User:Dual/WindGridGraphComparisons
Being able to display and compare the damage of wind grids in graphs like this is such a huge advantage, I'd be a fool to not take advantage of it. However, a few points that should be made:
- These are only guidelines. The damage you'll actually do will depend on the content you're doing, how many debuffs you got on it, etc.
- Every grid here has a 100% TA buff, solely to have an easier time comparing Zephy and Tia, since Zephy weapons have DATA skills and those skew motocal calcs and also wind has a lot of DATA buffing so we might as well have 100% TA.
Contents
Tia Grids
Single Tia Grids
{|class="wikitable mw-collapsible mw-collapsed" |- !colspan="2"| Base Info |- ! Rank |300 |- ! Job |Luchador |- ! Proficiency |Melee / Melee |- ! Type |Attack |- ! Element |Wind |- ! Enemy Defense |10 (10 - 0%) |- ! Enemy Element |Earth |}
Label | Summons | Weapons | |||
---|---|---|---|---|---|
4 Harp 1 Spoon | Wind Magna 140 All Element 60 |
Summons Total ATK: 9500 Summons Total HP: 4000 DMG Cap Aura: 010% Boost DMG Aura: 010% |
1 | ![]() |
5★, Pendulum Key Δ (CB Cap 50%), Magna Stamina (L) |
1 | ![]() |
5★ | |||
1 | ![]() |
4★ | |||
4 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
5★ | |||
5 Harp | Wind Magna 140 All Element 60 |
Summons Total ATK: 9500 Summons Total HP: 4000 DMG Cap Aura: 010% Boost DMG Aura: 010% |
1 | ![]() |
5★, Pendulum Key Δ (CB Cap 50%), Magna Stamina (L) |
1 | ![]() |
5★ | |||
1 | ![]() |
4★ | |||
5 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
5★ | |||
3 Harp 2 Spoon | Wind Magna 140 All Element 60 |
Summons Total ATK: 9500 Summons Total HP: 4000 DMG Cap Aura: 010% Boost DMG Aura: 010% |
1 | ![]() |
5★, Pendulum Key Δ (CB Cap 50%), Magna Stamina (L) |
1 | ![]() |
5★ | |||
1 | ![]() |
4★ | |||
3 | ![]() |
4★ | |||
2 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
5★ |
Motocal Graph: 5 Harp
Motocal Graph: 3 Harp 2 Spoon
Motocal Graph: 5 Harp
Motocal Graph: 3 Harp 2 SpoonDouble Tia Grids
Base Info | |
---|---|
Rank | 275 |
Job | Lumberjack |
Proficiency | Axe / Music |
Type | Balance |
Element | Wind |
Enemy Defense | 10 (10 - 0%) |
Enemy Element | Earth |
Label | Summons | Weapons | |||
---|---|---|---|---|---|
5G Cosmic | 5★ ![]() 3★ ![]() |
Summons Total ATK: 9500 Summons Total HP: 4000 DMG Cap Aura: 10% Boost DMG Aura: 10% |
1 | ![]() |
4★ |
1 | ![]() |
4★ | |||
1 | ![]() |
5★ | |||
5 | ![]() |
5★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
5★, Pendulum Key Δ (CB Cap 50%), Magna Enmity (L) | |||
3H 1G 2S | 5★ ![]() 3★ ![]() |
Summons Total ATK: 9500 Summons Total HP: 4000 DMG Cap Aura: 10% Boost DMG Aura: 10% |
1 | ![]() |
4★ |
1 | ![]() |
4★ | |||
1 | ![]() |
5★ | |||
3 | ![]() |
4★ | |||
1 | ![]() |
5★ | |||
2 | ![]() |
4★ | |||
1 | ![]() |
5★, Pendulum Key Δ (CB Cap 50%), Magna Stamina (L) | |||
4H 1G Cosmic | 5★ ![]() 3★ ![]() |
Summons Total ATK: 9500 Summons Total HP: 4000 DMG Cap Aura: 10% Boost DMG Aura: 10% |
1 | ![]() |
4★ |
1 | ![]() |
4★ | |||
1 | ![]() |
5★ | |||
4 | ![]() |
4★ | |||
1 | ![]() |
5★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
5★, Pendulum Key Δ (CB Cap 50%), Magna Stamina (L) | |||
3H 2G Cosmic | 5★ ![]() 5★ ![]() |
Summons Total ATK: 9500 Summons Total HP: 4000 DMG Cap Aura: 10% Boost DMG Aura: 10% |
1 | ![]() |
4★ |
1 | ![]() |
4★ | |||
1 | ![]() |
5★ | |||
3 | ![]() |
4★ | |||
2 | ![]() |
5★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
5★, Pendulum Key Δ (CB Cap 50%), Magna Stamina (L) | |||
1H 2G 3S | 5★ ![]() 5★ ![]() |
Summons Total ATK: 9500 Summons Total HP: 4000 DMG Cap Aura: 10% Boost DMG Aura: 10% |
1 | ![]() |
4★ |
1 | ![]() |
4★ | |||
1 | ![]() |
5★ | |||
1 | ![]() |
4★ | |||
2 | ![]() |
5★ | |||
3 | ![]() |
4★ | |||
1 | ![]() |
5★, Pendulum Key Δ (CB Cap 50%), Magna Stamina (L) | |||
2H 3G 1S | 5★ ![]() 5★ ![]() |
Summons Total ATK: 9500 Summons Total HP: 4000 DMG Cap Aura: 10% Boost DMG Aura: 10% |
1 | ![]() |
4★ |
1 | ![]() |
4★ | |||
1 | ![]() |
5★ | |||
2 | ![]() |
4★ | |||
3 | ![]() |
5★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
5★, Pendulum Key Δ (CB Cap 50%), Magna Stamina (L) |
Motocal Graph: 3H 1G 2S Motocal Graph: 4H 1G Cosmic Motocal Graph: 3H 2G Cosmic Motocal Graph: 1H 2G 3SMotocal Graph: 2H 3G 1S
- Setups with Tia x Tia will have 100% crit. Setups with Tia x Grimnir either have (nearly) 100% crit on single Tia (ULB) or do not use crit at all. These setups can be used for Tia x Huanglong/Tia x Qilin teams.
- Love Eternal is essentially a non-racist Bahamut Weapon that doesn't give you HP, so there's basically no reason to use it.
- Note that the Bahamut weapon falls off in Magna 2, specially with buffs, which is why its also not worth it to bar LE or Reunion for magna. So much so it does not even make it into these calcs.
- Fists will high slightly higher damage than guns do at 100% HP all the way til 92% HP, at which point they equalize and then guns will have higher damage. I am not listing fists here simply because they are functionally interchangeable with guns and I like guns.
- If you have the adequate team, Hollowsky weapons are a good addition - Any of the hollowsky weapons that covers 3-4 of your party members should work. If your team doesn't really allocate for it, it should be better to change it for another cap up weapon, like Cosmics. For these weapons, drop something like a gun.
- Please Highlander sucks don't bother aside from 5 defense content or something like that.
Motocal Graph: 3H 1G 2S Motocal Graph: 4H 1G Cosmic Motocal Graph: 3H 2G Cosmic Motocal Graph: 1H 2G 3SMotocal Graph: 2H 3G 1S
- The buffs are: 30% Wind Elemental Buff and 50% Normal Attack Buff
- Here you can see just how absurdly strong Tia actually is, as the grid is capable of competing even with Zephy grids in damage.
Recommended Grids
![]() Innocent Love ![]() All Wind allies gain ![]() Strength: 50% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: All Wind allies also gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
![]() Auxiliary Weapon: Last Storm Harp ![]() Gain ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite. All allies gain ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
![]() Coruscant Crozier |
![]() Last Storm Harp |
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
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![]() Tiamat Bolt Omega Technically the weaker part of the grid - can use Fists, Zircon Crossbow (If needed) or more cap up weapons. |
![]() Ring of Wandergale |
![]() Tiamat Bolt Omega Technically the weaker part of the grid - can use Fists, Zircon Crossbow (If needed) or more cap up weapons. |
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![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
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![]() Spear of Renunciation Stamina |
![]() Hollowsky Staff Any Hollowsky that fits works, or Ewiyar's Beak if the team is right. |
![]() Qinglong Spear Malus |
|
![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
![]() Tiamat Gauntlet Omega ![]() Inflict ![]() Strength: 10%Duration: 180 seconds. After 4★: Increased to ![]() Strength: 15%Duration: 180 seconds. The mainhand varies depending on the needs of the class, obviously. Windhose for Relic Buster, daggers for Gizuko, etc. |
![]() Auxiliary Weapon: Spear of Renunciation ![]() ![]() Duration: Indefinite. Additional effect based on the pendulum. Stamina key. |
![]() Last Storm Harp |
![]() Innocent Love |
![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
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![]() Last Storm Harp |
![]() Coruscant Crozier |
![]() Last Storm Harp |
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![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
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![]() Ancient Nalakuvara You could probably use Qilong Spear Malus here if you're capping without Nalak. |
![]() Last Storm Harp |
![]() Ring of Wandergale |
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![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
Zephy Grids
Base Info | |
---|---|
Rank | 275 |
Job | Lumberjack |
Proficiency | Axe / Music |
Type | Balance |
Element | Wind |
Enemy Defense | 10 (10 - 0%) |
Enemy Element | Earth |
Epic Zephyrus: Unius Variants
Label | Summons | Weapons | |||
---|---|---|---|---|---|
F2P | 4★ ![]() 3★ ![]() |
Summons Total ATK: 9500 Summons Total HP: 4000 DMG Cap Aura: 10% Boost DMG Aura: 10% |
1 | ![]() |
4★ |
1 | ![]() |
4★ | |||
4 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
5★ | |||
1 | ![]() |
5★, Pendulum Key α (Normal Attack Cap 10%), Normal Stamina (L) | |||
1 | ![]() |
4★ | |||
No Fay | 4★ ![]() 3★ ![]() |
Summons Total ATK: 9500 Summons Total HP: 4000 DMG Cap Aura: 10% Boost DMG Aura: 10% |
1 | ![]() |
4★ |
1 | ![]() |
4★ | |||
4 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
5★, Pendulum Key α (Normal Attack Cap 10%), Normal Stamina (L) | |||
LE Vortex | 4★ ![]() 3★ ![]() |
Summons Total ATK: 9500 Summons Total HP: 4000 DMG Cap Aura: 10% Boost DMG Aura: 10% |
1 | ![]() |
4★ |
1 | ![]() |
4★ | |||
4 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
5★, Pendulum Key α (Normal Attack Cap 10%), Normal Stamina (L) | |||
LE Vortex Astral | 4★ ![]() 3★ ![]() |
Summons Total ATK: 9500 Summons Total HP: 4000 DMG Cap Aura: 10% Boost DMG Aura: 10% |
1 | ![]() |
4★ |
1 | ![]() |
4★ | |||
4 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
5★, Pendulum Key α (Normal Attack Cap 10%), Normal Stamina (L) | |||
1 | ![]() |
4★ | |||
SA Vortex | 4★ ![]() 3★ ![]() |
Summons Total ATK: 9500 Summons Total HP: 4000 DMG Cap Aura: 10% Boost DMG Aura: 10% |
1 | ![]() |
4★ |
1 | ![]() |
4★ | |||
4 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
5★, Pendulum Key α (Normal Attack Cap 10%), Normal Stamina (L) | |||
SA Vortex Astral | 4★ ![]() 3★ ![]() |
Summons Total ATK: 9500 Summons Total HP: 4000 DMG Cap Aura: 10% Boost DMG Aura: 10% |
1 | ![]() |
4★ |
1 | ![]() |
4★ | |||
4 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
5★, Pendulum Key α (Normal Attack Cap 10%), Normal Stamina (L) | |||
1 | ![]() |
4★ | |||
SA LE Astral | 4★ ![]() 3★ ![]() |
Summons Total ATK: 9500 Summons Total HP: 4000 DMG Cap Aura: 10% Boost DMG Aura: 10% |
1 | ![]() |
4★ |
1 | ![]() |
4★ | |||
4 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
5★, Pendulum Key α (Normal Attack Cap 10%), Normal Stamina (L) | |||
1 | ![]() |
4★ | |||
SA LE | 4★ ![]() 3★ ![]() |
Summons Total ATK: 9500 Summons Total HP: 4000 DMG Cap Aura: 10% Boost DMG Aura: 10% |
1 | ![]() |
4★ |
1 | ![]() |
4★ | |||
4 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
5★, Pendulum Key α (Normal Attack Cap 10%), Normal Stamina (L) | |||
LE Assail Astral E-OPUS | 4★ ![]() 3★ ![]() |
Summons Total ATK: 9500 Summons Total HP: 4000 DMG Cap Aura: 10% Boost DMG Aura: 10% |
1 | ![]() |
4★ |
1 | ![]() |
4★ | |||
4 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
5★, Pendulum Key α (Normal Attack Cap 10%), Normal Enmity (L) | |||
1 | ![]() |
4★ | |||
LE Assail Astral S-OPUS | 4★ ![]() 3★ ![]() |
Summons Total ATK: 9500 Summons Total HP: 4000 DMG Cap Aura: 10% Boost DMG Aura: 10% |
1 | ![]() |
4★ |
1 | ![]() |
4★ | |||
4 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
5★, Pendulum Key α (Normal Attack Cap 10%), Normal Stamina (L) | |||
1 | ![]() |
4★ | |||
F2P E-OPUS | 4★ ![]() 3★ ![]() |
Summons Total ATK: 9500 Summons Total HP: 4000 DMG Cap Aura: 10% Boost DMG Aura: 10% |
1 | ![]() |
4★ |
1 | ![]() |
4★ | |||
4 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
5★ | |||
1 | ![]() |
5★, Pendulum Key α (Normal Attack Cap 10%), Normal Enmity (L) | |||
1 | ![]() |
4★ | |||
F2P Enmity S-OPUS | 4★ ![]() 3★ ![]() |
Summons Total ATK: 9500 Summons Total HP: 4000 DMG Cap Aura: 10% Boost DMG Aura: 10% |
1 | ![]() |
4★ |
1 | ![]() |
4★ | |||
4 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
5★ | |||
1 | ![]() |
5★, Pendulum Key α (Normal Attack Cap 10%), Normal Stamina (L) | |||
1 | ![]() |
4★ |
Motocal Graph: LE Vortex Motocal Graph: LE Vortex Astral Motocal Graph: SA Vortex Motocal Graph: SA Vortex Astral Motocal Graph: SA LE Astral Motocal Graph: SA LE Motocal Graph: LE Assail Astral E-OPUS Motocal Graph: Assail Astral S-OPUS Motocal Graph: F2P E-OPUS Motocal Graph: F2PMotocal Graph: F2P Enmity S-OPUS
- Big advantage of Unius grid is the low entry point: it only really requires 2 grand weapons (3 at most, for a tiny, marginal bump) and it is quite strong.
- Unius is also second mod agnostic; the entirety of the second mod comes from your Dark Opus weapon (Which means a ULB Opus is essentially a must) and maybe 1 other weapon.
- Unius' biggest weakness is the lack of grid slots. The grid is very restrictive in what you can run, since 5 spots will be taken the core (4 Unius + 1 Le Fay), 1 spot will be your Seraph and 1 by your Opus. This leaves you 3 spots free, and 1 of those HAS to be your main hand. Since You'll likely also run Qinglong Spear, you're left wit just 2 spots, 1 of which is a mainhand.
- In my opinion, the highest priority weapon for the grid is Sky Ace because it is the best MH weapon you can have and it is good in all modalities, as it carries built in cap up.
- Reunion, by its part, is largely interchangeable with Love Eternal. You'll be sacrificing a small amount of attack for a lot of extra HP.
- You can run double Zephyrus with the grids as well, specially if you have elemental buffs. The difference between double zephy and grimnir is quite small damage wise and double zephyrus does give you a much larger HP pool, thought that is mitigated a bit by double Zephy having a steeper stamina curve.
- My personal recommendations are the LE SA and SA Vortex set ups.
- The new Astral weapons bring in a lot of options to Unius even though it benefits less than magna and whale variants due to its loaded EX mod. In essence, what Innocent Love allows you to do is drop Le Fay for a better weapon, which can also make for a really good MH. If possible for you to obtain, I strongly encourage it. If not, just wait for Bubs raid.
- An extra note on the F2P versions here: pay attention to what I said about Unius not having many weapon spaces -- The F2P variations here don't really have any good option to MH aside from OPUS, which means that unless you're doing that, then F2P Unius variants are weaker still.
- I removed Cosmic variants because of how weak they are compared to other Unius variants. I just don't think they are worth using despite their graphs not being a complete embarrasment. If you want to use Cosmic weapons, the only option you have is obviously Bow and you can only really take out Le Fay - Qinlong gives you more cap up so its not removeable and removing anything else basically means you won't be capping anyway, aside from tiny defense content.
Motocal Graph: LE Vortex Motocal Graph: LE Vortex Astral Motocal Graph: SA Vortex Motocal Graph: SA Vortex Astral Motocal Graph: SA LE Astral Motocal Graph: SA LE Motocal Graph: LE Assail Astral E-OPUS Motocal Graph: LE Assail Astral S-OPUS Motocal Graph: F2P E-OPUS Motocal Graph: F2PMotocal Graph: F2P Enmity S-OPUS
- The buffs are: 30% Wind Elemental Buff and 50% Normal Attack Buff.
Whale Zephy
Label | Summons | Weapons | |||
---|---|---|---|---|---|
Grand M-OPUS | 4★ ![]() 3★ ![]() |
Summons Total ATK: 9500 Summons Total HP: 4000 DMG Cap Aura: 10% Boost DMG Aura: 10% |
1 | ![]() |
4★ |
1 | ![]() |
4★ | |||
3 | ![]() |
4★ | |||
2 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
5★, Pendulum Key α (Normal Attack Cap 10%), Magna Stamina (L) | |||
Grand P-OPUS | 4★ ![]() 3★ ![]() |
Summons Total ATK: 9500 Summons Total HP: 4000 DMG Cap Aura: 10% Boost DMG Aura: 10% |
1 | ![]() |
4★ |
1 | ![]() |
4★ | |||
3 | ![]() |
4★ | |||
2 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
5★, Pendulum Key α (Normal Attack Cap 10%), Normal Stamina (L) | |||
Assail M-OPUS | 4★ ![]() 3★ ![]() |
Summons Total ATK: 9500 Summons Total HP: 4000 DMG Cap Aura: 10% Boost DMG Aura: 10% |
1 | ![]() |
4★ |
1 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
5★, Pendulum Key α (Normal Attack Cap 10%), Magna Enmity (L) | |||
3 | ![]() |
4★ | |||
1 | ![]() |
5★ | |||
Assail P-OPUS | 4★ ![]() 3★ ![]() |
Summons Total ATK: 9500 Summons Total HP: 4000 DMG Cap Aura: 10% Boost DMG Aura: 10% |
1 | ![]() |
4★ |
1 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
5★, Pendulum Key α (Normal Attack Cap 10%), Normal Enmity (L) | |||
3 | ![]() |
4★ | |||
1 | ![]() |
5★ | |||
Deirdre's P-OPUS | 4★ ![]() 3★ ![]() |
Summons Total ATK: 9500 Summons Total HP: 4000 DMG Cap Aura: 10% Boost DMG Aura: 10% |
1 | ![]() |
4★ |
1 | ![]() |
4★ | |||
2 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
5★, Pendulum Key α (Normal Attack Cap 10%), Normal Enmity (L) | |||
1 | ![]() |
5★ | |||
3 | ![]() |
4★ | |||
Deirdre's M-OPUS | 4★ ![]() 3★ ![]() |
Summons Total ATK: 9500 Summons Total HP: 4000 DMG Cap Aura: 10% Boost DMG Aura: 10% |
1 | ![]() |
4★ |
1 | ![]() |
4★ | |||
2 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
5★, Pendulum Key α (Normal Attack Cap 10%), Magna Enmity (L) | |||
1 | ![]() |
5★ | |||
3 | ![]() |
4★ | |||
Highlander | 4★ ![]() 3★ ![]() |
Summons Total ATK: 9500 Summons Total HP: 4000 DMG Cap Aura: 10% Boost DMG Aura: 10% |
1 | ![]() |
4★ |
1 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
4★ | |||
1 | ![]() |
5★, Pendulum Key α (Normal Attack Cap 10%), Normal Stamina (L) | |||
1 | ![]() |
5★ | |||
1 | ![]() |
4★ |
Motocal Graph: Grand P-OPUS Motocal Graph: Assail M-OPUS Motocal Graph: Assail P-OPUS Motocal Graph: Deirdre's P-OPUS Motocal Graph: Deirdre's M-OPUSMotocal Graph: Highlander
- There really isn't a F2P Zephyrus variant that's not Unius core. No, 4 Indra Edges won't perform well.
- The stamina versions of Zephy have massive HP pool.
- Astral Harp used here over any other EX weapon since it is the best by a fair margin, but if you're not using that, any other EX works theoretically as fine.
- Reunion can be used over LE, but you'd probably want to keep it at 1 or 2 at most.
- I don't think Highlander grid is worth it. It requires more bars than Unius for essentially the same damage. Just get Unius.
Motocal Graph: Grand P-OPUS Motocal Graph: Assail M-OPUS Motocal Graph: Assail P-OPUS Motocal Graph: Deirdre's P-OPUS Motocal Graph: Deirdre's M-OPUSMotocal Graph: Highlander
- The buffs are: 30% Wind Elemental Buff and 50% Normal Attack Buff
Whale Zephy vs Unius Comparison
Motocal Graph: SA LE Astral Motocal Graph: [No.1 WindPrimal140 + WindElement 140] Grand M-OPUS Motocal Graph: Assail M-OPUSMotocal Graph: LE Assail Astral E-OPUS
Motocal Graph: SA LE Astral Motocal Graph: Grand M-OPUS Motocal Graph: Assail M-OPUSMotocal Graph: LE Assail Astral E-OPUS
- The buffs are: 30% Wind Elemental Buff and 50% Normal Attack Buff.
Recommended Grids
![]() Innocent Love ![]() All Wind allies gain ![]() Strength: 50% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: All Wind allies also gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
![]() Auxiliary Weapon: Love Eternal ![]() All allies gain ![]() Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: Increased to ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
![]() Unius |
![]() Sky Ace |
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
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![]() Unius |
![]() Ring of Wandergale |
![]() Unius |
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![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
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![]() Spear of Repudiation Stamina, almost a must. |
![]() Unius |
![]() Qinglong Spear Malus |
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![]() Innocent Love ![]() All Wind allies gain ![]() Strength: 50% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: All Wind allies also gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
![]() Auxiliary Weapon: Love Eternal ![]() All allies gain ![]() Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: Increased to ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
![]() Love Eternal |
![]() Love Eternal |
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![]() Vortex of the Void |
![]() Ring of Wandergale |
![]() Vortex of the Void |
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![]() Spear of Renunciation Stamina. |
![]() Sky Ace Could be Cosmic Lance, Hollowsky, or other cap up weapons. |
![]() Qinglong Spear Malus |
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Full Comparison
Motocal Graph: 3H 2G Cosmic Motocal Graph: LE Vortex Astral Motocal Graph: SA LE Astral Motocal Graph: [No.1 WindPrimal140 + WindElement 140] Grand M-OPUS Motocal Graph: Assail M-OPUSMotocal Graph: LE Assail Astral E-OPUS
Motocal Graph: 3H 2G Cosmic Motocal Graph: LE Vortex Astral Motocal Graph: SA LE Astral Motocal Graph: Grand M-OPUS Motocal Graph: Assail M-OPUSMotocal Graph: LE Assail Astral E-OPUS
- The buffs are: 30% Wind Elemental Buff and 50% Normal Attack Buff
Notes
A thing that is not displayed here is the HP pool of each grid will posses. On that aspect, Zephy will have the advantage and each Vortex you get into the grid will increase it by a decent amount. Zephy can go anywhere between 40k to 45k on the basic grid, though it can go way higher by using Reunions and using double Zephy can make it absolutely explode. Tia, on the other hand tends to cap out between 20k to 25k.