Template:BattleEnemy

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This template is a utility template used to make {{BattlePhase}} easier to use.

Example usage

{{BattlePhase
|phase=Wave 1
|{{BattleEnemy|name=Raga|lvl=10|element=earth|hp=20,000|ct=2}}
|{{BattleEnemy|name=Dvesha|lvl=10|element=earth|hp=33,000|ct=3}}
}}

{{BattlePhase
|phase=Boss
|{{BattleEnemy
|name=Joya
|lvl=30
|element=earth
|ct=2
|od=yes
|ca_desc=* '''Bonggg...'''
: [[Glossary#P|Plain damage]] to all allies and inflict {{Status|Attack DOWN|AttackDown}} for 2 turns. (1st form only?)
* '''Decemvir''' {{N}}
: Damage to one ally and inflict {{Status|Counting Down|Death}} for 5 turns.
* '''Let Go''' {{OD}}
: Damage to all allies and inflict {{Status|Intoxicated|Confused}} for 1 turn.
* '''Purify Mind''' {{TR}}
: 108-hit damage to random allies. (2nd form only)
|notes=* Does not attack in bell form except for charge attacks.
* '''If ally has {{Status|Sleep}}'''
: Casts ''Purify Mind''.
* '''75% HP Trigger'''
: Transforms
* '''25% HP Trigger'''
: True Power
: Base diamonds reduced to ◇.
* '''{{Status|Intoxicated|Confused}}'''
: Ally randomly attacks an ally or enemy with [[Glossary#P|plain damage]]. If Intoxicated is not removed after 1 turn, ally gains {{Status|Sleep}} for 2 to 4 turns. If an Intoxicated ally is hit, debuff is removed.
* '''{{Status|Counting Down|Death}}'''
: Take 100% of max HP in plain damage when count reaches 0.
}}}}

Parameters

row

Optional, default filled based the position within the {{BattlePhase}} template.
Set the row value if you want to list multiple enemies as occuring in the same position.

id

Optional. Enemy in game id.

name

Optional if id provided, otherwise required. Enemy name.

icon

Optional. Enemy battle portrait.

lvl

Optional, default "??". Enemy level.

element

Optional, default "Unknown". Enemy element.

hp

Optional, default "???". Enemy HP. Please use , to separate by thousands, ex. 1,000,000.

ca

Optional, default -1 (to signify unknown). Enemy charge diamond count.

od

Optional, default false. Enemy overdrive bar, valid values are "y","yes","true".

icon_s

Optional, small enemy icon used in battle.

ca_desc

Optional, default empty. Enemy Charge Attack descriptions.

notes

Optional, default empty. Enemy Triggers and Notes.

Test

{{BattleEnemy|id=1008030}}
{"id":"1008030","hp":"135,000","element":"light","name":"Whitewolf Garrio","lvl":"30","ct":"1","icon_s":"Enemy Icon 1200112 S.png","od":"no","rare":"no"}

}}

{{BattleEnemy|id=1079050}}
{"id":"1079050","hp":"1,200,000","element":"wind","name":"Elder Griffin","lvl":"50","ct":"2","icon_s":"Enemy Icon 1100063 S.png","od":"yes","rare":"no"}
{{BattleEnemy|name=Raga|lvl=10|element=earth|hp=20,000|ct=2}}
{"name":"Raga","lvl":"10","ct":"2","hp":"20,000","element":"earth"}
{{BattleEnemy|name=Dvesha|lvl=10|element=earth|hp=33,000|ct=3}}
{"name":"Dvesha","lvl":"10","ct":"3","hp":"33,000","element":"earth"}
{{BattleEnemy
|name=Joya
|lvl=30
|element=earth
|ct=2
|od=yes
|ca_desc=* '''Bonggg...'''
: [[Glossary#P|Plain damage]] to all allies and inflict {{Status|Attack DOWN|AttackDown}} for 2 turns. (1st form only?)
* '''Decemvir''' {{N}}
: Damage to one ally and inflict {{Status|Counting Down|Death}} for 5 turns.
* '''Let Go''' {{OD}}
: Damage to all allies and inflict {{Status|Intoxicated|Confused}} for 1 turn.
* '''Purify Mind''' {{TR}}
: 108-hit damage to random allies. (2nd form only)
|notes=* Does not attack in bell form except for charge attacks.
* '''If ally has {{Status|Sleep}}'''
: Casts ''Purify Mind''.
* '''75% HP Trigger'''
: Transforms
* '''25% HP Trigger'''
: True Power
: Base diamonds reduced to ◇.
* '''{{Status|Intoxicated|Confused}}'''
: Ally randomly attacks an ally or enemy with [[Glossary#P|plain damage]]. If Intoxicated is not removed after 1 turn, ally gains {{Status|Sleep}} for 2 to 4 turns. If an Intoxicated ally is hit, debuff is removed.
* '''{{Status|Counting Down|Death}}'''
: Take 100% of max HP in plain damage when count reaches 0.
}}
{"notes":"* Does not attack in bell form except for charge attacks.\n* If ally has Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
Takes 25% more damage
\n: Casts Purify Mind.\n* 75% HP Trigger\n: Transforms\n* 25% HP Trigger\n: True Power\n: Base diamonds reduced to ◇.\n* Status Confused.pngIntoxicatedNot really sure whom to attack / Will go to sleep after 1 turn (Substitute and Counter won't take effect)
\n: Ally randomly attacks an ally or enemy with plain damage. If Intoxicated is not removed after 1 turn, ally gains Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
Takes 25% more damage
for 2 to 4 turns. If an Intoxicated ally is hit, debuff is removed.\n* Status Death.pngCounting DownReceives DMG after
\n: Take 100% of max HP in plain damage when count reaches 0.","name":"Joya","lvl":"30","ca_desc":"* Bonggg...\n: Plain damage to all allies and inflict Status AttackDown.pngATK DownATK is lowered
for 2 turns. (1st form only?)\n* Decemvir N\n: Damage to one ally and inflict Status Death.pngCounting DownReceives DMG after
for 5 turns.\n* Let Go OD\n: Damage to all allies and inflict Status Confused.pngIntoxicatedNot really sure whom to attack / Will go to sleep after 1 turn (Substitute and Counter won't take effect)
for 1 turn.\n* Purify Mind TR \n: 108-hit damage to random allies. (2nd form only)","od":"yes","ct":"2","element":"earth"}