Unite and Fight/November 2018

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This page only contains information unique to this iteration of Unite and Fight.
For event basics, see the Unite and Fight main article.
For details on the Revenant Weapon required to recruit Eternals characters, see Revenant Weapons.

Event duration: 10:00 UTC, November 16, 201819:00 JST, November 16, 2018 - 14:59 UTC, November 23, 201823:59 JST, November 23, 2018
Displayed time is based on your local machine's clock.

The November 2018 iteration of Unite and Fight features Wind enemies.

For new players

Participating in a Unite and Fight event does not require being in a crew. You miss out on obtaining more Valor Badges and participating in a Final Rally if you are not in a qualifying crew.

You must select a Revenant Weapon before you can spend your tokens. Obtaining a fully-uncapped Revenant Weapon is the very first step in recruiting a powerful member of the Eternals (a.k.a. Guild Wars Character). Each Revenant Weapon corresponds to one Eternals character.

Fully upgrading a Revenant Weapon can take months of grinding. Pick a favorite or strong character so that you're motivated to complete it. Once you select your weapon, you may only change it once for the duration of the event.

Obtain at least 4 copies from the token box if possible, but this may require a lot of AP and/or EP. If you cannot obtain 4 copies before the event ends, you can always obtain more in the future.

Discussion Page

Discuss this event with other players or leave a comment on the talk page.

Important changes

  • The following adjustments will be made to Final Rally:
    Final Rally
    • Crews that haven't advanced to finals and players that don't belong to any crew may also participate in the Final Rally. (The boss's level will be 60.)
    • The Final Rally battle can be played more than once and at no AP or EP cost.
    • Players won't be able to retreat from Final Rally battles.
    • Each boss's HP (other than the level 60 boss) will be increased.
    Loot
    • Loot based on the total crew seed rankings and individual rankings can be earned only the first time Final Rally is cleared.
    • Loot from the second Final Rally and onwards differs from the first, and no EXP can be earned.
    • Tokens can be earned from defeating the second Final Rally boss and onwards.
      • [Boss Lvl and Token Drops]
        Lvl 150 - 20 Tokens
        Lvl 120 - 18 Tokens
        Lvl 100 - 15 Tokens
        Lvl 90 - 13 Tokens
        Lvl 80 - 10 Tokens
        Lvl 70 - 8 Tokens
        Lvl 60 - 5 Tokens
    Important Notes
    • Players not enlisted in a crew may not form or join a crew while a Final Rally battle is taking place.
  • The following three trophies can be earned only by players in a crew that has advanced to finals:
    • Road to Victory
    • Unite and Fight Ace
    • Unite and Fight Legend
  • EXP Reserve can now be used with token draws.
    Settings
    • Tap Miscellaneous on the Game Settings screen, then go to EXP Reserve Settings to change the criteria for reserving weapon and summon EXP.
    • If an item from the token draw falls under the criteria, its EXP will automatically be reserved to the lazuline vessel (weapons) or the scarlet vessel (summons).
    The EXP Reserve feature will be prioritized over the Auto-Sell and Auto-Upgrade features.
  • For Tier A crews, all members will be listed on the Top Member screen after 7 a.m. (JST) of the interlude period. This will be applied to tier-up crews as well from the following morning at 7 a.m. (JST) after the tier move-up.
  • From this Unite and Fight, raids unlock upon accessing the event page.

Event Schedule

Displayed time is based on your local machine's clock.

Preliminaries:

  • 10:00 UTC, November 16, 201819:00 JST, November 16, 2018 - 14:59 UTC, November 17, 201823:59 JST, November 17, 2018

Prelim Totals:

  • 15:00 UTC, November 17, 201800:00 JST, November 18, 2018 - 21:59 UTC, November 17, 201806:59 JST, November 18, 2018

Interlude:

  • 22:00 UTC, November 17, 201807:00 JST, November 18, 2018 - 21:59 UTC, November 18, 201806:59 JST, November 19, 2018

Finals:

  • 22:00 UTC, November 18, 201807:00 JST, November 19, 2018 - 14:59 UTC, November 22, 201823:59 JST, November 22, 2018

Final Rally:

  • 22:00 UTC, November 22, 201807:00 JST, November 23, 2018 - 14:59 UTC, November 23, 201823:59 JST, November 23, 2018

Event Battles

Tokens / AP

Name Difficulty Cost Solo
honor
Tokens Token / AP Token / EP Token / Meat
Host Join Host Join MVP 2nd 3rd FREstimated Final Rally tokens obtained via honor if soloed.
[math]\displaystyle{ \frac{honor}{16667} }[/math]
SoloThis includes Final Rally tokens.
[math]\displaystyle{ \frac{host + join + mvp + \frac{honor}{16667}}{ap} }[/math]
MVP[math]\displaystyle{ \frac{host + join + mvp}{ap} }[/math] base[math]\displaystyle{ \frac{host + join}{ap} }[/math] SoloThis includes Final Rally tokens.
[math]\displaystyle{ \frac{join + mvp + \frac{honor}{16667}}{ep} }[/math]
MVP[math]\displaystyle{ \frac{join + mvp}{ep} }[/math] base[math]\displaystyle{ \frac{join}{ep} }[/math] SoloThis includes Final Rally tokens.
[math]\displaystyle{ \frac{host + join + mvp + \frac{honor}{16667}}{meat} }[/math]
MVP[math]\displaystyle{ \frac{host + join + mvp}{meat} }[/math] base[math]\displaystyle{ \frac{host + join}{meat} }[/math]
Ogler Normal 10 AP - 500 3 0 0 - -0.030.3 0.3 0.3 - - - - - -
Ogler Hard 15 AP - 1300 11 0 0 - -0.080.74 0.73 0.73 - - - - - -
Ogler Very Hard 25 AP - 3000 22 0 0 - -0.180.89 0.88 0.88 - - - - - -
Gugalanna Very Hard 30 AP 1 EP 13000 14 6 8 - -0.780.96 0.93 0.67 14.78 14 6 - - -
Gugalanna Extreme 35 AP 1 EP 30000 24 10 10 - -1.81.31 1.26 0.97 21.8 20 10 - - -
Viridian Horn Extreme+ 40 AP 1 EP 51000 32 12 12 - -3.061.48 1.4 1.1 27.06 24 12 - - -
Freyr Nightmare 90 30 AP + 5 meat 2 EP 260000 45 20 18 10 515.63.29 2.77 2.17 26.8 19 10 19.72 16.6 13
Freyr Nightmare 95 40 AP + 10 meat 3 EP 910000 55 30 26 18 1054.64.14 2.78 2.13 36.87 18.67 10 16.56 11.1 8.5
Freyr Nightmare 100 50 AP + 20 meat 3 EP 2650000 80 48 40 30 201596.54 3.36 2.56 82.33 29.33 16 16.35 8.4 6.4

Ogler

All values based on previous Unite and Fight.

Lvl 30 Ogler
Cost to Host: Unlock: Enter event
Wave Name Lvl HP Charge Mode
Boss Ogler 30 630,000 ◇◇◇ Yes
Rewards
First clear: Crystal ×50
Every clear: Wind Token ×11, Honor ×1,300
Wooden Silver Gold
Lvl 40 Ogler
Cost to Host: Unlock: Enter event
Wave Name Lvl HP Charge Mode
Boss Ogler 40 1,200,000 ◇◇◇ Yes
Rewards
First clear: Crystal ×50
Every clear: Wind Token ×22, Honor ×3,000
Wooden Silver Gold
  • Silver Badge
  • Gold Badge

Gugalanna / Viridian Horn

Lvl 50 Gugalanna
Cost to Host: 30 AP Cost to Join: 1 EP Unlock: Enter event
TweetDeck: Lvl 50 Gugalanna Lv50 グガランナ
Wave Name Lvl HP Charge Mode
Boss Gugalanna 50 4,600,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Wind Beam N
Wind damage to all allies and inflicts ATK DownATK is lowered
Duration: 3 turns
and Skill SealedCan't use skills
Duration: 1 turn
.
Gugalanna gains DA UpDouble attack rate is boosted
.
  • Pulsar Explosion OD
Large Wind damage to all allies and inflicts DEF DownDEF is lowered
Duration: 3 turns
.
  • Pulverizing Horns OD
Large Wind damage to one ally and inflicts ATK DownATK is lowered
.
  • 30% Trigger
Unleashes True Power.
Base charge diamonds change to ◇.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×13,000 (solo)
Host: Wind Token ×14 Join: Wind Token ×6 MVP: Wind Token ×8
Wooden Gold Red
  • Silver Badge
  • Gold Badge
Silver
Lvl 60 Gugalanna
Cost to Host: 35 AP Cost to Join: 1 EP Unlock: Enter event
TweetDeck: Lvl 60 Gugalanna Lv60 グガランナ
Wave Name Lvl HP Charge Mode
Boss Gugalanna 60 9,300,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Wind Beam N
Wind damage to all allies and inflicts ATK DownATK is lowered
Duration: 3 turns
and Skill SealedCan't use skills
Duration: 1 turn
.
Gugalanna gains DA UpDouble attack rate is boosted
.
  • Pulsar Explosion OD
Large Wind damage to all allies and inflicts DEF DownDEF is lowered
Duration: 3 turns
.
  • Pulverizing Horns OD
Large Wind damage to one ally and inflicts ATK DownATK is lowered
.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×30,000 (solo)
Host: Wind Token ×24 Join: Wind Token ×10 MVP: Wind Token ×10
Wooden Gold Red
  • Silver Badge
  • Gold Badge
Silver
Lvl 75 Viridian Horn
Cost to Host: 40 AP Cost to Join: 1 EP Unlock: Enter event
TweetDeck: Lvl 75 Viridian Horn Lv75 エメラルドホーン
Wave Name Lvl HP Charge Mode
Boss Viridian Horn 75 15,556,000 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Grinnich Strike OD TR
10 hits of medium~2,400 Wind damage to random allies.
Inflicts -20% CollapsedCharge bar is lowered on every turn
Strength: -20%
on one ally.
TR only: Viridian Horn gains ATK UpATK is boosted
and DEF DownDEF is lowered
.
  • Storm Wave N
Multi-hit, large Wind damage to random allies.
Inflicts Wind DEF DownDEF is lowered for wind DMG
Duration: 3 turns
on all allies.
  • Roar N
Wind damage to all allies.
Viridian Horn gains DA UpDouble attack rate is boosted
.
  • 50% Trigger
Casts Grinnich Strike.
  • 25% Trigger
Unleashes True Power.
Base charge diamonds change to ◇.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×50,000 (solo)
Host: Wind Token ×32 Join: Wind Token ×12 MVP: Wind Token ×12
Chest 1 Chest 2 Chest 3 Chest 4
Common 100% 100% 100%
  • Silver Badge
  • Gold Badge
Chest 5 Chest 6 Red
100% Extremely Rare -
  • Gold Badge
Drop table last updated: 2017-11-10, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

Nightmare

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 90 Freyr
Cost to Host: 30 AP, Bait Chunk ×5 Cost to Join: 2 EP Unlock: Own at least Bait Chunk
TweetDeck: Lvl 90 Freyr Lv90 フレイ
Wave Name Lvl HP Charge Mode
Boss Freyr 90 42,000,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Wayland's Brand N TR
10-hit Wind damage to random allies.
Freyr gains ~25% ATK UpATK is boosted
Strength: ~25%Duration: 3 turnsLocal status effect
.
  • Yngling Force N OD TR
Wind damage to all allies.
Inflicts BlindedAttacks have a slight chance to miss
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Freyr gains DEF UpDEF is boosted
Duration: 3 turnsLocal status effect
.
  • Gullinbursti OD TR
3-hit Wind damage to random allies.
Inflicts ATK DownATK is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and CollapsedCharge bar is lowered on every turn
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
  • 75% Trigger
Casts Wayland's Brand.
  • 50% Trigger
Unleashes True Power.
Casts Yngling Force.
  • 25% Trigger
Unleashes True Power+.
Casts Gullinbursti.
  • 10% Trigger
Mode bar is reset.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×260,000 (solo)
Host: Wind Token ×45 Join: Wind Token ×20 MVP: Wind Token ×18 2nd: Wind Token ×10 3rd: Wind Token ×5
Wooden Gold Red
  • Gold Badge
Silver

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 95 Freyr
Cost to Host: 40 AP, Bait Chunk ×10 Cost to Join: 3 EP Unlock: Finals Day 1-4, own at least 10× Bait Chunk
TweetDeck: Lvl 95 Freyr Lv95 フレイ
Wave Name Lvl HP Charge Mode
Boss Freyr 95 131,250,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Wayland's Brand N TR
10-hit Wind damage to random allies.
Freyr gains ATK UpATK is boosted
Duration: 3 turnsLocal status effect
and Debuff Res. UpDebuff resistance is boosted
Duration: 3 turnsLocal status effect
.
  • Yngling Force N OD TR
Wind damage to all allies.
Inflicts BlindedAttacks have a slight chance to miss
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
TR only: Freyr gains DEF UpDEF is boosted
Duration: 3 turnsLocal status effect
.
  • Gullinbursti OD TR
3-hit Wind damage to random allies.
Inflicts ATK DownATK is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and CollapsedCharge bar is lowered on every turn
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
  • 75% Trigger
Casts Wayland's Brand.
  • 50% Trigger
Unleashes True Power.
Casts Yngling Force.
  • 25% Trigger
Unleashes True Power+.
Casts Gullinbursti.
  • 10% Trigger
Mode bar is reset.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×910,000 (solo)
Host: Wind Token ×55 Join: Wind Token ×30 MVP: Wind Token ×20 2nd: Wind Token ×18 3rd: Wind Token ×10
Wooden Gold Red
  • Gold Badge
Silver

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 100 Freyr
Cost to Host: 50 AP, Bait Chunk ×20 Cost to Join: 3 EP Unlock: Finals Day 3-4, own at least 20× Bait Chunk.
TweetDeck: Lvl 100 Freyr Lv100 フレイ
Wave Name Lvl HP Charge Mode
Boss Freyr 100 288,750,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Wayland's Brand N TR
10-hit Wind damage to random allies.
Freyr gains ATK UpATK is boosted
Duration: 3 turnsLocal status effect
TR 85% and N only: Freyr also gains Debuff Res. UpDebuff resistance is boosted
Duration: 3 turnsLocal status effect
.
TR 10% only: Freyr also gains DA UpDouble attack rate is boosted
Duration: 3 turnsLocal status effect
and TA UpTriple attack rate is boosted
Duration: 3 turnsLocal status effect
.
  • Yngling Force N OD TR
Wind damage to all allies.
Inflicts BlindedAttacks have a slight chance to miss
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
TR only: Freyr gains DEF UpDEF is boosted
Duration: 3 turnsLocal status effect
.
  • Gullinbursti OD TR
3-hit Wind damage to random allies.
Inflicts ATK DownATK is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and CollapsedCharge bar is lowered on every turn
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
  • 85% Trigger
Casts Wayland's Brand.
  • 50% Trigger
Unleashes True Power.
Casts Yngling Force.
  • 25% Trigger
Unleashes True Power+.
Casts Gullinbursti.
  • 10% Trigger
Unleashes True Power++
Casts Wayland's Brand
Mode bar is reset.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×2,650,000 (solo)
Host: Wind Token ×80 Join: Wind Token ×48 MVP: Wind Token ×40 2nd: Wind Token ×30 3rd: Wind Token ×20
Wooden Gold Red
  • Gold Badge
Silver

Final Rally

Lvl ?? Zeus
Cost to Host: N/A Cost to Join: 0 Unlock: Last day of Unite and Fight
Wave Name Lvl HP Charge Mode
Boss Zeus Varies Dependent on Lvl ◇◇ Yes
Special Attacks Triggers and Notes
  • Olympus
~20,000 Light damage to all allies.
Zeus gains DodonaRestores HP at the end of turn if 4,000,000 or more damage is taken that turn (Can't be removed)
Duration: 5 turnsLocal status effect
, ATK UpATK is boosted
Duration: 5 turnsLocal status effect
, DA UpDouble attack rate is boosted
Duration: 5 turnsLocal status effect
, and TA UpTriple attack rate is boosted
Duration: 5 turnsLocal status effect
.
  • Keraunos
Multi-hit, ~5,000 Light damage to random allies
Inflicts 50% Charge CutInstantly reduces Charge Bar by 50%
Strength: 50%
, DA DownDouble attack rate is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, and TA DownTriple attack rate is lowered
Strength: 3.5T
on all allies.
  • Olympian Punishment
~13,000 Plain damage to all allies.
Zeus gains DMG CutTaking less DMG
Duration: 2 turnsLocal status effect
.
  • Gold Rain
Light damage to all allies.
Removes 8-10Verification needed. buffs on all allies.
  • Diktaean
Multi-hit Light damage to random allies.
Inflicts ???
Turn-based ParalyzedCan't attack
Local status effect
appears to work between 75%-50%Verification needed.
  • Immune to DelayReduce a foe's filled charge diamonds by 1
    and GravitySpecial attack max charge turn is extended
    after 50%.
  • Immune to ATK DownATK is lowered
    and DEF DownDEF is lowered
    after 25%.
  • Upon entering Overdrive
Fills all charge diamonds.
  • 95% Trigger
Casts Keraunos.
  • 80% Trigger
Casts Gold Rain.
  • 65% Trigger
Casts Diktaean.
  • 50% Trigger
Casts Olympus.
  • 35% Trigger
Casts Keraunos.
  • 25% Trigger
Unleashes True Power.
  • 10% Trigger
Casts Olympian Punishment.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Honor: Honor (solo)
Wooden Gold Red
Silver

Event Rewards

Token Drawbox

Event Token Drawbox
Event Only
Name 1st 2nd 3rd4th5th-44th
Revenant Weapons111111
Weapons
Name 1st 2nd 3rd4th5th-44th
Akhu111113
Longinus111113
Footman's Axe111113
Kadala111113
Fury Stone111115
Fury Pebble333339
Archangel Weapon151515201030
Angel Weapon230250250260150450
Rare Weapon160170170170120360
Normal Weapon8010010010050150
Summons
Name 1st 2nd 3rd4th5th-44th
Archangel Queen101010201030
Angel Queen120140140150110330
Rare Summon11012012013080240
Normal Summon8010010010050150
Items
Name 1st 2nd 3rd4th5th-44th
Full Elixir555---
Half Elixir101010---
Soul Balm555---
Soul Berry151515151545
Treasure
Name 1st 2nd 3rd4th5th-44th
Champion Merit2222412
Supreme Merit111126
Betting Card111---
Treasure120120120120100300
Unite and Fight Items
Name 1st 2nd 3rd4th5th-44th
Support Potion303030303090
Clarity Herb303030303090
Revival Potion303030303090
Other
Name 1st 2nd 3rd4th5th-44th
CP303030---
Rupies250300300300200600
Total 1343 1493 1493 148710003000

Badge Rewards

Battle Badge Rewards
Reward
Number Silver Gold
1 Wind Token ×20 Wind Token ×20
3 Rupies ×400 Rupies ×1,000
5 Wind Token ×20 Wind Token ×20
7 Rupies ×500 Rupies ×1,000
9 Wind Token ×30 Wind Token ×20
12 Tiamat Anima ×5 Tiamat Omega Anima ×5
15 Angel Weapon ×3 Soul Berry
18 Colossus Anima ×5 Colossus Omega Anima ×5
21 Soul Berry Angel Weapon ×3
24 Leviathan Anima ×5 Leviathan Omega Anima ×5
27 Wind Token ×30 Wind Token ×30
30 Yggdrasil Anima ×5 Yggdrasil Omega Anima ×5
33 - Moonlight Stone
35 Rupies ×1,000 -
36 - CP ×30
40 Angel Weapon ×3 Wind Token ×30
45 Kadala -
50 CP ×20 Angel Weapon ×3
55 Wind Token ×30 -
60 Angel Weapon ×3 Soul Berry ×3
70 Wind Token ×30 Luminiera Omega Anima ×5
80 Luminiera Anima ×5 Gugalanna
90 Footman's Axe Celeste Omega Anima ×5
100 Celeste Anima ×5 Wind Token ×50
110 Wind Token ×30 Rupies ×5,000
120 CP ×20 Wind Token ×50
130 Rupies ×3,500 -
140 Kadala Angel Weapon ×3
150 Angel Weapon ×3 -
160 Wind Token ×30 Champion Merit
180 Rupies ×3,500 Rupies ×10,000
200 Wind Token ×30 Soul Berry ×3
220 Rupies ×3,500 -
225 - Archangel Queen
240 CP ×20 -
250 - Supreme Merit
260 Champion Merit -
275 - Wind Token ×50
300 - Rupies ×10,000
325 - CP ×30
350 - Gugalanna

Honor Collection

Collect honor by completing quests and defeating raid bosses. When certain amounts of honor is accumulated, earn rewards. The number used to gauge each player's contribution to a raid boss is also called honor; the amount of event honor earned per raid boss is equal to the amount of contribution honor accumulated plus a static bonus amount based on whether you started the raid or joined as support.

Notable Honor Rewards
Honor Item
8,500 Premium Draw Ticket
85,000 Steel Brick
300,000 Premium Draw Ticket
450,000 Crystal ×100
750,000 Premium Draw Ticket
950,000 Animus Codex
1,500,000 Premium Draw Ticket
2,300,000 Crystal ×100
3,000,000 Premium Draw Ticket
4,500,000 Coronation Ring
7,500,000 Gugalanna
10,000,000 Blue Sky Crystal ×3
13,000,000 Gold Spellbook
14,000,000 Gold Moon
15,000,000 Coronation Ring
20,000,000 Soul Berry ×25
30,000,000 Betting Card ×5
40,000,000 Crystal ×300
50,000,000 Lineage Ring
60,000,000 Legendary Merit
70,000,000 Half Elixir ×15
80,000,000 Premium Draw Ticket ×3
90,000,000 Intricacy Ring

Valor Badges

Valor Badges are rewarded based on your and your crew's performance during the event.

Group Max Requirement Reward Notes
Prelims
Prelims Get a total of 22,000 crew honors and 1,200 individual honors in prelims Valor Badge ×5
Prelims Get a total of 45,000 crew honors and 2,500 individual honors in prelims Valor Badge ×10
Prelims Get 12,000 individual honors in prelims Valor Badge ×5
Prelims Get 25,000 individual honors in prelims Valor Badge ×10
Prelims Place in the top 5,000 in the preliminary crew rankings Valor Badge ×25
Prelims Place anywhere from 5,001-12,000 in the preliminary crew rankings Valor Badge ×10
Prelims Place anywhere from 12,001-22,000 in the preliminary crew rankings Valor Badge ×5
Prelims Belong to a seed crew for this event Valor Badge ×25
Tier A
Tier A Get a total of 300,000 individual honors and win a battle in Tier A finals Valor Badge ×60 per finals day
Tier A Get a total of 1,000,000,000 crew honors, 10,000,000 individual honors and win a battle in Tier A finals per finals day
Tier A Get a total of 10,000,000 crew honors, 1,000,000 individual honors and lose a battle in Tier A finals Valor Badge ×25 per finals day
Tier A Get a total of 100,000,000 crew honors, 2,500,000 individual honors and lose a battle in Tier A finals Valor Badge ×5 per finals day
Tier A Get a total of 150,000,000 crew honors, 3,500,000 individual honors and lose a battle in Tier A finals Valor Badge ×5 per finals day
Tier A Get a total of 250,000,000 crew honors, 6,000,000 individual honors and lose a battle in Tier A finals Valor Badge ×5 per finals day
Tier A Get a total of 1,000,000,000 crew honors, 30,000,000 individual honors and lose a battle in Tier A finals per finals day
Tier B
Tier B Get a total of 200,000 individual honors and win a battle in Tier B finals Valor Badge ×25 per finals day
Tier B Get a total of 35,000,000 crew honors, 360,000 individual honors and win a battle in Tier B finals Valor Badge ×5 per finals day
Tier B Get a total of 50,000,000 crew honors, 480,000 individual honors and win a battle in Tier B finals Valor Badge ×5 per finals day
Tier B Get a total of 5,000,000 crew honors, 500,000 individual honors and lose a battle in Tier B finals Valor Badge ×10 per finals day
Tier B Get a total of 35,000,000 crew honors, 900,000 individual honors and lose a battle in Tier B finals Valor Badge ×5 per finals day
Tier B Get a total of 50,000,000 crew honors, 1,200,000 individual honors and lose a battle in Tier B finals Valor Badge ×5 per finals day
Tier C
Tier C Get a total of 100,000 individual honors and win a battle in Tier C finals per finals day
Tier C Get a total of 5,000,000 crew honors, 160,000 individual honors and win a battle in Tier C finals Valor Badge ×5 per finals day
Tier C Get a total of 1,800,000 crew honors, 150,000 individual honors and lose a battle in Tier C finals Valor Badge ×5 per finals day
Tier C Get a total of 5,000,000 crew honors, 400,000 individual honors and lose a battle in Tier C finals Valor Badge ×5 per finals day
Individual
Individual Place in the top 30,000 in the individual rankings Valor Badge ×100
Individual Place anywhere from 30,001-50,000 in the individual rankings Valor Badge ×75
Individual Place anywhere from 50,001-70,000 in the individual rankings Valor Badge ×50
Individual Place anywhere from 70,001-120,000 in the individual rankings Valor Badge ×25
Individual Player not in a crew advancing to finals: get 250,000 indiv. honors during a finals battle Token ×100 per finals day
Individual Player not in a crew advancing to finals: get 400,000 indiv. honors during a finals battle Valor Badge ×5 per finals day
★ - All available.
☆ - Either place top 5,000 or belong to a seed crew.
✭ - Max in tier B finals.
✧ - Max in tier C finals.
◈ - Not in a crew advancing to finals

Final Rally Loot

  • Final Rally Individual Ranking tokens are earned at the linear rate of 60 tokens per 1,000,000 honors.
Requirement Reward Notes
Total Crew Rankings
Place in the top 500 in the total crew rankings
Place anywhere from 501–3,500 in the total crew rankings
Place anywhere from 3,501–7,000 in the total crew rankings
Place anywhere from 7,001–10,000 in the total crew rankings
Place anywhere from 10,001–13,000 in the total crew rankings
Place anywhere from 13,001–16,000 in the total crew rankings
Place 16,001 or lower in the total crew rankings
Individual Rankings
Place in the top 30,000 in the individual rankings Random Reward Sunlight Stone ×1
(Lucky Loot!)
or
Crystal ×3,000
Place anywhere from 30,001–50,000 in the individual rankings Random Reward Sunlight Stone ×1
(Lucky Loot!)
or
Crystal ×2,000
Place anywhere from 50,001–70,000 in the individual rankings Random Reward Sunlight Stone ×1
(Lucky Loot!)
or
Crystal ×1,000
Place anywhere from 70,001–100,000 in the individual rankings Random Reward Gold Moon ×1
or
Silver Moon ×5
Place anywhere from 100,001–150,000 in the individual rankings
Place anywhere from 150,001–200,000 in the individual rankings
Place 200,001 or lower in the individual rankings

Valor Badge Packs

Pack Contents Cost Notes
1-Badge Pack
  • Token ×100
Valor Badge ×1 Limit 10 purchases.
10-Badge Pack Valor Badge ×10 Do not buy.
30-Badge Pack Valor Badge ×30 Do not buy.
100-Badge Pack Valor Badge ×100 Do not buy.
150-Badge Pack Valor Badge ×150 Do not buy.
200-Badge Pack Valor Badge ×200 Do not buy.
275-Badge Pack Valor Badge ×275 Recommended!
450-Badge Pack Valor Badge ×450 When you have enough Sunlight Stones.

Guide