Scenario:Tien - Chasing the Past

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Chasing the Past

Tien sets out for the mafia hideout, eager to settle the score for setting fire to Stardust Town. (Captain) stands in her way.



The crew visits Stardust Town to receive a message from the children there.
Tien: Mm... It's been a while. Did something happen?
Merchant Jack: I heard this incredible rumor about revenant weapons, and I just had to let you guys know!
Merchant Jack: I took it with a grain of salt at first, of course. But considering that revenant weapons are supposedly mythical weapons, I figured there's gotta be some weight to the rumor!
Vyrn: Never underestimate the power of a rumor, I say. Anyway, I'm all ears!
Merchant Jack: Well, from what I can gather, it seems like your Ten-Wolf Gun isn't at full power yet.
Lyria: Not at full power? But it's already so strong!
Merchant Jack: I couldn't believe it at first either! But when you consider that these weapons played a major role in the War, it makes sense.
Merchant Jack: It seems ancient battlegrounds may hold the key to upgrading the revenant weapons even further.
Vyrn: Hmm... That's not exactly a lot to go on.
Lyria: Why don't we try visting one of those battlefields with the Ten-Wolf Gun in hand?
Tien: Mm... I would advise you to consider this carefully, (Captain).
Tien: The Ten-Wolf Gun is incredibly powerful as it is. What would you do with an even stronger version of it?
Tien: I know you're not one to abuse power, but...
Tien: The mere existence of something that powerful affects everything around it.
(Captain) nods at Tien's grave warning.
At the urging of the children in Stardust Town, the crew decides to stay the night.
Vyrn: Wh-what was that sound just now?
Tien: ...!
Lyria: Tien, wait for us! (Captain), we should check it out too!
By the time (Captain) and company arrive at the scene, the town is in an uproar.
Clerk Jill: We need to put out the fire!
Merchant Jack: Assemble everyone capable of first aid, stat!
Vyrn: Holy smokes! What's going on here?
Tien: A mafia hit...
Lyria: Huh?
Clerk Jill: Can you guys help carry the water?
Lyria: O-of course! (Captain), Tien, let's help put out the fire!
Tien: ...!
Right. We have to act fast!
Thanks to the crew's help, the spread of the fire and any resulting injuries are kept to a minimum.
But the tense, grim atmosphere that has settled over Stardust Town remains.
Clerk Jill: This is the mafia's doing, isn't it?
Merchant Jack: Sure seems like it. Who else would profit from doing such a thing?
Vyrn: They're gonna pay for this! Tien, let us know if there's anything we can do to help!
Tien: ...
Clerk Jill: Tien? What's wrong? Did you get hurt back there?
Tien: Ah, no, it's nothing... I'll be fine.
Clerk Jill: ...?
The crew decides to wait until morning before patching up the parts of the store damaged in the fire.
(Captain) awakens in the night, feeling as though someone else has left the room.
Realizing it's Tien, (Captain) goes after her.
Tien: Decided to tag along, (Captain)?
Tien: Where am I going, you ask? To the mafia hideout of course.
Tien: As far as they're concerned, Feower and I pretty much represent Stardust Town.
Tien: I figure if I give myself up, I might be able to wipe the slate clean.
Tien: It's worth a shot at least.
Tien: You remember how I asked you to stop Feower and the children from trying to avenge me?
Tien: But knowing how kind you are, I bet you'll try to stop me before it even gets that far.
Tien: I saw this coming, but I can't stop now.
Tien: Mm... Sorry, but I have to go through with this!

Chasing the Past: Scene 2

(Captain) brings an unconscious Tien back to Stardust Town and explains to the children what she is attempting to do. They suggest getting her away from Stardust Town to prevent her from taking such reckless action. (Captain) agrees and takes Tien aboard the Grandcypher.



Tien: (Captain), no...
(Captain) carries an unconscious Tien back to the inn in town.
Lyria: Ah, (Captain)! What happened? I heard gunshots...
Merchant Jack: Tien! Was this another mafia hit?
(Captain) calms everyone down before explaining what happened.
Clerk Jill: I can't believe Tien would do such a thing...
Vyrn: Well, that's Gun Girl for ya, but still...
Merchant Jack: I have an idea, (Captain). Could you take Tien away from Stardust Town before she wakes up?
Merchant Jack: She's probably going to try to give herself up to the mafia again if she stays.
Clerk Jill: You're right... She always tries to shoulder the burden herself so that we don't have to.
Lyria: I guess getting Tien out of Stardust Town might be best for her.
Merchant Jack: Don't worry about the mafia. We've dealt with them more times than we can count. We'll be fine.
At the behest of the children of Stardust Town, (Captain) decides to bring Tien aboard the Grandcypher.
Whether this will turn out to be a wise decision remains to be seen.