Priest

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About Classes | Class List | Class Skills | Extended Mastery | Master Level | Ultimate Mastery


Row 1 Class
Priest

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Leader m 120001 01.jpgLeader sd m 120001 01.jpgLeader s 120001 01.jpgLeader s 120001 wa 0 01.jpgLeader s 120001 wa 1 01.jpgLeader raid normal 120001 wa 0 01.jpgLeader raid normal 120001 wa 1 01.jpgLeader jobm 120001 wa 0 01.jpgLeader jobm 120001 wa 1 01.jpgLeader quest 120001 wa 0 01.jpgLeader quest 120001 wa 1 01.jpgLeader t 120001 wa 0 01.pngLeader t 120001 wa 1 01.pngLeader jlon 120001 wa 0 01.pngLeader jlon 120001 wa 1 01.pngJob name 120001.png

Style Heal
SpecialtyThe MC gains 20% more ATK from weapons of this type in your grid. Staff Spear
Unlock Requirements
Initial Class

ID 120001
NameJP プリースト
Release Date ?
Other Sites

Comfort wounded allies and defend the party.
Support SkillsDoes not work as a sub ally unless explicitly stated.
Icon Name Effect Obtained
Icon Support Skill.png Compassion 5% boost to healing.
20% boost to healing cap.
Lvl 1
Base Skills
Icon Name Effect Cooldown Duration SubSubskill usable on other classes Obtained
Ability m 36 2.png Panacea Restore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). 5T - No Lvl 1
Ability m 22 3.png Grace All parties gain Status DefenseUp.png15% DEF UpDEF is boosted
Strength: 15%Stacking: Single
.
5T 3T Yes 10


Level Bonuses
Lvl 1Icon Bonus Healing.png Healing +2%
Lvl 5Icon Bonus Healing.png Healing +2%
Lvl 10Icon Bonus Healing.png Healing +2%
Lvl 15Icon Bonus Healing.png Healing +2%
Lvl 20Icon Bonus Healing.png Healing +2%
Total Stat Bonuses These bonuses only apply to this class. Completion Bonuses Unlocked at level 20.
These bonuses are applied while as any class.
Icon Bonus Healing.png Healing +10% Icon Bonus Healing.png Healing +1%

Gameplay Notes

Status Sketching.pngFacsimile Compatibility

Icon Skill Copyable?
Ability m 36 2.png Panacea Yes
Ability m 22 3.png Grace Yes

Assessment

Priest should be unlocked and mastered as quickly as possible to access Sentinel and eventually Dark Fencer.
Row I classes are merely stepping stones to Row II and Row III classes; none are viable long-term.