Scenario:Zehek - Creeping Invasion

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Creeping Invasion

The dagger Mandau keeps Zehek's magical illness at bay, but a violent reaction between Mandau's magic and Zehek's magic causes the dagger to fuse with his right arm. His arm, now controlled by Mandau, slaughters monsters without restraint, and Zehek is worried he will injure the crew, so he decides to leave for good. (Captain) convinces him to stay, and they begin to search for a way to remove Mandau.



Zehek: Hnh! Rah! Hiyah!
The crew is docked at an island to restock their supplies.
When Zehek isn't shopping, he spends his downtime training by himself.
Zehek: Huff... Huff...
Hehehe...
Vyrn: Heyo, Zehek! Havin' fun workin' up a sweat?
Zehek: Yeah, I've been feeling pretty good lately, especially since I haven't had a relapse.
No version of Zehek in crew

This young man is Zehek. At an early age, he was afflicted with an illness that causes his body to overflow with ancient magic.
Cloth inscribed with runes wrap around his body to hold back the magic while he searches for a permanent cure with the crew.
Zehek: It's all thanks to meeting you guys and getting my hands on Mandau.
Zehek: Otherwise my sickness would have consumed my entire being by now.
Mandau, the dagger Zehek is borrowing from (Captain), is a weapon that can seal magic and is inscribed with an ancient script.
The script and Zehek's affliction share the same properties—the resulting resonance between the two keeps the illness at bay.
Vyrn: I bet it feels great to run around and stuff, but try not to overdo it, okay?
Lyria: You were in so much pain that time we fought the primal beast Magus. It was really hard to watch.
Zehek: I'm sorry you had to see that. At the time, Magus's power overwhelmed the resonance, preventing Mandau from holding back the illness.
Zehek: But that episode involving Magus is in the past. I'm not the same man I once was.
Vyrn: I guess you'd know best about your own health. Still, don't push yourself!
Zehek: Of course. Might I suggest you all take a well-earned break too after a job well-done?
(Captain) and company nod and decide to head back to the Grandcypher first.
Vyrn: Whew... Now that things have died down a bit, I'm pooped.
Lyria: The more people we get, the more supplies we need.
Vyrn: Where does Zehek get his energy from? I mean, training right after work? I'd just hit the sack.
Lyria: Hahaha. Remember when we first met him? He's so different now.
Lyria: If you're worried, why don't we go bring him a drink and see how he's doing?
Vyrn: Oh, great idea! Right after I rest my paws for a bit—
Zehek's Voice: N-noooo!
Vyrn: Yikes! Wh-what was that!
Lyria: That sounded like Zehek! What if his magic is spilling out again!
Vyrn: I told him to be careful!
(Captain), Lyria, and Vyrn leap off the Grandcypher and run to Zehek.
Vyrn: Hey, Zehek! Are you all—
Vyrn: Holy!
Mangled bodies and severed limbs of dead monsters lie strewn all over the ground.
Zehek: Ungh...
Lyria: Zehek!
They spot the young man kneeling in the center of the carnage and run over to check on him.
Lyria: Are you okay? Are you hurt anywhere?
Zehek: Don't worry about that. There's not a single scratch on me...
Vyrn: What in the world happened here!
Zehek: My hand... I couldn't stop it from slaughtering the monsters.
Zehek: Mandau's magic power suddenly seeped into my right arm and seized control.
Zehek: Somehow I managed to calm the dagger down, but it seems to have assimilated with my hand.
Vyrn: How's that even possible!
Zehek: I don't know what caused it in the first place, but Mandau's magic mixing with mine created a powerful fusion.
Zehek: I've tried everything to remove the dagger but to no avail...
Lyria: Oh my goodness...
Zehek: ...
Zehek: And so my journey with you must also come to an end.
Vyrn: Wh-what! Says who!
Zehek: The symptoms have subsided for now, but there's no telling when they'll flare up again.
Zehek: I'm afraid of what will happen if Mandau's magic fully engulfs me... Afraid of the monster I'll become.
Zehek: A fiend who murders indiscriminately, unable to distinguish friend from foe.
Zehek: Even worse, if I end up hurting those I owe everything to, that guilt will haunt me forever.
Vyrn: Zehek... You've really thought this out...
Zehek: That's why I must leave now, for all our sakes. I'll never forget what you've done for me.
Lyria: Please wait, Zehek!
Lyria: I don't like this! This is a crummy way to say goodbye...
Vyrn: Yeah! We should get a say in this too!
Zehek: Why would you go so far just for me?
  1. Because you're our friend.
  2. We want to help you.


Choose: Because you're our friend.

Zehek: Friends, huh... Yeah... I got so caught up fearing the unknown that I lost sight of what truly matters.
Go to "Continue 1"


Choose: We want to help you.

Zehek: With that level of confidence, I've got no choice but to latch onto the hope you offer.

Continue 1

Zehek: All I'm good at is stirring up trouble for the crew. But if you're all right with that, I'm in your care.
Vyrn: Darn right, you are!
Lyria: We're going to beat this thing for sure!
And so the quest to find a treatment for Zehek's bizarre situation begins.