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Good luck! This solo content is intended as a challenge for experienced players. It may be impractical to clear without specific characters, summons, or advanced weapons. Please see the Strategy section for tips and suggestions!
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Disclaimer This section is still being written; it may be wildly inaccurate or missing significant data. If you can help please feel free to edit it but please write edit summaries, preferably with sources.
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Cost to Host: 0 AP / 50 AP (after first clear) |
Unlock: Clear Extreme (Solo) |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss 1 | Locust |
150 |
57,000,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Wind damage to all allies.
- Inflicts SlashedHP is lowered on every turn
Strength: 2,000 damageDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. on all allies.
- Gains Dodge Rate UpChance to dodge DMG and debuffs
Duration: 2 turns.
- Multi-hit Wind damage to random allies.
- Dispels 4 buffs from one ally.
- Inflicts ATK DownATK is lowered
Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. on all allies.
- All foes gain DEF UpDEF is boosted
Duration: 3 turnsLocal status effect.
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- Fills all charge diamonds.
- Casts Sonic Blast.
- Upon defeating the other Locust
- Casts Sonic Blast.
- Base charge diamonds change to ◇.
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Locust |
150 |
65,000,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Wind damage to all allies.
- Inflicts SlashedHP is lowered on every turn
Strength: 2,000 damageDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. on all allies.
- Gains Dodge Rate UpChance to dodge DMG and debuffs
Duration: 2 turns.
- Multi-hit Wind damage to random allies.
- Dispels 4 buffs from one ally.
- Inflicts ATK DownATK is lowered
Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. on all allies.
- All foes gain DEF UpDEF is boosted
Duration: 3 turnsLocal status effect.
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- Fills all charge diamonds.
- Casts Locust Frenzy.
- Upon defeating the other Locust
- Casts Locust Frenzy.
- Base charge diamonds change to ◇.
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Boss 2 | Ishkur |
150 |
150,000,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Multi-hit Wind damage to random alliesVerification needed. .
- Switches one random frontline ally with a backline ally. Does not switch if damage is fully mitigated.Verification needed.
- Gains DEF UpDEF is boosted
Duration: 3 turnsLocal status effect and Debuff Res. UpDebuff resistance is boosted Duration: 3 turnsLocal status effect.
- Light damage to all allies.
- Inflict ParalyzedCan't attack
Duration: 2 turns on all allies.
- Gains ATK UpATK is boosted
Duration: 3 turnsLocal status effect.
- Dark damage to all allies.
- Inflicts 50% Charge CutInstantly reduces Charge Bar by 50%
Strength: 50% and CursedCan't be healed Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. on all allies.
- TR 25
- Dispels 4Verification needed. buffs from all allies.
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- Fills all charge diamonds.
- Casts Funnel Aloft.
- Casts Thundercloud.
- Casts Ancient Storm.
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N - Normal, OD - Overdrive, TR - Trigger |