Module:CharacterTier

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What this is

A module to generate tier lists.

Examples

See also Widget:TierListHover

SSR Wind Characters Tier List

{{ #invoke: CharacterTier | render | rarity=ssr | element=wind }}

RatingCharacters
9.5Jeanne d'ArcLeciaRosetta
9.0GawainKorwaLancelotLennahMelissabelleNezahualpilliScathachaSelfiraSiegfriedYuisis
8.5AndiraArrietFeenaKorwaLeviPetraTiamat
8.0CarmelinaChristinaMetera
IconNameTypeRatingRemarks
Npc m 3040071000 01.jpg
Andira Label Type Balance.png
Label Race Erune.png
Label Weapon Staff.png
8.5

-

Npc m 3040058000 01.jpg
Arriet Label Type Special.png
Label Race Human.png
Label Weapon Harp.png
8.5

-

Npc m 3040042000 01.jpg
Carmelina Label Type Special.png
Label Race Draph.png
Label Weapon Dagger.png
8.0
  • Role: Attacker/Debuffer
  • Can inflict
    Status DebuffResDown.png15% Debuff Res. DownDebuff resistance is lowered

    Strength: 15%
    Base Accuracy: 150%
    Duration: 180 seconds
    ,
    Status Gravity.pngGravitySpecial attack max charge turn is extended

    Base Accuracy: 100%
    ,
    Status DefenseDown.png10% DEF DownDEF is lowered

    Strength: 10%
    Base Accuracy: 70%
    Duration: 180 seconds
    ,
    Status DoubleDown.pngDA DownDouble attack rate is lowered

    Base Accuracy: 70%
    Duration: 180 seconds
    , and
    Status TripleDown.pngTA DownTriple attack rate is lowered

    Base Accuracy: 70%
    Duration: 180 seconds
    .
  • Her nuke hits all enemies.
  • Her Charge Attack applies 1 hit of
    Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    .
  • Gains multiattack rate up from Extended Mastery Support Skill while not debuffed.
Npc m 3040018000 01.jpg
Christina Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png Label Weapon Dagger.png
8.0
  • Role: Bounty/Healer
  • "Free" SSR purchased using 77,777,777 casino chips.
  • Has a nuke that applies
    Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
    and another nuke that applies
    Status Bounty.pngBountyItem drop rate is boosted
    twice.
  • Additionally, has an EMP skill that can apply
    Status Bounty.pngBountyItem drop rate is boosted
    on attacks.
  • The only other SSRs that apply
    Status Bounty.pngBountyItem drop rate is boosted
    are Tien and Mary, making her the most accessible character with this ability.
  • Has a heal and debuff removal in one skill.
  • Lack of flexibility or focus combined with the immense effort to obtain her make her an unpopular character.
Npc m 3040061000 01.jpg
Feena Label Type Attack.png
Label Race Human.png
Label Weapon Bow.png
8.5
  • Role: Attacker/Debuffer
  • Can inflict
    Status DefenseDown.pngDEF DownDEF is lowered
    which is hard to find among SSR Wind characters.
  • Her
    Status DefenseDown.pngDEF DownDEF is lowered
    only lasts 60 seconds.
  • High damage output potential with her passive skill, Charge Attack, and multiattack rate.
  • Good early-game and mid-game Wind attacker, but outclassed by other more powerful Wind characters later on.
Npc m 3040000000 01.jpg
Gawain Label Type Defense.png
Label Race Human.png
Label Weapon Axe.png
9.0
  • Role: Defender
  • Wind's premier defender. Great at mitigating damage with Attack DOWN and Damage Cut.
  • Team-wide Enmity nuke synergizes well with a Tiamat Bolt Omega grid.
  • His 5* upgrades puts him on relatively equal utility with Holy Saber.
Npc m 3040154000 01.jpg
Jeanne d'Arc Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
9.5

-

Npc m 3040081000 01.jpg
Korwa Label Type Special.png
Label Race Erune.png
Label Weapon Staff.png
9.0
  • Role: Buffer/Support
  • Applies two of the best buffs in the game that, with some micromanagement, can have nearly 100% uptime.
  • An asset on nearly any team configuration in nearly any element due to the pure power of her buffs.
  • Requires regular Charge Attacks to refresh her buffs and excels on teams that take advantage of her DA/TA or have charge bar boosts.
  • Needs to be hit often to generate resource stacks, but is rather squishy.
  • Is best in long fights where she can Charge Attack often; not as effective in early-game or short battles.
Npc m 3040127000 01.jpg
Korwa Label Type Special.png
Label Race Erune.png
Label Weapon Staff.png
8.5

-

Npc m 3040140000 01.jpg
Lancelot Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Dagger.png
9.0
  • Role: Attacker/Debuffer/Support
  • Gives the party DA/TA and
    Status Bonus Damage.pngBonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
    .
  • Has two powerful nukes: one of which applies a rare
    Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)

    Strength: 10% (Max: 20%)
    Duration: 180 seconds
    that stacks with all other normal debuffs.
  • Charge Attack applies
    Status Bonus Damage.png20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks

    Strength: 20%
    Duration: 5 turns
    to self, giving effectively infinite uptime on self echoes and activation of his passive.
  • Increased Charge Attack Damage and Charge Attack Damage Cap while under
    Status Bonus Damage.pngBonus DMGDeals bonus DMG for one-foe one-ally attacks
    effect.
  • Passive 20% increased damage against Earth enemies.
  • Rating rises to 9.5 if used with an Ultima Sword and Strife Key.
Npc m 3040101000 01.jpg
Lecia Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
9.5
  • Role: Buffer
  • Status Jammed.pngJammedATK is greatly boosted as HP is lowered
    and low-health shields give her great Enmity synergy.
  • Can Dispel on Charge Attack for more utility.
  • Weakish early game: Her signature skill is locked deep in the story and can be teamcomp dependent.
  • Powerful effects if you can stack an order up to level 5, although Debuff and Heal can be difficult to build.
  • Attack Orders 5 is very powerful at endgame to push beyond the damage cap.
  • Balance unit for the commonly-used Cosmic Rifle square.jpg Cosmic Rifle BAL
Npc m 3040021000 01.jpg
Lennah Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
9.0
  • Role: Healing/Support
  • High healing with Extended Mastery Perks.
  • Clarity on a very short 3-turn cooldown
  • Hard to fit into the party if healing/clear isn't needed
Npc m 3040142000 01.jpg
Levi Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Katana.png
8.5

-

Npc m 3040102000 01.jpg
Melissabelle Label Type Attack.png
Label Race Harvin.png
Label Weapon Sabre.png
9.0
  • Role: Attacker
  • Her skills require a few casts (five for Right Hairsaber and four for Left Hairsaber) to reach maximum damage output.
  • With her Charge Attack lowering her skill cooldowns by 2 turns and a passive that has a chance to lower them another turn, it is possible for her skills to reach the hit cap much earlier than normal.
  • Her first skill fills her charge bar but is on a very long cooldown and costs 20% of her maximum HP. Without a way to keep her from taking damage, it may do more harm than good to use it.
  • Relatively low damage output that gets outshined by other Wind attackers.
Npc m 3040012000 01.jpg
Metera Label Type Balance.png
Label Race Erune.png
Label Weapon Bow.png
8.0

-

Npc m 3040003000 01.jpg
Nezahualpilli Label Type Attack.png
Label Race Human.png
Label Weapon Spear.png
9.0
  • Role: Attacker
  • Massive burst potential during Break mode with his self buffs.
  • Self-inflicts
    Status DefenseDown.pngDEF DownDEF is lowered
    which is a huge liability until level 100.
  • At level 100, becomes a stable DPS machine instead of a glass cannon.
  • Only team utility (+3% Triple Attack rate) is gained at level 95.
Npc m 3040047000 01.jpg
Petra Label Type Balance.png
Label Race Human.png
Label Weapon Staff.png
8.5
  • Role: Support
  • Excellent support due to her skill that applies
    Status WindAtkUp.pngWind ATK UpWind ATK is boosted
    ,
    Status FireAtkUp.pngFire ATK UpFire ATK is boosted
    ,
    Status EarthAtkUp.pngEarth ATK UpEarth ATK is boosted
    , and
    Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
    .
  • Can cast a
    Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    on any ally; fantastic for enmity grids, or for characters like Seofon.
  • Has a small passive refresh for all allies.
  • Usable even on teams of other main wheel elements due to her buffs covering those elements.
Npc m 3040068000 01.jpg
Rosetta Label Type Special.png
Label Race Primal.png
Label Weapon Dagger.png
9.5

-

Npc m 3040122000 01.jpg
Scathacha Label Type Attack.png
Label Race Erune.png
Label Weapon Melee.png
9.0
  • Role: Attacker
  • Kit shines with enmity builds and damage cap raises.
  • After 5 Star Uncap Power Seeker becomes consistent high-damage option from being reset after Charge Attacks.
  • Synergizes extremely well with any Wind ATK Up option from self, other characters, or Carbuncles.
  • Dragon's Heart can keep low-health allies or self alive in a pinch.
  • Needs assistance to stay alive at low health or to keep casting shields.
  • Either needs to take damage or reduce health over several turns to build momentum.
Npc m 3040175000 01.jpg
Selfira Label Type Special.png
Label Race Erune.png
Label Weapon Harp.png
9.0
  • Role: Buffer
  • Consistently able to stay active from natural debuff self-recovery.
  • Recasting skills increases debuff effects and team Attack contributions.
  • At 3rd skill cast she is able to inflict multiple defense-lowering debuffs or damage-raising buffs.
  • Consistent healing capabilities from 3rd skill and fast Charge Attack.
  • Needs decently long fights to reach her full potential for her skills.
Siegfried (Summer) iconA.jpg
Siegfried Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Katana.png
9.0

-

Npc m 3040152000 01.jpg
Tiamat Label Type Special.png
Label Race Primal.png
Label Weapon Melee.png
8.5
  • Role: All-Rounder/Support
  • Useful party-wide Wind ATK Up, ATK Up buffs, and AoE damage.
  • Veil is always welcome.
  • No real burst potential or healing minimizes team contribution.
  • A solid unit that can easily be replaced by other better choices.
Npc m 3040105000 01.jpg
Yuisis Label Type Balance.png
Label Race Erune.png
Label Weapon Sabre.png Label Weapon Katana.png
9.0
  • Role:Attacker/Defender/Tank
  • Switches stances/forms upon charge attack
  • Sword-stance can deal enormous damage even for underdeveloped grids
  • Good defensive utility with
    Status No Surrender.pngNo SurrenderDEF and hostility are boosted
    and
    Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
  • Easy to learn despite her complex kit; very versatile for beginners

All Characters Tier List

{{ #invoke: CharacterTier | render }}

RatingFireWaterEarthWindLightDarkAny
10Anila Alexiel Zooey
9.5BeatrixPercivalSturmThereseYuel AltairDianthaDrangGreaSilvaVajraYuel AyerCainSiegfried Jeanne d'ArcLeciaRosetta ClarisseLucioNaoiseRobomiSarunanSeruelVira AzazelJeanne d'ArcNarmayaOliviaOrchidViraWulf and Renie
9.0ClarisseGhandagozaGreaIlsaIoMagisaMeteraPercivalTsubasa AnneArulumayaCharlottaIzmirIzmirKatalinaLancelotLilyNarmayaPholiaRomeoVaneYngwieYodarha AletheiaArulumayaCagliostroDe La FilleEustaceHallessenaMahiraMedusaRosettaSaraVaseraga GawainKorwaLancelotLennahMelissabelleNezahualpilliScathachaSelfiraSiegfriedYuisis AlbertAmiraDorothy and ClaudiaFerryHelesIoJeanne d'ArcJulietMaryRosamiaSandalphonSilvaZetaZooey BeatrixBlack KnightJokerLady GreyNicholasVaniaVaseragaVeightZeta
8.5AgielbaAlizaAoidosAqours Third-YearsBeatrixCharioce XVIIRackamSocietteZahlhamelinaZeta Aqours Second-YearsChat NoirCucourouxLady Katapillar and ViraLileleOwenSociette CatherineClarisseEugenEustaceIlsaNemoneNezahualpilliRaziaSorizYaiaYggdrasil AndiraArrietFeenaKorwaLeviPetraTiamat BaotordaConan EdogawaCure Black and Cure WhiteDe La FilleDe La FilleMikazuki MunechikaSophiaZooey CagliostroCerberusForteKatalinaLunaluMarquiaresRosetta Lyria
8.0AnthuriaDanteDanuaHelesSutera EjaeliKatalinaKatalinaMinami NittaMorphe and Phoebe Aqours First-YearsAyerGayneJamilJasmineMedusaMelleauVira CarmelinaChristinaHelnarMeteonMeteraMikasaMirinSelfiraSevilbarra FeatherJeanne d'ArcNicholasVermeil ArulumayaCagliostroDanuaElize LutusFreeziePredatorSarunanVaniaWill
7.5Gemini SunriseGreaIzuminokami KanesadaLinaMiria AkagiNaoiseNina Drango AlizaCailanaCharlottaIoLilyLowainMina Airi TotokiAlmeidaGaladarHerjaLeonaMahiraMimlemel and Pun-kinRedluckSaraSorizThe Lowain Bros CharlottaMiku MaekawaMimlemel and StumpeyeSenSevastienShiki IchinoseSuteraYuisis AlbertArushaCharlottaErica FontaineEzecrainFeenaNaoiseNoaRosamiaSakura KinomotoSophiaTear GrantsUzuki ShimamuraZeta DanuaDelifordJamilMika JougasakiOliviaZaja
7.0AbbyAlecAlizaBarawaCarrenCarrenCucourouxGhandagozaKarinLuciusMio HondaPercivalRika JougasakiSenSuteraTeenaTeenaThereseZooey AnastasiaAngeCamieuxChun-LiDianthaErinFarrahMizuki KawashimaNagaRin ShibuyaSahli LaoSigSuframareUlamnuranYuel AlmeidaAnzu FutabaCainEugenJ.J.JessicaJinJinJinLadivaLamrettaVanzza AndiraArisaArthurChloeFeenaGoblin MageHazenKarteiraKeeharMimlemelRashidTsubasa KashiwagiTyreTōru Amuro AmiraBaotordaBarawaCeylanDaettaJohannLadiva CagliostroKoume ShirasakaLuciusRandallRanko KanzakiTanyaTanya
6.5AnilaCecileDanteElmottElmottIppatsuJessicaKarvaMaryMilla MaxwellRackamReinhardtzarRyanStahn Aileron Kaoru SakurabaLamrettaLancelotLileleMilleoreMishraPamelaPengyVaneVane AugustaCarmelinaClaudiaEugenJuri (Event)Kanako MimuraLagunaMariahParisRackamSkullWalderYamanbagiri Kunihiro EsoFarrahHelnarJinLeciaRobertinaRyuSakura Shinguji EltaFerryJohannNakoruruNoveiSophieSoriz LunaStanYuri LowellZehek
6.0AnnaBarawaJessicaSaryaTeru Tendo CailanaRomeoSigTherese Farrah AsterEltaHaohmaruSpinnahSyr FerryJ.J.Robomi (Event)Sachiko KoshimizuSarya AngeLunaluLunaluNarmayaShaoVira
5.5DorothyElmottIppatsu BridgettePengyRandall BalurgaLa CoiffeVolenna ChloeLeciaRosettaThelonim CordeliaVermeil Lowain
5.0DrusillaFlessellesIppatsuKarvaRosine JoelSuframare CamieuxGaladarVolenna Karteira DaettaPhilosophia LowainLudmila
4.5AnnaCamieuxEzecrainMaryRyanViceroy Alistair GarmaHerjaNeneNorcelSaraVanzza PetraStan FeatherRosamia BakuraRitaTanyaZehek
4.0AnnaElmelauraLamrettaMary DelifordYodarha FarrahJasmineWalderWalderWalder EsoHazenLeonoraPavidus Will
3.5 Krugne
3.0 Richard
IconNameTypeRatingRemarks
Npc m 3030011000 01.jpg
Abby Label Type Attack.png
Label Race Human.png
Label Weapon Axe.png
7.0
  • Role: Attacker
  • High firepower with her
    Status AttackUp.pngATK UpATK is boosted
    self-buff.
  • Easy to boost attack for a charge attack.
  • Her
    Status Counter.pngDodge-and-CounterDodge and counter one-ally attacks

    Counter attacks grant 5% charge bar per hit.
    duration is so short and only boosted with low
    Status AggroUpArrow.pngHostility UpMore likely to be attacked
    .
Npc m 3040017000 01.jpg
Agielba Label Type Defense.png
Label Race Draph.png
Label Weapon Sabre.png
8.5
  • Role: Attacker/Tank
  • Easily intercepts enemy attacks with
    Status AggroUpArrow.pngHostility UpMore likely to be attacked
    and
    Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
  • His Charge Attack gives him about 80% damage reduction
  • His
    Status AggroUpArrow.pngHostility UpMore likely to be attacked
    Allows him to boost the damage of his Nuke
  • Hard to keep him alive at low hp if enemy deals a lot of damage.
Npc m 3030121000 01.jpg
Airi Totoki Label Type Defense.png
Label Race Human.png
Label Weapon Sabre.png
7.5
  • Role: Attacker
  • Does surprisingly high amounts of damage between her buff and Body Heat mechanic.
  • Brings a little utility in Charm and a team heal.
  • Can die easily if attacked with too many Body Heat stacks.
Npc m 3040045000 01.jpg
Albert Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
9.0
  • Role: Attacker/Debuffer
  • 100% Double Attack rate.
  • Very strong in the early game thanks to his 10x skill damage self-buff.
  • His
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
    can be very useful in challenging content.
Npc m 3030177000 01.jpg
Albert Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.5
  • Role: Attacker/Support
  • Great damage output that is comparable to his SSR version.
  • 100% double attack rate allows him to gain charge bar easily for more frequent Charge Attacks.
  • Excellent early-game Light character with potential longevity into later game stages.
Npc m 3030003000 01.jpg
Alec Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
7.0
  • Role: Attacker
  • High single-target skill damage with his 35% Skill DMG Up (Stackable) self-buff.
  • Skill cooldown is generally short for Damage skills, but has no functionality outside of them.
  • Limited to initial burst damage and periodic turns of damage spikes.
  • Damage to self is minimal and can generally be ignored.
Npc m 3040002000 01.jpg
Aletheia Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Katana.png
9.0
  • Role: Attacker
  • High damage and very simple to use
  • Good synergy with charge attack focused teams
  • Very powerful in short fights
  • Nifty for farm content and multi-stage quests
Npc m 3040158000 01.jpg
Alexiel Label Type Defense.png
Label Race Primal.png
Label Weapon Sabre.png Label Weapon Katana.png
10
  • Role: Attacker/Tank/Support
  • Excellent party defender with
    Status Dmg Cut 70.png70% DMG CutTaking 70% less DMG

    Damage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
  • Status Mirror-Blade 1.pngMirror-BladeATK, DEF, and charge attack DMG are boosted (Can't be removed / Max: 5)
    grant considerable self-buffs
  • 1.2m nuke
  • Boosts all allies' Earth attack by 30% when they are affected by
    Status EarthAtkUp.pngEarth ATK UpEarth ATK is boosted
  • Covers multiple roles in HL raids
Npc m 3020053000 01.jpg
Alistair Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
4.5

-

Npc m 3040083000 01.jpg
Aliza Label Type Attack.png
Label Race Draph.png
Label Weapon Melee.png
8.5
  • Role: Attacker
  • Charge Attack gives her strong
    Status CriticalUp.png30% / 80% Critical Hit Rate UpDMG is slightly boosted for critical hits

    Strength: 30% chance of dealing 80% more damage.
    Duration: 4 turns
    with good uptime.
  • Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)

    Strength: 10% (Max: 50%)
    Duration: 6 turns
    gives her a permanent 50% ATK buff in longer fights.
  • Powerful 50%
    Status DamageCapUp.png50% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount

    Strength: 50%
    Duration: 3 turns
  • Excels in parties that let her use her Charge Attack often
  • Rating rises to 9.0 for new players, thanks to being able to deal high damage in relatively weak grids
Npc m 3030015000 01.jpg
Aliza Label Type Attack.png
Label Race Draph.png
Label Weapon Melee.png
7.0
  • Role: Attacker
  • Can recruit her early, which is great for beginners.
  • Her ATK Up self-buff is very potent.
  • Doesn't scale well into later game stages.
Npc m 3030242000 01.jpg
Aliza Label Type Attack.png
Label Race Draph.png
Label Weapon Melee.png
7.5

-

Npc m 3030139000 01.jpg
Almeida Label Type Attack.png
Label Race Draph.png
Label Weapon Axe.png
7.0

-

Npc m 3030250000 01.jpg
Almeida Label Type Attack.png
Label Race Draph.png
Label Weapon Axe.png
7.5

-

Npc m 3040001000 01.jpg
Altair Label Type Balance.png
Label Race Human.png
Label Weapon Staff.png
9.5
  • Role: Buffer/Debuffer
  • Greatly increases Water team damage output with his buffs, debuffs, and charge bar generation.
  • His debuff is very inaccurate until Lvl 90.
  • His Lvl 95 support skill helps other members of the team in landing their debuffs.
  • Fits in almost any Water team composition.
Npc m 3040051000 01.jpg
Amira Label Type Special.png
Label Race Unknown.png
Label Weapon Melee.png
9.0
  • Role: Attacker/Support
  • Provides very strong multi-attack and charge bar rate buffs.
  • Once transformed she's a battery for the party while still doing great damage.
  • Strong even without good party synergy.
Npc m 3030065000 01.jpg
Amira Label Type Attack.png
Label Race Unknown.png
Label Weapon Melee.png
7.0

-

Npc m 3030160000 01.jpg
Anastasia Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
7.0

-

Npc m 3040071000 01.jpg
Andira Label Type Balance.png
Label Race Erune.png
Label Weapon Staff.png
8.5

-

Npc m 3030170000 01.jpg
Andira Label Type Balance.png
Label Race Erune.png
Label Weapon Staff.png
7.0
  • Role: Healer/Buffer
  • Puts herself to
    Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)

    Takes 25% more damage
    , but still an excellent buffer.
  • Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)

    Takes 25% more damage
    is clearable with skills which lessens one of her biggest disadvantages.
  • Has a good heal, but be mindful of the
    Status DefenseDown.pngDEF DownDEF is lowered
    .
Npc m 3030012000 01.jpg
Ange Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.0

-

Npc m 3030042000 01.jpg
Ange Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
6.0

-

Npc m 3040027000 01.jpg
Anila Label Type Balance.png
Label Race Draph.png
Label Weapon Spear.png Label Weapon Melee.png
10
  • Role: Attacker / Support / Debuffer
  • Powerful, versatile party buffs with high uptime
  • 50% uptime personal
    Status Bonus Damage.png40% Extra Superior Element DMGDeals bonus superior element DMG for one-foe one-ally attacks

    Strength: 40%
    Duration: 3 turns
  • Inflicts every type of ELE ATK/DEF down
  • Defensive utility via
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
    and
    Status Veil.pngDebuff Res. UpDebuff resistance is boosted
  • Final uncap provides even more utility via healing and
    Status Strength.pngStrengthATK is greatly boosted as HP is raised
Npc m 3030110000 01.jpg
Anila Label Type Special.png
Label Race Draph.png
Label Weapon Spear.png
6.5

-

Npc m 3020008000 01.jpg
Anna Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
4.5

-

Npc m 3030095000 01.jpg
Anna Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
6.0

-

Npc m 3020021000 01.jpg
Anna Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
4.0

-

Npc m 3040132000 01.jpg
Anne Label Type Defense.png
Label Race Human.png
Label Weapon Spear.png
9.0
  • Role: Defender/Support
  • Requires management of
    Status Spirit (Anne) 1.pngSpiritUses 1 Spirit per skill
    stacks.
  • Passive and active
    Status AggroUpArrow.pngHostility UpMore likely to be attacked
    .
  • Party wide
    Status DefenseUp.png100% DEF UpDEF is boosted

    Strength: 100%
    Duration: 3 turns
    and
    Status Armored.pngArmoredChance of lowering DMG taken

    Duration: 5 turns
    70% chance to reduce damage taken by 30%
    allows for more survivability.
  • Self heal and full clear to help sustain.
  • Permanent
    Status C.A. DMG Up Stackable.pngC.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable/Can't be removed)

    Strength: 15%
    Duration: Indefinite
    Can't be dispelled
    up to 75% upon taking damage.
Npc m 3040103000 01.jpg
Anthuria Label Type Special.png
Label Race Erune.png
Label Weapon Melee.png
8.0
  • Role: Buffer/Debuffer
  • Gives 45% charge attack bar to entire party without the need of dodging attacks.
  • Synergizes well with other
    Status Hype1.pngHypedATK is boosted
    sources.
  • Her buffs are random, hard to use in raid battles due to
    Status Charm.pngCharmedAttacks are slightly limited
    /
    Status Paralysis.pngParalysisCan't attack
    .
  • Limited usefulness outside of Hype oriented parties.
Npc m 3030071000 01.jpg
Anzu Futaba Label Type Special.png
Label Race Human.png
Label Weapon Gun.png
7.0

-

Npc m 3040076000 01.jpg
Aoidos Label Type Special.png
Label Race Human.png
Label Weapon Harp.png Label Weapon Sabre.png
8.5
  • Role: Attacker/Support
  • Reliant on party members to take hits for him due to high
    Status AggroUpArrow.pngHostility UpMore likely to be attacked
    if he is supposed to deal max damage.
    • This makes him very strong in shorter battles even if he tanks a lot.
  • Status Hype1.pngHypedATK is boosted
    increases the rest of party's damage output quite well yet only for one turn.
Npc m 3040184000 01 101.jpg
Aqours First-Years Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
8.0

-

Npc m 3040183000 01 101.jpg
Aqours Second-Years Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Gun.png
8.5

-

Npc m 3040185000 01 101.jpg
Aqours Third-Years Label Type Defense.png
Label Race Human.png
Label Weapon Spear.png Label Weapon Gun.png
8.5

-

Npc m 3030179000 01.jpg
Arisa Label Type Balance.png
Label Race Unknown.png
Label Weapon Bow.png
7.0
  • Role: Attacker/Support
  • High Charge Attack damage depending on
    Status Fairy.pngFairyCharge attack DMG and charge attack DMG cap are boosted
    stacks.
  • Useful early-game healer.
  • Benefits from any Bahamut Weapon.
  • Excellent in long battles, but less effective in short battles.
Npc m 3040058000 01.jpg
Arriet Label Type Special.png
Label Race Human.png
Label Weapon Harp.png
8.5

-

Npc m 3030226000 01.jpg
Arthur Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.0

-

Npc m 3040019000 01.jpg
Arulumaya Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
9.0

-

Npc m 3040104000 01.jpg
Arulumaya Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
9.0
  • Role: Buffer/Debuffer
  • Strongest
    Status WaterResDown.pngWater DEF DownDEF is lowered for water DMG
    given by a party member at 25%.
  • Can provide great party buffs such as
    Status DoubleUp.pngDA UpDouble attack rate is boosted
    ,
    Status TripleUp.pngTA UpTriple attack rate is boosted
    , and
    Status Veil.pngVeilDebuffs will be nullified (1 time)

    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    .
  • Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
    given by Red Sparkle stacks with Katalina (Grand)'s
    Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
    . However, it overwrites Altair's
    Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
    .
Npc m 3030249000 01.jpg
Arulumaya Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
8.0
  • Role: Support/Debuffer
  • Can inflict the rare
    Status LightAtkDown.png15% Light ATK DownLight ATK is lowered

    Strength: 15%
    Base Accuracy: 90%
    Duration: 180 seconds
    debuff.
  • Buffs allies attack depending on how high her HP are.
  • Doesn't synergize well with the usually Enmity centered Dark teams.
  • Rating may rise to 8.5 if Stamina oriented builds become available to Dark.
Npc m 3030036000 01.jpg
Arusha Label Type Balance.png
Label Race Erune.png
Label Weapon Staff.png
7.5

-

Npc m 3030044000 01.jpg
Aster Label Type Balance.png
Label Race Erune.png
Label Weapon Bow.png
6.0

-

Npc m 3030143000 01.jpg
Augusta Label Type Special.png
Label Race Draph.png
Label Weapon Harp.png
6.5

-

Npc m 3040084000 01.jpg
Ayer Label Type Special.png
Label Race Human.png
Label Weapon Melee.png
9.5
  • Role: Attacker/Support
  • Synergizes well with enmity.
  • Status AggroUpArrow.pngHostility UpMore likely to be attacked
    can be used to draw attacks away from other characters (eg. Hallesena).
  • It can be difficult to keep him alive at low health, but he can unleash staggering damage.
Ayer (Summer) iconA.jpg
Ayer Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
8.0
  • Role: Attacker
  • Enmity-based attacker with good damage output.
  • Has a viable counter attack skill unlike his SSR version.
  • Chance to dodge helps him stay safe when at low HP.
  • HP management may be difficult for beginners.
Npc m 3040137000 01.jpg
Azazel Label Type Attack.png
Label Race Primal.png
Label Weapon Dagger.png Label Weapon Melee.png
9.5
  • Role: Attacker/Debuffer
  • Inflicts
    Status DarkResDown.pngDark DEF DownDEF is lowered for dark DMG
    and
    Status Blind.pngBlindedAttacks have a slight chance to miss
    very reliably
  • Guaranteed critical hit damage against
    Status Poison.pngPoisonedHP is lowered on every turn
    enemies
  • Powerful burst via 3-turn
    Status DarkAtkUp.png70% Dark ATK UpDark ATK is boosted

    Strength: 70%
  • Powerful charge attack against Blind and Poisoned enemies
  • Relatively weak against enemies immune to Blind and/or Poison
  • Dagger/Fist specialty synergizes well with Celeste grids
Npc m 3020066000 01.jpg
Bakura Label Type Balance.png
Label Race Draph.png
Label Weapon Harp.png
4.5
  • Role: Healer
  • Short cooldowns allow consistent team functionality.
  • Damage and Heal skills start fairly weak.
  • Spends Charge Bar quickly on skills; likely will not participate in Chain Bursts.
  • Benefits greatly from help with Charge Bar gain (DA/TA/Charge Bar Gain buffs).
Npc m 3020055000 01.jpg
Balurga Label Type Attack.png
Label Race Harvin.png
Label Weapon Melee.png
5.5
  • Role: Attacker
  • Overdrive Assassin and a good attack stat to go with it
Npc m 3030053000 01.jpg
Baotorda Label Type Defense.png
Label Race Draph.png
Label Weapon Sabre.png
7.0
  • Role: Defender
  • Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    and Status Counter.pngCounter can completely negate a normal enemy turn.
  • Only has a randomly-activating 30% Damage Cut against enemy special attacks.
  • Has Attack Up and Strength, allowing him to inflict heavy damage on his counter turn.
  • Poor Bahamut Weapon synergy due to a lack of Light Draphs.
Npc m 3040124000 01.jpg
Baotorda Label Type Defense.png
Label Race Draph.png
Label Weapon Sabre.png
8.5

-

Npc m 3020034000 01.jpg
Barawa Label Type Attack.png
Label Race Draph.png
Label Weapon Gun.png
6.0
  • Role: Attacker
  • Random damage nuke, can instantly hit for 10 million damage if you get lucky.
Barawa (Event) iconA.jpg
Barawa Label Type Attack.png
Label Race Draph.png
Label Weapon Gun.png
7.0
  • Role: Attacker
  • Same Bluff skill as his R version, same 10 million damage cap.
  • Can reset Bluff's cooldown at the cost of 25% max HP and unclearable Curse.
  • Self-damage works well with Ecke Sachs square.jpg Ecke Sachs if you can handle the lack of healing.
Npc m 3030239000 01.jpg
Barawa Label Type Attack.png
Label Race Draph.png
Label Weapon Gun.png
7.0

-

Npc m 3040070000 01.jpg
Beatrix Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png
9.0
  • Role: Attacker/Debuffer
Npc m 3030163000 01.jpg
Beatrix Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png
8.5

-

Npc m 3040110000 01.jpg
Beatrix Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png
9.5
  • Role: Attacker
  • Works really well with enmity.
  • High continuous damage combined with enormous burst.
  • Her passive allows her to safely stay at low HP.
  • Still strong in short fights, even without enmity weapons.
Npc m 3040082000 01.jpg
Black Knight Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Gun.png
9.0
  • Role: Attacker/Debuffer
  • Great utility;
    Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    ,
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
    and Dispel all in one.
  • Mediocre damage, but her self heal and support skill keeps her going to the end.
  • Her utility is perfect for Luminiera Omega.
Blazing Teacher Elmott iconA.jpg
Elmott Label Type Balance.png
Label Race Erune.png
Label Weapon Staff.png
6.5

-

Npc m 3020048000 01.jpg
Bridgette Label Type Special.png
Label Race Harvin.png
Label Weapon Sabre.png
5.5

-

Npc m 3040009000 01.jpg
Cagliostro Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
9.0
  • Role: Support/Debuffer
  • Very powerful healing
  • Powerful damage and DA/TA buff at level 100
  • Can clear debuffs
  • Inflicts
    Status DefenseDown.pngDEF DownDEF is lowered
Npc m 3040120000 01.jpg
Cagliostro Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
8.5

-

Npc m 3030189000 01.jpg
Cagliostro Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
7.0
  • Role: Healer/Support
  • Dark-element healers are scarce and Cagliostro is one of them.
  • Has both party heal and debuff removal which is great for new Dark players.
  • Very long skill cooldowns limit her usefulness beyond early-game.
Npc m 3040062000 01.jpg
Cagliostro Label Type Balance.png
Label Race Human.png
Label Weapon Staff.png
8.0
  • Role: Support/Debuffer
  • Group heal and clarity, valuable in dark which has few healers.
  • Can apply 10%
    Status DefenseDown.pngDEF DownDEF is lowered
    on all foes and provide several offensive buffs.
Npc m 3020062000 01.jpg
Cailana Label Type Attack.png
Label Race Erune.png
Label Weapon Melee.png
6.0

-

Npc m 3030251000 01.jpg
Cailana Label Type Attack.png
Label Race Erune.png
Label Weapon Melee.png
7.5

-

Npc m 3030184000 01.jpg
Cain Label Type Special.png
Label Race Human.png
Label Weapon Katana.png
7.0

-

Npc m 3040171000 01.jpg
Cain Label Type Special.png
Label Race Human.png
Label Weapon Katana.png
9.5

-

Npc m 3020032000 01.jpg
Camieux Label Type Special.png
Label Race Draph.png
Label Weapon Gun.png
4.5

-

Npc m 3020047000 01.jpg
Camieux Label Type Special.png
Label Race Draph.png
Label Weapon Gun.png
5.0
  • Role: Attacker
  • Mostly used for her plain damage nuke to farm slimes in co-op
  • Can buff Charge Attack damage, if you feel like farming R Pendants during Strike Time
Npc m 3030152000 01.jpg
Camieux Label Type Special.png
Label Race Draph.png
Label Weapon Gun.png
7.0

-

Npc m 3040042000 01.jpg
Carmelina Label Type Special.png
Label Race Draph.png
Label Weapon Dagger.png
8.0
  • Role: Attacker/Debuffer
  • Can inflict
    Status DebuffResDown.png15% Debuff Res. DownDebuff resistance is lowered

    Strength: 15%
    Base Accuracy: 150%
    Duration: 180 seconds
    ,
    Status Gravity.pngGravitySpecial attack max charge turn is extended

    Base Accuracy: 100%
    ,
    Status DefenseDown.png10% DEF DownDEF is lowered

    Strength: 10%
    Base Accuracy: 70%
    Duration: 180 seconds
    ,
    Status DoubleDown.pngDA DownDouble attack rate is lowered

    Base Accuracy: 70%
    Duration: 180 seconds
    , and
    Status TripleDown.pngTA DownTriple attack rate is lowered

    Base Accuracy: 70%
    Duration: 180 seconds
    .
  • Her nuke hits all enemies.
  • Her Charge Attack applies 1 hit of
    Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    .
  • Gains multiattack rate up from Extended Mastery Support Skill while not debuffed.
Npc m 3030240000 01.jpg
Carmelina Label Type Special.png
Label Race Draph.png
Label Weapon Dagger.png
6.5

-

Npc m 3030046000 01.jpg
Carren Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.0

-

Carren (Event) iconA.jpg
Carren Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
7.0
  • Role: Attacker
  • Has self-buffs suitable for an attacker such as 10% bonus damage if the enemy has
    Status Burned.pngBurnedHP is lowered on every turn
    .
  • Her self-
    Status Burned.pngBurnedHP is lowered on every turn
    only deals 2% max HP damage per turn and is easily manageable.
  • Good Fire attacker for beginners.
Npc m 3040074000 01.jpg
Catherine Label Type Special.png
Label Race Erune.png
Label Weapon Gun.png
8.5
  • Role: Debuffer
  • Inflicts the unique
    Status Temptation.pngEnticedAttacks are slightly limited
  • Dependent on RNG, can lock bosses under two separate Charm effects
  • Can expend
    Status Temptation.pngEnticedAttacks are slightly limited
    for
    Status Defiance.pngSalted WoundATK is boosted when foe is in break mode
    or
    Status Defiance.pngDefianceATK is boosted for foes in Overdrive
Npc m 3030146000 01.jpg
Cecile Label Type Special.png
Label Race Erune.png
Label Weapon Harp.png
6.5

-

Npc m 3040016000 01.jpg
Cerberus Label Type Special.png
Label Race Primal.png
Label Weapon Melee.png
8.5
  • Role: Attacker/Debuffer
  • Has several useful debuffs.
  • High innate Triple Attack rate.
  • Low attack power and no other noteworthy strengths.
Npc m 3030074000 01.jpg
Ceylan Label Type Heal.png
Label Race Erune.png
Label Weapon Staff.png
7.0

-

Npc m 3040144000 01.jpg
Charioce XVII Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png
8.5
  • Role: Attacker/Support
  • High damage output, high charge attack damage cap if conditions are met
  • Very weak after using charge attack
  • Minor support with
    Status FireAtkUp.pngFire ATK UpFire ATK is boosted
    and
    Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
  • 9.0 in very short fights
Npc m 3040010000 01.jpg
Charlotta Label Type Balance.png
Label Race Harvin.png
Label Weapon Sabre.png
9.0
  • Role: Defender/Attacker/Debuffer
  • Solid defensive character; party
    Status DefenseUp.pngDMG CutTaking less DMG

    Damage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
    is potent with a fairly short cooldown.
  • Her
    Blue Moon200%-300% Water damage to a foe and inflict
    Status DefenseDown.png20% DEF DownDEF is lowered

    Strength: 20%
    Base Accuracy: 80%
    Stacking: Single
    (Damage cap: ~440,000).
    At level 55:
    Damage increased to 250%-350%.
    At level 90:
    Damage increased to 350%-450%. Debuff success rate on
    Status DefenseDown.png20% DEF DownDEF is lowered

    Strength: 20%
    Base Accuracy: 100%
    Stacking: Single
    increased to 100%.
    was recently buffed, giving her greater accuracy once she reaches level 90.
  • Her extra damage on Charge Attack is now more potent with her recent buff.
  • A good early-game character for Water teams.
Npc m 3030192000 01.jpg
Charlotta Label Type Defense.png
Label Race Harvin.png
Label Weapon Sabre.png
7.5
  • Role: Defender/Support
  • Provides party-wide DMG Cut, which is scarce among Wind characters.
  • Support skill is counterintuitive with her
    Status Repel.pngUnchallengedNext DMG received will be ineffective
    self-buff.
  • Outclassed by Gawain, but still a great character for newer Wind players working towards soloing Omega bosses.
Npc m 3040020000 01.jpg
Charlotta Label Type Heal.png
Label Race Harvin.png
Label Weapon Sabre.png
7.5
  • Role: Attacker/Support/Debuffer
  • Can generate Green Potions, useful in longer battles.
  • Provides a good 20%
    Status AttackDown.pngATK DownATK is lowered
    .
  • Hard to fit in a party as her usefulness is limited.
Charlotta (Summer) iconA.jpg
Charlotta Label Type Balance.png
Label Race Harvin.png
Label Weapon Sabre.png
7.5
  • Role: Attacker/Defender/Debuffer
  • Provides a party-wide
    Status Fire Cut 40.png40% Fire CutFire DMG is cut

    Fire Damage Cut.
    , but it has a long cooldown.
  • Inflicts
    Status WaterResDown.png15% Water DEF DownDEF is lowered for water DMG

    Strength: 15%
    , but with low success rate.
  • Good damage output during Overdrive.
Npc m 3040093000 01.jpg
Chat Noir Label Type Special.png
Label Race Human.png
Label Weapon Staff.png Label Weapon Dagger.png
8.5
  • Role: Attacker/Support/Debuffer
Npc m 3020059000 01.jpg
Chloe Label Type Special.png
Label Race Erune.png
Label Weapon Melee.png
5.5

-

Npc m 3030202000 01.jpg
Chloe Label Type Special.png
Label Race Erune.png
Label Weapon Melee.png
7.0

-

Npc m 3040018000 01.jpg
Christina Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png Label Weapon Dagger.png
8.0
  • Role: Bounty/Healer
  • "Free" SSR purchased using 77,777,777 casino chips.
  • Has a nuke that applies
    Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
    and another nuke that applies
    Status Bounty.pngBountyItem drop rate is boosted
    twice.
  • Additionally, has an EMP skill that can apply
    Status Bounty.pngBountyItem drop rate is boosted
    on attacks.
  • The only other SSRs that apply
    Status Bounty.pngBountyItem drop rate is boosted
    are Tien and Mary, making her the most accessible character with this ability.
  • Has a heal and debuff removal in one skill.
  • Lack of flexibility or focus combined with the immense effort to obtain her make her an unpopular character.
Npc m 3030105000 01.jpg
Chun-Li Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
7.0

-

Npc m 3040046000 01.jpg
Clarisse Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
9.0
  • Role: Support/Debuffer
  • Extremely useful support kit for soloing which includes
    Status DefenseDown.pngDEF DownDEF is lowered
    ,
    Status FireResDown.png15% Fire DEF DownDEF is lowered for fire DMG

    Strength: 15%
    and Dispel.
  • Not as useful in raid battles; provides little else if her debuffs are already covered by other parties.
  • Support skill helps your party's debuffs land which can be crucial in stabilizing boss fights.
  • Her Mode bar cut is great where it works, but it becomes ineffective against higher-level bosses.
Npc m 3040067000 01.jpg
Clarisse Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
8.5

-

Npc m 3040121000 01.jpg
Clarisse Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
9.5
  • Role: Attacker/Debuffer
  • Applies a 25%
    Status LightResDown.pngLight DEF DownDEF is lowered for light DMG
    to help cap DEF down with Miserable Mist.
  • Power Inhibitor easily caps her C.A., but needs protection on that turn due to the combination of
    Status DefenseDown.pngDEF DownDEF is lowered
    and
    Status AggroUpArrow.pngHostility UpMore likely to be attacked
Npc m 3030057000 01.jpg
Claudia Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
6.5
  • Role: Attacker
  • Has two nukes, one of which does much higher damage but can miss
  • Her skill damage buff lowers defense and only lasts for one nuke
Npc m 3040157000 01.jpg
Conan Edogawa Label Type Special.png
Label Race Human.png
Label Weapon Gun.png Label Weapon Melee.png
8.5
  • One of the few sources of
    Status Veil.pngVeilDebuffs will be nullified (1 time)

    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    in Light (where Veil is especially important)
Npc m 3020064000 01.jpg
Cordelia Label Type Defense.png
Label Race Human.png
Label Weapon Sabre.png
5.5
  • Role: Defender
  • Access to Substitute and Defense Up can keep other party members alive.
  • All-around decent defensive skills with no real weaknesses.
  • Has no offensive options.
Npc m 3030155000 01.jpg
Cucouroux Label Type Attack.png
Label Race Human.png
Label Weapon Gun.png
7.0
  • Role: Attacker
  • Do decent damage when use a buff with some
    Status Powder Keg1.pngPowder KegPowder kegs are ready
    .
  • Needs time to set up
    Status Powder Keg1.pngPowder KegPowder kegs are ready
    stacks.
  • Hard to maintain
    Status Powder Keg1.pngPowder KegPowder kegs are ready
    stacks for max damage.
Npc m 3040159000 01.jpg
Cucouroux Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png
8.5

-

Npc m 3040188000 01 101.jpg
Cure Black and Cure White Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
8.5

Preliminary rating. Please allow a few days for it to settle.
-

Npc m 3020024000 01.jpg
Daetta Label Type Attack.png
Label Race Draph.png
Label Weapon Axe.png
5.0
  • Role: Attacker
  • Full Break has surprising utility for an R character, but only during Overdrive.
  • Extended Mastery Support Skill gives respectable damage potential, but relies on luck.
  • No real drawbacks outside of long cooldowns.
Npc m 3030116000 01.jpg
Daetta Label Type Attack.png
Label Race Draph.png
Label Weapon Axe.png
7.0

-

Npc m 3020044000 01.jpg
Dante Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
6.5

-

Npc m 3030156000 01.jpg
Dante Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
8.0
  • Role: Attacker
  • Can double attack every turn.
  • Loses some HP when doing so, but he can heal himself with
    Status Happy Cat 1.pngHappy CatCats are purring contently
    .
  • Keeping
    Status Happy Cat 1.pngHappy CatCats are purring contently
    at max is his main priority.
Npc m 3030017000 01.jpg
Danua Label Type Special.png
Label Race Draph.png
Label Weapon Dagger.png
7.5

-

Npc m 3040135000 01.jpg
Danua Label Type Special.png
Label Race Draph.png
Label Weapon Dagger.png
8.0
  • Role: Attacker/Debuffer
  • 3-turn local
    Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.

    Local status effect
    .
  • Strong nukes with high damage cap.
  • Charge attack helps with landing her debuffs.
  • Reduces damage taken from foes inflicted with
    Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    .
Npc m 3040055000 01.jpg
Danua Label Type Special.png
Label Race Draph.png
Label Weapon Dagger.png
8.0
  • Role: Attacker/Support/Debuffer
  • Has her own Rain of Arrows III providing 25%
    Status AttackDown.pngATK DownATK is lowered
    (single) on all enemies.
  • ATK Down is on a short cool down in case of resists.
  • Hard to keep alive if you use her nuke.
Npc m 3040004000 01.jpg
De La Fille Label Type Heal.png
Label Race Human.png
Label Weapon Sabre.png
8.5
  • Role: Support
Npc m 3040113000 01.jpg
De La Fille Label Type Heal.png
Label Race Human.png
Label Weapon Sabre.png
9.0
  • Role: Healer/Support
  • Has an amazing amount of healing.
  • Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    &
    Status Repel.pngRepelTaking less DMG and reflects attacks

    Damage Cut reducing damage taken and reflecting attacks.
    Warning! Does not work for Plain Damage!
    makes her an effective defensive support character.
  • Provides decent buffs, which is rare among Earth characters.
  • Her support skill randomly finds casino chips after battles.
Npc m 3040014000 01.jpg
De La Fille Label Type Heal.png
Label Race Human.png
Label Weapon Sabre.png
8.5

-

Npc m 3020005000 01.jpg
Deliford Label Type Defense.png
Label Race Human.png
Label Weapon Spear.png
4.0

-

Npc m 3030188000 01.jpg
Deliford Label Type Defense.png
Label Race Human.png
Label Weapon Spear.png
7.5

-

Npc m 3030150000 01.jpg
Diantha Label Type Special.png
Label Race Human.png
Label Weapon Harp.png
7.0

-

Npc m 3040129000 01.jpg
Diantha Label Type Special.png
Label Race Human.png
Label Weapon Harp.png
9.5
  • Role: Buffer
  • Provides 100%
    Status TripleUp.pngTA UpTriple attack rate is boosted
    for 1 turn.
  • Synergizes very well with skill that can provide attack without using up a turn.
  • Has unique buff
    Status Tlepilli Glow 1.pngTlepilli GlowATK and double attack rate are boosted (Stacks up to 4 times)

    Special buff
    that at max stack gives 60% attack and 50% DA Up.
  • Unable to do charge attack damage by herself, but her
    OnstageAll allies gain 9%
    Status AttackUpStack.pngC.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable)

    Strength: 9% (Max: 27%)
    Duration: 7 turns
    (Max: 27%).
    is good as most water teams are charge attack oriented.
Npc m 3030058000 01.jpg
Dorothy Label Type Special.png
Label Race Human.png
Label Weapon Gun.png
5.5

-

Npc m 3040134000 01.jpg
Dorothy and Claudia Label Type Special.png
Label Race Human.png
Label Weapon Gun.png Label Weapon Melee.png
9.0

-

Npc m 3040119000 01.jpg
Drang Label Type Special.png
Label Race Erune.png
Label Weapon Staff.png
9.5
  • Role: Debuffer/Attacker
  • Brings potent but simple debuffs.
  • Fool You ThriceRemove 1 buff effect from a foe. Inflict
    Status AttackDown.png25% ATK DownATK is lowered

    Strength: 25%
    Duration: 180 seconds
    Single-sided
    and
    Status DefenseDown.png25% DEF DownDEF is lowered

    Strength: 25%
    Base Accuracy: 80%
    Duration: 180 seconds
    Single-sided
    .
    debuff is single sided, meaning it stacks with Miserable Mist and other similar abilities. Extremely short cooldown for a dispel.
  • Has Superstar's Soul Soloist as a skill. Very useful to land other debuffs. Has a heal as an added bonus.
  • Is able to increase his damage and/or go on the defensive over time.
Npc m 3020063000 01.jpg
Drusilla Label Type Special.png
Label Race Harvin.png
Label Weapon Dagger.png
5.0
  • Role: Rupies Spender
  • Can't attack.
  • Uses your Rupies to randomly buff all allies.
Npc m 3030061000 01.jpg
Ejaeli Label Type Balance.png
Label Race Human.png
Label Weapon Harp.png
8.0
  • Role: Support
  • Provides team multiattack buff with zero downtime.
  • Three double attack EMP nodes and her buff give her good multiattack potential.
Npc m 3030138000 01.jpg
Elize Lutus Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
8.0
  • Role: Support/Debuffer
  • One of the only Dark units with revive.
  • Plays multiple roles such as
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
    ,
    Status DoubleUp.pngDA UpDouble attack rate is boosted
    .
Npc m 3020025000 01.jpg
Elmelaura Label Type Special.png
Label Race Harvin.png
Label Weapon Axe.png
4.0

-

Npc m 3030023000 01.jpg
Elmott Label Type Attack.png
Label Race Erune.png
Label Weapon Staff.png
5.5
  • Role: Attacker
  • Good initial burst damage with skills.
  • Somewhat long cooldowns limit usefulness.
  • Skill Damage Up actually has to wait two turns for other skills to get off cooldown.
  • Outclassed by other SR Fire Attackers.
Npc m 3030083000 01.jpg
Elmott Label Type Attack.png
Label Race Erune.png
Label Weapon Staff.png
6.5

-

Npc m 3030025000 01.jpg
Elta Label Type Special.png
Label Race Human.png
Label Weapon Harp.png
6.0

-

Npc m 3030244000 01.jpg
Elta Label Type Special.png
Label Race Human.png
Label Weapon Harp.png
6.5

-

Npc m 3030131000 01.jpg
Erica Fontaine Label Type Heal.png
Label Race Human.png
Label Weapon Gun.png
7.5
  • Role: Healer
  • Can potentially revive an ally... provided she's in her mech.
  • Tons of healing: can heal up to 2250 HP with her Charge Attack + 1000 HP from a skill.
  • Does not get bonus stats in mech, but does get increased hostility.
  • Does not contribute to Chain Bursts.
Npc m 3030164000 01.jpg
Erin Label Type Heal.png
Label Race Unknown.png
Label Weapon Staff.png
7.0

-

Npc m 3020002000 01.jpg
Eso Label Type Attack.png
Label Race Human.png
Label Weapon Axe.png
4.0

-

Npc m 3030128000 01.jpg
Eso Label Type Balance.png
Label Race Human.png
Label Weapon Axe.png
6.5

-

Npc m 3030007000 01.jpg
Eugen Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png
7.0
  • Role: Attacker
  • Can fill his charge bar at-will with Ignition
  • Intercept lets him dodge normal enemy attacks while dealing damage in return
Npc m 3040077000 01.jpg
Eugen Label Type Attack.png
Label Race Human.png
Label Weapon Gun.png
8.5
  • Role: Attacker/Support
  • Three turns of full charge bar for high burst damage
  • Provides 20% uplift to an ally
  • Defends other characters with Hostility UP and Counterattack
  • Synergizes well with many Earth characters
Npc m 3030085000 01.jpg
Eugen Label Type Attack.png
Label Race Human.png
Label Weapon Gun.png
6.5
  • Role: Attacker
  • His nuke deals higher damage but only during Overdrive
Npc m 3040069000 01.jpg
Eustace Label Type Attack.png
Label Race Erune.png
Label Weapon Gun.png
9.0

-

Npc m 3040099000 01.jpg
Eustace Label Type Attack.png
Label Race Erune.png
Label Weapon Gun.png
8.5
  • Role: Attacker/Support
  • Very high charge attack damage
  • Provides party
    Status DoubleUp.pngDA UpDouble attack rate is boosted
    and
    Status EarthAtkUp.pngEarth ATK UpEarth ATK is boosted
  • Difficult to optimize
    Status Loaded0.pngLoadedWeapon is loaded with lightning power
    stacks
  • Not compatible with all team compositions
  • Requires external multi-attack buffs to be effective
Npc m 3030027000 01.jpg
Ezecrain Label Type Special.png
Label Race Human.png
Label Weapon Dagger.png
4.5

-

Npc m 3030210000 01.jpg
Ezecrain Label Type Special.png
Label Race Human.png
Label Weapon Melee.png
7.5
  • Role: Attacker/Support/Debuffer
  • Debuffs enemies while strengthening his damage output at the same time.
  • Great party buffs despite the randomness.
  • Overall character value largely depends on how you value his 3rd skill.
Npc m 3020006000 01.jpg
Farrah Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
4.0

-

Npc m 3030103000 01.jpg
Farrah Label Type Defense.png
Label Race Human.png
Label Weapon Sabre.png
6.5

-

Npc m 3030037000 01.jpg
Farrah Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
6.0

-

Npc m 3030248000 01.jpg
Farrah Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
7.0
  • Role: Attacker
  • Very large attack self-buff on a unique multiplier.
  • Can't attack while readying her self-buff.
  • Good charge bar generation due to self-
    Status Uplift.png10% UpliftedCharge bar is boosted on every turn

    Strength: 10%
    Duration: 4 turns
    with potentially very powerful Charge Attack.
  • Powerful nuke, even for beginners.
Npc m 3020020000 01.jpg
Feather Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
4.5

-

Npc m 3030078000 01.jpg
Feather Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
8.0
  • Role: Attacker
  • Stacking Attack buff lets him hit really hard in longer fights.
  • Has two nukes and decent DA for damage-per-turn usage.
  • His 5* greatly increases the amount of Charge Attacks he can put out.
  • No utility, only damage.
Npc m 3040061000 01.jpg
Feena Label Type Attack.png
Label Race Human.png
Label Weapon Bow.png
8.5
  • Role: Attacker/Debuffer
  • Can inflict
    Status DefenseDown.pngDEF DownDEF is lowered
    which is hard to find among SSR Wind characters.
  • Her
    Status DefenseDown.pngDEF DownDEF is lowered
    only lasts 60 seconds.
  • High damage output potential with her passive skill, Charge Attack, and multiattack rate.
  • Good early-game and mid-game Wind attacker, but outclassed by other more powerful Wind characters later on.
Npc m 3030035000 01.jpg
Feena Label Type Balance.png
Label Race Human.png
Label Weapon Bow.png
7.0

-

Npc m 3030228000 01.jpg
Feena Label Type Attack.png
Label Race Human.png
Label Weapon Bow.png
7.5

-

Npc m 3030032000 01.jpg
Ferry Label Type Special.png
Label Race Erune.png
Label Weapon Dagger.png
6.0

-

Npc m 3030101000 01.jpg
Ferry Label Type Special.png
Label Race Erune.png
Label Weapon Dagger.png
6.5

-

Npc m 3040073000 01.jpg
Ferry Label Type Balance.png
Label Race Erune.png
Label Weapon Dagger.png
9.0
  • Role: Support
  • Party 4-turn 100%
    Status TripleUp.pngTA UpTriple attack rate is boosted
    with Light
    Status Bonus Damage.pngBonus DMGDeals bonus DMG for one-foe one-ally attacks
  • Party 60% Status Defiance.pngCharge Attack Boost with 15% Status DamageCapUp.pngDamage Cap Up
  • Party critical hit rate via passive
  • Centerpiece of many Light parties due to her outstanding support skills
Npc m 3020049000 01.jpg
Flesselles Label Type Balance.png
Label Race Erune.png
Label Weapon Bow.png
5.0

-

Npc m 3040086000 01.jpg
Forte Label Type Attack.png
Label Race Draph.png
Label Weapon Spear.png
8.5
  • Role: Attacker/Support/Debuffer
  • Both high initial and long term attack power.
  • Provides 5 turns of 20%
    Status AttackUp.pngATK UpATK is boosted
    for all allies.
  • While she's a very strong attacker other Dark characters are stronger.
Npc m 3040182000 01.jpg
Freezie Label Type Special.png
Label Race Erune.png
Label Weapon Gun.png
8.0
  • Role: Attacker/Buffer/Debuffer
  • Useful for her
    Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
    debuff and various buff in normal situation.
  • Gains a lot of power in Dark Mutation mode.
  • Can also be used to protect other allies.
  • Huge drawn back of preventing any action from other allies.
Npc m 3020004000 01.jpg
Galadar Label Type Defense.png
Label Race Draph.png
Label Weapon Axe.png
5.0

-

Npc m 3030094000 01.jpg
Galadar Label Type Defense.png
Label Race Draph.png
Label Weapon Axe.png
7.5
  • Role: Tank/Defender
  • He's a quintessential tank and he does it quite well.
  • Completely outclassed by Sara, but Galadar is a suitable alternative if you don't have her.
Npc m 3020027000 01.jpg
Garma Label Type Balance.png
Label Race Draph.png
Label Weapon Gun.png
4.5
  • Role: Attacker
  • Has Break Assassin, giving him one turn of big damage
Npc m 3040000000 01.jpg
Gawain Label Type Defense.png
Label Race Human.png
Label Weapon Axe.png
9.0
  • Role: Defender
  • Wind's premier defender. Great at mitigating damage with Attack DOWN and Damage Cut.
  • Team-wide Enmity nuke synergizes well with a Tiamat Bolt Omega grid.
  • His 5* upgrades puts him on relatively equal utility with Holy Saber.
Npc m 3030009000 01.jpg
Gayne Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png
8.0

-

Npc m 3030132000 01.jpg
Gemini Sunrise Label Type Attack.png
Label Race Human.png
Label Weapon Katana.png Label Weapon Gun.png
7.5

-

Npc m 3040052000 01.jpg
Ghandagoza Label Type Attack.png
Label Race Draph.png
Label Weapon Melee.png
9.0
  • Role: Attacker/Debuffer
  • Status Counter.pngDodge-and-CounterDodge and counter one-ally attacks

    Duration: 2 Turns / 3 Hits
    Counter attacks grant 5% charge bar per hit.
    and
    Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)

    Strength: 10% (Max: 100%)
    Duration: 5 turns
    allow him to reach outstanding damage.
  • Powerful blind in form of
    Status Blind.pngSolar CrownAttacks have a slight chance to miss

    Strength: 85%
    Duration: 20 seconds
    that stacks with other blind sources.
  • Needs
    Status DamageCapUp.pngDMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount
    to reach maximum potential.
Npc m 3030201000 01.jpg
Ghandagoza Label Type Attack.png
Label Race Draph.png
Label Weapon Melee.png
7.0

-

Npc m 3030100000 01.jpg
Goblin Mage Label Type Special.png
Label Race Unknown.png
Label Weapon Staff.png
7.0
  • Role: Debuffer
  • Can inflict
    Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
    ,
    Status AttackDown.pngATK DownATK is lowered
    and
    Status DefenseDown.pngDEF DownDEF is lowered
    , albeit with very low success rates.
  • EMP skills can boost her debuff success by up to 40%.
  • Has a random debuff skill with a low chance of inflicting Status Death.pngInstant Death.
  • Overall decent utility for an SR.
Grea iconA.jpg
Grea Label Type Attack.png
Label Race Unknown.png
Label Weapon Melee.png
9.0
Grea (Event) iconA.jpg
Grea Label Type Attack.png
Label Race Unknown.png
Label Weapon Melee.png
7.5
  • Role: Attacker/Debuffer
  • Support skill is very strong for an SR.
  • Requires DA/TA support from other characters.
  • Excellent 1-turn burst damage with her
    Status AttackUpSharp.pngATK Up (Dracoforce)ATK is boosted against dracoforced foes
    self-buff.
  • Although her
    Status FireResDown.png10% Fire DEF DownDEF is lowered for fire DMG

    Strength: 10%
    effect is small, it can still be helpful.
Npc m 3040179000 01.jpg
Grea Label Type Attack.png
Label Race Unknown.png
Label Weapon Melee.png
9.5
  • Role: Attacker/Buffer
  • High attack potential by herself due to Dracoforce.
  • Can strongly buff herself and an ally with 0 downtime.
Npc m 3040079000 01.jpg
Hallessena Label Type Attack.png
Label Race Draph.png
Label Weapon Axe.png
9.0
  • Role: Attacker
  • Has very high damage potential if allowed to reach maximum stacks of Downright Crazy!
  • However, she needs to be babysat to reach her maximum of 9 stacks of Downright Crazy! reliably
  • Thus she works very well with anyone who has
    Status AggroUpArrow.pngHostility UpMore likely to be attacked
    or
    Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
Npc m 3030173000 01.jpg
Haohmaru Label Type Attack.png
Label Race Human.png
Label Weapon Katana.png
6.0
  • Role: Attacker/Debuffer
  • His permanent chance to miss far outweighs his high-damage hits.
  • Inability to deal multi-attacks hamper his charge bar generation.
  • Rage mechanic is gimmicky.
Npc m 3020009000 01.jpg
Hazen Label Type Defense.png
Label Race Human.png
Label Weapon Staff.png Label Weapon Melee.png
4.0

-

Npc m 3030066000 01.jpg
Hazen Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png Label Weapon Melee.png
7.0

-

Npc m 3040060000 01.jpg
Heles Label Type Attack.png
Label Race Erune.png
Label Weapon Spear.png
8.0
  • Role: Attacker
  • 2 strong nukes.
  • Increased damage against foes in Overdrive.
  • Her 2nd skill allows quick accumulation of Charge Attack gauge.
  • Guaranteed triple attacks for 3 turns out of 8.
  • Outmatched by other fire attackers.
Npc m 3040091000 01.jpg
Heles Label Type Balance.png
Label Race Erune.png
Label Weapon Spear.png
9.0
  • Role: Attacker/Support/Debuffer
  • Extraordinary burst damage via Overdrive Assassin and guaranteed TA
  • Inflicts
    Status Charm.pngCharmedAttacks are slightly limited
    and boosts ally charge bars
  • Self-sufficient even with underdeveloped teams or grids
Npc m 3030004000 01.jpg
Helnar Label Type Balance.png
Label Race Erune.png
Label Weapon Sabre.png
8.0
  • Role: Attacker/Support
  • Requires all of his 5★ upgrades to be useful.
  • Party-wide
    Status TripleUp.pngTA UpTriple attack rate is boosted
    is an amazing buff on an SR character.
  • Can inflict both
    Status Lock.pngBreak Boosted (Time)Break mode time is extended
    and
    Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
    , which is somewhat rare on characters.
  • His utility rivals that of some SSR Wind characters.
Npc m 3030031000 01.jpg
Helnar Label Type Special.png
Label Race Erune.png
Label Weapon Sabre.png
6.5

-

Npc m 3020001000 01.jpg
Herja Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
4.5

-

Npc m 3030175000 01.jpg
Herja Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.5
  • Role: Attacker/Support/Debuffer
  • Gains
    Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)
    from a skill and charge attack.
  • Single target
    Status Uplift.pngUpliftedCharge bar is boosted on every turn
    buff.
  • Decent attack power, break assassin and goes well in many SSR parties.
  • Can compete with SSRs in earth for a party slot.
Npc m 3040148000 01.jpg
Ilsa Label Type Attack.png
Label Race Erune.png
Label Weapon Gun.png Label Weapon Bow.png
8.5
  • Role: Attacker/Debuffer
  • Inflicts
    Status DefenseDown.png25% DEF DownDEF is lowered

    Strength: 25%
    and
    Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.

    Local status effect
  • 20,000 plain damage on normal attacks
  • Extremely powerful nuke under correct conditions
Npc m 3040177000 01.jpg
Ilsa Label Type Attack.png
Label Race Erune.png
Label Weapon Bow.png Label Weapon Gun.png
9.0

-

Npc m 3030006000 01.jpg
Io Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
7.5

-

Npc m 3040065000 01.jpg
Io Label Type Balance.png
Label Race Human.png
Label Weapon Staff.png
9.0

-

Npc m 3040015000 01.jpg
Io Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
9.0
  • Role: Attacker/Buffer
  • 30%
    Status WindResUp.pngCut to Wind DMGWind DMG is cut

    Strength: 30%
    Wind Damage Cut.
    that stacks with Phalanx that lets you reach 100% DMG Cut.
  • Her nuke easily caps thanks to her 3rd skill.
  • Gives your party survivability in longer fights.
Npc m 3020038000 01.jpg
Ippatsu Label Type Special.png
Label Race Human.png
Label Weapon Melee.png
5.0

-

Npc m 3030232000 01.jpg
Ippatsu Label Type Special.png
Label Race Human.png
Label Weapon Melee.png
6.5

-

Npc m 3020060000 01.jpg
Ippatsu Label Type Special.png
Label Race Human.png
Label Weapon Melee.png
5.5

-

Npc m 3040100000 01.jpg
Izmir Label Type Attack.png
Label Race Draph.png
Label Weapon Sabre.png
9.0
  • Role: Attacker/Support
  • High personal damage via self-buffs
  • Can deal massive damage even with underdeveloped grids
  • Provides large party
    Status CriticalUp.pngCritical Hit Rate UpDMG is slightly boosted for critical hits
  • 20% Seraphic modifier against Fire enemies
  • Seraphic modifier does not stack with Wand of Gabriel
Izmir (Summer) iconA.jpg
Izmir Label Type Attack.png
Label Race Draph.png
Label Weapon Sabre.png
9.0
  • Role: Attacker
  • 15% ATK to all allies by simply being in the frontline.
  • Relies on Charge Attacks for damage.
  • Requires healing/defense support due to her low durability.
  • Rating rises to 9.5 when used with a high-HP Varuna weapon grid.
Izuminokami Kanesada iconA.jpg
Izuminokami Kanesada Label Type Attack.png
Label Race Unknown.png
Label Weapon Katana.png
7.5
  • Role: Attacker/Debuffer
  • Excellent for short battles.
  • Good damage output overall.
  • Inflicts
    Status FireResDown.png10% Fire DEF DownDEF is lowered for fire DMG

    Strength: 10%
    ; effect is low, but it can be useful for beginners.
Npc m 3030075000 01.jpg
J.J. Label Type Special.png
Label Race Human.png
Label Weapon Harp.png
6.0
  • Role: Buffer
  • Provides stacking Skill Damage, Status Resist, and Mode Bar Cut.
  • Requires tons of button pressing.
  • Actual buff effects are of questionable quality for the effort required.
Npc m 3030149000 01.jpg
J.J. Label Type Special.png
Label Race Human.png
Label Weapon Harp.png
7.0

-

Npc m 3030134000 01.jpg
Jamil Label Type Special.png
Label Race Human.png
Label Weapon Dagger.png
8.0
  • Role: Attacker
  • Surprisingly high damage output for an SR character.
  • Synergizes with counterattack characters–which Earth has a decent number of–such as Eugen and Ayer.
Jamil (Dark) iconA.jpg
Jamil Label Type Attack.png
Label Race Human.png
Label Weapon Dagger.png
7.5

-

Npc m 3020012000 01.jpg
Jasmine Label Type Heal.png
Label Race Human.png
Label Weapon Spear.png
4.0

-

Npc m 3030102000 01.jpg
Jasmine Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
8.0

-

Npc m 3040040000 01.jpg
Jeanne d'Arc Label Type Balance.png
Label Race Human.png
Label Weapon Spear.png
9.0
  • Role: Attacker/Support/Debuffer
  • Inflicts
    Status DefenseDown.png25% DEF DownDEF is lowered

    Strength: 25%
    Single-sided
    and
    Status AttackDown.png20% ATK DownATK is lowered

    Strength: 20%
    (stacks with Miserable Mist)
  • Provides
    Status AttackUp.png30% ATK UpATK is boosted

    Strength: 30%
    Dual-sided
  • High damage output via 2-turn guaranteed TA and
    Status Strength.pngStrengthATK is greatly boosted as HP is raised
Npc m 3040080000 01.jpg
Jeanne d'Arc Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
9.5
  • Role: Attacker/Support/Debuffer
  • Enormous damage output in Enmity grids due to her passive enmity and self-buffs
  • Inflicts
    Status DefenseDown.png30% DEF DownDEF is lowered

    Strength: 30%
    Single-sided
    (stacks with Miserable Mist)
  • 5-turn
    Status Invulnerable.pngInvulnerableCan withstand lethal DMG (Leaves 1 HP)
    can maximize enmity while avoiding the risks
  • One of the most powerful Dark attackers late-game
Npc m 3030195000 01.jpg
Jeanne d'Arc Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png
8.0

-

Npc m 3040154000 01.jpg
Jeanne d'Arc Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
9.5

-

Npc m 3030159000 01.jpg
Jessica Label Type Special.png
Label Race Human.png
Label Weapon Gun.png
7.0

-

Npc m 3030016000 01.jpg
Jessica Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png
6.5
  • Role: Attacker/Buffer
  • Simple character with decent buffs for early-game.
  • Can recruit her early, which is great for beginners.
  • Doesn't scale well into later game stages.
Npc m 3030030000 01.jpg
Jessica Label Type Special.png
Label Race Human.png
Label Weapon Gun.png
6.0

-

Npc m 3030022000 01.jpg
Jin Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
7.0

-

Npc m 3030086000 01.jpg
Jin Label Type Attack.png
Label Race Human.png
Label Weapon Katana.png
7.0

-

Npc m 3030178000 01.jpg
Jin Label Type Heal.png
Label Race Human.png
Label Weapon Katana.png
7.0

-

Jin (Wind) iconA.jpg
Jin Label Type Balance.png
Label Race Human.png
Label Weapon Katana.png
6.5
  • Role: Attacker
  • Potentially high attack power with double Charge Attack.
  • Doesn't generate as much charge bar as he wants to spend.
  • Requires support from other characters for optimal usage.
Npc m 3020040000 01.jpg
Joel Label Type Balance.png
Label Race Human.png
Label Weapon Melee.png
5.0

-

Npc m 3030140000 01.jpg
Johann Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
7.0

-

Npc m 3030050000 01.jpg
Johann Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
6.5
  • Role: Healer/Buffer
  • Very simple healer kit; one of the oldest designed event characters in the game.
  • Difficult to sustain a whole party with his single-target heal in longer battles.
  • Brand new players may appreciate a free Light healer, but his mediocrity makes him easily replaceable.
Npc m 3040173000 01.jpg
Joker Label Type Special.png
Label Race Human.png
Label Weapon Dagger.png Label Weapon Gun.png
9.0
  • Role: Attacker/Debuffer
  • Status Sukunda 3.pngSukundaDebuff resistance is lowered / Attacks and special attacks have a chance to miss
    can prevent boss special attacks
  • One of the only characters that can inflict
    Status Sleep 1.pngComatoseCan't attack and takes big DMG
    (Chance to end upon taking DMG)

    Takes 50% more damage
    Local status effect
  • Good damage output with skills and charge attack
Npc m 3040096000 01.jpg
Juliet Label Type Defense.png
Label Race Human.png
Label Weapon Spear.png
9.0
  • Role: Attacker/Support
  • High damage output via 30% Unique ATK modifier, 65% charge attack bonus damage
  • High-uptime party
    Status LightAtkUp.pngLight ATK UpLight ATK is boosted
    and
    Status Dark Cut 20.png20% Dark CutDark DMG is cut

    Dark Damage Cut.
  • Can provide one ally
    Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    and
    Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
  • Can inflict
    Status LightResDown.pngLight DEF DownDEF is lowered for light DMG
  • Weak without Spirit Shrouds, but they are easy to maintain
Npc m 3030038000 01.jpg
Juri (Event) Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
6.5

-

Npc m 3030089000 01.jpg
Kanako Mimura Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
6.5

-

Npc m 3030098000 01.jpg
Kaoru Sakuraba Label Type Special.png
Label Race Human.png
Label Weapon Dagger.png
6.5

-

Npc m 3030125000 01.jpg
Karin Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
7.0

-

Npc m 3020043000 01.jpg
Karteira Label Type Special.png
Label Race Erune.png
Label Weapon Melee.png
5.0
  • Role: Money Printer
  • If Negotiations is active, her Charge Attack generates up to 10,000 rupies (if the target survives the attack).
Npc m 3030222000 01.jpg
Karteira Label Type Special.png
Label Race Erune.png
Label Weapon Melee.png
7.0

-

Npc m 3020036000 01.jpg
Karva Label Type Balance.png
Label Race Draph.png
Label Weapon Gun.png
5.0

-

Npc m 3030230000 01.jpg
Karva Label Type Special.png
Label Race Draph.png
Label Weapon Gun.png
6.5

-

Npc m 3030005000 01.jpg
Katalina Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
8.0
  • Role: Support/Defender
  • The Queen of story mode; her kit stays useful for a very long time.
  • Status Veil.pngVeilDebuffs will be nullified (1 time)

    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    is always useful. Learn what it does.
  • Heal and Charge Attack buffed to be up to the current SR Character standards.
Npc m 3040118000 01.jpg
Katalina Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
8.5

-

Npc m 3040054000 01.jpg
Katalina Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
9.0
  • Role: Attacker/Healer/Buffer/Defender
  • Incredibly versatile; a core character in almost every Water party.
  • Her Charge Attack buffs the party with a potent
    Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
    that stacks with most other similar buffs.
  • Short cooldown on her defensive ability makes her reliable against big boss attacks.
  • Provides party-wide
    Status Veil.pngVeilDebuffs will be nullified (1 time)

    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    .
Npc m 3030029000 01.jpg
Katalina Label Type Defense.png
Label Race Human.png
Label Weapon Sabre.png
8.0

-

Npc m 3030024000 01.jpg
Keehar Label Type Balance.png
Label Race Erune.png
Label Weapon Bow.png
7.0

-

Npc m 3040081000 01.jpg
Korwa Label Type Special.png
Label Race Erune.png
Label Weapon Staff.png
9.0
  • Role: Buffer/Support
  • Applies two of the best buffs in the game that, with some micromanagement, can have nearly 100% uptime.
  • An asset on nearly any team configuration in nearly any element due to the pure power of her buffs.
  • Requires regular Charge Attacks to refresh her buffs and excels on teams that take advantage of her DA/TA or have charge bar boosts.
  • Needs to be hit often to generate resource stacks, but is rather squishy.
  • Is best in long fights where she can Charge Attack often; not as effective in early-game or short battles.
Npc m 3040127000 01.jpg
Korwa Label Type Special.png
Label Race Erune.png
Label Weapon Staff.png
8.5

-

Npc m 3030090000 01.jpg
Koume Shirasaka Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
7.0

-

Npc m 3020035000 01.jpg
Krugne Label Type Special.png
Label Race Erune.png
Label Weapon Sabre.png
3.5

-

Npc m 3020058000 01.jpg
La Coiffe Label Type Special.png
Label Race Erune.png
Label Weapon Sabre.png
5.5

-

Npc m 3030055000 01.jpg
Ladiva Label Type Attack.png
Label Race Draph.png
Label Weapon Melee.png
7.0

-

Npc m 3030109000 01.jpg
Ladiva Label Type Attack.png
Label Race Draph.png
Label Weapon Melee.png
7.0

-

Npc m 3040005000 01.jpg
Lady Grey Label Type Special.png
Label Race Human.png
Label Weapon Spear.png Label Weapon Melee.png
9.0
  • Role: Debuffer
  • Increases debuff resistance for all allies.
  • Her 25%
    Status DefenseDown.pngDEF DownDEF is lowered
    , while excellent, is about all she's got.
  • Gets
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
    at level 100 which raises her utility a bit.
  • Will retire permanently if you have Jeanne d'Arc (Dark), unless you need Zombie.
Npc m 3040116000 01.jpg
Lady Katapillar and Vira Label Type Special.png
Label Race Unknown.png
Label Weapon Melee.png Label Weapon Gun.png
8.5
  • Role: Attacker/Debuffer
  • Self heal and reset cooldown on skills so you can chain nukes on the same turn.
  • Can inflict
    Status FireAtkDown.pngFire ATK DownFire ATK is lowered
    , which stacks with normal
    Status AttackDown.pngATK DownATK is lowered
    debuffs for further mitigation.
  • Immunity to
    Status Blind.pngBlindedAttacks have a slight chance to miss
    or
    Status Charm.pngCharmedAttacks are slightly limited
    depending on her position in the team.
  • Not as useful against non-Fire enemies.
Npc m 3030133000 01.jpg
Laguna Label Type Special.png
Label Race Draph.png
Label Weapon Spear.png
6.5

-

Npc m 3030013000 01.jpg
Lamretta Label Type Balance.png
Label Race Draph.png
Label Weapon Staff.png
7.0
  • Role: Veil
  • Can do some decent damage with self buffs
Npc m 3020052000 01.jpg
Lamretta Label Type Special.png
Label Race Draph.png
Label Weapon Staff.png
4.0

-

Npc m 3030186000 01.jpg
Lamretta Label Type Special.png
Label Race Draph.png
Label Weapon Melee.png
6.5

-

Npc m 3040023000 01.jpg
Lancelot Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Dagger.png
9.0
  • Role: Attacker/Debuffer
  • High damage via powerful nukes and self-buffs
  • Inflicts
    Status AttackDown.png15% ATK DownATK is lowered

    Strength: 15%
    Single-sided
    and
    Status DefenseDown.png15% DEF DownDEF is lowered

    Strength: 15%
    Single-sided
    (stacks with Miserable Mist)
  • 5-turn
    Status Bonus Damage.pngBonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    and guaranteed mutli-attacks
Npc m 3030108000 01.jpg
Lancelot Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Dagger.png
6.5

-

Npc m 3040140000 01.jpg
Lancelot Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Dagger.png
9.0
  • Role: Attacker/Debuffer/Support
  • Gives the party DA/TA and
    Status Bonus Damage.pngBonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
    .
  • Has two powerful nukes: one of which applies a rare
    Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)

    Strength: 10% (Max: 20%)
    Duration: 180 seconds
    that stacks with all other normal debuffs.
  • Charge Attack applies
    Status Bonus Damage.png20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks

    Strength: 20%
    Duration: 5 turns
    to self, giving effectively infinite uptime on self echoes and activation of his passive.
  • Increased Charge Attack Damage and Charge Attack Damage Cap while under
    Status Bonus Damage.pngBonus DMGDeals bonus DMG for one-foe one-ally attacks
    effect.
  • Passive 20% increased damage against Earth enemies.
  • Rating rises to 9.5 if used with an Ultima Sword and Strife Key.
Npc m 3030072000 01.jpg
Lecia Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
5.5

-

Npc m 3040101000 01.jpg
Lecia Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
9.5
  • Role: Buffer
  • Status Jammed.pngJammedATK is greatly boosted as HP is lowered
    and low-health shields give her great Enmity synergy.
  • Can Dispel on Charge Attack for more utility.
  • Weakish early game: Her signature skill is locked deep in the story and can be teamcomp dependent.
  • Powerful effects if you can stack an order up to level 5, although Debuff and Heal can be difficult to build.
  • Attack Orders 5 is very powerful at endgame to push beyond the damage cap.
  • Balance unit for the commonly-used Cosmic Rifle square.jpg Cosmic Rifle BAL
Npc m 3030087000 01.jpg
Lecia Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
6.5

-

Npc m 3040021000 01.jpg
Lennah Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
9.0
  • Role: Healing/Support
  • High healing with Extended Mastery Perks.
  • Clarity on a very short 3-turn cooldown
  • Hard to fit into the party if healing/clear isn't needed
Npc m 3030241000 01.jpg
Leona Label Type Attack.png
Label Race Human.png
Label Weapon Spear.png
7.5

-

Npc m 3020026000 01.jpg
Leonora Label Type Balance.png
Label Race Harvin.png
Label Weapon Dagger.png
4.0

-

Npc m 3040142000 01.jpg
Levi Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Katana.png
8.5

-

Npc m 3040066000 01.jpg
Lilele Label Type Special.png
Label Race Harvin.png
Label Weapon Harp.png
8.5
  • Role: Buffer/Healer
  • Lilele's buffs are unique, thus it stacks with all other buffs.
  • Increased effectiveness for male party members means choosing male characters for optimal utility.
  • Her Charge Attack's
    Status Charm.pngCharmedAttacks are slightly limited
    debuff has poor accuracy.
Npc m 3030247000 01.jpg
Lilele Label Type Special.png
Label Race Harvin.png
Label Weapon Harp.png
6.5

-

Npc m 3040007000 01.jpg
Lily Label Type Heal.png
Label Race Unknown.png
Label Weapon Staff.png
9.0
Npc m 3030165000 01.jpg
Lily Label Type Heal.png
Label Race Unknown.png
Label Weapon Staff.png
7.5

-

Npc m 3030114000 01.jpg
Lina Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.5
  • Role: A bit of everything
  • Two plain damage nukes make her great for hunting slimes.
  • Can debuff Attack/Defense and heal, but the numbers on both are weak.
  • Requires a lot of button pressing to boost charge attack damage.
  • Base charge animation is 25 seconds long (on 1x battle speed). Uncapping her to 3* is practically required.
Npc m 3020031000 01.jpg
Lowain Label Type Attack.png
Label Race Erune.png
Label Weapon Dagger.png
5.5
  • Role: Attacker
  • Surprisingly strong buff with excellent uptime if the rest of the team is female.
Npc m 3030123000 01.jpg
Lowain Label Type Special.png
Label Race Erune.png
Label Weapon Dagger.png
7.5
  • Role: Support/Tank
  • His Charge Attack deals no damage and instead provides a random effect to all allies or all enemies.
  • Cannot contribute to Chain Bursts, but his buffs/debuffs can potentially make up for it.
  • His ATK self-buffs are quite potent. His kit is designed to work with Katalina and all-female parties.
  • Can attain very high DEF with his self-buffs.
  • Dagger affinity means he'll benefit more from Leviathan Gaze Omega square.jpg Leviathan Gaze Omega weapon grids.
  • Overall, a decent Water support character for new players, but his Charge Attack may not suit some playstyles.
Npc m 3020041000 01.jpg
Lowain Label Type Attack.png
Label Race Erune.png
Label Weapon Dagger.png
5.0

-

Npc m 3040106000 01.jpg
Lucio Label Type Balance.png
Label Race Primal.png
Label Weapon Katana.png Label Weapon Sabre.png
9.5
  • Role: Attacker/Support
  • High attack damage due to passive
    Status LightAtkUp.pngLight ATK UpLight ATK is boosted
    and
    Status Wings of Justice.pngWings of JusticeBoost to multiattack rate every turn (Ends upon taking DMG)
  • Provides a variety of powerful party and self-buffs
  • Enormous nuke damage
  • Easy to use and incredibly powerful on any team
  • Widely considered the strongest Light Premium Draw character in the game
Npc m 3030033000 01.jpg
Lucius Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
7.0
  • Role: Attacker
  • One of very few characters that can inflict
    Status Death.pngLethal HitInstant death for the victim.
    .
  • All his skills have low damage cap, lowering his performance in more developed grids.
Npc m 3030171000 01.jpg
Lucius Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
7.0
  • Role: Attacker
  • Three nukes, with one being an all-enemy Blind.
  • Suited for long fights with his support skill and second skill.
  • Requires
    Status Burned.pngBurnedHP is lowered on every turn
    for maximum effectiveness, but cannot inflict it himself.
  • Charge Attack's
    Status DefenseDown.pngDEF DownDEF is lowered
    is trumped by summoning Colossus Omega square.jpg Colossus Omega.
  • Designed to synergize with his sister Teena.
Npc m 3030185000 01.jpg
Ludmila Label Type Attack.png
Label Race Harvin.png
Label Weapon Gun.png
5.0

-

Npc m 3030180000 01.jpg
Luna Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
6.5
  • Role: Intentionally knocking out allies
  • Requires knocking out allies to use her skills.
  • Difficult kit to use in general situations.
  • Soul Conversion can act as a pseudo-Tactical Relocation, allowing for specialized setups without needing Nighthound.
  • Gimmick character, but not completely useless.
Npc m 3020050000 01.jpg
Lunalu Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
6.0
  • Role: Mimic
  • Facsimile causes Lunalu to repeat the next skill your team casts (although it can fail).
  • When combined with Threo, can delete every Hard raid in two buttons for fast farming.
  • 20% self Attack buff helps make up for R-level stats
Npc m 3040172000 01.jpg
Lunalu Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
8.5

-

Npc m 3020061000 01.jpg
Lunalu Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
6.0
  • Role: Mimic
  • Instead of a self-buff, she can decrease the failure rate of Facsimile (at the cost of a self-Burn)
  • Otherwise, she's the same as her original version.
Lyria (Earth) iconA.jpg
Lyria Label Type Special.png
Label Race Human.png
Label Weapon Melee.png
8.5
  • Role: Special/Buffer
  • Some of the most unique mechanics in the game.
  • Allows summoning twice on the same turn if in the frontline.
  • Does not attack except for her Charge Attack.
  • Varied party-wide buffs allow her to contribute to nearly any situation.
  • Will need outside assistance to keep party buffed continuously.
Npc m 3040011000 01.jpg
Magisa Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
9.0
  • Role: Attacker/Support/Debuffer
  • Great all-around character for buffs, debuffs, and damage
  • Provides party
    Status Veil.pngVeilDebuffs will be nullified (1 time)

    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    ,
    Status AttackUp.png20% ATK UpATK is boosted

    Strength: 20%
    Duration: 3 turns
    and
    Status DefenseUp.png20% DEF UpDEF is boosted

    Strength: 20%
    Duration: 3 turns
  • Inflicts
    Status DefenseDown.png25% DEF DownDEF is lowered

    Strength: 25%
    Base Accuracy: 90%
    Duration: 180 seconds
    Stacking: Dual
    ,
    Status AttackDown.png25% ATK DownATK is lowered

    Strength: 25%
    Base Accuracy: 90%
    Duration: 180 seconds
    Stacking: Dual
    ,
    Status FireResDown.png10% Fire DEF DownDEF is lowered for fire DMG

    Strength: 10%
    Base Accuracy: >100%
    ,
    Status Blind.pngBlindedAttacks have a slight chance to miss

    Duration: 180 seconds
    , and
    Status Burned.pngBurnedHP is lowered on every turn

    Duration: 180 seconds
  • 30% Unique ATK, 100% DEF, guaranteed DA, all-enemy attacks, and bonus charge attack damage via Status Morax.pngMorax
  • Rating rises to 9.5 in Enmity weapon grids due to synergy with her self-damage and unique ATK modifier
Npc m 3040107000 01.jpg
Mahira Label Type Special.png
Label Race Harvin.png
Label Weapon Harp.png
9.0
  • Role: Support/Debuffer
  • Inflicts a single-sided
    Status DefenseDown.png15% DEF DownDEF is lowered

    Strength: 15%
    and
    Status EarthResDown.png20% Earth DEF DownDEF is lowered for earth DMG

    Strength: 20%
  • Provides
    Status Bonus Damage.png20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks

    Strength: 20%
    on a 3/7-turn uptime
  • Spirit Drums' buffs aren't extremely strong, but are easy to maintain at full strength
Npc m 3030229000 01.jpg
Mahira Label Type Special.png
Label Race Harvin.png
Label Weapon Harp.png
7.5

-

Npc m 3030045000 01.jpg
Mariah Label Type Attack.png
Label Race Human.png
Label Weapon Spear.png
6.5

-

Npc m 3040108000 01.jpg
Marquiares Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
8.5
  • Role: Attacker/Support
  • Can restore and maintain party HP via passive,
    Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    , and
    Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
  • Powerful charge attack damage via passive
  • Potential 3.5 million damage charge attack via first skill
  • Useful mix of healing and offensive abilities
Npc m 3020016000 01.jpg
Mary Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png
4.0

-

Npc m 3040143000 01.jpg
Mary Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png
9.0

-

Npc m 3030068000 01.jpg
Mary Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png
6.5
  • Role: Support
  • 1st skill applies Bounty Hunter II on all foes, but with a longer cooldown and lacking Hawkeye/Bandit Tycoon hitrate
  • Good for material farming in SR-Only quests
  • Only combat utility is a
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
Npc m 3020023000 01.jpg
Mary Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png
4.5

-

Npc m 3040123000 01.jpg
Medusa Label Type Attack.png
Label Race Primal.png
Label Weapon Melee.png
8.0

-

Medusa (Valentine) iconA.jpg
Medusa Label Type Balance.png
Label Race Primal.png
Label Weapon Melee.png
9.0

-

Npc m 3040102000 01.jpg
Melissabelle Label Type Attack.png
Label Race Harvin.png
Label Weapon Sabre.png
9.0
  • Role: Attacker
  • Her skills require a few casts (five for Right Hairsaber and four for Left Hairsaber) to reach maximum damage output.
  • With her Charge Attack lowering her skill cooldowns by 2 turns and a passive that has a chance to lower them another turn, it is possible for her skills to reach the hit cap much earlier than normal.
  • Her first skill fills her charge bar but is on a very long cooldown and costs 20% of her maximum HP. Without a way to keep her from taking damage, it may do more harm than good to use it.
  • Relatively low damage output that gets outshined by other Wind attackers.
Npc m 3040022000 01.jpg
Melleau Label Type Attack.png
Label Race Erune.png
Label Weapon Spear.png Label Weapon Axe.png
8.0
  • Role: Attacker
  • Has self-
    Status Veil.pngVeilDebuffs will be nullified (1 time)

    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    to ward off status effects.
  • Her nuke and two turns of 100%
    Status TripleUp.pngTA UpTriple attack rate is boosted
    generate lots of charge bar.
  • Only has 30%
    Status AttackUp.pngATK UpATK is boosted
    for a reliable damage buff.
  • Generally overshadowed by Earth's other attacker options.
Npc m 3030172000 01.jpg
Meteon Label Type Special.png
Label Race Human.png
Label Weapon Gun.png
8.0
  • Role: Attacker/Buffer/Debuffer
  • Provides a useful Wind party buff and a variety of debuffs although they have low modifiers.
  • Long skill cooldowns hinder his effectiveness even with his Charge Attack's special effect.
  • 5★ enhances his party role and improves his damage output.
  • Overall, a very good early-game support character for Wind.
Npc m 3040012000 01.jpg
Metera Label Type Balance.png
Label Race Erune.png
Label Weapon Bow.png
8.0

-

Npc m 3040072000 01.jpg
Metera Label Type Attack.png
Label Race Erune.png
Label Weapon Bow.png
9.0
  • Role: Attacker/Debuffer
  • Big damage output thanks to
    Status Bonus Damage.png80% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks

    Strength: 80%
    from her passive.
  • Highly accurate
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
    .
  • Timing skills might be difficult.
  • Rating rises to 9.5 with a grid and team allowing her to consistently multi attack and hit the Damage cap on Normal Attack.
Npc m 3030051000 01.jpg
Mika Jougasaki Label Type Special.png
Label Race Human.png
Label Weapon Dagger.png
7.5

-

Npc m 3030227000 01.jpg
Mikasa Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Katana.png
8.0
  • Role: Attacker
  • High attack power with
    Status Blade 1.pngBladeUses 1 Blade per attack (Can't be removed)
    stacks due to guaranteed triple attacks.
  • Generates charge bar quickly along with high Charge Attack damage
  • Her natural dodge rate is useful, but has extremely low DEF.
  • Excellent attacker for an SR character.
Mikazuki Munechika iconA.jpg
Mikazuki Munechika Label Type Balance.png
Label Race Unknown.png
Label Weapon Katana.png
8.5
  • Role: Attacker/Support
  • Lots of utility; DMG Cut, healing, and debuff removal
  • Great for fights which need defense.
  • Rating rises to 9.0 for beginners.
Npc m 3030070000 01.jpg
Miku Maekawa Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
7.5

-

Npc m 3030080000 01.jpg
Milla Maxwell Label Type Attack.png
Label Race Unknown.png
Label Weapon Sabre.png
6.5

-

Npc m 3030064000 01.jpg
Milleore Label Type Balance.png
Label Race Harvin.png
Label Weapon Bow.png
6.5

-

Npc m 3030043000 01.jpg
Mimlemel Label Type Special.png
Label Race Harvin.png
Label Weapon Harp.png
7.0

-

Npc m 3030220000 01.jpg
Mimlemel and Pun-kin Label Type Attack.png
Label Race Harvin.png
Label Weapon Harp.png Label Weapon Melee.png
7.5

-

Npc m 3030166000 01.jpg
Mimlemel and Stumpeye Label Type Attack.png
Label Race Harvin.png
Label Weapon Melee.png
7.5

-

Npc m 3030176000 01.jpg
Mina Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.5
  • Role: Attacker/Support
  • Good support in
    Status WaterAtkUp.png10% Water ATK UpWater ATK is boosted

    Strength: 10%
    Duration: 3 turns
    and Status FireResUp.pngFire Res Up.
  • Her 3 turn
    Status WaterAtkUp.png10% Water ATK UpWater ATK is boosted

    Strength: 10%
    Duration: 3 turns
    is on a short 5 turn cooldown.
  • Good damage output with guaranteed TA and
    Status Bonus Damage.pngBonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    .
Npc m 3030193000 01.jpg
Minami Nitta Label Type Balance.png
Label Race Human.png
Label Weapon Spear.png
8.0
  • Role: Buffer/Debuffer
  • In general,
    Status CriticalUp.pngCritical Hit Rate UpDMG is slightly boosted for critical hits
    buffs are very strong when fighting on-element.
  • Her buffs have relatively low modifiers, but substantial when multiple are up at the same time.
  • Very useful debuffs.
  • Excellent kit for new Water teams.
  • Shares weapon speciality with one of Water's prime attackers, Anre.
Npc m 3030052000 01.jpg
Mio Honda Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png
7.0

-

Npc m 3030161000 01.jpg
Miria Akagi Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
7.5
  • Role: Support
  • Her support skill makes her a great choice for your back row. It works on characters of every element and has a decent trigger rate.
Npc m 3030224000 01.jpg
Mirin Label Type Attack.png
Label Race Human.png
Label Weapon Katana.png
8.0

-

Npc m 3030002000 01.jpg
Mishra Label Type Special.png
Label Race Erune.png
Label Weapon Staff.png
6.5

-

Npc m 3030069000 01.jpg
Mizuki Kawashima Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
7.0

-

Npc m 3030135000 01.jpg
Morphe and Phoebe Label Type Special.png
Label Race Unknown.png
Label Weapon Harp.png
8.0
  • Role: Buffer
  • Strong party buffs which require some turns to set up.
  • Somewhat complicated kit for beginners.
Npc m 3030115000 01.jpg
Naga Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.0

-

Npc m 3030174000 01.jpg
Nakoruru Label Type Attack.png
Label Race Human.png
Label Weapon Katana.png
6.5
  • Role: Attacker/Debuffer
  • Good damage dealer for early-game.
  • Loses effectiveness once she hits her skill damage caps.
  • Rage mechanic is gimmicky.
  • Rating rises to 7.0-7.5 as an early-game character.
Npc m 3030000000 01.jpg
Naoise Label Type Defense.png
Label Race Human.png
Label Weapon Spear.png
7.5
  • Role: Defender/Tank
  • One of few Light characters with
    Status DefenseUp.pngDMG CutTaking less DMG

    Damage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
    and
    Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    .
  • Very useful as a tank for more challenging content.
  • No particular weaknesses, does not rely on other party members.
Npc m 3030096000 01.jpg
Naoise Label Type Defense.png
Label Race Human.png
Label Weapon Spear.png
7.5
  • Role: Defender/Tank
  • One of the few Fire characters with
    Status DefenseUp.pngDMG CutTaking less DMG

    Damage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
    and
    Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    .
  • Very useful as a tank for more challenging content.
  • No particular weaknesses, does not rely on other party members.
  • His 5★ charge attack inflicts
    Status FireResDown.pngFire DEF DownDEF is lowered for fire DMG
    .
Npc m 3040178000 01.jpg
Naoise Label Type Defense.png
Label Race Human.png
Label Weapon Spear.png
9.5

-

Npc m 3040063000 01.jpg
Narmaya Label Type Attack.png
Label Race Draph.png
Label Weapon Katana.png
9.5
  • Role: Attacker/Support/Debuffer
  • Very high damage output via
    Status Butterfly.pngButterfly EffectDeals bonus superior element DMG for one-foe one-ally attacks
    bonus damage and
    Status Defiance.pngDefianceATK is boosted for foes in Overdrive
  • Complicated kit and vulnerable due to low HP and self
    Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
  • Usability varies based on enemy, team composition, and weapon grid
  • Somewhat dependent on external multi-attack
  • Especially powerful in Hades grids
Npc m 3040089000 01.jpg
Narmaya Label Type Attack.png
Label Race Draph.png
Label Weapon Katana.png
9.0
  • Role: Attacker
  • Powerful Break assassin with strong self-buffs, but low defense.
  • Excellent damage even outside of Break mode.
  • Slow build up; requires enough turns to improve her skill effectiveness and power.
  • Difficult for beginners if they don't have other characters to protect/support Narmaya.
  • Rating rises to 9.5 if she is used with a fully-built Varuna weapon grid.
Npc m 3030235000 01.jpg
Narmaya Label Type Attack.png
Label Race Draph.png
Label Weapon Katana.png
6.0

-

Npc m 3040085000 01.jpg
Nemone Label Type Attack.png
Label Race Erune.png
Label Weapon Axe.png Label Weapon Spear.png
8.5
  • Role: Attacker
  • Massive single-turn burst damage if given time to set up; roughly 3 million damage by herself.
  • Great early and mid game Earth attacker for new players that pick Earth as their first element.
  • Low defense and long set up time leaves her lagging behind when MVP racing.
  • Synergizes with Eugen (Grand) quite well.
Npc m 3020051000 01.jpg
Nene Label Type Special.png
Label Race Human.png
Label Weapon Melee.png
4.5

-

Npc m 3040003000 01.jpg
Nezahualpilli Label Type Attack.png
Label Race Human.png
Label Weapon Spear.png
9.0
  • Role: Attacker
  • Massive burst potential during Break mode with his self buffs.
  • Self-inflicts
    Status DefenseDown.pngDEF DownDEF is lowered
    which is a huge liability until level 100.
  • At level 100, becomes a stable DPS machine instead of a glass cannon.
  • Only team utility (+3% Triple Attack rate) is gained at level 95.
Npc m 3030237000 01.jpg
Nezahualpilli Label Type Attack.png
Label Race Human.png
Label Weapon Spear.png
8.5

-

Npc m 3040156000 01.jpg
Nicholas Label Type Defense.png
Label Race Human.png
Label Weapon Katana.png
9.0

-

Nicholas (Event) iconA.jpg
Nicholas Label Type Balance.png
Label Race Human.png
Label Weapon Katana.png
8.0

-

Npc m 3040133000 01.jpg
Nina Drango Label Type Attack.png
Label Race Unknown.png
Label Weapon Melee.png
7.5
  • Role: Attacker
  • Enormous damage when in dragon form.
  • Strong but RNG-dependent nuke.
  • Her nuke doesn't have 100% chance of being successful even under
    Status DebuffSuccessUp.pngSkill Precision BoostedSkill accuracy is boosted

    Strength: 20%
    Duration: 3 turns
    .
  • Needs very specific party to unleash full potential.
Npc m 3030039000 01.jpg
Noa Label Type Special.png
Label Race Primal.png
Label Weapon Staff.png
7.5

-

Npc m 3020033000 01.jpg
Norcel Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
4.5

-

Npc m 3030142000 01.jpg
Novei Label Type Special.png
Label Race Human.png
Label Weapon Harp.png
6.5

-

Npc m 3040145000 01.jpg
Olivia Label Type Special.png
Label Race Primal.png
Label Weapon Sabre.png
9.5
  • Role: Attacker/Debuffer
  • Permanent bonus dark damage
  • Can Fear and prevent enemy charge attacks
  • Powerful nuke which can cast twice and inflicts
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
  • 10% Seraphic modifier against Light enemies
  • High damage, but somewhat vulnerable due to passive Light DEF reduction
  • Somewhat limited by long skill cooldowns
Npc m 3030246000 01.jpg
Olivia Label Type Balance.png
Label Race Primal.png
Label Weapon Sabre.png
7.5

-

Npc m 3040111000 01.jpg
Orchid Label Type Special.png
Label Race Unknown.png
Label Weapon Melee.png
9.5
  • Role: Attacker
  • Enormous damage output via ATK, DA/TA, and critical hit rate from
    Status Puppet Strings.pngPuppet StringsStats are sharply boosted (Cancels upon exceeding DMG stack / Can't be removed)
  • Protects herself with powerful, refreshing shield
  • 1.2 million damage nuke
Npc m 3030207000 01.jpg
Owen Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
8.5

-

Npc m 3030145000 01.jpg
Pamela Label Type Special.png
Label Race Human.png
Label Weapon Harp.png
6.5

-

Npc m 3030157000 01.jpg
Paris Label Type Defense.png
Label Race Human.png
Label Weapon Sabre.png
6.5

-

Npc m 3020045000 01.jpg
Pavidus Label Type Defense.png
Label Race Draph.png
Label Weapon Dagger.png
4.0

-

Npc m 3030153000 01.jpg
Pengy Label Type Defense.png
Label Race Human.png
Label Weapon Gun.png Label Weapon Melee.png
6.5
  • Role: Attacker/Defender
  • Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    lets her be an effective tank.
  • Fire resistance from Pegu Pegu! makes her tankier vs Fire.
  • Oh My Bahamut! is extremely potent against raid bosses due to its 9,999,999 plain damage cap, but do note that this very rare.
Npc m 3030073000 01.jpg
Pengy Label Type Defense.png
Label Race Human.png
Label Weapon Gun.png
5.5

-

Npc m 3040050000 01.jpg
Percival Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
9.5
  • Role: Attacker/Debuffer
  • One of the only characters that can inflict the
    Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    debuff which makes bosses easier.
  • Easy to play; high damage output is obtainable even for beginners.
  • Narrow utility, but his damage output is reason enough to use him regardless.
Npc m 3030168000 01.jpg
Percival Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
7.0
  • Role: Attacker
  • Easy high damage for early-game players with
    Status DoubleUp.pngDA UpDouble attack rate is boosted
    and
    Status Strength.pngStrengthATK is greatly boosted as HP is raised
    self-buffs.
  • Lacks the
    Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    utility that his SSR version has. Only provides damage.
Npc m 3040090000 01.jpg
Percival Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
9.0
  • Role: Attacker/Debuffer
  • Has strong self-buffs
  • High chance to prevent enemies from attacking.
  • Loses a lot of value if enemy is resistant to his debuff
  • Fights over party slot with Percival
Npc m 3020011000 01.jpg
Petra Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
4.5

-

Npc m 3040047000 01.jpg
Petra Label Type Balance.png
Label Race Human.png
Label Weapon Staff.png
8.5
  • Role: Support
  • Excellent support due to her skill that applies
    Status WindAtkUp.pngWind ATK UpWind ATK is boosted
    ,
    Status FireAtkUp.pngFire ATK UpFire ATK is boosted
    ,
    Status EarthAtkUp.pngEarth ATK UpEarth ATK is boosted
    , and
    Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
    .
  • Can cast a
    Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    on any ally; fantastic for enmity grids, or for characters like Seofon.
  • Has a small passive refresh for all allies.
  • Usable even on teams of other main wheel elements due to her buffs covering those elements.
Npc m 3020039000 01.jpg
Philosophia Label Type Heal.png
Label Race Harvin.png
Label Weapon Staff.png
5.0

Role: Healer

  • One of the most straight-forward healers in the game.
  • Limited utility if healing is not necessary.
  • Respectable healing cap and decent cooldowns.
  • Cannot clear debuffs.
  • Extended Mastery Support skill gives a self DA/TA buff, her only offensive option.
Npc m 3040181000 01.jpg
Pholia Label Type Special.png
Label Race Erune.png
Label Weapon Staff.png Label Weapon Melee.png
9.0

-

Npc m 3030190000 01.jpg
Predator Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
8.0

-

Npc m 3030008000 01.jpg
Rackam Label Type Special.png
Label Race Human.png
Label Weapon Gun.png
6.5
  • Role: Attacker
  • Easy to use damage skills on short cooldowns.
  • Can reduce foe Overdrive mode gauge.
Npc m 3040059000 01.jpg
Rackam Label Type Special.png
Label Race Human.png
Label Weapon Gun.png
8.5
  • Role: Attacker/Debuffer
  • Unique 120% Attack self-buff.
  • High Charge Attack damage cap.
  • Spammable nuke.
  • Duration II helps to quickly push enemy out of Overdrive.
Npc m 3030048000 01.jpg
Rackam Label Type Special.png
Label Race Human.png
Label Weapon Gun.png
6.5

-

Npc m 3020070000 01.jpg
Randall Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
5.5

-

Npc m 3030234000 01.jpg
Randall Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
7.0

-

Npc m 3030162000 01.jpg
Ranko Kanzaki Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
7.0

-

Npc m 3030126000 01.jpg
Rashid Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
7.0
  • Role: Debuffer
  • Limited availability due to being a collaboration character.
  • Has the unique ability to inflict
    Status EarthAtkDown.pngEarth ATK DownEarth ATK is lowered
    .
  • Also capable of inflicting AoE
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
    with 5 EX Gauge stacks.
  • Multiattack rate is quite nice if V-Trigger can be maintained.
  • EX Gauge can be difficult to manage and slows his kit down.
Npc m 3040109000 01.jpg
Razia Label Type Defense.png
Label Race Draph.png
Label Weapon Gun.png Label Weapon Spear.png
8.5

Role: Attacker/Defender

  • Protects allies with
    Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    and innate increased Hostility.
  • Works very well with Ayer for Tezcatlipoca teamcomps.
  • Has a very strong nuke, capping out at 2.7m damage.
  • Requires actually being hit for her skillset to work.
  • Good firepower when you need some defense on the team.
Npc m 3030122000 01.jpg
Redluck Label Type Special.png
Label Race Draph.png
Label Weapon Melee.png
7.5

-

Npc m 3030208000 01.jpg
Reinhardtzar Label Type Attack.png
Label Race Draph.png
Label Weapon Melee.png
6.5

-

Npc m 3020014000 01.jpg
Richard Label Type Special.png
Label Race Human.png
Label Weapon Gun.png
3.0

-

Npc m 3030088000 01.jpg
Rika Jougasaki Label Type Attack.png
Label Race Human.png
Label Weapon Spear.png
7.0

-

Npc m 3030041000 01.jpg
Rin Shibuya Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
7.0

-

Npc m 3030054000 01.jpg
Rita Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
4.5

-

Npc m 3030144000 01.jpg
Robertina Label Type Special.png
Label Race Harvin.png
Label Weapon Harp.png
6.5

-

Npc m 3040155000 01.jpg
Robomi Label Type Attack.png
Label Race Unknown.png
Label Weapon Gun.png
9.5

-

Robomi (Event) iconA.jpg
Robomi (Event) Label Type Special.png
Label Race Unknown.png
Label Weapon Gun.png
6.0

-

Npc m 3040098000 01.jpg
Romeo Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
9.0
  • Role: Attacker/Defender
  • Massive 1-turn burst damage potential and overall attack power.
  • Potent
    Status WaterResDown.pngWater DEF DownDEF is lowered for water DMG
    .
  • Playstyle requires micromanaging
    Status Spirit5.pngSpiritUses 1 Spirit per attack (Spirits recover every 5 turns)
    stacks. Poor stack management heavily penalizes Romeo's stats.
  • His
    Status FireResUp.png80% Fire DMG LoweredFire DMG is lowered

    Strength: 80%
    Fire DEF Up. Not a Damage Cut.
    Reduces Fire damage taken on a multiplier
    separate from Damage Cuts.
    party buff is very strong, but requires consuming
    Status Spirit1.pngSpiritUses 1 Spirit per attack (Spirits recover every 5 turns)
    stacks.
  • Difficult to play as a defensive character and is better suited as an offensive damage dealer.
Npc m 3030077000 01.jpg
Romeo Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
6.0

-

Npc m 3020018000 01.jpg
Rosamia Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
4.5
  • Role: Attacker
  • Unchallenged and increased Hostility can keep self and/or other units alive.
  • Guaranteed DA, but only for one turn limits usefulness.
  • 10% Defense Down is easily outclassed, but useful if no other alternatives present.
  • All-around solid and consistent character with no specialties.
Npc m 3030049000 01.jpg
Rosamia Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.5

-

Npc m 3040087000 01.jpg
Rosamia Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
9.0
  • Role: Attacker/Debuffer
  • Can inflict
    Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
    on one foe.
  • Good in short fights thanks to her 6 turn long, strong multi-attack buffs.
  • Can deal great damage while under
    Status CursedMask.pngCurse of the MaskCan't be healed (Can't be removed)
    .
  • Vulnerable in longer fights due to lowered max HP,
    Status AggroUpArrow.pngHostility UpMore likely to be attacked
    , and
    Status CursedMask.pngCurse of the MaskCan't be healed (Can't be removed)
    .
Npc m 3030010000 01.jpg
Rosetta Label Type Balance.png
Label Race Unknown.png
Label Weapon Dagger.png
5.5

-

Npc m 3040068000 01.jpg
Rosetta Label Type Special.png
Label Race Primal.png
Label Weapon Dagger.png
9.5

-

Npc m 3040026000 01.jpg
Rosetta Label Type Heal.png
Label Race Primal.png
Label Weapon Dagger.png
8.5
  • Role: Attacker/Support/Debuffer
  • Group heal and clarity, valuable in Dark which has few healers.
  • Can provide dispel for Luminiera Omega.
  • Usually not needed since most fights don't require much healing. Heal lands before clarity which is bad for Celeste Omega.
Npc m 3040176000 01.jpg
Rosetta Label Type Special.png
Label Race Primal.png
Label Weapon Dagger.png
9.0

-

Npc m 3020057000 01.jpg
Rosine Label Type Heal.png
Label Race Human.png
Label Weapon Gun.png
5.0
  • Role: Healer
  • Produce
    Status Cracker 1.pngCrackerRosine's homemade rice crackers, made with love. Use them to cast skills.
    every turn. Charge attack grants three
    Status Cracker 1.pngCrackerRosine's homemade rice crackers, made with love. Use them to cast skills.
    (Max: 10).
  • Heal 300 HP to an ally for 1
    Status Cracker 1.pngCrackerRosine's homemade rice crackers, made with love. Use them to cast skills.
    with no cooldown.
  • Use all
    Status Cracker 1.pngCrackerRosine's homemade rice crackers, made with love. Use them to cast skills.
    to inflict
    Status Charm.pngCharmedAttacks are slightly limited
    on a foe.
Npc m 3020000000 01.jpg
Ryan Label Type Attack.png
Label Race Human.png
Label Weapon Axe.png
4.5

-

Npc m 3030119000 01.jpg
Ryan Label Type Attack.png
Label Race Human.png
Label Weapon Axe.png
6.5

-

Npc m 3030104000 01.jpg
Ryu Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
6.5
  • Role: Attacker
  • Triple AoE nukes are great for trash clearing.
  • Can inflict Status Stun.pngStun, but takes a long time to apply it solo.
  • No utility, only damage.
Npc m 3030120000 01.jpg
Sachiko Koshimizu Label Type Special.png
Label Race Human.png
Label Weapon Axe.png
6.0
  • Role: Defender
  • Can draw fire with her skill 1 (Hostility Up+Other Self), but can't attack in the meantime.
  • Using her nuke may require using Wings Alight afterwards due to Anger.
  • You thought it was a flip, but it was me, Sachiko!
Npc m 3030076000 01.jpg
Sahli Lao Label Type Balance.png
Label Race Harvin.png
Label Weapon Bow.png
7.0

-

Npc m 3040136000 01.jpg
Sakura Kinomoto Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
7.5
  • Role: Support/Debuffer
  • Good party buffer despite the randomness.
  • Can't normal attack and her Charge Attack deals no damage which are large drawbacks.
  • Her unique
    Status Chains of Binding 1.pngChains of BindingCan't do special attacks / Slight chance to not attack
    debuff may be useful depending on the boss.
  • Rating rises to 8.0 for beginners.
Npc m 3030130000 01.jpg
Sakura Shinguji Label Type Balance.png
Label Race Human.png
Label Weapon Katana.png
6.5

-

Npc m 3040153000 01.jpg
Sandalphon Label Type Balance.png
Label Race Primal.png
Label Weapon Sabre.png Label Weapon Katana.png
9.0

-

Npc m 3040041000 01.jpg
Sara Label Type Defense.png
Label Race Human.png
Label Weapon Melee.png
9.0
  • Role: Tank/Defender
  • Granblue Fantasy's pinnacle tank character; all other defensive characters are compared to Sara.
  • Great character for beginners.
  • Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    and her 1000%
    Status DefenseUp.pngDEF UpDEF is boosted
    buff counters enemy single-target charge attacks, even Wind attacks.
  • Has 50% Damage Cut, which can completely shut down attacks when paired with the appropriate 3★ Carbuncle.
  • Short cooldowns on her skillset allow her abilities to be up for most (if not all) enemy charge attacks.
  • Low damage output unless she gets very low on health.
  • Powercreeped by Alexiel for on-element fights.
Npc m 3030021000 01.jpg
Sara Label Type Defense.png
Label Race Human.png
Label Weapon Melee.png
4.5

-

Npc m 3030147000 01.jpg
Sara Label Type Defense.png
Label Race Human.png
Label Weapon Melee.png
7.5

-

Npc m 3040008000 01.jpg
Sarunan Label Type Special.png
Label Race Erune.png
Label Weapon Staff.png
9.5
Npc m 3040048000 01.jpg
Sarunan Label Type Special.png
Label Race Erune.png
Label Weapon Staff.png
8.0
  • Role: Attacker/Support/Debuffer
  • Has the very rare ability to remove all enemy buffs and debuffs. Can be extremely dangerous.
  • With the proper buffs, debuffs, and other support he can deal extraordinary damage.
  • Can reduce his own hp to utilise Enmity.
  • Hard to fit on a team.
  • May be useful for Luminiera (Impossible) but is in no way essential.
Npc m 3030209000 01.jpg
Sarya Label Type Special.png
Label Race Draph.png
Label Weapon Gun.png
6.0

-

Npc m 3030063000 01.jpg
Sarya Label Type Special.png
Label Race Draph.png
Label Weapon Gun.png
6.0

-

Npc m 3040122000 01.jpg
Scathacha Label Type Attack.png
Label Race Erune.png
Label Weapon Melee.png
9.0
  • Role: Attacker
  • Kit shines with enmity builds and damage cap raises.
  • After 5 Star Uncap Power Seeker becomes consistent high-damage option from being reset after Charge Attacks.
  • Synergizes extremely well with any Wind ATK Up option from self, other characters, or Carbuncles.
  • Dragon's Heart can keep low-health allies or self alive in a pinch.
  • Needs assistance to stay alive at low health or to keep casting shields.
  • Either needs to take damage or reduce health over several turns to build momentum.
Npc m 3040175000 01.jpg
Selfira Label Type Special.png
Label Race Erune.png
Label Weapon Harp.png
9.0
  • Role: Buffer
  • Consistently able to stay active from natural debuff self-recovery.
  • Recasting skills increases debuff effects and team Attack contributions.
  • At 3rd skill cast she is able to inflict multiple defense-lowering debuffs or damage-raising buffs.
  • Consistent healing capabilities from 3rd skill and fast Charge Attack.
  • Needs decently long fights to reach her full potential for her skills.
Npc m 3030026000 01.jpg
Selfira Label Type Heal.png
Label Race Erune.png
Label Weapon Harp.png
8.0

-

Npc m 3030127000 01.jpg
Sen Label Type Attack.png
Label Race Erune.png
Label Weapon Melee.png
7.0
  • Role: Attacker
  • High but limited damage output due to high cooldowns and charging time.
  • Her support skill works well in combination with skills, characters and weapons that provide chance and damage buffs to counter.
Npc m 3030169000 01.jpg
Sen Label Type Attack.png
Label Race Erune.png
Label Weapon Melee.png
7.5

-

Npc m 3040013000 01.jpg
Seruel Label Type Attack.png
Label Race Erune.png
Label Weapon Sabre.png
9.5
  • Role: Attacker/Support
  • One of the few sources of
    Status Veil.pngVeilDebuffs will be nullified (1 time)

    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    in Light (where Veil is especially important)
  • Support EMP skill provides up to 30% permanent Unique ATK
  • High, consistent damage and party charge boost at 5★
Npc m 3030191000 01.jpg
Sevastien Label Type Balance.png
Label Race Erune.png
Label Weapon Sabre.png
7.5

-

Npc m 3030118000 01.jpg
Sevilbarra Label Type Attack.png
Label Race Harvin.png
Label Weapon Katana.png
8.0

-

Npc m 3030124000 01.jpg
Shao Label Type Special.png
Label Race Erune.png
Label Weapon Staff.png
6.0

-

Npc m 3030194000 01.jpg
Shiki Ichinose Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
7.5
  • Role: Buffer/Debuffer
  • 100% ATK Up buff from
    Energizing IncenseAll allies except Shiki gain
    Status Fervor.pngFervorATK is boosted based on effect's time remaining / Can't attack for 1 turn after effect ends

    Duration: 5 turns
    . After 5 turns, all allies except Shiki gain
    Status Forfeit.pngFatigueCan't attack (Can't be removed)

    Duration: 1 turns
    .
    is very powerful.
  • Despite the randomness, her Charge Attack buffs are quite good.
  • Reliant on luck; not a consistent/stable character.
Npc m 3040025000 01.jpg
Siegfried Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Katana.png
9.5
  • Role: Attacker
  • Before his 5★ uncap, he hits hard but is squishy and has little utility.
  • Becomes very bulky with the level 100 upgrade to his unique Manigance buff.
  • Gains his team utility at 90 when his Water Resist buff applies to the entire team.
  • Synergy with Ultima Sword (Earth) square.jpg Ultima Sword (Earth) helps him be a consistent damage dealer.
Siegfried (Summer) iconA.jpg
Siegfried Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Katana.png
9.0

-

Npc m 3030106000 01.jpg
Sig Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Spear.png
7.0

-

Sig (Event) iconA.jpg
Sig Label Type Attack.png
Label Race Human.png
Label Weapon Spear.png
6.0

-

Npc m 3040049000 01.jpg
Silva Label Type Attack.png
Label Race Human.png
Label Weapon Gun.png
9.5
  • Role: Attacker
  • Pure attacker; is able to hit up to ~2.5 million Charge Attack damage in combination with her
    Status Defiance.pngC.A. DMG UpCharge attack DMG is boosted
    and
    Status CriticalUp.pngCritical Hit Rate UpDMG is slightly boosted for critical hits
    abilities. Character EMP can bump this to nearly 3 million.
  • Easy character to play and manage.
  • Excellent as a sub member after a main party member has been KO'd with her 100% charge bar ability.
  • Overly reliant on charge attacks and no multi-attack self-buffs.
  • 5★ upgrades makes her competitive with other top-tier Water attackers.
Npc m 3040187000 01.jpg
Silva Label Type Attack.png
Label Race Human.png
Label Weapon Gun.png
9.0

-

Npc m 3030112000 01.jpg
Skull Label Type Attack.png
Label Race Harvin.png
Label Weapon Gun.png
6.5

-

Npc m 3040044000 01.jpg
Societte Label Type Special.png
Label Race Erune.png
Label Weapon Melee.png
8.5
  • Role: Debuffer/Healer
  • Good early on with her
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
    and Miserable Mist-like ability while you're getting the Dark Fencer class.
  • First Dance: KaguraRestore an ally's HP (Healing cap: 2000). Grants
    Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

    Strength: 500 HP or 10% charge bar
    Duration: 3 turns
    and
    Status Bonus Damage.png10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks

    Strength: 10%
    Duration: 3 turns
    .
    is low cooldown, high single target HP heal and giving them
    Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    and
    Status Bonus Damage.pngBonus Water DMGDeals bonus water DMG for one-foe one-ally attacks

    Strength: 10
    Duration: 3
    .
  • Her Charge Attack causes
    First Dance: KaguraRestore an ally's HP (Healing cap: 2000). Grants
    Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

    Strength: 500 HP or 10% charge bar
    Duration: 3 turns
    and
    Status Bonus Damage.png10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks

    Strength: 10%
    Duration: 3 turns
    .
    to apply to the whole party.
  • Abilities overlap with the Dark Fencer class; she also doesn't have the debuff success rate of a Dark Fencer on her abilities.
  • Her Extended Mastery can improve her success rate and healing.
Npc m 3040095000 01.jpg
Societte Label Type Defense.png
Label Race Erune.png
Label Weapon Melee.png
8.5
  • Role: Support
  • Gives whole team consistent multiattack buff at the price of being vulnerable.
  • Strong
    Status DefenseUp.pngDMG CutTaking less DMG

    Strength: 60%
    Damage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
    .
  • Charge attack grants whole team
    Status Bonus Damage.png10% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks

    Strength: 10%
    Duration: 5 turns
    .
  • Can be hard to use due to combination of
    Status DefenseDown.pngDEF DownDEF is lowered
    and
    Status AggroUpArrow.pngHostility UpMore likely to be attacked
    .
Npc m 3040024000 01.jpg
Sophia Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
8.5
  • Role: Healer
  • Archetypal RPG healer; she heals, removes debuffs, and revives allies.
  • Lacks any team damage contribution outside of her normal attacks and Charge Attack.
  • She's more useful in the back line since she can revive front line allies after they're KO'd.
  • Very useful character for HL content.
Npc m 3030225000 01.jpg
Sophia Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
7.5

-

Npc m 3030082000 01.jpg
Sophie Label Type Attack.png
Label Race Unknown.png
Label Weapon Melee.png
6.5

-

Npc m 3030020000 01.jpg
Soriz Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
7.5
  • Role: Attacker
  • Stacking Attack buff and potential counters lets him put out large amounts of damage.
  • Two Double Attack buffs
  • Has no real utility since his counter lacks Hostility Up.
Npc m 3030117000 01.jpg
Soriz Label Type Defense.png
Label Race Human.png
Label Weapon Melee.png
6.5
  • Role: Defender
  • SOIYA!
  • All of his skills give
    Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    , and he gains stacking Attack Up when hit.
  • His Attack Up passive also lowers his defense until you use his first skill.
  • Requires careful usage due to high cooldowns and every skill requiring charge bar.
  • Some memorization is required since all of his skill icons are the same.
Npc m 3040170000 01.jpg
Soriz Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
8.5

-

Npc m 3020071000 01.jpg
Spinnah Label Type Attack.png
Label Race Human.png
Label Weapon Dagger.png
6.0

-

Npc m 3030136000 01.jpg
Stahn Aileron Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
6.5

-

Npc m 3020019000 01.jpg
Stan Label Type Attack.png
Label Race Erune.png
Label Weapon Sabre.png
4.5
  • Role: Attacker
  • Can put out a decent burst of damage during Overdrive every 5 turns
Npc m 3030129000 01.jpg
Stan Label Type Balance.png
Label Race Erune.png
Label Weapon Sabre.png
6.5
  • Role: Defender
  • Provides a three-turn
    Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    to a single ally.
  • Being hit improves the damage of his nukes and Charge Attack.
  • Lacks defense buffs to help him survive while tanking.
  • Generally only sees play with Seox.