Idk where to put but
- Turn 1:
Guiding FirearmGrant a Fire ally Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%. andAzure AmmunitionATK and C.A. specs are boosted (Can't be removed)
Strength: 15% ATK Up, 50% C.A. DMG Up, 10% C.A. DMG Cap UpMultiplier: PerpetuityDuration: 4 turns. on himself.- Ougi against the 2nd mob (1 Charge Diamond)
- Turn 2:
Spitfire400%-500% Fire damage to a foe (Damage cap: ~630,000).
GainSpitfireBoost to caster's ATK, chain burst specs, and C.A. specs based on Spitfire lvl (Max: 5 / Can't be removed)
Multiplier: PerpetuityDuration: Indefinite (Max: 5).
Inflict10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. on the 2nd mobDouble TapGain Guaranteed DAGuaranteed double attack regardless of Double Attack Lowered debuffs
Duration: 1 turn andDouble TapSpitfire activates upon attacks (Can't be removed)
Duration: 1 turn .
At level 90:
Also perform an attack without using up a turn. on the 2nd mob- Attack the 2nd mob (Spitfire auto-nuke should hit the 1st mob
- Turn X:
- Keep attacking the 1st mob