Scenario:Veight - Noble Blood
From Granblue Fantasy Wiki
The crew heads out to deal with some thieves, only to find that Veight has beaten them to it. He follows the crew in search of an answer to a question: can vampires coexist with others?
Malinda (Defense) not in crew
In the past, the crew met a troubled vampire princess named Vania.
By working alongside Vania and her brother, Veight, the crew was able to save Feldrac's vampire clan from a disastrous fate.
Since that incident, the crew has heard about a band of thieves targeting unsuspecting travelers.
Malinda (Defense) is a crew member
One day, the crew hears about a band of thieves that only preys on weak travelers.
The crew decides to sneak into the thieves' hideout to stop them before they can cause further harm.
When they arrive, however...
Thief 1: Groan...
Rackam: What the heck happened here?
A thief moans in pain on the hideout floor, having been overpowered by an unknown assailant.
The crew isn't sure what to make of this. Suddenly, a man rushes in from the back room.
Thief 2: Move! There's a demon in there, and it's coming for me!
Thief 2: Agh...
???: Please. A wretch like you has no right to call me that.
Lyria: Veight? Is that you?
Veight: Oh? It's you guys. Huh, now isn't this a coincidence.
Rackam: Did you do this? No, wait. Why are you here? And what's happening on Medvecia?
Veight: Annoying, as always. Now take a deep breath, and ask me one question at a time.
Rackam: Bah! And you're as unpleasant as ever. I guess it really is you.
Veight: Humph. Anyway, don't you think we should take care of these thieves first?
Vyrn: Yeah, let's take out the trash!
They apprehend the remaining thieves and hand them over to the Crew of Enforcers.
Afterward, the crew leads Veight back to the Grancypher.
Veight: How nostalgic. It's good to see this old ship is still in one piece.
Rackam: Hah, you're darn right it is! Our pride and joy won't break that easily!
Rackam: So let me ask you again: why are you here?
Veight: Ah, that's right. I suppose I trust you, (Captain), and the others enough to provide an explanation.
Veight: I left Medvecia to answer a certain question: can mortals and vampires become good friends?
Rackam: Good friends?
Veight: Coexistence and cooperation, among other things. That's what I mean.
Veight: We vampires are trying to change. And it's all thanks to you and your friends, (Captain).
Veight: Some of us are now beginning to view coexistence with mortals as a possibility.
Vyrn: Wow. You stuffy old vampires are willing to change your ways, huh?
Veight: We aren't completely trusting of mortals just yet. Many among us still consider them objects of derision.
Veight: And then there are those who say we have nothing to gain from cooperating with your lowly kind.
Vyrn: I guess change doesn't come easily.
Rackam: Well, that makes sense. We've been isolated from each other for a long time, after all.
Veight: Hm, yes... However, Feldrac wishes to make contact and coexist with the outside world.
Veight: If we can find harmony, we'll finally be free from the shackles of our own destruction.
Veight: I also share his convictions.
Rackam: I see. That won't be easy. You make it sound like the others are skeptical of your way of thinking.
Veight: Yes. They harbor their doubts, their suspicions. But maybe I can show them that friendship isn't out of reach.
Rackam: Then support for coexistence would increase.
Vyrn: I get it. And that's why you're out here traveling.
Veight: Exactly. You're pretty smart, for a reptile.
Vyrn: Hey! I ain't no reptile!
Veight: I've observed a number of mortals in my time off the island, and—
Vyrn: Hey! Don't you ignore me!
Veight: I've seen nothing but scoundrels. Too many people have corrupted hearts.
Rackam: You talking about the thieves from before? The way you're talking, it sounds like they're far from the first group of criminals you've run into.
Veight: You could say that.
Veight: There's certainly no way I can use these experiences to disprove the suspicions of my people.
Rackam: Look, Veight. I'm not gonna lie; there are bad people in this world. But you can't lump everyone in with thieves and crooks.
Veight: Yes, I know. (Captain)'s a prime example of that.
Veight: Sigh. If only all mortals were like (Captain), I wouldn't need to go to all this trouble...
Veight: Well, I guess I'll be on my way. My investigation is far from over.
Choose: Leaving already?
Veight: What's that, (Captain)? Could it be that you want me to remain with your crew?
Veight: Hehe. Well, if you insist. I don't mind staying here for the time being.
Choose: We'll help.
Veight: Sheesh, you really are kind to a fault, (Captain).
Veight: I'm not complaining, though. Heh, if you want to help so badly, then I gladly accept.Continue 1
Veight looks pleased and beams at (Captain).
Vyrn: We never insisted on anything. In fact, it almost sounds like you were hoping to come with us all along.
Rackam: Bullseye, am I right?
Veight: Y-you've got it wrong! All wrong! (Captain) was so adamant that I simply had no choice!
Vyrn: Nah, (Captain) didn't mean it like that. Right, (Captain)?
Veight: Quiet, you reptile!
Vyrn: You want a piece of me?
Lyria: Now, now, let's not get carried away, Vyrn. We're happy to have you, Veight!
Veight: Well, just don't get in my way. Again, I'm just following you because it's the best option. That's all.
Veight: That said, I also believe (Captain), ah, truly deserves to be at my side.
Veight: A-anyway, thanks for taking me in, (Captain).
Veight, blushing slightly, extends his hand toward (Captain), who responds with a handshake.
The future of vampire-mortal relations rides on the outcome of Veight's journey with the crew.