Jessica (Yukata)/Strategy

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Ratings

Jessica (Yukata) Label Type Heal.png Label Race Human.png Label Weapon Gun.png
Npc m 3040227000 01.jpg
  • Role: Support/Healer
  • Has Ability Pflegeschuss.png Pflegeschuss400% Earth damage to all foes (Damage cap: ~485,000).
    Restore 20% of all allies' HP (Healing cap: 1500).
    Caster gains Status Godsend Trigger.pngGodsend TriggerGodsend Trigger activates at end of turn while in effect (Can't be removed)
    Duration: 3 turns
    .
    that will activate Status Godsend Trigger.pngGodsend TriggerGodsend Trigger activates at end of turn while in effect (Can't be removed)
    at the end of every turn to heal all allies and deal damage to all foes.
  • Has access to Status 1383.png50% Bonus Earth DMG (1 time)Deals bonus earth DMG for normal attacks (1 time)
    Strength: 50%
    that can be granted to all allies on the first turn.
  • Removes 1 debuff from all allies when she uses her Charge Attack.
  • Effective in Enmity setups due to Icon Support Skill.png Unforgettable SummerWhen an ally is below 25% HP:
    Guaranteed triple attacks and 50% boost to healing specs.
    , which grants Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    to an ally when their HP is below 25%.
Site RatingThe character's overall rating out of 10. GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed.
GW Max Grade: SS
KG Max Grade: SS
Full AutoThe character's general performance in Full Auto parties.
GW Max Grade: SS
KG Max Grade: SS
High DifficultyThe character's capability relative to the game's most difficult content.
GW Max Grade: SS
KG Max Grade: SS
Last Update
Icon Gamewith.png GameWith 9.4 B A A 2023-11-09
Icon Kamigame.png Kamigame 9.0 A B B 2023-11-29

Overview

Jessica is a support character who provides healing to all allies in addition to her offensive buffs. With a proper management of her Charge Attack, she will deal skill damage to all foes at the end of every turn while healing all allies at the same time.

Strengths

  • Has decent healing that activates at the end of every turn, as long as Status Godsend Trigger.pngGodsend TriggerGodsend Trigger activates at end of turn while in effect (Can't be removed)
    is extended continuously with her Charge Attack.
  • Her healing is tied to an offensive skill, giving her the ability to heal during Full Auto.
  • Starts every battle with 2 Status Fire Support.pngFire SupportSkill DMG specs are boosted on Fire Support lvl (Max: 2 times / Can't be removed)
    , which allows her to grant Status 1383.png50% Bonus Earth DMG (1 time)Deals bonus earth DMG for normal attacks (1 time)
    Strength: 50%
    to all allies on the first turn.
  • Grants Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    to any ally who has below 25% HP.
  • Status Godsend Trigger.pngGodsend TriggerGodsend Trigger activates at end of turn while in effect (Can't be removed)
    , Status Feuerwerk.pngFeuerwerkATK is boosted /
    DEF is boosted /
    Double attack rate is boosted /
    Triple attack rate is boosted
    (Can't be removed)
    , and Status Fire Support.pngFire SupportSkill DMG specs are boosted on Fire Support lvl (Max: 2 times / Can't be removed)
    cannot be removed by foe(s).

Weaknesses

  • Her Charge Attack is required to extend her Status Godsend Trigger.pngGodsend TriggerGodsend Trigger activates at end of turn while in effect (Can't be removed)
    and raise the level of her Status Fire Support.pngFire SupportSkill DMG specs are boosted on Fire Support lvl (Max: 2 times / Can't be removed)
    , but she lacks the ability to gain charge bar reliably and needs to depend on her allies to support her.
  • Although Icon Support Skill.png Unforgettable SummerWhen an ally is below 25% HP:
    Guaranteed triple attacks and 50% boost to healing specs.
    grants Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    when an ally is below 25% HP, it can be easily disabled by her own constant healing.
  • Ability Mending.png AussenseiterGrant an Earth ally a Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    Strength: 70% of caster's max HP (Max: 10,000)Duration: Indefinite
    worth 70% of caster's max HP (Max: 10,000) and Status 1383.png30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
    Strength: 30%Duration: Indefinite
    .
    (Bonus Earth DMG effect ends upon taking damage.)
    requires selecting an ally, and won't be used in Full Auto as a result.

How to Play

Synergy

Classes

  • Leader s 110301 01.jpg Spartan: Molon LabeAll allies gain Status 1383.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    , Status Jammed.pngJammedATK is greatly boosted based on how low HP is
    Strength: 30%-90%Duration: 8 turns
    , Status Lethal Attack Dodged.pngLethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP)
    Duration: Indefinite
    , and Status Shield.pngShield (3000)Next ATK received will be ineffective for a fixed amount
    Strength: 3000Duration: Indefinite
    .
    (Consumes 40% of each ally's current HP.)
    consumes 40% of each ally's current HP, and grants many useful buffs that are advantageous in Enmity setups. The class also has access to Phalanx IIIAll parties gain Status Dmg Cut 70.png70% DMG CutTaking 70% less DMG
    Duration: 1 turn Damage Cut reducing damage taken for all elements.
    Warning! Does not work for Plain Damage!
    and Status 1003.png40% Debuff Res. UpDebuff resistance is boosted
    Strength: 40%Duration: 1 turn
    .
    At level 30:
    All allies also gain Status Armored.png100% / 30% ArmoredChance of lowering DMG taken
    Strength: 100% chance of taking 30% less damage.Duration: 1 turn
    .
    , which helps with the overall survivability of the entire team. Unfortunately, it will still need help from other sources to reach critical health values to activate Jessica's Unforgettable SummerWhen an ally is below 25% HP:
    Guaranteed triple attacks and 50% boost to healing specs.
    support skill.
  • Leader s 420301 01.jpg Cavalier: Horseman's DutyAll allies gain Status 1383.png15% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 15%Duration: 3 turns
    .
    Spear: Gain Status Armored.png100% / 30% ArmoredChance of lowering DMG taken
    Strength: 100% chance of taking 30% less damage.Duration: 3 turns
    and Status AggroUpArrow.pngHostility UpMore likely to be attacked
    Strength: SharpDuration: 1 turn
    .
    Gun: Gain Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
    Duration: Indefinite
    and Status AggroDownArrow.pngHostility DownLess likely to be attacked
    Strength: SharpDuration: 1 turn
    .
    At level 30:
    Spear: Effect increased to Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks (Can't be removed)
    Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
    . Also gain Status 1003.pngDebuff Res. UpDebuff resistance is boosted
    Duration: 1 turn
    .
    Gun: Effect increased to Status AggroDownArrow.pngHostility DownLess likely to be attacked
    Strength: ~99%Duration: 1 turn
    and Status Repel.pngUnchallenged (2 times)Next DMG received will be ineffective
    Duration: Indefinite
    .
    provides an extra Status 1383.png15% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 15%
    that stacks with AussenseiterGrant an Earth ally a Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    Strength: 70% of caster's max HP (Max: 10,000)Duration: Indefinite
    worth 70% of caster's max HP (Max: 10,000) and Status 1383.png30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
    Strength: 30%Duration: Indefinite
    .
    (Bonus Earth DMG effect ends upon taking damage.)
    . When using a spear, the class can combine its Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks (Can't be removed)
    Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
    and Status Armored.png100% / 30% ArmoredChance of lowering DMG taken
    Strength: 100% chance of taking 30% less damage.Duration: 3 turns
    with Jessica's Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    Strength: 70% of caster's max HP (Max: 10,000)Duration: Indefinite
    to receive one-ally attacks in place of other allies. Conversely, when using a gun, the Status AggroDownArrow.pngHostility DownLess likely to be attacked
    Strength: ~99%Duration: 1 turn
    and Status Repel.pngUnchallenged (2 times)Next DMG received will be ineffective
    Duration: Indefinite
    from Horseman's Duty will allow the class to enjoy its own Status 6814.pngEquestrian AffinityMultiattack rate is boosted and hostility is lowered based on Equestrian Affinity lvl (Max: 3 / Can't be removed)
    and Jessica's Status 1383.png30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
    Strength: 30%Duration: Indefinite
    for much longer. The class can also boost the party's multiattack rate, either via Double Trouble IIIGain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    .
    Spear: All parties gain Status DoubleUp.png10% DA UpDouble attack rate is boosted
    Strength: 10%Duration: 3 turnsWithout other buffs
    and Status TripleUp.png5~10% TA UpTriple attack rate is boosted
    Strength: 5~10%Duration: 3 turnsMaximum effect at 3 buffs.
    .
    Axe: Inflict Status DoubleDown.pngDA DownDouble attack rate is lowered
    and Status TripleDown.pngTA DownTriple attack rate is lowered
    on one enemy.
    when using a spear, or High CommandSpear: Gain Status 6813 2.pngNoble Purpose (Spear)Number of Order of the Heavy Cavalry's counterattacks is boosted / Deals maximum number of counterattacks while in effect (Can't be removed / Ends upon taking DMG 2 times)
    Duration: Indefinite
    . (Ends upon taking damage 2 times.)
    Gun: Gain Status 6813 2.pngNoble Purpose (Gun)All allies' multiattack rate is boosted (Can't be removed / Ends upon taking DMG 2 times)
    Strength: 30% DA Up / 20% TA UpDuration: Indefinite
    . (Ends upon taking damage 2 times.)
    when using a gun.
  • Harp Classes: These classes may equip the Dark Opus Harp and boost Jessica's charge bar through the additional charge attack effects granted by Γ Pendulum square.jpg γ Pendulum or Δ Pendulum square.jpg Δ Pendulum, which provide Status Uplift.png20% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 20%
    or Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
    Strength: 10%
    respectively. Each class can also use Sky Realm SongHarp: All allies gain Status DoubleUp.png60% DA UpDouble attack rate is boosted
    Strength: 60%Duration: 3 turns
    .
    Other weapons: All allies gain Status DoubleUp.png20% DA UpDouble attack rate is boosted
    Strength: 20%Duration: 3 turns
    .
    , which greatly increases double attack rate when equipping a harp, and/or Soul SoloistHarp: Inflict Status DebuffResDown.png30% Debuff Res. DownDebuff resistance is lowered
    Strength: 30%Base Accuracy: 200%
    on all foes.
    All allies gain Status 1003.png30% Debuff Res. UpDebuff resistance is boosted
    Strength: 30%Base Accuracy: 200%Duration: 3 turns
    .
    Weapon s 1040408400.jpg Fonic Rod: Inflict Status DebuffResDown.png20% Debuff Res. DownDebuff resistance is lowered
    Strength: 20%Base Accuracy: 200%
    on all foes.
    All allies gain Status 1003.png20% Debuff Res. UpDebuff resistance is boosted
    Strength: 20%Base Accuracy: 200%Duration: 3 turns
    .
    Other weapons: Inflict Status DebuffResDown.png5% Debuff Res. DownDebuff resistance is lowered
    Strength: 5%Base Accuracy: 90%
    on all foes.
    All allies gain Status 1003.png5% Debuff Res. UpDebuff resistance is boosted
    Strength: 5%Base Accuracy: 90%Duration: 3 turns
    .
    , providing the team with better means to land their debuffs when paired with Jessica's Status 1057.pngDebuff Success BoostedDebuff success rate is boosted
    . In addition, each Harp class has their own perks:
    • Leader s 180301 01.jpg Elysian: ConcludereAll parties gain Status Heal.pngHealing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
      Duration: 3 turns
      , Status Heal.pngHealing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
      Duration: 3 turns
      , and Element ATK UpElement ATK is boosted
      Duration: 3 turnsElement ATK Up buff based on weapon element
      . Effects enhanced when using a Harp weapon.
      boosts Jessica's healing specs and damage for three turns, and the Status DefenseUp.pngHigh Voltage (DEF Up)DEF is boosted
      Strength: 5% per party (Max: 30%)Other Harpist line/Drum Master parties do not count
      enhances AussenseiterGrant an Earth ally a Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
      Strength: 70% of caster's max HP (Max: 10,000)Duration: Indefinite
      worth 70% of caster's max HP (Max: 10,000) and Status 1383.png30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
      Strength: 30%Duration: Indefinite
      .
      (Bonus Earth DMG effect ends upon taking damage.)
      's Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
      . The class also has Call of the AbyssHarp: All allies gain Status DoubleUp.png80% DA UpDouble attack rate is boosted
      Strength: 80%
      , Status TripleUp.png30% TA UpTriple attack rate is boosted
      Strength: 30%
      , and Status Collapse.png35% Charge Bar Gain LoweredCharge bar gain is lowered
      Strength: 35%
      .
      Dagger: All allies gain Status DoubleUp.png40% DA UpDouble attack rate is boosted
      Strength: 40%
      , Status TripleUp.png10% TA UpTriple attack rate is boosted
      Strength: 10%
      , and Status Collapse.png35% Charge Bar Gain LoweredCharge bar gain is lowered
      Strength: 35%
      .
      , which pairs well with Status 1383.png30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
      Strength: 30%Duration: Indefinite
      and helps Jessica gain charge bar effectively, provided that Status Collapse.pngCharge Bar Gain LoweredCharge bar gain is lowered
      is removed beforehand.
    • Leader s 410301 01.jpg Lumberjack: Although Leaf BurningGain Status 6812.pngLeaf BurningEvery turn while in effect: All allies' ATK and DEF are boosted (Stackable) / Charge bar is boosted (Can't be removed / Ends when endurance hits 0)
      Duration: Indefinite
      and a 4000-damage shield effect.
      (Every turn during Leaf Burning: All allies gain Status AttackUpStack.png4% ATK Up (Stackable / Max: 20%)ATK is boosted while active (Stackable)
      Strength: 4% (Max: 20%)Multiplier: Unique StackableDuration: IndefiniteStacking: Teamwide
      , Status DefenseUpStack.png4% DEF Up (Stackable / Max: 20%)DEF is boosted while active (Stackable)
      Strength: 4% (Max: 20%)Duration: Indefinite
      , and Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
      Strength: 10%
      .
      Leaf Burning ends when shield effect ends.)
      prevents the MC from gaining Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
      from AussenseiterGrant an Earth ally a Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
      Strength: 70% of caster's max HP (Max: 10,000)Duration: Indefinite
      worth 70% of caster's max HP (Max: 10,000) and Status 1383.png30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
      Strength: 30%Duration: Indefinite
      .
      (Bonus Earth DMG effect ends upon taking damage.)
      , it gradually provides Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted while active (Stackable)
      , which further boosts the effect of both shields, and allows affected characters to keep their Status 1383.png30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
      Strength: 30%Duration: Indefinite
      effect for much longer. In addition, the skill also provides Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
      Strength: 10%
      which helps Jessica perform a charge attack faster to extend her Status Godsend Trigger.pngGodsend TriggerGodsend Trigger activates at end of turn while in effect (Can't be removed)
      duration.
    • Leader s 270301 01.jpg Rising Force: Due to the class's 200% charge bar limit, the Δ Pendulum square.jpg Δ Pendulum charge attack effect can grant Jessica some charge boosts in quick succession, or twice in a single turn, depending on how frequent the class uses its charge attack. Status Feedback.pngFeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
      is also very useful in providing multiattack rates, as well as a GutsCan withstand lethal DMG (leaves 1 HP) effect, which can help Jessica to take advantage of her Unforgettable SummerWhen an ally is below 25% HP:
      Guaranteed triple attacks and 50% boost to healing specs.
      support skill. In addition, Status Mosh.pngMoshAt end of turn: Foes' charge diamonds fill by 1 if a charge attack has been used / 40% boost to all allies' charge bars if a special attack has been used
      Field effect
      Local status effect
      significantly boosts her charge bar everytime a foe uses a special attack. Alternatively, the class can equip the Drum Master base skill, Never Miss a BeatDistribute charge bar to all other allies. All other allies gain Status Uplift.png20% Charge Bar Gain UpCharge bar gain is boosted
      Strength: 20%
      . (Uses 30% of charge bar.)
      , and/or Resonate RhythmStatus Uplift.pngCharge Bar +40%Instantly boosts Charge Bar by 40%
      Strength: 40%
      to an ally.
      EMP skill to help with Jessica's charge bar management.
  • Leader s 220301 01.jpg Kengo: With Jessica's AussenseiterGrant an Earth ally a Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    Strength: 70% of caster's max HP (Max: 10,000)Duration: Indefinite
    worth 70% of caster's max HP (Max: 10,000) and Status 1383.png30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
    Strength: 30%Duration: Indefinite
    .
    (Bonus Earth DMG effect ends upon taking damage.)
    , Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    enables the class to use One with the BladeGain Status Clarity of Mind.pngClarity of MindDouble attack rate is boosted / Triple attack rate is boosted
    (Can't be removed)
    Strength: DA: Guaranteed / TA: 30%Duration: IndefiniteStacking: Special Buff
    and Status CriticalUp.png50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 50% chance of dealing 50% more damage.Duration: 3 turns
    .
    (Status Clarity of Mind.pngClarity of MindDouble attack rate is boosted / Triple attack rate is boosted
    (Can't be removed)
    ends upon taking damage.)
    At level 30:
    Also gain Status Uplift.pngCharge Bar +50%Instantly boosts Charge Bar by 50%
    Strength: 50%
    .
    without getting hit and ending the Status Clarity of Mind.pngClarity of MindDouble attack rate is boosted / Triple attack rate is boosted
    (Can't be removed)
    prematurely. Status 1383.png30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
    Strength: 30%Duration: Indefinite
    also works well with its boosted multiattack rate, which is further improved by Status Routine Step.pngTriple StrikeAttacks 3 times each turn
    from No More DoubtGain Status Routine Step.pngTriple StrikeAttacks 3 times each turn
    Duration: 1 turn
    .
    (Consumes 40% of charge bar.)
    . The class also has access to Weapon s 1040909300 note.jpg Unsigned Kaneshige as its main weapon, which can help with Jessica's charge bar management.

Characters

  • Npc s 3040084000 01.jpg Ayer: Since his Guilty BreakGain Status Jammed.pngGuilty BreakATK is greatly boosted based on how low HP is
    Strength: 40%-120%Duration: 8 turns
    .
    (Consumes 25% of max HP.)
    has no cooldown, Ayer can deliberately go down to critical health values, allowing Jessica to activate her Unforgettable SummerWhen an ally is below 25% HP:
    Guaranteed triple attacks and 50% boost to healing specs.
    support skill even with the increased healing specs for Pflegeschuss400% Earth damage to all foes (Damage cap: ~485,000).
    Restore 20% of all allies' HP (Healing cap: 1500).
    Caster gains Status Godsend Trigger.pngGodsend TriggerGodsend Trigger activates at end of turn while in effect (Can't be removed)
    Duration: 3 turns
    .
    and Status Godsend Trigger.pngGodsend TriggerGodsend Trigger activates at end of turn while in effect (Can't be removed)
    . This synergy is boosted further by both Jessica's FeuerwerkAll allies gain Status Feuerwerk.pngFeuerwerkATK is boosted /
    DEF is boosted /
    Double attack rate is boosted /
    Triple attack rate is boosted
    (Can't be removed)
    Multiplier: NormalDuration: 3 turnsStacking: Special Buff
    , Status 1057.png10% Debuff Success BoostedDebuff success rate is boosted
    Strength: 10%Duration: 3 turns
    , and Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
    Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 3 turns
    .
    (When Status Fire Support.pngFire SupportSkill DMG specs are boosted on Fire Support lvl (Max: 2 times / Can't be removed)
    lvl is 2:

    Consumes all Status Fire Support.pngFire SupportSkill DMG specs are boosted on Fire Support lvl (Max: 2 times / Can't be removed)
    lvls.
    All allies also gain Status 1383.png50% Bonus Earth DMG (1 time)Deals bonus earth DMG for normal attacks (1 time)
    Strength: 50%Duration: 3 turns
    .)
    and AussenseiterGrant an Earth ally a Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    Strength: 70% of caster's max HP (Max: 10,000)Duration: Indefinite
    worth 70% of caster's max HP (Max: 10,000) and Status 1383.png30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
    Strength: 30%Duration: Indefinite
    .
    (Bonus Earth DMG effect ends upon taking damage.)
    skills, with both characters able to enjoy the Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
    and Status 1383.pngBonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
    buffs. Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    also prevents Ayer from taking too much damage
  • Npc s 3030199000 01.jpg Ayer (Summer): Similar to his regular version, he synergizes with Jessica but with some differences, namely, his Blazing BreakGain Status Jammed.pngBlazing BreakATK is greatly boosted based on how low HP is
    Strength: 30%-90%Duration: 5 turns
    .
    (Consumes 40% of max HP.)
    At level 45:
    Effect enhanced.
    requires 40% HP to use. This drawback may cause problems when Ayer has less than 40% of his max HP, which prevents its usage and thus also preventing Unforgettable SummerWhen an ally is below 25% HP:
    Guaranteed triple attacks and 50% boost to healing specs.
    from being activated.
  • Npc s 3040305000 01.jpg Fiorito: Bulk UpSacrifice 80% of caster's current HP to gain Status Routine Step.pngDouble StrikeAttacks twice each turn
    Duration: 1 turn
    .
    instantly consumes 80% HP and allows Fiorito to combine her Status Routine Step.pngDouble StrikeAttacks twice each turn
    Duration: 1 turn
    with Jessica's guaranteed triple attacks from her Unforgettable SummerWhen an ally is below 25% HP:
    Guaranteed triple attacks and 50% boost to healing specs.
    support skill. AussenseiterGrant an Earth ally a Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    Strength: 70% of caster's max HP (Max: 10,000)Duration: Indefinite
    worth 70% of caster's max HP (Max: 10,000) and Status 1383.png30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
    Strength: 30%Duration: Indefinite
    .
    (Bonus Earth DMG effect ends upon taking damage.)
    can also protect Fiorito while she continues to stay below 25% HP.
  • Npc s 3040171000 01.jpg Cain (Grand): Status Instantaneity.pngInstantaneityATK is boosted /
    Double attack rate is boosted /
    Triple attack rate is boosted
    (Can't be removed)
    and Status Feuerwerk.pngFeuerwerkATK is boosted /
    DEF is boosted /
    Double attack rate is boosted /
    Triple attack rate is boosted
    (Can't be removed)
    are both special buffs and cannot stack with each other, except for the latter's boost to DEF. However, Jessica's FeuerwerkAll allies gain Status Feuerwerk.pngFeuerwerkATK is boosted /
    DEF is boosted /
    Double attack rate is boosted /
    Triple attack rate is boosted
    (Can't be removed)
    Multiplier: NormalDuration: 3 turnsStacking: Special Buff
    , Status 1057.png10% Debuff Success BoostedDebuff success rate is boosted
    Strength: 10%Duration: 3 turns
    , and Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
    Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 3 turns
    .
    (When Status Fire Support.pngFire SupportSkill DMG specs are boosted on Fire Support lvl (Max: 2 times / Can't be removed)
    lvl is 2:

    Consumes all Status Fire Support.pngFire SupportSkill DMG specs are boosted on Fire Support lvl (Max: 2 times / Can't be removed)
    lvls.
    All allies also gain Status 1383.png50% Bonus Earth DMG (1 time)Deals bonus earth DMG for normal attacks (1 time)
    Strength: 50%Duration: 3 turns
    .)
    also provides Status 1057.png10% Debuff Success BoostedDebuff success rate is boosted
    Strength: 10%Duration: 3 turns
    , which allows Cain's Freewheeling SchemeInflict Status AttackDown.png25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single
    , Status DefenseDown.png25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single
    , and Status Secret Plot.pngSecret PlotFallen in Cain's trap. Debuff resistance is lowered (Can't be removed)
    Strength: 10%Base Accuracy: 100%Duration: IndefiniteLocal status effect
    on a foe.
    to land more succesfully. When paired with Status Secret Plot.pngSecret PlotFallen in Cain's trap. Debuff resistance is lowered (Can't be removed)
    Local status effect
    , this allows other party members to land other debuffs. Jessica also grants Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
    , which pairs nicely with Cain's Status 1383.png20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
    Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    buff from his charge attack, and with his Bagua Blade Reborn8-hit Earth damage to random foes (Damage cap: ~60,000 per hit~480,000 total).
    Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
    .
    .
  • Npc s 3040205000 01.jpg Dante and Freiheit: Dante synergizes well with AussenseiterGrant an Earth ally a Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    Strength: 70% of caster's max HP (Max: 10,000)Duration: Indefinite
    worth 70% of caster's max HP (Max: 10,000) and Status 1383.png30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
    Strength: 30%Duration: Indefinite
    .
    (Bonus Earth DMG effect ends upon taking damage.)
    as he is capable of dealing guaranteed triple attacks with his Feline FreedomGain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 2 turns
    .
    (Additional effect when 1 Status Black Cat Fancy 1.pngBlack Cat Fancy1 is consumed upon one-foe attack (Restores every 5 turns)
    is consumed:
    Also gain Status Martial Cat.pngMartial CatFreiheit's additional attack DMG and DMG cap are boosted
    Strength: 200% DMG Up / 100% DMG Cap UpDuration: 2 turns
    .)
    , and attacking without using a turn with his Bam, Pow, ScratchInstantly perform a normal attack without using up a turn.. This allows him to provide massive damage on the first turn alone. His skills also synergize well with Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
    , although because Jessica is required to do a charge attack first and gain at least one Status Fire Support.pngFire SupportSkill DMG specs are boosted on Fire Support lvl (Max: 2 times / Can't be removed)
    stack in order to grant the buff, it's not usable during the first turn. Because both characters have strong skill-based damage effects, they both pair well in skill-based weapon grids and lineups.
  • Npc s 3040408000 01.jpg Vikala (Summer): Her Charge Attack grants Status 1383.png20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
    Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    to all allies, and her Yintopian BountyOther Earth allies gain Status Routine Step.pngDouble StrikeAttacks twice each turn
    Duration: 1 turn
    .
    Self-inflict Status 1007.pngC.A. SealedCan't use charge attack (Can't be removed)
    Duration: 3 turns
    .
    grants Status Routine Step.pngDouble StrikeAttacks twice each turn
    Duration: 1 turn
    to other Earth allies except for herself. These buffs will boost the damage output of the entire team when combined with Jessica's FeuerwerkAll allies gain Status Feuerwerk.pngFeuerwerkATK is boosted /
    DEF is boosted /
    Double attack rate is boosted /
    Triple attack rate is boosted
    (Can't be removed)
    Multiplier: NormalDuration: 3 turnsStacking: Special Buff
    , Status 1057.png10% Debuff Success BoostedDebuff success rate is boosted
    Strength: 10%Duration: 3 turns
    , and Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
    Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 3 turns
    .
    (When Status Fire Support.pngFire SupportSkill DMG specs are boosted on Fire Support lvl (Max: 2 times / Can't be removed)
    lvl is 2:

    Consumes all Status Fire Support.pngFire SupportSkill DMG specs are boosted on Fire Support lvl (Max: 2 times / Can't be removed)
    lvls.
    All allies also gain Status 1383.png50% Bonus Earth DMG (1 time)Deals bonus earth DMG for normal attacks (1 time)
    Strength: 50%Duration: 3 turns
    .)
    . Vikala also has Rats AwayAll Earth allies gain Status Dodge 1.pngDodge All (1 time)Takes no DMG or debuffs while in effect for a set period
    Duration: Indefinite
    through the power of stuffed rats.
    (Consumes 25% of caster's max HP.)
    which offers some protection as the team operates in low HP. Finally, her Bereft of EarsCan't normal attack, Into HidingWon't be targeted by a foe's one-ally attack if there is another ally available to target. effect, 50% boost to Earth allies' C.A. damage, 10% boost to Earth allies' C.A. damage cap, and Earth allies gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
    Strength: 10%
    at end of turn.
    increases Jessica's Charge Attack rate and helps her extend her Status Godsend Trigger.pngGodsend TriggerGodsend Trigger activates at end of turn while in effect (Can't be removed)
    .
  • Npc s 3040032000 01.jpg Threo: Ground ZeroSacrifice 99% of caster's current HP to deal plain damage to all foes (Damage cap: ~820,000).
    Damage dealt is based on HP consumed.
    Gain Status Shield.pngShield (3000)Next ATK received will be ineffective for a fixed amount
    Strength: 3000Duration: Indefinite
    .
    At level 95:
    Also inflict Status EarthResDown.png25% Earth DEF DownDEF is lowered for earth DMG
    Strength: 25%Base Accuracy: ≥100%Duration: 180 seconds
    .
    Damage cap increased to ~1,230,000.
    At level 130:
    Damage increased and damage cap increased to ~2,040,000.
    When HP is below 25%: Also gain Status Routine Step.pngTriple StrikeAttacks 3 times each turn
    Duration: 1 turn
    .
    puts Threo's HP to critical levels, allowing Jessica to activate her Unforgettable SummerWhen an ally is below 25% HP:
    Guaranteed triple attacks and 50% boost to healing specs.
    support skill. Because Threo also gains a Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    upon using Ground Zero, Jessica can opt to use AussenseiterGrant an Earth ally a Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    Strength: 70% of caster's max HP (Max: 10,000)Duration: Indefinite
    worth 70% of caster's max HP (Max: 10,000) and Status 1383.png30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
    Strength: 30%Duration: Indefinite
    .
    (Bonus Earth DMG effect ends upon taking damage.)
    on herself to make extensive use of her guaranteed triple attacks and Status 1383.pngBonus DMGDeals bonus DMG for one-foe one-ally attacks
    buff. Alternatively, it can be used once Threo's shield runs out.

Extended Mastery Perks

Jessica (Yukata) Stars: 15 EMP: 120
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithDebuffRes.pngDebuff Resistance
★☆☆★★☆★★★
5%8%10%
ZenithHealing.pngHealing
★☆☆★★☆★★★
10%15%20%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ★★★
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithDA.pngDouble Attack Rate
★☆☆★★☆★★★
3%5%6%
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ★★★
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithSkillDmgCap.pngSkill Damage Cap
★☆☆★★☆★★★
5%8%10%
ZenithHealing.pngHealing
★☆☆★★☆★★★
10%15%20%
ZenithSupportSkill.pngDMG reduction to all allies against foes with Status Blind.pngBlindedAttacks have a slight chance to miss
.
☆☆☆ ☆☆☆ ★★★ ★★★ ★★★
Last update: 2023-11-09

Gamewith's recommended EMP build for Jessica.

Priorities

Prioritize Skill DMG Cap and Healing to boost Ability Pflegeschuss.png Pflegeschuss400% Earth damage to all foes (Damage cap: ~485,000).
Restore 20% of all allies' HP (Healing cap: 1500).
Caster gains Status Godsend Trigger.pngGodsend TriggerGodsend Trigger activates at end of turn while in effect (Can't be removed)
Duration: 3 turns
.
and Status Godsend Trigger.pngGodsend TriggerGodsend Trigger activates at end of turn while in effect (Can't be removed)
, followed by Critical Hit to boost their firepower.

Resources