Template:SummonListGeneral/SSR Premium

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Icon Name Element Call Aura Min HP Max HP Min ATK Max ATK
Summon m 2040253000.jpg Adramelech Label Element Light.png 0★: Massive light DMG to all foes. All light allies gain Status Bonus Damage.png20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks

Strength: 20%
Duration: 3 turns
.
0★: Up to 80% boost to Light Elemental ATK based on the number of Light summons equipped.
3★: Up to 100% boost to Light Elemental ATK based on the number of Light summons equipped.
106 715 300 1808
Summon m 2040297000.jpg Anat, for Love and War Label Element Wind.png 0★: Massive Wind damage to all foes. All allies gain Status AttackUp.png20% ATK UpATK is boosted

Strength: 20%
Duration: 4 turns
.
0★: 120% boost to Wind Elemental ATK.
3★: 140% boost to Wind Elemental ATK.
120 725 295 1750
Summon m 2040233000.jpg Ankusha Label Element Earth.png 0★: Massive Earth damage to all foes. Inflict sharp Status DA Down 3.png DA DownDouble attack rate is lowered

Strength: Sharp
Duration: 3 turns
Local status effect
and sharp Status TA Down 3.png TA DownTriple attack rate is lowered

Strength: Sharp
Duration: 3 turns
Local status effect
for 3 turns. Slight chance to inflict Status Paralyzed 3.pngParalyzedCan't attack

Duration: 3 turns
Local status effect
on all foes for 3 turns.
0★: Up to 100% boost to Earth Elemental ATK based on the number of Earth summons equipped.
3★: Up to 120% boost to Earth Elemental ATK based on the number of Earth summons equipped.
129 796 261 1521
Summon m 2040134000.jpg Anubis Label Element Dark.png 0★: Massive Dark damage to all foes. All allies gain Status DarkAtkUp.png30% Dark ATK UpDark ATK is boosted

Strength: 30%
Duration: 3 turns
and Status Light Cut 30.png30% Light CutLight DMG is cut 30%

Duration: 3 turns
Light Damage Cut.
.
3★: Massive Dark damage to all foes. All allies gain Status DarkAtkUp.png50% Dark ATK UpDark ATK is boosted

Strength: 50%
Duration: 3 turns
and Status Light Cut 50.png50% Light CutLight DMG is cut 50%

Duration: 3 turns
Light Damage Cut.
.

4★: Massive Dark damage to all foes. All allies gain Status DarkAtkUp.png70% Dark ATK UpDark ATK is boosted

Strength: 70%
Duration: 3 turns
and Status Light Cut 60.png60% Light CutLight DMG is cut 60%

Duration: 3 turns
Light Damage Cut.
.
0★: Boost Dark attack critical hit rate / 30% boost to Debuff Resistance.
3★: Boost Dark attack critical hit rate / 40% boost to Debuff Resistance.
4★: Boost Dark attack critical hit rate (effect increased)~50% chance to deal 50%-100% more damage. / 40% boost to Debuff Resistance.
140 820
(990)
300 1930
(2340)
Summon m 2040216000.jpg Aphrodite Label Element Light.png 0★: Restore 20% of all allies' HP (Healing cap: 1000 HP) and all allies gain Status Uplift.png10% Charge BoostInstantly boosts Charge Bar by 10%

Strength: 10%
.
Slight chance for all allies to be able to use skills immediately.
4★: Restore 20% of all allies' HP (Healing cap: 1000 HP) and all allies gain Status Uplift.png10% Charge BoostInstantly boosts Charge Bar by 10%

Strength: 10%
.
Slight chance for all allies to be able to use skills immediately.
Gain all call effects upon consuming Status Summon Crystal Light.pngHeavenly GraceWill gain all Aphrodite's call effects (1 time)
effect
0★: Up to 80% boost to Light Elemental ATK based on number of front line allies' racesCalled "Types" in-game.
3★: Up to 100% boost to Light Elemental ATK based on number of front line allies' racesCalled "Types" in-game.
4★: Up to 110% boost to Light Elemental ATK based on number of front line allies' racesCalled "Types" in-game. 10% boost to Light allies' DEF. MC gains Status Heaven's Trial 3.pngHeaven's TrialThe number on the counter will go down upon taking foe's special attacks (Number starts from 3). When the counter reaches 0, the effect will change to Heavenly Grace.
effect.
124 724
(870)
290 1795
(2170)
Summon m 2040023000.jpg Apollo Label Element Light.png 0★: Massive Light damage to all foes. All allies gain 20% Status AttackUp.png ATK UpATK is boosted
.
4★: Massive Light damage to all foes. All allies gain 20% Status AttackUp.png ATK UpATK is boosted
and Status Veil.pngVeilDebuffs will be nullified (1 time)

"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
0★: 50% boost to Light Elemental ATK.
3★: 80% boost to Light Elemental ATK.
4★: 80% boost to Light Elemental ATK. 20% boost to Light HP.
130 780
(940)
340 2040
(2470)
Summon m 2040021000.jpg Athena Label Element Fire.png 0★: Massive Fire damage to all foes. All allies gain Status Dmg Cut 30.png30% DMG CutTaking 30% less DMG

Duration: 1 turns
Damage Cut reducing damage taken.
Warning! Does not work for Plain Damage!
for 1 turn.
4★: Massive Fire damage to all foes. All allies gain Status Dmg Cut 30.png30% DMG CutTaking 30% less DMG

Duration: 1 turns
Damage Cut reducing damage taken.
Warning! Does not work for Plain Damage!
for 1 turn and Status Heal.pngRefreshHP is restored on every turn

Strength: 300 HP / turn
Duration: 3 turns
for 3 turns.
0★: 50% boost to Fire Elemental ATK.
3★: 80% boost to Fire Elemental ATK.
4★: 80% boost to Fire Elemental ATK. 20% boost to Fire allies' HP.
125 770
(930)
360 2090
(2520)
Summon m 2040013000.jpg Baal Label Element Earth.png 0★: Massive Earth damage to all foes. Remove 1 debuff from all allies.
4★: Massive Earth damage to all foes. Remove 1 debuff from all allies. All allies gain Status Veil.png20% Debuff Res. UpDebuff resistance is boosted

Strength: 20%
Duration: 4 turns
for 4 turns.
0★: 40% boost to Earth and Light Elemental ATK.
3★: 60% boost to Earth and Light Elemental ATK.
4★: 70% boost to Earth and Light Elemental ATK. 25% Boost to Earth and Light HP.
127 755
(910)
310 1900
(2300)
Summon m 2040167000.jpg Bonito Label Element Water.png 0★: Massive Water damage to all foes and inflict Status DoubleDown.pngDA DownDouble attack rate is lowered

Duration: 180 seconds
and Status TripleDown.pngTA DownTriple attack rate is lowered

Duration: 180 seconds
. Slight chanceAbout 10% for all allies to gain Status Uplift.png200% Charge BoostInstantly boosts Charge Bar by 200%

Strength: 200%
.
0★: Up to 100% boost to Water Elemental ATK based on the number of Water summons equipped.
3★: Up to 120% boost to Water Elemental ATK based on the number of Water summons equipped.
4★: Up to 130% boost to Water Elemental ATK based on the number of Water summons equipped.
10% boost to Water allies' DEF.
Main/Support: MC gains Status Summon Crystal Water.pngFinal Uncap: BonitoGain all of Bonito's call effects upon summoning (1 time)

Unofficial translation
at the start of battle.
120 716
(860)
295 1800
(2180)
Summon m 2040160000.jpg Ca Ong Label Element Water.png 0★: Massive Water damage to all foes. All allies gain Status WaterAtkUp.png30% Water ATK UpWater ATK is boosted

Strength: 30%
Duration: 3 turns
and Status Fire Cut 30.png30% Fire CutFire DMG is cut 30%

Duration: 3 turns
Fire Damage Cut.
.
3★: Massive Water damage to all foes. All allies gain Status WaterAtkUp.png50% Water ATK UpWater ATK is boosted

Strength: 50%
Duration: 3 turns
and Status Fire Cut 50.png50% Fire CutFire DMG is cut 50%

Duration: 3 turns
Fire Damage Cut.
.

4★: Massive Water damage to all foes. All allies gain Status WaterAtkUp.png70% Water ATK UpWater ATK is boosted

Strength: 70%
Duration: 3 turns
and Status Fire Cut 60.png60% Fire CutFire DMG is cut 60%

Duration: 3 turns
Fire Damage Cut.
.
0★: Boost Water attack critical hit rate / 30% boost to Debuff Resistance.
3★: Boost Water attack critical hit rate / 40% boost to Debuff Resistance.
4★: Boost Water attack critical hit rate (Effect enhanced)~50% chance to deal 50%-100% more damage. / 40% boost to Debuff Resistance.
140 804
(970)
300 1990
(2410)
Summon m 2040305000.jpg Cerberus, Hellhound Trifecta Label Element Dark.png 0★: Massive dark DMG to all foes / All allies gain small Status TripleUp.png TA UpTriple attack rate is boosted

Duration: 4 turns
.
0★: 100% boost to Dark Elemental ATK.
3★: 120% boost to Dark Elemental ATK.
110 705 350 1860
Summon m 2040036000.jpg Cybele Label Element Earth.png 0★: Massive Earth damage to all foes.
All allies gain Status AttackUp.png60% Skill DMG UpSkill DMG is boosted

Strength: 60%
Duration: 3 turns
.
4★: Massive Earth damage to all foes.
All allies gain Status AttackUp.png60% Skill DMG UpSkill DMG is boosted

Strength: 60%
Duration: 3 turns
and Status Skill DMG Cap Up.png30% Skill DMG Cap UpCan deal big bonus DMG when Skill DMG dealt in one turn reaches a certain amount

Strength: 30%
Duration: 3 turns
.
1-turn cut to skill cooldown for Earth allies.
0★: Refresh all Earth allies (Healing cap: 300).
30% boost to Earth Normal ATK.
3★: Refresh all Earth allies (Healing cap: 400).
40% boost to Earth Normal ATK

4★: Refresh all Earth allies (Healing cap: 400).
60% boost to Earth Normal ATK.
20% boost to all Earth allies' HP.
1-turn cut to debuff effects on allies.
129 790
(960)
315 1920
(2320)
Summon m 2040005000.jpg Dark Angel Olivia Label Element Dark.png 0★: Massive Dark damage to all foes and inflict Delay.
4★: Massive Dark damage to all foes and inflict Delay. Reduce skill cooldown for Dark allies by 1 turn.
0★: 25% boost to Dark Normal ATK and HP.
3★: 40% boost to Dark Normal ATK and HP.
4★: 60% boost to Dark Normal ATK and 40% boost to Normal HP. 25% boost to chain burst.
128 770
(930)
335 2000
(2420)
Summon m 2040326000.jpg Demonbream Label Element Wind.png 0★: Massive Wind damage to all foes.
Status Jammed.pngJammedATK is greatly boosted based on how low HP is

Strength: 5%-15%
Duration: 2 turns
effect to Wind allies (Consumes 25% of each Wind ally's current HP).
0★: Up to 100% boost to Wind Elemental ATK based on number of Wind summons equipped.
3★: Up to 120% boost to Wind Elemental ATK based on number of Wind summons equipped.
114 679 327 1990
Summon m 2040281000.jpg Freyr Label Element Wind.png 0★: All allies gain Status AttackUp.png50% ATK UpATK is boosted

Strength: 50%
Multiplier: Normal
Duration: 2 turns
, Status DefenseUp.png50% DEF UpDEF is boosted

Strength: 50%
Duration: 2 turns
, Status DamageCapUp.png10% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount

Strength: 10%
Duration: 2 turns
, Status DoubleUp.png30%~40% DA UpDouble attack rate is boosted

Strength: 30%~40%
Duration: 2 turns
, Status TripleUp.png30%~40% TA UpTriple attack rate is boosted

Strength: 30%~40%
Duration: 2 turns
, Status Dodge.png20% Dodge Rate BoostedImmune to DMG and debuffs for a fixed amount while in effect

Strength: 20%
Duration: 2 turns
, Status DebuffSuccessUp.png20% Debuff Success BoostedDebuff success rate is boosted

Strength: 20%
Duration: 2 turns
, Status AttackUp.png80% Skill DMG UpSkill DMG is boosted

Strength: 80%
Duration: 2 turns
, Status Defiance.png20% C.A. DMG UpCharge attack DMG is boosted

Strength: 20%
Duration: 2 turns
, Status Defiance.png30% C.B. DMG UpChain burst DMG is boosted

Strength: 30%
Duration: 2 turns
, and Status CB DMG Cap Up.png20% C.B. DMG Cap UpChain Burst DMG Cap Boosted

Strength: 20%
Duration: 2 turns
.
3★: All allies gain Status AttackUp.png50% ATK UpATK is boosted

Strength: 50%
Multiplier: Normal
Duration: 2 turns
, Status DefenseUp.png50% DEF UpDEF is boosted

Strength: 50%
Duration: 2 turns
, Status DamageCapUp.png10% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount

Strength: 10%
Duration: 2 turns
, Status DoubleUp.png30%~40% DA UpDouble attack rate is boosted

Strength: 30%~40%
Duration: 2 turns
, Status TripleUp.png30%~40% TA UpTriple attack rate is boosted

Strength: 30%~40%
Duration: 2 turns
, Status Dodge.png20% Dodge Rate BoostedImmune to DMG and debuffs for a fixed amount while in effect

Strength: 20%
Duration: 2 turns
, Status DebuffSuccessUp.png20% Debuff Success BoostedDebuff success rate is boosted

Strength: 20%
Duration: 2 turns
, Status AttackUp.png80% Skill DMG UpSkill DMG is boosted

Strength: 80%
Duration: 2 turns
, Status Defiance.png20% C.A. DMG UpCharge attack DMG is boosted

Strength: 20%
Duration: 2 turns
, Status Defiance.png30% C.B. DMG UpChain burst DMG is boosted

Strength: 30%
Duration: 2 turns
, Status CB DMG Cap Up.png20% C.B. DMG Cap UpChain Burst DMG Cap Boosted

Strength: 20%
Duration: 2 turns
, and Status Veil.pngVeilDebuffs will be nullified (1 time)

"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
0★: 40% boost to Wind Elemental ATK.
Refresh all Wind allies (Healing cap: 300).
3★: 60% boost to Wind Elemental ATK.
Refresh all Wind allies (Healing cap: 400).
117 710 312 1835
Summon m 2040071000.jpg Garuda Label Element Wind.png 0★: Massive Wind damage to all foes and all allies gain 1 Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
4★: Massive Wind damage to all foes and inflict Status DoubleDown.pngDA DownDouble attack rate is lowered
. All allies gain 1 Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
0★: 25% boost to Wind Normal ATK and HP.
3★: 40% boost to Wind Normal ATK and HP.
4★: 60% boost to Wind Normal ATK and 40% boost to Normal HP. 25% boost to chain burst.
131 775
(940)
320 1980
(2400)
Summon m 2040221000.jpg Garula, Shining Hawk Label Element Wind.png 0★: Massive Wind damage to all foes. All allies gain small Status TripleUp.png TA UpTriple attack rate is boosted

Strength: Small
. Slight chance to clear all foes' charge diamonds.
0★: Up to 100% boost to Wind Elemental ATK based on the number of Wind summons equipped.
3★: Up to 120% boost to Wind Elemental ATK based on the number of Wind summons equipped.
107 693 320 1880
Summon m 2040130000.jpg Gilgamesh Label Element Earth.png 0★: Massive Earth damage to all foes. All allies gain Status EarthAtkUp.png30% Earth ATK UpEarth ATK is boosted

Strength: 30%
Duration: 3 turns
and Status Water Cut 30.png30% Water CutWater DMG is cut 30%

Duration: 3 turns
Water Damage Cut.
.
3★: Massive Earth damage to all foes. All allies gain Status EarthAtkUp.png50% Earth ATK UpEarth ATK is boosted

Strength: 50%
Duration: 3 turns
and Status Water Cut 50.png50% Water CutWater DMG is cut 50%

Duration: 3 turns
Water Damage Cut.
.

4★: Massive Earth damage to all foes. All allies gain Status EarthAtkUp.png70% Earth ATK UpEarth ATK is boosted

Strength: 70%
Duration: 3 turns
and Status Water Cut 60.png60% Water CutWater DMG is cut 60%

Duration: 3 turns
Water Damage Cut.
.
0★: Boost to Earth attack critical hit rate, 30% boost to Debuff Resistance.
3★: Boost to Earth attack critical hit rate, 40% boost to Debuff Resistance.
4★: Boost to Earth attack critical hit rate (effect increased)~50% chance to deal 50%-100% more damage. / 40% boost to Debuff Resistance.
140 825
(1000)
300 1905
(2310)
Summon m 2040285000.jpg Gorilla Label Element Earth.png 0★: 500% earth DMG to all foes. All allies gain Status Gorilla.pngGorillaATK is greatly boosted based on how high HP is /
Chance of lowering DMG taken /
Inner gorilla is unleashed. Ooh-Ahh-Ahh!
(Can't be removed)

Duration: 3 turns
.
3★: 700% earth DMG to all foes. All allies gain Status Gorilla.pngGorillaATK is greatly boosted based on how high HP is /
Chance of lowering DMG taken /
Inner gorilla is unleashed. Ooh-Ahh-Ahh!
(Can't be removed)

Duration: 3 turns
.

4★: 800% earth DMG to all foes. All allies gain Status Gorilla.pngGorillaATK is greatly boosted based on how high HP is /
Chance of lowering DMG taken /
Inner gorilla is unleashed. Ooh-Ahh-Ahh!
(Can't be removed)

Duration: 3 turns
.
0★: 50% boost to Earth Elemental ATK.
3★: 60% boost to Earth Elemental ATK.
4★: 110% boost to Earth Elemental ATK. Status Banana.pngBananaNutritious bananas grant a Bonus Earth DMG effect when Gorilla is active (Can't be removed)

Duration: Indefinite
Unofficial translation
effect to all allies at battle start.
100 650
(790)
397 2132
(2570)
Summon m 2040007000.jpg Grani Label Element Water.png 0★: Massive Water DMG to all foes / Big hit to ATK
3★: Massive Water DMG to all foes / Big hit to ATK (DMG enhanced)
4★: Massive Water DMG to all foes / Big hit to ATK / Boost to all allies' charge attack DMG (DMG enhanced)
0★: 150% boost to chain burst
3★: 180% boost to chain burst
4★: 200% boost to chain burst / Boost to chain burst DMG cap
126 756
(910)
315 1890
(2280)
Summon m 2040296000.jpg Hamsa Label Element Wind.png 0★: Massive Wind damage to all foes and remove 1 buff. Inflict Status ATK Down 3.png50% ATK DownATK is lowered

Strength: 50%
Duration: 3 turns
Local status effect
and Status DEF Down 3.png50% DEF DownDEF is lowered

Strength: 50%
Duration: 3 turns
Local status effect
for 3 turns.
4★: 800% Wind damage to all foes and remove 1 buff. Inflict Status ATK Down 3.png50% ATK DownATK is lowered

Strength: 50%
Duration: 3 turns
Local status effect
and Status DEF Down 3.png50% DEF DownDEF is lowered

Strength: 50%
Duration: 3 turns
Local status effect
for 3 turns.
0★: 80% boost to Wind ATK / 10% boost to Wind allies' HP
3★: 100% boost to Wind ATK / 10% boost to Wind allies' HP
4★: 110% boost to Wind ATK / 20% boost to Wind allies' HP
120 720
(870)
305 1800
(2170)
Summon m 2040144000.jpg Hector Label Element Light.png 0★: Massive Light damage to all foes. All allies gain Status LightAtkUp.png30% Light ATK UpLight ATK is boosted

Strength: 30%
Duration: 3 turns
and Status Dark Cut 30.png30% Dark CutDark DMG is cut 30%

Duration: 3 turns
Dark Damage Cut.
.
3★: Massive Light damage to all foes. All allies gain Status LightAtkUp.png50% Light ATK UpLight ATK is boosted

Strength: 50%
Duration: 3 turns
and Status Dark Cut 50.png50% Dark CutDark DMG is cut 50%

Duration: 3 turns
Dark Damage Cut.
.

4★: Massive Light damage to all foes. All allies gain Status LightAtkUp.png70% Light ATK UpLight ATK is boosted

Strength: 70%
Duration: 3 turns
and Status Dark Cut 60.png60% Dark CutDark DMG is cut 60%

Duration: 3 turns
Dark Damage Cut.
.
0★: Boost to Light attack critical hit rate / 30% boost to Debuff Resistance.
3★: Boost to Light attack critical hit rate / 40% boost to Debuff Resistance.
4★: Boost to Light attack critical hit rate (effect increased)~50% chance to deal 50%-100% more damage. / 40% boost to Debuff Resistance.
140 824
(1000)
300 1910
(2310)
Summon m 2040012000.jpg Lich Label Element Dark.png 0★: Massive Dark damage to all foes. Inflict Status Poison.pngPoisonedHP is lowered on every turn

Strength: 2500
Duration: 180 seconds
.
4★: Massive Dark damage to all foes. Inflict Status Poison.pngPoisonedHP is lowered on every turn

Strength: 2500
Duration: 180 seconds
. All allies gain Status DeathsGrace.pngDeath's GraceConverting turn-based DMG to HP recovery (Poison, burn, wither etc.)

Duration: 3 turns
for 3 turns.
0★: 40% boost to Dark and Water Elemental ATK.
3★: 60% boost to Dark and Water Elemental ATK.
4★: 60% boost to Dark and Water Elemental ATK. 20% boost to Dark and Water HP. 30% boost to Normal ATK and 10% boost to charge bar speed if both Dark and Water allies are in the front line.
111 700
(850)
390 2240
(2700)
Summon m 2040002000.jpg Macula Marius Label Element Water.png 0★: Massive Water damage to all foes and inflict Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
and Status Lock.pngBreak Boosted (Time)Break mode time is extended
.
4★: Massive Water damage to all foes and inflict Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
and Status Lock.pngBreak Boosted (Time)Break mode time is extended
. All allies gain Status Uplift.png10% Charge Bar Gain UpCharge bar gain is boosted

Strength: 10%
.
0★: 50% boost to Water Elemental ATK.
3★: 80% boost to Water Elemental ATK.
4★: 80% boost to Water Elemental ATK. 20% boost to Water HP.
135 796
(960)
305 1880
(2270)
Summon m 2040310000.jpg Magus, Triad of Wisdom Label Element Light.png 0★: Massive Light damage to all foes. / All allies gain Status TripleUp.png TA UpTriple attack rate is boosted

Duration: 4 turns
.
0★: 100% boost to Light Elemental ATK.
3★: 120% boost to Light Elemental ATK.
121 723 292 1767
Summon m 2040323000.jpg Marduk, Battlefield Reaper Label Element Earth.png 0★: Massive Earth damage to all foes. 200% bonus Fire and Light damage to all foes (Damage cap: ~700,000). All allies gain Status EarthAtkUp.png20% Earth ATK UpEarth ATK is boosted

Strength: 20%
Duration: 3 turns
.
0★: 120% boost to Earth Elemental ATK.
3★: 140% boost to Earth Elemental ATK.
125 723 272 1767
Summon m 2040059000.jpg Medusa Label Element Earth.png 0★: Massive Earth damage to all foes and inflict Status Lock.pngBreak Boosted (Time)Break mode time is extended
and Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
.
3★: Massive Earth damage to all foes and inflict Status Lock.pngBreak Boosted (Time)Break mode time is extended
and Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
.

4★: Massive Earth damage to all foes and inflict Status Lock.pngBreak Boosted (Time)Break mode time is extended
and Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
.
Gain Status Veil.png20% Debuff Res. UpDebuff resistance is boosted

Strength: 20%
0★: 50% boost to Earth Elemental ATK.
3★: 80% boost to Earth Elemental ATK.
4★: 80% boost to Earth Elemental ATK. 20% boost to Earth allies HP.
128 780
(940)
325 1970
(2380)
Summon m 2040122000.jpg Morrigna Label Element Wind.png 0★: Massive wind damage to all foes. All allies gain Status WindAtkUp.png30% Wind ATK UpWind ATK is boosted

Strength: 30%
Duration: 3 turns
and Status Earth Cut 30.png30% Earth CutEarth DMG is cut 30%

Duration: 3 turns
Earth Damage Cut.
.
3★: Massive wind damage to all foes. All allies gain Status WindAtkUp.png50% Wind ATK UpWind ATK is boosted

Strength: 50%
Duration: 3 turns
and Status Earth Cut 50.png50% Earth CutEarth DMG is cut 50%

Duration: 3 turns
Earth Damage Cut.
.

4★: Massive wind damage to all foes. All allies gain Status WindAtkUp.png70% Wind ATK UpWind ATK is boosted

Strength: 70%
Duration: 3 turns
and Status Earth Cut 60.png60% Earth CutEarth DMG is cut 60%

Duration: 3 turns
Earth Damage Cut.
.
0★: Boost wind attack critical hit rate / 30% boost to Debuff Resistance.
3★: Boost wind attack critical hit rate / 40% boost to Debuff Resistance.
4★: Boost wind attack critical hit rate (effect increased)~50% chance to deal 50%-100% more damage. / 40% boost to Debuff Resistance.
140 823
(990)
305 1915
(2320)
Summon m 2040212000.jpg Nacht Label Element Dark.png 0★: Massive Dark damage to all foes. All allies gain Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)

Strength: 1 time
Duration: 4 turns
. Slight chance for all allies to gain massive Status Dodge.png Dodge Rate BoostedImmune to DMG and debuffs for a fixed amount while in effect

Strength: Massive
Duration: 4 turns
.
0★: Up to 80% boost to Dark Elemental ATK based on the number of Dark summons equipped.
3★: Up to 100% boost to Dark Elemental ATK based on the number of Dark summons equipped.
4★: Up to 110% boost to Dark Elemental ATK based on the number of Dark summons equipped. 10% boost to Dark allies' HP.
Main/Support: MC gains Status Summon Crystal Dark.pngFinal Uncap: NachtGain all of Nacht's call effects upon summoning (1 time)

Unofficial translation
at the start of battle.
128 731
(880)
285 1780
(2150)
Summon m 2040069000.jpg Neptune Label Element Water.png 0★: Massive Water damage to all foes. All allies gain large Status DefenseUp.png20% DEF UpDEF is boosted

Strength: 20%
Duration: 4 turns
.
0★: Refresh all Water allies (Healing cap: 300).
30% boost to Water Normal ATK.
3★: Refresh all Water allies (Healing cap: 400).
40% boost to Water Normal ATK.
125 740 330 2070
Summon m 2040042000.jpg Nezha Label Element Wind.png 0★: Massive Wind DMG to all foes and bonus Fire DMG. All allies gain Status Fire Cut 10.png10% Fire CutFire DMG is cut 10%

Duration: 3 turns
Fire Damage Cut.
.
4★: Massive Wind DMG to all foes and bonus Fire DMG. All allies gain Status Fire Cut 20.png20% Fire CutFire DMG is cut 20%

Fire Damage Cut.
, Status FireAtkUp.png30% Fire ATK UpFire ATK is boosted

Strength: 30%
and Status WindAtkUp.png30% Wind ATK UpWind ATK is boosted

Strength: 30%
.
0★: 40% boost to Wind and Fire Elemental ATK.
3★: 60% boost to Wind and Fire Elemental ATK.
4★: 70% boost to Wind and Fire Elemental ATK. 25% boost to Wind and Fire HP.
121 729
(880)
355 2115
(2560)
Summon m 2040033000.jpg Oceanus Label Element Water.png 0★: Massive Water damage to all foes. Chance to revive an ally with 25% HP.
4★: Massive Water damage to all foes. Revive an ally with 25% HP.
0★: 40% boost to Water and Light Elemental ATK.
3★: 60% boost to Water and Light Elemental ATK.
4★: 70% boost to Water and Light Elemental ATK. 25% boost to Water and Light allies' HP.
130 800
(970)
310 1910
(2310)
Summon m 2040029000.jpg Odin Label Element Light.png 0★: Massive Light damage to all foes. Inflict Status DefenseDown.png20% DEF DownDEF is lowered

Strength: 20%
Duration: 180 seconds
.
4★: Massive Light damage to all foes. Inflict Status DefenseDown.png20% DEF DownDEF is lowered

Strength: 20%
Duration: 180 seconds
. All allies gain Status CriticalUp.png30% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength:30% chance of dealing 30% more damage.
Duration: 3 turns
for 3 turns.
0★: 50% boost to Light and Dark Elemental ATK.
3★: 75% boost to Light and Dark Elemental ATK.
4★: 75% boost to Light and Dark Elemental ATK. 15% boost to Light and Dark HP. 30% boost to Normal ATK and 3% boost to double attack rate if both Light and Dark allies are in the front line.
135 860
(1040)
340 2100
(2540)
Summon m 2040302000.jpg Poseidon, the Tide Father Label Element Water.png 0★: Massive Water damage to all foes. Inflict small Status AttackDown.png ATK DownATK is lowered

Duration: 180 seconds
and Status DefenseDown.png10% DEF DownDEF is lowered

Strength: 10%
Duration: 180 seconds
. All allies gain small Status AttackUp.png ATK UpATK is boosted
and Status DefenseUp.png DEF UpDEF is boosted
.
0★: 120% boost to Water Elemental ATK.
3★: 140% boost to Water Elemental ATK.
123 726 272 1752
Summon m 2040125000.jpg Prometheus Label Element Fire.png 0★: Massive Fire damage to all foes. All allies gain Status FireAtkUp.png30% Fire ATK UpFire ATK is boosted

Strength: 30%
Duration: 3 turns
and Status Wind Cut 30.png30% Wind CutWind DMG is cut 30%

Duration: 3 turns
Wind Damage Cut.
.
3★: Massive Fire damage to all foes. All allies gain Status FireAtkUp.png50% Fire ATK UpFire ATK is boosted

Strength: 50%
Duration: 3 turns
and Status Wind Cut 50.png50% Wind CutWind DMG is cut 50%

Duration: 3 turns
Wind Damage Cut.
.

4★: Massive Fire damage to all foes. All allies gain Status FireAtkUp.png70% Fire ATK UpFire ATK is boosted

Strength: 70%
Duration: 3 turns
and Status Wind Cut 60.png60% Wind CutWind DMG is cut 60%

Duration: 3 turns
Wind Damage Cut.
.
0★: Boost to Fire attack critical hit rate, 30% boost to Debuff Resistance.
3★: Boost to Fire attack critical hit rate, 40% boost to Debuff Resistance.
4★: Boost to Fire attack critical hit rate (effect increased)~50% chance to deal 50%-100% more damage. / 40% boost to Debuff Resistance.
140 822
(990)
300 1920
(2330)
Summon m 2040009000.jpg Quetzalcoatl Label Element Wind.png 0★: Massive Wind damage to all foes. Big boost to all allies defense. 0★: 40% boost to Wind and Earth Elemental ATK.
3★: 60% boost to Wind and Earth Elemental ATK.
125 755 320 1895
Summon m 2040105000.jpg Rose Queen Label Element Wind.png 0★: All allies gain Status Rose Palace.pngRose PalaceSlight chance to lessen DMG upon receiving an attack

Duration: 3 turns
, Status DefenseUp.png20% DEF UpDEF is boosted

Strength: 20%
Duration: 3 turns
, Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

Strength: 300 HP/turn or 10% charge bar/turn
Duration: 3 turns
, and Status Veil.png20% Debuff Res. UpDebuff resistance is boosted

Strength: 20%
Duration: 3 turns
.
3★: All allies gain Status Rose Palace.pngRose PalaceSlight chance to lessen DMG upon receiving an attack

Duration: 3 turns
, Status DefenseUp.png30% DEF UpDEF is boosted

Strength: 30%
Duration: 3 turns
, Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

Strength: 400 HP/turn or 10% charge bar/turn
Duration: 3 turns
, and Status Veil.png30% Debuff Res. UpDebuff resistance is boosted

Strength: 30%
Duration: 3 turns
.

4★: All allies gain Status Rose Palace.pngRose PalaceSlight chance to lessen DMG upon receiving an attack

Duration: 3 turns
, Status DefenseUp.png40% DEF UpDEF is boosted

Strength: 40%
Duration: 3 turns
, Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

Strength: 500 HP/turn or 10% charge bar/turn
Duration: 3 turns
, and Status Veil.png35% Debuff Res. UpDebuff resistance is boosted

Strength: 35%
Duration: 3 turns
.
0★: 50% boost to Wind Elemental ATK.
3★: 80% boost to Wind Elemental ATK.
4★: 80% boost to Wind Elemental ATK. 10% boost to healing skills.
140 780
(940)
304 1870
(2260)
Summon m 2040001000.jpg Satan Label Element Dark.png 0★: Massive Dark damage to all foes and inflict Status Blind.pngBlindedAttacks have a slight chance to miss
.
0★: 40% boost to Dark and Earth Elemental ATK.
3★: 60% boost to Dark and Earth Elemental ATK.
115 710 415 2390
Summon m 2040053000.jpg Satyr Label Element Fire.png 0★: Massive Fire damage to all foes and inflict Status AttackDown.png15% ATK DownATK is lowered

Strength: 15%
and Status DefenseDown.png15% DEF DownDEF is lowered

Strength: 15%
.
4★: 800% Fire damage to all foes (Damage cap: ~630,000).
Inflict 10% Status AttackDownStack.pngATK Down (Stackable)ATK is lowered (Stackable)

Strength: 10% (Max: 30%)
Duration: 180 seconds
(Max: 30%) and 10% Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)

Strength: 10% (Max: 30%)
Duration: 180 seconds
(Max: 30%).
All allies gain 10% Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)

Strength: 10% (Max: 30%)
Multiplier: Unique
Duration: Indefinite
(Max: 30%) and 10% Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted while active (Stackable)

Strength: 10% (Max: 30%)
Duration: Indefinite
(Max: 30%).
0★: Refresh all Fire allies (Healing cap: 300).
30% boost to Fire Normal ATK.
3★: Refresh all Fire allies (Healing cap: 400).
40% boost to Fire Normal ATK.

4★: Refresh all Fire allies (Healing cap: 600).
50% boost to Fire Normal ATK.
127 785
(950)
325 1950
(2360)
Summon m 2040177000.jpg Setekh Label Element Wind.png 0★: Massive Wind damage to all foes. All allies gain Status Dodge.png Dodge Rate BoostedImmune to DMG and debuffs for a fixed amount while in effect
and slight chance to gain Status TripleUp.png100% TA UpTriple attack rate is boosted

Strength: 100%
Duration: 1 turns
.
0★: Up to 100% boost to Wind Elemental ATK based on the current number of enemies.
3★: Up to 120% boost to Wind Elemental ATK based on the current number of enemies.
4★: Up to 130% boost to Wind Elemental ATK based on the current number of enemies.
10% boost to wind allies' HP.
Main/Support: MC gains Status Summon Crystal Wind.pngFinal Uncap: SetekhGain all of Setekh's call effects upon summoning (1 time)

Unofficial translation
at the start of the battle.
119 717
(860)
300 1800
(2170)
Summon m 2040171000.jpg Sethlans Label Element Fire.png 0★: Massive Fire damage to all foes and inflict Status AttackDown.png20% ATK DownATK is lowered

Strength: 20%
. Slight chance for all allies to gain Status AttackUp.png100% ATK UpATK is boosted

Strength: 100%
Duration: 1 turns
.
0★: Up to 100% boost to Fire Elemental ATK based on the number of turns passed. (Starts at 60%, gains 4% per turn.)
3★: Up to 120% boost to Fire Elemental ATK based on the number of turns passed. (Starts at 80%, gains 4% per turn.)
4★: Up to 130% boost to Fire Elemental ATK based on the number of turns passed. (Starts at 90%, gains 4% per turn.)
10% boost to Fire allies' HP.
Main/Support: MC gains Status Summon Crystal Fire.pngFinal Uncap: SethlansGain all of Sethlans's call effects upon summoning (1 time)

Unofficial translation
at the start of the battle.
118 712
(860)
305 1820
(2200)
Summon m 2040017000.jpg Siren Label Element Wind.png 0★: Massive Wind damage to all foes. Inflict Status Charm.pngCharmedAttacks are slightly limited

Duration: 180 seconds
.
0★: 40% boost to Wind and Light Elemental ATK.
3★: 60% boost to Wind and Light Elemental ATK.
127 767 325 1925
Summon m 2040249000.jpg Snow White Label Element Water.png 0★: Massive Water damage to all enemies and inflict Status WaterResDown.png20% Water DEF DownDEF is lowered for water DMG

Strength: 20%
. Slight chance to inflict Status Sleep 3.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)

Takes 25% more damage
Local status effect
on all enemies for 3 turns.
0★: Up to 100% boost to Water Elemental ATK based on number of front line allies' racesCalled "Types" in-game.
3★: Up to 120% boost to Water Elemental ATK based on number of front line allies' racesCalled "Types" in-game.
124 722 276 1772
Summon m 2040338000.jpg Surtr Label Element Fire.png 0★: 500% Fire damage to all foes (Damage cap: ~630,000). All allies gain Status Hellfire Crest 1.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
and Status FireAtkUp.png25% Fire ATK UpFire ATK is boosted

Strength: 25%
Duration: 3 turns
.
3★: 700% Fire damage to all foes. All allies gain Status Hellfire Crest 1.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
and Status FireAtkUp.png Fire ATK UpFire ATK is boosted

Duration: ?T
.
0★:
Main: 50% boost to Fire Elemental ATK.
Sub: Boost to allies' Fire Elemental ATK based on number of Status Hellfire Crest.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
(Up to 15%)
3★:
Main: 80% boost to Fire Elemental ATK.
Sub: Boost to allies' Fire Elemental ATK based on number of Status Hellfire Crest.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
(Up to 25%)
130 800 367 2102
Summon m 2040304000.jpg Sylph, Flutterspirit of Purity Label Element Fire.png 0★: Massive Fire damage to all foes and inflict Status AttackDown.png15% ATK DownATK is lowered

Strength: 15%
.
0★: 120% boost to Fire Elemental ATK.
3★: 140% boost to Fire Elemental ATK.
100 720 300 1780
Summon m 2040173000.jpg Tezcatlipoca Label Element Earth.png 0★: Massive Earth damage to all foes and inflict Status DefenseDown.png20% DEF DownDEF is lowered

Strength: 20%
Duration: 180 seconds
. Slight chance for all allies to gain Status Bonus Damage.png100% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks

Strength: 100%
Duration: 1 turns
.
4★: Massive Earth damage to all foes and inflict Status DefenseDown.png20% DEF DownDEF is lowered

Strength: 20%
Duration: 180 seconds
. Slight chance for all allies to gain Status Bonus Damage.png100% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks

Strength: 100%
Duration: 1 turns
.
The Main Character gains Status Summon Crystal Earth.pngLittle Feast of the DeadGain all of Tezcatlipoca's call effects upon summoning when foe's charge diamonds are full (1 time)
if not present or consumed; or activates Status Summon Crystal Earth.pngLittle Feast of the DeadGain all of Tezcatlipoca's call effects upon summoning when foe's charge diamonds are full (1 time)
if present and the requirements are met.
0★: Up to 100% boost to Earth Elemental ATK based on number of front line allies' racesCalled "Types" in-game.
3★: Up to 120% boost to Earth Elemental ATK based on number of front line allies' racesCalled "Types" in-game.
4★: Up to 130% boost to Earth Elemental ATK based on number of front line allies' racesCalled "Types" in-game. 10% boost to Earth allies' DEF.
119 716
(860)
300 1810
(2190)
Summon m 2040188000.jpg Thor Label Element Light.png 0★: Massive Light damage to all foes.
Inflict Status AttackDown.png40% ATK DownATK is lowered

Strength: 40%
Duration: 180 seconds
, Status DefenseDown.png40% DEF DownDEF is lowered

Strength: 40%
Duration: 180 seconds
, Status DoubleDown.pngDA DownDouble attack rate is lowered

Duration: 180 seconds
, Status TripleDown.pngTA DownTriple attack rate is lowered

Duration: 180 seconds
and Status DebuffResDown.png20% Debuff Res. DownDebuff resistance is lowered

Strength: 20%
Duration: 180 seconds
.
3★: Massive Light damage to all foes.
Inflict Status AttackDown.png40% ATK DownATK is lowered

Strength: 40%
Duration: 180 seconds
, Status DefenseDown.png40% DEF DownDEF is lowered

Strength: 40%
Duration: 180 seconds
, Status DoubleDown.pngDA DownDouble attack rate is lowered

Duration: 180 seconds
, Status TripleDown.pngTA DownTriple attack rate is lowered

Duration: 180 seconds
and Status DebuffResDown.png20% Debuff Res. DownDebuff resistance is lowered

Strength: 20%
Duration: 180 seconds
.
Remove 1 buff effect.

4★: Massive Light damage to all foes.
Inflict Status AttackDown.png ATK DownATK is lowered

Duration: 180 seconds
, Status DefenseDown.png DEF DownDEF is lowered

Duration: 180 seconds
, Status DoubleDown.pngDA DownDouble attack rate is lowered

Duration: 180 seconds
, Status TripleDown.pngTA DownTriple attack rate is lowered

Duration: 180 seconds
and Status DebuffResDown.png Debuff Res. DownDebuff resistance is lowered

Duration: 180 seconds
.
Remove 1 buff effect.
All Light allies gain Status Bonus Damage.png50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks

Strength: 50%
Duration: 2 turns
.
0★: 30% boost to Light allies' ATK / Slight chance to deal critical hits with big DMG for foes weak against Light.
3★: 40% boost to Light allies' ATK / Slight chance to deal critical hits with big DMG for foes weak against Light.
4★: 50% boost to Light allies' ATK / Slight chance to deal critical hits with big DMG for foes weak against Light.
117 710
(860)
310 1810
(2190)
Summon m 2040263000.jpg Tsukuyomi Label Element Dark.png 0★: Massive dark DMG to all foes / Hit to all foes' light ATK / Slight chance for dark allies to gain Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
0★: Up to 80% boost to Dark Elemental ATK based on number of front line allies' racesCalled "Types" in-game.
3★: Up to 100% boost to Dark Elemental ATK based on number of front line allies' racesCalled "Types" in-game.
116 711 319 1828
Summon m 2040063000.jpg Twin Elements Label Element Fire.png 0★: Massive Fire damage to all foes / Bonus Water damage / All allies gain Status Water Cut 10.png10% Water CutWater DMG is cut 10%

Duration: 3 turns
Water Damage Cut.
and Status Fire Cut 10.png10% Fire CutFire DMG is cut 10%

Duration: 3 turns
Fire Damage Cut.
.
4★: Massive Fire damage to all foes / Bonus Water damage / All allies gain Status WaterAtkUp.png10% Water ATK UpWater ATK is boosted

Strength: 10%
Duration: 3 turns
, Status FireAtkUp.png10% Fire ATK UpFire ATK is boosted

Strength: 10%
Duration: 3 turns
, Status Water Cut 10.png10% Water CutWater DMG is cut 10%

Duration: 3 turns
Water Damage Cut.
and Status Fire Cut 10.png10% Fire CutFire DMG is cut 10%

Duration: 3 turns
Fire Damage Cut.
.
0★: 40% boost to Fire and Water allies' HP / 5% chance to counter
3★: 60% boost to Fire and Water allies' HP / 5% chance to counter
4★: 60% boost to Fire and Water allies' HP / 5% chance to counter / 60% boost to Fire and Water Normal ATK / 5% / 25% boost to critical hit rate5% chance of dealing 25% more damage. if main allies include at least 2 different elements.
120 728
(880)
360 2120
(2560)
Summon m 2040180000.jpg Typhon Label Element Dark.png 0★: Massive Dark damage to all foes. Clear all foes' charge diamonds.
3★: Massive Dark damage to all foes. Clear all foes' charge diamonds. All allies gain 10% charge bar for every filled diamond that is removed by Typhon.
4★: Massive Dark damage to all foes. Clear all foes' charge diamonds. All allies gain Status Uplift.png100% Charge BoostInstantly boosts Charge Bar by 100%

Strength: 100%
.
0★: Refresh all Dark allies. 30% boost to Dark Normal ATK.
3★: Refresh all Dark allies. 40% boost to Dark Normal ATK.
4★: Refresh all Dark allies (Healing cap: 600). 50% boost to Dark Normal ATK.
120 735
(890)
340 2095
(2530)
Summon m 2040004000.jpg Vortex Dragon Label Element Light.png 0★: Massive Light damage to all foes. All allies gain Status DefenseUp.png20% DEF UpDEF is boosted

Strength: 20%
Duration: 4 turns
.
4★: Massive Light damage to all foes. All allies gain Status DefenseUp.png20% DEF UpDEF is boosted

Strength: 20%
Duration: 4 turns
. Inflict Status FireResDown.png20% Fire DEF DownDEF is lowered for fire DMG

Strength: 20%
and Status LightResDown.png20% Light DEF DownDEF is lowered for light DMG

Strength: 20%
on all foes.
0★: 40% boost to Light and Fire Elemental ATK.
3★: 60% boost to Light and Fire Elemental ATK.
4★: Light allies: 80% boost to Elemental ATK / Boost to C.A. specsC.A. DMG +25%; C.A. DMG Cap +10%
Fire allies: 60% boost to Elemental ATK / 30% boost to HP / Lessen wind DMG by 10%
126 756
(910)
330 1985
(2400)
Summon m 2040229000.jpg Zaoshen Label Element Fire.png 0★: Massive Fire damage to all foes and inflict Status FireResDown.png20% Fire DEF DownDEF is lowered for fire DMG

Strength: 20%
. Slight chance to inflict Status ATK Down 3.png50% ATK DownATK is lowered

Strength: 50%
Duration: 3 turns
Local status effect
and Status DEF Down 3.png50% DEF DownDEF is lowered

Strength: 50%
Duration: 3 turns
Local status effect
on all foes.
0★: Up to 100% boost to Fire Elemental ATK based on the number of Fire summons equipped.
3★: Up to 120% boost to Fire Elemental ATK based on the number of Fire summons equipped.
4★: Up to 130% boost to Fire Elemental ATK based on the number of Fire summons equipped.
10% boost to Fire allies' DEF.
Main/Support: MC gains Status Summon Crystal Fire.pngFinal Uncap: ZaoshenAll of Zaoshen's call effects activate upon summoning (1 time)

Unofficial translation
at the start of battle.
122 756 293 1711