Template:Character

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Infobox Parameters

{{Character
<!-- BASICS -->
|id=
|charid=
|series=
|rarity=
|name= 
|jpname=
|title=
|jptitle=
|title_source= 
|va=
|jpva=
|release_date=

<!-- OBTAIN,UNCAP & AWAKENING -->
|obtain=
|join= 
|join_weapon=  
|5star= 
|5star_date=
|base_evo=
|max_evo=
|uncap_type=
|awakening_type = 

<!-- STATS -->
|min_hp= 
|max_hp= 
|flb_hp=
|bonus_hp=
|min_atk= 
|max_atk= 
|flb_atk=
|bonus_atk=
|element= 
|race= 
|arcarum=
|item_weapon=
|type=
|weapon=
|gender=
|blush_value=

<!-- EXTRA DATA -->
|link_gamewith=
|link_jpwiki=
|link_kamigame= 

<!-- ART & PROFILE -->
|art1= {{PAGENAME}} A.png
|art2= {{PAGENAME}} B.png
|sprite1= {{PAGENAME}} SDA.png
|sprite2= {{PAGENAME}} SDB.png
|profile= 

<!-- CHARGE ATTACK -->
|ougi_count= 

|ougi_label= 
|ougi_name= 
|ougi_desc= 

|ougi2_label= 
|ougi2_name= 
|ougi2_desc= 

<!-- SKILLS -->
|abilitycount= 
|abilitysubtitle=

|a1_icon= 
|a1_name= 
|a1_cd= 
|a1_dur= 
|a1_oblevel= 
|a1_effdesc= 

|a2_icon= 
|a2_name= 
|a2_cd= 
|a2_dur= 
|a2_oblevel= 
|a2_effdesc= 

|a3_icon= 
|a3_name= 
|a3_cd= 
|a3_dur= 
|a3_oblevel= 
|a3_effdesc= 
|a4_icon= 

|a4_name= 
|a4_cd= 
|a4_dur= 
|a4_oblevel= 
|a4_effdesc= 

|s_abilitycount= 
|sa_name= 
|sa_level= 
|sa_desc= 

|sa2_name= 
|sa2_level= 
|sa2_desc= 

|sa_emp_desc= 

<!-- EMP -->
|perk11=
|perk12=
|perk13=
|perk14=
|perk15=

<!-- FASCIMILE COMPATIBILITY -->
|a1_mimic=
|a1_mimic_notes=
|a2_mimic=
|a2_mimic_notes=
|a3_mimic=
|a3_mimic_notes=
|a4_mimic=
|a4_mimic_notes=
}}

{{Character
<!-- BASICS -->
|id=           10-digit unique character id. 'id' in the json.
|charid=       4-digit shared character id for different variants. "character_id" in the json.
               Can have multiple values separated by a semi-colon (for dual/triple units).
|series=       Series a character belongs in, as seen in the in-game filter, separated with
               semi-colons. Leave blank if they don't belong in anything.
               Supported Options:
               - summer
               - yukata
               - valentine
               - halloween
               - holiday
               - 12generals
               - grand
               - fantasy
               - tie-in
               - eternals
               - evokers
|rarity=       Rarity of the character. (R, SR, SSR).
|name=         The character's name in English.
|jpname=       The character's name in Japanese.
|title=        The character's title in English.
|jptitle=      The character's title in Japanese.
|title_source= The source of the character's English title (since you can see the
               jp title in-game). Titles source from Granblue Fantasy take priority
               over other game sources.
               Supported options:
               - default/blank: Unofficial translation or untranslated.
               - gbf: Sourced from Granblue Fantasy.
               - gbvs: Source from Granblue Fantasy: Versus
               - sv: Source from Shadowverse.
               - rob: Sourced from Rage of Bahamut.
               - sv&rob/rob&sv: sourced from both Shadowverse and Rage of Bahamut
                                (must be the same between both games).
|va=           The character's voice actor(s) in English, separated by commas. (use Journal)
|jpva=         The character's voice actor(s) in Japanese, separated by commas. (use Journal)
|release_date= Date when the character was released.

<!-- OBTAIN, UNCAP, & AWAKENING -->
|obtain=         How to obtain the character. This is intended for categorization purposes.
                 Supported Options:
                 - casino
                 - collab,[group],[name]
                   group:
                   - imas (Idolm@ster)
                   - love_live (Love Live!)
                   - sakura_wars (Sakura Wars)
                   - samurai_shodown (Samurai Shodown)
                   - sf (Street Fighter)
                   - shadowverse (Shadowverse)
                   - tales (Tales of)
                   - code_geass (Code Geass)
                   - detective_conan (Detective Conan)
                   - tkrb (Touken Ranbu)
                   - priconn (Princess Connect!)
                   - demon_slayer (Demon Slayer)
                   - aot (Attack on Titan)
                   - slayers (Slayers)
                 - event,[name]
                 - sidestory,[name]
                 - fate,unf
                 - main_quest,[chapter]
                 - premium,[type]
                   type:
                   - normal
                   - grand
                   - zodiac
                   - summer
                   - halloween
                   - holiday
                   - valentine
                 - promotion
|join=           The join condition(s) of the character. separated by <br/>.
|join_weapon=    The character's recruitment weapon, if applicable.
|5star=          If a character has a 5★ uncap or not. Supported options: yes, no
|5star_date=     Date of when a character's 5★ uncap was released. Format: YYYY-MM-DD
|base_evo=       Number of base uncap stars. (Yellow stars only) 
|max_evo=        Total number of uncap stars. (Yellow + Blue stars)
|uncap_type=     The uncap type of the character which determines the list of uncap materials
                 Supported Options:
                 - r
                 - sr
                 - ssr,[4★ Uncap Mat],[5★ Uncap Item Name]
                 - grand,[4★ Uncap Mat]
                   4★ Uncap Mat:
                   - scale
                   - high orb
                   - rainbow
                   - whorl
                   The 5★ Uncap Item is for characters that need a unique event item
                   for their uncap,  like White Plume for Sandalphon (Event) or
                   Crimson Pathos for Zeta. Leave blank if unapplicable.
                 - lyria
                 - malinda
                 - eternals
                 - evokers
|awakening_type= Defaults to the character's rarity.
                 Supported custom options: lyria, young cat, malinda

<!-- STATS -->
|min_hp=      The minimum HP of a character.
|max_hp=      The maximum HP of a fully uncapped character, excluding blue stars.
|flb_hp=      The maximum HP of a fully uncapped character, including blue stars.
|bonus_hp=    The bonus HP gained from Cross-Fate Episodes.
|min_atk=     The minimum ATK of a character.
|max_atk=     The maximum ATK of a fully uncapped character, excluding blue stars.
|flb_atk=     The maximum ATK of a fully uncapped character, including blue stars.
|bonus_atk=   The bonus ATK gained from Cross-Fate Episodes.
|element=     The character's elemental attribute.
              - Supported Options: Fire, Water, Earth, Wind, Light, Dark
|race=        The character's race (Type in-game), separated by commas.
              - Supported Options: Human, Erune, Draph, Harvin, Other
|arcarum=     Evoker arcarum affiliation. Used for item lists. 
|item_weapon= Eternal weapon affiliation. Used for item lists.
|type=        The character's type (Style in-game).
              - Supported Options: Attack, Defense, Balance, Heal, Special
|weapon=      The character's weapon specialties, separated by commas.
              - Supported Options:
              - Sword, Dagger, Spear, Axe, Staff,
              - Gun, Fist, Bow, Music, Katana
|gender=      The character's in-game gender. Supported Options: m, f, mf, other
|blush_value= The character's value for Nina Drango's Blush mechanic

<!-- EXTRA DATA -->
|link_gamewith=
|link_jpwiki=
|link_kamigame= 

<!-- ART & PROFILE -->
|art1=    {{PAGENAME}} A.png
|art2=    {{PAGENAME}} B.png
|sprite1= {{PAGENAME}} SDA.png
|sprite2= {{PAGENAME}} SDB.png
|profile= The profile text taken from the journal.

<!-- CHARGE ATTACK -->
|ougi_count= The number of ougis the character has (Max: 4)

|ougi_label= Label right above ougi_name. Used for 5★ upgrades, Form changes, etc.
|ougi_name=  The ougi name.
|ougi_desc=  The ougi effect.

|ougi2_label=
|ougi2_name=
|ougi2_desc=

<!-- SKILLS -->
|abilitycount=    The number of skills the character has. (Max: 2-4)
|abilitysubtitle= Optional. Subtitle for the skills table. Used for form changes, etc.

<!-- Skill 1 -->
|a1_icon=    The filename(s) of the skill's icon, separated by commas.
|a1_name=    The skill's name.
|a1_cd=      The skill's cooldown. Use {{InfoCd}}.
|a1_dur=     The duration of any skill effects. Use {{InfoDur}}.
|a1_oblevel= The level when the skill is obtained. Use {{InfoOb}}
|a1_effdesc= The effect of the skill.

<!-- Skill 2 -->
|a2_icon= 
|a2_name= 
|a2_cd= 
|a2_dur= 
|a2_oblevel= 
|a2_effdesc= 

<!-- Skill 3 -->
|a3_icon= 
|a3_name= 
|a3_cd= 
|a3_dur= 
|a3_oblevel= 
|a3_effdesc= 
|a4_icon= 

<!-- Skill 4 -->
|a4_name= 
|a4_cd= 
|a4_dur= 
|a4_oblevel= 
|a4_effdesc= 

|s_abilitycount= The number of support skills the character has. (Max: 1-2)
<!-- Support Skill 1 -->
|sa_name=  The name of the support skill.
|sa_level= The level when the support skill is obtained. Use {{InfoOb}}.
|sa_desc=  The effect of the support skill.

<!-- Support Skill 2 -->
|sa2_name= 
|sa2_level= 
|sa2_desc= 

<!-- Extended Mastery Support Skill -->
|sa_emp_desc= The effect of the extended mastery support skill.

<!-- EMP -->
<!--
    The last row of a character's EMPs.
    perk15 is the support skill, leave blank unapplicable.
    Only add perk1-perk9 if it's different from the auto-generated EMP.
-->
|perk11=  
|perk12=  
|perk13=  
|perk14=  
|perk15=  

<!-- FASCIMILE COMPATIBILITY -->
|a1_mimic= Supported options: yes, no
|a1_mimic_notes=    
|a2_mimic=    
|a2_mimic_notes=    
|a3_mimic=    
|a3_mimic_notes=    
|a4_mimic=    
|a4_mimic_notes=    
}}

{{Character
<!-- BASICS -->
|id= 3030008000
|charid= 2008
|series= 
|rarity= SR
|name= Rackam
|jpname= ラカム
|title= Navigator of the Blue Skies
|jptitle= 蒼穹の案内人
|title_source= 
|va= Hiroaki Hirata
|jpva= 平田広明
|release_date= 2014-03-10

<!-- OBTAIN,UNCAP & AWAKENING -->
|obtain= main_quest,2
|join= {{location|2|main}}
|join_weapon=  
|5star= yes
|5star_date= 2017-09-26
|base_evo= 3
|max_evo= 5
|uncap_type= rackam
|awakening_type = sr

<!-- STATS -->
|min_hp= 200
|max_hp= 1250
|flb_hp= 1450
|bonus_hp= 
|min_atk= 1000
|max_atk= 6250
|flb_atk= 7250
|bonus_atk= 330
|element= Fire
|race= Human
|type= Special
|weapon= Gun
|gender= m
|blush_value= 1

<!-- EXTRA DATA -->
|link_gamewith= 21299
|link_jpwiki= %A5%E9%A5%AB%A5%E0%20%28SR%29
|link_kamigame= SR/ラカム

<!-- ART & PROFILE -->
|art1= {{PAGENAME}} A.png
|art2= {{PAGENAME}} B.png 
|art3= {{PAGENAME}} C.png 
|art_story1={{PAGENAME}} ST.png 
|sprite1= {{PAGENAME}} SDA.png
|sprite2= {{PAGENAME}} SDB.png
|sprite3= {{PAGENAME}} SDC.png
|profile= The smoking go-getter of a helmsman at Port Breeze. His shooting abilities are as impressive as his ability to control an airship. He's very blunt, but incredibly helpful and well-liked.

<!-- CHARGE ATTACK -->
|ougi_count= 2

|ougi_label= 
|ougi_name= Piercing Punishment
|ougi_desc= Big Fire damage to a foe.

|ougi2_label= {{InfoSkillUpgrade|uncap=5}}<br />
|ougi2_name= Piercing Firestorm
|ougi2_desc= Massive Fire damage to a foe.<br />Inflict {{Status|Wind ATK Lowered|t=180S}}.

<!-- SKILLS -->
|abilitycount= 4
|abilitysubtitle=

|a1_icon= 
|a1_name= Bull's Eye Snipe
|a1_cd= {{InfoCd|num=1|cooldown=6|cooldown1=4|level1=55}}
|a1_dur= -
|a1_oblevel= {{InfoOb|obtained=1|enhanced=55}}
|a1_effdesc= {{InfoDes|num=0|des=200%-250% Fire damage to a foe.}}

|a2_icon= 
|a2_name= Duration
|a2_cd= {{InfoCd|num=0|cooldown=5}}
|a2_dur= -
|a2_oblevel= {{InfoOb|obtained=15|enhanced=65}}
|a2_effdesc= {{InfoDes|num=1|des=Inflict {{status|Mode Bar Cut|a=20%}} on a foe in Overdrive.|des1=Effect increased to {{status|Mode Bar Cut|a=30%}}.|level1=65}}

|a3_icon= 
|a3_name= Quick Shot
|a3_cd= {{InfoCd|num=0|cooldown=7}}
|a3_dur= {{InfoDur|type=t|duration=3}}
|a3_oblevel= {{InfoOb|obtained=35|enhanced=90}}
|a3_effdesc= {{InfoDes|num=1|des=Gain {{status|DA Up|t=3T}}.|des1=Also gain {{status|Mirror Image}}.|level1=90}}
|a4_icon= 

|a4_name= Slag Shot
|a4_cd= {{InfoCd|num=0|cooldown=7}}
|a4_dur= {{InfoDur|type=t|duration=3}}
|a4_oblevel= {{InfoOb|obtained=80}}
|a4_effdesc= {{InfoDes|num=0|des=Remove {{Status|Wind Barrier}} from all foes.<br />Gain {{Status|Attack All|t=3T}} and {{Status|Critical Hit Rate Boosted|t=3T}}.}}

|s_abilitycount= 1
|sa_name= Excellent Pilot
|sa_level= {{InfoOb|obtained=1}}
|sa_desc= Boost to double attack rate.

|sa2_name= 
|sa2_level= 
|sa2_desc= 

|sa_emp_desc= Slight chance to counter upon taking DMG

<!-- EMP -->
|perk11= Double Attack
|perk12= ATK (Overdrive)
|perk13= ATK (Overdrive)
|perk14= Mode Bar Cut
|perk15= Support Skill

<!-- FACSIMILE COMPATIBILITY -->
|a1_mimic= y
|a1_mimic_notes=
|a2_mimic= y
|a2_mimic_notes=
|a3_mimic= y
|a3_mimic_notes=
|a4_mimic= y
|a4_mimic_notes=
}}

The following templates are used alongside the infobox:

Add these in the Character template. Usage is the same as the first Skills table.

|abilitysubtitle_a= 
|abilitycount_a= 0
|a1a_icon= 
|a1a_name=
|a1a_cd=
|a1a_dur= -
|a1a_oblevel= 
|a1a_effdesc=

|a2a_icon= 
|a2a_name= 
|a2a_cd= 
|a2a_dur= -
|a2a_oblevel= 
|a2a_effdesc= 

|a3a_icon= 
|a3a_name= 
|a3a_cd= 
|a3a_dur= 
|a3a_oblevel= 
|a3a_effdesc= 

|a4a_icon= 
|a4a_name= 
|a4a_cd= 
|a4a_dur= 
|a4a_oblevel= 
|a4a_effdesc= 

|abilitysubtitle_b= 
|abilitycount_b= 0
|a1b_icon= 
|a1b_name=
|a1b_cd=
|a1b_dur= -
|a1b_oblevel= 
|a1b_effdesc=

|a2b_icon= 
|a2b_name= 
|a2b_cd= 
|a2b_dur= -
|a2b_oblevel= 
|a2b_effdesc= 

|a3b_icon= 
|a3b_name= 
|a3b_cd= 
|a3b_dur= 
|a3b_oblevel= 
|a3b_effdesc= 

|a4b_icon= 
|a4b_name= 
|a4b_cd= 
|a4b_dur= 
|a4b_oblevel= 
|a4b_effdesc= 

|abilitysubtitle_c= 
|abilitycount_c= 0
|a1c_icon= 
|a1c_name=
|a1c_cd=
|a1c_dur= -
|a1c_oblevel= 
|a1c_effdesc=

|a2c_icon= 
|a2c_name= 
|a2c_cd= 
|a2c_dur= -
|a2c_oblevel= 
|a2c_effdesc= 

|a3c_icon= 
|a3c_name= 
|a3c_cd= 
|a3c_dur= 
|a3c_oblevel= 
|a3c_effdesc= 

|a4c_icon= 
|a4c_name= 
|a4c_cd= 
|a4c_dur= 
|a4c_oblevel= 
|a4c_effdesc=