Ratings
Jessica (Yukata)
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- Role: Support/Healer
- Has Pflegeschuss400% Earth damage to all foes (Damage cap: ~485,000).
Restore 20% of all allies' HP (Healing cap: 1500). Caster gains Godsend TriggerGodsend Trigger activates at end of turn while in effect (Can't be removed) Duration: 3 turns. that will activate Godsend TriggerGodsend Trigger activates at end of turn while in effect (Can't be removed) at the end of every turn to heal all allies and deal damage to all foes.
- Has access to 50% Bonus Earth DMG (1 time)Deals bonus earth DMG for normal attacks (1 time)
Strength: 50% that can be granted to all allies on the first turn.
- Removes 1 debuff from all allies when she uses her Charge Attack.
- Effective in Enmity setups due to Unforgettable SummerWhen an ally is below 25% HP:
Guaranteed triple attacks and 50% boost to healing specs., which grants Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs to an ally when their HP is below 25%.
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Site
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RatingThe character's overall rating out of 10.
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GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed. GW Max Grade: SS KG Max Grade: SS
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Full AutoThe character's general performance in Full Auto parties. GW Max Grade: SS KG Max Grade: SS
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High DifficultyThe character's capability relative to the game's most difficult content. GW Max Grade: SS KG Max Grade: SS
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Last Update
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GameWith
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9.4
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B
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A
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A
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2023-11-09
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Kamigame
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9.0
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A
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B
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B
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2023-11-29
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Overview
Jessica is a support character who provides healing to all allies in addition to her offensive buffs. With a proper management of her Charge Attack, she will deal skill damage to all foes at the end of every turn while healing all allies at the same time.
Strengths
- Has decent healing that activates at the end of every turn, as long as Godsend TriggerGodsend Trigger activates at end of turn while in effect (Can't be removed)
is extended continuously with her Charge Attack.
- Her healing is tied to an offensive skill, giving her the ability to heal during Full Auto.
- Starts every battle with 2 Fire SupportSkill DMG specs are boosted on Fire Support lvl (Max: 2 times / Can't be removed)
, which allows her to grant 50% Bonus Earth DMG (1 time)Deals bonus earth DMG for normal attacks (1 time)
Strength: 50% to all allies on the first turn.
- Grants Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
to any ally who has below 25% HP.
- Godsend TriggerGodsend Trigger activates at end of turn while in effect (Can't be removed)
, FeuerwerkATK is boosted /
DEF is boosted /
Double attack rate is boosted /
Triple attack rate is boosted
(Can't be removed)
, and Fire SupportSkill DMG specs are boosted on Fire Support lvl (Max: 2 times / Can't be removed)
cannot be removed by foe(s).
Weaknesses
- Her Charge Attack is required to extend her Godsend TriggerGodsend Trigger activates at end of turn while in effect (Can't be removed)
and raise the level of her Fire SupportSkill DMG specs are boosted on Fire Support lvl (Max: 2 times / Can't be removed)
, but she lacks the ability to gain charge bar reliably and needs to depend on her allies to support her.
- Although Unforgettable SummerWhen an ally is below 25% HP:
Guaranteed triple attacks and 50% boost to healing specs. grants Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
when an ally is below 25% HP, it can be easily disabled by her own constant healing.
- AussenseiterGrant an Earth ally a ShieldNext ATK received will be ineffective for a fixed amount
Strength: 70% of caster's max HP (Max: 10,000)Duration: Indefinite worth 70% of caster's max HP (Max: 10,000) and 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 30%Duration: Indefinite.
(Bonus Earth DMG effect ends upon taking damage.) requires selecting an ally, and won't be used in Full Auto as a result.
How to Play
Synergy
Classes
- Spartan: Molon LabeAll allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns, JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 8 turns, Lethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP)
Duration: Indefinite, and Shield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: Indefinite.
(Consumes 40% of each ally's current HP.) consumes 40% of each ally's current HP, and grants many useful buffs that are advantageous in Enmity setups. The class also has access to Phalanx IIIAll parties gain 70% DMG CutTaking 70% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage! and 40% Debuff Res. UpDebuff resistance is boosted
Strength: 40%Duration: 1 turn .
At level 30:
All allies also gain 100% / 30% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 30% less damage.Duration: 1 turn ., which helps with the overall survivability of the entire team. Unfortunately, it will still need help from other sources to reach critical health values to activate Jessica's Unforgettable SummerWhen an ally is below 25% HP:
Guaranteed triple attacks and 50% boost to healing specs. support skill.
- Cavalier: Horseman's DutyAll allies gain 15% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 15%Duration: 3 turns.
Spear: Gain 100% / 30% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 30% less damage.Duration: 3 turns and Hostility UpMore likely to be attacked
Strength: SharpDuration: 1 turn .
Gun: Gain Unchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite and Hostility DownLess likely to be attacked
Strength: SharpDuration: 1 turn .
At level 30:
Spear: Effect increased to Full Hostility100% chance to be targeted by one-ally attacks (Can't be removed)
Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain Debuff Res. UpDebuff resistance is boosted
Duration: 1 turn .
Gun: Effect increased to Hostility DownLess likely to be attacked
Strength: ~99%Duration: 1 turn and Unchallenged (2 times)Next DMG received will be ineffective
Duration: Indefinite. provides an extra 15% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 15% that stacks with AussenseiterGrant an Earth ally a ShieldNext ATK received will be ineffective for a fixed amount
Strength: 70% of caster's max HP (Max: 10,000)Duration: Indefinite worth 70% of caster's max HP (Max: 10,000) and 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 30%Duration: Indefinite.
(Bonus Earth DMG effect ends upon taking damage.). When using a spear, the class can combine its Full Hostility100% chance to be targeted by one-ally attacks (Can't be removed)
Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute and 100% / 30% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 30% less damage.Duration: 3 turns with Jessica's ShieldNext ATK received will be ineffective for a fixed amount
Strength: 70% of caster's max HP (Max: 10,000)Duration: Indefinite to receive one-ally attacks in place of other allies. Conversely, when using a gun, the Hostility DownLess likely to be attacked
Strength: ~99%Duration: 1 turn and Unchallenged (2 times)Next DMG received will be ineffective
Duration: Indefinite from Horseman's Duty will allow the class to enjoy its own Equestrian AffinityMultiattack rate is boosted and hostility is lowered based on Equestrian Affinity lvl (Max: 3 / Can't be removed)
and Jessica's 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 30%Duration: Indefinite for much longer. The class can also boost the party's multiattack rate, either via Double Trouble IIIGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn .
Spear: All parties gain 10% DA UpDouble attack rate is boosted
Strength: 10%Duration: 3 turnsWithout other buffs and 5~10% TA UpTriple attack rate is boosted
Strength: 5~10%Duration: 3 turnsMaximum effect at 3 buffs..
Axe: Inflict DA DownDouble attack rate is lowered
and TA DownTriple attack rate is lowered
on one enemy. when using a spear, or High CommandSpear: Gain Noble Purpose (Spear)Number of Order of the Heavy Cavalry's counterattacks is boosted / Deals maximum number of counterattacks while in effect (Can't be removed / Ends upon taking DMG 2 times)
Duration: Indefinite. (Ends upon taking damage 2 times.)
Gun: Gain Noble Purpose (Gun)All allies' multiattack rate is boosted (Can't be removed / Ends upon taking DMG 2 times)
Strength: 30% DA Up / 20% TA UpDuration: Indefinite. (Ends upon taking damage 2 times.) when using a gun.
- Harp Classes: These classes may equip the Dark Opus Harp and boost Jessica's charge bar through the additional charge attack effects granted by γ Pendulum or Δ Pendulum, which provide 20% Charge Bar Gain UpCharge bar gain is boosted
Strength: 20% or Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10% respectively. Each class can also use Sky Realm SongHarp: All allies gain 60% DA UpDouble attack rate is boosted
Strength: 60%Duration: 3 turns.
Other weapons: All allies gain 20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 3 turns., which greatly increases double attack rate when equipping a harp, and/or Soul SoloistHarp: Inflict 30% Debuff Res. DownDebuff resistance is lowered
Strength: 30%Base Accuracy: 200% on all foes.
All allies gain 30% Debuff Res. UpDebuff resistance is boosted
Strength: 30%Base Accuracy: 200%Duration: 3 turns.
Fonic Rod: Inflict 20% Debuff Res. DownDebuff resistance is lowered
Strength: 20%Base Accuracy: 200% on all foes.
All allies gain 20% Debuff Res. UpDebuff resistance is boosted
Strength: 20%Base Accuracy: 200%Duration: 3 turns.
Other weapons: Inflict 5% Debuff Res. DownDebuff resistance is lowered
Strength: 5%Base Accuracy: 90% on all foes.
All allies gain 5% Debuff Res. UpDebuff resistance is boosted
Strength: 5%Base Accuracy: 90%Duration: 3 turns., providing the team with better means to land their debuffs when paired with Jessica's Debuff Success BoostedDebuff success rate is boosted
. In addition, each Harp class has their own perks:
- Elysian: ConcludereAll parties gain Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Duration: 3 turns, Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Duration: 3 turns, and Element ATK UpElement ATK is boosted
Duration: 3 turnsElement ATK Up buff based on weapon element. Effects enhanced when using a Harp weapon. boosts Jessica's healing specs and damage for three turns, and the High Voltage (DEF Up)DEF is boosted
Strength: 5% per party (Max: 30%)Other Harpist line/Drum Master parties do not count enhances AussenseiterGrant an Earth ally a ShieldNext ATK received will be ineffective for a fixed amount
Strength: 70% of caster's max HP (Max: 10,000)Duration: Indefinite worth 70% of caster's max HP (Max: 10,000) and 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 30%Duration: Indefinite.
(Bonus Earth DMG effect ends upon taking damage.)'s ShieldNext ATK received will be ineffective for a fixed amount
. The class also has Call of the AbyssHarp: All allies gain 80% DA UpDouble attack rate is boosted
Strength: 80%, 30% TA UpTriple attack rate is boosted
Strength: 30%, and 35% Charge Bar Gain LoweredCharge bar gain is lowered
Strength: 35%.
Dagger: All allies gain 40% DA UpDouble attack rate is boosted
Strength: 40%, 10% TA UpTriple attack rate is boosted
Strength: 10%, and 35% Charge Bar Gain LoweredCharge bar gain is lowered
Strength: 35%., which pairs well with 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 30%Duration: Indefinite and helps Jessica gain charge bar effectively, provided that Charge Bar Gain LoweredCharge bar gain is lowered
is removed beforehand.
- Lumberjack: Although Leaf BurningGain Leaf BurningEvery turn while in effect: All allies' ATK and DEF are boosted (Stackable) / Charge bar is boosted (Can't be removed / Ends when endurance hits 0)
Duration: Indefinite and a 4000-damage shield effect.
(Every turn during Leaf Burning: All allies gain 4% ATK Up (Stackable / Max: 20%)ATK is boosted while active (Stackable)
Strength: 4% (Max: 20%)Multiplier: Unique StackableDuration: IndefiniteStacking: Teamwide, 4% DEF Up (Stackable / Max: 20%)DEF is boosted while active (Stackable)
Strength: 4% (Max: 20%)Duration: Indefinite, and Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%.
Leaf Burning ends when shield effect ends.) prevents the MC from gaining ShieldNext ATK received will be ineffective for a fixed amount
from AussenseiterGrant an Earth ally a ShieldNext ATK received will be ineffective for a fixed amount
Strength: 70% of caster's max HP (Max: 10,000)Duration: Indefinite worth 70% of caster's max HP (Max: 10,000) and 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 30%Duration: Indefinite.
(Bonus Earth DMG effect ends upon taking damage.), it gradually provides DEF Up (Stackable)DEF is boosted while active (Stackable)
, which further boosts the effect of both shields, and allows affected characters to keep their 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 30%Duration: Indefinite effect for much longer. In addition, the skill also provides Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10% which helps Jessica perform a charge attack faster to extend her Godsend TriggerGodsend Trigger activates at end of turn while in effect (Can't be removed)
duration.
- Rising Force: Due to the class's 200% charge bar limit, the Δ Pendulum charge attack effect can grant Jessica some charge boosts in quick succession, or twice in a single turn, depending on how frequent the class uses its charge attack. FeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
is also very useful in providing multiattack rates, as well as a GutsCan withstand lethal DMG (leaves 1 HP) effect, which can help Jessica to take advantage of her Unforgettable SummerWhen an ally is below 25% HP:
Guaranteed triple attacks and 50% boost to healing specs. support skill. In addition, MoshAt end of turn: Foes' charge diamonds fill by 1 if a charge attack has been used / 40% boost to all allies' charge bars if a special attack has been used
Field effect
Local status effect significantly boosts her charge bar everytime a foe uses a special attack. Alternatively, the class can equip the Drum Master base skill, Never Miss a BeatDistribute charge bar to all other allies. All other allies gain 20% Charge Bar Gain UpCharge bar gain is boosted
Strength: 20%. (Uses 30% of charge bar.), and/or Resonate RhythmCharge Bar +40%Instantly boosts Charge Bar by 40%
Strength: 40% to an ally. EMP skill to help with Jessica's charge bar management.
- Kengo: With Jessica's AussenseiterGrant an Earth ally a ShieldNext ATK received will be ineffective for a fixed amount
Strength: 70% of caster's max HP (Max: 10,000)Duration: Indefinite worth 70% of caster's max HP (Max: 10,000) and 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 30%Duration: Indefinite.
(Bonus Earth DMG effect ends upon taking damage.), ShieldNext ATK received will be ineffective for a fixed amount
enables the class to use One with the BladeGain Clarity of MindDouble attack rate is boosted / Triple attack rate is boosted
(Can't be removed)
Strength: DA: Guaranteed / TA: 30%Duration: IndefiniteStacking: Special Buff and 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 50% chance of dealing 50% more damage.Duration: 3 turns.
(Clarity of MindDouble attack rate is boosted / Triple attack rate is boosted
(Can't be removed)
ends upon taking damage.)
At level 30:
Also gain Charge Bar +50%Instantly boosts Charge Bar by 50%
Strength: 50%. without getting hit and ending the Clarity of MindDouble attack rate is boosted / Triple attack rate is boosted
(Can't be removed)
prematurely. 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 30%Duration: Indefinite also works well with its boosted multiattack rate, which is further improved by Triple StrikeAttacks 3 times each turn
from No More DoubtGain Triple StrikeAttacks 3 times each turn
Duration: 1 turn .
(Consumes 40% of charge bar.). The class also has access to Unsigned Kaneshige as its main weapon, which can help with Jessica's charge bar management.
Characters
- Ayer: Since his Guilty BreakGain Guilty BreakATK is greatly boosted based on how low HP is
Strength: 40%-120%Duration: 8 turns.
(Consumes 25% of max HP.) has no cooldown, Ayer can deliberately go down to critical health values, allowing Jessica to activate her Unforgettable SummerWhen an ally is below 25% HP:
Guaranteed triple attacks and 50% boost to healing specs. support skill even with the increased healing specs for Pflegeschuss400% Earth damage to all foes (Damage cap: ~485,000).
Restore 20% of all allies' HP (Healing cap: 1500).
Caster gains Godsend TriggerGodsend Trigger activates at end of turn while in effect (Can't be removed)
Duration: 3 turns. and Godsend TriggerGodsend Trigger activates at end of turn while in effect (Can't be removed)
. This synergy is boosted further by both Jessica's FeuerwerkAll allies gain FeuerwerkATK is boosted /
DEF is boosted /
Double attack rate is boosted /
Triple attack rate is boosted
(Can't be removed)
Multiplier: NormalDuration: 3 turnsStacking: Special Buff, 10% Debuff Success BoostedDebuff success rate is boosted
Strength: 10%Duration: 3 turns, and Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 3 turns.
(When Fire SupportSkill DMG specs are boosted on Fire Support lvl (Max: 2 times / Can't be removed)
lvl is 2:
Consumes all Fire SupportSkill DMG specs are boosted on Fire Support lvl (Max: 2 times / Can't be removed)
lvls.
All allies also gain 50% Bonus Earth DMG (1 time)Deals bonus earth DMG for normal attacks (1 time)
Strength: 50%Duration: 3 turns.) and AussenseiterGrant an Earth ally a ShieldNext ATK received will be ineffective for a fixed amount
Strength: 70% of caster's max HP (Max: 10,000)Duration: Indefinite worth 70% of caster's max HP (Max: 10,000) and 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 30%Duration: Indefinite.
(Bonus Earth DMG effect ends upon taking damage.) skills, with both characters able to enjoy the Supplemental DMGDMG dealt is supplemented
and Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
buffs. ShieldNext ATK received will be ineffective for a fixed amount
also prevents Ayer from taking too much damage
- Ayer (Summer): Similar to his regular version, he synergizes with Jessica but with some differences, namely, his Blazing BreakGain Blazing BreakATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 5 turns.
(Consumes 40% of max HP.)
At level 45:
Effect enhanced. requires 40% HP to use. This drawback may cause problems when Ayer has less than 40% of his max HP, which prevents its usage and thus also preventing Unforgettable SummerWhen an ally is below 25% HP:
Guaranteed triple attacks and 50% boost to healing specs. from being activated.
- Fiorito: Bulk UpSacrifice 80% of caster's current HP to gain Double StrikeAttacks twice each turn
Duration: 1 turn . instantly consumes 80% HP and allows Fiorito to combine her Double StrikeAttacks twice each turn
Duration: 1 turn with Jessica's guaranteed triple attacks from her Unforgettable SummerWhen an ally is below 25% HP:
Guaranteed triple attacks and 50% boost to healing specs. support skill. AussenseiterGrant an Earth ally a ShieldNext ATK received will be ineffective for a fixed amount
Strength: 70% of caster's max HP (Max: 10,000)Duration: Indefinite worth 70% of caster's max HP (Max: 10,000) and 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 30%Duration: Indefinite.
(Bonus Earth DMG effect ends upon taking damage.) can also protect Fiorito while she continues to stay below 25% HP.
- Cain (Grand): InstantaneityATK is boosted /
Double attack rate is boosted /
Triple attack rate is boosted
(Can't be removed)
and FeuerwerkATK is boosted /
DEF is boosted /
Double attack rate is boosted /
Triple attack rate is boosted
(Can't be removed)
are both special buffs and cannot stack with each other, except for the latter's boost to DEF. However, Jessica's FeuerwerkAll allies gain FeuerwerkATK is boosted /
DEF is boosted /
Double attack rate is boosted /
Triple attack rate is boosted
(Can't be removed)
Multiplier: NormalDuration: 3 turnsStacking: Special Buff, 10% Debuff Success BoostedDebuff success rate is boosted
Strength: 10%Duration: 3 turns, and Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 3 turns.
(When Fire SupportSkill DMG specs are boosted on Fire Support lvl (Max: 2 times / Can't be removed)
lvl is 2:
Consumes all Fire SupportSkill DMG specs are boosted on Fire Support lvl (Max: 2 times / Can't be removed)
lvls.
All allies also gain 50% Bonus Earth DMG (1 time)Deals bonus earth DMG for normal attacks (1 time)
Strength: 50%Duration: 3 turns.) also provides 10% Debuff Success BoostedDebuff success rate is boosted
Strength: 10%Duration: 3 turns, which allows Cain's Freewheeling SchemeInflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single, 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single, and Secret PlotFallen in Cain's trap. Debuff resistance is lowered (Can't be removed)
Strength: 10%Base Accuracy: 100%Duration: IndefiniteLocal status effect on a foe. to land more succesfully. When paired with Secret PlotFallen in Cain's trap. Debuff resistance is lowered (Can't be removed)
Local status effect, this allows other party members to land other debuffs. Jessica also grants Supplemental DMGDMG dealt is supplemented
, which pairs nicely with Cain's 20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining. buff from his charge attack, and with his Bagua Blade Reborn8-hit Earth damage to random foes (Damage cap: ~60,000 per hit~480,000 total).
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%..
- Dante and Freiheit: Dante synergizes well with AussenseiterGrant an Earth ally a ShieldNext ATK received will be ineffective for a fixed amount
Strength: 70% of caster's max HP (Max: 10,000)Duration: Indefinite worth 70% of caster's max HP (Max: 10,000) and 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 30%Duration: Indefinite.
(Bonus Earth DMG effect ends upon taking damage.) as he is capable of dealing guaranteed triple attacks with his Feline FreedomGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns.
(Additional effect when 1 Black Cat Fancy1 is consumed upon one-foe attack (Restores every 5 turns)
is consumed: Also gain Martial CatFreiheit's additional attack DMG and DMG cap are boosted
Strength: 200% DMG Up / 100% DMG Cap UpDuration: 2 turns.), and attacking without using a turn with his Bam, Pow, ScratchInstantly perform a normal attack without using up a turn.. This allows him to provide massive damage on the first turn alone. His skills also synergize well with Supplemental DMGDMG dealt is supplemented
, although because Jessica is required to do a charge attack first and gain at least one Fire SupportSkill DMG specs are boosted on Fire Support lvl (Max: 2 times / Can't be removed)
stack in order to grant the buff, it's not usable during the first turn. Because both characters have strong skill-based damage effects, they both pair well in skill-based weapon grids and lineups.
- Vikala (Summer): Her Charge Attack grants 20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining. to all allies, and her Yintopian BountyOther Earth allies gain Double StrikeAttacks twice each turn
Duration: 1 turn .
Self-inflict C.A. SealedCan't use charge attack (Can't be removed)
Duration: 3 turns. grants Double StrikeAttacks twice each turn
Duration: 1 turn to other Earth allies except for herself. These buffs will boost the damage output of the entire team when combined with Jessica's FeuerwerkAll allies gain FeuerwerkATK is boosted /
DEF is boosted /
Double attack rate is boosted /
Triple attack rate is boosted
(Can't be removed)
Multiplier: NormalDuration: 3 turnsStacking: Special Buff, 10% Debuff Success BoostedDebuff success rate is boosted
Strength: 10%Duration: 3 turns, and Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 3 turns.
(When Fire SupportSkill DMG specs are boosted on Fire Support lvl (Max: 2 times / Can't be removed)
lvl is 2:
Consumes all Fire SupportSkill DMG specs are boosted on Fire Support lvl (Max: 2 times / Can't be removed)
lvls.
All allies also gain 50% Bonus Earth DMG (1 time)Deals bonus earth DMG for normal attacks (1 time)
Strength: 50%Duration: 3 turns.). Vikala also has Rats AwayAll Earth allies gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite through the power of stuffed rats.
(Consumes 25% of caster's max HP.) which offers some protection as the team operates in low HP. Finally, her Bereft of EarsCan't normal attack, Into HidingWon't be targeted by a foe's one-ally attack if there is another ally available to target. effect, 50% boost to Earth allies' C.A. damage, 10% boost to Earth allies' C.A. damage cap, and Earth allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10% at end of turn. increases Jessica's Charge Attack rate and helps her extend her Godsend TriggerGodsend Trigger activates at end of turn while in effect (Can't be removed)
.
- Threo: Ground ZeroSacrifice 99% of caster's current HP to deal plain damage to all foes (Damage cap: ~820,000).
Damage dealt is based on HP consumed.
Gain Shield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: Indefinite.
At level 95:
Also inflict 25% Earth DEF DownDEF is lowered for earth DMG
Strength: 25%Base Accuracy: ≥100%Duration: 180 seconds.
Damage cap increased to ~1,230,000.
At level 130:
Damage increased and damage cap increased to ~2,040,000.
When HP is below 25%: Also gain Triple StrikeAttacks 3 times each turn
Duration: 1 turn . puts Threo's HP to critical levels, allowing Jessica to activate her Unforgettable SummerWhen an ally is below 25% HP:
Guaranteed triple attacks and 50% boost to healing specs. support skill. Because Threo also gains a ShieldNext ATK received will be ineffective for a fixed amount
upon using Ground Zero, Jessica can opt to use AussenseiterGrant an Earth ally a ShieldNext ATK received will be ineffective for a fixed amount
Strength: 70% of caster's max HP (Max: 10,000)Duration: Indefinite worth 70% of caster's max HP (Max: 10,000) and 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 30%Duration: Indefinite.
(Bonus Earth DMG effect ends upon taking damage.) on herself to make extensive use of her guaranteed triple attacks and Bonus DMGDeals bonus DMG for one-foe one-ally attacks
buff. Alternatively, it can be used once Threo's shield runs out.
Extended Mastery Perks
Resources