Template:BattlePhase

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This template is a utility template used to group together {{BattleEnemy}} templates for other templates.

Example usage[edit]

<source lang="html"> {"phase":"Wave 1","enemies":[[{"notes":"","hp":"20,000","element":"earth","ca_desc":"","name":"Raga","lvl":"10","od":false,"ct":2,"row":1,"icon":""}],[{"notes":"","hp":"33,000","element":"earth","ca_desc":"","name":"Dvesha","lvl":"10","od":false,"ct":3,"row":2,"icon":""}]]}

{"phase":"Boss","enemies":[[{"notes":"* Does not attack in bell form except for charge attacks.\n* If ally has Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)

Takes 25% more damage
\n: Casts Purify Mind.\n* 75% HP Trigger\n: Transforms\n* 25% HP Trigger\n: True Power\n: Base diamonds reduced to ◇.\n* Status Confused.pngIntoxicated\n: Ally randomly attacks an ally or enemy with plain damage. If Intoxicated is not removed after 1 turn, ally gains Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)

Takes 25% more damage
for 2 to 4 turns. If an Intoxicated ally is hit, debuff is removed.\n* Status Death.pngCounting DownReceives DMG after
\n: Take 100% of max HP in plain damage when count reaches 0.","hp":"???","element":"earth","ca_desc":"* Bonggg...\n: Plain damage to all allies and inflict Status AttackDown.pngATK DownATK is lowered
for 2 turns. (1st form only?)\n* Decemvir N\n: Damage to one ally and inflict Status Death.pngCounting DownReceives DMG after
for 5 turns.\n* Let Go OD\n: Damage to all allies and inflict Status Confused.pngIntoxicated for 1 turn.\n* Purify Mind TR \n: 108-hit damage to random allies. (2nd form only)","name":"Joya","lvl":"30","od":true,"ct":2,"row":1,"icon":""}]]}

</source>

Parameters[edit]

phase[edit]

Required. Wave name.

unnamed parameters[edit]

{{BattleEnemy}} templates.

named parameters[edit]

Instead of using {{BattleEnemy}} templates you can also specify the parameters directly if you use "enemyX_" as prefix (where X is the enemy number). Small sample:<source lang="html">{"phase":"Boss","enemies":[[{"notes":"","hp":"???","element":"earth\n...","ca_desc":"","name":"Joya","lvl":"30","od":false,"ct":-1,"row":1,"icon":""}]]}</source>

Test[edit]

<source lang="html">{"phase":"Wave 1","enemies":[[{"notes":"","hp":"20,000","element":"earth","ca_desc":"","name":"Raga","lvl":"10","od":false,"ct":2,"row":1,"icon":""}],[{"notes":"","hp":"33,000","element":"earth","ca_desc":"","name":"Dvesha","lvl":"10","od":false,"ct":3,"row":2,"icon":""}]]}</source> {"phase":"Wave 1","enemies":[[{"notes":"","hp":"20,000","element":"earth","ca_desc":"","name":"Raga","lvl":"10","od":false,"ct":2,"row":1,"icon":""}],[{"notes":"","hp":"33,000","element":"earth","ca_desc":"","name":"Dvesha","lvl":"10","od":false,"ct":3,"row":2,"icon":""}]]}
<source lang="html">{"label2":"1 of","label":"1 of","phase":"Wave 1A","label1":"1 of","enemies":[[{"notes":"","hp":"120,000","element":"light","ca_desc":"","name":"Light Warrior","lvl":"32","od":false,"ct":2,"row":1,"icon":""},{"notes":"","hp":"75,000","element":"light","ca_desc":"","name":"Prism Fly","lvl":"32","od":false,"ct":1,"row":1,"icon":""},{"notes":"","hp":"80,000","element":"light","ca_desc":"","name":"Sabrewolf","lvl":"32","od":false,"ct":2,"row":1,"icon":""}],[{"notes":"","hp":"120,000","element":"light","ca_desc":"","name":"Goblin Knight","lvl":"32","od":false,"ct":2,"row":2,"icon":""},{"notes":"","hp":"100,000","element":"light","ca_desc":"","name":"Mid Golem","lvl":"32","od":false,"ct":3,"row":2,"icon":""}]]}</source> {"label2":"1 of","label":"1 of","phase":"Wave 1A","label1":"1 of","enemies":[[{"notes":"","hp":"120,000","element":"light","ca_desc":"","name":"Light Warrior","lvl":"32","od":false,"ct":2,"row":1,"icon":""},{"notes":"","hp":"75,000","element":"light","ca_desc":"","name":"Prism Fly","lvl":"32","od":false,"ct":1,"row":1,"icon":""},{"notes":"","hp":"80,000","element":"light","ca_desc":"","name":"Sabrewolf","lvl":"32","od":false,"ct":2,"row":1,"icon":""}],[{"notes":"","hp":"120,000","element":"light","ca_desc":"","name":"Goblin Knight","lvl":"32","od":false,"ct":2,"row":2,"icon":""},{"notes":"","hp":"100,000","element":"light","ca_desc":"","name":"Mid Golem","lvl":"32","od":false,"ct":3,"row":2,"icon":""}]]}
<source lang="html">{"phase":"Boss","enemies":[[{"notes":"* Does not attack in bell form except for charge attacks.\n* If ally has Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)

Takes 25% more damage
\n: Casts Purify Mind.\n* 75% HP Trigger\n: Transforms\n* 25% HP Trigger\n: True Power\n: Base diamonds reduced to ◇.\n* Status Confused.pngIntoxicated\n: Ally randomly attacks an ally or enemy with plain damage. If Intoxicated is not removed after 1 turn, ally gains Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)

Takes 25% more damage
for 2 to 4 turns. If an Intoxicated ally is hit, debuff is removed.\n* Status Death.pngCounting DownReceives DMG after
\n: Take 100% of max HP in plain damage when count reaches 0.","hp":"???","element":"earth","ca_desc":"* Bonggg...\n: Plain damage to all allies and inflict Status AttackDown.pngATK DownATK is lowered
for 2 turns. (1st form only?)\n* Decemvir N\n: Damage to one ally and inflict Status Death.pngCounting DownReceives DMG after
for 5 turns.\n* Let Go OD\n: Damage to all allies and inflict Status Confused.pngIntoxicated for 1 turn.\n* Purify Mind TR \n: 108-hit damage to random allies. (2nd form only)","name":"Joya","lvl":"30","od":true,"ct":2,"row":1,"icon":""}]]}</source>
{"phase":"Boss","enemies":[[{"notes":"* Does not attack in bell form except for charge attacks.\n* If ally has Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)

Takes 25% more damage
\n: Casts Purify Mind.\n* 75% HP Trigger\n: Transforms\n* 25% HP Trigger\n: True Power\n: Base diamonds reduced to ◇.\n* Status Confused.pngIntoxicated\n: Ally randomly attacks an ally or enemy with plain damage. If Intoxicated is not removed after 1 turn, ally gains Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)

Takes 25% more damage
for 2 to 4 turns. If an Intoxicated ally is hit, debuff is removed.\n* Status Death.pngCounting DownReceives DMG after
\n: Take 100% of max HP in plain damage when count reaches 0.","hp":"???","element":"earth","ca_desc":"* Bonggg...\n: Plain damage to all allies and inflict Status AttackDown.pngATK DownATK is lowered
for 2 turns. (1st form only?)\n* Decemvir N\n: Damage to one ally and inflict Status Death.pngCounting DownReceives DMG after
for 5 turns.\n* Let Go OD\n: Damage to all allies and inflict Status Confused.pngIntoxicated for 1 turn.\n* Purify Mind TR \n: 108-hit damage to random allies. (2nd form only)","name":"Joya","lvl":"30","od":true,"ct":2,"row":1,"icon":""}]]}