Sword Master

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About Classes | Class List | Class Skills | Extended Mastery | Master Level | Ultimate Mastery


EX 1 Class
Sword Master
 

 

ID 230201
NameJP 剣聖
Release Date 2015-12-15
Other Sites gbf-wiki
(Japanese wiki)
GameWith
Harness the energy of the sword to wield powers unique to each blade.
Support SkillsDoes not work as a sub ally unless explicitly stated.
Icon Name Effect Obtained
Kenshin Unleash the power hidden within your sword or katana. (Effects differ based on main weapon.) Lvl 1
Overpower When EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
:

+20% ATKNormal modifier.
-10% DEF.
Hostility +10.
Lvl 1
Base Skills
Icon Name Effect Cooldown Duration SubSubskill usable on other classes Obtained
Awakening Blade Call forth the main weapon's hidden power.
(Casts mainhand's Awaken skill.
Gain maximum EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
stacks.)
10T No Lvl 1
Resonating Blade Casts mainhand's Resonance skill. No 5
Energize Restore EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
to maximum.
(Consumes 30% of charge bar.)
3T - No 15
Extended Mastery Skills
Icon Name Effect Cooldown Duration EMPCost in EMP
Contrablade Gain Lethal Attack Dodged (25% HP / 1 time)Can withstand lethal DMG if HP is 25% or higher (Leaves 1 HP)
Duration: 2 turns
, Tank-and-Counter (2 times)Counters upon taking DMG
Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
, and Hostility UpMore likely to be attacked
Duration: 2 turns
.
6T 2T 35
Level Bonuses
Lvl 1 ATK +300 HP +60
Lvl 5 ATK +300 HP +60
Lvl 10 ATK +300 HP +60
Lvl 15 ATK +300 HP +60
Lvl 20 ATK +300 HP +60
Total Stat Bonuses These bonuses only apply to this class. Completion Bonuses Unlocked at level 20.
These bonuses are applied while as any class.
ATK +1500
HP +300
ATK +2%

Gameplay Notes

Sword Abilities

Your main weapon dictates what Sword Master's various abilities do. Every weapon has four effects:

  • Awaken: Activates upon casting  Awakening BladeCall forth the main weapon's hidden power.
    (Casts mainhand's Awaken skill.
    Gain maximum EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    stacks.)
    .
    Awakening your blade also grants 15 EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    Energy at base, which can be boosted by Extended Mastery Perks and its Class Champion Weapon Aschallon.
    EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    Energy is consumed upon attacking, taking damage, and/or using Resonating Blade.
  • Resonance: Activates upon casting  Resonating BladeCasts mainhand's Resonance skill..
    Energy consumed to cast this skill varies by weapon. If you have less Energy than is needed, you will not be able to use this skill.
  • Attack: Activates with every normal attack while EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    .
    Costs 1 EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    Energy per attack turn, regardless of multiattacks. With Double StrikeAttacks twice each turn
    or Triple StrikeAttacks 3 times each turn
    buffs, 2 and 3 Energy will be spent total, respectively.
    Charge attacks do not activate Attack effects, but 1 Energy will still be consumed that turn.
  • Defend: Activates when the Main Character is hit while EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
    .
    Energy consumed to activate this effect varies by weapon. Defend effects may activate multiple times per turn and consume Energy per activation.

When EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
hits 0, Sword Release effects end.
You can recast  Awakening BladeCall forth the main weapon's hidden power.
(Casts mainhand's Awaken skill.
Gain maximum EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
stacks.)
or use  EnergizeRestore EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
to maximum.
(Consumes 30% of charge bar.)
while under EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
to recover energy before it runs out.

See the Sword Mastery Lists for details on Sword Release effects. Details can also be found on applicable weapon pages.

Facsimile Compatibility

Icon Skill Copyable?
Awakening Blade No
Resonating Blade No
Energize No
Contrablade Yes

Assessment

EX I classes are merely a means to gain subskills and completion bonuses for future classes; none are viable long-term. The following is a list of notable skills.

Base Skills

Skill Future Usage Comments
 
Resonating BladeCasts mainhand's Resonance skill.
Situational
  • Depends on the equipped weapon's resonance effect.

Extended Mastery Skills

None of these skills are viable in the long-term.

Trivia

  • While not equipped with a mainhand weapon in battle, Sword Master defaults to Bronze Sword's assets, including Sword Release skills.

References