Kung Fu Artist

From Granblue Fantasy Wiki
Jump to navigation Jump to search

About Classes | Class List | Class Skills | Extended Mastery | Master Level | Ultimate Mastery


Row 2 Class
Kung Fu Artist
 

 
 
 
 
 

Style Attack
SpecialtyThe MC gains 20% more ATK from weapons of this type in your grid. Melee Melee
Unlock Requirements
CP ×200
Lvl 20 Grappler and Thief
ID 160101
NameJP クンフー
Release Date ?
Other Sites gbf-wiki
(Japanese wiki)
Defend and heal yourself using ancient martial arts.
Support SkillsDoes not work as a sub ally unless explicitly stated.
Icon Name Effect Obtained
Tigerstrike Solace Boost to ATK. Lvl 1
Base Skills
Icon Name Effect Cooldown Duration SubSubskill usable on other classes Obtained
Counter Gain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and ATK UpATK is boosted
Duration: 2 turns
.
5T 2T No Lvl 1
Taking Chances II Gain 60% ATK UpATK is boosted
Strength: 60%Multiplier: NormalDuration: 5 turnsStacking: Dual
.
Self-inflict 20% DEF DownDEF is lowered (Can't be removed)
Strength: 20%Duration: 5 turns
.
6T 5T Yes 5
Chi Channeler Restore caster's HP (Healing cap: 1500).
Gain DEF UpDEF is boosted
Duration: 3 turns
.
5T 3T Yes 15


Level Bonuses
Lvl 1 ATK +400 HP +40
Lvl 5 ATK +400 HP +40
Lvl 10 ATK +400 HP +40
Lvl 15 ATK +400 HP +40
Lvl 20 ATK +400 HP +40
Total Stat Bonuses These bonuses only apply to this class. Completion Bonuses Unlocked at level 20.
These bonuses are applied while as any class.
ATK +2000 HP +200 HP +2%

Gameplay Notes

Facsimile Compatibility

Icon Skill Copyable?
Counter Yes
Taking Chances II Yes
Chi Channeler Yes

Assessment

Row II classes are merely a means to gain subskills and completion bonuses for future classes; none are viable long-term. The following is a list of notable skills.

Base Skills

These skills can be equipped by any class.

Skill Future Usage Comments
 
Taking Chances IIGain 60% ATK UpATK is boosted
Strength: 60%Multiplier: NormalDuration: 5 turnsStacking: Dual
.
Self-inflict 20% DEF DownDEF is lowered (Can't be removed)
Strength: 20%Duration: 5 turns
.
Low
  • Used occasionally to boost MC's damage output.