True Conviction Flashspear

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Xeno Weapons
True Conviction Flashspear
Can be uncapped to 4★Can be uncapped to 5★Can have AX Skills
ID 1040209500
JP Name 真・黄木天の箭
JP TitleIn the past many weapons had custom titles. Now replaced with series titles in game. 亜金箭
Release Date 2017-08-24
4★ Date 2017-08-24
5★ Date 2020-09-08
AX Date 2022-08-12
Other Sites GameWithKamigameHuiji Wiki
(Chinese wiki)
The turbulent winds ensconced within this spear become tangible with every powerful swing on the battlefield. The weapon's radiance shines light on the shadows, dispelling all shelters of evil.
Charge Attack
Astra Horizon II 450%Massive Wind damage to a foe.
Remove 1 buff.
Absorb mode bar to gain up to Charged +20%Instantly boosts Charge Bar by 20%
Strength: 20%Unaffected by charge bar gain effects
.
Additional effect at 5★:
Damage increased to 550%.
Now removes 2 buffs and can gain up to Charged +30%Instantly boosts Charge Bar by 30%
Strength: 30%Unaffected by charge bar gain effects
.[1]
Weapon Skills
Horseman's Supremacy Massive boost to wind allies' ATK
▼ 200 Upgraded at level 200 to: Upgraded at level 200 to:
True Horseman's Supremacy Massive boost to wind allies' ATK / Small boost to max HP
▶ 120 Unlocks at level 120: Unlocks at level 120:
Conviction Arc When main weapon (MC only): Gain Horseman's ArcMultiattack rate is boosted and stacks after every turn
every turn (Stackable / Resets upon taking DMG)
AX Skills
Primary Secondary

ATK

C.A. DMG

Multiattack Rate

Normal Attack DMG Cap

Supplemental Skill DMG

DEF

Elemental DMG Reduction

Debuff Resistance

Healing

Enmity

HP

Elemental DMG Reduction

Debuff Resistance

Healing

Stamina

C.A. DMG

Multiattack Rate

Supplemental Skill DMG

Supplemental C.A. DMG

Stamina

Multiattack Rate

Supplemental C.A. DMG

Normal Attack DMG Cap

Stamina

Enmity
5★ Uncap
True Xeno Weapons












Gameplay Notes

Conviction Arc

  • The Horseman's ArcMultiattack rate is boosted and stacks after every turn
    effect is as follows:[1]
Stacks DA Up TA Up
1 50% 5%
2 100% 15%
3 100% 25%
4 100% 40%
  • Receiving damage resets stacks to 0.

References