Weapon Lists/SSR/Gun
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Weapons missing Sword Master skills' information • Weapons with incomplete 4★ information |
Icon | Name | R | El | Type | ATK | HP | Skills | |
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Abyss Gaze | 2940 | 190 | Mistfall's Might: Medium boost to dark allies' ATK Mistfall's Restraint: Medium boost to dark allies' double attack rate and critical hit rate Quadra: Massive Dark damage to a foe. Inflict BlindedAttacks have a slight chance to miss Base Accuracy: 50% and 10% Debuff Res. DownDebuff resistance is lowered Strength: 10%Base Accuracy: 100%. |
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Acid Bolt Shooter | 3250 | 220 | Hoarfrost's Might: Big boost to water allies' ATK Water's Mystery: Small boost to water allies' C.A. DMG Aquae Excelsior: Boost to water allies' C.A. DMG cap Melt the Armor: Massive Water damage to a foe. Inflict 20% Water DEF DownDEF is lowered for water DMG Strength: 20%Duration: 180 seconds. 4★: Also inflict 10% Debuff Res. DownDebuff resistance is lowered Strength: 10%Duration: 180 seconds. |
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AK-4A | 3580 | 240 | ▶ |
Terra's Might III: Massive boost to earth allies' ATK Earth's Fandango: Small boost to earth allies' ATK / Small boost to triple attack rate Lethal Scorpion: Massive earth DMG to a foe. Inflict 15% DEF DownDEF is lowered Strength: 15%Duration: 10 seconds for 10 seconds. 4★: Debuff increased to 35% DEF DownDEF is lowered Strength: 35%Duration: 10 seconds. All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. |
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Arachne | 3200 | 200 | Oblivion's Might: Big boost to dark allies' ATK Femme Fatale: When main weapon (MC only): Chance to lower foe's DEF with every one-foe attack (Stackable) Violet et Noir: Massive Dark damage to a foe. Inflict DelayReduce a foe's filled charge diamonds by 1 . 4★: Also gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: Healing cap: 500 HPDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Astro Modele | 2300 | 120 | Armed Blaze: Big boost to fire allies' ATK Synchronized Artistry: When main weapon (MC only): 20% boost to double attack rate and 10% boost to triple attack rate. Astral Burst: Massive Fire damage to a foe. All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Atma Gun | Any | 2857 | 157 | Arma Rubell: Big boost to gun-specialty allies' ATK and max HP Supernova: Massive elemental damage to a foe. / All allies gain Element ATK UpElement ATK is boosted Element ATK Up buff based on weapon element. |
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Beach-Camouflage Vlisragna | 3210 | 210 | ▶ |
Mountain's Celere: Medium boost to earth allies' ATK and critical hit rate Terrae Excelsior: Boost to earth allies' C.A. DMG cap Sand-Concealed Shot: Massive Earth damage to a foe. Gain Mirror Image (2 times)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. 4★: Also gain Charged +20%Instantly boosts Charge Bar by 20% Strength: 20%Unaffected by charge bar gain effects. |
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Benedia | 3600 | 240 | ▶ |
Inferno's Might III: Massive boost to fire allies' ATK Hellfire's Restraint: Medium boost to fire allies' double attack rate and critical hit rate Naval Strike: Massive Fire damage to a foe. All allies gain ATK UpATK is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Skill DMG UpSkill DMG is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Bird Eye | 3260 | 218 | ▶ |
Inferno's Might II: Big boost to fire allies' ATK Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies Horta: Massive Fire damage to a foe. Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive. 4★: Additional damage during Break. |
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Bismarck | 3456 | 228 | Armed Shadow: Big boost to dark allies' ATK Graphite Arts: Boost to dark allies' skill damage cap Geared Barrage: Massive Dark damage to a foe. Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Also gain 50% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 50%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Blockbuster | 2781 | 161 | Thunder's Tempering: Medium boost to light allies' skill DMG cap / Medium supplemental boost to skill DMG Light's Aegis: Small boost to light allies' max HP Party Shot: Massive Light damage to a foe. Inflict Dark ATK DownDark ATK is lowered Duration: 180 seconds and Light DEF DownDEF is lowered for light DMG Duration: 180 seconds. |
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Bubble Sketcher | 3190 | 170 | Terra's Might: Big boost to earth allies' ATK Earth's Mystery: Small boost to earth allies' C.A. DMG Terrae Excelsior: Boost to earth allies' C.A. DMG cap Aqua Depiction: Massive Earth damage to a foe. Inflict Earth DEF DownDEF is lowered for earth DMG . 4★: Also inflict Debuff Res. DownDebuff resistance is lowered . |
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Bubbleizer | 2721 | 173 | Ventosus's Garrison: Big boost to wind allies' DEF based on how low HP is Wind's Enmity: Small boost to wind allies' ATK based on how low HP is Seapiercer: Massive Wind damage to a foe. Gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10% and Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cerberus Order | 2585 | 167 | Oblivion's Trium: Big boost to dark allies' multiattack rate Dark's Enmity: Small boost to dark allies' ATK based on how low HP is Hercanon: Massive Dark damage to a foe All allies gain 15% Fire ATK UpFire ATK is boosted Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 15% Dark ATK UpDark ATK is boosted Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Clarion | 3455 | 237 | Armed Flood: Big boost to water allies' ATK Cobalt Arts: Boost to water allies' skill DMG cap Violet Rime's Serenade: Massive Water damage to a foe. All allies gain 25% Dodge Rate UpChance to dodge DMG and debuffs Strength: 25%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: All allies also gain Bonus Effect on DodgeDeals water DMG to a foe upon dodging Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. (200% Water damage to a foe upon dodging [Damage cap: ~400,000].) |
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Colossus Carbine Omega | 3060 | 201 | Ironflame's Aegis II: Medium boost to fire allies' max HP Dimensional Cleave: Massive Fire damage to a foe. Inflict 10% DEF DownDEF is lowered Strength: 10%Duration: 180 seconds. 4★: Increased to 15% DEF DownDEF is lowered Strength: 15%Duration: 180 seconds. |
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Commander's Sidearm | 2681 | 181 | Hoarfrost's Might: Big boost to water allies' ATK Preemptive Frost Blade: Boost to water allies' ATK for first 8 turns of battle Explosive Rounds: Massive Water damage to a foe. Gain Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks (Ends upon taking DMG) Duration: Indefinite. (Ends upon taking damage.) |
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Compact Automatic Pistol | 2540 | 160 | Weaver Stance: Big boost to wind allies' ATK Sidearm: When main weapon (MC only): Boost to double attack rate Squeeze Cocker: Massive Wind damage to a foe. Inflict 20% ATK DownATK is lowered Strength: 20%Duration: 180 seconds. |
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Cosmic Rifle | 3185 | 213 | ▶ |
Cosmic Rifle II: 50% boost to ATK and HP of equipped guns. Azure Rifle's Discipline: Boost to DMG Cap based on how many guns are equipped. Mediation Shot: Massive Light damage to a foe. Gain ATK UpATK is boosted . |
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Czar's Belchzooka | 2171 | 142 | Armed Blaze: Big boost to fire allies' ATK Covert Artistry: When main weapon (MC only): 20% boost to C.A. DMG. Steam Summoner: Massive Fire damage to a foe. All allies gain Fire ATK UpFire ATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Draconic Fire | 3948 | 259 | Fediel's Eclipse: Boost to Dark allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma. Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma. Chaos Stakes: Massive Dark damage to a foe. Inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable) Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds and 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds. 5★: All allies gain 30% DMG CutTaking 30% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Exo Antaeus | 3012 | 204 | Glacial Supremacy: Massive boost to water allies' ATK Chthonian Bewailer's Sanctity: When main weapon upon normal attacks when any foe is in Break (MC only): 4-hit Water damage to random foes. MC gains Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. Lago Ghiacciato: Massive Water damage to a foe. MC and a random ally gain TA UpTriple attack rate is boosted Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: MC also gains Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Far Away | 3160 | 208 | Ventosus's Aegis: Big boost to wind allies' max HP Gilded in Sage: 25% boost to MC's debuff resistance. Windmael Skaven: Massive Wind damage to a foe. Restore all allies' HP (Healing cap: 900). 4★: Also remove 1 debuff from all allies. |
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Festering of Mournful Obsequies | 4139 | 272 | Fediel's Eclipse: Boost to Dark allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Six Pillars' Judgment: Emblem of the six orbs bent on destroying the singular pigment. Empowered by a chosen teluma. Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma. Torment Stakes ++: Massive Dark damage to a foe. Inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable) Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds, 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds, and Debuff Res. Down (Stackable)Debuff resistance is lowered (Stackable) Duration: 180 seconds. All allies gain 30% DMG CutTaking 30% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Flamma Orbis | 3248 | 216 | ▶ |
True Solaris's Supremacy: Massive boost to light allies' ATK / Small boost to max HP Sunveil's Crown: When main weapon: Boost to light allies' skill DMG specs when MC is not debuffed Coronae Blast: Massive Light damage to a foe. All allies gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. Gain Solar FlareDeals light DMG to all foes at end of turn when no DMG has been taken (Can't be removed) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 5★: Also remove 1 debuff from all allies. |
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Freikugel | Any | 4069 | 277 | ▶ |
Big Normal Tyranny: Big boost to weapon elementi.e., the same element as the weapon. allies' ATK / 10% cut to weapon elementi.e., the same element as the weapon. allies' max HP Golden Advent II: When main weapon (MC only): GuaranteedUnaffected by Hit to triple attack rate debuffs triple attacks against foes in Break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in Break. Medium Normal Trium: Medium boost to weapon elementi.e., the same element as the weapon. allies' multiattack rate Soul Stealer: 450%Massive elemental damage to a foe Inflict OnslaughtTakes effects that activate against foes in break Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 1200%Unworldly (Damage cap: ~2,359,000). 5★: Damage increased to 1250%Unworldly. |
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Galleon's Jaw | 3227 | 217 | Landslide's Mystery: Massive boost to earth allies' C.A. DMG Gold Covenant: Supplement Earth allies' C.A. DMG. Canyon Cannon: 400%Massive Earth damage to a foe. Gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. 4★: Damage increased to 450%. All allies also gain 15% C.A. DMG Up (Stackable / Max: 60%)Charge attack DMG is boosted (Stackable) Strength: 15% (Max: 60%)Duration: Indefinite and 3% C.A. DMG Cap Up (Stackable / Max: 12%)Charge attack DMG cap is boosted (Stackable) Strength: 3% (Max: 12%)Duration: Indefinite. |
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Gastraphetes | 3370 | 226 | ▶ |
Terra's Might II: Big boost to earth allies' ATK Mountain's Clarity: Slight chance to dodge and counter (medium DMG) for earth allies Bullet Ballet: Massive earth DMG to a foe / Boost to double attack rate |
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Gigante Launcher | 2180 | 140 | Oblivion's Might: Big boost to dark allies' ATK Giga Break: Massive Dark damage to a foe. Boost to ATK. |
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God of a Thousand Demons | 3095 | 200 | The Phantom: Big boost to dark allies' ATK Trickster: When main weapon (MC only): 70% / 30% boost to critical hit rate.70% chance of dealing 30% more damage. Gunfire: Massive Dark damage to a foe. Gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. 5★: 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. upgraded to Guaranteed DAGuaranteed double attack regardless of Double Attack Lowered debuffs Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Golden Gun Relic | 2170 | 145 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden SHRIMP Spreader | 79 | 24 | SHRIMP-tastrophe: Massive Light damage to a foe. Boost to all allies' C.A. DMG while in effect. |
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Gun of Eternal Splendor | 999 | 99 | Aerial Streak: Massive Fire damage to a foe. | |||||
Hand Cannon | 2181 | 140 | Armed Flood: Big boost to water allies' ATK Technical Artistry: When main weapon (MC only): 20% boost to skill damage. True End: Massive Water damage to a foe. All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Highland Cougar | 2691 | 179 | Hoarfrost's Might: Big boost to water allies' ATK Water's Garrison: Small boost to water allies' DEF based on how low HP is Vive la Revolution: Massive Water damage to a foe. All allies gain DA UpDouble attack rate is boosted Verification needed. and TA UpTriple attack rate is boosted Verification needed. . |
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Hraesvelgr | 3654 | 246 | Geisa Ari: When main weapon (MC only): No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes. Einar: When main weapon: 80% Bonus Water DMG effect to Water allies' single attacks. Mikill Las: When main weapon: Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate. Vaengrhrid: Unworldly Water damage to a foe. Ignores Mirror Image and Dodge. 4★: Gain 25% UpliftedCharge bar is boosted on every turn Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ishtar | 3310 | 210 | Oblivion's Might: Big boost to dark allies' ATK Hatred's Mystery: Medium boost to dark allies' C.A. DMG Hatred's Verity: Medium boost to dark allies' critical hit rate Divine Shell: Massive Dark damage to a foe. Gain DA UpDouble attack rate is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and TA UpTriple attack rate is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Buffs increased to 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Jewel Modele | 2265 | 150 | Ventosus's Verity: Big boost to wind allies' critical hit rate Ricochet: Massive Wind damage to a foe. Randomly causes ??? |
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John Doe | Any | 3475 | 231 | Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK. Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems. Defender of the Peace: Massive elemental damage to a foe. Gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. Reload bullets. |
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Jolly Starcracker | 3160 | 210 | Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Treasure Trick: When main weapon (MC only): Boost to double attack rate based on foe's BountyItem drop rate is boosted level. Red Holly: Massive Light damage to a foe. Inflict BountyItem drop rate is boosted . 4★: All allies gain Light ATK UpLight ATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Koukouvagia Militis | 2296 | 153 | Gun Voltage II: Boost to ATK based on how many guns are equipped Glimmer's Fortitude: Supplement light allies' DMG based on how low HP is Minas Repetere: Massive Light damage to a foe. Restore 10% of all allies' HP (Healing cap: 1500). |
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Logic Breaker | 2836 | 150 | Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Scarlet Craft: Supplement fire allies' critical hit DMG Signal Blast: Massive Fire damage to a foe. All allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Luminiera Bolt Credo | 3037 | 199 | Omega Exalto Luminis: 20% boost to Knightcode's weapon skills Knightcode's Might II: Big boost to light allies' ATK Knight's Vivification: Boost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped Glauki Aktis: Massive Light damage to a foe. Remove 1 buff. All allies gain 10% Debuff Success BoostedDebuff success rate is boosted Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Luminiera Bolt Omega | 3050 | 203 | Knightcode's Might II: Big boost to light allies' ATK Terra's Aegis: Big boost to earth allies' max HP Holy Blade: Massive Light damage to a foe. Slight chance to remove a buff effect. |
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Meteor's Light | 2205 | 135 | Power Conduit: Big boost to light allies' ATK One-Hit Hologram: MC Only (Once per battle): Gain One-Hit HologramGains Mirror Image effect (3 hits) when HP hits 50% or lower while in effect (Only 1 time / Can't be removed) . Photon Ray: Massive Light damage to a foe. Gain JammedATK is greatly boosted based on how low HP is Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Meteora | 3330 | 230 | Hoarfrost's Might: Big boost to water allies' ATK Water's Enmity: Small boost to water allies' ATK based on how low HP is Water's Garrison: Small boost to water allies' DEF based on how low HP is Romeo Delight: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. 4★: Gain JammedATK is greatly boosted based on how low HP is Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Mezieres | Any | 3033 | 312 | Dragoon's Nature: When main weapon: All allies gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% upon using Dragphract5-hit, 100% elemental damage to random foes (Damage cap: ~75,000 per hit~380,000 total). Spear: Restore 20% of MC's HP (Healing cap: 3000). Gun: Gain 40% C.B. DMG Up (Stackable / Max: 120%)Chain burst DMG is boosted (Stackable) Strength: 40% (Max: 120%)Duration: Indefinite and 15% C.B. DMG Cap Up (Stackable / Max: 45%)Chain Burst DMG Cap Boosted (Stackable) Strength: 15% (Max: 45%)Duration: Indefinite.. Dragoon's Apex: When main weapon (MC only): Bonus elemental DMG effect based on Equestrian AffinityMultiattack rate is boosted and hostility is lowered based on Equestrian Affinity lvl (Max: 3 / Can't be removed) lvl. Landau: Massive Elemental damage to a foe. All allies gain 30% Dodge Rate UpChance to dodge DMG and debuffs Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Mystic Spray Gun | 3270 | 210 | Inferno's Might: Big boost to fire allies' ATK Fire's Mystery: Small boost to fire allies' C.A. DMG Arsus Excelsior: Boost to fire allies' C.A. DMG cap Palette Pellets: Massive Fire damage to a foe. Random buff to all allies. 4★: All allies also gain 30% C.A. DMG UpCharge attack DMG is boosted Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and 10% C.A. DMG Cap UpCharge attack DMG cap is boosted Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Naughty Witch | 2666 | 184 | Mountain's Celere: Medium boost to earth allies' ATK and critical hit rate Earth's Might: Small boost to earth allies' ATK Bloody Recoil: Massive Earth damage to a foe. Gain DA UpDouble attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and TA UpTriple attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. based on number of foe's debuffs. |
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Nebuchad | 2585 | 167 | God of Death: Boost Triple ThreatGain Triple ThreatGuaranteed triple attack Duration: 6 turns or until used for 1 hit. Gain 30% ATK Up (Stackable / Max: 150%)ATK is boosted while active (Stackable) Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict 7% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed) Strength: 7% (Max: 20%)Duration: 6 turns. to 40% ATK Up (Stackable / Max: 200%)ATK is boosted while active (Stackable) Strength: 40% (Max: 200%)Duration: 6 turns and 5% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed) Strength: 5% (Max: 20%)Duration: 6 turns. Consecrated Sacrifice: Critical effect when Triple ThreatGuaranteed triple attack is active. Carchemish: Massive Dark damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Nebuchad (Element) | Any | 3040 | 200 | God of Death: Boost Triple ThreatGain Triple ThreatGuaranteed triple attack Duration: 6 turns or until used for 1 hit. Gain 30% ATK Up (Stackable / Max: 150%)ATK is boosted while active (Stackable) Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict 7% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed) Strength: 7% (Max: 20%)Duration: 6 turns. to 40% ATK Up (Stackable / Max: 200%)ATK is boosted while active (Stackable) Strength: 40% (Max: 200%)Duration: 6 turns and 5% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed) Strength: 5% (Max: 20%)Duration: 6 turns. Consecrated Sacrifice: Critical effect when Triple ThreatGuaranteed triple attack is active. Carchemish: Massive Elemental damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Reload bullets. |
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Nebuchad Rebirth | 2605 | 169 | God of Death: Boost Triple ThreatGain Triple ThreatGuaranteed triple attack Duration: 6 turns or until used for 1 hit. Gain 30% ATK Up (Stackable / Max: 150%)ATK is boosted while active (Stackable) Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict 7% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed) Strength: 7% (Max: 20%)Duration: 6 turns. to 40% ATK Up (Stackable / Max: 200%)ATK is boosted while active (Stackable) Strength: 40% (Max: 200%)Duration: 6 turns and 5% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed) Strength: 5% (Max: 20%)Duration: 6 turns. Consecrated Sacrifice: Critical effect when Triple ThreatGuaranteed triple attack is active. Carchemish: Massive Dark damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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New Year Kadomatsu Gun | 2166 | 143 | Shoots and Leaves: When main weapon and foe is in Break: Medium boost to your double attack rate. Ventosus's Might: Big boost to wind allies' ATK Bamboozle: Massive Wind damage to a foe. Gain Mirror ImageNext one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) . |
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Nightmare Mobilizer | 2700 | 180 | Terra's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to earth allies' ATK Earth's Dual-Edge: Small boost to double attack rate for earth allies Plasma Piercer: Massive earth DMG to a foe / Boost to double attack rate |
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Oliver | 2571 | 170 | Loki's Wit: When main weapon: Bounty HunterRaise a foe's BountyItem drop rate is boosted lvl by 1. line of skills inflict 1 extra BountyItem drop rate is boosted . Making a Killing: When main weapon: ~5% boost to item-drop rate. Eternal Retour: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Oliver (Element) | Any | 3030 | 200 | Loki's Wit: When main weapon: Bounty HunterRaise a foe's BountyItem drop rate is boosted lvl by 1. line of skills inflict 1 extra BountyItem drop rate is boosted . Making a Killing: When main weapon: ~5% boost to item-drop rate. Eternal Retour: Massive Elemental damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Inflict 1 BountyItem drop rate is boosted stack. |
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Oliver Rebirth | 2595 | 171 | Loki's Wit: When main weapon: Bounty HunterRaise a foe's BountyItem drop rate is boosted lvl by 1. line of skills inflict 1 extra BountyItem drop rate is boosted . Making a Killing: When main weapon: ~5% boost to item-drop rate. Eternal Retour: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Partly Powerful Popgun | 3297 | 218 | Inferno's Glory: Big boost to fire allies' C.A. specs and chain burst specs. Blaze's Ascendancy: 10% boost to Fire allies' special C.A. damage cap. Cork Shot: Unworldly Fire damage to a foe (Damage cap: 2,550,000). MC can't attack next turn. 4★: Also inflict DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended) Strength: 30%Duration: 0.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Peridot Crossbow | 2619 | 173 | Stormwyrm's Might II: Big boost to wind allies' ATK Stormwyrm's Progression II: Medium boost to wind allies' wind ATK based on number of turns passed Peridot Shot: Massive Wind damage to a foe. All allies gain RefreshHP is restored on every turn Strength: 10% of max HP (Healing cap: 600)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (Healing cap: 600). 4★: Effect increased to RefreshHP is restored on every turn Strength: 10% of max HP (Healing cap: 800)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (Healing cap: 800). |
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Phantasmas | 2938 | 191 | ▶ |
Oblivion's Heed: Small boost to dark allies' double attack rate / Slight chance to dodge and counter (Big DMG) Hatred's Majesty: Medium boost to dark allies' ATK and max HP Dark Thunder: Massive Dark damage to a foe. All allies gain DA UpDouble attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain TA UpTriple attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Plasma Ripper | 2141 | 148 | Rending's Might: Big boost to dark allies' ATK Excess Voltage: When main weapon (MC only): Chance to gain DA Up (Stackable)Double attack rate is boosted (Stackable) Duration: Indefinite and TA Up (Stackable)Triple attack rate is boosted (Stackable) Duration: Indefinite upon one-foe attacks. Cutting Blast: Massive Dark damage to a foe. Inflict 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 100%Duration: 1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Plasma Slicer | 3240 | 220 | Hoarfrost's Mystery: Big boost to water allies' C.A. DMG Cobalt Arts: Boost to water allies' skill DMG cap Aquae Excelsior: Boost to water allies' C.A. DMG cap Bisecting Blast: Massive Water damage to a foe. Inflict ATK DownATK is lowered Duration: 180 seconds and DEF DownDEF is lowered Duration: 180 seconds. 4★: Also inflict Water DEF DownDEF is lowered for water DMG Duration: 180 seconds. |
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Psycho Syringe | Any | 3065 | 309 | Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable) Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite, 10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite, 50% Debuff Res. UpDebuff resistance is boosted Strength: 50%Duration: 3 turns, and RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 3 turns. Doctor's Essence: This is the essence of greatness. Gain its power by using emblems. Clear-Cut Diagnosis: Massive550% elemental damage elemental damage to a foe. 20% bonus damage to PoisonedHP is lowered on every turn foes. Inflicts a random debuff. (PoisonedHP is lowered on every turn Strength: 30,000 HPDuration: 180 seconds, BlindedAttacks have a slight chance to miss Duration: 180 seconds, SleepCan't attack and takes big DMG (Ends upon taking DMG) Duration: 1.5 turnsTakes 25% more damage Local status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining., or ParalyzedCan't attack Duration: 0.5-1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0-1 turns remaining..) |
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Raffiniert Arquebus | 3287 | 209 | Oblivion's Might: Big boost to dark allies' ATK Oblivion's Mystery: Big boost to dark allies' C.A. DMG Caliginis Excelsior: Boost to dark allies' C.A. DMG cap Feldhaubitze: Massive Dark damage to a foe. Gain C.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable) Duration: 9.5 turnsApplied during the attack phase. On the next turn, it'll have 9 turns remaining.. 4★: Also gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. |
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Railgun | 2790 | 160 | Zion's Might: Big boost to light allies' ATK Thunder's Verity: Medium boost to light allies' critical hit rate EM Hypervelocity Projectile: Massive Light damage to a foe. Inflict ATK DownATK is lowered Duration: 180 seconds. |
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Raphael | 2170 | 142 | Spirit Serenity: Big boost to light allies' ATK Seraphic Balchia: Massive light DMG to a foe / Restore all allies' HP |
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Ray Gun | 2571 | 203 | Ventosus's Might: Big boost to wind allies' ATK Wind's Restraint: Small boost to wind allies' double attack rate and critical hit rate Laser Blaster: Massive Wind damage to a foe. All allies gain Dodge Rate UpChance to dodge DMG and debuffs Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Rocket Launcher | 2331 | 110 | Armed Blaze: Big boost to fire allies' ATK Covert Artistry: When main weapon (MC only): Boost to C.A. damage. Finishing Blast: Massive Fire damage to a foe. Inflict Burned (5000)HP is lowered on every turn Strength: 5000Duration: 180 seconds. |
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Rodentius | 2711 | 175 | Hatred's Stamina: Medium boost to dark allies' ATK based on how high HP is Hatred's Dual-Edge: Medium boost to double attack rate for dark allies Virtue of the Rat: Massive Dark damage to a foe. Gain C.B. DMG UpChain burst DMG is boosted Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and C.B. DMG Cap UpChain Burst DMG Cap Boosted Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Ruler of Fate | 3290 | 210 | Zion's Might: Big boost to light allies' ATK Light's Mystery: Small boost to light allies' C.A. DMG Luminis Excelsior: Boost to light allies' C.A. DMG cap Cosmic Shot: Massive Light DMG to a foe. Inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, or 10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds at random. 4★: Now inflicts all 3 debuffs at once. |
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Selene | Any | 3493 | 223 | Contractor's Nature: When main weapon: Limit BurstAll allies gain Charge Bar +Instantly boosts Charge Bar by , C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Duration: Indefinite, and C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time) Duration: Indefinite based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) . (Consumes all Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .) will not consume Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) . Contractor's Apex: When main weapon: Gain 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) every 3 turns. Automagod Release: 550%Massive elemental damage to a foe. 200% Bonus elemental damage (Damage cap: ~135,000 per hit). (Boost to number of hits based on number of Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) [Max: 6].) |
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Sephira Emerald Blaster | 2909 | 197 | Oceansoul's Might II: Big boost to water allies' ATK Sephira Water-Tek: Massive boost to water allies' critical hit rate in Arcarum Forbidden Discharge: Massive Water damage to a foe. Deal bonus Water damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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Shine and Silence | 3262 | 214 | Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is Fire's Fandango: Small boost to fire allies' ATK / Small boost to triple attack rate Hellfire's Healing: Medium boost to fire allies' healing cap Retour au Calme: Massive Fire damage to a foe. Inflict DelayReduce a foe's filled charge diamonds by 1 . Gain Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Shishisosho | 3272 | 212 | Oblivion's Might: Big boost to dark allies' ATK Graphite Arts: Boost to dark allies' skill DMG cap Purgatory's Quenching: Supplement dark allies' C.A. DMG based on how high their HP is Violet Bloomlight: Unworldly Dark damage to a foe. MC can't attack next turn. 4★: Also inflict DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended) Duration: 0.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Shooting of The Star | 3546 | 237 | ▶ ▶ |
Chariot-Star's Wish: Massive boost to Light allies' ATKModifier: EX. 20% Bonus Light DMG effect to Light allies with DivinityTriple attack rate is boosted / DMG taken is boosted . Sephira Maxi-Light: 20% boost to Light allies' DMG Cap in Arcarum. 5% boost to Light allies' DMG Cap. Light's Majesty: Small boost to Light allies' ATK and max HP Heavenly Glory: Massive Light damage to a foe. All allies under DivinityTriple attack rate is boosted / DMG taken is boosted gain 90% Dark CutDark DMG is cut 90% Duration: 0.5 turnsDark Damage Cut.Applied during the attack phase. On the next turn, it'll have 0 turns remaining. until end of turn. 4★: Allies under DivinityTriple attack rate is boosted / DMG taken is boosted also gain Supplemental DMGDMG dealt is supplemented Strength: ?% of foe's max HP (Damage cap: 10,000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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SHRIMP Spreader | 2561 | 163 | ▶ ▶ |
Inferno's Might II: Big boost to fire allies' ATK Golden Night Fever: Massive boost to fire allies' ATK from 3 p.m. to 11:59 p.m. (JST) on Fridays SHRIMP-ageddon: Massive fire DMG to a foe / Random debuff to all foes (10% Fire DEF DownDEF is lowered for fire DMG Strength: 10%Duration: 180 seconds, Burned (5000)HP is lowered on every turn Strength: 5000Duration: 180 seconds, or both) 4★: All allies also gain Fire ATK UpFire ATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Silver Gun Relic | 2100 | 140 | Vessel Phantasmic: This masterless weapon slumbers through eternal night. Silver Shine: Massive Light damage to a foe. |
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Sol Flamma | 2431 | 162 | Solaris's Supremacy: Massive boost to Light allies' ATK Coronae: Massive Light damage to a foe. All allies gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) . |
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Splash Howl | 3287 | 209 | Hellfire's Progression: Medium boost to fire allies' fire ATK based on number of turns passed Fire's Fandango: Small boost to fire allies' ATK / Small boost to triple attack rate Blood Red Blow: 20% Bonus Fire DMG effect to third hit of Fire allies' triple attacks. Diaptora Sphaera: Massive Fire damage to a foe. Gain Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks . 4★: Also gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Verification needed. . |
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Spymur's Vision | 2913 | 196 | Terra's Tyranny: Big boost to earth allies' ATK / 10% cut to earth allies' max HP Mountain's Restraint: Medium boost to earth allies' double attack rate and critical hit rate Visionary Shot: Massive Earth damage to a foe Remove 1 debuff from MC. 4★: Now removes 1 debuff from all allies. |
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Spymur's Vision Militis | 2291 | 154 | Gun Voltage II: Boost to ATK based on how many guns are equipped Ridge's Surge: Boost to earth allies' multiattack rate based on how low their HP is Visionary Shot Repetere: Massive Earth damage to a foe. All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 30% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Stratomizer | 3260 | 211 | Terra's Enmity: Big boost to earth allies' ATK based on how low HP is Earth's Might: Small boost to earth allies' ATK Rockslide Bullet: 4% boost to Earth allies' Skill DMG cap. Skypiercer: Massive Earth damage to a foe. Gain 9% C.A. DMG Up (Stackable / Max: 45%)Charge attack DMG is boosted (Stackable) Strength: 9% (Max: 45%)Duration: 9.5 turnsApplied during the attack phase. On the next turn, it'll have 9 turns remaining.. 4★: Buff increased to 10% C.A. DMG Up (Stackable / Max: 50%)Charge attack DMG is boosted (Stackable) Strength: 10% (Max: 50%)Duration: 9.5 turnsApplied during the attack phase. On the next turn, it'll have 9 turns remaining.. All allies gain 20% ATK UpATK is boosted Strength: 20%Multiplier: Normal. |
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Summer's Mirage | 2551 | 168 | Ironflame's Might: Medium boost to fire allies' ATK Ironflame's Sentence: Medium boost to fire allies' C.A. DMG and C.A. DMG cap Shimmering Resplendence: Massive Fire damage to a foe. / Gain 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and 10% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. 4★: Buffs increased to 50% C.B. DMG UpChain burst DMG is boosted Strength: 50%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Syringe or Treat | 2930 | 130 | Oblivion's Mystery: Big boost to dark allies' C.A. DMG Hatred's Haunt: Medium boost to dark allies' ATK / 10% hit to double attack rate Pain Is Fleeting: Unworldly Dark damage to a foe. Inflict PetrifiedStops enemy's charge diamonds from filling. Duration: 1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Takeminakata | 2701 | 177 | Thunder's Primacy: Medium boost to light allies' ATK and double attack rate Golden Arts: Boost to Light allies' skill damage cap. Focal Ray: Massive Light damage to a foe. Boost to all allies' skill DMG and skill DMG cap. |
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Ten-Wolf Gun | 2550 | 170 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Cosmic Alignment: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Ten-Wolf Gun Aqua | 2740 | 180 | Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK Cosmic Alignment: Massive Water damage to a foe. All allies gain 20% ATK UpATK is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% Skill DMG UpSkill DMG is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ten-Wolf Gun Cardinal | 3020 | 200 | Inferno's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to fire allies' ATK Cosmic Alignment: Massive Fire damage to a foe. All allies gain 25% ATK UpATK is boosted Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 30% Skill DMG UpSkill DMG is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ten-Wolf Gun Cobalt | 3020 | 200 | Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK Cosmic Alignment: Massive Water damage to a foe. All allies gain 25% ATK UpATK is boosted Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 30% Skill DMG UpSkill DMG is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ten-Wolf Gun Ecru | 3020 | 200 | Terra's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to earth allies' ATK Cosmic Alignment: Massive Earth damage to a foe. All allies gain 25% ATK UpATK is boosted Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 30% Skill DMG UpSkill DMG is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ten-Wolf Gun Incendo | 2740 | 180 | Inferno's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to fire allies' ATK Cosmic Alignment: Massive Fire damage to a foe. All allies gain 20% ATK UpATK is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% Skill DMG UpSkill DMG is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ten-Wolf Gun Ivory | 3020 | 200 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Cosmic Alignment: Massive Light damage to a foe. All allies gain 25% ATK UpATK is boosted Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 30% Skill DMG UpSkill DMG is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ten-Wolf Gun Lumen | 2740 | 180 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Cosmic Alignment: Massive Light damage to a foe. All allies gain 20% ATK UpATK is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% Skill DMG UpSkill DMG is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ten-Wolf Gun Nyx | 2740 | 180 | Oblivion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to dark allies' ATK Cosmic Alignment: Massive Dark damage to a foe. All allies gain 20% ATK UpATK is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% Skill DMG UpSkill DMG is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ten-Wolf Gun Obsidian | 3020 | 200 | Oblivion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to dark allies' ATK Cosmic Alignment: Massive Dark damage to a foe. All allies gain 25% ATK UpATK is boosted Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 30% Skill DMG UpSkill DMG is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ten-Wolf Gun Sage | 3020 | 200 | Ventosus's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to wind allies' ATK Cosmic Alignment: Massive Wind damage to a foe. All allies gain 25% ATK UpATK is boosted Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 30% Skill DMG UpSkill DMG is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ten-Wolf Gun Sterling | 2700 | 180 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Cosmic Alignment: Massive Light damage to a foe. All allies gain 20% ATK UpATK is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% Skill DMG UpSkill DMG is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ten-Wolf Gun Terra | 2740 | 180 | Terra's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to earth allies' ATK Cosmic Alignment: Massive Earth damage to a foe. All allies gain 20% ATK UpATK is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% Skill DMG UpSkill DMG is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ten-Wolf Gun Ventus | 2740 | 180 | Ventosus's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to wind allies' ATK Cosmic Alignment: Massive Wind damage to a foe. All allies gain 20% ATK UpATK is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% Skill DMG UpSkill DMG is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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The Storyteller | Any | 3465 | 229 | Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate. Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems. Rob Blind: Massive Elemental damage to a foe. Raise BountyItem drop rate is boosted by 3 on all foes. |
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Tiamat Bolt Aura | 3057 | 195 | Omega Exalto Aeros: 20% boost to Stormwyrm's weapon skills Stormwyrm's Might II: Big boost to wind allies' ATK Storm's Vivification: Boost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped Procella Populans: Massive Wind damage to a foe. Inflict 20% ATK DownATK is lowered Strength: 20%Duration: 180 seconds and DelayReduce a foe's filled charge diamonds by 1 Base Accuracy: Low. |
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Tiamat Bolt Omega | 3050 | 202 | Stormwyrm's Might: Medium boost to wind allies' ATK Stormwyrm's Enmity: Small boost to wind allies' ATK based on how low HP is Cyclonic Destruction: Massive Wind damage to a foe. Inflict 10% ATK DownATK is lowered Strength: 10%Duration: 180 seconds. 4★: Increased to 15% ATK DownATK is lowered Strength: 15%Duration: 180 seconds. |
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Tiamat Bolt Prime | 2696 | 178 | Ventosus's Dual-Edge: Big boost to double attack rate for wind allies Whirlwind's Might: Medium boost to wind allies' ATK Aerial Blitz: Massive Wind damage to a foe. Inflict ATK DownATK is lowered Duration: 180 seconds and DEF DownDEF is lowered Duration: 180 seconds. |
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Tribunal Thunder | 2530 | 169 | Terra's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to earth allies' ATK Earth's Aegis: Small boostNormal 2% base, 1% per skill level, SL10 10%, SL15 12% to earth allies' max HP Vendidad Levi: Massive Earth damage to a foe. / Gain DEF UpDEF is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ultima Gun | Any | 4188 | 232 | Arma Rubell: Big boost to gun-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. The Rage: Massive elemental damage to a foe. / All allies gain 30% Element ATK UpElement ATK is boosted Strength: 30%Duration: 3.5 turnsElement ATK Up buff based on weapon elementApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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V.A.R.I.S. | 3060 | 210 | Devicer: Big boost to Wind allies' ATK Yes, My Lord!: When main weapon: Wind allies gain 30% boost to Skill DMG and 10% boost to Skill DMG Cap. Impact Spitfire: Massive Wind damage to a foe. Gain DA UpDouble attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and TA UpTriple attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also gain 15% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: 15% DA UpDouble attack rate is boosted Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., 15% TA UpTriple attack rate is boosted Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., and 15% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. |
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Vlisragna | 3140 | 210 | Hoarfrost's Might: Big boost to water allies' ATK Zion's Might: Big boost to light allies' ATK Hidden Aim: When main weapon (MC Only): 10% boost to C.A. DMG cap. Dead-End: Massive Water damage to a foe. Bonus Plain damage. 4★: Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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White Hawk | 2556 | 206 | Hoarfrost's Heed: Small boost to water allies' double attack rate / Slight chance to dodge and counter (Big DMG) Tsunami's Might: Medium boost to water allies' ATK Recoil Collision: Massive water DMG to a foe / Boost to MC's multiattack rate based on number of foe's debuffs |
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Wicked Sick Blaster | 2180 | 140 | Ranger Smoke: When main weapon (MC Only): Slight chance to blind with every one-foe attack Wicked Sick Might: Big boost to water allies' ATK No-Scope Headshot: Massive Water damage to a foe. Boost to ATK. |