Strength: 30,000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • Provides strong offensive buffs on C.A.
  • Deals additional fire damage to all foes if MC takes damage during the turn.
Weapon m 1040020800.jpg
Rise of Justice
Label Element Water.png Treasure Trade:
New World Foundation Weapons
Skill charge attack.png 
Sentencing SwordUnworldly Water damage to a foe (Damage cap: 2,550,000).
Consume 60% of MC's current HP.
All allies gain Status Shield.pngShield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
Effect increased to Status Shield.pngShield (4000)Next ATK received will be ineffective for a fixed amount
Strength: 4000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 5★:
Effect increased to Status Shield.pngShield (5000)Next ATK received will be ineffective for a fixed amount
Strength: 5000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • Provides MC with an unworldly charge attack at the cost of HP.
Weapon m 1040912400.jpg
Ewiyar's Beak
Label Element Wind.png Raid:
Ewiyar (Raid)
Skill charge attack.png 
Zephyr Blade400%Massive Wind damage to a foe.
All allies gain Status AttackUp.png30% Skill DMG UpSkill DMG is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status 1561.png10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
Damage increased to 450%Massive.
Also deal 300% bonus Wind damage to a foe (Damage cap: ~630,000).
  • Deals additional skill damage on C.A.
Weapon m 1040016500.jpg
Windhose
Label Element Wind.png Event:
Proving Grounds
Skill charge attack.png 
Gale StreamMassive Wind damage to a foe.
All allies gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
After 4★:
All allies also gain Status 1457.png30% C.A. DMG UpCharge attack DMG is boosted
Strength: 30%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
and Status CA DMG Cap.png10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Weapon m 1040913300.jpg
Harakhte
Label Element Light.png Raid:
Horus
Skill charge attack.png 
Heru-BehdetiMassive Light damage to a foe.
All allies gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
After 4★:
All allies also gain Status DoubleUp.png20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status TripleUp.png20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
  • Provides Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
    Strength: 10%
    which can be useful in allowing the rest of the party to charge attack when using Summon s 2040157000.jpg Huanglong setups.

Dark Opus (Light)
Label Element Light.png Treasure Trade:
Dark Opus Weapons
Skill charge attack.png 
Apocalyptic MessiahMassive Light damage to a foe. / All allies gain Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Additional effect based on the pendulum.
Weapon m 1040015400.jpg
True Purity Sunblade
Label Element Light.png Special Quest:
Xeno Corow Clash
Skill charge attack.png 
Font of Orion450%Massive Light damage to a foe
Inflict Status Blind 2.pngBlindedAttacks have a slight chance to miss
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All allies gain Status Uplift.png10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 5★:
Damage increased to 550%Massive.
Status Blind 3.pngBlindedAttacks have a slight chance to miss
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
duration increased to 3.5 turns and now affects all foes.
  • Provides the party with an ATK boost depending on how high MC's HP is.
Weapon m 1040020300.jpg
Fediel's Spine
Label Element Dark.png Raid:
Fediel (Raid)
Skill charge attack.png 
Cursed DomainMassive Dark damage to a foe.
All allies gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
After 4★:
All allies also gain Status 1457.png30% C.A. DMG UpCharge attack DMG is boosted
Strength: 30%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
and Status CA DMG Cap.png10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.

Dark Opus (Dark)
Label Element Dark.png Treasure Trade:
Dark Opus Weapons
Skill charge attack.png 
Apocalyptic PainMassive Dark damage to a foe. / All allies gain Status Oblivion Crest 1.pngOblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Additional effect based on the pendulum.

Premium Draw Options

Stamp129.png WARNING!
Players should not uncap weapons in this list using Damascus Ingot square.jpg Damascus Ingots, Gold Brick square.jpg Gold Bricks or duplicates until they reach a point in their progression to fully understand their value.
Weapon Element Source Charge Attack Comments
Weapon m 1040023700.jpg
Lord of Flames
Label Element Fire.png Premium Gala Skill charge attack.png 
LohenwegMassive Fire damage to a foe.
Bonus Fire damage to all foes (Damage cap: ~800,000).
After 4★:
Also raise foes' Status 7392.pngSingedHP is lowered on every turn based on Singed lvl (Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: Indefinite
lvl by 1 (Max: 10).
  • Even at 0★, this weapon provides very strong weapon skills provided you meet its requirement.
  • Deals addtional skill damage on C.A.

Gold Moon Options

Stamp329.png WARNING!
Weapons in this section require a significant Gold Moon square.jpg Gold Moon investment.
The player should be absolutely positive before making the purchase.
Weapon Element Source Charge Attack Comments
Weapon m 1040913400.jpg
Higurashi
Label Element Fire.png Trade Moons:
Gold Moon square.jpg Gold Moon ×150
Skill charge attack.png 
Summer's End SlashUnworldly Fire damage to a foe.
Gain Status Dodge 1.pngDodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
.
After 4★:
All Fire allies also gain Status Wind Switch.pngWind SwitchElemental DMG from foes turns into wind DMG
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • Provides MC with an unworldly charge attack.
  • The first weapon skill will enable Ability m 2132 1.png Astrapste2-hit, 100% elemental damage to a foe (Damage cap: ~80,000 per hit).
    Inflict Status AttackDownStack.png10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
    Strength: 10% (Max: 40%)Duration: 180 seconds
    and Status DefenseDownStack.png10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
    Strength: 10% (Max: 40%)Duration: 180 seconds
    .
    Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
    .
    (Activates upon chain burst activation. Number of hits increased based on number of chains [Max: 10 hits].)
    to deal more damage.
  • Provides the team with extra charge bar gain.
Weapon m 1040913500.jpg
Shishio
Label Element Water.png Trade Moons:
Gold Moon square.jpg Gold Moon ×150
Skill charge attack.png 
Chimera NueUnworldly Water damage to a foe.
Inflict Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
.
After 4★:
Restore 10% of all Water allies' HP (Healing cap: 3000).
All Water allies gain Status Uplift.pngCharge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
.
  • Provides MC with an unworldly charge attack.
  • Provides the team with extra charge bar and C.A. buffs per turn.
Weapon m 1040022900.jpg
Hrunting
Label Element Earth.png Trade Moons:
Gold Moon square.jpg Gold Moon ×150
Skill charge attack.png 
Here at LastUnworldly Earth damage to a foe (Damage cap: ~2,550,000).
All Earth allies gain Status Blood Sacrifice.pngBlood SacrificeHP is lowered every turn
Strength: 10% of max HP (Damage cap: 1000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
All Earth allies also gain Status 7343.pngDMG Mitigation (2000)DMG taken is lowered by a fixed amount
Strength: 2000Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
  • Provides MC with an unworldly charge attack.
  • For longer rotations, Ability m 2131 3.png Deuce XiphosGain Status 7664.pngDeuce XiphosUpon activating auxiliary weapon's charge attack: Deals triple attacks / Sharp boost to ATK / Double Strike effect (Can't be removed)
    Duration: Indefinite
    .
    (Upon activating auxiliary weapon's charge attack: Gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs (Can't be removed / Can't be extended)
    Duration: 1.5 turnsApplied during the attack phase.
    On the next turn, it'll have 1 turn remaining.
    , Status 1457.png50% Sharp ATK UpATK is sharply boosted (Can't be removed / Can't be extended)
    Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase.
    On the next turn, it'll have 1 turn remaining.
    , and Status Routine Step.pngDouble StrikeAttacks twice each turn (Can't be removed / Can't be extended)
    Duration: 1.5 turnsApplied during the attack phase.
    On the next turn, it'll have 1 turn remaining.
    .
    (Can only be used when an auxiliary weapon is equipped. Can't recast.)
    will be able to provide MC with a consistent source of Assassin (Buff) which may prove more beneficial than other commonly used classes such as Leader s 100301 01.jpg Berserker or Leader s 230301 01.jpg Glorybringer.

References