Superstar

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About Classes | Class List | Class Skills | Extended Mastery | Master Level | Ultimate Mastery


Row 3 Class
Superstar
 

 
 
 
 
 

Style Special
SpecialtyThe MC gains 20% more ATK from weapons of this type in your grid. Harp Dagger
CCWClass Champion Weapon Langeleik
Unlock Requirements
CP ×500
Lvl 20 Bard and Arcana Dueler
ID 180201
NameJP スーパースター
Release Date ?
Other Sites gbf-wiki
(Japanese wiki)
Sing foes to sleep and inspire allies' double attacks.
Support SkillsDoes not work as a sub ally unless explicitly stated.
Icon Name Effect Obtained
Cantabile Cut to DMG damage taken from a foe in Overdrive. Lvl 1
Appassionato 10% Boost to  Sky Realm SongHarp: All allies gain 60% DA UpDouble attack rate is boosted
Strength: 60%Duration: 3 turns
.
Other weapons: All allies gain 20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 3 turns
.
's double attack rate.
All allies gain High Voltage (ATK Up)ATK is boosted
Strength: 5% per party (Max: 30%)Other Harpist line/Drum Master parties do not count;
Unique modifier
and High Voltage (DEF Up)DEF is boosted
Strength: 5% per party (Max: 30%)Other Harpist line/Drum Master parties do not count
upon using  Overture IIHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
.
Lvl 1
Base Skills
Icon Name Effect Cooldown Duration SubSubskill usable on other classes Obtained
Overture II Harp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
7T 3T No Lvl 1
Soul Soloist Harp: Inflict 30% Debuff Res. DownDebuff resistance is lowered
Strength: 30%Base Accuracy: 200%
on all foes.
All allies gain 30% Debuff Res. UpDebuff resistance is boosted
Strength: 30%Base Accuracy: 200%Duration: 3 turns
.[1]
Fonic Rod: Inflict 20% Debuff Res. DownDebuff resistance is lowered
Strength: 20%Base Accuracy: 200%
on all foes.
All allies gain 20% Debuff Res. UpDebuff resistance is boosted
Strength: 20%Base Accuracy: 200%Duration: 3 turns
.[1]
Other weapons: Inflict 5% Debuff Res. DownDebuff resistance is lowered
Strength: 5%Base Accuracy: 90%
on all foes.
All allies gain 5% Debuff Res. UpDebuff resistance is boosted
Strength: 5%Base Accuracy: 90%Duration: 3 turns
.[1]
5T 3T Yes 5
Sky Realm Song Harp: All allies gain 60% DA UpDouble attack rate is boosted
Strength: 60%Duration: 3 turns
.
Other weapons: All allies gain 20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 3 turns
.
6T 3T Yes 15
Extended Mastery Skills
Icon Name Effect Cooldown Duration EMPCost in EMP
Sheep Song Harp: Inflict SleepCan't attack and takes big DMG (Ends upon taking DMG)
Base Accuracy: 80%Duration: 3 turnsTakes 25% more damage
Local status effect
and DelayReduce a foe's filled charge diamonds by 1
on a foe.[2]
Other weapons: Inflict SleepCan't attack and takes big DMG (Ends upon taking DMG)
Base Accuracy: 50%Duration: 3 turnsTakes 25% more damage
Local status effect
and DelayReduce a foe's filled charge diamonds by 1
on a foe.[2]
6T 3T 8
Tremor Round All allies gain High Voltage (ATK Up)ATK is boosted
Duration: 3 turns
and High Voltage (DEF Up)DEF is boosted
Duration: 3 turns
.
6T 3T 5
Level Bonuses
Lvl 1 DEF +3% Debuff resistance +3%
Lvl 5 DEF +3% Debuff resistance +3%
Lvl 10 DEF +3% Debuff resistance +3%
Lvl 15 DEF +3% Debuff resistance +3%
Lvl 20 DEF +3% Debuff resistance +3%
Total Stat Bonuses These bonuses only apply to this class. Completion Bonuses Unlocked at level 20.
These bonuses are applied while as any class.
DEF +15%
Debuff resistance +15%
DEF +3%

Gameplay Notes

Facsimile Compatibility

Icon Skill Copyable?
Overture II Yes
Soul Soloist Yes
Sky Realm Song Yes
Sheep Song Yes
Tremor Round Yes

Assessment

Row III classes are merely a means to gain subskills and completion bonuses for future classes; none are viable long-term. The following is a list of notable skills.

Base Skills

None of these skills are used.

Extended Mastery Skills

None of these skills are used.

References