Melissabelle/Strategy/Ratings

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Character Melissabelle
Id 3040102000
GameWith
Rating 9.5
Grinding B
Full Auto S
High Level A
Last Update 2023-10-04
Preliminary
Reasons
  • Role: Attacker
  • Has 2 multi-hit skills with low cooldowns that can be further reduced by using her Charge Attack.
  • Has high potential burst damage with the ability to reset her damage skills with  ContinuumGain Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
    and 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 70% chance of dealing 30% more damage.Duration: 3 turns
    .
    End cooldown for damage skills.
    (Consumes 20% of max HP.)
    .
  • Can protect her allies with Substitute (All-Ally)Receives all attacks in place of allies
    (Includes all-ally attacks)
    Duration: 1 turn
    and reduce the damage that she takes with 100% / 80% ArmoredChance of lowering DMG taken
    Strength: 100% chance of taking 80% less damage.Duration: 1 turn
    .
  • Can sustain herself with her own healing.
  • Suitable for long-term battles, as she will deal higher damage based on the level of her AmaizementATK and skill DMG cap are boosted based on lvl (Max: 7 / Can't be removed)
    Multiplier: PerpetuityDuration: Indefinite
    .
Kamigame
Rating 8.5
Grinding B
Full Auto A
High Level B
Ease 3
Roles
Last Update 2023-10-03
Preliminary
Reasons
  • Role: Attacker
  • Has 2 multi-hit skills with low cooldowns that can be further reduced by using her Charge Attack.
  • Has high potential burst damage with the ability to reset her damage skills with  ContinuumGain Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
    and 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 70% chance of dealing 30% more damage.Duration: 3 turns
    .
    End cooldown for damage skills.
    (Consumes 20% of max HP.)
    .
  • Can protect her allies with Substitute (All-Ally)Receives all attacks in place of allies
    (Includes all-ally attacks)
    Duration: 1 turn
    and reduce the damage that she takes with 100% / 80% ArmoredChance of lowering DMG taken
    Strength: 100% chance of taking 80% less damage.Duration: 1 turn
    .
  • Can sustain herself with her own healing.
  • Suitable for long-term battles, as she will deal higher damage based on the level of her AmaizementATK and skill DMG cap are boosted based on lvl (Max: 7 / Can't be removed)
    Multiplier: PerpetuityDuration: Indefinite
    .