Juliet (Water)/Strategy/Ratings

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Character Juliet (Water)
Id 3040293000
GameWith
Rating 9.5
Grinding A
Full Auto S
High Level A
Last Update 2022-02-17
Preliminary 2020-09-01
Reasons
  • Role: Support/Debuffer
  • Improves allies' offensive ability through an indefinite source of 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks (Ends upon taking DMG)
    Strength: 20%Duration: Indefinite
    that remains so long as the ally is not damaged.
  • 10% Water DEF Down (Stackable / Max: 40%)DEF is lowered for water DMG (Stackable)
    Strength: 10% (Max: 40%)
    contributes to weakening enemies.
  • Consumes Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    to heal allies and reduce debuff duration.
  • Managing SpiritConsumes 1 upon normal attacks (Restored every 5 turns / Can't be removed)
    effectively improves her performance.
Kamigame
Rating 8.5
Grinding A
Full Auto A
High Level C
Ease
Roles
Last Update 2021-02-05
Preliminary 2020-09-01
Reasons
  • Role: Support/Debuffer
  • Improves allies' offensive ability through an indefinite source of 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks (Ends upon taking DMG)
    Strength: 20%Duration: Indefinite
    that remains so long as the ally is not damaged.
  • 10% Water DEF Down (Stackable / Max: 40%)DEF is lowered for water DMG (Stackable)
    Strength: 10% (Max: 40%)
    contributes to weakening enemies.
  • Consumes Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    to heal allies and reduce debuff duration.
  • Managing SpiritConsumes 1 upon normal attacks (Restored every 5 turns / Can't be removed)
    effectively improves her performance.