Raids:Grand Order Impossible

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The Peacemaker's Wings (Impossible)
Cost to Host: 90 AP,
Heavenly Horn ×1
Cost to Join: Rank 150+, 3 EP Unlock: Rank 150+, Host & Clear
Wings of Terror (Impossible)
Participants: 18 Vice: 2nd-6th Elixirs: 1 (Host crew only)Only the host and participants belonging to their crew can use a single elixir. Strike Time: NoStrike Time does not apply for this raid.
Location: Chapter : Zinkenstill - Azure Sky Sanctum
TweetDeck: Lvl 200 Grand Order Lv200 ジ・オーダー・グランデ
Phase Name Lvl HP Charge Mode
Phase 1 Grand Order 200 1,080,000,000 (100%) ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Bisection N TR 95%
Light damage to all allies.
  • Spinning Slash OD TR 85%
Plain damage based on 60% of max HP to the ally with the highest HP.
Inflicts StunnedCan't attack
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
  • For all phases
Triggered special attacks do not clear charge diamonds.
Field of MediationDMG is amplified based on number of main allies' elements
Unofficial name
Field effect
amplifies damageSeraphic modifier based on how many different elements are present among your frontline allies:[1]
  • 1 Element: No boost.
  • 2 Elements: 15%.
  • 3 Elements: 45%.
  • 4 Elements: 75%.
ArbitrationThe special attack Gamma Ray's specs are boosted (Can't be removed / Lvl rises at end of each turn if there's a main ally with HP 25% or lower / Max: 5)
Local status effect
level increases whenever an ally is below 25% HP at end of turn (starts at 1, max 5).
  • 95% Trigger
Casts Bisection.
  • 85% Trigger
Casts Spinning Slash.
  • 75% Trigger
Moves to Phase 2.
Phase 2 Peacemaker's Wings 200 810,000,000 (75%) ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Stratosphere N
Plain damage to all allies based on 30% of max HP.
Inflicts 20% CollapsedCharge bar is lowered on every turn
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on all allies.
  • Thunder OD TR 60%
Multi-hit Light damage to random allies.
Inflicts C.A. SealedCan't use charge attack
Duration: 3 turns
.
TR 60%
Targets ally with the lowest HP, switching to next-lowest if target is knocked out.
  • 60% Trigger
Casts Thunder.
  • 50% Trigger
Moves to Phase 3.
Phase 3 Grand Order 200 540,000,000 (50%) ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Ray Strike TR 50%
Plain damage to the ally in the 4th position based on 100% of max HP. If there is no 4th ally, targets the next lowest positioned ally.
Inflicts Death IneluctableCan't be revived (Can't be removed)
if the target is knocked out.
  • Opposition N
Large Light damage to all allies.
Gains TA UpTriple attack rate is boosted
Duration: 3 turnsLocal status effect
.
  • Conjunction OD
Sets all allies' HP to 1.
  • Normal attacks hit all allies.
  • Immune to GravitySpecial attack max charge turn is extended
  • At start of phase
Removes all debuffs from Grand Order.
  • 50% Trigger
Casts Ray Strike.
  • 40% Trigger
Fills all charge diamonds.
  • 25% Trigger
Moves to Phase 4.
Phase 4 Grand Order 200 270,000,000 (25%) ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Gamma Ray TR 25% 10%
Plain damage to all allies based on ArbitrationThe special attack Gamma Ray's specs are boosted (Can't be removed / Lvl rises at end of each turn if there's a main ally with HP 25% or lower / Max: 5)
Local status effect
level.
TR 25%
Plain damage based on (15% × ArbitrationThe special attack Gamma Ray's specs are boosted (Can't be removed / Lvl rises at end of each turn if there's a main ally with HP 25% or lower / Max: 5)
Local status effect
level) of max HP.
TR 10%
Plain damage based on (20% × ArbitrationThe special attack Gamma Ray's specs are boosted (Can't be removed / Lvl rises at end of each turn if there's a main ally with HP 25% or lower / Max: 5)
Local status effect
level) of max HP.
  • The Last Wish N
Plain damage to all allies.
Gains ATK UpATK is boosted
Duration: 3 turnsLocal status effect
and DEF UpDEF is boosted
Duration: 3 turnsLocal status effect
.
  • Outburst OD
Multi-hit plain damage and multi-element damage to random allies.
Removes all buffs from all allies.
  • Immune to GravitySpecial attack max charge turn is extended
  • At start of phase
Removes all debuffs from Grand Order.
  • 25% Trigger
Casts Gamma Ray.
  • 15% Trigger
Fills all charge diamonds.
  • 10% Trigger
Casts Gamma Ray.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50
Host: Prestige Pendant ×100 Join: Prestige Pendant ×70 Crew: Prestige Pendant ×70
Chest 1 Chest 2 Chest 3 Chest 4
100% 100% 100% 100%
Chest 5 Host MVP Blue
100% -- 12.0% 12.0% of total honor is required to guarantee a blue chest.
  • 50.049.98% ±1.80% chance to be selected when chest drops.
    Based on 1044 drops from 2089 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Verdant Azurite
  • 15.715.65% ±1.31% chance to be selected when chest drops.
    Based on 327 drops from 2089 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Champion Merit ×2
  •  7.67.61% ±0.95% chance to be selected when chest drops.
    Based on 159 drops from 2089 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Supreme Merit ×2
  •  3.13.11% ±0.62% chance to be selected when chest drops.
    Based on 65 drops from 2089 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Legendary Merit
  • 13.513.55% ±1.23% chance to be selected when chest drops.
    Based on 283 drops from 2089 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Silver Centrum
  •  7.57.52% ±0.95% chance to be selected when chest drops.
    Based on 157 drops from 2089 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Coronation Ring
  •  1.51.48% ±0.44% chance to be selected when chest drops.
    Based on 31 drops from 2089 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Lineage Ring
  •  0.90.86% ±0.33% chance to be selected when chest drops.
    Based on 18 drops from 2089 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Intricacy Ring
  •  0.20.24% ±0.18% chance to be selected when chest drops.
    Based on 5 drops from 2089 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Gold Brick
Drop rates from the otokuro2 spreadsheets. Please check the source spreadsheets for up to date numbers.
Drop table last updated: 2020-08-12, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.