Original Sin

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[1]
Class Champion Weapons
Can be uncapped to 4★Can be uncapped to 5★
You select this weapon's element when crafting or trading for it. HP ATK C.A.×
Level 1 33 389 ??
Level 150 265 2710 ??
Level 200 304 3100 ??
Crafted from Ipetam (Element)
Obtain
Restrictions
Only Chaos Ruler can equip this as a main weapon
ID 1040013200_note
JP Name カオスクリエイター
JP TitleIn the past many weapons had custom titles. Now replaced with series titles in game. 冥混鍵
Release Date 2018-02-22
4★ Date 2018-02-22
5★ Date 2018-02-22
Other Sites KamigameHuiji Wiki
(Chinese wiki)
The invisible slashes from this curved blade cause irrecoverable wounds. And from those scars misfortune spills forth, flooding the world in bleak disorder.
Charge Attack
Aberrant Phantasm Massive elemental DMG to a foe.
All allies gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Weapon Skills
Vigilante's Nature When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs
Vigilante's Essence This is the essence of greatness. Gain its power by using emblems.
  Alternate skill 1: Use Emblem of Humanity to pick this skill:
Vigilante's Humanity When main weapon: Boost to double attack rate based on foe's number of debuffs (MC only)
  Alternate skill 2: Use Emblem of Divinity to pick this skill:
Vigilante's Divinity When main weapon: All allies gain an enhanced DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Duration: 3 turns
(1000 HP drain cap) as well as StrengthATK is greatly boosted based on how high HP is
Strength: 5%-15%Duration: 3 turnsStacking: TeamwideStrength scales linearly
upon using  Blood SwordGain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 5% of damage dealt (Healing cap: 500 HP)Duration: 3 turns
.
.
  Alternate skill 3: Use Emblem of Devilry to pick this skill:
Vigilante's Devilry When main weapon: Also grants Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
to target ally upon using  UprisingTarget ally gains 50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 3 turns
, 30~35% DA UpDouble attack rate is boosted
Strength: 30~35%Duration: 3 turns
, and 20% UpliftedCharge bar is boosted on every turn
Strength: 20%Duration: 3 turns
.
Weapon VersionsThis weapon has alternate versions.






5★ Class Champion Weapons