User:DesignatedIdiot/aff-faa-gato

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  about   high level shame    

hi :3

if you stumbled across this somehow: this page is meant entirely for my crew. i can't control you, but try not to make this common knowledge. we are in your care.

last updated: march 30, 2020

  • my shitty fire notes. yoroshiku

Fire

Clears: Status Labor 1.pngFirst LaborFire ATK is boosted (Can only be removed by dealing 10,000,000 or more fire DMG in 1 turn)
, Status Labor 7.pngSeventh LaborDeals elemental DMG superior to each target's element (Can only be removed by dealing 2,000,000 or more plain DMG in 1 turn)
, Status Labor 9.pngNinth LaborHP is restored on every turn (Can only be removed by dealing DMG 30 or more times in 1 turn)
, Status Labor 10.pngTenth LaborLands a random debuff on all allies every turn (Can only be removed by ending a turn with 10 or more debuffs on the foe)

Weapon ls 1040211900.jpgMainhand Weapon:
Hollowsky_Spear
Skill charge attack.png Hollow ThrustMassive Fire damage to a foe. / All allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 500 HP or 10% charge barDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.[1]
After 4★:
All allies gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: 500 HPDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ancient Ecke Sachs icon.jpg
Auxiliary Weapon:
Ancient_Ecke_Sachs
Skill charge attack.png Durga-MaunaMassive Fire damage to a foe.
Gain Status Uplift.pngCharge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
.
Ancient Ecke Sachs icon.jpg
Ancient_Ecke_Sachs
Ancient Ecke Sachs icon.jpg
Ancient_Ecke_Sachs
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png
Scimitar of Brahman icon.jpg
Scimitar_of_Brahman
Scimitar of Brahman icon.jpg
Scimitar_of_Brahman
Weapon m 1040007400.jpg
Sword_of_Bahamut_Coda
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png
Weapon m 1040008000.jpg
Cosmic_Sword
Weapon m 1040310700.jpg
Scythe_of_Renunciation
Weapon m 1040016100.jpg
Ushumgal
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png


  • Opus is ULB; [skill cap, stamina].

Main Allies

Spartan gran profile.jpg Npc f 3040027000 01.jpg Npc f 3040028000 01.jpg Npc f 3040020000 01.jpg

Sub Allies

Npc f 3040161000 01.jpg Npc f 3040075000 01.jpg
Summon m 2040034000.jpg
Summon m 2040306000.jpg

Ability Cover.png SubstituteGain Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
.

Ability ClearAll.png ClarityRemove 1 debuff from all parties.

Ability Hardened Shield.png Hardened ShieldGain Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Duration: 3 turnsStacking: Single
.
Self-inflict Status DefenseDown.pngDEF DownDEF is lowered (Can't be removed)
Duration: 3 turns
.
Inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
on a foe.


Summon Deck:

  • SUPER comfy, dispels might be a bit weird before you can start targeting the body with a socially acceptable frequency, but otherwise i stay at pretty full hp the entire time. just hope that your raid doesn't rely on you for a final burst, b/c no esser
  • your damage still sucks though. that doesn't really change.
  • i can pretty safely bring shiva/colo, actually, but once i did and someone was like "does anyone have a delay summon" and i was like I'm so sorry i took shiva .
Battle Flow:
  • entry: heal up! use anila's debuffs, fraux's heal - don't touch any of zeta's buttons (or fraux 1/2), unless you feel like you can safely take 6 turns before trials. that's most likely anyway (i'm usually around turn 8 by the time i get to trials), but at the same time, everyone ends up kinda layering phalanxes near the beginning, so skill spamming gets iffy, it takes up a lot of time for like no reason LMAO.
  • 70%: since i don't have Mega Ultimate Lots Of Garrison, i can't reuse anila here and have her in time for trials. yurius will be fine
  • you can use fraux's heal kinda liberally, here. she heals 6k a pop for me when she's switched out so like HELL i am passing that up
  • trials: you can clear all your trials (1/7/9/10) in one turn, so as long as you don't have wings of word up. drop literally everything here - summon the sun, all of fraux's buttons, all of zetas twice (because of course), ANILA'S 1 and her delays and everything she has cos why tf not. uhh just atk, turn ougi off, all 4 should clear. it hasn't missed yet except when i have fuckin, WINGS of the WORD UP and it limits zeta's plain
  • the rest is p straightforward. i stay at full hp for basically the rest of the raid unless i'm stupid and accidentally tank an ougi i don't have to

Clears: Status Labor 1.pngFirst LaborFire ATK is boosted (Can only be removed by dealing 10,000,000 or more fire DMG in 1 turn)
, Status Labor 9.pngNinth LaborHP is restored on every turn (Can only be removed by dealing DMG 30 or more times in 1 turn)
, Status Labor 10.pngTenth LaborLands a random debuff on all allies every turn (Can only be removed by ending a turn with 10 or more debuffs on the foe)

Weapon ls 1040211900.jpgMainhand Weapon:
Hollowsky_Spear
Skill charge attack.png Hollow ThrustMassive Fire damage to a foe. / All allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 500 HP or 10% charge barDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.[1]
After 4★:
All allies gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: 500 HPDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ancient Ecke Sachs icon.jpg
Auxiliary Weapon:
Ancient_Ecke_Sachs
Skill charge attack.png Durga-MaunaMassive Fire damage to a foe.
Gain Status Uplift.pngCharge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
.
Ancient Ecke Sachs icon.jpg
Ancient_Ecke_Sachs
Ancient Ecke Sachs icon.jpg
Ancient_Ecke_Sachs
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png
Ancient Ecke Sachs icon.jpg
Ancient_Ecke_Sachs
Scimitar of Brahman icon.jpg
Scimitar_of_Brahman
Scimitar of Brahman icon.jpg
Scimitar_of_Brahman
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png
Weapon m 1040310700.jpg
Scythe_of_Renunciation
Weapon m 1040205400.jpg
Spear_of_Bahamut_Coda
Rose Crystal Bow icon.jpg
Rose_Crystal_Bow
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png


  • Opus is FLB; Δ PendulumSkill: Boost to chain burst DMG cap. C.A. Additional Effect: All allies gain 10% Charge Boost..

Main Allies

Spartan djeeta profile.jpg Npc f 3040095000 01.jpg Npc f 3030230000 01.jpg Npc f 3040027000 01.jpg

Sub Allies

Npc f 3040039000 01.jpg Npc f 3040202000 01.jpg
Summon m 2040034000.jpg
Summon m 2040306000.jpg

Ability Dispel.png DispelRemoves 1 buff from a foe.

Ability ClearAll.png ClarityRemove 1 debuff from all parties.

Ability Hardened Shield.png Hardened ShieldGain Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Duration: 3 turnsStacking: Single
.
Self-inflict Status DefenseDown.pngDEF DownDEF is lowered (Can't be removed)
Duration: 3 turns
.
Inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
on a foe.


Summon Deck:

  • None

Clears: Status Labor 1.pngFirst LaborFire ATK is boosted (Can only be removed by dealing 10,000,000 or more fire DMG in 1 turn)
, Status Labor 9.pngNinth LaborHP is restored on every turn (Can only be removed by dealing DMG 30 or more times in 1 turn)
, Status Labor 10.pngTenth LaborLands a random debuff on all allies every turn (Can only be removed by ending a turn with 10 or more debuffs on the foe)

Weapon ls 1040211900.jpgMainhand Weapon:
Hollowsky_Spear
Skill charge attack.png Hollow ThrustMassive Fire damage to a foe. / All allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 500 HP or 10% charge barDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.[1]
After 4★:
All allies gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: 500 HPDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040906400.jpg
Auxiliary Weapon:
Ixaba
Skill charge attack.png Peerless DrawMassive Fire damage to a foe.
Gain Status CriticalUp.png25% / 50% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: 25% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
Gain Status Defiance.png50% ATK Sharply Boosted (1 time)ATK is sharply boosted
Strength: 50%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Weapon m 1040906400.jpg
Ixaba
Sword of Pallas icon.jpg
Sword_of_Pallas
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png
Weapon m 1040906400.jpg
Ixaba
Weapon m 1040906400.jpg
Ixaba
Sword of Pallas icon.jpg
Sword_of_Pallas
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png
Scimitar of Brahman icon.jpg
Scimitar_of_Brahman
Weapon m 1040310600.jpg
Scythe_of_Repudiation
Rose Crystal Bow icon.jpg
Rose_Crystal_Bow
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png


  • Opus is FLB; [auto cap].

Main Allies

Spartan djeeta profile.jpg Npc f 3040039000 01.jpg Npc f 3040027000 01.jpg Npc f 3030259000 01.jpg

Sub Allies

Npc f 3040202000 01.jpg Npc f 3040167000 01.jpg
Summon m 2040094000.jpg
Summon m 2040306000.jpg

Ability Dispel.png DispelRemoves 1 buff from a foe.

Ability Cover.png SubstituteGain Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
.

Ability Hardened Shield.png Hardened ShieldGain Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Duration: 3 turnsStacking: Single
.
Self-inflict Status DefenseDown.pngDEF DownDEF is lowered (Can't be removed)
Duration: 3 turns
.
Inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
on a foe.


Summon Deck:

  • None

Water

Clears: Status Labor 2.pngSecond LaborWater ATK is boosted (Can only be removed by dealing 10,000,000 or more water DMG in 1 turn)

Weapon ls 1040004600.jpgMainhand Weapon:
Murgleis
Skill charge attack.png RigensMassive Water damage to a foe.
All allies gain Status Dmg Cut 15.png15% DMG CutTaking 15% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
After 4★:
Increased to Status Dmg Cut 35.png35% DMG CutTaking 35% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Weapon m 1040415000.jpg
Auxiliary Weapon:
Staff_of_Repudiation
Skill charge attack.png Not FoundNot Found
Fimbul icon.jpg
Fimbul
Fimbul icon.jpg
Fimbul
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png
Auberon icon.jpg
Auberon
Weapon m 1040004600.jpg
Murgleis
Weapon m 1040004600.jpg
Murgleis
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png
Weapon m 1040208900.jpg
Ultima_Spear_(Water)
Weapon m 1040410000.jpg
Blue_Sphere
Weapon m 1040410000.jpg
Blue_Sphere
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png


  • Opus is ULB; γ PendulumSkill: Boost to charge attack DMG cap. C.A. Additional Effect: All allies gain 20% Charge Bar Gain Up. and Pendulum of StrengthSkill: Big boost to weapon element allies' ATK based on how high HP is. C.A. Additional Effect: Restore all allies' HP (Healing cap: 1500)..
  • Ultima has Gauph Key of StrifeSkill: Big boost to allies' multiattack rate. and Gauph Key βSkill: Boost to skill DMG cap..

Main Allies

Spartan gran profile.jpg Npc f 3040033000 01.jpg Npc f 3040007000 01.jpg Npc f 3040030000 01.jpg

Sub Allies

Npc f 3040160000 01.jpg Npc f 3040226000 01.jpg
Summon m 2040100000.jpg
Summon m 2040100000.jpg

Ability Dispel.png DispelRemoves 1 buff from a foe.

Ability ClearAll.png ClarityRemove 1 debuff from all parties.

Ability Hardened Shield.png Hardened ShieldGain Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Duration: 3 turnsStacking: Single
.
Self-inflict Status DefenseDown.pngDEF DownDEF is lowered (Can't be removed)
Duration: 3 turns
.
Inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
on a foe.


Summon Deck:

  • None

Clears: Status Labor 2.pngSecond LaborWater ATK is boosted (Can only be removed by dealing 10,000,000 or more water DMG in 1 turn)

Weapon ls 1040208900.jpgMainhand Weapon:
Ultima_Spear_(Water)
Skill charge attack.png Not FoundNot Found
Ancient Auberon icon.jpg
Auxiliary Weapon:
Ancient_Auberon
Skill charge attack.png Udaka-OsthaMassive Water damage to a foe.
Gain Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Tyros Zither icon.jpg
Tyros_Zither
Weapon m 1040806300.jpg
Rose_Crystal_Harp
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png
Ancient Auberon icon.jpg
Ancient_Auberon
Tyros Zither icon.jpg
Tyros_Zither
Weapon m 1040106700.jpg
Dagger_of_Bahamut_Coda
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png
Leviathan Gaze Omega icon.jpg
Leviathan_Gaze_Omega
Tyros Zither icon.jpg
Tyros_Zither
Weapon m 1040415100.jpg
Staff_of_Renunciation
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png


  • Opus is FLB; γ PendulumSkill: Boost to charge attack DMG cap. C.A. Additional Effect: All allies gain 20% Charge Bar Gain Up..
  • Ultima has Gauph Key of StrifeSkill: Big boost to allies' multiattack rate. and Gauph Key γSkill: Boost to charge attack DMG cap..

Main Allies

Spartan gran profile.jpg Npc f 3030230000 01.jpg Npc f 3040007000 01.jpg Npc f 3040033000 01.jpg

Sub Allies

Npc f 3040190000 01.jpg Npc f 3040030000 01.jpg
Summon m 2040028000.jpg
Summon m 2040028000.jpg

Ability Dispel.png DispelRemoves 1 buff from a foe.

Ability ClearAll.png ClarityRemove 1 debuff from all parties.

Ability Hardened Shield.png Hardened ShieldGain Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Duration: 3 turnsStacking: Single
.
Self-inflict Status DefenseDown.pngDEF DownDEF is lowered (Can't be removed)
Duration: 3 turns
.
Inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
on a foe.


Summon Deck:

This is some real budget shit. I'm sorry if you're trying to follow this grid. PLease save yourself.

Labor notes

  • Status Labor 2.pngSecond LaborWater ATK is boosted (Can only be removed by dealing 10,000,000 or more water DMG in 1 turn)
    needs both Summon s 2040003000.jpg Bahamut's call and Status Forbidden Fruit.pngForbidden FruitC.A. specs are boosted / Takes plain DMG upon using charge attack (Can't be removed / Ends upon using charge attack)
    if skill damage has not been prepared for labour turn.
    • Usually, at this point, Npc s 3040033000 01.jpg Feower's dead for some goddamn reason, so usually I'll use Npc s 3040030000 01.jpg Anre's Ability Cover.png Fleeting SparkGain Status Substitute.pngSubstituteReceives foe attack in place of an ally
      (Excludes all-foe all-ally attacks)
      Duration: 1 turn
      and Status Counter.pngCounters on Dodge (3 times)Dodge and counter one-ally attacks
      Duration: 1 turn Counter attacks grant 5% charge bar per hit.
      .
      At level 95:
      Also gain Status Fleeting Spark.pngFleeting SparkATK is boosted by Fleeting Spark
      Strength: 280%Duration: 1 turn
      .
      + Ability Spiral Spear.png Spiral Spear1000% Water damage to a foe in Overdrive (Damage cap: ~1,160,000) and inflict Mode Bar CutCut to foe's mode bar
      .
      At level 55:
      Damage increased to 1100%
      At level 85:
      Damage cap increased to ~1,430,000.
      in addition to whatever other prep I have to do for this labour. Never again. Please never make me play water again

Clears: Status Labor 2.pngSecond LaborWater ATK is boosted (Can only be removed by dealing 10,000,000 or more water DMG in 1 turn)

Weapon ls 1040211600.jpgMainhand Weapon:
Galilei's_Insight
Skill charge attack.png Tyros WonderMassive Water damage to a foe.
Gain Status Shield.pngShield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Repel.pngUnchallengedNext DMG received will be ineffective
.
After 4★:
Status Shield.pngShield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
now affects all allies.
Also remove 1 debuff from all allies.
Weapon m 1040004600.jpg
Auxiliary Weapon:
Murgleis
Skill charge attack.png RigensMassive Water damage to a foe.
All allies gain Status Dmg Cut 15.png15% DMG CutTaking 15% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
After 4★:
Increased to Status Dmg Cut 35.png35% DMG CutTaking 35% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Weapon m 1040415000.jpg
Staff of Repudiation
Fimbul icon.jpg
Fimbul
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png
Weapon m 1040004600.jpg
Murgleis
Weapon m 1040809800.jpg
Dante_Alighieri
Fimbul icon.jpg
Fimbul
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png
Weapon m 1040410000.jpg
Blue_Sphere
Weapon m 1040410000.jpg
Blue_Sphere
Weapon m 1040410000.jpg
Blue_Sphere
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png


  • Opus is ULB; γ PendulumSkill: Boost to charge attack DMG cap. C.A. Additional Effect: All allies gain 20% Charge Bar Gain Up. and Pendulum of ProsperitySkill: Big boost to weapon element allies' elemental ATK based on number of turns passed. C.A. Additional Effect: All allies gain 15% Bonus Damage..

Main Allies

Spartan gran profile.jpg Npc f 3040007000 01.jpg Npc f 3040190000 01.jpg Npc f 3040033000 01.jpg

Sub Allies

Npc f 3040160000 01.jpg Npc f 3040168000 01.jpg
Summon m 2040100000.jpg
Summon m 2040100000.jpg

Ability Dispel.png DispelRemoves 1 buff from a foe.

Ability ClearAll.png ClarityRemove 1 debuff from all parties.

Ability Hardened Shield.png Hardened ShieldGain Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Duration: 3 turnsStacking: Single
.
Self-inflict Status DefenseDown.pngDEF DownDEF is lowered (Can't be removed)
Duration: 3 turns
.
Inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
on a foe.


Summon Deck:

Labor Notes

  • Status Labor 2.pngSecond LaborWater ATK is boosted (Can only be removed by dealing 10,000,000 or more water DMG in 1 turn)
    is not a problem with Summon s 2040003000.jpg Bahamut or Status Forbidden Fruit.pngForbidden FruitC.A. specs are boosted / Takes plain DMG upon using charge attack (Can't be removed / Ends upon using charge attack)
    , making up for the lack of stamina upkeep. Nukes may be sufficient if neither are present.
    • If relying on nukes, note that Ability Carnage.png Carnage4-hit Water damage to random foes (Damage cap: ~155,000 per hit).
      Inflict Status Gravity.pngGravitySpecial attack max charge turn is extended
      Base Accuracy: 100%
      on all foes.
      At level 75:
      Damage increased.
      At level 95:
      Number of hits increased to 6. Also removes 1 buff on all foes.
      is random and thus is not completely reliable. In addition, note that Aurum SwordMaria Theresa's passive; Water damage to all foes when an ally casts a buff-removing skill. Inflict Status Unrighteousness (Local) 3.pngUnrighteousnessATK and DEF are lowered
      Strength: 10% ATK Down / 10% DEF DownDuration: 3 turnsLocal status effect
      and Justice ReversedWhen Sub Ally: Water damage to all foes when a Water ally casts a buff-removing skill. Inflict 10% Status AttackDownStack.pngATK Down (Stackable)ATK is lowered (Stackable)
      Strength: 10% (Max: 30%)Duration: 180 seconds
      (Max: 30%) and 10% Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
      Strength: 10% (Max: 30%)Duration: 180 seconds
      (Max: 30%).
      converts all dispels to additionally AOE nuke for 500~600k.
    • If Npc s 3040160000 01.jpg Maria Theresa is swapped in and all characters have Status Righteous Indignation.pngRighteous IndignationBoost to DMG dealt against foes with Unrighteousness effect / Deals bonus water DMG for one-foe attacks against foes with Unrighteousness effect (Can't be removed)
      Strength: 25% ATK Up / 20% Bonus Water DMGMultiplier: UniqueDuration: Indefinite
      , as long as Status Unrighteousness (Local) 1.pngUnrighteousnessATK and DEF are lowered
      Strength: 10% ATK Down / 10% DEF DownLocal status effect
      is active: Bahamut, Forbidden Fruit, and additional nukes are not needed to clear.

Summon notes

  • Can work with double Summon s 2040100000.jpg Varuna or Varuna/Element, but the former preferred, due to larger HP buffer and secondary skills. The lack of an elemental mod is made up by Npc s 3040007000 01.jpg Lily, Npc s 3040190000 01.jpg Europa, and Weapon s 1040415000.jpg Staff of Repudiation's Pendulum of ProsperitySkill: Big boost to weapon element allies' elemental ATK based on number of turns passed. C.A. Additional Effect: All allies gain 15% Bonus Damage..
  • If running using elemental aura summon main/friend, consider running Summon s 2040311000.jpg Gabriel or Summon s 2040243000.jpg The Moon (SSR) over Summon s 2040225000.jpg Europa (Summon) and similar alternatives.
    • Summon s 2040311000.jpg Gabriel as a main summon offers a slightly lower aura than the alternatives, but can double as a personal phalanx with Ability Tyros Aggeris.png Tyros AggerisAll allies gain Status Star Sanctuary 2.pngStar SanctuaryATK is boosted / Elemental DMG is converted to fire DMG / Fire DMG is reduced (Can't be removed / Ends upon taking DMG 2 times)
      Strength: 15% ATK Up / 50% Fire DMG LoweredMultiplier: PerpetuityDuration: Indefinite
      .
      (Effect ends upon taking damage 2 times.)
      and can be called multiple times, making her ideal if running Europa (Character).
    • Summon s 2040243000.jpg The Moon (SSR) starts at a lower aura, but eventually ramps up to 140% and offers other advantages over the alternatives if Gabriel with Europa (Character) is not an option. Unlike Europa (Summon), The Moon (SSR) can be called multiple times to cross summons/clear the pool for others, while being a summon no other player can accidentally cross allowing you to check the pool.
  • For players who are running Europa (Character), summons with at least a 30% fire cut are viable, albeit selfish choices. See character notes for more info.

Character notes

  • Npc s 3040033000 01.jpg Feower brings a significant amount of tools that makes your life easier, but also the rest of the raid's.
    • Ability Gammadion Cross.png Gammadion Cross2-hit, 300% Water damage to a foe (Damage cap: ~313,000 per hit).
      Inflict one random debuff.
      At level 55:
      Effect enhanced.
      At level 85:
      Now inflicts two random debuffs.
      should be used off CD (except when approaching a debuff clear/if landing RNG delay can mess with your phalanx rotation/lead to Paradise Lost). Generally should target Faa, as landing Status Forfeit.pngForfeitDMG taken is boosted / DMG dealt is lowered
      among other debuffs can be extremely helpful.
    • Ability Carnage.png Carnage4-hit Water damage to random foes (Damage cap: ~155,000 per hit).
      Inflict Status Gravity.pngGravitySpecial attack max charge turn is extended
      Base Accuracy: 100%
      on all foes.
      At level 75:
      Damage increased.
      At level 95:
      Number of hits increased to 6. Also removes 1 buff on all foes.
      is primarily used an AoE gravity, less so for the dispel, due to the high CD. Check with your raid when it's okay to gravity.
    • Ability ExtendTime.png AviratiExtend the duration of all allies' buffs by 1 turn. (Excludes 1-turn buffs.) is generally used in conjunction with Npc s 3040007000 01.jpg Lily's Ability Silverfrost Barrier.png Silverfrost BarrierAll allies gain Status Fire Cut 70.png70% Fire CutFire DMG is cut 70%
      Duration: 1 turn
      Lvl 55: 2 turnsFire Damage Cut.
      .
      At level 90:
      All allies also gain Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
      Duration: Indefinite
      .
      Lily also gains Status Spring Breeze 3.pngSpring Breeze (3 times)White Heal activates when a foe uses a special attack (Can't be removed)
      Duration: Indefinite
      .
      or other sources of fire cut when Status Star Sanctuary 2.pngStar SanctuaryATK is boosted / Elemental DMG is converted to fire DMG / Fire DMG is reduced (Can't be removed / Ends upon taking DMG 2 times)
      stacks are up for an additional turn of 70% cut.
    • Ability Four-Sky's Sorrow.png Four-Sky's SorrowGain Status Holy Haste 4.pngHoly HasteDebuff success rate is boosted / Next DMG skill used gets instant cooldown (Uses 1 Holy Haste)
      Strength: 100%
      , boosting debuff success rate by 100% and instantly resetting the cooldown of a damaging skill upon use up to 4 times. (Can't recast)
      should ideally be saved for 25%-10% on the main body, but can be used at anytime depending on the needs of the raid (extra damage for labors, mass dispel, refresh debuffs)
  • Npc s 3040007000 01.jpg Lily is water's best healer, whose uncap was basically made for this raid.
    • Ability Silverfrost Barrier.png Silverfrost BarrierAll allies gain Status Fire Cut 70.png70% Fire CutFire DMG is cut 70%
      Duration: 1 turn
      Lvl 55: 2 turnsFire Damage Cut.
      .
      At level 90:
      All allies also gain Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
      Duration: Indefinite
      .
      Lily also gains Status Spring Breeze 3.pngSpring Breeze (3 times)White Heal activates when a foe uses a special attack (Can't be removed)
      Duration: Indefinite
      .
      is used to primarily combo with Npc s 3040190000 01.jpg Europa's Ability Tyros Aggeris.png Tyros AggerisAll allies gain Status Star Sanctuary 2.pngStar SanctuaryATK is boosted / Elemental DMG is converted to fire DMG / Fire DMG is reduced (Can't be removed / Ends upon taking DMG 2 times)
      Strength: 15% ATK Up / 50% Fire DMG LoweredMultiplier: PerpetuityDuration: Indefinite
      .
      (Effect ends upon taking damage 2 times.)
      offering two turns of 70% cut, allowing water to take more turns without relying on the phalanxes of others or being an alternative method of full cutting. Although you want to hold Silverfrost BarrierAll allies gain Status Fire Cut 70.png70% Fire CutFire DMG is cut 70%
      Duration: 1 turn
      Lvl 55: 2 turnsFire Damage Cut.
      .
      At level 90:
      All allies also gain Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
      Duration: Indefinite
      .
      Lily also gains Status Spring Breeze 3.pngSpring Breeze (3 times)White Heal activates when a foe uses a special attack (Can't be removed)
      Duration: Indefinite
      .
      to use it alongside Tyros AggerisAll allies gain Status Star Sanctuary 2.pngStar SanctuaryATK is boosted / Elemental DMG is converted to fire DMG / Fire DMG is reduced (Can't be removed / Ends upon taking DMG 2 times)
      Strength: 15% ATK Up / 50% Fire DMG LoweredMultiplier: PerpetuityDuration: Indefinite
      .
      (Effect ends upon taking damage 2 times.)
      , for those without Europa or if she dies prematurely, use it off CD as much as possible. The auto heal + clear from Status Spring Breeze 3.pngSpring BreezeWhite Heal activates when a foe uses a special attack (Can't be removed)
      Duration: IndefiniteActivates up to 3 times.
      is strong enough to warrant Lily's place even if the cut does nothing.
    • Ability Frozen Gale.png Frozen Gale150%-200% Water damage to all foes (Damage cap: ~420,000).
      Inflict Status Glaciate 3.pngGlaciateHP is lowered each turn / Multiattack rate is lowered
      Strength: 9999 DMG /Base Accuracy: 90%Duration: 3 turns
      .
      At level 75:
      Damage increased to 250%-350%.
      At level 100:
      Damage increased to 400%.
      Damage cap increased to ~500,000.
      Status Glaciate 3.pngGlaciateHP is lowered each turn / Multiattack rate is lowered
      Strength: 9999 DMG /Base Accuracy: 100%Duration: 3 turns
      success rate increased to 100%.
      Also inflict Status AttackDownStack.png10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
      Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds
      and Status DefenseDownStack.png10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
      Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds
      .
      When 2 or more races among main allies: Damage cap increased to ~600,000.
      When 3 or more races among main allies: Activates twice.
      and Ability Heal.png White HealRestore 20% of all allies' HP (Healing cap: 1500) and remove 1 debuff. are used as seen fit. Frozen Gale150%-200% Water damage to all foes (Damage cap: ~420,000).
      Inflict Status Glaciate 3.pngGlaciateHP is lowered each turn / Multiattack rate is lowered
      Strength: 9999 DMG /Base Accuracy: 90%Duration: 3 turns
      .
      At level 75:
      Damage increased to 250%-350%.
      At level 100:
      Damage increased to 400%.
      Damage cap increased to ~500,000.
      Status Glaciate 3.pngGlaciateHP is lowered each turn / Multiattack rate is lowered
      Strength: 9999 DMG /Base Accuracy: 100%Duration: 3 turns
      success rate increased to 100%.
      Also inflict Status AttackDownStack.png10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
      Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds
      and Status DefenseDownStack.png10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
      Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds
      .
      When 2 or more races among main allies: Damage cap increased to ~600,000.
      When 3 or more races among main allies: Activates twice.
      can be held for during trials for weaker grids and can help supplement as a backup debuffer should something go wrong (although at that point it's probably better to top right -> bottom right, since it basically implies that something happened to Yurius).
  • Npc s 3040190000 01.jpg Europa is a extremely strong character offering a significant amount of damage mitigation and healing.
    • Ability Mana Blast.png Mana Blast3-hit Water damage to random foes (Damage cap: ~230,000 per hit).
      Restore 30% of all allies' HP (Healing cap: 2000) and remove 1 debuff.
      and Ability Pleiades.png Pleiades700% Water damage to a foe (Damage cap: ~1,160,000).
      Gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
      Duration: 1 turn
      and Status Bonus Damage.png70% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
      Strength: 70%Duration: 1 turn
      .
      are used as seen fit. Both can be held for trials as they are powerful nukes.
    • Ability Tyros Aggeris.png Tyros AggerisAll allies gain Status Star Sanctuary 2.pngStar SanctuaryATK is boosted / Elemental DMG is converted to fire DMG / Fire DMG is reduced (Can't be removed / Ends upon taking DMG 2 times)
      Strength: 15% ATK Up / 50% Fire DMG LoweredMultiplier: PerpetuityDuration: Indefinite
      .
      (Effect ends upon taking damage 2 times.)
      is an extremely strong skill and what makes Water an extremely durable element.
      • Fire switch massively increases the value of every single fire cut, being able to reach 100% cut with phalanx, with a minimum of 30% cut.
      • Lily's Silverfrost BarrierAll allies gain Status Fire Cut 70.png70% Fire CutFire DMG is cut 70%
        Duration: 1 turn
        Lvl 55: 2 turnsFire Damage Cut.
        .
        At level 90:
        All allies also gain Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
        Duration: Indefinite
        .
        Lily also gains Status Spring Breeze 3.pngSpring Breeze (3 times)White Heal activates when a foe uses a special attack (Can't be removed)
        Duration: Indefinite
        .
        in addition to another source of 30% fire cut allows Water to clear Status Labor 11.pngEleventh LaborRemoves 2 buffs from all allies every turn (Can only be removed by triggering the special attack Paradise Lost)
        .
      • As an aside, there are various team compositions that takes advantage of the fact that you don't lose Status Star Sanctuary 1.pngStar SanctuaryATK is boosted / Elemental DMG is converted to fire DMG / Fire DMG is reduced (Can't be removed / Ends upon taking DMG 2 times)
        stacks if you take zero damage, meaning that chaining back to back fire cuts through carbuncles and Lily allows you to get a full cut every single turn with phalanx, allowing water to always be in a "buncle run." However, these comps are selfish, as you're contributing minimal summons to the rest of the raid, and isn't necessary for water's survival in the first place.

Due to how potent Npc s 3040033000 01.jpg Feower/Npc s 3040190000 01.jpg Europa/Npc s 3040007000 01.jpg Lily is, the Evokers are there primarily for their backline passives, hence no sacrifice to swap them in early. However, they are great characters even when swapped in, but can be challenging for less experienced players to make the most of them over characters like Npc s 3040030000 01.jpg Anre. As such, the following section will be focused on if they're swapped in (either at the opening Paradise Lost or due to a character death) as backline usage is self explanatory.

  • Npc s 3040160000 01.jpg Maria Theresa is a strong dispeller that can double as a full healer, while helping weaker grids output enough damage for trials.
    • Ability Abraxas.png Abraxas2-hit, 300% Water damage to a foe (Damage cap: ~320,000 per hit~640,000 total) and remove 1 buff. is a standard dispel skill. Not much to say.
    • Ability Uguale.png UgualeApply a Water ally's current HP and charge bar amount to all other allies. is a difficult to use skill, but strong if used properly. Common uses include:
      • Party-wide pseudo healing (target one character with high HP to heal the rest of your team). Effectively allows water to have 4 blue pots, as a green pot can be used to heal the entire party.
      • A full ignition for on demand burst/utility from ougis (target one character with full bar).
      • 3rd skill activator (target one character with low HP, hardest one to use properly).
    • Ability Fedelta.png FedeltaFully restore Water allies' HP and remove all debuffs.
      All Water allies gain Status Devotion to Justice.pngDevotion to JusticeCritical hit rate, DEF, multiattack rate, and DMG cap are boosted (Can't be removed)
      Duration: 5 turns
      .
      (Can only be used when all allies are almost knocked out.)
      can be used as a full heal with buffs, but is VERY, VERY DIFFICULT to actually pull off (even with UgualeApply a Water ally's current HP and charge bar amount to all other allies.), and often times can end up killing your entire team by getting too greedy just to try to activate it.
      • Typically, many teams build around the initial Paradise Lost opener to activate this. If done properly Paradise Lost should kill a sacrifice character, swapping her in, and leaving all party members at critical HP, allowing Maria to use UgualeApply a Water ally's current HP and charge bar amount to all other allies. to reduce her own HP and activate FedeltaFully restore Water allies' HP and remove all debuffs.
        All Water allies gain Status Devotion to Justice.pngDevotion to JusticeCritical hit rate, DEF, multiattack rate, and DMG cap are boosted (Can't be removed)
        Duration: 5 turns
        .
        (Can only be used when all allies are almost knocked out.)
        .
  • Npc s 3040168000 01.jpg Haaselia has a race conflict with Npc s 3040030000 01.jpg Anre (hence why I don't use him), but do not underestimate how much damage she can mitigate over the course of a run despite not having a damage cut of her own.
    • Ability Boaz.png BoazInflict Status Bewitching Moonlight 1.pngBewitching MoonlightATK is lowered / DEF is lowered / Debuff resistance is lowered / Attacks and special attacks have a chance to miss (Stackable / Can't be removed)
      Base Accuracy: 150%Duration: IndefiniteLocal status effect
      on a foe.
      (Bewitching Moonlight effect specs increase upon each cast [Max: 3 times])
      At level 55:
      Also inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
      Base Accuracy: 120%
      .
      is a very strong skill, and should prioritized until [Bewitching Moonlight] at level 3. After maxing [Bewitching Moonlight], it remains a strong skill as properly manipulating her potential double delay allows you to never worry about getting stuck with [Paradise Lost], and can reduce the need for more dispels as the frequency you take ougis are heavily reduced.
      • Can technically allow water to take any attack uncut, including Paradise Lost to clear Status Labor 11.pngEleventh LaborRemoves 2 buffs from all allies every turn (Can only be removed by triggering the special attack Paradise Lost)
        . Not recommended unless you want to bank on the 15% chance of it working.sei told me to take this note out and then to bold this second section just so yall know here
    • Ability Jachin.png JachinGrant a Water ally Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
      , Status Veil.pngVeilDebuffs will be nullified (1 time)
      "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
      , and Status Mirror Image.pngMirror Image (1 time)Next one-to-one attack received will be ineffective
      (Effect removed on next all-foe all-ally attack)
      .
      At level 75:
      Also grant Status Shield.pngShield (3000)Next ATK received will be ineffective for a fixed amount
      Strength: 3000
      .
      is a strong defensive skill, typically used to protect important characters, characters at risk of death, or on characters to help maintain [Star Santcuary] stacks. Works very well for single target attacks that target a specific character (i.e. 85% Axion) or with Phalanx. However, as it is a linked skill, most of the time this gets unused in favor of BoazInflict Status Bewitching Moonlight 1.pngBewitching MoonlightATK is lowered / DEF is lowered / Debuff resistance is lowered / Attacks and special attacks have a chance to miss (Stackable / Can't be removed)
      Base Accuracy: 150%Duration: IndefiniteLocal status effect
      on a foe.
      (Bewitching Moonlight effect specs increase upon each cast [Max: 3 times])
      At level 55:
      Also inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
      Base Accuracy: 120%
      .
      .
    • Ability Phases of the Moon.png Phases of the MoonAll Water allies gain Status WaterAtkUp.png20% Water ATK UpWater ATK is boosted
      Strength: 20%Duration: 2 turns
      , Status Tears of Lunacy.pngTears of LunacyBoost to ATK specs based on the moon phase
      Duration: 2 turns
      , and Status Uplift.pngCharge Bar +15%Instantly boosts Charge Bar by 15%
      Strength: 15%
      .
      Moon waxes.
      is very versatile, being able to advance the moon for more defense and offense. This also has the use of being a very spammable +15/30 charge bar, allowing ougi effects like Weapon s 1040004600.jpg Murgleis's damage cut to be more reliable and used more freely.

Battle Notes

  • Check with your raid when it's okay to use Ability Carnage.png Carnage4-hit Water damage to random foes (Damage cap: ~155,000 per hit).
    Inflict Status Gravity.pngGravitySpecial attack max charge turn is extended
    Base Accuracy: 100%
    on all foes.
    At level 75:
    Damage increased.
    At level 95:
    Number of hits increased to 6. Also removes 1 buff on all foes.
    / if there is another source of Gravity. Generally, it's used once after everyone has taken a turn (after the opening Paradise Los]). If close enough to labors by the time it comes off CD, it's then held until after Status Labor 11.pngEleventh LaborRemoves 2 buffs from all allies every turn (Can only be removed by triggering the special attack Paradise Lost)
    is cleared (with no restricted usage afterward, with the goal of trying to always have gravity on Faa), but ultimately varies on your teammates.
  • Take as many turns as you can safely. The faster you stack The Moon ReversedHaaselia's passive; +1% boost to Water allies' ATKUnique modifier based on number of turns passed (Max: 20% at 20 turns). or Status Bewitching Moonlight 1.pngBewitching MoonlightATK is lowered / DEF is lowered / Debuff resistance is lowered / Attacks and special attacks have a chance to miss (Stackable / Can't be removed)
    Duration: IndefiniteLocal status effect
    (if Npc s 3040168000 01.jpg Haaselia is swapped in), the easier the raid becomes.
  • Do not forget that Npc s 3040033000 01.jpg Feower's Gammadion Cross2-hit, 300% Water damage to a foe (Damage cap: ~313,000 per hit).
    Inflict one random debuff.
    At level 55:
    Effect enhanced.
    At level 85:
    Now inflicts two random debuffs.
    and Memento Vita Massive Water damage to a foe. Inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    Base Accuracy: 100%
    .
    All allies gain Status DoubleUp.png35% DA UpDouble attack rate is boosted
    Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    and Status TripleUp.png35% TA UpTriple attack rate is boosted
    Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    .
    both can delay (the former being RNG based), as you can accidentally line up a Paradise Lost, or mistime a 100% damage cut turn meant to be for an ougi.
  • Don't be afraid to lose stacks of Status Star Sanctuary 1.pngStar SanctuaryATK is boosted / Elemental DMG is converted to fire DMG / Fire DMG is reduced (Can't be removed / Ends upon taking DMG 2 times)
    , as even without other sources of fire resist/cut, it still comes with 50% fire resist, allowing you to take two turns minimum without any other damage cut.
  • Take advantage of Weapon s 1040004600.jpg Murgleis's 35% damage cut on ougi to full cut.
    • Since Feower also delays on ougi, unless you can desync ougis, often times Weapon s 1040004600.jpg Murgleis ougi is better saved for triggers (if close to one, as full cutting autos is still a good thing), as delay has no effect on them.
    • Summon s 2040180000.jpg Typhon not used for avoiding Paradise Lost can also be used as a full cut in a pinch.

Earth

Clears: Status Labor 3.pngThird LaborEarth ATK is boosted (Can only be removed by dealing 10,000,000 or more earth DMG in 1 turn)
, Status Labor 8.pngEighth LaborNullifies 'all elemental DMG cut' (Can only be removed by activating a chain burst of 5 or more chains)
, Status Labor 11.pngEleventh LaborRemoves 2 buffs from all allies every turn (Can only be removed by triggering the special attack Paradise Lost)

Last Sahrivar tall.jpgMainhand Weapon:
Last_Sahrivar
Skill charge attack.png AtarMassive Earth damage to a foe.
Gain Status EarthAtkUp.png20% Earth ATK UpEarth ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain Status Water Switch.pngWater SwitchElemental DMG from foes turns into water DMG
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Nibelung Horn icon.jpg
Auxiliary Weapon:
Nibelung_Horn
Skill charge attack.png LagulfMassive Earth damage to a foe.
All allies gain Status DefenseUp.png10% DEF UpDEF is boosted
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Remove 1 debuff.[2]
Weapon m 1040908900.jpg
Nibelung_Klinge
Nibelung Horn icon.jpg
Nibelung_Horn
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png
Weapon m 1040012200.jpg
Ultima_Sword_(Wind)
Weapon m 1040809500.jpg
Harp_of_Renunciation
Weapon m 1040007400.jpg
Sword_of_Bahamut_Coda
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png
Weapon m 1040908900.jpg
Nibelung_Klinge
Nibelung Horn icon.jpg
Nibelung_Horn
Weapon m 1040908900.jpg
Nibelung_Klinge
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png


  • Opus is FLB; γ PendulumSkill: Boost to charge attack DMG cap. C.A. Additional Effect: All allies gain 20% Charge Bar Gain Up..
  • Ultima has Gauph Key of StrifeSkill: Big boost to allies' multiattack rate. and Gauph Key ΔSkill: Boost to chain burst DMG cap..

Main Allies

Spartan djeeta profile.jpg Npc f 3030230000 01.jpg Npc f 3030094000 01.jpg Npc f 3040037000 01.jpg

Sub Allies

Npc f 3040158000 01.jpg Npc f 3040053000 01.jpg
Summon m 2040027000.jpg
Summon m 2040027000.jpg

Ability Dispel.png DispelRemoves 1 buff from a foe.

Ability Cover.png SubstituteGain Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
.

Ability Hardened Shield.png Hardened ShieldGain Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Duration: 3 turnsStacking: Single
.
Self-inflict Status DefenseDown.pngDEF DownDEF is lowered (Can't be removed)
Duration: 3 turns
.
Inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
on a foe.


Summon Deck:

  • can you add the addendum; "I'm too lazy to clean up these notes from my 4 clears worth of experience, so deal with it"
    • yes i can, jeric. yes i can

Labor notes

  • Summon s 2040003000.jpg Bahamut's call isn't needed, but ougi with Status Forbidden Fruit.pngForbidden FruitC.A. specs are boosted / Takes plain DMG upon using charge attack (Can't be removed / Ends upon using charge attack)
    is actively avoided and its two turn duration must pass before clearing Status Labor 8.pngEighth LaborNullifies 'all elemental DMG cut' (Can only be removed by activating a chain burst of 5 or more chains)
    . If being relied on for Status Labor 8.pngEighth LaborNullifies 'all elemental DMG cut' (Can only be removed by activating a chain burst of 5 or more chains)
    , however, if Seven TrumpetsBlack Wings' 50% trigger. appears, the turn can be taken at your own risk.
  • You do need to have high HP for your stamina (I personally Blue Pot if I feel that I can afford to, like if I haven't used one so far in the raid, to top off HP)

Character notes

  • typically people run off-ele SR or R, but I run Galadar bc he can net me a free lanxless turn into an ougi since he'll just sub into it and eat all the hits, and I'm not necessarily worried about s.vira falling behind in meter bc she has her sk3 for instant standby
  • Fair note that I have a ringPerpetuity Ring square.jpg Perpetuity Ring on Okto and Alex, so results may vary; but I feel like it isn't a huge issue if they aren't ringed.

Battle notes

  • Ideally, cast Ability Lyst.png LystGain Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.
    and Status Devoted Sword 5.pngDevoted SwordATK, DEF, and multiattack rate are boosted / Damage dealt is partially absorbed to HP (Can't be removed)
    Duration: Indefinite
    (Max: 5).
    + Ability Meditation.png Open SpiritGain Status AttackUp.png50% ATK UpATK is boosted
    Strength: 50%Multiplier: NormalDuration: 3 turns
    and Status CriticalUp.png30% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits
    Strength: 30% chance of dealing 30% more damage.Duration: 3 turns
    .
    (Uses 10% of charge bar)
    At level 85:
    Buff increased to Status CriticalUp.png75% / 100% Critical Hit Rate UpDMG is slightly boosted for critical hits
    Strength: 75% chance of dealing 100% more damage.Duration: 3 turns
    .
    Charge bar cost removed.
    Also gain Status Defiance.pngArda FravaC.A. DMG and C.A. DMG cap will be boosted based on number of times Eahta uses a charge attack in 1 turn
    Duration: 3 turns
    .
    and try to stack Ability PowerWithin.png Dance of the GodsDrain a foe's mode bar and gain up to Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
    Strength: 30%

    At level 95:
    Also gain 1 Status Aiki 1.pngAikiStats are boosted by Dance of the Gods (Stackable)
    Duration: Indefinite
    stack (Max: 3).
    from the start of the raid as much as possible and ask Fire to use Anila's Debuffs before you do your overchain
  • For first-time clears, you can run Npc s 3030048000 01.jpg Rackam (Holiday) and Npc s 3030094000 01.jpg Galadar (SR) if you wanna keep 2 blue pots for the rest of the run (but you end up using 2 green ones). The main way to get Galadar to die is by using his substitute while you don't have a Lanx up and attacking, essentially generating a free turn
  • Toss your Yugus to boost healing whenever possible (unless something that someone else might need from the pool, i.e. Typhon/Athena, is in the pool). Every bit of healing counts, try to chain into Lucifers whenever possible as well.
  • If you don't have Summon s 2040333000.jpg Yggdrasil (Summer), I feel like running other summons with heals takes priority because MC dispel, S.Vira dispel and Alex dispel on ougi honestly makes dispel summons feel like less of a necessity.
  • DO NOT be afraid to blue pot early in the raid even if only half your frontline is chunked for HP. As the main overchain person in the raid, you absolutely need everybody to survive until labors so that you can overchain. otherwise the raid fails. unless Dark can cover for you
    • Battle Flow**
  • After Wings ougi once and you attack twice: have OC ready and wait for labors to come up
  • Labors come up: press buttons and overchain
  • Body 95%: sub
  • Body 85%: sub
  • Body 60%: Alex 2 (if not up, either summon Qilin for Alex 2 or wait until 55%)
  • Body 25%: Free Turn, summon Qilin if you haven't yet after pushing all buttons bc summonless after this point
  • Body 20%: wait until 15% if the raid allows it; if not, Sub. Can Okto 4 from this point onwards to push dmg to finish the raid
  • Body 15%: Sub; if no sub, wait until 10% if the raid allows it
  • Body 10%: Alex 2
  • Body 3%: who cares, should be dead from wind/fire burst. Alex 2 if it's up somehow

Clears: Status Labor 3.pngThird LaborEarth ATK is boosted (Can only be removed by dealing 10,000,000 or more earth DMG in 1 turn)
, Status Labor 8.pngEighth LaborNullifies 'all elemental DMG cut' (Can only be removed by activating a chain burst of 5 or more chains)
, Status Labor 11.pngEleventh LaborRemoves 2 buffs from all allies every turn (Can only be removed by triggering the special attack Paradise Lost)

Last Sahrivar tall.jpgMainhand Weapon:
Last_Sahrivar
Skill charge attack.png AtarMassive Earth damage to a foe.
Gain Status EarthAtkUp.png20% Earth ATK UpEarth ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain Status Water Switch.pngWater SwitchElemental DMG from foes turns into water DMG
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Nibelung Horn icon.jpg
Auxiliary Weapon:
Nibelung_Horn
Skill charge attack.png LagulfMassive Earth damage to a foe.
All allies gain Status DefenseUp.png10% DEF UpDEF is boosted
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Remove 1 debuff.[2]
Nibelung Horn icon.jpg
Nibelung_Horn
Nibelung Horn icon.jpg
Nibelung_Horn
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png
Weapon m 1040908900.jpg
Nibelung_Klinge
Weapon m 1040908900.jpg
Nibelung_Klinge
Weapon m 1040908900.jpg
Nibelung_Klinge
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png
Weapon m 1040012100.jpg
Ultima Sword (Earth)
Weapon m 1040007400.jpg
Sword_of_Bahamut_Coda
Weapon m 1040809500.jpg
Harp_of_Renunciation
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png


  • Opus is FLB; γ PendulumSkill: Boost to charge attack DMG cap. C.A. Additional Effect: All allies gain 20% Charge Bar Gain Up..
  • Ultima has Gauph Key of StrifeSkill: Big boost to allies' multiattack rate. and Gauph Key ΔSkill: Boost to chain burst DMG cap..

Main Allies

Spartan djeeta profile.jpg Npc f 3040247000 01.jpg Npc f 3030230000 01.jpg Npc f 3040037000 01.jpg

Sub Allies

Npc f 3040232000 01.jpg Npc f 3040227000 01.jpg
Summon m 2040027000.jpg
Summon m 2040027000.jpg

Ability Dispel.png DispelRemoves 1 buff from a foe.

Ability Cover.png SubstituteGain Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
.

Ability Hardened Shield.png Hardened ShieldGain Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Duration: 3 turnsStacking: Single
.
Self-inflict Status DefenseDown.pngDEF DownDEF is lowered (Can't be removed)
Duration: 3 turns
.
Inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
on a foe.


Summon Deck:

  • None

Wind

Clears: Status Labor 4.pngFourth LaborWind ATK is boosted (Can only be removed by dealing 10,000,000 or more wind DMG in 1 turn)

Weapon ls 1040012200.jpgMainhand Weapon:
Ultima_Sword_(Wind)
Skill charge attack.png Not FoundNot Found
Tiamat Bolt Omega icon.jpg
Auxiliary Weapon:
Tiamat_Bolt_Omega
Skill charge attack.png Cyclonic DestructionMassive Wind damage to a foe.
Inflict Status AttackDown.png10% ATK DownATK is lowered
Strength: 10%Duration: 180 seconds
.
After 4★:
Increased to Status AttackDown.png15% ATK DownATK is lowered
Strength: 15%Duration: 180 seconds
.
Tiamat Bolt Omega icon.jpg
Tiamat_Bolt_Omega
Tiamat Bolt Omega icon.jpg
Tiamat_Bolt_Omega
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png
Last Storm Harp icon.jpg
Last_Storm_Harp
Weapon m 1040106700.jpg
Dagger_of_Bahamut_Coda
Last Storm Harp icon.jpg
Last_Storm_Harp
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png
Weapon m 1040809900.jpg
Spring's_Whisperings
Weapon m 1040212600.jpg
Spear_of_Renunciation
Rose Crystal Axe icon.jpg
Rose_Crystal_Axe
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png


  • First clear grid.
  • Opus is ULB; α PendulumSkill: Boost to one-foe attack DMG cap. C.A. Additional Effect: Gain Counter on DMG (3 times). & Pendulum of StrengthSkill: Big boost to weapon element allies' ATK based on how high HP is. C.A. Additional Effect: Restore all allies' HP (Healing cap: 1500)..
  • Ultima has Gauph Key of StrifeSkill: Big boost to allies' multiattack rate. and Gauph Key γSkill: Boost to charge attack DMG cap..

Main Allies

Spartan gran profile.jpg Npc f 3040212000 01.jpg Npc f 3040199000 01.jpg Npc f 3030230000 01.jpg

Sub Allies

Npc f 3040071000 01.jpg Npc f 3040166000 01.jpg
Summon m 2040020000.jpg
Summon m 2040020000.jpg

Ability Dispel.png DispelRemoves 1 buff from a foe.

Ability ClearAll.png ClarityRemove 1 debuff from all parties.

Ability Hardened Shield.png Hardened ShieldGain Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Duration: 3 turnsStacking: Single
.
Self-inflict Status DefenseDown.pngDEF DownDEF is lowered (Can't be removed)
Duration: 3 turns
.
Inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
on a foe.


Summon Deck:

  • "lhalia what did it feel like clearing with wind" / "it felt like... a normal raid"
  • i cleared faahl without my husband's husbandNpc m 3040036000 03.jpg and all i got was this lousy t-shirt
  • my greatest panic button available to me, after all these notes, is that i am an absolute moron with complete disregard for my own life, so there's that. (don't be me. be the smarter wind player that crew deserves)

Labor notes

  • Team doesn't need anything additional to clear Status Labor 4.pngFourth LaborWind ATK is boosted (Can only be removed by dealing 10,000,000 or more wind DMG in 1 turn)
    ; usually I use Ability Divine Decimation on High.png Divine Decimation on High6-hit, 100% Wind damage to a foe (Damage cap: ~194,000 per hit~1,164,000 total).
    Gain Status C.A. DMG Boosted (1 time).png30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
    Strength: 30%
    and Status CA DMG Cap.png20% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
    Strength: 20%
    .
    Inflict Status Gravity.pngDelay (Special)Reduce a foe's charge diamonds by 1
    Ignores foe's Delay immunity
    . If successful, gain Status Uplift.pngCharged +30%Instantly boosts Charge Bar by 30%
    Strength: 30%Unaffected by charge bar gain effects
    .
    just in case, but with good debuffs it seems to be fine. Don't steal those Bahamuts during Labours!

Character notes

Most if not everyone's kits here should be self-explanatory.

  • Npc s 3040199000 01.jpg Yurius: kenkyuu no seika da.
    • Discover Truth.png Discover TruthInflict Status AttackDownStack.png10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
      Strength: 10% (Max: 40%)Base Accuracy: >100%Duration: 180 seconds
      ,
      Status DefenseDownStack.png10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
      Strength: 10% (Max: 40%)Base Accuracy: >100%Duration: 180 seconds
      , and a random debuff on all foes.
      (Consumes 10% of charge bar.)
      : kenkyuu no seika da. With Ability Scroll.png TricumuloAll allies gain Status Loop.pngLoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted
      Level 100:
      After 2nd cast: Critical hit rate is boosted
      After 3rd cast: DMG cap is boosted
      Duration: 6 turnsLevel 100:
      Can't be removed
      , increasing in effect for 3 turns, then decaying until it ends.
      At level 100:
      Status Loop.pngLoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted
      Level 100:
      After 2nd cast: Critical hit rate is boosted
      After 3rd cast: DMG cap is boosted
      Duration: 6 turnsLevel 100:
      Can't be removed
      now has maximum effectiveness for all 6 turns and can't be removed.
      From 2nd cast onward: Status Loop.pngLoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted
      Level 100:
      After 2nd cast: Critical hit rate is boosted
      After 3rd cast: DMG cap is boosted
      Duration: 6 turnsLevel 100:
      Can't be removed
      also boosts critical hit rate50% chance of dealing 20% more damage..
      From 3rd cast onward: Status Loop.pngLoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted
      Level 100:
      After 2nd cast: Critical hit rate is boosted
      After 3rd cast: DMG cap is boosted
      Duration: 6 turnsLevel 100:
      Can't be removed
      also boosts damage cap by 10%.
      's Debuff Success up, I have... never once seen him miss the Atk/Def down.
    • Ability Delirium.png Power ExtractionInflict Status Gravity.pngDelay (Special)Reduce a foe's charge diamonds by 1
      Ignores foe's Delay immunity
      . If successful, gain Status Uplift.pngCharged +30%Instantly boosts Charge Bar by 30%
      Strength: 30%Unaffected by charge bar gain effects
      .
      : I normally end up using for charge bar gain over delay, because I... ougi before every huge phase that needs me to reapply debuffs. Oops
  • Npc s 3040212000 01.jpg Grimnir
    • Ability Divine Decimation on High.png Divine Decimation on High6-hit, 100% Wind damage to a foe (Damage cap: ~194,000 per hit~1,164,000 total).
      Gain Status C.A. DMG Boosted (1 time).png30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
      Strength: 30%
      and Status CA DMG Cap.png20% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
      Strength: 20%
      .
      Inflict Status Gravity.pngDelay (Special)Reduce a foe's charge diamonds by 1
      Ignores foe's Delay immunity
      . If successful, gain Status Uplift.pngCharged +30%Instantly boosts Charge Bar by 30%
      Strength: 30%Unaffected by charge bar gain effects
      .
      : I normally used to boost ougi specs over delay, since I have other sources of delay off CD.
  • Npc s 3040071000 01.jpg Andira
    • Ability Sage of Eternity.png Sage of EternityGrant an ally Status Shield.pngShield (2500)Next ATK received will be ineffective for a fixed amount
      Strength: 2500Duration: 3 turns
      for 3 turns and Status AggroUpArrow.pngHostility UpMore likely to be attacked (Can't be removed)
      Strength: ∞Duration: 1 turn 100% chance to be targeted by all foes.
      for 1 turn.
      At level 75:
      Shield endurance increased to Status Shield.pngShield (3500)Next ATK received will be ineffective for a fixed amount
      Strength: 3500Duration: 3 turns
      .
      At level 90:
      Shield endurance further increased to Status Shield.pngShield (4000)Next ATK received will be ineffective for a fixed amount
      Strength: 4000Duration: Indefinite
      and now has indefinite duration.
      Also grants Status Bonus Damage.png30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks (Ends upon taking DMG)
      Strength: 30%Duration: Until hit
      (Ends upon taking damage).
      : Tank certain triggers.

Backline:

  • Npc s 3040038000 01.jpg Niyon: If she comes out, something's gone wrong. Try not to ougi until Status Labor 11.pngEleventh LaborRemoves 2 buffs from all allies every turn (Can only be removed by triggering the special attack Paradise Lost)
    has been cleared, because her Charm can be pretty potent. Even if she comes out before you've cleared Status Labor 4.pngFourth LaborWind ATK is boosted (Can only be removed by dealing 10,000,000 or more wind DMG in 1 turn)
    , her buffs alone should be fine re: damage depending on who you've lost. (Usually, it's Grimnir, just because my healing priority is everyone over him :9)
  • side note: she's long since been replaced with Npc s 3040166000 01.jpg Katzelia, but I haven't really tested him in this raid yet; theoretically I would bring him over Grimnir for slow runs, but Grimnir's too good.

Battle notes

  • Summon s 2040158000.jpg Qilin for when I need a Ability Phalanx.png Phalanx IIIAll parties gain Status Dmg Cut 70.png70% DMG CutTaking 70% less DMG
    Duration: 1 turn Damage Cut reducing damage taken for all elements.
    Warning! Does not work for Plain Damage!
    and Status Veil.png40% Debuff Res. UpDebuff resistance is boosted
    Strength: 40%Duration: 1 turn
    .
    or Ability Heal.png Unborn, UndyingFully restore all allies' HP.
    Restore all parties' HP (Healing cap: 1000).
    Inflict Status DefenseDown.png30% DEF DownDEF is lowered
    Strength: 30%Duration: 3 turns
    and Status DebuffResDown.png30% Debuff Res. DownDebuff resistance is lowered
    Strength: 30%Duration: 3 turns
    on all allies.
    At level 55:
    Debuffs reduced to Status DefenseDown.png25% DEF DownDEF is lowered
    Strength: 25%Duration: 2 turns
    and Status DebuffResDown.png25% Debuff Res. DownDebuff resistance is lowered
    Strength: 25%Duration: 2 turns
    for 2 turns.
    real bad. That's usually it.
  • Paradise Lost is almost never a problem for me. One of my delays should almost always be off CD, unless it's been a really, really slow raid.

Battle flow:

  • I guarantee you will basically never have a problem with blade stacks unless the raid's incredibly slow or someone dies. You have two and a half dispels that effectively becomes three once the wings die.
  • Enter battle:
    • Heals, set up party buffs.
    • kenkyuu no seika da
  • Wing ~70: kenkyuu no seika da.
  • Wing 50: kenkyuu no seika da. No need to be the one to trigger labours, unless the raid's like... REAL slow. I have more than enough mitigation for 95/85/60 to skip them at least now, because I used to steal it when I first started bc I'm asshole.
  • Faa 95: Status Infinite Diversity.pngInfinite DiversityBoost to ATK and multiattack rate / Bonus Wind DMG effect / Dodges all attacks from foes (Ends upon dodging / Can't be removed)
    Strength: 20% ATK Up / 20% DA Up / 10% TA Up / 20% Bonus Wind DMGMultiplier: UniqueDuration: Indefinite
    + Ability Sage of Eternity.png Sage of EternityGrant an ally Status Shield.pngShield (2500)Next ATK received will be ineffective for a fixed amount
    Strength: 2500Duration: 3 turns
    for 3 turns and Status AggroUpArrow.pngHostility UpMore likely to be attacked (Can't be removed)
    Strength: ∞Duration: 1 turn 100% chance to be targeted by all foes.
    for 1 turn.
    At level 75:
    Shield endurance increased to Status Shield.pngShield (3500)Next ATK received will be ineffective for a fixed amount
    Strength: 3500Duration: 3 turns
    .
    At level 90:
    Shield endurance further increased to Status Shield.pngShield (4000)Next ATK received will be ineffective for a fixed amount
    Strength: 4000Duration: Indefinite
    and now has indefinite duration.
    Also grants Status Bonus Damage.png30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks (Ends upon taking DMG)
    Strength: 30%Duration: Until hit
    (Ends upon taking damage).
    here to save Athena (Summon) for 85, or just... summon Summon s 2040020000.jpg Tiamat Omega.
    • More often than not, to pull this off, I use my FLB Typhon here, for any combination of the following reasons:
  1. Set up aforementioned Andira ougi + dodge,
  2. I'm impatient and want to clear Status Labor 4.pngFourth LaborWind ATK is boosted (Can only be removed by dealing 10,000,000 or more wind DMG in 1 turn)
    ASAP, or
  3. Someone is about to hit Paradise Lost and is asking for a Delay summonThis is most likely to happen between Faa 100 ~ Faa 85 when Labours begin, anyway..
  • Faa 85: Athena or Monkey dodge.
  • Faa 60: Athena. The CD is already done by the time we get from 85%.
  • Faa 25: kenkyuu no seika da. Free turn, but using Qilin beforehand if I haven't panicked earlier in the raid yet.
    • At this point, with the power of Three Fucking Delays and Status Heaven's Floodgates.pngHeaven's Floodgates2-3 battle turns progress per turn
      Field effect
      , I continue attacking while making sure to never ever hit Faa's ougis ever because I die to the ougis more than I die to 20/15 for whatever reason.
  • Faa 20, 15: Monkey dodge or a Phalanx (provided you're close to full health) should be fine.
  • Faa 10: kenkyuu no seika da. Can't move. Use Unborn, UndyingFully restore all allies' HP.
    Restore all parties' HP (Healing cap: 1000).
    Inflict Status DefenseDown.png30% DEF DownDEF is lowered
    Strength: 30%Duration: 3 turns
    and Status DebuffResDown.png30% Debuff Res. DownDebuff resistance is lowered
    Strength: 30%Duration: 3 turns
    on all allies.
    At level 55:
    Debuffs reduced to Status DefenseDown.png25% DEF DownDEF is lowered
    Strength: 25%Duration: 2 turns
    and Status DebuffResDown.png25% Debuff Res. DownDebuff resistance is lowered
    Strength: 25%Duration: 2 turns
    for 2 turns.
    for the raid, if I have it up. Use all my nukes. Cast every single one of Grimnir's skills, and Sage of EternityGrant an ally Status Shield.pngShield (2500)Next ATK received will be ineffective for a fixed amount
    Strength: 2500Duration: 3 turns
    for 3 turns and Status AggroUpArrow.pngHostility UpMore likely to be attacked (Can't be removed)
    Strength: ∞Duration: 1 turn 100% chance to be targeted by all foes.
    for 1 turn.
    At level 75:
    Shield endurance increased to Status Shield.pngShield (3500)Next ATK received will be ineffective for a fixed amount
    Strength: 3500Duration: 3 turns
    .
    At level 90:
    Shield endurance further increased to Status Shield.pngShield (4000)Next ATK received will be ineffective for a fixed amount
    Strength: 4000Duration: Indefinite
    and now has indefinite duration.
    Also grants Status Bonus Damage.png30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks (Ends upon taking DMG)
    Strength: 30%Duration: Until hit
    (Ends upon taking damage).
    on whoever doesn't have a full ougi bar (usually Yurius?) for Status Bonus Damage.png30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks (Ends upon taking DMG)
    Strength: 30%Duration: Until hit
    , to do maybe 2% of damage in case it's already The End.

Clears: Status Labor 4.pngFourth LaborWind ATK is boosted (Can only be removed by dealing 10,000,000 or more wind DMG in 1 turn)

Weapon ls 1040016500.jpgMainhand Weapon:
Windhose
Skill charge attack.png Gale StreamMassive Wind damage to a foe.
All allies gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
After 4★:
All allies also gain Status Defiance.png30% C.A. DMG UpCharge attack DMG is boosted
Strength: 30%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
and Status CA DMG Cap.png10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Last Storm Harp icon.jpg
Auxiliary Weapon:
Last_Storm_Harp
Skill charge attack.png Flash RuinationMassive Wind damage to a foe.
All allies gain Status DoubleUp.png20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status TripleUp.png20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.

MC also gains Status Mirror Image.pngMirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.[3]
Last Storm Harp icon.jpg
Last_Storm_Harp
Weapon m 1040212600.jpg
Spear_of_Renunciation
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png
Tiamat Bolt Omega icon.jpg
Tiamat_Bolt_Omega
Tiamat Bolt Omega icon.jpg
Tiamat_Bolt_Omega
Weapon m 1040809900.jpg
Spring's_Whisperings
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png
Rose Crystal Axe icon.jpg
Rose_Crystal_Axe
Weapon m 1040106700.jpg
Dagger_of_Bahamut_Coda
Weapon m 1040012200.jpg
Ultima Sword (Wind)
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png


  • Opus is FLB; γ PendulumSkill: Boost to charge attack DMG cap. C.A. Additional Effect: All allies gain 20% Charge Bar Gain Up..
  • Ultima has Gauph Key of StrifeSkill: Big boost to allies' multiattack rate. and Gauph Key ΔSkill: Boost to chain burst DMG cap ..

Main Allies

Spartan djeeta profile.jpg Npc f 3040199000 01.jpg Npc f 3040036000 01.jpg Npc f 3040071000 01.jpg

Sub Allies

Npc f 3040038000 01.jpg nolink
Summon m 2040020000.jpg
Summon m 2040020000.jpg

Ability Dispel.png DispelRemoves 1 buff from a foe.

Ability ClearAll.png ClarityRemove 1 debuff from all parties.

Ability Hardened Shield.png Hardened ShieldGain Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Duration: 3 turnsStacking: Single
.
Self-inflict Status DefenseDown.pngDEF DownDEF is lowered (Can't be removed)
Duration: 3 turns
.
Inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
on a foe.


Summon Deck:

  • None

Clears: Status Labor 4.pngFourth LaborWind ATK is boosted (Can only be removed by dealing 10,000,000 or more wind DMG in 1 turn)

Weapon ls 1040212700.jpgMainhand Weapon:
Vortex of the Void
Skill charge attack.png Holy Ray of DecimationMassive Wind damage to a foe.
Inflict Status DoubleDown.pngDA DownDouble attack rate is lowered
Duration: 180 seconds
and Status TripleDown.pngTA DownTriple attack rate is lowered
Duration: 180 seconds
.
After 4★:
All allies gain Status Dmg Cut 30.png30% DMG CutTaking 30% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Weapon m 1040105400.jpg
Auxiliary Weapon:
Love Eternal
Skill charge attack.png Violets are Red, Roses are BlueMassive Wind damage to a foe.
All allies gain Status DoubleUp.png15% DA UpDouble attack rate is boosted
Strength: 15%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status TripleUp.png15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
Increased to Status DoubleUp.png35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status TripleUp.png35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040911500.jpg
Sky Ace
Weapon m 1040105400.jpg
Love Eternal
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png
Weapon m 1040108200.jpg
Reunion
Weapon m 1040212700.jpg
Vortex of the Void
Weapon m 1040108200.jpg
Reunion
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png
Weapon m 1040705200.jpg
Indra's Edge
Weapon m 1040212500.jpg
Spear of Repudiation
Weapon m 1040705200.jpg
Indra's Edge
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png

Main Allies

Spartan djeeta profile.jpg Npc f 3040212000 01.jpg Npc f 3040199000 01.jpg Npc f 3040071000 01.jpg

Sub Allies

Npc f 3040166000 01.jpg nolink
Summon m 2040098000.jpg
Summon m 2040098000.jpg

Ability Hardened Shield.png Hardened ShieldGain Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Duration: 3 turnsStacking: Single
.
Self-inflict Status DefenseDown.pngDEF DownDEF is lowered (Can't be removed)
Duration: 3 turns
.
Inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
on a foe.

Ability Cover.png SubstituteGain Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
.

Ability ClearAll.png ClarityRemove 1 debuff from all parties.


Summon Deck:

  • None

Light

Clears: Status Labor 5.pngFifth LaborLight ATK is boosted (Can only be removed by dealing 10,000,000 or more light DMG in 1 turn)

Huanglong Spear tall.jpgMainhand Weapon:
Huanglong_Spear
Skill charge attack.png Alabaster BladeMassive Light damage to a foe. / All parties gain Status Uplift.png10% Charge Bar Gain UpCharge bar gain is boosted
Strength: 10%Duration: 2.5 turnsOther parties receive 3 turns of effect instead.Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Mittron's Bow icon.jpg
Auxiliary Weapon:
Mittron's_Bow
Skill charge attack.png PleiadesMassive Light DMG to a foe.
All allies gain Status Dmg Cut 30.png30% DMG CutTaking 30% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
and Status LightAtkUp.png20% Light ATK UpLight ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.[4]
Luminiera Sword Omega icon.jpg
Luminiera_Sword_Omega
True Purity Sunblade icon.jpg
True_Purity_Sunblade
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png
Mittron's Bow icon.jpg
Mittron's_Bow
Luminiera Sword Omega icon.jpg
Luminiera_Sword_Omega
Weapon m 1040017100.jpg
Sword_of_Renunciation
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png
Luminiera Sword Omega icon.jpg
Luminiera_Sword_Omega
Luminiera Sword Omega icon.jpg
Luminiera_Sword_Omega
Luminiera Sword Omega icon.jpg
Luminiera_Sword_Omega
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png


  • Opus is ULB; γ PendulumSkill: Boost to charge attack DMG cap. C.A. Additional Effect: All allies gain 20% Charge Bar Gain Up. & Pendulum of StrengthSkill: Big boost to weapon element allies' ATK based on how high HP is. C.A. Additional Effect:Restore all allies' HP (Healing cap: 1500)..

Main Allies

Spartan gran profile.jpg Npc f 3040034000 01.jpg Npc f 3040045000 01.jpg Npc f 3040141000 01.jpg

Sub Allies

nolink nolink
Summon m 2040047000.jpg
Summon m 2040056000.jpg

Ability Dispel.png DispelRemoves 1 buff from a foe.

Ability ClearAll.png ClarityRemove 1 debuff from all parties.

Ability Hardened Shield.png Hardened ShieldGain Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Duration: 3 turnsStacking: Single
.
Self-inflict Status DefenseDown.pngDEF DownDEF is lowered (Can't be removed)
Duration: 3 turns
.
Inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
on a foe.


Summon Deck:

Labor notes

  • Instead of Summon s 2040003000.jpg Bahamut call, Albert's Ability Thunder Raid.png Thunder RaidGain Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.
    . End other skills' cooldown.
    is used to reset skills and deal extra damage.

Clears: Status Labor 5.pngFifth LaborLight ATK is boosted (Can only be removed by dealing 10,000,000 or more light DMG in 1 turn)

True Purity Sunblade tall.jpgMainhand Weapon:
True_Purity_Sunblade
Skill charge attack.png Font of OrionMassive Light damage to a foe.
Inflict Status Blind 2.pngBlindedAttacks have a slight chance to miss
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All allies gain Status Uplift.png10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Luminiera Sword Omega icon.jpg
Auxiliary Weapon:
Luminiera_Sword_Omega
Skill charge attack.png Holy BladeMassive Light damage to a foe.
Slight chance to remove a buff effect.
Luminiera Sword Omega icon.jpg
Luminiera_Sword_Omega
Mittron's Bow icon.jpg
Mittron's_Bow
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png
Luminiera Sword Omega icon.jpg
Luminiera_Sword_Omega
Luminiera Sword Omega icon.jpg
Luminiera_Sword_Omega
Mittron's Bow icon.jpg
Mittron's_Bow
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png
Weapon m 1040809600.jpg
Harp_of_Everlore
Weapon m 1040017100.jpg
Sword_of_Renunciation
Luminiera Sword Omega icon.jpg
Luminiera_Sword_Omega
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png


  • Opus is ULB; [chain burst & stam]

Main Allies

Spartan djeeta profile.jpg Npc f 3040150000 01.jpg Npc f 3040034000 01.jpg Npc f 3030230000 01.jpg

Sub Allies

Npc f 3040162000 01.jpg Npc f 3040024000 01.jpg
Summon m 2040047000.jpg
Summon m 2040056000.jpg

Ability Dispel.png DispelRemoves 1 buff from a foe.

Ability ClearAll.png ClarityRemove 1 debuff from all parties.

Ability Hardened Shield.png Hardened ShieldGain Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Duration: 3 turnsStacking: Single
.
Self-inflict Status DefenseDown.pngDEF DownDEF is lowered (Can't be removed)
Duration: 3 turns
.
Inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
on a foe.


Summon Deck:

  • None

Dark

Clears: Status Labor 6.pngSixth LaborDark ATK is boosted (Can only be removed by dealing 10,000,000 or more dark DMG in 1 turn)

Weapon ls 1040213300.jpgMainhand Weapon:
Advocatus_Diaboli
Skill charge attack.png Demonic DriveMassive Dark damage to a foe.
All allies gain Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: 5% of foe's max HP (Damage cap: 30,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Uplift.png10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040414200.jpg
Auxiliary Weapon:
Abyss_Spine
Skill charge attack.png QuadraMassive Dark damage to a foe.
Inflict Status Blind.pngBlindedAttacks have a slight chance to miss
Base Accuracy: 50%
and Status DebuffResDown.png10% Debuff Res. DownDebuff resistance is lowered
Strength: 10%Base Accuracy: 100%
.[5]
Celeste Claw Omega icon.jpg
Celeste_Claw_Omega
Weapon m 1040911100.jpg
Katana_of_Renunciation
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png
Weapon m 1040414200.jpg
Abyss_Spine
Celeste Claw Omega icon.jpg
Celeste_Claw_Omega
Weapon m 1040106700.jpg
Dagger_of_Bahamut_Coda
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png
Weapon m 1040414200.jpg
Abyss_Spine
Celeste Claw Omega icon.jpg
Celeste_Claw_Omega
Weapon m 1040016300.jpg
Hollowsky_Blade
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png


  • Opus is ULB; γ PendulumSkill: Boost to charge attack DMG cap. C.A. Additional Effect: All allies gain 20% Charge Bar Gain Up. & Pendulum of StrengthSkill: Big boost to weapon element allies' ATK based on how high HP is. C.A. Additional Effect: Restore all allies' HP (Healing cap: 1500)..

Main Allies

Spartan gran profile.jpg Npc f 3040035000 01.jpg Npc f 3040026000 01.jpg Npc f 3040020000 01.jpg

Sub Allies

Npc f 3040057000 01.jpg Npc f 3040082000 01.jpg
Summon m 2040046000.jpg
Summon m 2040003000.jpg

Ability Cover.png SubstituteGain Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
.

Ability ClearAll.png ClarityRemove 1 debuff from all parties.

Ability Hardened Shield.png Hardened ShieldGain Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Duration: 3 turnsStacking: Single
.
Self-inflict Status DefenseDown.pngDEF DownDEF is lowered (Can't be removed)
Duration: 3 turns
.
Inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
on a foe.


Summon Deck:

  • I GOT TO BRING MY HUSBAND'S HUSBANDNpc m 3040035000 03.jpg
  • this is the asshole build. all you clear is dark labour. you better pray other people in the raid can clear the other labours for you
  • (i don't own Npc s 3040092000 01.jpg Zooey (Grand) or Npc s 3040209000 01.jpg Ferry (Grand) and rosetta is wife and not shameful to use after the rebal so goodbye rat. like... survive. i'm okay. absolutely useless to the raid though)

Clears: Status Labor 6.pngSixth LaborDark ATK is boosted (Can only be removed by dealing 10,000,000 or more dark DMG in 1 turn)
, Status Labor 7.pngSeventh LaborDeals elemental DMG superior to each target's element (Can only be removed by dealing 2,000,000 or more plain DMG in 1 turn)
, Status Labor 8.pngEighth LaborNullifies 'all elemental DMG cut' (Can only be removed by activating a chain burst of 5 or more chains)
, Status Labor 11.pngEleventh LaborRemoves 2 buffs from all allies every turn (Can only be removed by triggering the special attack Paradise Lost)

Weapon ls 1040008700.jpgMainhand Weapon:
Blutgang
Skill charge attack.png Sword of DelusionMassive Dark damage to a foe.
Gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
's healing cap increased to 1000 and now affects all allies.
MC also gains Status AttackUpStack.png15% C.A. DMG Up (Stackable / Max: 60%)Charge attack DMG is boosted (Stackable)
Strength: 15% (Max: 60%)Duration: Indefinite
and Status AttackUpStack.png3% C.A. DMG Cap Up (Stackable / Max: 12%)Can deal more DMG when charge attack DMG reaches a certain amount (Stackable)
Strength: 3% (Max: 12%)Duration: Indefinite
.
Weapon m 1040200700.jpg
Auxiliary Weapon:
Gisla
Skill charge attack.png Mors ThrustMassive Dark damage to a foe.
Inflict Status Blind.pngBlindedAttacks have a slight chance to miss
.
Weapon m 1040200700.jpg
Gisla
Weapon m 1040200700.jpg
Gisla
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png
Weapon m 1040200700.jpg
Gisla
Weapon m 1040809100.jpg
Unheil
Cerberus Order icon.jpg
Cerberus_Order
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png
Weapon m 1040414600.jpg
Majestas
Weapon m 1040414600.jpg
Majestas
Weapon m 1040911000.jpg
Katana_of_Repudiation
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png


  • Opus is ULB; γ PendulumSkill: Boost to charge attack DMG cap. C.A. Additional Effect: All allies gain 20% Charge Bar Gain Up..

Main Allies

Spartan djeeta profile.jpg Npc f 3040252000 01.jpg Npc f 3040092000 01.jpg Npc f 3030230000 01.jpg

Sub Allies

Npc f 3040169000 01.jpg Npc f 3040209000 01.jpg
Summon m 2040090000.jpg
Summon m 2040090000.jpg

Ability Dispel.png DispelRemoves 1 buff from a foe.

Ability Cover.png SubstituteGain Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
.

Ability Hardened Shield.png Hardened ShieldGain Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Duration: 3 turnsStacking: Single
.
Self-inflict Status DefenseDown.pngDEF DownDEF is lowered (Can't be removed)
Duration: 3 turns
.
Inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
on a foe.


Summon Deck:

None

Clears: Status Labor 6.pngSixth LaborDark ATK is boosted (Can only be removed by dealing 10,000,000 or more dark DMG in 1 turn)
, Status Labor 8.pngEighth LaborNullifies 'all elemental DMG cut' (Can only be removed by activating a chain burst of 5 or more chains)
, Status Labor 11.pngEleventh LaborRemoves 2 buffs from all allies every turn (Can only be removed by triggering the special attack Paradise Lost)

Weapon ls 1040008700.jpgMainhand Weapon:
Blutgang
Skill charge attack.png Sword of DelusionMassive Dark damage to a foe.
Gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
Status Drain.pngDrainDamage dealt is partially absorbed to HP
Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
's healing cap increased to 1000 and now affects all allies.
MC also gains Status AttackUpStack.png15% C.A. DMG Up (Stackable / Max: 60%)Charge attack DMG is boosted (Stackable)
Strength: 15% (Max: 60%)Duration: Indefinite
and Status AttackUpStack.png3% C.A. DMG Cap Up (Stackable / Max: 12%)Can deal more DMG when charge attack DMG reaches a certain amount (Stackable)
Strength: 3% (Max: 12%)Duration: Indefinite
.
Celeste Claw Omega icon.jpg
Auxiliary Weapon:
Celeste_Claw_Omega
Skill charge attack.png Black FogMassive Dark damage to a foe.
Slight chance to remove buff effect.
Celeste Claw Omega icon.jpg
Celeste_Claw_Omega
Celeste Claw Omega icon.jpg
Celeste_Claw_Omega
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png
Weapon m 1040414200.jpg
Abyss_Spine
Weapon m 1040414200.jpg
Abyss_Spine
Weapon m 1040414200.jpg
Abyss_Spine
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png
Weapon m 1040911100.jpg
Katana_of_Renunciation
Weapon m 1040106700.jpg
Dagger_of_Bahamut_Coda
Weapon m 1040016300.jpg
Hollowsky_Blade
Icon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.pngIcon Yellow Star Empty.png


  • Opus is ULB; γ PendulumSkill: Boost to charge attack DMG cap. C.A. Additional Effect: All allies gain 20% Charge Bar Gain Up. & Pendulum of ZealSkill: Big boost to weapon element allies' ATK based on how low HP is. C.A. Additional Effect: 25% all elemental DMG cut to all allies while in effect ..

Main Allies

Spartan djeeta profile.jpg Npc f 3040209000 01.jpg Npc f 3040092000 01.jpg Npc f 3030230000 01.jpg

Sub Allies

Npc f 3040169000 01.jpg Npc f 3040057000 01.jpg
Summon m 2040003000.jpg
Summon m 2040046000.jpg

Ability Dispel.png DispelRemoves 1 buff from a foe.

Ability Cover.png SubstituteGain Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
.

Ability Hardened Shield.png Hardened ShieldGain Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Duration: 3 turnsStacking: Single
.
Self-inflict Status DefenseDown.pngDEF DownDEF is lowered (Can't be removed)
Duration: 3 turns
.
Inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
on a foe.


Summon Deck:

Labour notes

  • Status Labor 6.pngSixth LaborDark ATK is boosted (Can only be removed by dealing 10,000,000 or more dark DMG in 1 turn)
    is a non-issue as long as you have Status Wings of the Word.pngWings of the WordDMG taken is capped, and HP is restored every turn, based on number of classes in battle (Can't be removed)
    Local status effect
    removed from main body and Summon s 2040003000.jpg Bahamut call.
  • Status Labor 8.pngEighth LaborNullifies 'all elemental DMG cut' (Can only be removed by activating a chain burst of 5 or more chains)
    is easy to set up, double check with your Earth player around ~60% if they finished preparing for it. Earth player generally has this trial as a priority, but a back up Overchain is a nice luxury.
  • Status Labor 11.pngEleventh LaborRemoves 2 buffs from all allies every turn (Can only be removed by triggering the special attack Paradise Lost)
    is easily mitigated with Npc s 3040092000 01.jpg Zooey (Grand)’s Ability Conjunction.png ConjunctionSet all allies' HP to 1.
    All allies gain Status Repel.pngUnchallengedNext DMG received will be ineffective
    Duration: 1 turn
    and Status Drain.pngDrainDamage dealt is partially absorbed to HP (Can't be removed)
    Strength: 100% of damage dealt (Healing cap: 15% of max HP)Duration: 4 turns
    .
    . Having access to two Qilins lets you be aggressive in rotating cooldowns and eating multiple triggers. It is best to notify the raid members when you are about to clear Labor 11 in case a Gravity is applied, wasting your resources.

Character notes

  • Npc s 3040209000 01.jpg Ferry (Grand) has many tools packed in one, every skill of her has an offensive and defensive use. She has low base stats so make sure you place extra +’s on her with a good ring.
    • Ability Blau Gespenst.png Blau GespenstRemove 1 buff from a foe.
      Inflict Status AttackDown.png25% ATK DownATK is lowered
      Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single
      , Status DefenseDown.png25% DEF DownDEF is lowered
      Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single
      , and Status Ghost Cage.pngGhost CageCage shatters when the foe uses a special attack (Plain DMG to all foes upon shattering) (Can't be removed)
      Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistanceDuration: IndefiniteLocal status effect
      .
      (When the foe uses a special attack: Ghost Cage is removed and deals 999,999 Plain damage to all foes.)
      is only used for dispelling Status Evangelist's Blade 1.pngEvangelist's BladeAttack specs are boosted based on Evangelist's Blade lvl
      (Can't be removed /
      Lvl rises upon Lucilius's special attack activation /
      Lvl lowers upon taking a buff-removing effect)
      Local status effect
      stacks. In my team, I’m only active with 2 sources of Dispel for the first half of the fight (Entry to Labors).
    • Ability Benediction II.png Benediction IIRestore 15% of all allies' HP (Healing cap: 1500).
      All allies gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
      Strength: 20%
      and Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
      Strength: 5% of max HP (Healing cap: 400) or 10% charge barDuration: 3 turns
      .
      is very good to reduce downtime on Ougi buffs like Weapon s 1040008700.jpg Blutgang’s Status Drain.pngDrainDamage dealt is partially absorbed to HP
      Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
      On the next turn, it'll have 2 turns remaining.
      effect, or when paired with Vania’s Scarlet GiftInflict Status Gravity.pngDelay (Special)Reduce a foe's charge diamonds by 1
      Ignores foe's Delay immunity
      on a foe. If successful, all allies gain Status Uplift.pngCharged +20%Instantly boosts Charge Bar by 20%
      Strength: 20%Unaffected by charge bar gain effects
      .
      in the latter phase (40% team meter boost!). It is good to use after Zooey’s ConjunctionSet all allies' HP to 1.
      All allies gain Status Repel.pngUnchallengedNext DMG received will be ineffective
      Duration: 1 turn
      and Status Drain.pngDrainDamage dealt is partially absorbed to HP (Can't be removed)
      Strength: 100% of damage dealt (Healing cap: 15% of max HP)Duration: 4 turns
      .
      to avoid plain damage RNG killing a character while Trials are up.
    • Ability Die Umkehrung.png Die UmkehrungGrant Status Freigeist.pngFreigeistDouble attack rate is boosted / Triple attack rate is boosted / More likely to be attacked / Charge attack DMG is boosted / Charge attack DMG cap is boosted / Charge bar gain is boosted / Recovers once from a knockout while in effect (Can't be removed)
      Strength: 100% DA Up,
      20% TA Up,
      +10 Hostility Up,
      50% C.A DMG Up,
      10% C.A DMG Cap Up,
      20% Charge Bar Gain UpDuration: 5 turns
      to another Dark ally.
      (When cast from 10th turn onward: Target also gains Status Routine Step.pngTri-SlashAttacks 3 times each turn
      Duration: 1 turn
      for 1 turn.)
      is not used for its Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
      (unless you really need to), but for its offensive buffs. Ideally this is placed on MC 99% of the time, since they will have the most HP to take advantage of the +10 Hostility. There is no Multi Attack in grid, so maintaining constant meter from MC for Blutgang's Drain effect is ideal.
  • Npc s 3040092000 01.jpg Zooey (Grand) has one role only in this raid and synergizes the best with Qilin to get out of any situation except for when Mina forgets to attack with Phalanx. Try to maximize Qilin when her skill cooldown is high. Handily survives big hits with her Support EMP mirror image.
    • Ability Conjunction.png ConjunctionSet all allies' HP to 1.
      All allies gain Status Repel.pngUnchallengedNext DMG received will be ineffective
      Duration: 1 turn
      and Status Drain.pngDrainDamage dealt is partially absorbed to HP (Can't be removed)
      Strength: 100% of damage dealt (Healing cap: 15% of max HP)Duration: 4 turns
      .
      is the only reason and the only skill you need from her. Use her Ability Resolution.png ResolutionSuperior element damage to a foe (Damage cap: ~630,000).
      (Boost to damage based on how low Zooey's HP is.)
      Gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
      Strength: 26.6%-80%Duration: 3 turns
      .
      At level 55:
      Effect enhanced.
      and Ability Thunder.png ThunderDark damage to all foes (Damage cap: ~470,000).
      Randomly inflict one of three debuffs:
      Status AttackDownStack.png10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
      Strength: 10% (Max: 30%)
      ,
      Status DefenseDownStack.png10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
      Strength: 10% (Max: 30%)
      , or
      Status DebuffResDown.png10% Debuff Res. Down (Stack / Max: 30%)Debuff resistance is lowered (Stackable)
      Strength: 10% (Max: 30%)
      .
      freely, and on the same turn you plan to clear your Trial.
  • Npc s 3040169000 01.jpg Nier is someone you want to bring in ASAP for the teamwide Status Thirsting.pngThirstingRecovers once from a knockout while in effect / Partially absorbs DMG to recover HP (Can't be removed)
    Duration: Indefinite
    buff, but don’t want anyone to die even with it. You also want to remove her from the frontline ASAP by using all her skills constantly to reduce her Status Love's Redemption 13.pngLove's RedemptionLowers by 2 each turn (Starts at 13) / Nier will be knocked out when 0 / DMG taken is lowered while in effect
    stacks, so you can bring in Vania quickly for her utility.
    • Status World of Death and Love.pngWorld of Death and LoveAll foes' and allies' ATK is boosted / Allies deal bonus DMG for one-foe attacks.
      Strength: 20% ATK Up / 30% Bonus Dark DMGMultiplier: UniqueDuration: 3 turnsField effect
      Local status effect
      is used when you are healthy and not about to take a trigger from Lucilius main body. Helpful if you ever want to clear Status Labor 9.pngNinth LaborHP is restored on every turn (Can only be removed by dealing DMG 30 or more times in 1 turn)
      with Blau GespenstRemove 1 buff from a foe.
      Inflict Status AttackDown.png25% ATK DownATK is lowered
      Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single
      , Status DefenseDown.png25% DEF DownDEF is lowered
      Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single
      , and Status Ghost Cage.pngGhost CageCage shatters when the foe uses a special attack (Plain DMG to all foes upon shattering) (Can't be removed)
      Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistanceDuration: IndefiniteLocal status effect
      .
      (When the foe uses a special attack: Ghost Cage is removed and deals 999,999 Plain damage to all foes.)
      + Die UmkehrungGrant Status Freigeist.pngFreigeistDouble attack rate is boosted / Triple attack rate is boosted / More likely to be attacked / Charge attack DMG is boosted / Charge attack DMG cap is boosted / Charge bar gain is boosted / Recovers once from a knockout while in effect (Can't be removed)
      Strength: 100% DA Up,
      20% TA Up,
      +10 Hostility Up,
      50% C.A DMG Up,
      10% C.A DMG Cap Up,
      20% Charge Bar Gain UpDuration: 5 turns
      to another Dark ally.
      (When cast from 10th turn onward: Target also gains Status Routine Step.pngTri-SlashAttacks 3 times each turn
      Duration: 1 turn
      for 1 turn.)
      + BelovedGrant Status Beloved.pngBelovedDeals triple attacks / DMG taken is lowered by 50% (Can't be removed)
      Duration: 4 turns
      to caster and a Dark ally.
      (Status Love's Redemption 13.pngLove's RedemptionLowers by 2 each turn (Starts at 13) / Nier will be knocked out when 0 / DMG taken is lowered while in effect
      lowers by 2. Can't grant Beloved effect to more than 1 other ally at a time.)
      = 27 hits from MC with Ougi Off.
    • Ability Beloved.png BelovedGrant Status Beloved.pngBelovedDeals triple attacks / DMG taken is lowered by 50% (Can't be removed)
      Duration: 4 turns
      to caster and a Dark ally.
      (Status Love's Redemption 13.pngLove's RedemptionLowers by 2 each turn (Starts at 13) / Nier will be knocked out when 0 / DMG taken is lowered while in effect
      lowers by 2. Can't grant Beloved effect to more than 1 other ally at a time.)
      is very handy for its 50% Def buff to keep someone in medium HP range alive. Best on MC to upkeep meter.
    • Ability Last Love.png Last LoveGrant a Dark ally Status C.A. Reactivation.pngC.A. ReactivationCharge attack reactivates (1 time / Can't be removed)
      Duration: Indefinite
      .
      (Status Love's Redemption 13.pngLove's RedemptionLowers by 2 each turn (Starts at 13) / Nier will be knocked out when 0 / DMG taken is lowered while in effect
      lowers by 1.)
      can be cast about 2 times naturally per life cycle (dies>revives with Status Thirsting.pngThirstingRecovers once from a knockout while in effect / Partially absorbs DMG to recover HP (Can't be removed)
      Duration: Indefinite
      ), or more with Qilin reset.
  • Npc s 3040057000 01.jpg Vania is jampacked with utility but is not needed early in the raid. Dispel, Delay, Charm, Meter boost, it’s like she was built for Lucilius HL.
    • Ability Testament.png Testament250%-350% Dark damage to a foe and remove 1 buff (Damage cap: ~620,000).
      At level 55:
      Damage increased to 350%-500%.
      At level 100:
      Damage increased to 600%-700%.
      Damage cap increased to ~800,000.
      Consume 1 Status Vampyr Drop 1.pngVampyr DropBonus Dark DMG effect / Attack specs are boosted based on number of Vampyr Drops (Can't be removed)
      :
      Also inflict Status DarkResDown.png25% Dark DEF DownDEF is lowered for dark DMG
      Strength: 25%Base Accuracy: 100%Duration: 180 seconds
      .
      is used purely for its Dispel effect. The additional effect using a Status Vampyr Drop 1.pngVampyr DropBonus Dark DMG effect / Attack specs are boosted based on number of Vampyr Drops (Can't be removed)
      is not needed for this skill.
    • Ability Snatch.png Scarlet GiftInflict Status Gravity.pngDelay (Special)Reduce a foe's charge diamonds by 1
      Ignores foe's Delay immunity
      on a foe. If successful, all allies gain Status Uplift.pngCharged +20%Instantly boosts Charge Bar by 20%
      Strength: 20%Unaffected by charge bar gain effects
      .
      cannot miss its delay. However it does delay both Main Body and Wing, so if you use it to try to get out of Paradise Lost, you will end up in the same scenario next turn. Ideally used in the latter phases of the fight.
    • Ability MusicPurple.png Charm ThrobInflict Status Charm.pngCharmedAttacks are slightly limited
      Strength: 35%Base Accuracy: 80%
      on a foe.
      When Vania has 0 Status Vampyr Drop 1.pngVampyr DropBonus Dark DMG effect / Attack specs are boosted based on number of Vampyr Drops (Can't be removed)
      :
      Gain Status AttackUp.png20% ATK UpATK is boosted
      Strength: 20%Multiplier: NormalDuration: 3 turns
      , Status DefenseUp.png20% DEF UpDEF is boosted
      Strength: 20%Duration: 3 turns
      , Status DoubleUp.png20% DA UpDouble attack rate is boosted
      Strength: 20%Duration: 3 turns
      , and Status TripleUp.png10% TA UpTriple attack rate is boosted
      Strength: 10%Duration: 3 turns
      .
      At level 95:
      Status DoubleUp.png20% DA UpDouble attack rate is boosted
      Strength: 20%Duration: 3 turns
      increased to Status DoubleUp.pngGuaranteed DAGuaranteed double attack regardless of Double Attack Lowered debuffs
      Duration: 3 turns
      .
      Also gain Status Drain.pngDrainDamage dealt is partially absorbed to HP
      Strength: Healing cap: 700Duration: 3 turns
      .
      Consume 1 Status Vampyr Drop 1.pngVampyr DropBonus Dark DMG effect / Attack specs are boosted based on number of Vampyr Drops (Can't be removed)
      :
      Gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
      Duration: 3 turns
      and Status Blood Queen.pngBlood QueenATK is boosted / DEF is boosted / Bloodkin Bats activates at end of turn (Can't be removed)
      Strength: 50% ATK Up / 50% DEF UpMultiplier: UniqueDuration: 3 turns
      . Status Charm.pngCharmedAttacks are slightly limited
      Base Accuracy: 100%
      success rate increased to 100%.
      has a Super charm as well as self steroid that lets her hit hard and drain. Overloaded. Only use this once Status Labor 11.pngEleventh LaborRemoves 2 buffs from all allies every turn (Can only be removed by triggering the special attack Paradise Lost)
      is cleared, since it may screw over someone else’s preparation and resources if Charm activates at the wrong time.

Battle notes

  • Green pot Npc s 3040209000 01.jpg Ferry (Grand) and Npc s 3040092000 01.jpg Zooey (Grand) on Entry. MC is tough enough.
  • Keep MC ouging with Weapon s 1040008700.jpg Blutgang.
  • Beg for Ability ClearAll.png ClarityRemove 1 debuff from all parties. anytime. Even if there is nothing to clear.
  • Ability Cover.png SubstituteGain Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    Duration: 1 turn
    .
    everything not 60% or 20% Axion.
  • Reduce Nier’s Status Love's Redemption 13.pngLove's RedemptionLowers by 2 each turn (Starts at 13) / Nier will be knocked out when 0 / DMG taken is lowered while in effect
    stacks ASAP without killing her.
  • Steal every Summon s 2040021000.jpg Athena (Summon) you see with Celeste Summon.
  • If you are unsure you would live, Summon s 2040158000.jpg Qilin + Ability Conjunction.png ConjunctionSet all allies' HP to 1.
    All allies gain Status Repel.pngUnchallengedNext DMG received will be ineffective
    Duration: 1 turn
    and Status Drain.pngDrainDamage dealt is partially absorbed to HP (Can't be removed)
    Strength: 100% of damage dealt (Healing cap: 15% of max HP)Duration: 4 turns
    .
    out of it.