Module:CharacterTier

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What this is

A module to generate tier lists.

Examples

See also Widget:TierListHover

SSR Wind Characters Tier List

{{ #invoke: CharacterTier | render | rarity=ssr | element=wind }}

RatingCharacters
10AndiraNarmaya
9.8GrimnirGrimnirKorwa
9.7Lecia
9.6AnilaTiamatYurius
9.5CaturaMeteonMonikaNezahualpilliShoSuteraYodarha
9.4HelesNectarRosettaShinobu Kocho
9.3FlorenceNaoiseSocietteYngwie
9.2AlbertGawainJeanne d'ArcKokkoroMorrignaSeruelVira
9.1MeteraMimori Amamiya
9.0CarmelinaLancelotLennahLeviMelissabelleMonikaScathachaSelfiraSiegfriedStan and AlizaYuelμ's First-Years
8.5ArrietChristinaFeenaGachapinKaede TakagakiKorwaNezhaPetraSenSuzaku KururugiYuisis
IconNameTypeRatingRemarks
Npc m 3040290000 01.jpg
Albert Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
9.2
  • Role: Attacker/Debuffer
  • High normal attack firepower thanks to his support skill.
  • 3/6 turns uptime on guaranteed Critical Hits and Status Keen.pngKeenSupplemental DMG to critical hits
    .
  • Can Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    the enemy and inflict Status WindResDown.png25% Wind DEF DownDEF is lowered for wind DMG
    Strength: 25%
    .
  • Better in medium and long battles due to Status 6947.pngThunderswiftMultiattack rate is boosted based on Thunderswift lvl (Max: 10 / Can't be removed / Chance to deal quadruple attacks at 7 or above)
    Duration: Indefinite
    's slow ramp up time.
Npc m 3040071000 01.jpg
Andira Label Type Balance.png
Label Race Erune.png
Label Weapon Staff.png Label Weapon Melee.png
10
  • Role: Attacker/Support/Debuffer
  • Unique Status Loop.pngLoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted
    Level 100:
    After 2nd cast: Critical hit rate is boosted
    After 3rd cast: DMG cap is boosted
    Duration: 6 turnsLevel 100:
    Can't be removed
    party buff is extremely strong and versatile
  • Provides a 100% party-wide heal on a 12-turn cooldown
  • Inflicts permanent local debuffs Status Mizaru 1.pngMizaruHP is lowered on every turn / ATK is lowered (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
    Strength: 5% (Max: 15%) / 2016 damage per turnDuration: IndefiniteLocal status effect
    , Status Kikazaru 1.pngKikazaruAndira's C.A. DMG and DMG cap are boosted (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
    Strength: 15% C.A. DMG Up (Max: 45%) / 10% C.A. DMG Cap Up (Max: 30%)Duration: IndefiniteLocal status effect
    , and Status Iwazaru 1.pngIwazaruDEF is lowered (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
    Strength: 5%Duration: IndefiniteLocal status effect
  • Can nullify multi-hit boss attacks by combining Status Infinite Diversity.pngInfinite DiversityBoost to ATK and multiattack rate / Bonus Wind DMG effect / Dodges all attacks from foes (Ends upon dodging / Can't be removed)
    Strength: 20% ATK Up / 20% DA Up / 10% TA Up / 20% Bonus Wind DMGMultiplier: UniqueDuration: Indefinite
    and Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks (Can't be removed)
    Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
Npc m 3040288000 01.jpg
Anila Label Type Special.png
Label Race Draph.png
Label Weapon Spear.png Label Weapon Melee.png
9.6
  • Role: Attacker/Support
  • Grants Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    and Status Strength.pngStrengthATK is greatly boosted based on how high HP is
    Strength: 20%-10%Duration: 3 turns
    to self, or to the party upon consuming her charge attack buff.
  • Firepower increases when combining Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    and Status Bonus Damage.png30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
    Strength: 30%Duration: 3 turns
    , making her a good Support unit.
  • Grants Status Dodge 1.pngDodge All (1 time)Takes no DMG or debuffs while in effect for a set period
    Duration: Indefinite
    to an ally.
  • Boosts allies' normal attack firepower with her support skills.
Npc m 3040058000 01.jpg
Arriet Label Type Special.png
Label Race Human.png
Label Weapon Harp.png
8.5
  • Role: Support/Debuffer
  • Can lower one ally's skills cooldown by 1 turn and grant them Status Routine Step.pngDouble StrikeAttacks twice each turn
    . The downtime makes it unreliable in longer fights though.
  • Party wide Status AttackUp.pngATK UpATK is boosted
    and Status Uplift.png30% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 30%
    are on rather short cooldown.
  • Provides Status AttackDown.png25% ATK DownATK is lowered
    Strength: 25%
    and Status DefenseDown.png25% DEF DownDEF is lowered
    Strength: 25%
    of dual stacking (like Miserable Mist). It allows your class to take a damaging skill in place of the Mist.
  • Status Overdrive Curbed.pngMode Bar Cut BoostedCut to overdrive gauge is boosted
    Duration: 3 turns
    that comes with debuffs is rather situational but lasts 3 turns which might greatly help when fighting powerful foes.
  • Inflicts local Status Sleep 3.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    Local status effect
    with her charge attack.
Npc m 3040042000 01.jpg
Carmelina Label Type Special.png
Label Race Draph.png
Label Weapon Dagger.png
9.0
  • Role: Debuffer
  • Can inflict Status DebuffResDown.pngDebuff Res. Down (Stack)Debuff resistance is lowered (Stackable)
    , Status Gravity.pngGravitySpecial attack max charge turn is extended
    , Status DefenseDown.png15% DEF DownDEF is lowered
    Strength: 15%
    , Status DoubleDown.pngDA DownDouble attack rate is lowered
    , and Status TripleDown.pngTA DownTriple attack rate is lowered
    .
  • Her charge attack applies Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    , which increases her ATK and DA rate.
  • Her damaging skills hits all enemies.
  • Despite the fact that she has several debuffs, none of them are outstanding, lowering her rating compared to better debuffers in the wind-element category.
Npc m 3040313000 01.jpg
Catura Label Type Attack.png
Label Race Draph.png
Label Weapon Spear.png Label Weapon Melee.png
9.5
  • Role: Attacker/Support
  • Grants MC and herself Status Uplift.pngCharge Bar +100%Instantly boosts Charge Bar by 100%
    Strength: 100%
    and high heal.
    • Can clear all debuffs and grant Status C.A. Reactivation.pngC.A. ReactivationCharge attack reactivates
      in order on subsequent casts.
  • Up to 24-hit nuking skill which also inflicts local debuff, Status 7042 14.pngBlamboozledDMG taken is supplemented (Can't be removed)
    , supplementing allies' damage.
    • Trivializes most Battle System 2.0 multi-hit cancels.
  • Can consume charge bar every turn for guaranteed triple attacks, Bonus Wind DMG effect, and a supplemental damage buff.
  • Full-auto friendly.
  • Requires external support from weapons/summons for full potential.
Npc m 3040018000 01.jpg
Christina Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png Label Weapon Dagger.png
8.5
  • Role: Bounty/Healer
  • "Free" SSR purchased using 77,777,777 casino chips.
  • Has a nuke that applies Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
    and another nuke that applies Status Bounty.pngBountyItem drop rate is boosted
    twice.
  • Additionally, has an EMP skill that can apply Status Bounty.pngBountyItem drop rate is boosted
    on attacks.
  • The only other SSRs that apply Status Bounty.pngBountyItem drop rate is boosted
    are Tien and Mary, making her the most accessible character with this ability.
  • Has a heal and debuff removal in one skill.
  • Lack of flexibility or focus combined with the immense effort to obtain her make her an unpopular character.
Npc m 3040163000 01.jpg
Estarriola Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png

-

Npc m 3040061000 01.jpg
Feena Label Type Attack.png
Label Race Human.png
Label Weapon Bow.png
8.5
  • Role: Attacker/Debuffer
  • Can inflict Status DefenseDown.pngDEF DownDEF is lowered
    which is hard to find among SSR Wind characters.
  • High damage output potential with her passive skill and multiattack rate.
  • Good early-game and mid-game Wind attacker, but outclassed by other more powerful Wind characters later on.
Npc m 3040299000 01.jpg
Florence Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
9.3
Npc m 3040248000 01.jpg
Gachapin Label Type Balance.png
Label Race Unknown.png
Label Weapon Sabre.png Label Weapon Melee.png
8.5

-

Npc m 3040000000 01.jpg
Gawain Label Type Defense.png
Label Race Human.png
Label Weapon Axe.png Label Weapon Spear.png
9.2
  • Role: Defender/Attacker
  • A solid defender and enmity attacker; His 5★ uncap improves the damage mitigation he provides for the party.
  • Inflicts Status AttackDown.png25% ATK DownATK is lowered
    Strength: 25%Duration: 180 seconds
    and Status EarthAtkDown.png10% Earth ATK DownEarth ATK is lowered
    Strength: 10%Duration: 180 seconds
    , helping cap ATK Down when paired with Ability Miserable.png Miserable MistInflict Status AttackDown.png25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
    and Status DefenseDown.png25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
    on all foes.
    .
  • Has good damage output through a combination of his second skill self-enabling enmity and giving him Status Jammed.pngJammedATK is greatly boosted based on how low HP is
    Strength: 30%-90%Duration: 8 turns
    with permanent uptime, and his first support skill providing Unique ATK the lower his HP is.
  • Third skill can protect the party from both damage and debuffs with its Status Dmg Cut 70.png70% DMG CutTaking 70% less DMG
    Duration: 1 turn Damage Cut reducing damage taken for all elements.
    Warning! Does not work for Plain Damage!
    and Status Veil.png100% Debuff Res. UpDebuff resistance is boosted
    Strength: 100%
    .
  • His 5★ Charge attack gives a team-wide Status Shield.pngShield (1500)Next ATK received will be ineffective for a fixed amount
    Strength: 1500Duration: Indefinite
    for further damage mitigation.
Npc m 3040212000 01.jpg
Grimnir Label Type Balance.png
Label Race Primal.png
Label Weapon Spear.png Label Weapon Staff.png
9.8
  • Role: Attacker/Support
  • Two unique buffs in Status Tempest of Annihilation.pngTempest of AnnihilationAttacks turn into one-foe attacks / ATK, multiattack rate, DMG cap, and critical hit rate are boosted based on God of War lvl (Can't be removed)
    and Status God of War (Grimnir).pngGod of WarATK and charge bar gain are boosted (Can't be removed)
    , both improving his attack power greatly.
  • Provides a party-wide Status Veil.pngVeilDebuffs will be nullified (1 time)
    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    , Status Dispel Cancel.pngDispel CancelEffects that remove buffs will be nullified (1 time)
    , and Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    , all of which are indefinite.
Npc m 3040261000 01.jpg
Grimnir Label Type Special.png
Label Race Primal.png
Label Weapon Spear.png Label Weapon Staff.png
9.8
  • Role: Attacker/Support
  • Has guaranteed triple attacks.
  • C.A. grants Status Shield.pngShield (4000)Next ATK received will be ineffective for a fixed amount
    Strength: 4000Duration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    , Status Keen.pngKeenSupplemental DMG to critical hits
    Duration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    and Status CriticalUpWind.png100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    to allies but doesn't deal damage.
  • Especially strong after C.A. due to his buffs.
Npc m 3040208000 01.jpg
Heles Label Type Attack.png
Label Race Erune.png
Label Weapon Spear.png
9.4
  • Role: Attacker
  • Status Reckoning Day.pngReckoning DayTriple attack rate is boosted / Deals bonus wind DMG for one-foe one-ally attacks (Can't be removed)
    gives her guaranteed triple attacks and bonus damage for as long as she doesn't take damage.
  • Can protect herself with rather high dodge rate (provided she has Status WindAtkUp.pngWind ATK UpWind ATK is boosted
    ) and 2-hit Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    .
  • Her 3rd skill's Status AttackUp.pngATK UpATK is boosted
    and Status Defiance.pngDefianceATK is boosted for foes in Overdrive
    can turn whole party into powerful overdrive assassins but it's on very long cooldown.
  • When affected by Status WindAtkUp.pngWind ATK UpWind ATK is boosted
    , which she can provide to herself, her attack power as well as Charge Attack specs are boosted.
  • Doesn't need support from other characters to become a very effective attacker.
Npc m 3040154000 01.jpg
Jeanne d'Arc Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
9.2
  • Role: Support/Debuffer
  • Reversal Tide allows players to reach DEF Down cap with only Miserable Mist, extremely valuable in Wind.
  • Increases the survivability, multiattack rate and damage of one Wind ally with unique, undispellable Status 7024.pngSalvationRecovers once from a knockout while in effect / Attacks made with elemental superiority have a chance to deal boosted DMG / Double attack rate is boosted / Triple attack rate is boosted / Debuff resistance is boosted / Maximum amount of DMG that can be dealt per hit is boosted
    (Can't be removed)
    Duration: 5 turns
    buff.
  • Charge Attacks extend Status 7024.pngSalvationRecovers once from a knockout while in effect / Attacks made with elemental superiority have a chance to deal boosted DMG / Double attack rate is boosted / Triple attack rate is boosted / Debuff resistance is boosted / Maximum amount of DMG that can be dealt per hit is boosted
    (Can't be removed)
    Duration: 5 turns
    and provide Status WindAtkUp.png20% Wind ATK UpWind ATK is boosted
    Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    and Status Earth Cut 20.png20% Earth CutEarth DMG is cut 20%
    Duration: 2.5 turnsEarth Damage Cut.Applied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    to the party.
  • No damaging skills; relies on auto attacks to do damage.
Npc m 3040276000 01.jpg
Kaede Takagaki Label Type Special.png
Label Race Human.png
Label Weapon Staff.png Label Weapon Harp.png
8.5
  • Role: Support
  • Sustains the party through Status Heal.pngRefreshHP is restored on every turn
    and Status HealUp.pngRecovery Cap BoostedRecovery cap is boosted
    .
  • Party-wide special buff can be extended indefinitely through her charge attacks.
  • Can inflict debuffs with 0 cooldown, but it consumes charge bar and has unreliable, random effects.
Npc m 3040166000 01.jpg
Katzelia Label Type Defense.png
Label Race Harvin.png
Label Weapon Harp.png

-

Npc m 3040201000 01.jpg
Kokkoro Label Type Balance.png
Label Race Unknown.png
Label Weapon Spear.png
9.2
  • Role: Support/Healer
  • Reliable buffer that trades strength for simplicity when compared to characters like Korwa or Rosetta (Grand).
  • Status Spirits' Shelter.pngSpirits' ShelterATK is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)
    Special buff
    is a strong, easy to manage buff, but needs additional support to maintain high uptime.
  • Additional 15% boost to any Status WindAtkUp.pngWind ATK UpWind ATK is boosted
    . Grants Status WindAtkUp.png25% Wind ATK UpWind ATK is boosted
    Strength: 25%
    on Charge Attack.
  • Charge attack does no damage and does not contribute to Chain Burst but gives strong heal.
Npc m 3040081000 01.jpg
Korwa Label Type Special.png
Label Race Erune.png
Label Weapon Staff.png
8.5
  • Role: Support
  • Applies two of the best buffs in the game that, with some micromanagement, can have nearly 100% uptime.
  • Requires regular Charge Attacks to refresh her buffs and excels on teams that take advantage of her DA/TA or have charge bar boosts.
  • Needs to be hit often to generate resource stacks, but is rather squishy.
  • Status Esprit.pngEspritATK is boosted / Debuff effect success rate is boosted
    Special buff
    and Status Astuce.pngAstuceDouble attack rate is boosted / Triple attack rate is boosted
    Special buff
    do not stack with Nio's Status Harmonics.pngHarmonicsATK is boosted
    Strength: 30% ATKDuration: 3 turnsSpecial buff
    and Status Sharping.pngSharpingDouble attack rate and triple attack rate are boosted
    Strength: 20% DA / 20% TADuration: 3 turnsSpecial buff
  • Is best in long fights where she can Charge Attack often; not as effective in early-game or short battles.
Npc m 3040127000 01.jpg
Korwa Label Type Special.png
Label Race Erune.png
Label Weapon Staff.png
9.8
  • Role: Support
  • Status Magnifique.pngMagnifiqueDEF is boosted /
    DMG taken is lowered /
    Debuff resistance is boosted
    (Can't be removed)
    Strength: 100% DEF Up / 100% / 30% Armored effect / 100% Debuff Resistance UpDuration: IndefiniteStacking: Special BuffSpecial buff
    significantly reduces incoming damage.
  • Status Coquetterie.pngCoquetterieWind ATK is boosted /
    Double attack rate is boosted /
    Triple attack rate is boosted
    (Can't be removed)
    Strength: 50% Wind ATK Up / 80% DA / 30% TADuration: IndefiniteStacking: Special BuffSpecial buff
    provides permanent, potent, offensive buffs.
  • Enables other attackers by granting them Status Routine Step.pngDouble StrikeAttacks twice each turn
    Duration: 1 turn
    and Status DamageCapUp.png50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 50%Duration: 1 turn
  • Helps keep the party alive by healing on charge attack.
Npc m 3040140000 01.jpg
Lancelot Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Dagger.png
9.0
  • Role: Attacker/Debuffer/Support
  • Gives the party DA/TA and Status Bonus Damage.pngBonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
    .
  • Has two powerful nukes: one of which applies a rare Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
    Strength: 10% (Max: 20%)Duration: 180 seconds
    that stacks with all other normal debuffs.
  • Charge Attack applies Status Bonus Damage.png20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
    Strength: 20%Duration: 5 turns
    to self, giving effectively infinite uptime on self echoes and activation of his passive.
  • Increased Charge Attack Damage and Charge Attack Damage Cap while under Status Bonus Damage.pngBonus DMGDeals bonus DMG for one-foe one-ally attacks
    effect.
  • Passive 20% increased damage against Earth enemies.
  • Rating rises to 9.5 if used with an Ultima Sword and Strife Key.
Npc m 3040101000 01.jpg
Lecia Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
9.7
  • Role: Support
  • Low-health shields give her great Enmity synergy.
  • Can Dispel on Charge Attack for more utility.
  • Weakish early game: Her signature skill is locked deep in the story and can be teamcomp dependent.
  • Powerful effects if you can stack an order up to level 5, although Debuff and Heal can be difficult to build.
  • Attack Orders 5 is very powerful at endgame to push beyond the damage cap.
Npc m 3040021000 01.jpg
Lennah Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
9.0
  • Role: Healer/Support
  • High healing with Extended Mastery Perks.
  • Clarity on a very short 3-turn cooldown.
  • Hard to fit into the party if healing/clear isn't needed.
Npc m 3040142000 01.jpg
Levi Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Katana.png
9.0
  • Role: Attacker
  • Guaranteed triple attacks, as long as he has Status Blade 1.pngBladeUses 1 Blade per attack (Can't be removed)
    , help him accumulate charge bar.
  • Status Defiance.pngRiesenjagdATK is boosted
    is a 100% ATK boost that also increases his CA DMG Cap by 50%.
  • Can lower efficiency of foe's attacks with Status Blind.pngBlindedAttacks have a slight chance to miss
    .
  • Has high dodge rate but is very fragile.
  • After using Status Defiance.pngRiesenjagdATK is boosted
    practically useless until his Status Blade 1.pngBladeUses 1 Blade per attack (Can't be removed)
    are restored as he cannot attack at all without them.
  • His rating raises to 9.5 in short fights.
Npc m 3040102000 01.jpg
Melissabelle Label Type Attack.png
Label Race Harvin.png
Label Weapon Sabre.png Label Weapon Axe.png
9.0
  • Role: Attacker
  • Her skills require a few casts (five for Right Hairsaber and four for Left Hairsaber) to reach maximum damage output.
  • With her Charge Attack lowering her skill cooldowns by 2 turns and a passive that has a chance to lower them another turn, it is possible for her skills to reach the hit cap much earlier than normal.
  • Her first skill fills her charge bar but is on a very long cooldown and costs 20% of her maximum HP. Without a way to keep her from taking damage, it may do more harm than good to use it.
  • Relatively low damage output that gets outshined by other Wind attackers.
Npc m 3040246000 01.jpg
Meteon Label Type Special.png
Label Race Human.png
Label Weapon Gun.png Label Weapon Melee.png
9.5
  • Role: Attacker
  • His normal attacks are always amplified by 50% seraphic boost.
  • His damage output increases greatly while Status Nitro Boost.pngNitro BoostDeals triple attacks / Critical hit rate and skill DMG specs are boosted / Immune to debuffs (Can't be removed)
    is active.
  • Passive increase to C.A. damage and cap.
  • Almost caps DEF Down by himself with Status DefenseDown.png15% DEF DownDEF is lowered
    Strength: 15%
    and Status WindResDown.png20% Wind DEF DownDEF is lowered for wind DMG
    Strength: 20%
    .
  • Very good choice for C.A. or Full Auto based parties.
  • Unless buffed by Status Nitro Boost.pngNitro BoostDeals triple attacks / Critical hit rate and skill DMG specs are boosted / Immune to debuffs (Can't be removed)
    , he will never multiattack.
Npc m 3040012000 01.jpg
Metera Label Type Balance.png
Label Race Erune.png
Label Weapon Bow.png
9.1
  • Role: Attacker/Debuffer
  • All of her skills are of damaging type and thus can be activated twice with Status Aetherial Shaft 1.pngAetherial ShaftNext DMG skill activates twice (Max: 2)
    .
  • Her base kit provides Status Charm.pngCharmedAttacks are slightly limited
    , Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    and Status AttackDownStack.pngATK Down (Stackable)ATK is lowered (Stackable)
    Strength: 8% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds
    , making her a relatively useful debuffer.
  • After 5★, she grains 2 Status Aetherial Shaft 1.pngAetherial ShaftNext DMG skill activates twice (Max: 2)
    stacks upon C.A. instead of 1, gets access to Status Bonus Damage.png80% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
    Strength: 80%
    and 1-2 turn-long Status Allure 1.pngAllureAttack is restricted by chance
    Local status effect
    which is equivalent to Status Paralyzed 1.pngParalyzedCan't attack
    Local status effect
Npc m 3040295000 01.jpg
Mimori Amamiya Label Type Balance.png
Label Race Human.png
Label Weapon Harp.png
9.1
  • Role: Attacker/Support
  • Directly support allies with permanent unique Status AttackUpStack.pngATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
    and Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted (Stackable / Can't be removed)
    .
  • Heals up to 3000 HP to sustain allies.
  • High multiattack from Status 6835.pngFairyMultiattack rate is boosted (Max: 5 / Can't be removed)
    and charge attack specs from Status 6834.pngPlay CountC.A. specs are boosted (Play Count rises when an ally uses a skill / Max: 9 / Can't be removed)
    .
  • Great for manual and longer battles.
Npc m 3040186000 01.jpg
Monika Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Katana.png
9.0
  • Role: Attacker/Debuffer/Defender
  • Has two powerful nukes, Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
    Strength: 5% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds
    , and her Charge Attack will lower her skill cooldowns by 1 turn.
  • Has Status Dodge.pngDodge Rate UpImmune to DMG and debuffs for a fixed amount while in effect
    and Status AggroUpArrow.pngHostility UpMore likely to be attacked
    to redirect attacks to herself and mitigate damage.
Npc m 3040238000 01.jpg
Monika Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Katana.png
9.5
  • Role: Attacker/Debuffer/Support
  • Linked Skills let her fill almost any role, but only one at a time.
  • Reaches full potential in long battles, but also excels in short battles due to her nuke.
  • Nuke activates with every dodge and charge attack and inflicts Status AttackDownStack.pngATK Down (Stackable)ATK is lowered (Stackable)
    and Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
    on all foes.
  • Useful in Full Auto teams due to her predictability.
Npc m 3040218000 01.jpg
Morrigna Label Type Special.png
Label Race Primal.png
Label Weapon Staff.png
9.2
Npc m 3040281000 01.jpg
Naoise Label Type Special.png
Label Race Human.png
Label Weapon Dagger.png Label Weapon Bow.png
9.3

-

Npc m 3040335000 01.jpg
Narmaya Label Type Attack.png
Label Race Draph.png
Label Weapon Katana.png
10

-

Npc m 3040318000 01.jpg
Nectar Label Type Attack.png
Label Race Unknown.png
Label Weapon Bow.png Label Weapon Katana.png
9.4
  • Role: Attacker/Debuffer
  • Status 7072.pngMana FlowDeals triple attacks / Bonus Wind DMG effect / Uplift effect / Hostility is boosted (Can't be removed)
    allows him to inflict Status Onslaught 3.pngOnslaughtTakes effects that activate against foes in break
    Local status effect
    and bursts damage with Status Defiance.pngSalted Wound (1 time)ATK is boosted when foe is in break mode
    and Status Adversity.png10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
    Strength: 10%
    .
  • Guaranteed TA from Status 7072.pngMana FlowDeals triple attacks / Bonus Wind DMG effect / Uplift effect / Hostility is boosted (Can't be removed)
    as long as it retains ensures high damage even without dealing charge attack.
  • Inflicts potent Status DEF Down 4.png30% DEF DownDEF is lowered
    Strength: 30%Local status effect
    with only 1-turn downtime.
  • Every charge attack extends Status 7072.pngMana FlowDeals triple attacks / Bonus Wind DMG effect / Uplift effect / Hostility is boosted (Can't be removed)
    duration, allowing the buff to possibly maintained with 100% uptime.
  • Build up speed is slow without external charge bar support.
Npc m 3040003000 01.jpg
Nezahualpilli Label Type Attack.png
Label Race Human.png
Label Weapon Spear.png
9.5
  • Role: Attacker
  • Massive burst potential during Break mode with his self buffs.
  • Self-inflicts Status DefenseDown.pngDEF DownDEF is lowered
    which is a huge liability until level 100.
  • At level 100, becomes a stable DPS machine instead of a glass cannon.
  • Only team utility (+3% Triple Attack rate) is gained at level 95.
Npc m 3040332000 01.jpg
Nezha Label Type Attack.png
Label Race Primal.png
Label Weapon Spear.png
8.5

-

Npc m 3040038000 01.jpg
Niyon Label Type Special.png
Label Race Harvin.png
Label Weapon Harp.png

-

Npc m 3040047000 01.jpg
Petra Label Type Balance.png
Label Race Human.png
Label Weapon Staff.png
8.5
  • Role: Support
  • Excellent support due to her skill that applies Status WindAtkUp.pngWind ATK UpWind ATK is boosted
    , Status FireAtkUp.pngFire ATK UpFire ATK is boosted
    , Status EarthAtkUp.pngEarth ATK UpEarth ATK is boosted
    , and Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
    .
  • Can cast a Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    on any ally; fantastic for enmity grids, or for characters like Seofon.
  • Has a small passive refresh for all allies.
  • Usable even on teams of other main wheel elements due to her buffs covering those elements.
Npc m 3040068000 01.jpg
Rosetta Label Type Special.png
Label Race Primal.png
Label Weapon Dagger.png
9.4
  • Role: Support/Defender
  • Queen of solo play, grants powerful buffs to all allies when Status RoseBarrier.pngRose BarrierRose Barrier is active
    is released at max stacks.
  • Potentially 100% buff uptime.
  • Less effective in short battles due to Status RoseBarrier.pngRose BarrierRose Barrier is active
    's ramp-up time, but excels in longer fights.
  • Significantly less effective when the enemy is afflicted with statuses that prevent them from dealing damage.
  • Requires coordination in raids with other players to use efficiently due to the above-mentioned.
Npc m 3040122000 01.jpg
Scathacha Label Type Attack.png
Label Race Erune.png
Label Weapon Melee.png
9.0
  • Role: Attacker
  • Kit shines with enmity builds and damage cap raises.
  • After 5★ uncap Power Seeker becomes consistent high-damage option from being reset after Charge Attacks.
  • Synergizes extremely well with any Wind ATK Up option from self, other characters, or Carbuncles.
  • Dragon's Heart can keep low-health allies or self alive in a pinch.
  • Needs assistance to stay alive at low health or to keep casting shields.
  • Either needs to take damage or reduce health over several turns to build momentum.
Npc m 3040175000 01.jpg
Selfira Label Type Special.png
Label Race Erune.png
Label Weapon Harp.png
9.0
  • Role: Debuffer/Support/Healer
  • Consistently able to stay active from natural debuff self-recovery.
  • Recasting skills increases debuff effects and team Attack contributions.
  • At 3rd skill cast she is able to inflict multiple defense-lowering debuffs or damage-raising buffs.
  • Consistent healing capabilities from 3rd skill and fast Charge Attack.
  • Needs decently long fights to reach her full potential for her skills.
Npc m 3040204000 01.jpg
Sen Label Type Attack.png
Label Race Erune.png
Label Weapon Melee.png
8.5
  • Role: Attacker/Defender/Debuffer
  • Unique self-buff Status My Best Shot 2.pngMy Best ShotATK, DEF, multiattack rate, critical hit rate, dodge rate, and hostility are boosted
    Duration: Indefinite
    significantly increases offense, dodge rate, and hostility.
  • Provides Status AttackDown.png25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single
    , Status DoubleDown.pngDA DownDouble attack rate is lowered
    Base Accuracy: 90%Duration: 180 seconds
    , and Status TripleDown.pngTA DownTriple attack rate is lowered
    Base Accuracy: 90%Duration: 180 seconds
    .
  • Has great synergy with allies who want to avoid being hit and those that can inflict Status Blind.pngBlindedAttacks have a slight chance to miss
    or provide Sen Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    to keep her buff on for longer.
  • Due to her kit revolving around dodging, she performs the best in longer fights.
Npc m 3040036000 01.jpg
Seofon Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png

-

Npc m 3040250000 01.jpg
Seruel Label Type Defense.png
Label Race Erune.png
Label Weapon Sabre.png Label Weapon Dagger.png
9.2

-

Npc m 3040310000 01.jpg
Shinobu Kocho Label Type Heal.png
Label Race Human.png
Label Weapon Katana.png
9.4
  • Role: Attacker/Support/Healer
  • Huge one-turn damage boost from Status 7015.pngInsect BreathingAttack specs and skill specs are boosted based on Dosage lvl (Can't be removed)
    .
  • Status 7014.pngWisteria PoisonWhen the foe uses a special attack: Plain DMG to all foes (Can't be removed)
    Local status effect
    deals high Plain damage when foe casts special attack.
  • Stronger charge attack against foes with Status Poison.pngPoisonedHP is lowered on every turn
    .
  • Healing and debuff clearing in a short 6-turn cooldown.
  • Offensive healer who needs to be targetted for Status 7016.pngDosageAttack specs and skill specs are boosted based on Dosage lvl (Can't be removed)
    stack, but can dodge attacks.
  • Great character for Impossible contents needing both attacker and healer unit.
Npc m 3040338000 01.jpg
Sho Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
9.5

-

Npc m 3040128000 01.jpg
Siegfried Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Katana.png
9.0
  • Role: Attacker/Debuffer/Defender
  • Ability m 451 1.png Delivrance400%-500% Wind damage to a foe (Damage cap: ~560,000).
    Inflict Status WindResDown.png25% Wind DEF DownDEF is lowered for wind DMG
    Strength: 25%Base Accuracy: 80%Duration: 180 seconds
    .
    When Status Nothung.pngBlack Dragon ClawConsumed upon using Siegfried's skills / Recovers upon using charge attack (Can't be removed)
    is consumed:
    Activates twice. Boost debuff success rate to 100%.
    inflicts useful Status WindResDown.png25% Wind DEF DownDEF is lowered for wind DMG
    Strength: 25%Base Accuracy: 80%Duration: 180 seconds
    on an enemy.
  • Has a powerful nuke that caps at ~1 mil. dmg, that also grants Siegfried Status Jammed.pngJammedATK is greatly boosted based on how low HP is
    with a stunning duration of 8 turns.
  • Synergizes well with Enmity-based grids and Summon s 2040326000.jpg Demonbream.
  • Status AggroUpArrow.pngHostility UpMore likely to be attacked
    , Status Counter.pngCounters on DMG (3 times)Counters upon taking DMG
    Counter attacks grant 5% charge bar per hit.
    , and Status DefenseUp.pngDEF UpDEF is boosted
    from Ability L'Ombre d'Hier.png L'Ombre d'HierGain Status DefenseUp.png50% DEF UpDEF is boosted
    Strength: 50%Duration: 3 turnsStacking: Dual
    , Status AggroUpArrow.pngHostility UpMore likely to be attacked
    Duration: 3 turns
    , and Status Counter.pngCounters on DMG (3 times)Counters upon taking DMG
    Strength: 200%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
    .
    When Status Nothung.pngBlack Dragon ClawConsumed upon using Siegfried's skills / Recovers upon using charge attack (Can't be removed)
    is consumed:
    Also gain Status DamageCapUp.png30% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 30%Duration: 3 turns
    .
    make him useful as a tank.
  • Gains Status Nothung.pngBlack Dragon ClawConsumed upon using Siegfried's skills / Recovers upon using charge attack (Can't be removed)
    upon charge attack which can be used to cast Ability m 451 1.png Delivrance400%-500% Wind damage to a foe (Damage cap: ~560,000).
    Inflict Status WindResDown.png25% Wind DEF DownDEF is lowered for wind DMG
    Strength: 25%Base Accuracy: 80%Duration: 180 seconds
    .
    When Status Nothung.pngBlack Dragon ClawConsumed upon using Siegfried's skills / Recovers upon using charge attack (Can't be removed)
    is consumed:
    Activates twice. Boost debuff success rate to 100%.
    twice or gain an additional buff, Status DamageCapUp.png30% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 30%Duration: 3 turns
    , from Ability L'Ombre d'Hier.png L'Ombre d'HierGain Status DefenseUp.png50% DEF UpDEF is boosted
    Strength: 50%Duration: 3 turnsStacking: Dual
    , Status AggroUpArrow.pngHostility UpMore likely to be attacked
    Duration: 3 turns
    , and Status Counter.pngCounters on DMG (3 times)Counters upon taking DMG
    Strength: 200%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
    .
    When Status Nothung.pngBlack Dragon ClawConsumed upon using Siegfried's skills / Recovers upon using charge attack (Can't be removed)
    is consumed:
    Also gain Status DamageCapUp.png30% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 30%Duration: 3 turns
    .
    .
Npc m 3040241000 01.jpg
Societte Label Type Heal.png
Label Race Erune.png
Label Weapon Melee.png Label Weapon Harp.png
9.3
  • Role: Healer/Support
  • Powerful support for herself and her Status Nasori Rite.pngNasori RiteCan gain effects from Societte's skills and support skills (Can't be removed)
    target, including: permanent buff to C.A. specs, powerful heals, Status Uplift.pngCharge Bar +100%Instantly boosts Charge Bar by 100%
    Strength: 100%
    , and debuff removal before attacking.
  • Skills gain additional effects when the enemy has Status Foxflame 1.pngFoxflameSlight chance for attacks to miss / HP is lowered on every turn
    Local status effect
    , which she inflicts on C.A.
  • Provides Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    , and also dispels a buff if they have Status Foxflame 1.pngFoxflameSlight chance for attacks to miss / HP is lowered on every turn
    Local status effect
    .
  • Restores all allies' HP at the end of a turn when an enemy is afflicted by Status Foxflame 1.pngFoxflameSlight chance for attacks to miss / HP is lowered on every turn
    Local status effect
    .
Npc m 3040233000 01.jpg
Stan and Aliza Label Type Attack.png
Label Race Erune,Draph.png
Label Weapon Sabre.png Label Weapon Melee.png
9.0
  • Role: Attacker
  • Ability Firestorm Blossom.png Firestorm BlossomGain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 2 turns
    and Status Strength.pngStrengthATK is greatly boosted based on how high HP is
    Strength: 60%-20%Duration: 2 turns
    .
    provides both Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 2 turns
    and Status Strength.pngStrengthATK is greatly boosted based on how high HP is
  • Damage output increases greatly with Ability Roaring Spirit.png Roaring Spirit1000% Wind damage to a foe (Damage cap: ~1,550,000).
    Gain Status Lion's Roar.pngLion's RoarDMG for one-foe attacks and counterattacks is boosted / Attacks twice each turn / Debuffs will be nullified (Can't be removed)
    Strength: 10%Multiplier: SeraphicDuration: 3 turns
    .
    (Can only be used when Status Steel and Dust 1.pngSteel & DustDMG dealt is supplemented based on Steel & Dust lvl (Can't be removed)
    lvl is at 5.)
    , a nuke with a ~1.5mil DMG cap and the Status Lion's Roar.pngLion's RoarDMG for one-foe attacks and counterattacks is boosted / Attacks twice each turn / Debuffs will be nullified (Can't be removed)
    buff it provides
  • Rating increases in longer battles and sword-based grids
Npc m 3040303000 01.jpg
Sutera Label Type Attack.png
Label Race Erune.png
Label Weapon Bow.png
9.5

-

Npc m 3040220000 01.jpg
Suzaku Kururugi Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Melee.png
8.5
  • Role: Attacker
  • A very straightforward enmity attacker.
  • Gains increased stats after he's reduced to 1 HP for the first time.
  • Can quickly lower his own HP, but Status Jammed.pngJammedATK is greatly boosted based on how low HP is
    on only a 3/8 turn uptime shortens his window of effectiveness.
Npc m 3040152000 01.jpg
Tiamat Label Type Special.png
Label Race Primal.png
Label Weapon Melee.png Label Weapon Staff.png
9.6
  • Role: Support/Healer
  • Useful party-wide Status AttackUp.pngATK UpATK is boosted
    , Status DefenseUp.pngDEF UpDEF is boosted
    , and Status Uplift.pngCharge Bar Gain UpCharge bar gain is boosted
    .
  • Status Veil.pngVeilDebuffs will be nullified (1 time)
    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    is always welcome.
  • Inflicts Status AttackDown.png25% ATK DownATK is lowered
    Strength: 25%
    .
  • 1-turn self-Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    after charge attack.
  • Provides Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    and increases allies' ATK as long as they have it.
  • Increases her own ATK with seraphic modifier equal to Ring of Raphael (SSR) square.jpg Ring of Raphael (SSR).
  • After 5★ uncap: has up to 3,5k teamwide heal; can inflict additional Status DefenseDown.png25% DEF DownDEF is lowered
    Strength: 25%
    , Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    , and Status 1374 62.pngSky-Rending LamentCharge diamonds don't fill up / Can't use special attacks
    Duration: 2 turnsLocal status effect
    that freezes foe's charge diamonds and stops them from performing special attacks; applies her seraphic boost to all allies, freeing a weapon slot in the often-packed Wind grids; increases Wind allies' skill specs even if she's sub ally based on their Status Typhoon Crest.pngTyphoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    .
  • An easy-to-use unit that can be replaced by better choices before her 5★ uncap, becomes a solid option once max leveled.
Npc m 3040211000 01.jpg
Vira Label Type Attack.png
Label Race Human.png
Label Weapon Harp.png Label Weapon Melee.png
9.2
  • Role:Attacker/Debuffer
  • Has 1.6 million nuke also grants her Status Plan B.pngPlan BStats and skill DMG specs are boosted / Additional wind damage to all foes after attacks / Will be knocked out when effect ends (Can't be removed)
    Level 55: Boost to debuff resistance
    , significantly increasing her stats and effects of her other skills, but it can be used only after 3 turns and will knock out Vira after 5 turns since activation.
  • Can inflict local Status DEF Down 3.pngDEF DownDEF is lowered
    Local status effect
    and Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.
    Local status effect
    on all foes. DEF down can reach the 50% cap on its own if Vira has Status Plan B.pngPlan BStats and skill DMG specs are boosted / Additional wind damage to all foes after attacks / Will be knocked out when effect ends (Can't be removed)
    Level 55: Boost to debuff resistance
    .
  • Her 3rd skill, which increases her multiattack rate, will be reactivated on Charge Attack, making it rather easy to CA often. If Status Plan B.pngPlan BStats and skill DMG specs are boosted / Additional wind damage to all foes after attacks / Will be knocked out when effect ends (Can't be removed)
    Level 55: Boost to debuff resistance
    is active, she also gains Status Bonus Damage.pngBonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
    .
  • She's a selfish attacker that doesn't require outside assistance for reaching maximum performance but she's only great in fights lasting 8 turns or less.
Npc m 3040342000 01.jpg
Yngwie Label Type Defense.png
Label Race Human.png
Label Weapon Gun.png Label Weapon Melee.png
9.3

-

Npc m 3040259000 01.jpg
Yodarha Label Type Attack.png
Label Race Harvin.png
Label Weapon Sabre.png Label Weapon Katana.png
9.5
  • Role: Attacker
  • Powerful burst character best suited for shorter fights.
  • Short lifespan due to Status Max HP Down Stack.png30% Max HP Lowered (Stackable)Max HP is lowered (Stackable / Can't be removed)
    Strength: 30%Duration: IndefiniteAt 100%, leaves 1 max HP
    .
Npc m 3040210000 01.jpg
Yuel Label Type Balance.png
Label Race Erune.png
Label Weapon Katana.png Label Weapon Harp.png
9.0
  • Role: Attacker/Support/Debuffer
  • Can deal 1 million plain damage with her charge attack if a foe has Status Foxflame 1.pngFoxflameSlight chance for attacks to miss / HP is lowered on every turn
    Local status effect
    .
  • Inflicts Status EarthAtkDown.png20% Earth ATK DownEarth ATK is lowered
    Strength: 20%
    on all foes.
  • Her support skill boost damage dealt to foes with Status Foxflame 1.pngFoxflameSlight chance for attacks to miss / HP is lowered on every turn
    Local status effect
    but the debuff skill itself has 2 turns downtime.
  • Her 2,000 HP heal also removes 1 debuff.
  • A rather balanced character that is easy to use even for beginners.
Npc m 3040105000 01.jpg
Yuisis Label Type Balance.png
Label Race Erune.png
Label Weapon Sabre.png Label Weapon Katana.png
8.5
  • Role:Attacker/Defender
  • Sword-stance can deal enormous damage even for underdeveloped grids.
  • Good defensive utility with Status No Surrender.pngNo SurrenderDEF and hostility are boosted
    and Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    .
  • Easy to learn despite her complex kit; very versatile for beginners.
Npc m 3040199000 01.jpg
Yurius Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Staff.png
9.6
Npc m 3040229000 01.jpg
μ's First-Years Label Type Heal.png
Label Race Human.png
Label Weapon Harp.png Label Weapon Staff.png
9.0

All Characters Tier List

{{ #invoke: CharacterTier | render }}

RatingFireWaterEarthWindLightDarkAny
10Mimlemel MahiraNarmayaSandalphon AndiraNarmaya Nehan Zooey
9.9 - 9.5Nemone
AthenaKumbhira
AnilaIzmirShivaSiegfried
AnthuriaAzazelBeatrixMeteraMs. MirandaMugenShionSturmYuisisZeta
CagliostroVajraZeta
LilyLucio
KoluluVane
EuropaIsaacKatalinaRomeoRosettaSandalphonSturm
Illnott
Zeta and Vaseraga
Alexiel
Golden KnightPengy
AlexielDante and FreiheitFioritoLadivaLamrettaLeonaMagisaSorizVira
GrimnirGrimnirKorwa
Lecia
AnilaTiamatYurius
CaturaMeteonMonikaNezahualpilliShoSuteraYodarha
Jeanne d'Arc
AglovaleCagliostroHallessenaHalluel and MalluelIoNoa
GawainLucioVira
De La FilleFerryJeanne d'ArcMelissabelleNicholasRobomiRosamiaTikoh
PredatorRei
Helel ben ShalemOliviaOrchid
Black KnightClarisseKoluluNarmayaVikala
AmiraAnthuriaVaseragaWulf and Renie
9.4 - 9.0RackamReinhardtzarTeena
AoidosKyojuro RengokuLancelot and VaneSatyrScathachaTabinaThereseVaseragaYuel
AbbyColossusIllnottIlsaMagisaPercivalTsubasa
GreaVira
Aqours Third-YearsClarisseDrangGhandagozaIoKallen KouzukiPercivalZahlhamelina
AndiraDrangGreaJulietLeciaMirinNarmayaYodarha
LancelotMilleore and Sahli LaoPholiaShuraSiegfriedSocietteTanjiro, Nezuko, Zenitsu, and InosukeTroueVania and Malinda
FileneIzmirMacula MariusSilvaYngwie
AglovaleAltairDianthaEuropaYuel
Aqours Second-YearsArulumayaCharlottaIzmirLady Katapillar and Vira
BeatrixEugenJessicaLennahMelleauMireille and RisetteSiegfried
BaalCagliostroCainMedusaMonikaSilvaYggdrasil
DianthaHallessenaMedusaSara
ArulumayaEustace
AletheiaAqours First-YearsAyerDe La FilleEustaceRosettaVaseraga
HelesNectarRosettaShinobu Kocho
FlorenceNaoiseSocietteYngwie
AlbertGawainJeanne d'ArcKokkoroMorrignaSeruelVira
MeteraMimori Amamiya
CarmelinaLancelotLennahLeviMelissabelleMirinMonikaScathachaSelfiraSiegfriedStan and AlizaYuelμ's First-Years
FeatherIlsaKumbhiraMaryMeteraSaraZooey
AlbertCharlottaCharlottaJulietLilyMishraNew GenerationsSarunanSilva
Bobobo-bo Bo-boboClarisseNaoisePercivalSeruel
Dorothy and ClaudiaFarrah and JuriLevin SistersSandalphonShitoriZeta
AmiraDanuaHelesRosamiaSophiaμ's Second-Years
FerryLady GreyLuciusTanyaVania
Lady GreyLunalu
AlbertAzazelEustaceViraZehek
CagliostroCassiusKouNicholasRosettaμ's Third-Years
BeatrixBlack Knight and OrchisJeanne d'ArcJokerSeoxVeightVikala
8.5AgielbaAlizaCharioce XVIIDanuaHelesSociette AnneChat NoirCucourouxLileleOwen CatherineClarisseHerjaIlsaJinNezahualpilliRaziaWalderYaia ArrietChristinaFeenaGachapinJuriKaede TakagakiKorwaNezhaPetraSenSevilbarraSuzaku KururugiYaiaYuisis BaotordaCure Black and Cure WhiteDe La FilleMikazuki MunechikaPecorineSakura KinomotoZooey CagliostroCerberusDanuaForteFreezieKarylKatalinaLelouch LamperougeMarquiaresSkullZeta Lyria
8.3 - 8.0Friday
BeatrixDanteFerryHiro RyugasakiSutera
EjaeliKatalinaKatalinaMinami NittaMorphe and Phoebe AyerGayneJamilJasmineLancelot and VaneMedusaNemone HelnarMeteonMikasaSelfiraSpinnahSpinnah Conan EdogawaFeatherJeanne d'ArcMirinNicholasSevilbarraVermeilZeta ArulumayaElize LutusFeatherMegPredatorRichardSarunanShaoVaniaWillWulf and RenieYou
7.5AsterGemini SunriseGreaIzuminokami KanesadaLinaMiria AkagiNaoiseNina Drango AlizaCailanaCharlottaIoJoelLeonaLilyLowainMina AlmeidaBeatrixGaladarJinMahiraRaziaSaraSorizThe Lowain Bros CharlottaKrugneMiku MaekawaMimlemel and StumpeyeSenSevastienShiki IchinoseSuteraYuisis AlbertArushaBridgette and CordeliaErica FontaineFeenaKumbhiraNaoiseNoaSophiaTear GrantsTyre DanuaDelifordJamilMika JougasakiOliviaZaja
7.0AbbyAlecAlizaBarawaCarrenCarrenCassiusCucourouxGhandagozaKarinLuciusMio HondaPercivalRika JougasakiRosineSenSuteraTeenaTeenaThereseZooey AnastasiaAngeCamieuxChun-LiDianthaErinFarrahMizuki KawashimaNagaRin ShibuyaSahli LaoSigSuframareUlamnuranYuel Airi TotokiAlmeidaAnzu FutabaCainCatherineEugenHerjaJessicaJinJinJ.J.La CoiffeLadivaLamrettaLeonaMimlemel and Pun-KinRedluckVanzzaZaja AndiraArisaArthurArthur and MordredChloeFeenaGoblin MageHazenJoyKarteiraKeeharKorwaMimlemelRashidTōru AmuroTsubasa KashiwagiTyre AmiraBaotordaBarawaCeylanEzecrainJohannPhilosophiaRosamiaUzuki Shimamura CagliostroCassiusKoume ShirasakaLuciusRandallRanko KanzakiTanyaTanya
6.5AnilaBlazing Teacher ElmottCecileDanteElmottIppatsuJessicaKarvaMaryMilla MaxwellRackamReinhardtzarRyanStahn Aileron Kaoru SakurabaLamrettaLancelotLileleMilleoreMishraPamelaPengyVaneVane AugustaCarmelinaClaudiaEugenJuriKanako MimuraLagunaMariahRackamSkullYamanbagiri Kunihiro EsoFarrahHelnarJinLeciaRobertinaRyuSakura Shinguji DaettaEltaFerryJohannLadivaNakoruruNoveiSophieSoriz LunaStanYuri LowellZehek Young Cat
6.0AnnaBarawaJessicaSaryaTeru Tendo CailanaRomeoSigTherese FarrahParis AsterEltaHaohmaruSyr FerryJ.J.RobomiSachiko KoshimizuSarya AngeLunaluLunaluNarmayaVira
5.5DorothyElmottIppatsu BridgettePengyRandall BalurgaLa CoiffeVolenna ChloeLeciaRosettaThelonim CordeliaVermeil Lowain
5.0DrusillaFlessellesIppatsuKarvaRosine JoelSuframare CamieuxGaladarVolenna Karteira DaettaPhilosophia LowainLudmila
4.5AnnaCamieuxEzecrainMaryRyanViceroy Alistair GarmaHerjaNeneNorcelSaraVanzza PetraStan FeatherRosamia BakuraRitaTanyaZehek
4.0AnnaElmelauraLamrettaMary DelifordYodarha FarrahJasmineWalderWalderWalder EsoHazenLeonoraPavidus Will
3.5 Krugne
3.0 Richard
? Poseidon Metera Meg Malinda
IconNameTypeRatingRemarks
Npc m 3040284000 01.jpg
Abby Label Type Attack.png
Label Race Human.png
Label Weapon Axe.png
9.2
  • Role: Attacker/Support
  • Self-sustainable with consistently strong attacks.
  • Boost to Charge Attack Damage with Status Strength.pngStrengthATK is greatly boosted based on how high HP is
    .
  • Has notable durability and automatic healing thanks to Status 6917.pngBobo, Over Here!Upon taking DMG: Bobo restores HP
    When debuffed at turn start: Bobo removes 1 debuff
    When foe uses a special attack: Bobo grants Shield effect
    (Can't be removed)
    Duration: 3 turns
    .
  • Boosts allies' Attack according to her current HP.
Npc m 3030011000 01.jpg
Abby Label Type Attack.png
Label Race Human.png
Label Weapon Axe.png
7.0
  • Role: Attacker
  • High firepower with her Status AttackUp.pngATK UpATK is boosted
    self-buff.
  • Easy to boost attack for a charge attack.
  • Her Status Counter.pngCounters on DodgeDodge and counter one-ally attacks
    Counter attacks grant 5% charge bar per hit.
    duration is so short and only boosted with low Status AggroUpArrow.pngHostility UpMore likely to be attacked
    .
Npc m 3040017000 01.jpg
Agielba Label Type Defense.png
Label Race Draph.png
Label Weapon Sabre.png
8.5
  • Role: Defender/Attacker
  • Intercepts enemy single-ally attacks with Status AggroUpArrow.pngHostility UpMore likely to be attacked
    and Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    .
  • Easily survives enemy Charge Attacks with high DEF, a strong Status Armored.pngArmoredChance of lowering DMG taken
    Duration: 0.5 turns100% chance to reduce damage taken by 80%.Applied during the attack phase.
    On the next turn, it'll have 0 turns remaining.
    , and Status Lethal Attack Dodged.pngLethal Attack DodgedCan withstand lethal DMG (Leaves 1 HP)
    .
  • May be difficult to keep alive after sustaining repeated attacks without taking advantage of Status Drain.pngDrainDamage dealt is partially absorbed to HP
    using external multiattack sources.
Npc m 3040192000 01.jpg
Aglovale Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
9.1
  • Role: Attacker
  • Strong self healing through his Charge Attack.
  • One of the few sources of Status Coldcage.pngColdcageCan't attack
    Local status effect
    in the game.
  • Status Strength.pngStrengthATK is greatly boosted based on how high HP is
    Strength: 60%-20%Duration: 3 turns
    and Status Bonus Damage.png30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    Strength: 30%Duration: 3 turns
    synergize well with stamina grids.
  • A good sword specialty character in an element with few others.
  • Grants Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
    on Chain Burst.
Npc m 3040322000 01.jpg
Aglovale Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
9.7
  • Role: Attacker/Support/Debuffer
  • Quick buffer with constant Status Aurora Crest.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    generation.
  • Amount of buffs and debuffs improve as the number of Status Aurora Crest.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    increases.
  • Inflicts up to Status AttackDownStack.pngATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
    and Status DefenseDownStack.pngDEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
    on all enemies.
  • Useful in many situations, such as Full Auto and burst teams.
Npc m 3030121000 01.jpg
Airi Totoki Label Type Defense.png
Label Race Human.png
Label Weapon Sabre.png
7.0
  • Role: Attacker
  • Does surprisingly high amounts of damage between her buff and Body Heat mechanic.
  • Brings a little utility in Charm and a team heal.
  • Can die easily if attacked with too many Body Heat stacks.
Npc m 3040167000 01.jpg
Alanaan Label Type Attack.png
Label Race Erune.png
Label Weapon Staff.png

-

Npc m 3040045000 01.jpg
Albert Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
9.3
  • Role: Attacker/Debuffer
  • 100% Double Attack rate.
  • Very strong in the early game thanks to his 10x skill damage self-buff.
  • His Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    can be very useful in challenging content.
Npc m 3040334000 01.jpg
Albert Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
9.2

-

Npc m 3030177000 01.jpg
Albert Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.5
  • Role: Attacker/Support
  • Great damage output that is comparable to his SSR version.
  • 100% double attack rate allows him to gain charge bar easily for more frequent Charge Attacks.
  • Excellent early-game Light character with potential longevity into later game stages.
Npc m 3040290000 01.jpg
Albert Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
9.2
  • Role: Attacker/Debuffer
  • High normal attack firepower thanks to his support skill.
  • 3/6 turns uptime on guaranteed Critical Hits and Status Keen.pngKeenSupplemental DMG to critical hits
    .
  • Can Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    the enemy and inflict Status WindResDown.png25% Wind DEF DownDEF is lowered for wind DMG
    Strength: 25%
    .
  • Better in medium and long battles due to Status 6947.pngThunderswiftMultiattack rate is boosted based on Thunderswift lvl (Max: 10 / Can't be removed / Chance to deal quadruple attacks at 7 or above)
    Duration: Indefinite
    's slow ramp up time.
Npc m 3030003000 01.jpg
Alec Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
7.0
  • Role: Attacker
  • High single-target skill damage with his 35% Skill DMG Up (Stackable) self-buff.
  • Skill cooldown is generally short for Damage skills, but has no functionality outside of them.
  • Limited to initial burst damage and periodic turns of damage spikes.
  • Damage to self is minimal and can generally be ignored.
Npc m 3040002000 01.jpg
Aletheia Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Katana.png
9.0
  • Role: Attacker
  • High damage and very simple to use
  • Good synergy with charge attack focused teams
  • Very powerful in short fights
  • Nifty for farm content and multi-stage quests
Npc m 3040158000 01.jpg
Alexiel Label Type Defense.png
Label Race Primal.png
Label Weapon Sabre.png Label Weapon Katana.png
9.5
  • Role: Attacker/Defender/Support
  • Excellent party defender with Status Dmg Cut 70.png70% DMG CutTaking 70% less DMG
    Damage Cut reducing damage taken for all elements.
    Warning! Does not work for Plain Damage!
  • Status Mirror-Blade 1.pngMirror-BladeATK, DEF, and charge attack DMG are boosted (Can't be removed / Max: 5)
    grant considerable self-buffs
  • 1.2m nuke
  • Boosts all allies' Earth attack by 30% when they are affected by Status EarthAtkUp.pngEarth ATK UpEarth ATK is boosted
  • Covers multiple roles in HL raids
Npc m 3040232000 01.jpg
Alexiel Label Type Special.png
Label Race Primal.png
Label Weapon Sabre.png Label Weapon Katana.png
9.7
  • Role: Attacker/Defender
  • Status Mirror-Blade Barrier.pngMirror-Blade BarrierDEF is boosted (Stackable / Can't be removed)
    permanently boosts all allies DEF.
  • Greatly increases own DEF, has debuff resist, and caps Water damage taken while substituting one- and all-ally attacks when Status Uncrossable Waters.pngUncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed)
    is active.
  • Her C.A. provides a 1.5-turn buff that activates Ability Hildebrand.png Hildebrand400% Earth damage to all foes (Damage cap: ~630,000).
    All allies gain Status Mirror-Blade Barrier.pngMirror-Blade BarrierDEF is boosted (Stackable / Can't be removed)
    Strength: 9% (Max: 45%)Duration: Indefinite
    (Stackable / Max: 5).
    Deploy 1 Status Mirror-Blade 1.pngMirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    , simultaneously granting her additional Status Mirror-Blade 1.pngMirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    stacks.
  • Status Mirror-Blade 1.pngMirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    further increases her offensive and defensive potential by passively boosting both ATK and DEF.
Npc m 3020053000 01.jpg
Alistair Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
4.5

-

Npc m 3040083000 01.jpg
Aliza Label Type Attack.png
Label Race Draph.png
Label Weapon Melee.png
8.5
  • Role: Attacker
  • Very high damage potential with a strong Status CriticalUp.png50% / 80% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 50% chance of dealing 80% more damage.Duration: 4 turns
    , up to 50% Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)
    Strength: 10% (Max: 50%)Duration: 6 turns
    , and a huge Status DamageCapUp.png50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 50%Duration: 3 turns
    .
  • Status Counter.pngCounters on DodgeDodge and counter one-ally attacks
    Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
    and Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    Duration: 2 turns
    can negate some enemy attacks and deal even more damage.
  • Excels in parties that let her use her Charge Attack often.
  • Rating rises to 9.0 for new players because she can deal high damage in relatively weak grids.
Npc m 3030015000 01.jpg
Aliza Label Type Attack.png
Label Race Draph.png
Label Weapon Melee.png
7.0
  • Role: Attacker
  • Can recruit her early, which is great for beginners.
  • Her ATK Up self-buff is very potent.
  • Doesn't scale well into later game stages.
Npc m 3030242000 01.jpg
Aliza Label Type Attack.png
Label Race Draph.png
Label Weapon Melee.png
7.5
  • Role: Attacker
  • Gains Status Bonus Damage.png40% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    Strength: 40%Duration: 2.5 turnsApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    after each Charge Attack.
  • Status C.A. DMG Boosted (1 time).pngC.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
    Duration: 3 turns
    and Status Strength.pngStrengthATK is greatly boosted based on how high HP is
    Duration: 3 turns
    .
  • Low DMG cap on skills.
Npc m 3030139000 01.jpg
Almeida Label Type Attack.png
Label Race Draph.png
Label Weapon Axe.png
7.0
  • Role: Attacker/Support/Debuffer
  • Boosts damage for all Draph in the party.
  • Can lower enemy debuff resistance.
  • Needs to be positioned fourth in the party in order to use Elbow Grease and still Charge Attack afterwards.
Npc m 3030250000 01.jpg
Almeida Label Type Attack.png
Label Race Draph.png
Label Weapon Axe.png
7.5
  • Role: Attacker/Support/Debuffer
  • Status DEF Down 5.png25% DEF DownDEF is lowered
    Strength: 25%Duration: 5 turnsLocal status effect
    and Status EarthResDown.png10% Earth DEF DownDEF is lowered for earth DMG
    Strength: 10%Duration: 180 seconds
    .
  • Status C.A. DMG Boosted (1 time).png15% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
    Strength: 15%Duration: Until used
    has an 8 turn cooldown, but lasts until used.
  • Weapon Forge is a unusual skill that serves as both an offensive and defensive cooldown.
  • Needs to survive the turn in order for her Support Skill to activate.
Npc m 3040001000 01.jpg
Altair Label Type Balance.png
Label Race Human.png
Label Weapon Staff.png
9.1
  • Role: Support/Debuffer
  • Greatly increases Water team damage output with his buffs, debuffs, and charge bar generation.
  • His debuff is very inaccurate until Lvl 90.
  • His Lvl 95 support skill helps other members of the team in landing their debuffs.
  • Fits in almost any Water team composition.
Npc m 3040051000 01.jpg
Amira Label Type Special.png
Label Race Unknown.png
Label Weapon Melee.png
9.0
  • Role: Attacker/Support
  • Provides very strong multi-attack and charge bar rate buffs.
  • Once transformed she's a battery for the party while still doing great damage.
  • Strong even without good party synergy.
Npc m 3030065000 01.jpg
Amira Label Type Attack.png
Label Race Unknown.png
Label Weapon Melee.png
7.0

-

Npc m 3040287000 01.jpg
Amira Label Type Balance.png
Label Race Unknown.png
Label Weapon Melee.png
9.5
  • Role: Defender/Debuffer
  • Her support skill boosts her stats and hostility, also allowing her to counterattack according to her Status 69371.pngSatietyConsumed by Amira's skills (Max: 5 / Can't be removed)
    level.
  • Can substitute allies with Status Substitute.pngSubstitute (All-Ally)Receives all attacks in place of allies
    (Includes all-ally attacks)
    Duration: 1 turn
    , ideal thanks to her 300% defense boost.
  • Can inflict Status DarkResDown.png25% Dark DEF DownDEF is lowered for dark DMG
    Strength: 25%Base Accuracy: 100%Duration: 180 seconds
    .
  • Great tank even when playing in Full Auto.
Npc m 3030160000 01.jpg
Anastasia Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
7.0

-

Npc m 3040071000 01.jpg
Andira Label Type Balance.png
Label Race Erune.png
Label Weapon Staff.png Label Weapon Melee.png
10
  • Role: Attacker/Support/Debuffer
  • Unique Status Loop.pngLoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted
    Level 100:
    After 2nd cast: Critical hit rate is boosted
    After 3rd cast: DMG cap is boosted
    Duration: 6 turnsLevel 100:
    Can't be removed
    party buff is extremely strong and versatile
  • Provides a 100% party-wide heal on a 12-turn cooldown
  • Inflicts permanent local debuffs Status Mizaru 1.pngMizaruHP is lowered on every turn / ATK is lowered (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
    Strength: 5% (Max: 15%) / 2016 damage per turnDuration: IndefiniteLocal status effect
    , Status Kikazaru 1.pngKikazaruAndira's C.A. DMG and DMG cap are boosted (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
    Strength: 15% C.A. DMG Up (Max: 45%) / 10% C.A. DMG Cap Up (Max: 30%)Duration: IndefiniteLocal status effect
    , and Status Iwazaru 1.pngIwazaruDEF is lowered (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
    Strength: 5%Duration: IndefiniteLocal status effect
  • Can nullify multi-hit boss attacks by combining Status Infinite Diversity.pngInfinite DiversityBoost to ATK and multiattack rate / Bonus Wind DMG effect / Dodges all attacks from foes (Ends upon dodging / Can't be removed)
    Strength: 20% ATK Up / 20% DA Up / 10% TA Up / 20% Bonus Wind DMGMultiplier: UniqueDuration: Indefinite
    and Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks (Can't be removed)
    Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
Npc m 3030170000 01.jpg
Andira Label Type Balance.png
Label Race Erune.png
Label Weapon Staff.png
7.0
  • Role: Healer/Support
  • Puts herself to Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    , but still an excellent buffer.
  • Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    is clearable with skills which lessens one of her biggest disadvantages.
  • Has a good heal, but be mindful of the Status DefenseDown.pngDEF DownDEF is lowered
    .
Npc m 3040330000 01.jpg
Andira Label Type Balance.png
Label Race Erune.png
Label Weapon Staff.png Label Weapon Melee.png
9.4

-

Npc m 3030012000 01.jpg
Ange Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.0

-

Npc m 3030042000 01.jpg
Ange Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
6.0

-

Npc m 3040027000 01.jpg
Anila Label Type Balance.png
Label Race Draph.png
Label Weapon Spear.png Label Weapon Melee.png
9.6
  • Role: Attacker/Support/Debuffer
  • Greatly increases party damage output with powerful, high-uptime buffs.
  • Inflicts every type of elemental ATK and DEF down.
  • Contributes good damage besides buffs with a personal Status Bonus Damage.png40% Extra Superior Element DMGDeals bonus superior element DMG for one-foe one-ally attacks
    Strength: 40%Duration: 3 turns
    .
  • Defensive utility via Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    , Status Veil.pngDebuff Res. UpDebuff resistance is boosted
    , Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    , and healing.
Npc m 3030110000 01.jpg
Anila Label Type Special.png
Label Race Draph.png
Label Weapon Spear.png
6.5

-

Npc m 3040288000 01.jpg
Anila Label Type Special.png
Label Race Draph.png
Label Weapon Spear.png Label Weapon Melee.png
9.6
  • Role: Attacker/Support
  • Grants Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    and Status Strength.pngStrengthATK is greatly boosted based on how high HP is
    Strength: 20%-10%Duration: 3 turns
    to self, or to the party upon consuming her charge attack buff.
  • Firepower increases when combining Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    and Status Bonus Damage.png30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
    Strength: 30%Duration: 3 turns
    , making her a good Support unit.
  • Grants Status Dodge 1.pngDodge All (1 time)Takes no DMG or debuffs while in effect for a set period
    Duration: Indefinite
    to an ally.
  • Boosts allies' normal attack firepower with her support skills.
Npc m 3020008000 01.jpg
Anna Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
4.5

-

Npc m 3030095000 01.jpg
Anna Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
6.0
  • Role: Attacker
  • Good all-foe damage.
  • Relies on Status Spellmark.pngSpellmarkedTargeted by a skill
    to get the most damage out of her skills, making her inconsistent.
Npc m 3020021000 01.jpg
Anna Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
4.0

-

Npc m 3040132000 01.jpg
Anne Label Type Defense.png
Label Race Human.png
Label Weapon Spear.png Label Weapon Staff.png
8.5
  • Role: Defender/Support
  • Requires management of Status Spirit (Anne) 1.pngSpiritUses 1 Spirit per skill
    stacks.
  • Passive and active Status AggroUpArrow.pngHostility UpMore likely to be attacked
    .
  • Party wide Status DefenseUp.png100% DEF UpDEF is boosted
    Strength: 100%Duration: 3 turns
    and Status Armored.pngArmoredChance of lowering DMG taken
    Duration: 5 turns70% chance to reduce damage taken by 30%
    allows for more survivability.
  • Self heal and full clear to help sustain.
  • Permanent Status C.A. DMG Up Stackable.png15% C.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable/Can't be removed)
    Strength: 15%Duration: IndefiniteCan't be dispelled
    up to 75% upon taking damage.
Npc m 3040030000 01.jpg
Anre Label Type Defense.png
Label Race Harvin.png
Label Weapon Spear.png

-

Npc m 3040103000 01.jpg
Anthuria Label Type Special.png
Label Race Erune.png
Label Weapon Melee.png Label Weapon Harp.png
9.5
  • Role: Support/Defender
  • Can draw enemy attacks while providing party support on successful dodges.
  • Offensive support through party-wide Status Hype1.pngHypeATK is boosted
    , Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)
    , and Status Uplift.png10% UpliftedCharge bar is boosted on every turn
    Strength: 10%
    .
  • Defensive support through Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    , Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted while active (Stackable)
    , and healing for the party.
  • Much of her party support relies on dodging, which she can easily manage thanks to high dodge rate and Status Dodge 1.pngDodge AllTakes no DMG or debuffs while in effect for a set period
    .
  • Debuffs that hinder enemy attacks such as Status Charm.pngCharmedAttacks are slightly limited
    or Status Paralysis.pngParalysisCan't attack
    will greatly reduce her effectiveness.
Npc m 3040228000 01.jpg
Anthuria Label Type Balance.png
Label Race Erune.png
Label Weapon Melee.png Label Weapon Harp.png
9.5
  • Role: Healer/Support
  • Continuously buffs allies with Status Ardent Dance.pngArdent DanceAll allies' DEF, multiattack rate, and C.A. specs are boosted (Can't be removed)
    .
  • Boosts the team's firepower with Status Hype1.pngHypeATK is boosted
    Duration: 3 turns
    and Status Strength.pngStrengthATK is greatly boosted based on how high HP is
    Strength: 15%-5%Duration: 3 turnsStacking: Teamwide
    .
  • Dodges consistently with Status Dodge.png30% Dodge Rate UpImmune to DMG and debuffs for a fixed amount while in effect
    Strength: 30%Duration: 3 turns
    and Status DefenseUp.pngDodge All (2 times)Takes no DMG or debuffs while in effect for a set period
    Duration: Indefinite
    .
  • Restores the party's HP and removes 1 debuff when dodging.
  • Perfect for Full Auto teams, especially in a support or healing role.
Npc m 3030071000 01.jpg
Anzu Futaba Label Type Special.png
Label Race Human.png
Label Weapon Gun.png
7.0

-

Npc m 3040076000 01.jpg
Aoidos Label Type Special.png
Label Race Human.png
Label Weapon Harp.png Label Weapon Sabre.png
9.3
  • Role: Attacker/Support
  • High damage output with Status Hype1.pngHypeATK is boosted
    and multiattack.
  • Maintaining Status Hype1.pngHypeATK is boosted
    may be difficult with Status AggroUpArrow.pngHostility UpMore likely to be attacked
    .
  • Good for short fights with a party-wide 1-turn Status Hype1.pngHypeATK is boosted
    buff.
Npc m 3040184000 01 101.jpg
Aqours First-Years Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
9.0
  • Role: Debuffer/Support
  • Status Blind.pngBlindedAttacks have a slight chance to miss
    and Status Gravity.pngGravitySpecial attack max charge turn is extended
    in one skill.
  • Provides Status EarthAtkUp.pngEarth ATK UpEarth ATK is boosted
    on Charge Attack.
  • Healing is boosted when below 50% health.
  • Status DefenseUp.png20% DEF UpDEF is boosted
    Strength: 20%Duration: 4 turns
    and a local Clarity.
  • EMP is active even on the backline.
Npc m 3040183000 01.jpg
Aqours Second-Years Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Gun.png
9.0
  • Role: Support/Healer
  • 35% DA on a 5/8 uptime attached to Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    , but only 5% TA.
  • Charge Attack can heal up to 2000 health when affected by Status Heal.pngLet's ShineCharge attack's healing specs are boosted
    .
  • Status Dodge.pngDodge Rate UpImmune to DMG and debuffs for a fixed amount while in effect
    Duration: 3 turns
    that lasts three turns, but only grants Hype once.
  • Support Skills work from the backline.
Npc m 3040185000 01 101.jpg
Aqours Third-Years Label Type Defense.png
Label Race Human.png
Label Weapon Spear.png Label Weapon Gun.png
9.0
  • Role: Support/Debuffer
  • Offensive support through Status FireAtkUp.png15% Fire ATK UpFire ATK is boosted
    Strength: 15%Duration: 5.5 turnsApplied during the attack phase.
    On the next turn, it'll have 5 turns remaining.
    with high uptime.
  • Inflicts Status AttackDown.png15% ATK DownATK is lowered
    Strength: 15%Base Accuracy: 90%Duration: 180 secondsStacking: Dual
    and Status DefenseDown.png15% DEF DownDEF is lowered
    Strength: 15%Base Accuracy: 90%Duration: 180 secondsStacking: Dual
    .
  • Additional party support through healing, Status Dmg Cut 20.png20% DMG CutTaking 20% less DMG
    Duration: 1 turn Damage Cut reducing damage taken for all elements.
    Warning! Does not work for Plain Damage!
    , Status Veil.pngVeilDebuffs will be nullified (1 time)
    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    and Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
    .
Npc m 3030179000 01.jpg
Arisa Label Type Balance.png
Label Race Unknown.png
Label Weapon Bow.png
7.0
  • Role: Attacker/Support
  • High Charge Attack damage depending on Status Fairy.pngFairyCharge attack DMG and charge attack DMG cap are boosted
    stacks.
  • Useful early-game healer.
  • Excellent in long battles, but less effective in short battles.
Npc m 3040058000 01.jpg
Arriet Label Type Special.png
Label Race Human.png
Label Weapon Harp.png
8.5
  • Role: Support/Debuffer
  • Can lower one ally's skills cooldown by 1 turn and grant them Status Routine Step.pngDouble StrikeAttacks twice each turn
    . The downtime makes it unreliable in longer fights though.
  • Party wide Status AttackUp.pngATK UpATK is boosted
    and Status Uplift.png30% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 30%
    are on rather short cooldown.
  • Provides Status AttackDown.png25% ATK DownATK is lowered
    Strength: 25%
    and Status DefenseDown.png25% DEF DownDEF is lowered
    Strength: 25%
    of dual stacking (like Miserable Mist). It allows your class to take a damaging skill in place of the Mist.
  • Status Overdrive Curbed.pngMode Bar Cut BoostedCut to overdrive gauge is boosted
    Duration: 3 turns
    that comes with debuffs is rather situational but lasts 3 turns which might greatly help when fighting powerful foes.
  • Inflicts local Status Sleep 3.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    Local status effect
    with her charge attack.
Npc m 3030255000 01.jpg
Arthur and Mordred Label Type Balance.png
Label Race Human,Erune.png
Label Weapon Sabre.png
7.0
  • Role: Attacker/Support
  • Herzhaft combines three powerful abilities into one skill.
  • Status EarthAtkDown.png10% Earth ATK DownEarth ATK is lowered
    Strength: 10%Duration: 180 seconds
    and Status WindResDown.png10% Wind DEF DownDEF is lowered for wind DMG
    Strength: 10%Duration: 180 seconds
    .
  • Party positioning matters based on which Support Skill effect you want.
  • Status Bonus Damage.png30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
    Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    on Charge Attack.
Npc m 3030226000 01.jpg
Arthur Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.0
  • Role: Attacker/Support
  • Support Skills boost Charge Attack damage for the whole party.
  • Status EarthAtkDown.png10% Earth ATK DownEarth ATK is lowered
    Strength: 10%
    on Charge Attack.
Npc m 3040019000 01.jpg
Arulumaya Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
9.1
  • Role: Attacker/Support/Debuffer
  • Provides Status Veil.pngVeilDebuffs will be nullified (1 time)
    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    , Status AttackDown.pngATK DownATK is lowered
    , Status AttackUp.pngSkill DMG UpSkill DMG is boosted
    , Status WaterAtkDown.pngWater ATK DownWater ATK is lowered
    , Status Skill DMG Cap Up.pngSkill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
    , and Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    .
  • Gaze into Crystal Ball can be underwhelming if Status Dream of the Moon.pngDream of the MoonAll allies gain various effects upon ending gaze (Can't be removed)
    is not chosen.
  • End Gaze can be reused after CA. Status Dream of the Moon.pngDream of the MoonAll allies gain various effects upon ending gaze (Can't be removed)
    has increased probability when End Gaze is used during this period.
  • Needs to be 5★ uncapped to get most of her damage and utility.
Npc m 3040104000 01.jpg
Arulumaya Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
9.0
  • Role: Support/Debuffer
  • Strongest Status WaterResDown.pngWater DEF DownDEF is lowered for water DMG
    given by a party member at 25%.
  • Can provide great party buffs such as Status DoubleUp.pngDA UpDouble attack rate is boosted
    , Status TripleUp.pngTA UpTriple attack rate is boosted
    , and Status Veil.pngVeilDebuffs will be nullified (1 time)
    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    .
Npc m 3030249000 01.jpg
Arulumaya Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
8.0
  • Role: Support/Debuffer
  • Can inflict the rare Status LightAtkDown.png15% Light ATK DownLight ATK is lowered
    Strength: 15%Base Accuracy: 90%Duration: 180 seconds
    debuff.
  • Buffs allies attack depending on how high her HP are.
  • Doesn't synergize well with the usually Enmity centered Dark teams.
  • Rating may rise to 8.5 if Stamina oriented builds become available to Dark.
Npc m 3030036000 01.jpg
Arusha Label Type Balance.png
Label Race Erune.png
Label Weapon Staff.png
7.5

-

Npc m 3030268000 01.jpg
Aster Label Type Special.png
Label Race Erune.png
Label Weapon Bow.png
7.5

-

Npc m 3030044000 01.jpg
Aster Label Type Balance.png
Label Race Erune.png
Label Weapon Bow.png
6.0

-

Npc m 3040202000 01.jpg
Athena Label Type Defense.png
Label Race Primal.png
Label Weapon Spear.png
9.7
  • Role: Defender/Debuffer/Support
  • Great damage mitigation with Status Wind Cut 40.png40% Wind CutWind DMG is cut 40%
    Duration: 1 turn Wind Damage Cut.
    , Status Armored.pngArmoredChance of lowering DMG taken
    Duration: 3.5 turns70% chance to reduce damage taken by 30%.Applied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    , Status DoubleDown.pngDA DownDouble attack rate is lowered
    Base Accuracy: 85%Duration: 180 seconds
    , and Status Blind.pngBlindedAttacks have a slight chance to miss
    Base Accuracy: 90%Duration: 180 seconds
    .
  • Additional support with up to 40% Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 90%Duration: 180 seconds
    , Status FireAtkUp.png15% Fire ATK UpFire ATK is boosted
    Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    , Status Heal.pngRefreshHP is restored on every turn
    Strength: 10% HP (Healing cap: 400)Duration: 3 turns
    , and Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    Base Accuracy: 100%
    .
  • Status Wind Switch.pngWind SwitchElemental DMG from foes turns into wind DMG
    Duration: 3 turns
    is invaluable for enemies that deal mixed-element damage.
  • Deals significant skill damage with her Support Skill if targeted frequently.
Npc m 3030143000 01.jpg
Augusta Label Type Special.png
Label Race Draph.png
Label Weapon Harp.png
6.5

-

Npc m 3040084000 01.jpg
Ayer Label Type Special.png
Label Race Human.png
Label Weapon Melee.png
9.0
  • Role: Attacker
  • Synergizes well with enmity.
  • Status AggroUpArrow.pngHostility UpMore likely to be attacked
    can be used to draw attacks away from other characters (eg. Hallessena).
  • It can be difficult to keep him alive at low health, but he can unleash staggering damage.
Npc m 3030199000 01.jpg
Ayer Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
8.0
  • Role: Attacker
  • Enmity-based attacker with good damage output.
  • Has a viable counter attack skill unlike his SSR version.
  • Chance to dodge helps him stay safe when at low HP.
  • HP management may be difficult for beginners.
Npc m 3040137000 01.jpg
Azazel Label Type Attack.png
Label Race Primal.png
Label Weapon Dagger.png Label Weapon Melee.png
9.2
  • Role: Attacker/Debuffer
  • Inflicts Status DarkResDown.pngDark DEF DownDEF is lowered for dark DMG
    and Status Blind.pngBlindedAttacks have a slight chance to miss
    .
  • Guaranteed critical against Status Poison.pngPoisonedHP is lowered on every turn
    foes and high C.A. DMG cap against foes that are both Status Blind.pngBlindedAttacks have a slight chance to miss
    and Status Poison.pngPoisonedHP is lowered on every turn
    .
  • Damage drops significantly against foes that cannot be Status Blind.pngBlindedAttacks have a slight chance to miss
    or Status Poison.pngPoisonedHP is lowered on every turn
    .
  • Potent 3-turn Status DarkAtkUp.png70% Dark ATK UpDark ATK is boosted
    Strength: 70%
    .
Npc m 3040300000 01.jpg
Azazel Label Type Attack.png
Label Race Primal.png
Label Weapon Dagger.png Label Weapon Spear.png
9.5
  • Role: Attacker/Debuffer
  • Strong attacker with Status CriticalUp.png70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 70% chance of dealing 30% more damage.Duration: 3 turns
    and Status Keen.pngKeenSupplemental DMG to critical hits
    Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
    .
  • Can disrupt enemy charge attacks with Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    Base Accuracy: 100%
    and Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.
    Base Accuracy: 100%Duration: 3 turnsLocal status effect
    .
  • Skills have extra effects if the enemy is affected by Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.
    Base Accuracy: 100%Duration: 3 turnsLocal status effect
    , but isn't dependent on them.
  • Strong addition to a teams with multiattack boosts.
Npc m 3040215000 01.jpg
Baal Label Type Balance.png
Label Race Primal.png
Label Weapon Harp.png Label Weapon Axe.png
9.3
  • Roles: Support/Debuffer
  • Shines in mid-to-long battles, with allies who can consistently output chain bursts.
  • Inflicts Dispel, stackable ATK/DEF Down, and Status Tuning.pngTuningHP is lowered on every turn
    (9999 damage every turn).
  • Provides powerful multiattack boosts and a Bonus Earth DMG effect for himself and one ally through Status Session.pngSessionMultiattack rate, DEF, and hostility are boosted / Deals bonus earth DMG for one-foe attacks (Can't be removed)
    .
  • Party-wide damage mitigation through Status Armored.png70% / 30% ArmoredChance of lowering DMG taken
    Strength: 70% chance of taking 30% less damage.Duration: 2.5 turnsApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    and passive Water damage reduction.
Npc m 3020066000 01.jpg
Bakura Label Type Balance.png
Label Race Draph.png
Label Weapon Harp.png
4.5
  • Role: Healer
  • Short cooldowns allow consistent team functionality.
  • Damage and Heal skills start fairly weak.
  • Spends Charge Bar quickly on skills; likely will not participate in Chain Bursts.
  • Benefits greatly from help with Charge Bar gain (DA/TA/Charge Bar Gain buffs).
Npc m 3020055000 01.jpg
Balurga Label Type Attack.png
Label Race Harvin.png
Label Weapon Melee.png
5.5
  • Role: Attacker
  • Overdrive Assassin and a good attack stat to go with it
Npc m 3030053000 01.jpg
Baotorda Label Type Defense.png
Label Race Draph.png
Label Weapon Sabre.png
7.0
  • Role: Defender
  • Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    and Status Counter.pngCounters on DodgeDodge and counter one-ally attacks
    Counter attacks grant 5% charge bar per hit.
    can completely negate a normal enemy turn.
  • Only has a randomly-activating 30% Damage Cut against enemy special attacks.
  • Has Attack Up and Strength, allowing him to inflict heavy damage on his counter turn.
Npc m 3040124000 01.jpg
Baotorda Label Type Defense.png
Label Race Draph.png
Label Weapon Sabre.png
8.5
  • Role: Defender
  • Status Bulwark.pngBulwarkHostility and DEF are boosted / Speed up charge bar upon taking DMG (Can't be removed)
    has permanent uptime.
  • Local Status Dmg Cut 60.png60% DMG CutTaking 60% less DMG
    Duration: 1 turn Damage Cut reducing damage taken for all elements.
    Warning! Does not work for Plain Damage!
    .
  • Anti-synergy between Status Bulwark.pngBulwarkHostility and DEF are boosted / Speed up charge bar upon taking DMG (Can't be removed)
    and Status Repel.pngUnchallengedNext DMG received will be ineffective
    .
  • Needs to deactivate Status Bulwark.pngBulwarkHostility and DEF are boosted / Speed up charge bar upon taking DMG (Can't be removed)
    in order to get the most benefit from Status Divine.pngDivineC.A. DMG and C.A. DMG cap is boosted based on Divine lvl (1 time / Can't be removed)
    stacks, leaving allies exposed.
  • Very tanky, but offers little other utility.
Npc m 3020034000 01.jpg
Barawa Label Type Attack.png
Label Race Draph.png
Label Weapon Gun.png
6.0
  • Role: Attacker
  • Random damage nuke, can instantly hit for 10 million damage if you get lucky.
Barawa (Event) iconA.jpg
Barawa Label Type Attack.png
Label Race Draph.png
Label Weapon Gun.png
7.0
  • Role: Attacker
  • Same Bluff skill as his R version, same 10 million damage cap.
  • Can reset Bluff's cooldown at the cost of 25% max HP and unclearable Curse.
  • Self-damage works well with Ecke Sachs square.jpg Ecke Sachs if you can handle the lack of healing.
Npc m 3030239000 01.jpg
Barawa Label Type Attack.png
Label Race Draph.png
Label Weapon Gun.png
7.0

-

Npc m 3040070000 01.jpg
Beatrix Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png
9.0
  • Role: Attacker/Debuffer
  • Easily reaches high damage output by lowering her own HP for Enmity grids and providing her own Status Jammed.pngJammedATK is greatly boosted based on how low HP is
    buff.
  • Status Nayde Null.pngDelta ClockCharge attack DMG and charge attack DMG cap boosted (Max: 3 lvls)
    gives her strong Charge Attacks and can stack very quickly with external multiattack sources in addition to her own Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    .
  • Status AttackDown.png25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 100%Stacking: Single
    , Status LightAtkDown.png15% Light ATK DownLight ATK is lowered
    Strength: 15%Base Accuracy: 85%
    , and Status Repel.pngUnchallengedNext DMG received will be ineffective
    are helpful for playing safely at low HP, though she may have trouble surviving more difficult fights.
Npc m 3040328000 01.jpg
Beatrix Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png
9.4

-

Npc m 3030163000 01.jpg
Beatrix Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png
8.0

-

Npc m 3030261000 01.jpg
Beatrix Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
7.5
  • Role: Attacker
  • Can gain Status Lethal Attack Dodged.pngLethal Attack Dodged (25% HP)Can withstand lethal DMG if HP is 25% or higher (Leaves 1 HP)
    Duration: Indefinite
    multiple times throughout a fight with healing support.
  • Recurrent Drive takes a long time to reach full potential.
  • Has some natural synergy with enmity, but requires a lot of setup first.
Npc m 3040110000 01.jpg
Beatrix Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png
9.5
  • Role: Attacker
  • Consistently high sustained damage because of her synergy with Enmity and her own buffs.
  • Great burst damage with Status NaydeRed.pngNayde VanaroosaATK is sharply boosted
    Duration: Until used
    against foes in Overdrive.
  • Her support skills allow her to safely stay at low HP.
  • Can secure triple attacks with Status Nayde Kollane.pngNayde KollaneTriple attack rate and hostility are boosted / Bonus Fire DMG effect / DEF is lowered (Can't be removed)
    Duration: Until recast
    at the cost of greatly reduced survivability.
Npc m 3040082000 01.jpg
Black Knight Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Gun.png
9.6
  • Role: Attacker/Debuffer
  • Great utility with Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    , Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    , and dispel.
  • Self-heal combined with increased defenses helps long-term survivability, and increased hostility can draw attacks away from allies.
  • Perfect kit for Luminiera Omega.
Npc m 3040270000 01.jpg
Black Knight and Orchis Label Type Defense.png
Label Race Human.png
Label Weapon Sabre.png
9.0
  • Role: Attacker
  • Good firepower for well-rounded teams.
  • Can gain Status DefenseUpStack.png10% DEF Up (Stackable / Max: 30%)DEF is boosted while active (Stackable)
    Strength: 10% (Max: 30%)Duration: Indefinite
    , Status Lethal Attack Dodged.pngUndying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
    Duration: Indefinite
    and Status Shield.pngShield (3000)Next ATK received will be ineffective for a fixed amount
    Strength: 3000Duration: Indefinite
    through skills.
  • Boost to stats when below 25% HP.
Npc m 3030203000 01.jpg
Blazing Teacher Elmott Label Type Balance.png
Label Race Erune.png
Label Weapon Staff.png
6.5

-

Npc m 3040331000 01.jpg
Bobobo-bo Bo-bobo Label Type Special.png
Label Race Human.png
Label Weapon Melee.png Label Weapon Staff.png
9.2

-

Npc m 3020048000 01.jpg
Bridgette Label Type Special.png
Label Race Harvin.png
Label Weapon Sabre.png
5.5
  • Role: Support
  • Can apply Status Strength.pngStrengthATK is greatly boosted based on how high HP is
    to two allies simultaneously.
Npc m 3030269000 01.jpg
Bridgette and Cordelia Label Type Balance.png
Label Race Harvin,Human.png
Label Weapon Sabre.png Label Weapon Spear.png
7.5
  • Role: Attacker/Support
Npc m 3040009000 01.jpg
Cagliostro Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
9.3
  • Role: Support/Debuffer
  • Very powerful healing and can Clear 1 debuff every 7 turns tied to same skill
  • Can provide Status EarthAtkUp.png25% Earth ATK UpEarth ATK is boosted
    Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    to the whole party and improve healing even further once 5★ upon using Charge Attack
  • Extra benefits to the party include Status Wasteland Crest 1.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    , Status Reversed Ouroboros.pngReversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted
    Duration: 3 turnsSpecial buff
    , Status CriticalUp.png50% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 50% chance of dealing 30% more damage.Duration: 3 turns
    , and Status Keen.pngKeenSupplemental DMG to critical hits
    Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
  • Inflicts Status DefenseDown.png25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single
    and Status EarthResDown.png10% Earth DEF DownDEF is lowered for earth DMG
    Strength: 10%Base Accuracy: 100%Duration: 180 seconds
    via same skill
Npc m 3040120000 01.jpg
Cagliostro Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
8.5
  • Role: Support/Healer
  • Long Status Heal.pngRefreshHP is restored on every turn
    Strength: Refresh 10% maximum HP (Healing cap: 250/300 HP)Duration: 7 turns
    duration heals a large amount of HP over time.
  • Provides offensive support to the party through Status DarkAtkUp.png25% Dark ATK UpDark ATK is boosted
    Strength: 25%Duration: 7 turns
    , Status AttackUp.png20% ATK UpATK is boosted
    Strength: 20%Duration: 3 turns
    , and Status CriticalUpDark.png50% / 40% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 50% chance of dealing 40% more damage.Duration: 3 turns
    .
  • Healing ability is good for beginners or challenging content, but may be undesirable for Enmity grids.
Npc m 3030189000 01.jpg
Cagliostro Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
7.0
  • Role: Healer/Support
  • Dark-element healers are scarce and Cagliostro is one of them.
  • Has both party heal and debuff removal which is great for new Dark players.
  • Very long skill cooldowns limit her usefulness beyond early-game.
Npc m 3040320000 01.jpg
Cagliostro Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
9.7
  • Role: Attacker/Support/Debuffer
  • Grants all Light allies permanent unremovable buffs from Status 7077.pngEternal OuroborosDouble attack rate is boosted /
    Triple attack rate is boosted /
    Charge attack DMG is boosted /
    C.A. DMG cap is boosted
    Maximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted /
    Charge bar gain is lowered /
    (Can't be removed)
    .
  • Strengthen existing Light allies' buff-removing skills to also inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    and deal Plain damage.
  • Completely stops foes from taking any actions with Status 70751.pngCan't ActCan't attack (Can't be removed)
    Base Accuracy: GuaranteedDuration: 1 turn Local status effect
    , bypassing debuff immunity.
  • Fits various situations, but performs better on longer battles.
  • Rating varies depending on party composition.
Npc m 3040062000 01.jpg
Cagliostro Label Type Balance.png
Label Race Human.png
Label Weapon Staff.png
9.1
  • Role: Support/Debuffer
  • Party heal and removing debuffs may be useful in some situations.
  • Can inflict up to 30% Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
    .
  • Buffs and utility are generally outclassed by other characters.
Npc m 3040225000 01.jpg
Cagliostro Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
9.8
  • Roles: Healer/Support
  • Indispensable for Water Crit teams through her first skill and support skills
  • Provides a permanent, party-wide Crit boost based on Status Deluge Crest.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    stacks, even from the backline
  • Heals an ally and grants them a large buff to ATK, DEF, and multiattack rate
  • Can dispel an enemy buff
  • Requires additional sources of party-wide Status Deluge Crest.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    for maximum effect
Npc m 3020062000 01.jpg
Cailana Label Type Attack.png
Label Race Erune.png
Label Weapon Melee.png
6.0
  • Role: Attacker
  • High uptime Status Bonus Damage.png30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    Strength: 30%Duration: 5 turns
    .
  • Status WaterResDown.png10% Water DEF DownDEF is lowered for water DMG
    Strength: 10%
    combined with her Support Skill make her a decent attacker.
Npc m 3030251000 01.jpg
Cailana Label Type Attack.png
Label Race Erune.png
Label Weapon Melee.png
7.5
  • Role: Attacker
  • Skill effects are tied to Status High-Tide 1.pngHigh-TideMultiattack rate is boosted based on High-Tide's lvl
    .
  • Status High-Tide 1.pngHigh-TideMultiattack rate is boosted based on High-Tide's lvl
    is inconsistent.
Npc m 3040164000 01.jpg
Caim Label Type Special.png
Label Race Human.png
Label Weapon Dagger.png Label Weapon Melee.png

-

Npc m 3030184000 01.jpg
Cain Label Type Special.png
Label Race Human.png
Label Weapon Katana.png
7.0

-

Npc m 3040171000 01.jpg
Cain Label Type Special.png
Label Race Human.png
Label Weapon Katana.png
9.3
  • Role: Support/Debuffer
  • Inflicts Status AttackDown.png25% ATK DownATK is lowered
    Strength: 25%Duration: 180 secondsStacking: Single
    , Status DefenseDown.png25% DEF DownDEF is lowered
    Strength: 25%Duration: 180 secondsStacking: Single
    and unique, permanent Status DebuffResDown.png10% Debuff Res. DownDebuff resistance is lowered
    Strength: 10%
    .
  • Increases the party's damage and multiattack rate with unique, undispellable Status Instantaneity.pngInstantaneityATK is boosted /
    Double attack rate is boosted /
    Triple attack rate is boosted
    (Can't be removed)
    Strength: 30% ATK Up / 20% DA Up / 10% TA UpMultiplier: NormalDuration: 6 turnsSpecial buff
    buff.
  • Charge Attacks extend Status Instantaneity.pngInstantaneityATK is boosted /
    Double attack rate is boosted /
    Triple attack rate is boosted
    (Can't be removed)
    Strength: 30% ATK Up / 20% DA Up / 10% TA UpMultiplier: NormalDuration: 6 turnsSpecial buff
    and provide Status Bonus Damage.png20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
    Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    to the party.
  • EMP skill can reduce damage taken by 10% for all allies.
Npc m 3020032000 01.jpg
Camieux Label Type Special.png
Label Race Draph.png
Label Weapon Gun.png
4.5

-

Npc m 3020047000 01.jpg
Camieux Label Type Special.png
Label Race Draph.png
Label Weapon Gun.png
5.0
  • Role: Attacker
  • Mostly used for her plain damage nuke to farm slimes in co-op
  • Can buff Charge Attack damage
Npc m 3030152000 01.jpg
Camieux