Weapon Lists/SSR/Bow

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AncestralAstralBahamutBeastCelestialClassCosmosDark Opus
DraconicDraconic ProvenanceEnneadEpicExoEternal SplendorGrandHollowsky
IllustriousMaliceMenaceMilitisNew World FoundationPrimal (Tier 1Tier 2)ProvenRelics
ReplicasRevansRevenantRose CrystalRustedSephiraSeraphicSuperlative
UltimaUpgradersVintageVyrmamentWorldXeno
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To-do List

Weapons missing Sword Master skills' informationWeapons with incomplete 4★ information


Icon Name R El Type ATK HP Skills
Aetherial Bow 2980 271
Ventosus's Might: Big boost to wind allies' ATK
Elegant Stratagem: 10% boost to MC's debuff success rate.
Dosura Star: Massive Wind damage to a foe.
Inflict ATK DownATK is lowered
Duration: 180 seconds
and DEF DownDEF is lowered
Duration: 180 seconds
.
4★: Also inflict DelayReduce a foe's filled charge diamonds by 1
.
Aetherial Marine 2390 250
Mountain's Stamina: Medium boost to earth allies' ATK based on how high HP is
Earth's Sentence: Small boost to earth allies' C.A. DMG and C.A. DMG cap
Whirling Tide: Massive Earth damage to a foe.
Inflict ATK Down (Stackable)ATK is lowered (Stackable)
Duration: 180 seconds
and DEF Down (Stackable)DEF is lowered (Stackable)
Duration: 180 seconds
.
Agonize 2975 223
Dark's Might: Small boost to dark allies' ATK
Purgatory's Spectacle: Supplement dark allies' skill DMG
Defiler's Ray: Massive Dark damage to a foe.
Chance of 1-turn cut to MC's skill cooldowns.
4★: 100% chance of 1-turn cut to MC's skill cooldowns.
Alster Bow 1952 195
Resilient Gale: Big boost to wind allies' max HP
Technical Artistry: When main weapon (MC only): 20% boost to skill damage.
Alster Arrow: Massive Wind damage to a foe.
Inflict 15% Wind DEF DownDEF is lowered for wind DMG
Strength: 15%Duration: 180 seconds
.
Ancient Bow of Artemis 2810 260
Knightcode's Might II: Big boost to light allies' ATK
Knightcode's Enmity: Small boost to light allies' ATK based on how low HP is
Kevala-Rta: Massive Light damage to a foe.
Gain ATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Arjunan Bow 2505 230
Hellfire's Restraint: Medium boost to fire allies' double attack rate and critical hit rate
Fire's Mystery: Small boost to fire allies' C.A. DMG
Burn 'Em Down: Massive Fire damage to a foe.
Inflict Wind ATK DownWind ATK is lowered
Duration: 180 seconds
.
Atma Bow Any 2608 206
Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP
Supernova: Massive elemental damage to a foe. / All allies gain Element ATK UpElement ATK is boosted
Element ATK Up buff based on weapon element
.
Aurora Bow 2620 200
Whirlwind's Celere: Medium boost to wind allies' ATK and critical hit rate
Wind's Mystery: Small boost to wind allies' C.A. DMG
Brightness Rain: Massive Wind damage to a foe.
Boost to MC's DMG cap.
Bounty of Gracious Earth 3822 352
Galleon's Landslide: Boost to Earth allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Six Pillars' Judgment: Emblem of the six orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Hurtling Crag ++: Massive Earth damage to a foe.
All allies gain 20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, 15% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, and Supplemental DMG (30,000)DMG dealt is supplemented
Strength: 30,000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Bow of Artemis 2810 260
Zion's Might: Big boost to light allies' ATK
Light's Enmity: Small boost to light allies' ATK based on how low HP is
Kevala-Rta: Massive Light damage to a foe.
Gain ATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Bow of Eternal Splendor 999 99 Stellar Gyre: Massive Light damage to a foe.
Bow of Iliad 2810 260
Zion's Stamina: Big boost to light allies' ATK based on how high HP is
Thunder's Dual-Edge: Medium boost to double attack rate for light allies
Dread Shot: Massive Light damage to a foe. / All allies gain 15% DMG CutTaking 15% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
4★: Buff increased to 20% DMG CutTaking 20% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Bow of Phantasmic Obsession 2180 150
Armed Shadow: Big boost to dark allies' ATK
Synchronized Artistry: When main weapon (MC only): 20% boost to double attack rate and 10% boost to triple attack rate.
Phantasmic Piercer: Massive Dark damage to a foe.
Inflict DEF DownDEF is lowered
Duration: 180 seconds
.
Bow of Sigurd 2701 250
Preemptive Frost Blade: Boost to water allies' ATK for first 8 turns of battle
Hoarfrost's Might: Big boost to water allies' ATK
Yelmryk: Massive Water damage to a foe.
Gain Shield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Shield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
duration increased to 3.5 turns.
Also gain 20% DEF UpDEF is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Bow of Sigurd Militis 2122 197
Bow Voltage II: Boost to ATK based on how many bows are equipped
Snowfall's Exertion: Boost to water allies' multiattack rate based on how high their HP is
Yelmryk Repetere: Massive Water damage to a foe.
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Chained Bow of Hell and Heaven 1997 186
Armed Flood: Big boost to water allies' ATK
Technical Artistry: When main weapon (MC only): 20% boost to skill damage.
Winged Chainpiercer: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Colomba 2826 253
Snowfall's Crux: Supplement water allies' C.A. DMG
Bow Voltage: Boost to ATK based on how many bows are equipped.
Pasquale: Massive Water damage to a foe.
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Compound Gadget Bow 2000 186
Overdraw: When main weapon: 20% boost to all allies' skill DMG and 10% boost to skill DMG cap
Point and Shoot: Big boost to Earth allies' ATK
Turbo Shot: Massive Earth damage to a foe. / 1-turn cooldown cut to damage skills.
Cosmic Bow 2959 271
Cosmic Bow II: 50% boost to ATK and HP of equipped bows.
Azure Bow's Discipline: Boost to DMG Cap based on how many bows are equipped.
Mediation Arrow: Massive Light damage to a foe.
Gain ATK UpATK is boosted
.
Daemonenschwinge 2027 180
Armed Shadow: Big boost to dark allies' ATK
Technical Artistry: When main weapon (MC only): 20% boost to skill DMG.
Aufspiesser: Massive Dark damage to a foe.
All allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Dark Thrasher 2700 250
Tsunami's Garrison: Medium boost to water allies' DEF based on how low HP is
Tsunami's Majesty: Medium boost to water allies' ATK and max HP
Deadeye Shot: Massive Water damage to a foe.
Boost to critical hit rate.
Diablo Bow 2450 218
Oblivion's Aegis: Big boost to dark allies' HP
Dark's Might: Small boost to dark allies' ATK
Stagnant Abyss: Massive Dark damage to a foe.
Gain DA UpDouble attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Draconic Bow 3644 334
Galleon's Landslide: Boost to Earth allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Hurtling Boulder: Massive Earth damage to a foe.
All allies gain 20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: All allies also gain 15% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Eon 2350 260
Zion's Might: Big boost to light allies' ATK
Light's Refuge: Small boost to light allies' debuff resistance
Ischyros: Massive Light damage to a foe.
All allies gain 25% Light ATK UpLight ATK is boosted
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Eurytos Bow 3040 275
Inferno's Might II: Big boost to fire allies' ATK
Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies
Gigantomakhia: Massive fire DMG to a foe / Blind
Exo Australis 2848 249
Horseman's Supremacy: Massive boost to wind allies' ATK
Elysian Windrider's Sanctity: When main weapon (MC only): All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
upon a wind ally using a debuff skill
Qaws Sagitta: Massive Wind damage to a foe.
1-turn cut to MC's debuff skill cooldowns.
4★: Also gain 30% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Fimbul 2370 220
Hoarfrost's Stamina: Big boost to water allies' ATK based on how high HP is
Water's Aegis: Small boost to water allies' max HP
Hroovitnir: Massive Water damage to a foe. / Remove 1 debuff.
Fugaku Vista Bow 3011 278
Terra's Bloodshed: Big boost to earth allies' ATK / Take DMG worth 20% of max HP at battle start
Earth's Garrison: Small boost to earth allies' DEF based on how low HP is
Terra's Enmity: Big boost to earth allies' ATK based on how low HP is
Limitless Arrowstorm: Massive Earth damage to a foe.
All allies gain DA UpDouble attack rate is boosted
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
and TA UpTriple attack rate is boosted
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
MC gains Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Gallinarius 2585 238
Terra's Might: Big boost to earth allies' ATK
Mountain's Verity: Medium boost to earth allies' critical hit rate
Cognitae: Massive Earth damage to a foe.
Gain rupies.
Gandiva 3170 441
Mountain's Primacy: Medium boost to earth allies' ATK / Medium boost to double attack rate for earth allies
Earth's Mystery: Small boost to earth allies' C.A. DMG
Mountain's Verity: Medium boost to earth allies' critical hit rate
Hero's Thunder: Massive Earth damage to a foe.
Inflict 15% Earth DEF DownDEF is lowered for earth DMG
Strength: 15%Base Accuracy: 95%
.
Golden Bow Relic 2020 184
The Pulse: A soul from eons past lingers within.
Golden Radiance: Massive Light damage to a foe.
Gusisnautar 3204 292
Armed Shine: Big boost to light allies' ATK
Golden Frailty: Supplement damage to Light allies against foes with 5 or more debuffs.
Luxon Laser: Massive Light damage to a foe.
Inflict Debuff Res. DownDebuff resistance is lowered
Duration: 180 seconds
.
4★: Also inflict Light DEF DownDEF is lowered for light DMG
Duration: 180 seconds
.
Harsiesis 2699 278
Glimmer's Persistence: Supplement light allies' DMG based on how high their HP is
Thunder's Progression: Medium boost to light allies' light ATK based on number of turns passed
Kom Ombo: Massive Light damage to a foe.
Chance of 1-turn cut to MC's skill cooldowns.
4★: Upgraded to 100% chance of 1-turn cut to MC's skill cooldowns.
Heavenly Fawn Bow 2880 300
Ventosus's Verity: Big boost to wind allies' critical hit rate
Wind's Might: Small boost to wind allies' ATK
Jade Arts: Boost to Wind allies' skill damage cap.
Arrow of Evil's Bane: Massive Wind damage to a foe.
Inflict Debuff Res. DownDebuff resistance is lowered
Duration: 180 seconds
.
4★: Also inflict DA DownDouble attack rate is lowered
Duration: 180 seconds
and TA DownTriple attack rate is lowered
Duration: 180 seconds
.
Hercules Any 3806 345
Medium Normal Restraint: Medium boost to weapon elementi.e., the same element as the weapon. allies' double attack rate and critical hit rate
Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap.
Small Normal Celere: Small boost to weapon elementi.e., the same element as the weapon. allies' ATK and critical hit rate
Wondrous Flames: 450%Massive elemental damage to a foe
1-turn cut to skill cooldown.
4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000).
5★: Damage increased to 950%Unworldly.
Heroic Bow 2940 260
Zion's Might: Big boost to light allies' ATK
Ventosus's Might: Big boost to wind allies' ATK
Zero to Hero: Boost to bow-specialty allies' triple attack rate.
Heroic Arrow-Shot: Massive Light damage to a foe.
Inflict 20% DEF DownDEF is lowered
Strength: 20%Base Accuracy: 100%Stacking: Charge Attack / Character Side
.
Hollowsky Bow 3120 280
Voidcast Arrow: 20% boostSize: Big
Modifier: EX
to bow- and gun-specialty allies' ATK.
Big boost10% chance of dealing ~50% more damage. to bow- and gun-specialty allies' critical hit rate.
Deleterious Covenant: Supplemental damage to bow- and gun-specialty allies' critical hits (Damage cap: 30,000).
Hollow Shot: Massive Light damage to a foe.
All allies gain 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All Light allies gain 60% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 60% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Indra's Edge 2716 247
Whirlwind's Celere: Medium boost to wind allies' ATK and critical hit rate
Ventosus's Garrison: Big boost to wind allies' DEF based on how low HP is
Arrow of Indra: Massive Wind damage to a foe.
Gain 40% Skill DMG UpSkill DMG is boosted
Strength: 40%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Increased to 50% Skill DMG UpSkill DMG is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Also gain 15% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Indra's Edge Militis 2137 194
Bow Voltage II: Boost to ATK based on how many bows are equipped
Tranquility's Fortitude: Supplement wind allies' DMG based on how low HP is
Arrow of Indra Repetere: Massive Wind damage to a foe.
All allies gain 20% Wind ATK UpWind ATK is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Iridescent Bow 3150 250
Thunder's Restraint: Medium boost to light allies' double attack rate and critical hit rate
Downfall of Ignorance: When main weapon: Medium boost to bow-specialty allies' ATK and max HP
Arrow of Enlightenment: Massive Light damage to a foe.
Bonus Light damage (Damage cap: ~420,000).
4★: Also gain Charge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
.
Ished 2845 249
Ridge's Persistence: Supplement earth allies' DMG based on how high their HP is
Amber Arts: Boost to earth allies' skill DMG cap
Weben: Massive Earth damage to a foe.
Slight chance to remove 1 buff.
4★: Effect increased to 100% chance to remove 1 buff.
L'Arc Qui ne Faut 3030 278
Terra's Might II: Big boost to earth allies' ATK
Mountain's Verity: Medium boost to earth allies' critical hit rate
Failnaught: Massive Earth damage to a foe.
Gain DA UpDouble attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Leviathan Bow Omega 2830 261
Oceansoul's Aegis II: Medium boost to water allies' max HP
Reflective Water: Massive Water damage to a foe.
Gain Repel (3 times)Reflects DMG
Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Levin Shooter 2800 300
Zion's Trium: Big boost to light allies' multiattack rate
Three-Sister Rule: When main weapon (MC only): Gain Three-Sister RuleDMG dealt is supplemented (Stacks up to 3 times / Can't be removed)
Strength: 10,000
upon dealing a triple attack (Stackable / Max: 3 times)
Thunderstrike Triad: Massive Light damage to a foe.
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
4★: Also gain 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 50%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Marine Ace 3021 276
Thunder's Majesty: Medium boost to light allies' ATK and max HP
Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies
Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is
Hard to Starboard!: Massive Light damage to a foe.
Raise foe's ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
Inflict Dark ATK DownDark ATK is lowered
Duration: 180 seconds
.
4★: Also gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
.
Maverick Any 3210 293
Shadowhound's Nature: When main weapon: Also grants Charge Bar Gain UpCharge bar gain is boosted
Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%.
for 3 turns and SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
for 1 turn upon using  Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000).
Gain 100% ATK UpATK is boosted
Strength: 100%Multiplier: NormalDuration: 1 turn
, Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, and Bonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000)
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
.
.
At level 30:
Now hits all foes.
Damage increased to 1000% (Damage cap: ~1,160,000).
Upgrade Bonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn
to Bonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect
Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes.
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
, DelayReduce a foe's filled charge diamonds by 1
, and remove 1 buff.
.
.
Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems.
Shot through the Heart: Massive elemental DMG to a foe.
All allies gain 80%? / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Medusiana Floatie 3206 239
Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is
Hellfire's Essence: Medium boost to fire primal allies' ATK
Scarlet Arts: Boost to fire allies' skill DMG cap
Medusiana Gaze: Massive Fire damage to a foe.
Inflict Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG
Duration: 2.5-3.5 turnsTakes 10% more damage
Local status effectApplied during the attack phase.
On the next turn, it'll have 2-3 turns remaining.
for 2.5 to 3.5 turns.
4★: Increased chance to inflict Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG
Duration: 2.5-3.5 turnsTakes 10% more damage
Local status effectApplied during the attack phase.
On the next turn, it'll have 2-3 turns remaining.
for 3.5 turns.
Also inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 30%)Duration: IndefiniteLocal status effect
.
Mittron's Bow 2710 250
Knightcode's Stamina: Medium boost to light allies' ATK based on how high HP is
Knightcode's Resolve: Medium boost to light allies' critical hit rate / Slight chance to dodge and counter (Medium DMG)
Pleiades: Massive Light DMG to a foe.
All allies gain 30% DMG CutTaking 30% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
and 20% Light ATK UpLight ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Mortality Bow 3150 260
Scarlet Enforcement: Boost to Fire allies' ATK and DEF (Activates when either Fire Omega or Fire Optimus weapon skills have a boost of 280% or above)
Striking Art: Fire: Boost to Fire allies' skill DMG cap and normal attack DMG cap
Mortality Obliteration: Massive Fire damage to a foe.
All Fire allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All Fire allies also gain DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Mortality Bow Mk II 3422 283
Scarlet Enforcement: Boost to Fire allies' ATK and DEF (Activates when either Fire Omega or Fire Optimus weapon skills have a boost of 280% or above)
Striking Art: Fire: Boost to Fire allies' skill DMG cap and normal attack DMG cap
Neo Mortality Obliteration: Massive Fire damage to a foe.
All Fire allies gain Fire ATK UpFire ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, and DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Murcielago 3409 310
Sangre Caliente: When main weapon:
When a Wind ally drains a foe's HP:
Wind ally gains Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Supplemental C.A. DMG (Stackable / Max: 300,000)C.A. DMG dealt is supplemented (Stackable / Can't be removed)
Strength: 60,000 (Max: 300,000)Duration: Indefinite
.
(Can only activate once per turn per ally.)
Robar Tiempo: When main weapon (MC only):
When a Wind ally drains a foe's charge diamond with Delay (Drain)Drain 1 filled charge diamond from a foe
Ignores foe's Delay immunity
Unofficial status name
:

6-hit Plain damage to the foe based on 10% of its current HP (Damage cap: 444,444 per hit).
Remove 1 buff.
Inflict a random debuff.
Ventosus's Glory: Big boost to wind allies' C.A. specs and chain burst specs
Disparo Sonico: Unworldly Wind damage to a foe.
All Wind allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 10% of damage dealt (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Inflict Delay (Drain)Drain 1 filled charge diamond from a foe
Ignores foe's Delay immunity
Unofficial status name
. If successful, gain Charged +30%Instantly boosts Charge Bar by 30%
Strength: 30%Unaffected by charge bar gain effects
.
Nox Meteorum 2435 241
Oblivion's Stamina: Big boost to dark allies' ATK based on how high HP is
Ray of Stars: Massive Dark damage to a foe.
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Purifying Thunderbolt 3373 295
Inferno's Sentence: Big boost to Fire allies' C.A. damage and C.A. damage cap
Inferno's Verity: Big boost to fire allies' critical hit rate
Bijli: Massive Fire damage to a foe. / Gain 15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: 15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
now affects all allies.
Qilin Bow 3285 296
Oblivion's Tyranny II: Massive boost to dark allies' ATK / 10% cut to dark allies' max HP
Culmination of Nightfall: 10% boost to Dark allies' damage cap.
Ebon Blade: Massive Dark damage to a foe.
All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Raijodo 3011 278
Whirlwind's Mystery: Medium boost to wind allies' C.A. DMG
Whirlwind's Verity: Medium boost to wind allies' critical hit rate
Jade Craft: Supplement wind allies' critical hit DMG
Suiha-Byouha: Massive Wind damage to a foe.
All allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies also gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Rainbow Bow 3020 279
Hoarfrost's Aegis II: Big boost to water allies' max HP
Tsunami's Might: Medium boost to water allies' ATK
Prism Arrow: Massive Water damage to a foe.
Gain Skill DMG UpSkill DMG is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Reflection of The Moon 3285 304
High Priestess-Moon's Bewitching: Massive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with Full MoonATK and DEF are gradually boosted (Can't be removed)
.
Sephira Maxi-Water: 20% boost to Water allies' DMG Cap in Arcarum.
5% boost to Water allies' DMG Cap.
Water's Majesty: Small boost to Water allies' ATK and max HP
Phobos Blast: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
All allies gain Tears of LunacyBoost to ATK specs based on the moon phase
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
4★: Effect increased to Charge Bar +25%Instantly boosts Charge Bar by 25%
Strength: 25%
.
5★: Effect increased to Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Resentment's Gaze 2042 177
Armed Blaze: Big boost to Fire allies' ATK
Technical Artistry: When main weapon (MC only): Boost to skill DMG
Flames of Penitence: Massive Fire damage to a foe.
Inflict 15% Fire DEF DownDEF is lowered for fire DMG
Strength: 15%Duration: 180 seconds
.
Ring of Raphael (SSR) 2460 220
Raphael's Blessing II: Amplify Wind allies' damage against Earth foes by 20%.
Wind's Majesty: Small boost to wind allies' ATK and max HP
Iudicium Windstorm: Massive Wind damage to a foe.
All allies gain 10% Wind ATK UpWind ATK is boosted
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ring of Wandergale 2970 270
Raphael's Blessing III: Amplify Wind allies' damage against Earth foes by 23%.
Wind's Majesty: Small boost to wind allies' ATK and max HP
Roaming Gale: Massive Wind damage to a foe.
All allies gain 20% Wind ATK UpWind ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 20% Earth DMG LoweredEarth DMG is lowered
Strength: 20%Duration: 3.5 turnsEarth DEF Up. Not a Damage Cut.
Reduces Earth damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Rose Crystal Bow 2250 215
Blood Rose Brier: Medium boost to Fire allies' ATK and max HP
Blood Rose Bud: Lessen Water DMG taken for Fire allies
Domination Shot: Massive Fire damage to a foe. / Lessen all allies' Water DMG.
Roseate Aetherial Bow 3090 280
Hellfire's Might: Medium boost to fire allies' ATK
Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies
Master of the Arcane: Boost to Fire allies' Skill DMG cap.
Emblazoned Charm Arrow: Massive Fire damage to a foe.
Inflict CharmedAttacks are slightly limited
Duration: 180 seconds
.
4★: All allies gain 20% Fire ATK UpFire ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Rosenbogen 2388 217
Arrow Storm: Boost to  Quick StepGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
.
,  Quick Step IIGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
and 100% ATK UpATK is boosted
Strength: 100%Duration: 1 turn
.
and  Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000).
Gain 100% ATK UpATK is boosted
Strength: 100%Multiplier: NormalDuration: 1 turn
, Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, and Bonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000)
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
.
.
At level 30:
Now hits all foes.
Damage increased to 1000% (Damage cap: ~1,160,000).
Upgrade Bonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn
to Bonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect
Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes.
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
, DelayReduce a foe's filled charge diamonds by 1
, and remove 1 buff.
.
.
Battlefield Tribulations: Boost to debuff success rate.
Rossa Espehismo: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Rosenbogen (Element) Any 2810 256
Arrow Storm: Boost to  Quick StepGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
.
,  Quick Step IIGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
and 100% ATK UpATK is boosted
Strength: 100%Duration: 1 turn
.
and  Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000).
Gain 100% ATK UpATK is boosted
Strength: 100%Multiplier: NormalDuration: 1 turn
, Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, and Bonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000)
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
.
.
At level 30:
Now hits all foes.
Damage increased to 1000% (Damage cap: ~1,160,000).
Upgrade Bonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn
to Bonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect
Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes.
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
, DelayReduce a foe's filled charge diamonds by 1
, and remove 1 buff.
.
.
Battlefield Tribulations: Boost to debuff success rate.
Rossa Espehismo: Massive elemental damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Inflict Debuff Res. DownDebuff resistance is lowered
Duration: 180 seconds
.
Rosenbogen Rebirth 2410 219
Arrow Storm: Boost to  Quick StepGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
.
,  Quick Step IIGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
and 100% ATK UpATK is boosted
Strength: 100%Duration: 1 turn
.
and  Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000).
Gain 100% ATK UpATK is boosted
Strength: 100%Multiplier: NormalDuration: 1 turn
, Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, and Bonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000)
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
.
.
At level 30:
Now hits all foes.
Damage increased to 1000% (Damage cap: ~1,160,000).
Upgrade Bonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn
to Bonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect
Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes.
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
, DelayReduce a foe's filled charge diamonds by 1
, and remove 1 buff.
.
.
Battlefield Tribulations: Boost to debuff success rate.
Rossa Espehismo: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Sagittarius Bow 2358 214
Ventosus's Aegis: Big boost to wind allies' max HP
Wind's Might: Small boost to wind allies' ATK
Astra Horizon: Massive Wind damage to a foe.
Gain DEF UpDEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Sephira Emerald Bow 2720 247
Stormwyrm's Might II: Big boost to wind allies' ATK
Sephira Windsoul: Big boost to wind allies' max HP in Arcarum
Forbidden Blow: Massive Wind damage to a foe.
Bonus Wind damage225% skill damage (50% of charge attack) (Damage cap: ~300,000).
Sharom Bow 2030 180
Amethyst's Grace: 2.5% boost to Dark allies' debuff success rate.
Amethyst's Splendor: Big boost to dark allies' ATK
Wind of Peace: Massive Dark damage to a foe.
Inflict CharmedAttacks are slightly limited
.
Shekhinah Bow 3040 276
Ventosus's Might II: Big boost to wind allies' ATK
Whirlwind's Clarity: Slight chance to dodge and counter (medium DMG) for wind allies
Cherubim Arrow: Massive Wind damage to a foe.
Inflict PoisonedHP is lowered on every turn
Strength: 2500Verification needed.
.
Sherwood Bow Any 3087 320
Longstrider's Nature: When main weapon (MC only): Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
upon using  Opening Shot5-hit, 100% elemental damage to random foes (Damage cap: ~100,000 per hit~500,000 total).
Inflict a random debuff on all foes.
At level 30:
Now inflicts two random debuffs.
.
Longstrider's Apex: When main weapon (MC only): Bonus elemental DMG effect based on number of foe's debuffs.
Greenwood Banditry: Massive Elemental damage to a foe.
Remove 1 buff.
Inflict Debuff Res. Down (Stackable)Debuff resistance is lowered (Stackable)
Duration: 180 seconds
.
Silver Bow 2365 211
Forest Blessing: Big boost to wind allies' ATK
Forest Dweller's Insight: When main weapon: All allies gain ATK Up (Stackable)ATK is boosted while active (Stackable)
Duration: 1 turn
when MC uses a skill (Max: 5).
Silver Bolt: Massive Wind damage to a foe.
Slight chance for 1-turn cut to MC's skill cooldowns.
Silver Bow Relic 1955 178
Vessel Phantasmic: This masterless weapon slumbers through eternal night.
Silver Shine: Massive light DMG to a foe
Soldier Bow 2027 180
A Pro's Tool: Big boost to earth allies' ATK
Ghost on the Battlefield: When main weapon (MC only): Big boost to critical hit rate. Hit to hostility.
Stealth Shot: Massive Earth damage to a foe.
Gain StrengthATK is greatly boosted based on how high HP is
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Spike Shooter 2000 190
Transmutation's Might: Big boost to earth allies' ATK
Perforating Stake: When main weapon (MC only): Boost to multiattack rate and DEF when there is only 1 foe remaining.
Alchemic Burst: Massive Earth damage to a foe.
Inflict 20% DEF DownDEF is lowered
Strength: 20%Duration: 180 seconds
.
Taisai Spirit Bow 3020 363
Hoarfrost's Celere: Big boost to water allies' ATK and critical hit rate
Water's Might: Small boost to water allies' ATK
Divinity's Bow of Ruin: Massive Water damage to a foe.
Inflict DA DownDouble attack rate is lowered
Duration: 180 seconds
and TA DownTriple attack rate is lowered
Duration: 180 seconds
.
Gain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Also inflict 20% DEF DownDEF is lowered
Strength: 20%Duration: 180 seconds
.
Third Stripe of the Streak 3026 275
Oblivion's Healing: Big boost to dark allies' healing cap
Dark's Aegis: Small boost to dark allies' max HP
Purgatory's Persistence: Supplement dark allies' DMG based on how high their HP is
Felid's Arrow: Virtue of the Tiger: Massive Dark damage to a foe.
All allies gain StrengthATK is greatly boosted based on how high HP is
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Also remove 1 buff.
Tiamat Arc Aura 2828 253
Stormwyrm's Bloodshed III: Big boost to wind allies' ATK / Take DMG worth 20% of max HP at battle start
Stormwyrm's Might: Medium boost to wind allies' ATK
Inexorabilis Calamitas: Massive Wind damage to a foe.
Inflict 20% ATK DownATK is lowered
Strength: 20%Duration: 180 seconds
.
All allies gain 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Training Wreath 2540 220
Oblivion's Enmity: Big boost to dark allies' ATK based on how low HP is
Hatred's Garrison: Medium boost to dark allies' DEF based on how low HP is
Fletch the Halls: Massive Dark damage to a foe.
Inflict Light ATK DownLight ATK is lowered
Duration: 180 seconds
.Verification needed.

Restore MC's HP.
Two-Crown Bow 2370 217
Zion's Might: Big boost to light allies' ATK
Twin Sovereign Wrath: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Two-Crown Bow Aqua 2550 232
Hoarfrost's Might: Big boost to water allies' ATK
Twin Sovereign Wrath: Massive Water damage to a foe.
All allies gain Attack AllAttacks each foe
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Two-Crown Bow Cardinal 2800 255
Inferno's Might: Big boost to fire allies' ATK
Twin Sovereign Wrath: Massive Fire damage to a foe.
All allies gain Attack AllAttacks each foe
Duration: 4 turns
.
Two-Crown Bow Cobalt 2800 255
Hoarfrost's Might: Big boost to water allies' ATK
Twin Sovereign Wrath: Massive Water damage to a foe.
All allies gain Attack AllAttacks each foe
Duration: 4 turns
.
Two-Crown Bow Ecru 2800 255
Terra's Might: Big boost to earth allies' ATK
Twin Sovereign Wrath: Massive Earth damage to a foe.
All allies gain Attack AllAttacks each foe
Duration: 4 turns
.
Two-Crown Bow Incendo 2550 232
Inferno's Might: Big boost to fire allies' ATK
Twin Sovereign Wrath: Massive Fire damage to a foe.
All allies gain Attack AllAttacks each foe
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Two-Crown Bow Ivory 2800 255
Zion's Might: Big boost to light allies' ATK
Twin Sovereign Wrath: Massive Light damage to a foe.
All allies gain Attack AllAttacks each foe
Duration: 4 turns
.
Two-Crown Bow Lumen 2550 232
Zion's Might: Big boost to light allies' ATK
Twin Sovereign Wrath: Massive Light damage to a foe.
All allies gain Attack AllAttacks each foe
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Two-Crown Bow Nyx 2550 232
Oblivion's Might: Big boost to dark allies' ATK
Twin Sovereign Wrath: Massive Dark damage to a foe.
All allies gain Attack AllAttacks each foe
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Two-Crown Bow Obsidian 2800 255
Oblivion's Might: Big boost to dark allies' ATK
Twin Sovereign Wrath: Massive Dark damage to a foe.
All allies gain Attack AllAttacks each foe
Duration: 4 turns
.
Two-Crown Bow Sage 2800 255
Ventosus's Might: Big boost to wind allies' ATK
Twin Sovereign Wrath: Massive Wind damage to a foe.
All allies gain Attack AllAttacks each foe
Duration: 4 turns
.
Two-Crown Bow Sterling 2510 230
Zion's Might: Big boost to light allies' ATK
Twin Sovereign Wrath: Massive Light damage to a foe.
All allies gain Attack AllAttacks each foe
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Two-Crown Bow Terra 2550 232
Terra's Might: Big boost to earth allies' ATK
Twin Sovereign Wrath: Massive Earth damage to a foe.
All allies gain Attack AllAttacks each foe
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Two-Crown Bow Ventus 2550 232
Ventosus's Might: Big boost to wind allies' ATK
Twin Sovereign Wrath: Massive Wind damage to a foe.
All allies gain Attack AllAttacks each foe
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Tyros Bow 2700 250
Oceansoul's Fandango: Medium boost to water allies' ATK / Small boost to triple attack rate
House of Thebes: Massive Water damage to a foe.
Inflict 10% Fire ATK DownFire ATK is lowered
Strength: 10%
.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Ultima Bow Any 3822 305
Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys.
The Rage: Massive elemental damage to a foe. / All allies gain 30% Element ATK UpElement ATK is boosted
Strength: 30%Duration: 3.5 turnsElement ATK Up buff based on weapon elementApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Unius 2820 250
Whirlwind's Might: Medium boost to wind allies' ATK
Grand Epic: Boost to ATK based on how many Epic weapons are equipped
Tethra: Massive Wind damage to a foe.
Gain 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 30%Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
effect duration extended by 1 turn.
Verona Bow 1990 188
Hoarfrost's Aegis: Big boost to water allies' max HP
Preemptive Azure Barrier: All water allies gain shield at start of battle
Aurora Light Arrow: Massive Water damage to a foe.
Gain 20% Fire CutFire DMG is cut 20%
Strength: 20%Duration: 3.5 turnsFire Damage Cut.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Yggdrasil Bow Omega 2830 260
Lifetree's Enmity III: Big boost to earth allies' ATK based on how low HP is
Nether Veil: Big Earth damage to a foe.
Bonus Fire damage.
4★: Earth damage upgraded to massive.