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Cost to Host: 0 AP |
Cost to Join: 3 EP |
Unlock: May appear after clearing any ★ boss battle after Day 3After 19:00 JST, 2/day |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Muspel |
175 |
375,375,000 |
◇◇ |
Yes |
100%~25 DEFEstimated damage dealt to a 25 DEF foeElement | BaseRelative to damage dealt to neutral element foes in Party setup | DEF DownDEF is lowered 25% | DEF DownDEF is lowered 50% |
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Advantage | 60% | 80% | 120% | Neutral | 40% | 53.33% | 80% | Disadvantage | 30% | 40% | 60% | 0%All water damage taken reduced by 0%.
50%~18 DEFEstimated damage dealt to a 18 DEF foeElement | BaseRelative to damage dealt to neutral element foes in Party setup | DEF DownDEF is lowered 25% | DEF DownDEF is lowered 50% |
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Advantage | 83.33% | 111.11% | 166.67% | Neutral | 55.56% | 74.07% | 111.11% | Disadvantage | 41.67% | 55.56% | 83.33% | 0%All water damage taken reduced by 0%.
DEF DownDEF is lowered Not immune〇ATK DownATK is lowered Not immune〇GravitySpecial attack max charge turn is extended Not immune〇DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immune✕PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Immune✕PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Immunity varies HP 100%-26%: ✕ HP 25%-0%: 〇!CharmedAttacks are slightly limited Not immune〇ZombifiedReceives DMG if healed Not immune〇SleepCan't attack and takes big DMG (Ends upon taking DMG) Not immuneTakes 25% more damage〇ParalyzedCan't attack Not immune〇PetrifiedStops enemy's charge diamonds from filling. Immunity varies HP 100%-26%: ✕ HP 25%-0%: 〇!StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇
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Special Attacks |
Triggers and Notes |
- Fire damage to all allies and removes all buffsVerification needed. .
- Inflicts Strong ArmedCan't be healed
Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. on all allies.
- Inflicts BlindedAttacks have a slight chance to miss
Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. on two alliesVerification needed. .
- Multi-hit Fire damage to random allies.
- Inflicts BurnedHP is lowered on every turn
Strength: 5% of max HPDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., DA DownDouble attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., and TA DownTriple attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. on all allies.
- Muspel gains 140% DEF UpDEF is boosted based on lvl (Can't be removed / Lvl lowers upon calling a summon)
Strength: 140%Duration: Indefinite
- Fire damage to all allies.
- Muspel gains Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., Debuff Res. UpDebuff resistance is boosted Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining., and ATK Up (Based on how few debuffs)ATK is boosted based on how few debuffs are inflicted (Can't be removed) Duration: Indefinite.
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- Fills all charge diamonds
- Casts Naglfar.
- Casts Bivrost.
- Removes all debuffs from self.
- Base charge diamonds: 2 → 1
- Casts Vigrior.
- Casts Bivrost.
- Casts Vigrior.
- Mode bar is reset.
- Muspel's DEF UpDEF is boosted based on lvl (Can't be removed / Lvl lowers upon calling a summon)
grants 20% DEF Up for each level.
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N - Normal, OD - Overdrive, TR - Trigger |