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Phase |
Name |
Lvl |
HP |
Charge |
Mode |
Phase 1 | Ultimate Bahamut |
200 |
420,000,000 (100%) |
◇◇◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Deploys the Hour of RuinAllies can deal critical hits regardless of element
Duration: IndefiniteField effect field effect.
- Multi-hit, random element damage to random allies. Inflicts Strong ArmedCan't be healed
.
- Daedalus Wing N OD TR 95%
- 10000 static Wind damage to all allies.
- Gains UpliftedCharge diamonds fill more quickly
Duration: 180 seconds.
- Multi-hit Fire damage to random allies. Last hit deals massive Fire damage.
- Inflicts 10% CollapsedCharge bar is lowered on every turn
Strength: 10% and BurnedHP is lowered on every turn .
|
- Triggers still occur even when ParalyzedCan't attack
or ComatoseCan't attack and takes big DMG (Chance to end upon taking DMG) Takes 50% more damage Local status effect.
- Normal attacks have a chance to inflict TargetMore likely to be attacked
Duration: 2 turnsRemovable with Clarity-type skills, ignoring Veil (1 time)Debuffs will be nullified (1 time) "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." or Debuff Res. UpDebuff resistance is boosted .
- Immune to GravitySpecial attack max charge turn is extended
.
- When host starts raid
- Casts Hour of Ruin.
- If any ally has TargetMore likely to be attacked
Duration: 2 turnsRemovable with Clarity-type skills
- Casts Reginleiv.
- Casts Daedalus Wing.
- Moves to Phase 2.
|
Phase 2 | Ultimate Bahamut |
200 |
357,000,000 (85%) |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Deadly Flare OD 85%-50% TR 85% 55%
- Multi-hit Fire damage to random allies. Last hit deals massive Fire damage.
- TR 85%
- Inflicts 10% CollapsedCharge bar is lowered on every turn
Strength: 10% and BurnedHP is lowered on every turn .
- Removes all buffs on all allies.
- OD 85%-70%
- Inflicts 10% CollapsedCharge bar is lowered on every turn
Strength: 10% and BurnedHP is lowered on every turn .
- OD 70%-50% TR 55%
- Inflicts StoneCan't attack and receives big DMG
Takes 120% more damage and DEF DownDEF is lowered .
- Plain Damage (60% of max HP) to all allies.
- Gains UpliftedCharge diamonds fill more quickly
Duration: 180 seconds.
- Virtuous Verse N TR 75% TR 60%-56%
- Earth damage to one ally.
- Switches up to twoIf only one ally is in the backline, only one ally will be switched. random frontline allies with backline allies (will not switch the main character).
- TR 75% TR 60%-56%
- Removes all buffs on all allies.
- TR 60%-56% only: Only happens when 75% and 70% triggers were skipped.
- Light damage to all allies.
- Gains Purging LightCasts random debuff effect each turn
Duration: 3 turnsLocal status effect.
- Removes two debuffs from Ultimate Bahamut.
|
- Gains immunity to DelayReduce a foe's filled charge diamonds by 1
.
- Vulnerable to GravitySpecial attack max charge turn is extended
.
- 85% Trigger
- Casts Deadly Flare.
- Fills all charge diamonds.
- Casts Virtuous Verse.
- 75% Trigger
- Normal attacks now hit all allies.
- Normal attacks no longer inflict TargetMore likely to be attacked
Duration: 2 turnsRemovable with Clarity-type skills.
- Removes all debuffs on Ultimate Bahamut.
- Vulnerable to DelayReduce a foe's filled charge diamonds by 1
.
- 70% Trigger
- Casts The Rage.
- Fills all charge diamonds.
- Only happens to the player who pushed Ultimate Bahamut into overdrive.
- Generally occurs around 65%.
- Casts Deadly Flare.
- Move to Phase 3.
|
Phase 3 | Ultimate Bahamut |
200 |
210,000,000 (50%) |
◇◇◇◇◇◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Sirius (Plain Damage) TR 50% 40%
- 4-hit Plain Damage (30% of max HP) to random allies.
- TR 50%
- Removes all buffs on all allies.
- 4-hit multi-element1 hit of Fire, Water, Earth, Wind each damage to random allies.
- Causes Ultimate Bahamut to trigger Reason's Transcendence next turn for all parties.
- Removes all debuffs on Ultimate Bahamut.
- Reason's Transcendence TR
- Knocks out all allies for all members of the raid.
- Also hits backline allies. Ignores AutoreviveRecovers once from a knockout while in effect
.
|
- Gains immunity to ParalyzedCan't attack
, GravitySpecial attack max charge turn is extended , ComatoseCan't attack and takes big DMG (Chance to end upon taking DMG) Takes 50% more damage Local status effect, ATK DownATK is lowered and DEF DownDEF is lowered .
- Remains vulnerable to PetrifiedStops enemy's charge diamonds from filling.
.
- Does not normal attack.
- Removes all debuffs on Ultimate Bahamut.
- If Ultimate Bahamut casts Resounding Realm, it will cast Reason's Transcendence next turn for all parties in the raid.
- 50% Trigger
- Casts Sirius (plain damage).
- This trigger must activate before any of the below triggers listed in this phase.
- Casts Sirius (multi-element). Charge diamonds do not reset.
- Casts Sirius (plain damage). Charge diamonds do not reset.
- Casts Sirius (multi-element). Charge diamonds do not reset.
- Moves to Phase 4.
|
Phase 4 | Ultimate Bahamut |
200 |
126,000,000 (30%) |
◇◇◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Switches Hour of RuinAllies can deal critical hits regardless of element
Duration: IndefiniteField effect to Dark HourAllies can deal critical hits regardless of element / ATK & DEF buffs are ineffective / Ally is knocked out if HP is at 10% or lower Duration: IndefiniteField effect.
- Removes all buffs on all allies.
- 8000 Earth damage to all allies.
- Inflicts DA DownDouble attack rate is lowered
and TA DownTriple attack rate is lowered .
- Gains TA UpTriple attack rate is boosted
.
- Massive Water damage to all allies.
- Removes all buffs on all allies.
- Multi-hit Fire damage to random allies. Last hit deals massive Fire damage.
- Inflicts 10% CollapsedCharge bar is lowered on every turn
Strength: 10% and BurnedHP is lowered on every turn .
- Skyfall Ultimus OD TR 15%
- 999,999 Dark damage to all allies.
- Gains Ruination RayDeals 3-hit plain DMG to an ally each turn
Duration: 3 turns and Purging LightCasts random debuff effect each turn Duration: 3 turnsLocal status effect.
|
- Normal attacks now deal single-target Light/Dark damage only.
- Loses immunity to ParalyzedCan't attack
.
- Removes all debuffs on Ultimate Bahamut.
- Dark HourAllies can deal critical hits regardless of element / ATK & DEF buffs are ineffective / Ally is knocked out if HP is at 10% or lower
Duration: IndefiniteField effect
- ATK UpATK is boosted
and DEF UpDEF is boosted buffs have no effect while this field effect is active. Any allies below 10% HP will be instantly knocked out.
- Casts Dark Hour.
- Fills all charge diamonds.
- Casts Ultima Blast.
- Casts Skyfall Ultimus.
- Moves to Phase 5.
|
Phase 5 | Ultimate Bahamut |
200 |
42,000,000 (10%) |
◇◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Cosmic Collision OD TR 10% 1%
- Multi-hit plain damage and multi-element damage to random allies.
- TR 10%
- Removes all buffs on all allies.
- Removes all debuffs on Ultimate Bahamut.
- Light damage to all allies.
- Gains Purging LightCasts random debuff effect each turn
Duration: 3 turnsLocal status effect.
- 10,000 Dark damage to all allies.
- Gains Ruination RayDeals 3-hit plain DMG to an ally each turn
Duration: 3 turns.
|
- Normal attacks now hit all allies.
- Loses immunity to ATK DownATK is lowered
, DEF DownDEF is lowered , and GravitySpecial attack max charge turn is extended .
- 10% Trigger
- Casts Cosmic Collision.
- Casts Deadly Flare (Dark).
- Casts Cosmic Collision.
|
N - Normal, OD - Overdrive, TR - Trigger |
References