User:Aryo adhi/Hostility Modifiers

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This page lists any known hostility modifiers gained from various sources.

Notes for readers

  • Feel free to edit this page without my permission!
  • Any values unlisted in character page should be left blank with unknown value.
  • Use this code below for 100% and 0% hostility modifiers.
{{tt|100%|Ignores [[hostility]] rules.}}
{{tt|0%|Won't be targetted when there are other allies left.}}

Known Hostility Modifiers

Hostility Up

Main Character

Icon Name Skill Target Cooldown Duration Value Sub? Notes
Class 110301 sw square.jpg Spartan Ability Attract.png 
GuardianGain Status DefenseUp.pngDEF UpDEF is boosted
Duration: 3 turns
and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 50Duration: 3 turns
.
(Consumes 30% of charge bar.)
Self 5 turns 3 turns +50 -
Class 160301 me square.jpg Luchador Ability Counter.png 
Knifehand StrikeGain Status Counter.pngTank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
. Also gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Duration: 2 turns
.
Self 5 turns 2 turns +20 -
Class 160201 me square.jpg Ogre Ability Ichijigamae.png 
Horizontal SolaceGain Status AggroUpArrow.pngHostility UpMore likely to be attacked
Duration: 1 turn
.
2-hit boost to number of counters when a counter effect is active.
Self 7 turns 1 turn 100%Ignores hostility rules. -
Class 420301 sp square.jpg Cavalier Ability Horseman's Duty.png 
Horseman's DutyAll allies gain Status Bonus Damage.png15% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 15%Duration: 3 turns
.
Spear: Gain Status Armored.png100% / 30% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 30% less damage.Duration: 3 turns
and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: SharpDuration: 1 turn
.
Gun: Gain Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
and Status AggroDownArrow.pngHostility DownLess likely to be attacked
Strength: SharpDuration: 1 turn
.
At level 30:
Spear: Effect increased to Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks (Can't be removed)
Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
. Also gain Status Veil.pngDebuff Res. UpDebuff resistance is boosted
Duration: 1 turn
.
Gun: Effect increased to Status AggroDownArrow.pngHostility DownLess likely to be attacked
Strength: 100%Duration: 1 turn
and Status Repel.pngUnchallenged (2 times)Next DMG received will be ineffective
Duration: Indefinite
.
Self 7 turns 1 turn 100%Ignores hostility rules. - Only when mainhand is Spear.
Class 430301 me square.jpg Monk Ability m 1199 1.png 
Unyielding Form300% elemental damage to all foes (Damage cap: ~630,000).
Gain Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
, Status DefenseUp.png100% DEF UpDEF is boosted
Strength: 100%Duration: 2 turns
, and Status Veil.png100% Debuff Res. UpDebuff resistance is boosted
Strength: 100%Duration: 2 turns
.
Self 6 turns 2 turns 100%Ignores hostility rules. -
Class 230201 sw square.jpg Sword Master Ability Counter.png 
ContrabladeGain Status Lethal Attack Dodged.pngLethal Attack Dodged (25% HP) (1 time)Can withstand lethal DMG if HP is 25% or higher (Leaves 1 HP)
Duration: 2 turns
, Status Counter.pngCounters on DMG (2 times)Counters upon taking DMG
Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Duration: 2 turns
.
Self 6 turns 2 turns +? -
Class 260201 kn square.jpg Assassin Ability Misdirect.png 
Out of SightGain Status AggroDownArrow.pngHostility DownLess likely to be attacked
Strength: -10
. Target ally gains Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: +30
.
Target ally 8 turns 3 turns +30 Yes Can't cast Out of Sight to self.
Class 260301 kn square.jpg Tormentor Ability Devotion.png 
DevotionGrant Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks
Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
and Status DefenseUp.pngDEF UpDEF is boosted
Duration: 3 turns
to another ally.
Target ally 6 turns 1 turn 100%Ignores hostility rules. - Can't cast Devotion to self.
Class 280201 kn square.jpg Dancer Ability Pas Seul.png 
Pas SeulGain Status Uplift.pngCharge Bar Gain UpCharge bar gain is boosted
Duration: 2 turns
and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Duration: 2 turns
.
Self 5 turns 2 turns +? -

Characters

Name Element Source Target Value Notes
Npc m 3040103000 01.jpg
Anthuria
Label Element Fire.png Ability Erune Dance.png Dance of DeliriumGain Status Dodge.png60% Dodge Rate UpImmune to DMG and debuffs for a fixed amount while in effect
Strength: 60%Duration: 3 turns
, Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: +60Duration: 3 turns
, and Status Dodge 1.pngDodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
.
Self +60
Npc m 3040076000 01.jpg
Aoidos
Label Element Fire.png Ability Triple.png Bloody GardenGain Status DoubleUp.png100% DA UpDouble attack rate is boosted
Strength: 100%Duration: 6 turns
, Status TripleUp.png30~35% TA UpTriple attack rate is boosted
Strength: 30~35%Duration: 6 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: +50Duration: 6 turns
.
At level 90:
No longer gain Status AggroUpArrow.pngHostility UpMore likely to be attacked
.
Boost to Status TripleUp.pngTA UpTriple attack rate is boosted
Duration: 6 turns
's strength based on Status 1502.pngHypeATK is boosted
lvl.
Self +50 No longer gain Status AggroUpArrow.pngHostility UpMore likely to be attacked
after Lvl 90.
Npc m 3040132000 01.jpg
Anne
Label Element Water.png Ability m 1757 1.png Follow the PrincessGain Status Counter.pngTank-and-Counter (2 times)Counters upon taking DMG
Strength: 250%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: +20Duration: 2 turns
.
Instantly perform a normal attack without using up a turn.
Self +20?
Icon Support Skill.png Protector of the AcademyRaise Status Spirit (Anne) 1.pngSpiritATK, DEF, multiattack rate, and hostility are boosted based on lvl (Max: lvl 5 / Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
lvl by 1 upon being targeted (Max: 5).
(Boost to ATKPerpetuity modifier, DEF, multiattack rate, and hostility based on lvl.)
Self +10
Npc m 3040088000 01.jpg
Yngwie
Label Element Water.png Icon Support Skill.png Tough GuySwitch into Tough Guy mode upon using charge attack.
When Tough Guy mode is in effect: 80% boost to ATK, 300% boost to DEF, +80 boost to hostility, 70% boost to C.A. damage cap, guaranteed double attacks, and debuff immunity.
(Consumes 40% charge bar every turn to extend Tough Guy mode.)
Self +70
Npc m 3040084000 01.jpg
Ayer
Label Element Earth.png Ability Attract.png ProvokeYou want a shot at me? Go ahead! Take it!
(Gain Status AggroUpArrow.pngHostility UpMore likely to be attacked (Can't be removed)
Duration: 2 turns
. Take a lethal hit without being knocked out if Ayer has 1% of his max HP or more.)
At level 100:
I swing my fists to protect others!
(No longer gain Status AggroUpArrow.pngHostility UpMore likely to be attacked (Can't be removed)
Duration: 2 turns
.
Gain Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 2 turns
and Status Lethal Attack Dodged.pngUndying (2 times)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
Duration: Indefinite
.
When below 25% HP: Also gain Status Dauntless Spirit.pngDauntless SpiritATK is sharply boosted by Dauntless Spirit (Can't be removed)
Strength: 50%Multiplier: AssassinDuration: 1 turn
.)
Self +50 Can't be removed.
Gain Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
instead after Lvl 100.
Npc m 3040077000 01.jpg
Eugen (Grand)
Label Element Earth.png Ability Counter.png Intercept IIGain Status Counter.pngDodge-and-Counter (3 times)Dodge and counter one-ally attacks
Strength: 200%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: +50Duration: 3 turns
.
(Consumes 30% of charge bar.)
At level 90:
Charge bar cost removed.
Counter buff upgraded to Status Counter.pngDodge-and-Counter (4 times)Dodge and counter one-ally attacks
Strength: 400%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
.
Also gain Status CriticalUp.png100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 50% more damage.Duration: 3 turns
and Status Keen.pngKeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
.
Self +?
Npc m 3030134000 01.jpg
Jamil
Label Element Earth.png Ability Hide.png HideGrant an ally Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: +30Duration: 3 turns
. Jamil gains Status AggroDownArrow.pngHostility DownLess likely to be attacked
Strength: -10Duration: 3 turns
.
One ally +10
Npc m 3040022000 01.jpg
Melleau
Label Element Earth.png Ability Counter.png Engraved CounterGain Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks
Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
and Status Counter.pngTank-and-Counter (3 times)Counters upon taking DMG
Strength: 200%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
.
At level 75:
Effect enhanced.
Self 100%Ignores hostility rules.
Npc m 3020051000 01.jpg
Nene
Label Element Earth.png Ability Attract.png I'm Watchin' You!Hey ugly! Looky here!
(Nene gains Status AggroUpArrow.pngHostility UpMore likely to be attacked
Duration: 3 turns
.
All other allies gain Status AggroDownArrow.pngHostility DownLess likely to be attacked
Duration: 3 turns
.)
Self +10
Ability Misdirect.png Did You Just See That!It wasn't me! I didn't hit you, honest! It was her!
(Grant an ally Status AggroUpArrow.pngHostility UpMore likely to be attacked
Duration: 3 turns
.
Nene gains Status AggroDownArrow.pngHostility DownLess likely to be attacked
Duration: 3 turns
.)
One ally Same as gained Status AggroUpArrow.pngHostility UpMore likely to be attacked
Verification needed.
Transfers Status AggroUpArrow.pngHostility UpMore likely to be attacked
Nene gained to target ally.
Npc m 3040109000 01.jpg
Razia
Label Element Earth.png Icon Support Skill.png On Solid Ground20% boost to DEF and more likely to be attacked. Self +10
Npc m 3040071000 01.jpg
Andira
Label Element Wind.png Ability Sage of Eternity.png Sage of EternityGrant an ally Status Shield.pngShield (2500)Next ATK received will be ineffective for a fixed amount
Strength: 2500Duration: 3 turns
and Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks (Can't be removed)
Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
At level 75:
Shield endurance increased to Status Shield.pngShield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: 3 turns
.
At level 90:
Shield endurance further increased to Status Shield.pngShield (4000)Next ATK received will be ineffective for a fixed amount
Strength: 4000Duration: Indefinite
and now has indefinite duration.
Also grants Status Bonus Damage.png30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks (Ends upon taking DMG)
Strength: 30%Duration: Until hit
.
(Bonus Wind DMG ends upon taking damage).
One ally 100%Ignores hostility rules.
Npc m 3040087000 01.jpg
Rosamia (SSR)
Label Element Light.png 250 3.png Groundhold TalismanGain Status DoubleUp.png100% DA UpDouble attack rate is boosted
Strength: 100%Duration: 6 turns
, Status TripleUp.png40% TA UpTriple attack rate is boosted
Strength: 40%Duration: 6 turns
and sharp Status AggroUpArrow.pngHostility UpMore likely to be attacked
Duration: 6 turns
.
Self +50
Npc m 3040078000 01.jpg
Zooey (Promo)
Label Element Light.png Ability SpinningSlash.png Spinning Slash450% Light damage to a foe (Damage cap: 630,000).
Gain Status AggroUpArrow.pngHostility Up (Stackable)More likely to be attacked (Stackable)
Duration: 7 turns
.
(Consumes 20% of charge bar.)
Hidden Effect: +10 to Stun for 180 seconds. (When Stun reaches 100, inflict Status Stun.pngStunnedCan't attack
Duration: 30 seconds
on foe.)
At level 55:
Damage increased to 500%.
Self +10
(Max: +50)
Stackable buff.
Npc m 3040156000 01.jpg
Nicholas
Label Element Dark.png Icon Support Skill.png Biometal Hero20% boost to DEF.
High hostility.
Self +10

Hostility Down

Main Character

Icon Name Skill Target Cooldown Duration Value Sub? Notes
Class 420301 sp square.jpg Cavalier Ability Horseman's Duty.png 
Horseman's DutyAll allies gain Status Bonus Damage.png15% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 15%Duration: 3 turns
.
Spear: Gain Status Armored.png100% / 30% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 30% less damage.Duration: 3 turns
and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: SharpDuration: 1 turn
.
Gun: Gain Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
and Status AggroDownArrow.pngHostility DownLess likely to be attacked
Strength: SharpDuration: 1 turn
.
At level 30:
Spear: Effect increased to Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks (Can't be removed)
Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
. Also gain Status Veil.pngDebuff Res. UpDebuff resistance is boosted
Duration: 1 turn
.
Gun: Effect increased to Status AggroDownArrow.pngHostility DownLess likely to be attacked
Strength: 100%Duration: 1 turn
and Status Repel.pngUnchallenged (2 times)Next DMG received will be ineffective
Duration: Indefinite
.
Self 7 turns 1 turn -?Sharp hit. - Only when mainhand is Gun.
Class 260201 kn square.jpg Assassin Ability Misdirect.png 
Out of SightGain Status AggroDownArrow.pngHostility DownLess likely to be attacked
Strength: -10
. Target ally gains Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: +30
.
Self 8 turns 3 turns -10 Yes

Characters

Name Element Source Target Value Notes
Npc m 3040264000 01.jpg
Vania and Malinda
Label Element Water.png Icon Support Skill.png Gyoo...Upon taking damage: Lose 2 Status 6798.pngDragon FruitATK, DMG cap, and multiattack rate are boosted / DEF is lowered (Can't be removed)
. Gain Status AggroDownArrow.pngHostility DownLess likely to be attacked
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Self -?
Npc m 3040113000 01.jpg
De La Fille (Earth)
Label Element Earth.png Icon Support Skill.png Dressed to Impress30% reduced DEF, but less likely to be attacked. Self -5
Npc m 3040085000 01.jpg
Nemone
Label Element Earth.png Ability Roselle.png RoselleGain Status DefenseUp.png50% Dodge Rate UpChance to dodge all attacks from foes (Upon dodge: Boost to charge bar and cut to hostility)
Strength: 50%Duration: 3 turns
.
(Upon dodging: Gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
and Status AggroDownArrow.pngHostility Down (Stackable)Less likely to be attacked (Stackable/Can't be removed)
Strength: -5 (Max: -100)Duration: Indefinite
upon dodging.)
At level 75:
Buff increased to Status DefenseUp.png70% Dodge Rate UpChance to dodge all attacks from foes (Upon dodge: Boost to charge bar and cut to hostility)
Strength: 70%Duration: 3 turns
.
Self -5
(Max: -100)
Stackable buff.
Can't be removed.
Npc m 3040291000 01.jpg
Silva (Summer)
Label Element Earth.png Icon Support Skill.png Sandy Sniper50% hit to DEF, 50% boost to C.A. damage, 30% boost to C.A. damage cap, less likely to be attacked, and 10% Uplift effect. Self 0%Won't be targetted when there are other allies left.
Npc m 3030192000 01.jpg
Charlotta (Event)
Label Element Wind.png Icon Support Skill.png Gastro GnomeLess likely to be attacked when foe is in Overdrive Self -? Only against foes in Overdrive.
Npc m 3040281000 01.jpg
Naoise
Label Element Wind.png Ability m 1205 3.png AusblendenGrant a Wind ally Status 1545.pngInto HidingLess likely to be attacked
Duration: 5 turns
, Status AttackUp.png30% ATK UpATK is boosted
Strength: 30%Multiplier: UniqueDuration: 5 turns
, Status Bonus Damage.png30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks (Ends upon taking DMG)
Strength: 30%Duration: Indefinite
, and Status DefenseDown.png50% DEF DownDEF is lowered
Strength: 50%Duration: 5 turns
.
(Bonus Wind DMG effect ends upon taking damage.)
Self 0%Won't be targetted when there are other allies left.
Npc m 3020073000 01.jpg
Vikala (Event)
Label Element Dark.png Icon Support Skill.png Alone TimeCan't attack.
Into Hiding effect to Vikala.
50% boost to C.A. DMG and 10% boost to C.A. DMG Cap for Dark allies.
Self 0%Won't be targetted when there are other allies left.