Meta:How to determine base multiattack rates
In the past, a character's base multiattack (MA) rate can be determined via mining. Now that it is not possible, there is another way to determine the base MA rate of characters which is by sampling. This page provides steps for determining a character's or a class' base double attack (DA) and triple attack (TA) rates
Contents
Preliminaries for determining multiattack rates
- Remove all MA modifyingIncreasing or Decreasing weapons, summons, and character passives (if any).
- Have the character at MAX Level
- Cleared all of the character's Fate Episodes
- Be able to take note of whether a character deals a triple attack, a double attack, or a single attack.
Determining the triple attack rate
- Log the number of single attacks (SAs), DAs, and TAs from 5000 or more turns. (Without using Charge Attacks, Character Skills, nor Summons)
- Check if the character has TA boosting Character Extended Mastery Perks or Over Mastery
Determining the double attack rate
- Log the number of SAs and DAs until the sum (
SA+DA
) reaches 5000 or more. (Without using Charge Attacks, Character Skills, nor Summons)- If the TAs are also logged, this can also be used for determining a more accurate TA rate.
- Check if the character has DA boosting Character Extended Mastery Perks or Over Mastery
Calculations for MA rates
Given:
SA
being the number of times the character dealt a single attack;
DA
being the number of times the character dealt a double attack
TA
being the number of times the character dealt a triple attack
EMPta
being the boost to the character's TA rate from Character Extended Mastery Perks
OMta
being the boost to the character's TA rate from Over Mastery
EMPda
being the boost to the character's DA rate from Character Extended Mastery Perks
OMda
being the boost to the character's DA rate from Over Mastery
The MA rates are determined by:
TA Rate = (TA / (SA + DA + TA)) - (EMPta + OMta)
DA Rate = (DA / (SA + DA)) - (EMPda + OMda)
Notes
Combining Data Sets
Combining data sets, whether from the same person or from different people, should only be done with if the values for DA and TA bonuses are the same among the data sets. This is done for accuracy reasons.
Why 5000?
The reason why 5000 is used is in order to have a confidence level of around 90% with a margin of error of 0.5% with the assumption that overall DA and TA rates are around 5%. Calculation of this is done using WolframAlpha
Verifying with High Multi Attack Rates
For characters with high multi attack rates innately, it is recommended to perform more than the stated 5000 in order to reduce the margin of error. Likewise, for those with high bonuses from EMP and Over Mastery, it is also recommended to perform more than the stated 5000. The other option is to remove the EMP and Over Mastery but this is harder to control and return to afterwards. Remove EMP and Over Mastery bonuses at your own risk.