Proto Bahamut (Raid)

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Proto Bahamut.pngBahamut.png

In response to an earnest plea, the dragon breaks its shackles. Its cry resonates across the sky, and strikes awe into the hearts of all who hear it.

Proto Bahamut is one of two Rank 80 raids. It is summoned from the northern Zinkenstill area, Azure Sky Sanctum. This raid is a primary source of Horn of Bahamut square.jpg Horn of Bahamut and Rusted Weapons, both used to craft Bahamut Weapons. You can summon Proto Bahamut at rank 80 and join at Rank 50. In order to summon Proto Bahamut, you must combine one True Anima of each element to create a Star Sand Scoop square.jpg Star Sand Scoop at the shop. You might also need to complete the Omega showdowns of Luminiera and Celeste to trigger it's appearance. Unlike other raids, the first time completion reward for Proto Bahamut is a Horn of Bahamut square.jpg Horn of Bahamut instead of Crystal square.jpg Crystals.

Wings of Terror
Cost to Host: 80 AP,
Star Sand Scoop square.jpg Star Sand Scoop ×1
Cost to Join: Rank 50+, 5 EP Unlock: Rank 101+, clear something
Location: Chapter : Zinkenstill - Azure Sky Sanctum
TweetDeck: Lvl 100 Proto Bahamut Lv100 プロトバハムート
Phase Name Lvl HP Charge Mode
BossProto Bahamut Icon16Dark.png 100 240,000,000 ◇◇◇ Yes
Charge Attacks Triggers and Notes
  • Ragnarok Field N TR
Inflicts Status RagnarokField.pngRagnarok Field.
  • Arcadia N OD
Small Dark attack to all allies. Inflicts 2 random status effects.
  • Reginleiv N OD
Random element multi-hit attack to all allies.
  • 100% Trigger
Casts Ragnarok Field.
  • 50% Trigger
Moves into next phase.
  • Status RagnarokField.pngRagnarok Field inflicts damage per turn based on the number of players in the raid. More players gives less damage.
FinalProto Bahamut Icon16Dark.png 100 120,000,000 ◇◇◇ Yes
Charge Attacks Triggers and Notes
  • Abdak Force N OD
2000 Dark damage to all allies. Gains random elemental resistance UP (~90%), Status AttackUp.pngAttack UP or Status DefenseUp.pngDefense UP.
  • Reginleiv Recidive N OD
Random element multi-hit damage to all allies.
  • Skyfall TR
9,999,999 Dark damage to all allies.
  • 25% Trigger
Casts Skyfall.
  • 5% Trigger
Casts Skyfall. Dispels all debuffs on self.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Horn of Bahamut square.jpg Horn of Bahamut ×1
Host: Icon Renown Pendant.png Renown Pendant ×50 Join: Icon Renown Pendant.png Renown Pendant ×25
Wooden Silver Gold Red

Strategy[edit]

  • Holy Sabers are necessary. It is also highly recommended to bring Clarity.
  • At the start of the fight, either lead off with Status Veil.pngVeil or hit Proto Bahamut once then wait for a Clarity.
  • Proto Bahamut is offensively weak early on. Just watch for a Ragnarok Field recast.
  • Once phase 2 starts, always watch Proto Bahamut's buffs before using any high-damage moves (like a full Charge Attack chain or a bunch of nukes) to minimize the chance of wasting the attack on a Elemental Resist Up effect. Proto Bahamut's random-damage Charge Attack is also much stronger.
  • The main challenge is properly dealing with Proto Bahamut's Skyfall:
    • Turn on Foe HP under Menu > Settings > Gameplay Settings > Display Foes' HP. Watch for when its HP is a bit above 25% and 5% to prepare your damage cuts.
    • Unless your group is coordinating it in advance, NEVER USE Status Paralysis.pngPARALYZE RIGHT AS PROTO BAHAMUT REACHES 25% as it can cause the raid to waste all of their defensive skills then die when Proto Bahamut comes out of paralyze and Skyfalls everyone. On the other hand, you can get away with a 60-second Paralyze at 5% if you're confident the raid can rush down Baha's 12 million remaining HP before he breaks free.
    • The only way to survive is to reach 100% damage cut (or use a dodge, but this will only save the dodging character).
    • Holy Saber can give the entire raid 70% damage cut with Phalanx II. The other 30% is up to each player to obtain.
      • Summoning Athena, a fully uncapped Onyx Carbuncle, the Famitsu promo Obsidian Carbuncle, or Hecatoncheir will provide the required resistance to save you. You can chain any of these options except a normal Onyx Carbuncle, which only provides 25% resist when chained, thus you will still take 5% (49,995) damage, which will wipe you.
      • Only a few characters can save the party since non-summon damage cuts do not stack with Holy Saber. Sarunan with his upgraded first skill (+30% Dark Res) works, as well as De la Fille (Summer) (40% Reflect, counts as a damage cut and stacks with Phalanx). Danua doesn't quite make the cut with her 20% Reflect, but you can combine her with any Dark Carbuncle or SR Luminiera summon to be safe; same case with Juliet.
  • Proto Bahamut gains another big Status AttackUp.pngAttack UP and Status DoubleUp.pngDouble Attack UP boost at 5%, which, combined with the difficulty in getting debuffs to stick at that point (due to people repeatedly triggering Skyfall/Clarity), can lead to party members easily getting two-shot or even one-shot. If you survive the 5% trigger, it may be worth waiting until the rest of the raid has attacked before reapplying debuffs.

Proto Bahamut Impossible.jpg

Wings of Terror (Impossible)
Cost to Host: 90 AP,
Horn of Bahamut square.jpg Horn of Bahamut ×1
Cost to Join: Rank 101+, 5 EP Unlock: Rank 101+, Clear Wings of Terror
Location: Chapter : Zinkenstill - Azure Sky Sanctum
TweetDeck: Lvl 150 Proto Bahamut Lv150 プロトバハムート
Phase Name Lvl HP Charge Mode
DarkProto Bahamut Icon16Dark.png 150 1,328,888,888 ◇◇◇ Yes
Charge Attacks Triggers and Notes
  • Ragnarok Field II TR
Inflicts Ragnarok Field, Skills Sealed, C.A. Seal and Cursed (3 turns)
  • Reginleiv N OD
Random element multi-hit attack to all allies.
  • 100% Trigger
Casts Ragnarok Field II.
  • 90% Trigger
Fills empty charge diamonds.
Unleashes fiery power (moves to Fire phase).
FireProto Bahamut Icon16Fire.png 150 1,197,000,000 ◇◇◇ Yes
Charge Attacks Triggers and Notes
  • Fire IV N OD
~5000 Fire damage and inflict Status Burned.png
BurnedHP is lowered on every turn
on all allies.
  • Scarlet Rain OD
Fire damage and Status SkillSeal.pngSkill Seal on all allies.
  • Arcadia Elytron OD
Debuffs all allies per turn in order:
Status Burned.png
BurnedHP is lowered on every turn
- Status SkillSeal.pngSkill Seal - Status Burned.png
BurnedHP is lowered on every turn
  • 80% Trigger
Fills empty charge diamonds.
Unleashes aquatic power (moves to Water phase).
WaterProto Bahamut Icon16Water.png 150 1,064,000,000 ◇◇◇ Yes
Charge Attacks Triggers and Notes
  • Freeze IV N OD
~4000 Water damage and inflicts Status Ryoto.pngFreeze on all allies.
  • Silver Wave OD
AoE Water damage, 7/6-turn Sleep
  • Arcadia Kyanos OD
Each ally gains either Paralysis, Poison or Sleep
~250 Plain damage per turn, ATK/DEF/DA/TA Down, spreads on skill use.
  • 70% Trigger
Fills empty charge diamonds.
Unleashes earthen power (moves to Earth phase).
EarthProto Bahamut Icon16Earth.png 150 931,000,000 ◇◇◇ Yes
Charge Attacks Triggers and Notes
  • Landslide N OD
Earth damage to all allies, chance to Status Stoned.pngPetrify.
  • Earth Crash
    IIIVerification needed.
    N
~20,000 Earth damage to one ally
  • Earth Crash IV OD
~40,000 Earth damage to one ally
  • Arcadia Portanis OD
Earth Wedge (attacks heal Earth Baha), DEF down, Confusion
  • 60% Trigger
Fills empty charge diamonds.
Unleashes aerial power (moves to Wind phase).
WindProto Bahamut Icon16Wind.png 150 798,000,000 ◇◇◇ Yes
Charge Attacks Triggers and Notes
  • Wind of the End N OD
Brings HP down to 1 (un-blockable)
  • Gust IV N OD
~10 hits for 1000 Wind damage to random allies, full party buff dispel
  • Arcadia Khloron OD
Curse, Fire ATK down, Wind Wedge (attacks heal Wind Baha)
  • 50% Trigger
Fills empty charge diamonds.
Proto Bahamut breaks its bonds (moves to Dark phase).
DarkProto Bahamut Icon16Dark.png 150 665,000,000 ◇◇ Yes
Charge Attacks Triggers and Notes
  • Abdak Force N OD
3000 AoE damage, grants Baha 2 random buffs
  • Reginleiv Recidive N
AoE random element multi-hit damage (roughly 10,000 damage per party member)
  • Hyper Dimension OD
4 random Plain damage attacks (55% of max HP). Ignores all mitigation.
  • 25% Trigger
Fills empty charge diamonds.
Unleashes True Power (moves to Final phase).
FinalProto Bahamut Icon16Dark.png 150 332,500,000 ◇◇ Yes
Charge Attacks Triggers and Notes
  • Supernova N
95% of Max HP as Plain damage to all allies.
  • Reginleiv Recidive N
Random Element multi-hit damage to all allies, kills without 100% damage cut.
  • Skyfall OD
9,999,999 Dark damage to all allies.
  • 10% TriggerVerification needed.
Base charge diamonds change to ◇
  • 2% Trigger
Base charge diamonds change to ◇◇◇◇◇.Verification needed.
  • 1% Trigger
Casts Supernova.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Horn of Bahamut square.jpg Horn of Bahamut ×1
Host: Icon Prestige Pendant.png Prestige Pendant ×100 Join: Icon Prestige Pendant.png Prestige Pendant ×70
Wooden Gold Red Share
Silver

Strategy[edit]

  • The minimum recommended PWR is 51,000 for Light and 57,000 for all other elements before Cosmos Weapon stat inflation. You can get away with less if you are confident in what you're doing.
  • At least two to four mitigation-based summons - preferably two MLB Darkbuncles or 1 MLB Darkbuncle and Athena.
  • If you have wiped or lost your MC, message the raid to make it known.
  • Use Laser Focus sticker when you need a clear.
  • Use in-game stickers for important skill uses (Phalanx, Panacea, etc).
  • Do not die before 5%.
  • Proto Bahamut gains resistance to certain debuffs every time a respective debuff is successfully applied. As such, the following skills/statuses are prohibited unless stated otherwise:

Earth Phase[edit]

  • Gravity is no longer prohibited and should be used as much as possible.

Wind Phase[edit]

  • Status Lock.pngExtend Break is recommended to be used from here onwards, as much as possible.
  • However, characters with weaker Extend Breaks such as Sarunan should still not use their EB skills unless absolutely necessary.
  • Users with Status Petrified.png
    FearStops enemy's charge diamonds from filling.
    may start using it. It should be applied as often as possible, unless Status Paralysis.pngParalysis is applied.

Unchained Phase[edit]

  • Hyper Dimension OD has a 1/4 chance of instantly killing your MC. Do not take unnecessary risks.
  • Paralysis is now unbanned. Recommended times to use it are if the boss is in OD between 50% and 25% health and at all times below 25% health.

True Power Phase[edit]

  • Phalanx is to be cast on cooldown when the boss is below 25%. Proto Bahamut can do normal attacks for upwards of 10,000.
  • In order to stop overlapping Phalanxes, use the following method to cast Phalanx. Use the "Casting a Shield" comment. Afterwards, cast Phalanx and use the Phalanx sticker.

Raid Navigation
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