Template:BattleEnemy

From Granblue Fantasy Wiki
Jump to: navigation, search

This template is a utility template used to make {{BattlePhase}} easier to use.

Example usage[edit]

{{BattlePhase
|phase=Wave 1
|{{BattleEnemy|name=Raga|lvl=10|element=earth|hp=20,000|ct=2}}
|{{BattleEnemy|name=Dvesha|lvl=10|element=earth|hp=33,000|ct=3}}
}}

{{BattlePhase
|phase=Boss
|{{BattleEnemy
|name=Joya
|lvl=30
|element=earth
|ct=2
|od=yes
|ca_desc=* '''Bonggg...'''
: [[Glossary#P|Plain damage]] to all allies and inflict {{Status|Attack DOWN|AttackDown}} for 2 turns. (1st form only?)
* '''Decemvir''' {{N}}
: Damage to one ally and inflict {{Status|Counting Down|Death}} for 5 turns.
* '''Let Go''' {{OD}}
: Damage to all allies and inflict {{Status|Intoxicated|Confused}} for 1 turn.
* '''Purify Mind''' {{TR}}
: 108-hit damage to random allies. (2nd form only)
|notes=* Does not attack in bell form except for charge attacks.
* '''If ally has {{Status|Sleep}}'''
: Casts ''Purify Mind''.
* '''75% HP Trigger'''
: Transforms
* '''25% HP Trigger'''
: True Power
: Base diamonds reduced to ◇.
* '''{{Status|Intoxicated|Confused}}'''
: Ally randomly attacks an ally or enemy with [[Glossary#P|plain damage]]. If Intoxicated is not removed after 1 turn, ally gains {{Status|Sleep}} for 2 to 4 turns. If an Intoxicated ally is hit, debuff is removed.
* '''{{Status|Counting Down|Death}}'''
: Take 100% of max HP in plain damage when count reaches 0.
}}}}

Parameters[edit]

row[edit]

Optional, default filled based the position within the {{BattlePhase}} template.
Set the row value if you want to list multiple enemies as occuring in the same position.

id[edit]

Optional. Enemy in game id.

name[edit]

Optional if id provided, otherwise required. Enemy name.

icon[edit]

Optional. Enemy battle portrait.

lvl[edit]

Optional, default "??". Enemy level.

element[edit]

Optional, default "Unknown". Enemy element.

hp[edit]

Optional, default "???". Enemy HP. Please use , to separate by thousands, ex. 1,000,000.

ca[edit]

Optional, default -1 (to signify unknown). Enemy charge diamond count.

od[edit]

Optional, default false. Enemy overdrive bar, valid values are "y","yes","true".

icon_s[edit]

Optional, small enemy icon used in battle.

ca_desc[edit]

Optional, default empty. Enemy Charge Attack descriptions.

notes[edit]

Optional, default empty. Enemy Triggers and Notes.

Test[edit]

{{BattleEnemy|id=1008030}}
{"id":"1008030","hp":"135,000","element":"light","name":"Whitewolf Garrio","lvl":"30","ct":"1","icon_s":"Enemy Icon 1200112 S.png","od":"no","rare":"no"}
{{BattleEnemy|id=1079050}}
{"id":"1079050","hp":"1,200,000","element":"wind","name":"Elder Griffin","lvl":"50","ct":"2","icon_s":"Enemy Icon 1100063 S.png","od":"yes","rare":"no"}
{{BattleEnemy|name=Raga|lvl=10|element=earth|hp=20,000|ct=2}}
{"name":"Raga","lvl":"10","ct":"2","hp":"20,000","element":"earth"}
{{BattleEnemy|name=Dvesha|lvl=10|element=earth|hp=33,000|ct=3}}
{"name":"Dvesha","lvl":"10","ct":"3","hp":"33,000","element":"earth"}
{{BattleEnemy
|name=Joya
|lvl=30
|element=earth
|ct=2
|od=yes
|ca_desc=* '''Bonggg...'''
: [[Glossary#P|Plain damage]] to all allies and inflict {{Status|Attack DOWN|AttackDown}} for 2 turns. (1st form only?)
* '''Decemvir''' {{N}}
: Damage to one ally and inflict {{Status|Counting Down|Death}} for 5 turns.
* '''Let Go''' {{OD}}
: Damage to all allies and inflict {{Status|Intoxicated|Confused}} for 1 turn.
* '''Purify Mind''' {{TR}}
: 108-hit damage to random allies. (2nd form only)
|notes=* Does not attack in bell form except for charge attacks.
* '''If ally has {{Status|Sleep}}'''
: Casts ''Purify Mind''.
* '''75% HP Trigger'''
: Transforms
* '''25% HP Trigger'''
: True Power
: Base diamonds reduced to ◇.
* '''{{Status|Intoxicated|Confused}}'''
: Ally randomly attacks an ally or enemy with [[Glossary#P|plain damage]]. If Intoxicated is not removed after 1 turn, ally gains {{Status|Sleep}} for 2 to 4 turns. If an Intoxicated ally is hit, debuff is removed.
* '''{{Status|Counting Down|Death}}'''
: Take 100% of max HP in plain damage when count reaches 0.
}}
{"notes":"* Does not attack in bell form except for charge attacks.\n* If ally has Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)

Takes 25% more damage
\n: Casts Purify Mind.\n* 75% HP Trigger\n: Transforms\n* 25% HP Trigger\n: True Power\n: Base diamonds reduced to ◇.\n* Status Confused.pngIntoxicated\n: Ally randomly attacks an ally or enemy with plain damage. If Intoxicated is not removed after 1 turn, ally gains Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)

Takes 25% more damage
for 2 to 4 turns. If an Intoxicated ally is hit, debuff is removed.\n* Status Death.pngCounting DownReceives DMG after
\n: Take 100% of max HP in plain damage when count reaches 0.","name":"Joya","lvl":"30","ca_desc":"* Bonggg...\n: Plain damage to all allies and inflict Status AttackDown.png ATK DownATK is lowered
for 2 turns. (1st form only?)\n* Decemvir N\n: Damage to one ally and inflict Status Death.pngCounting DownReceives DMG after
for 5 turns.\n* Let Go OD\n: Damage to all allies and inflict Status Confused.pngIntoxicated for 1 turn.\n* Purify Mind TR \n: 108-hit damage to random allies. (2nd form only)","od":"yes","ct":"2","element":"earth"}