Priest
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About Classes | Class List | Class Skills | Extended Mastery | Master Level | Ultimate Mastery
Comfort wounded allies and defend the party. |
Support SkillsDoes not work as a sub ally unless explicitly stated. | |||
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Icon | Name | Effect | Obtained |
Compassion | 5% boost to healing. 20% boost to healing cap. |
Lvl 1 |
Base Skills | ||||||
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Icon | Name | Effect | Cooldown | Duration | SubSubskill usable on other classes | Obtained |
Panacea | Restore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). | 5T | - | No | Lvl 1 | |
Grace | All parties gain 15% DEF UpDEF is boosted Strength: 15%Stacking: Single. |
5T | 3T | Yes | 10 |
Level Bonuses | |||||||||||||
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|
Total Stat Bonuses These bonuses only apply to this class. | Completion Bonuses Unlocked at level 20. These bonuses are applied while as any class. | ||
---|---|---|---|
Healing +10% | Healing +1% |
Gameplay Notes
- Alternate sprite colors are unlocked at Sage: Master Level 10
Facsimile Compatibility
Icon | Skill | Copyable? |
---|---|---|
Panacea | Yes | |
Grace | Yes |
Assessment
Priest should be unlocked and mastered as quickly as possible to access Sentinel and eventually Dark Fencer.
Row I classes are merely stepping stones to Row II and Row III classes; none are viable long-term.
- Required to unlock Cleric and Sentinel.
- Indirectly required to unlock Bishop, Holy Saber, Dark Fencer and Valkyrie.