User:FabulousCupcake/WeaponListSimple

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About Weapons | Weapon Series | Weapon Lists | Weapon Skills | Sword Mastery Skills

Weapons
All Weapons

All Icon Element Fire.png Icon Element Water.png Icon Element Earth.png Icon Element Wind.png Icon Element Light.png Icon Element Dark.png Icon Blue Star.png Label Weapon Sabre.png Label Weapon Dagger.png Label Weapon Spear.png Label Weapon Axe.png Label Weapon Staff.png Label Weapon Gun.png Label Weapon Melee.png Label Weapon Bow.png Label Weapon Harp.png Label Weapon Katana.png Label Weapon Boost.png

Label Rarity N.png Weapons

All Icon Element Fire.png Icon Element Water.png Icon Element Earth.png Icon Element Wind.png Icon Element Light.png Icon Element Dark.png Icon Blue Star.png Label Weapon Sabre.png Label Weapon Dagger.png Label Weapon Spear.png Label Weapon Axe.png Label Weapon Staff.png Label Weapon Gun.png Label Weapon Melee.png Label Weapon Bow.png Label Weapon Harp.png Label Weapon Katana.png Label Weapon Boost.png

Label Rarity R.png Weapons

All Icon Element Fire.png Icon Element Water.png Icon Element Earth.png Icon Element Wind.png Icon Element Light.png Icon Element Dark.png Icon Blue Star.png Label Weapon Sabre.png Label Weapon Dagger.png Label Weapon Spear.png Label Weapon Axe.png Label Weapon Staff.png Label Weapon Gun.png Label Weapon Melee.png Label Weapon Bow.png Label Weapon Harp.png Label Weapon Katana.png Label Weapon Boost.png

Label Rarity SR.png Weapons

All Icon Element Fire.png Icon Element Water.png Icon Element Earth.png Icon Element Wind.png Icon Element Light.png Icon Element Dark.png Icon Blue Star.png Label Weapon Sabre.png Label Weapon Dagger.png Label Weapon Spear.png Label Weapon Axe.png Label Weapon Staff.png Label Weapon Gun.png Label Weapon Melee.png Label Weapon Bow.png Label Weapon Harp.png Label Weapon Katana.png Label Weapon Boost.png

Label Rarity SSR.png Weapons

All Icon Element Fire.png Icon Element Water.png Icon Element Earth.png Icon Element Wind.png Icon Element Light.png Icon Element Dark.png Icon Blue Star.png Label Weapon Sabre.png Label Weapon Dagger.png Label Weapon Spear.png Label Weapon Axe.png Label Weapon Staff.png Label Weapon Gun.png Label Weapon Melee.png Label Weapon Bow.png Label Weapon Harp.png Label Weapon Katana.png Label Weapon Boost.png

Omega Skill

AllOmega (SRSSR) • Olden PrimalRegaliaSephira

Special

BeastCosmosDark OpusMoon (VintageSuperlative) • Rose CrystalHollowskyShowdownPrimal (Tier 1Tier 2) • Epic

Fabled Weapons

BahamutClassRevenantSeraphicUltimaXeno

Categories

Premium Draw • Gala (PremiumFlash) • HolidayCharacter UnlockIncomplete 4★


Icon Name R El Type ATK HP Skills
Weapon m 1040018700.jpg Ain Soph Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2577 202
Ws skill nirrti 2.png
Ws skill sp atk 2 3.png
Tsunami's Haunt: Medium boost to water allies' ATK / 10% hit to double attack rate
Hoarfrost's Mystery: Big boost to water allies' CA DMG
Skill charge attack.png Fifth Heaven: Massive Water damage to a foe. / Gain Tank-and-Counter and Guts.
Ameno Habakiri (Water) icon.jpg Ameno Habakiri Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 3530 250
Ws skill moment 2.png
Ws skill self 2.png
Ws skill self 2.png
Tsunami's Celere: Medium boost to Water allies' ATK and critical hit rate
Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable)
Skill charge attack.png Orochi no Aramasa: Massive Water damage to a foe.
Gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 5,000
.
4★: Slight chance~20% to also gain Status Lord-Sword.pngLord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed)

Strength: Guaranteed TA Up
Duration: 1.5 turns
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
(Next one-foe attack is a 9-hit attack).
Weapon m 1040911200.jpg Ancestral Blade Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 2197 140
Ws skill atk a 2 3.png
Ws skill job weapon.png
Unrelenting Might: Big boost to Water allies' ATK.
Memories of War: When main weapon (MC only): Gain Status Horseman's Arc.pngMultiattack Rate BoostedMultiattack rate is boosted and stacks after every turn (Ends upon taking DMG)
every turn (Stackable / Resets upon taking DMG).
Skill charge attack.png Glimmering Mirror: Massive Water damage to a foe. / All allies gain Status CB DMG Cap Up.png10% C.B. DMG Cap UpChain Burst DMG Cap Boosted

Strength: 10%
Duration: 0.5 turns
Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Ancient Auberon icon.jpg Ancient Auberon Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 2166 233
Ws skill god m 2.png
Ws skill coki m 2.png
Ezili's Majesty: Small boost to water allies' ATK and max HP
Ezili's Restraint: Medium boost to water allies' double attack rate and critical hit rate
Skill charge attack.png Udaka-Ostha: Massive Water damage to a foe.
Gain Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)

Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Aschallon Aqua icon.jpg Aschallon Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2830 240
Ws skill job weapon.png
Ws skill job weapon.png
Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid
Azurian Liege: Reduce DMG taken from Fire when Awakening Blade is active (Effect is halved when sub-equipped)
Skill charge attack.png Aurora: Massive Water damage to a foe. / Gain Status Uplift.png20% Charge BoostInstantly boosts Charge Bar by 20%

Strength: 20%

If Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
: Recover 5 energy.
Weapon m 1040307300.jpg Atma Axe Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 2844 165
Ws skill weapon atk 4.png
Labrys Rubell: 20% boostSize: Big
Modifier: Normal
to axe-specialty allies' ATK
10% boostSize: Big to axe-specialty allies' HP
Skill charge attack.png Supernova: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.png Water ATK UpWater ATK is boosted
.
Weapon m 1040907000.jpg Atma Blade Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 2856 163
Ws skill weapon atk 10.png
Makhaira Rubell: 20% boostSize: Big
Modifier: Normal
to katana-specialty allies' ATK
10% boostSize: Big to katana-specialty allies' HP
Skill charge attack.png Supernova: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.png Water ATK UpWater ATK is boosted
.
Weapon m 1040706400.jpg Atma Bow Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 2608 206
Ws skill weapon atk 8.png
Arcus Rubell: 20% boostSize: Big
Modifier: Normal
to bow-specialty allies' ATK
10% boostSize: Big to bow-specialty allies' HP
Skill charge attack.png Supernova: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.png Water ATK UpWater ATK is boosted
.
Weapon m 1040109200.jpg Atma Dagger Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2402 224
Ws skill weapon atk 2.png
Sica Rubell: 20% boostSize: Big
Modifier: Normal
to dagger-specialty allies' ATK
10% boostSize: Big to dagger-specialty allies' HP
Skill charge attack.png Supernova: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.png Water ATK UpWater ATK is boosted
.
Weapon m 1040607600.jpg Atma Fist Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 2328 237
Ws skill weapon atk 7.png
Luctor Rubell: 20% boostSize: Big
Modifier: Normal
to melee-specialty allies' ATK
10% boostSize: Big to melee-specialty allies' HP
Skill charge attack.png Supernova: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.png Water ATK UpWater ATK is boosted
.
Weapon m 1040506900.jpg Atma Gun Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 2857 157
Ws skill weapon atk 6.png
Arma Rubell: 20% boostSize: Big
Modifier: Normal
to gun-specialty allies' ATK
10% boostSize: Big to gun-specialty allies' HP
Skill charge attack.png Supernova: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.png Water ATK UpWater ATK is boosted
.
Weapon m 1040806500.jpg Atma Harp Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2245 224
Ws skill weapon atk 9.png
Musica Rubell: 20% boostSize: Big
Modifier: Normal
to harp-specialty allies' ATK
10% boostSize: Big to harp-specialty allies' HP
Skill charge attack.png Supernova: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.png Water ATK UpWater ATK is boosted
.
Weapon m 1040208300.jpg Atma Spear Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 2350 238
Ws skill weapon atk 3.png
Lancea Rubell: 20% boostSize: Big
Modifier: Normal
to spear-specialty allies' ATK
10% boostSize: Big to spear-specialty allies' HP
Skill charge attack.png Supernova: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.png Water ATK UpWater ATK is boosted
.
Weapon m 1040410300.jpg Atma Staff Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2162 270
Ws skill weapon atk 5.png
Baculum Rubell: 20% boostSize: Big
Modifier: Normal
to staff-specialty allies' ATK
10% boostSize: Big to staff-specialty allies' HP
Skill charge attack.png Supernova: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.png Water ATK UpWater ATK is boosted
.
Weapon m 1040011400.jpg Atma Sword Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2594 195
Ws skill weapon atk 1.png
Gladius Rubell: 20% boostSize: Big
Modifier: Normal
to sabre-specialty allies' ATK
10% boostSize: Big to sabre-specialty allies' HP
Skill charge attack.png Supernova: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.png Water ATK UpWater ATK is boosted
.
Auberon icon.jpg Auberon Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 2166 233
Ws skill god 2.png
Ws skill coki 2.png
Water's Majesty: Small boost to water allies' ATK and max HP
Tsunami's Restraint: Medium boost to water allies' double attack rate and critical hit rate
Skill charge attack.png Udaka-Ostha: Massive Water damage to a foe.
Gain Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)

Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Avenger Aqua icon.jpg Avenger Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 2960 213
Ws skill job weapon.png
Ws skill job weapon.png
Swordmaster's Soul: Extend rage for caster
Supreme Trepidation: Cut to rage cooldown
Skill charge attack.png Exhatio: Massive water DMG to a foe / Boost to charge bar / Attack UP
Banana Bunch icon.jpg Banana Bunch Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 2333 110
Ws skill atk a 2 3.png
Ws skill job weapon.png
Gourmet Banana: Big boost to Water allies' ATK
Organic Smackdown: When main weapon (MC only): Slight chance to inflict Status Stun 3.pngStunnedCan't attack

Duration: 1.5-3.5 turns
Local status effect
Applied during the attack phase.
On the next turn, it'll have 1-3 turns remaining.
for 1.5 to 3.5 turns with every single attack
Skill charge attack.png Falling Bananas: Massive Water damage to a foe.
Gain Status Uplift.png10% UpliftedCharge bar is boosted on every turn

Strength: 10%
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040308500.jpg Berserker's Barrage Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 3380 244
Ws skill job weapon.png
Ws skill blank.png
Barbarian's Nature: When main weapon: Also gain Status Defiance.png10% C.A. DMG UpCharge attack DMG is boosted

Strength: 10%
Duration: 1 turns
and Status CA DMG Cap.png10% C.A. DMG Cap UpCharge attack DMG cap is boosted

Strength: 10%
Duration: 1 turns
upon using Ability Burst.png Full Arsenal III
Gain
C.A. Instant StandbyInstantly sets Charge Bar to 100%

Unaffected by Charge Bar Speed status effects.
No effect when afflicted by Shorted debuffs.
No effect when Charge Bar is above 100%.
,
Status AttackUp.png50% ATK UpATK is boosted

Strength: 50%
Duration: 1 turns
, and
Status Defiance.png30% Chain Burst DMG BoostedChain burst DMG is boosted

Strength: 30%
Duration: 1 turns
.

Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Savage Surge: Massive Water DMG to a foe / All allies gain Status AttackUp.png40% ATK UpATK is boosted

Strength: 40%
Multiplier: Normal
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status DamageCapUp.png5% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount

Strength: 5%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Blast Sword icon.jpg Blast Sword Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2010 176
Ws skill atk a 2 3.png
Auto Apparatus: Big boost to water allies' ATK
Skill charge attack.png Demon Destroyer: Massive water DMG to a foe / Boost to ATK
Weapon m 1040306900.jpg Blossom Axe Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 2631 191
Ws skill atk 2 3.png
Ws skill guard 2.png
Hoarfrost's Might: Big boost to water allies' ATK
Preemptive Ice Wall: Boost to DEF for water allies for first 8 turns of battle
Skill charge attack.png Swirling Petal Shower: Massive Water damage to a foe.
Gain Status DefenseUp.png DEF UpDEF is boosted

Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040410000.jpg Blue Sphere Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2780 403
Ws skill atk 2 3 2.png
Ws skill atk 2 4 3.png
Ws skill deadly 2 2.png
Hoarfrost's Might III: Massive boost to water allies' ATK
Tsunami's Sentence: Medium boost to water allies' C.A. DMG and C.A. DMG cap
Skill charge attack.png Bailout: Massive Water damage to a foe. / Gain 1-hit Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)

Duration: 3 turns
.
4★: Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)

Duration: 3 turns
now affects all allies. All allies also gain Status Heal.pngRefreshHP is restored on every turn

Strength: 1500 HP
Duration: 3 turns
.
Weapon m 1040705100.jpg Bow of Sigurd Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 2701 250
Ws skill atk 2.png
Ws skill atk 2 2.png
Ws skill atk 2 3.png
Preemptive Frost Blade: Boost to water allies' ATK for first 8 turns of battle
Hoarfrost's Might: Big boost to water allies' ATK
Skill charge attack.png Yelmryk: Massive Water damage to a foe.
Gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 1500
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Increase the duration of Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 1500
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
to 3.5 turns.
Also gain Status DefenseUp.png20% DEF UpDEF is boosted

Strength: 20%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Branwen Harp icon.jpg Branwen Harp Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 1770 196
Ws skill atk 2 3.png
Hoarfrost's Might: Big boost to water allies' ATK
Skill charge attack.png Bewail: Massive Water damage to a foe.
Inflict Status Poison.pngPoisonedHP is lowered on every turn

Strength: 1000
Duration: 180 seconds
.
Caduceus (Water) icon.jpg Caduceus Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2850 380
Ws skill god 2.png
Ws skill self 1.png
Ws skill self 1.png
Water's Majesty: Small boost to Water allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Skill charge attack.png Staff of Grace: Massive Water damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. Chance to reset all skill cooldowns (MC only).
Weapon m 1040609700.jpg Canisius Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 2339 250
Ws skill atk 2 3.png
Ws skill da 2 2.png
Hoarfrost's Might: Big boost to water allies' ATK
Tsunami's Dual-Edge: Medium boost to double attack rate for water allies
Skill charge attack.png Virtue of the Dog: Massive Water damage to a foe.
Inflict Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.

Duration: 1.5-3.5 turns
Local status effect
Applied during the attack phase.
On the next turn, it'll have 1-3 turns remaining.
up to 3 turns.
Championship Belt (Water) icon.jpg Championship Belt Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 3015 317
Ws skill job weapon.png
Ws skill blank.png
Reigning Champ's Nature: When main weapon: Enhance Ability Counter.png Knifehand Strike
Gain Status Counter.pngCounters on DMGCounters upon taking DMG

Strength: 3 times
Duration: 2 turns
Counter attacks grant 5% charge bar per hit.
for up to 3 hits, Status DefenseUp.png30% DEF UpDEF is boosted

Strength: 30%
Duration: 2 turns
and Status AggroUpArrow.pngHostility UpMore likely to be attacked

Duration: 2 turns
.
's effect / Gain Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)

Duration: 1 turns
upon using Ability Counter.png Knifehand Strike
Gain Status Counter.pngCounters on DMGCounters upon taking DMG

Strength: 3 times
Duration: 2 turns
Counter attacks grant 5% charge bar per hit.
for up to 3 hits, Status DefenseUp.png30% DEF UpDEF is boosted

Strength: 30%
Duration: 2 turns
and Status AggroUpArrow.pngHostility UpMore likely to be attacked

Duration: 2 turns
.

Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Ready to Rumble: Massive Water DMG to a foe.
Gain Status Counter.pngCounters on DMGCounters upon taking DMG

Strength: 350%; 3 times
Duration: ??T
Counter attacks grant 5% charge bar per hit.
and Status DefenseUp.png??% DEF UpDEF is boosted

Strength: ??%
Duration: ??T

Chanteuse Angelique (Water) icon.jpg Chanteuse Angelique Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2840 299
Ws skill job weapon.png
Ws skill blank.png
Virtuoso's Nature: When main weapon: All allies also gain Status Heal.pngRefreshHP is restored on every turn

Strength: 300 HP / turn
Duration: 3 turns
Effectively 360 HP / turn
for 3 turns and Status Veil.pngImmuneRemove active debuff effect

Duration: 1 turns
for 1 turn upon using Ability Concludere.png Concludere
All parties gain Status Heal.pngHealing Boosted (Stackable)Heal skill's healing amount is boosted (Stackable)

Strength: Varies
Duration: 3 turns
40% with Harp, 10% without Harp
and Status Heal.pngHealing Cap Boosted (Stackable)Heal skill's healing cap is boosted (Stackable)

Strength: Varies
Duration: 3 turns
First stack: 20% with Harp, 10% without Harp
Subsequent stacks: 5%
(Max: 30% with Harp, 20% without Harp)
/ Boost to elemental ATK20% with Harp, 10% without Harp (Harps enhance effect when equipped)
.
Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Finale Fatale: Massive Water DMG to a foe.
All allies gain Status WaterAtkUp.png20% Water ATK UpWater ATK is boosted

Strength: 20%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Weapon m 1040001600.jpg Claíomh Solais Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2980 259
Ws skill hp 2 3.png
Ws skill job weapon.png
Hoarfrost's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18%, SL15 21% to water allies' max HP
Holy Knight's Honor: Boost to DEF for water allies7.5% at SL15
Skill charge attack.png Noble Execution: Massive Water damage to a foe / Boost to ATK when foe is in overdrive
4★: 1 turn Status Dmg Cut 15.png15% DMG CutTaking 15% less DMG

Damage Cut reducing damage taken.
Warning! Does not work for Plain Damage!
Weapon m 1040511200.jpg Clarion Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 2940 200
Ws skill atk a 2 3.png
Ws skill job weapon.png
Armed Flood: Big boost to water allies' ATK
Cobalt Arts: Boost to skill damage cap for Water allies
Skill charge attack.png Violet Rime's Serenade: Massive Water damage to a foe.
All allies gain Status Dodge.png25% Dodge Rate BoostedImmune to DMG and debuffs for a fixed amount while in effect
Strength: 25%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
4★: All allies also gain Status EffectOnDodge.pngBonus Effect on DodgeDeals water DMG to a foe upon dodging
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
(200% Water damage to a foe upon dodging [Damage cap: ~400,000].)
Weapon m 1040111400.jpg Crystal Bellflowers Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2385 245
Ws skill grace 2 2.png
Ws skill ta 2 2.png
Tsunami's Grace: Medium boost to water allies' max HP and debuff resistance
Tsunami's Trium: Medium boost to water allies' multiattack rate
Skill charge attack.png Crystal Flos: Massive Water damage to a foe. / All allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

Strength: 10% of max HP (Healing cap: 500) or 10% charge bar
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040209600.jpg Daemon's Spine Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 2175 283
Ws skill musou 2 2.png
Ws skill hp 2 1.png
Tsunami's Primacy: Medium boost to water allies' ATK / Medium boost to double attack rate for water allies
Water's Aegis: Small boost to water allies' max HP
Skill charge attack.png Mana Booster Shot: Massive Water damage to a foe.
All allies gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 500
Duration: Indefinite
.
Damascus Knife (Water) icon.jpg Damascus Knife Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 3230 560
Ws skill self 4.png
Ws skill self 4.png
Ws skill self 5.png
Shady Business II: When main weapon: Boost to item drop rate / Boost Bounty success rate / Increase the limit of Bounty lvl to Status Treasure10.pngBounty lvl 10Item drop rate is boosted

Release's Insight: When main weapon (MC only): Chance of DMG cut
Skill charge attack.png Blade of Lost Legend: Massive Water damage to a foe / Chance to deal massive bonus DMG up to 2 times
4★: May now deal massive bonus DMG up to 3 times
Weapon m 1040809800.jpg Dante Alighieri Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2325 251
Ws skill atk a 2 4.png
Ws skill job weapon.png
Glacial Supremacy: Massive boost to Water allies' ATK
Glacial Frostcage: When main weapon (MC only): 300% Water damage (Damage cap: ~630,000) and inflict 15% Status AttackDownStack.pngATK Down (Stackable)ATK is lowered (Stackable)
Strength: 15% (Max: 30%)
(Max: 30%) and 15% Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
Strength: 15% (Max: 30%)
(Max: 30%) to all foes when a foe uses a special attack.
Skill charge attack.png Disperazione Finale: Massive Water damage to a foe.
All allies gain Status DebuffSuccessUp.png25% Debuff Success BoostedDebuff success rate is boosted
Strength: 25%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: 10-30%Duration: 2.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040809700.jpg Dante's Harp Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 1989 220
Ws skill atk a 2 4.png
Glacial Supremacy: Massive boost to Water allies' ATK
Skill charge attack.png Disperazione: Massive Water damage to a foe. / Boost to all allies' debuff success rate.
Dark Thrasher icon.jpg Dark Thrasher Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 2030 188
Ws skill job weapon.png
Ws skill job weapon.png
Defender's Cunning: Boost to siege shields earned
Defender's Tactics: Speed up charge bar during defense order
Skill charge attack.png Deadeye Shot: Massive water DMG to a foe / Boost to critical hit rate
Demonic Longstaff (Water) icon.jpg Demonic Longstaff Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2940 298
Ws skill job weapon.png
Ws skill blank.png
Arcanist's Nature: When main weapon: Enhance Ability Elemental.png Aether Blast III
400%-500% Elemental damage to all enemies.
's effect. MC gains Status Bonus Damage.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks

Strength: 20%
Duration: 3 turns
upon using Ability Elemental.png Aether Blast III
400%-500% Elemental damage to all enemies.

Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Invoke Calamity: Massive Water DMG to a foe.
All allies gain Status AttackUp.png??% Skill DMG UpSkill DMG is boosted

Strength: ??%
Duration: 4 turns
and Status Skill DMG Cap Up.png10% Skill DMG Cap UpCan deal big bonus DMG when Skill DMG dealt in one turn reaches a certain amount

Strength: 10%
Duration: 4 turns
Stacking: Charge Attack

Weapon m 1040111700.jpg Devil's Finger Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 3075 311
Ws skill job weapon.png
Ws skill blank.png
Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start
Executioner's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png On Pins and Needles: Massive Water damage to a foe.
1-turn cut to skill cooldown
Raise Execution lvl by 1
Weapon m 1040211400.jpg Draco Horn Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 2860 270
Ws skill atk 2 3.png
Ws skill job weapon.png
Hoarfrost's Might: Big boost to water allies' ATK
Heated Spearswipe: When main weapon (MC only): Gain 8% Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)

Strength: 8% (Max: 40%)
Duration: Indefinite
(Max: 40%) upon triple attack
Skill charge attack.png Dragonwrath Flash: Massive Water damage to a foe.
Gain Status TripleUp.pngGuaranteed TAGuaranteed Triple Attack regardless of Triple Attack Lowered debuffs

Duration: 1.5 turns
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
.
4★: Remove one buff
Dream Atlas icon.jpg Dream Atlas Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 1700 235
Ws skill atk 2 3.png
Hoarfrost's Might: Big boost to water allies' ATK
Skill charge attack.png Vision Chronicle: Massive Water damage to a foe.
SleepVerification needed. .
Weapon m 1040000100.jpg Durandal Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 3035 263
Ws skill atk 2 3.png
Ws skill atk 2 3 2.png
Ws skill tec 2 2.png
Hoarfrost's Might II: Big boostNormal II 6% base, 1% per skill level, SL10 16%, SL15 20% to water allies' ATK
Tsunami's Verity: Medium boost to water allies' critical hit rate
Skill charge attack.png Iliad Strike: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
4★: Gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Eight-Life Katana Aqua icon.jpg Eight-Life Katana Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 2720 190
Ws skill atk 2 3.png
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Skill charge attack.png Eight-Life Blade : Aeon: Massive water DMG to a foe / Random 1-turn cut to skill cooldown
Eight-Life Katana Cobalt icon.jpg Eight-Life Katana Cobalt Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 2990 210
Ws skill atk 2 3.png
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Skill charge attack.png Eight-Life Blade : Aeon: Massive water DMG to a foe.
Random 1-turn cut to skill cooldown. Gain Status Uplift.png30% Charge BoostInstantly boosts Charge Bar by 30%

Strength: 30%
.
Excalibur (Water) icon.jpg Excalibur Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 3320 280
Ws skill guard 2 3.png
Ws skill self 1.png
Ws skill self 1.png
Hoarfrost's Garrison: Big boost to DEF as Water allies' HP decreases
Rightway Pathfinder II: When main weapon (MC only): Boost to C.A. DMG based on how high HP is and 30% Boost to C.A. DMG Cap
Skill charge attack.png King's Sword: Massive Water damage to a foe.
Gain Status Bonus Damage.png30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks

Strength: 30%
Duration: 5.5 turns
Applied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
4★: Buff increased to Status Bonus Damage.png50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks

Strength: 50%
Duration: 5.5 turns
Applied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Heal MC up to 5000 HP.
Weapon m 1040900200.jpg Exitosus Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 3210 229
Ws skill atk 2 2.png
Ws skill atk 2 2 2.png
Ws skill hp 2 2.png
Hoarfrost's Might II: Big boost to water allies' ATK
Tsunami's Aegis: Medium boost to water allies' max HP
Skill charge attack.png Moonlight Bloom: Massive Water damage to a foe.
Gain Status AttackUp.png Skill DMG UpSkill DMG is boosted
.
Faust Aqua icon.jpg Faust Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2680 270
Ws skill job weapon.png
Ws skill job weapon.png
Nature's Truth: Boost to A Little Pick-Me-Up
Forbidden Training: Boost honors gained by all allies' skills
Skill charge attack.png Cosmikonus: Massive water DMG to a foe / Boost to charge bar / HP Recovery
Fimbul icon.jpg Fimbul Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 2370 220
Ws skill whole 2 3.png
Ws skill hp 2 1.png
Hoarfrost's Stamina: Big boost to ATK as water allies' HP increases
Water's Aegis: Small boost to water allies' max HP
Skill charge attack.png Hroovitnir: Massive Water damage to a foe. / Remove 1 debuff.
Five-Soul Staff Aqua icon.jpg Five-Soul Staff Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2200 290
Ws skill atk 2 3.png
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Skill charge attack.png The Five Pillars of Heaven: Massive water DMG to a foe / Restore allies' HP / Refresh
Five-Soul Staff Cobalt icon.jpg Five-Soul Staff Cobalt Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2420 320
Ws skill atk 2 3.png
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Skill charge attack.png The Five Pillars of Heaven: Massive water DMG to a foe / Restore allies' HP / Refresh
Four-Sky Blade Aqua icon.jpg Four-Sky Blade Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2430 243
Ws skill atk 2 3.png
Hoarfrost's Might: Big boost to water allies' ATK
Skill charge attack.png Part the Heavens: Massive water DMG to a foe
All allies gain Status DoubleUp.png30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status TripleUp.png30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Four-Sky Blade Cobalt icon.jpg Four-Sky Blade Cobalt Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2680 268
Ws skill atk 2 3.png
Hoarfrost's Might: Big boost to water allies' ATK
Skill charge attack.png Part the Heavens: Massive water DMG to a foe
All allies gain Status DoubleUp.png35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status TripleUp.png35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Freikugel (Water) icon.jpg Freikugel Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 3560 240
Ws skill tyrant 2.png
Ws skill self 3.png
Ws skill self 3.png
Hoarfrost's Tyranny: Big boost to Water allies' ATK / 10% cut to Water allies' max HP
Golden Advent II: When main weapon (MC only): Guaranteed triple attacks against foes in break. Gain Bonus Elemental damage equal to 2% of the foe's Max HP (Damage cap: ~100,000) to foes in break.
Skill charge attack.png Soul Stealer: Massive Water damage to a foe
Gain Status CriticalUp.png~50% / 50% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength:~50% chance of dealing 50% more damage.
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Unworldly damage (1200%) multiplier (Damage cap: ~2,359,000).
Gain Status DoubleUp.png DA UpDouble attack rate is boosted

Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status TripleUp.png TA UpTriple attack rate is boosted

Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040012500.jpg Frostbite Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2575 205
Ws skill atk 2 3.png
Ws skill sp atk 2 1.png
Hoarfrost's Might: Big boost to water allies' ATK
Water's Mystery: Small boost to water allies' C.A. DMG
Skill charge attack.png Blade of Ice: Massive water DMG to a foe / Gain boost to inflicted DMG
Weapon m 1040415200.jpg Froststar Staff Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2095 300
Ws skill primal 2 2.png
Ws skill ta 2 2.png
Tsunami's Essence: Medium boost to Water primal allies' ATK
Tsunami's Trium: Medium boost to water allies' multiattack rate
Skill charge attack.png Freerhen Alp Traum: Massive Water damage to a foe. / All allies gain Status Uplift.png10% Charge BoostInstantly boosts Charge Bar by 10%

Strength: 10%
.
Gae Bulg (Water) icon.jpg Gae Bulg Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 3060 340
Ws skill self 2.png
Ws skill job weapon.png
Ws skill job weapon.png
Victory's Promise: When main weapon, 10% boost to your ATKUnique modifier for each turn that has passed (Max: 200%).
One Sting, One Kill II: When main weapon (MC only): Slight chance to deal massive DMG critical hits5% chance of dealing 900% more damage.
30% Boost to critical hit DMG cap.
Skill charge attack.png Burst Spear: Massive Water damage to a foe. Gain Status CriticalUp.png60% / 900% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength:60% chance of dealing 900% more damage.
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Water allies gain Status CriticalUp.png60% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength:60% chance of dealing 30% more damage.
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040211600.jpg Galilei's Insight Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 3044 345
Ws skill whole 2 3.png
Ws skill coki 2.png
Hoarfrost's Stamina: Big boost to ATK as water allies' HP increases
Tsunami's Restraint: Medium boost to water allies' double attack rate and critical hit rate
Skill charge attack.png Tyros Wonder: Massive Water damage to a foe.
Gain a 3500-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 3500
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Repel.pngUnchallengedNext DMG received will be ineffective
.
4★: Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 3500
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
now affects all allies.
Also remove 1 debuff from all allies.
Gleipnir icon.jpg Gleipnir Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 2465 182
Ws skill da 2 3.png
Ws skill atk 2 1.png
Hoarfrost's Dual-Edge: Big boost to double attack rate for water allies
Water's Might: Small boost to water allies' ATK
Skill charge attack.png Vanagandr Cry: Massive Water damage to a foe. / Gain Status AttackUp.png Skill DMG UpSkill DMG is boosted

Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040311000.jpg God Incoming Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 2175 145
Ws skill atk a 2 3.png
Ws skill job weapon.png
Fresh Catch's Might: Big boost to Water allies' ATK
Tuna Toss: When main weapon (MC only): 30% Bonus Water DMG effect against foes affected by Status Glaciate 1.pngGlaciateHP is lowered each turn / Multiattack rate is lowered

Skill charge attack.png Slushie Destroyer: Massive Water damage to a foe. / Inflict Status Glaciate 2.pngGlaciateHP is lowered each turn / Multiattack rate is lowered

Strength: 9999 DMG
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040016000.jpg Gottfried Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2610 210
Ws skill atk 2 3.png
Ws skill sp atk 2 1.png
Hoarfrost's Might: Big boost to water allies' ATK
Water's Mystery: Small boost to water allies' C.A. DMG
Skill charge attack.png Valiancy: Massive Water damage to a foe.
All allies gain Status Uplift.png10% Charge BoostInstantly boosts Charge Bar by 10%

Strength: 10%
.
Guardian's Xiphos (Water) icon.jpg Guardian's Xiphos Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 3215 279
Ws skill job weapon.png
Ws skill blank.png
Legionnaire's Nature: When main weapon: MC gains Status Lethal Attack Dodged.pngLethal Attack DodgedCan withstand lethal DMG (Leaves 1 HP)

Strength: 1 time
.
MC gains a 30% chance to gain a Substitute effect, which grants a 50% cut to damage.
Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Herculean Feat: Massive Water DMG to a foe.
All allies gain Status Strength.pngStrengthATK is greatly boosted based on how high HP is

Strength: ??%-20%
Duration: 3.5 turns
Stacking: Teamwide
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 2000
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Hallowed Pilgrimage (Water) icon.jpg Hallowed Pilgrimage Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2770 368
Ws skill job weapon.png
Ws skill blank.png
Saint's Nature: When main weapon: Increase healing of Ability HealAll.png Panacea III
Restore HP to all parties,
capped at 3600 HPDue to 20% boost to healing cap, base equals 3000 HP
(1500 HP for other parties) total.
's by 20% (Healing cap: 4200). MC gains Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
upon using Ability HealAll.png Panacea III
Restore HP to all parties,
capped at 3600 HPDue to 20% boost to healing cap, base equals 3000 HP
(1500 HP for other parties) total.

Saint's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Dharmic Doctrine: Massive Water DMG to a foe.
Heal all allies up to 840 HPDue to 20% boost to healing cap, base equals 700 HP. All allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

Strength: 200 HP/turn or 10% charge bar/turn
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Hellion Gauntlet Aqua icon.jpg Hellion Gauntlet Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 2640 277
Ws skill job weapon.png
Ws skill job weapon.png
Harbinger of Destruction: Slight chance to dodge all attacks. Gain Status Uplift.pngCharge Bar +Instantly boosts Charge Bar by
upon dodging.
Strength to Spare: Gain Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using Ability Counter.png CounterGain Status Counter.pngCounters on Dodge (3 times)Dodge and counter one-ally attacks
Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and Status AttackUp.png ATK UpATK is boosted
Duration: 2 turns
.
, Ability Counter.png Counter IIGain Status Counter.pngCounters on Dodge (3 times)Dodge and counter one-ally attacks
Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Duration: 2 turns
.
or Ability Counter.png Knifehand StrikeGain Status Counter.pngCounters on DMG (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
.
Skill charge attack.png Hellion All-Blaze: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +Instantly boosts Charge Bar by
and Status Counter.pngCounters on Dodge (3 times)Dodge and counter one-ally attacks
Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Weapon m 1040811000.jpg Helmholtz Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2826 300
Ws skill job weapon.png
Ws skill blank.png
Shredder's Nature: When main weapon: 1 Feedback to all allies at battle start
Shredder's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Pentatonic Dyad: Massive Water damage to a foe.
Amped effect to MC
Helmwige (Water) icon.jpg Helmwige Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 2950 332
Ws skill job weapon.png
Ws skill blank.png
Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills
Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Moment of Truth: Massive Water damage to a foe.
Gain Status TripleUp.pngGuaranteed TAGuaranteed Triple Attack regardless of Triple Attack Lowered debuffs

Duration: 1.5 turns
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
.
Hercules (Water) icon.jpg Hercules Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 3330 300
Ws skill coki 2.png
Ws skill self 1.png
Ws skill self 1.png
Tsunami's Restraint: Medium boost to Water allies' double attack rate and critical hit rate
Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap.
Skill charge attack.png Wondrous Flames: Massive Water damage to a foe / 1-turn cut to skill cooldown
4★: Unworldly (900%) damage multiplier (Damage cap: ~2,010,000).
Weapon m 1040102100.jpg Hoarfrost Blade Persius Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2790 282
Ws skill atk 2 3.png
Ws skill job weapon.png
Hoarfrost's Might: Big boost to water allies' ATK
Swiftblade Oath: Massive boost to your double attack rate
Skill charge attack.png Ivory Blade: Massive water DMG to a foe / Boost to double attack rate
4★: Boost to all allies' Water ATK
Weapon m 1040414700.jpg Hollowsky Staff Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2660 360
Ws skill job weapon.png
Ws skill weapon hollowsky 2.png
Voidsung Grasp: 20% boostSize: Big
Modifier: EX
to staff- and harp-specialty allies' ATK
10% boostModifier: EX to staff- and harp-specialty allies' ATK for first 10 turns of battle
Victorious Covenant: Supplemental damage to staff- and harp-specialty allies' attacks based on MC's number of buffs (Damage cap: 30,000)
Skill charge attack.png Hollow Stream: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.png20% Water ATK UpWater ATK is boosted

Strength: 20%
.
4★: All allies gain Status AttackUp.pngHigh Voltage (ATK Up)ATK is boosted

Strength: 5% per party (Max: 30%)
and Status DefenseUp.pngHigh Voltage (DEF Up)DEF is boosted

Strength: 5% per party (Max: 30%)
.
Weapon m 1040016200.jpg Ice Claymore Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2448 208
Ws skill atk a 2 3.png
Ws skill job weapon.png
Frozen Blade: Big boost to Water allies' ATK
Ice Sprite Magic: When main weapon (MC only): Status Uplift.png5% Charge BoostInstantly boosts Charge Bar by 5%

Strength: 5%
at end of turn
Skill charge attack.png Ice Trinity: Massive Water damage to a foe. / Inflict Status Glaciate 2.pngGlaciateHP is lowered each turn / Multiattack rate is lowered

Strength: 10,000 DMG
Duration: 2.5 turns
.
4★: Gain Status CriticalUp.png??% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength:??% chance of dealing 30% more damage.
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040400900.jpg Ice Crystal Staff Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2520 326
Ws skill hp 2 3.png
Ws skill job weapon.png
Ws skill atk 2 1.png
Ice Cage Aura: Big boost to Water allies' max HP (Hoarfrost Skill-Type)
Lessen Fire damage for Water allies by 10% (Max: 30%)
Water's Might: Small boost to water allies' ATK
Skill charge attack.png Frozen Vision: Massive Water damage to a foe.
Gain Status Fire Cut 20.png20% Fire CutFire DMG is cut 20%

Strength: 20%
Duration: 3 turns
Fire Damage Cut.
.
4★: Status Fire Cut 20.png20% Fire CutFire DMG is cut 20%

Strength: 20%
Duration: 3 turns
Fire Damage Cut.
now affects all allies.
Ipetam Aqua icon.jpg Ipetam Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2710 265
Ws skill job weapon.png
Ws skill job weapon.png
Hunger for Chaos: Boost to skill hit rate
The Butcher's Knife: Boost to DMG for stall
Skill charge attack.png Count Zero: Massive water DMG to a foe / Boost to charge bar / Debuff success rate UP
Weapon m 1040908400.jpg Izayoi Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 2686 184
Ws skill atk 2 3.png
Ws skill sp atk 2 1.png
Hoarfrost's Might: Big boost to water allies' ATK
Water's Mystery: Small boost to Water allies' charge attack damage
Skill charge attack.png Doubled Shadow: Massive Water damage to a foe.
Gain Status WaterAtkUp.png20% Water ATK UpWater ATK is boosted

Strength: 20%
.
Weapon m 1040510700.jpg John Doe Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 3475 231
Ws skill job weapon.png
Ws skill blank.png
Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK.
Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Defender of the Peace: Massive Water damage to a foe.
Gain Status Uplift.png30% Charge BoostInstantly boosts Charge Bar by 30%

Strength: 30%
.
Reload bullets.
Kapilavastu icon.jpg Kapilavastu Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2040 276
Ws skill job weapon.png
Ws skill job weapon.png
Gate of Wisdom: Boost Ability MysticFate.png Fate Foreseen
Convert entire charge bar to Status MP 1.pngMPMagic power is amplified
.
to 1 Status MP 1.pngMPMagic power is amplified
per 8% charge bar.
Whispers of Death: Boost Ability Convert.png Splitting Spirit
Sacrifice 50% of current HP to increase charge bar by 3% for every 250 HP lost.
to 3% charge bar per 200 HP.
Skill charge attack.png Great Punishment: Massive water DMG to a foe / 20% boost to charge bar
Kapilavastu Aqua icon.jpg Kapilavastu Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2410 320
Ws skill job weapon.png
Ws skill job weapon.png
Gate of Wisdom: Boost Ability MysticFate.png Fate Foreseen
Convert entire charge bar to Status MP 1.pngMPMagic power is amplified
.
to 1 Status MP 1.pngMPMagic power is amplified
per 8% charge bar.
Whispers of Death: Boost Ability Convert.png Splitting Spirit
Sacrifice 50% of current HP to increase charge bar by 3% for every 250 HP lost.
to 3% charge bar per 200 HP.
Skill charge attack.png Great Punishment: Massive water DMG to a foe / 20% boost to charge bar / Own HP recovery
Kapilavastu Rebirth icon.jpg Kapilavastu Rebirth Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2060 278
Ws skill job weapon.png
Ws skill job weapon.png
Gate of Wisdom: Boost Ability MysticFate.png Fate Foreseen
Convert entire charge bar to Status MP 1.pngMPMagic power is amplified
.
to 1 Status MP 1.pngMPMagic power is amplified
per 8% charge bar.
Whispers of Death: Boost Ability Convert.png Splitting Spirit
Sacrifice 50% of current HP to increase charge bar by 3% for every 250 HP lost.
to 3% charge bar per 200 HP.
Skill charge attack.png Great Punishment: Massive water DMG to a foe / 20% boost to charge bar
Keeper of Hallowed Ground icon.jpg Keeper of Hallowed Ground Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2810 240
Ws skill atk 2 3 2.png
Ws skill chain atk limit.png
Hoarfrost's Might II: Big boost to water allies' ATK
Chain Force: Boost to chain burst DMG and chain burst DMG cap
Skill charge attack.png Resounding Melody: Massive Water damage to a foe. / Remove 1 debuff from MC.
4★: Now removes 1 debuff from all allies.
Keraunos Aqua icon.jpg Keraunos Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2570 265
Ws skill job weapon.png
Ws skill job weapon.png
Thunder's Roar: Boost to ether blast
Act of God: Boost to focus
Skill charge attack.png Grand Meteor: Massive water DMG to a foe / Boost to charge bar / Skill damage UP
Langeleik icon.jpg Langeleik Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2100 232
Ws skill job weapon.png
Ws skill job weapon.png
Lost Song of the Sages: Boost to Ability Regen.png Bard Song
Harp: All allies gain Status Heal.pngRefreshHP is restored on every turn

Strength: 5% maximum HP
(Healing cap: 300 HP)
.
Others: All allies gain Status Heal.pngRefreshHP is restored on every turn

Strength: 3% maximum HP
(Healing cap: 150 HP)
.
.
Banquet of Joy: Allies gain Status Heal.pngRefreshHP is restored on every turn
upon using Ability Overture.png Overture
Harp: All parties gain Status Heal.pngHealing Boosted (Stackable)Heal skill's healing amount is boosted (Stackable)

Strength: 25%
and Status Heal.pngHealing Cap Boosted (Stackable)Heal skill's healing cap is boosted (Stackable)

Strength: 20%
.
Dagger: All parties gain Status Heal.pngHealing Boosted (Stackable)Heal skill's healing amount is boosted (Stackable)

Strength: 10%
and Status Heal.pngHealing Cap Boosted (Stackable)Heal skill's healing cap is boosted (Stackable)

Strength: 10%
.
, Ability Overture.png Overture II
Harp: All parties gain 40% Status Heal.pngHealing Boosted (Stackable)Heal skill's healing amount is boosted (Stackable)

Strength: 40%
Duration: 3 turns
and 20% Status Heal.pngHealing Cap Boosted (Stackable)Heal skill's healing cap is boosted (Stackable)

Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)
Duration: 3 turns
.
Dagger: All parties gain 10% Status Heal.pngHealing Boosted (Stackable)Heal skill's healing amount is boosted (Stackable)

Strength: 10%
Duration: 3 turns
and 10% Status Heal.pngHealing Cap Boosted (Stackable)Heal skill's healing cap is boosted (Stackable)

Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)
Duration: 3 turns
.
and Ability Concludere.png Concludere
Harp: All parties gain 40% Status Heal.pngHealing Boosted (Stackable)Heal skill's healing amount is boosted (Stackable)

Strength: 40%
Duration: 3 turns
and 20% Status Heal.pngHealing Cap Boosted (Stackable)Heal skill's healing cap is boosted (Stackable)

Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)
Duration: 3 turns
.
All allies gain 20% Element ATK UpElement ATK is boosted

Strength: 20%
Duration: 3 turns
Element ATK Up buff based on weapon element
.
Dagger: All parties gain 10% Status Heal.pngHealing Boosted (Stackable)Heal skill's healing amount is boosted (Stackable)

Strength: 10%
Duration: 3 turns
and 10% Status Heal.pngHealing Cap Boosted (Stackable)Heal skill's healing cap is boosted (Stackable)

Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)
Duration: 3 turns
.
All allies gain 10% Element ATK UpElement ATK is boosted

Strength: 10%
Duration: 3 turns
Element ATK Up buff based on weapon element
.
.
Skill charge attack.png Empireo: Massive water DMG to a foe / Boost to charge bar
Langeleik Aqua icon.jpg Langeleik Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2480 266
Ws skill job weapon.png
Ws skill job weapon.png
Lost Song of the Sages: Boost to bard song
Banquet of Joy: Allies gain refresh upon using overture and concludere
Skill charge attack.png Empireo: Massive water DMG to a foe / Boost to charge bar / Triple Attack UP
Langeleik Rebirth icon.jpg Langeleik Rebirth Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2120 233
Ws skill job weapon.png
Ws skill job weapon.png
Lost Song of the Sages: Boost to bard song
Banquet of Joy: Allies gain refresh upon using overture and concludere
Skill charge attack.png Empireo: Massive water DMG to a foe / Boost to charge bar
Leviathan Bow Omega icon.jpg Leviathan Bow Omega Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 2830 261
Ws skill hp m 2 3.png
Ezili's Aegis II: Big boost to water allies' max HP
Skill charge attack.png Reflective Water: Massive Water damage to a foe.
Gain Status Repel.png RepelTaking less DMG and reflects attacks

Duration: 3.5 turns
Damage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
for up to 3 hits.
Leviathan Gaze Omega icon.jpg Leviathan Gaze Omega Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2700 273
Ws skill atk m 2 3.png
Ezili's Might II: Big boost to water allies' ATK
Skill charge attack.png Reflective Water: Massive Water damage to a foe.
Gain Status Repel.png RepelTaking less DMG and reflects attacks

Duration: 3.5 turns
Damage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
for up to 3 hits.
Leviathan Scepter Omega icon.jpg Leviathan Scepter Omega Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2430 328
Ws skill heal limit m 2 3.png
Ezili's Healing II: Big boost to healing cap for water allies
Skill charge attack.png Reflective Water: Massive Water damage to a foe.
Gain Status Repel.png RepelTaking less DMG and reflects attacks

Duration: 3.5 turns
Damage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
for up to 3 hits.
Leviathan Spear Omega icon.jpg Leviathan Spear Omega Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 2590 295
Ws skill tec m 2 3.png
Ezili's Verity II: Big boost to water allies' critical hit rate
Skill charge attack.png Reflective Water: Massive Water damage to a foe.
Gain Status Repel.png RepelTaking less DMG and reflects attacks

Duration: 3.5 turns
Damage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
for up to 3 hits.
Lunatic Broom (Water) icon.jpg Lunatic Broom Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2750 365
Ws skill job weapon.png
Ws skill blank.png
Nightbender's Nature: When main weapon (MC only): Recover 1 Status MP 1.pngMPMagic power is amplified
every turn
Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Unfettered Discord: Massive elemental DMG to a foe / 20% boost to charge bar / Recover 3 Status MP 1.pngMPMagic power is amplified
at end of turn
Weapon m 1040001700.jpg Manawydan Blade Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2015 175
Ws skill hp 2 3.png
Hoarfrost's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18%, SL15 21% to water allies' max HP
Skill charge attack.png Fluctuat Maatel +: Massive Water damage to a foe.
Inflict Status DefenseDown.png10% DEF DownDEF is lowered
Strength: 10%
.
Manawydan Gauntlet icon.jpg Manawydan Gauntlet Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 1880 202
Ws skill hp 2 3.png
Hoarfrost's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18%, SL15 21% to water allies' max HP
Skill charge attack.png Fluctuat Maatel +: Massive Water damage to a foe. / Inflict Status DefenseDown.png11% DEF DownDEF is lowered

Strength: 11%
Duration: 180 seconds
.
Maverick (Water) icon.jpg Maverick Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 3210 293
Ws skill job weapon.png
Ws skill blank.png
Shadowhound's Nature: When main weapon: Also grants Status Uplift.png Charge Bar Gain UpCharge bar gain is boosted

Strength: +5% for every action
Duration: 3 turns
On every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%.
for 3 turns and Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)

Duration: 1 turns
for 1 turn upon using Ability EvasiveManeuvers.png Evasive Maneuvers
Deal 800% damage to one foe and gain
Status AttackUp.png100% ATK UpATK is boosted

Strength: 100%
Duration: 1 turns
,
Status DefenseUp.pngOther SelfTakes no DMG or debuffs while in effect

Duration: 1 turns
and
Status EffectOnDodge.pngBonus Effect on DodgeBlind foes upon dodging

Duration: 1 turns
Will deal large damage and inflict blind on all foes.
.
.
Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Shot through the Heart: Massive Water DMG to a foe.
All allies gain Status CriticalUp.png80%? / 20% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength:80%? chance of dealing 20% more damage.
Duration: 3.5 turns
Stacking: Does not stack with Tweyen
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Weapon m 1040802600.jpg Melodic Sphere Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2720 284
Ws skill hp 2 3.png
Ws skill hp 5 3.png
Ws skill job weapon.png
Hoarfrost's Aegis: Big boost to water allies' max HP
Dreamward Gate: Big boost to light allies' max HP (Zion's Aegis skill-type) / When main weapon: Boost to all allies' double attack rate against a foe with Charm effect
Skill charge attack.png Starlight Melody: Massive water DMG to a foe / Charm
4★: Massive water DMG to a foe / Charm effect / Remove 1 debuff from all allies
Weapon m 1040606700.jpg Metal Hand Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 2350 250
Ws skill tyrant 2.png
Ws skill tec 2 1.png
Hoarfrost's Tyranny: Big boost to water allies' ATK / 10% cut to water allies' max HP
Water's Verity: Small boost to water allies' critical hit rate
Skill charge attack.png Full Barrage: Massive water DMG to a foe / Hit to water DEF
Weapon m 1040505900.jpg Meteora Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 3330 230
Ws skill atk 2 3.png
Ws skill backwater 2 1.png
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Water's Enmity: Small boost to ATK as water allies' HP decreases
Skill charge attack.png Romeo Delight: Massive Water damage to a foe.
Gain Status Uplift.png20% Charge BoostInstantly boosts Charge Bar by 20%

Strength: 20%
.
4★: Gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is

Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Misericorde Aqua icon.jpg Misericorde Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2690 270
Ws skill job weapon.png
Ws skill job weapon.png
Twilight: Slight chance to not use up Secret Gear
Wicked Fangs: Decrease Status DefenseDown.png DEF DownDEF is lowered
strength from Ability Retaliate.png Retaliation Reprise
Use a secret gear (item is used up). Self-inflict
Status DefenseDown.pngDEF DownDEF is lowered
.
.
Skill charge attack.png Doom: Massive Water damage to a foe.
Boost to charge bar.
1-turn cut to MC abilities
Mjolnir (Water) icon.jpg Mjolnir Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 3480 250
Ws skill atk 2 3.png
Ws skill job weapon.png
Ws skill job weapon.png
Hoarfrost's Might: Big boost to Water allies' ATK
God of War II: When main weapon (MC only): Hit to one-foe attack success rate / Every successful attack will be a critical hit / 30%Verification needed. boost to critical hit DMG Cap
Skill charge attack.png Thunderstorm Clobbering: Massive Water damage to a foe / Boost to double attack rate
4★: All Allies gain Status DoubleUp.png35% DA UpDouble attack rate is boosted

Strength: 35%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status TripleUp.png35% TA UpTriple attack rate is boosted

Strength: 35%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040408900.jpg Montague's Oath Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2175 283
Ws skill atk 2 3.png
Ws skill guard 2.png
Hoarfrost's Might: Big boost to water allies' ATK
Preemptive Ice Wall: Boost to DEF for water allies for first 8 turns of battle
Skill charge attack.png Herald of the Moon: Massive Water damage to a foe.
Gain Status AttackUp.png10% ATK UpATK is boosted

Strength: 10%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Murakumo Aqua icon.jpg Murakumo Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 3000 211
Ws skill job weapon.png
Ws skill job weapon.png
Spirit of the Morning Star: Speed up charge bar
Greatsnake's Lord-Sword: Cut to amount of charge bar used when casting Self Reflection
Skill charge attack.png Kusanagi: Massive Water DMG to a foe / Boost to charge bar / Charge bar rate UP (1.1x)
Muramasa Aqua icon.jpg Muramasa Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 3020 207
Ws skill job weapon.png
Ws skill job weapon.png
Safeguard: Chance of an all-foe attack.
Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off".
Skill charge attack.png The Frontlines: Massive Water damage to a foe.
Gain Status Uplift.png20% Charge BoostInstantly boosts Charge Bar by 20%

Strength: 20%
and Status DoubleUp.png DA UpDouble attack rate is boosted

Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040004600.jpg Murgleis Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 3340 290
Ws skill atk 2 3 2.png
Ws skill atk 2 4 3.png
Ws skill ta 2 1.png
Hoarfrost's Might III: Massive boost to water allies' ATK
Water's Trium: Small boost to water allies' multiattack rate
Skill charge attack.png Rigens: Massive Water damage to a foe.
All allies gain Status Dmg Cut 15.png15% DMG CutTaking 15% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
4★: Increased to Status Dmg Cut 35.png35% DMG CutTaking 35% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Weapon m 1040009300.jpg Nagelring Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2500 217
Ws skill atk 2 3.png
Ws skill tec 2 1.png
Hoarfrost's Might: Big boost to water allies' ATK
Water's Verity: Small boost to water allies' critical hit rate
Skill charge attack.png Angrim: Massive water DMG to a foe / 20% boost to charge bar
Nebuchad Aqua icon.jpg Nebuchad Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 3040 200
Ws skill job weapon.png
Ws skill job weapon.png
God of Death: Boost Ability Trine.png Triple Threat
Gain Status Triple Threat.pngTriple ThreatGuaranteed triple attack

Duration: 6 turns or until used
for 1 hit.
Gain 30% Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)

Strength: 30% (Max: 150%)
Multiplier: Unique
Duration: 6 turns
(Max: 150%) and self-inflict 7% Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable / Can't be removed)

Strength: 7% (Max: 20%)
Duration: 6 turns
(Max: 20%).
to 40% Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)

Strength: 40% (Max: 200%)
Duration: 6 turns
(Max: 200%) and 5% Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable / Can't be removed)

Strength: 5% (Max: 20%)
Duration: 6 turns
(Max: 20%)
Consecrated Sacrifice: Critical effect when Status Triple Threat.pngTriple ThreatGuaranteed triple attack
is active
Skill charge attack.png Carchemish: Massive Water damage to a foe. / 20% boost to charge bar / Reload bullets
Neptune's Trident icon.jpg Neptune's Trident Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 2005 230
Ws skill job weapon.png
Enriching Elevation: 5% boost to Rank EXP
Skill charge attack.png Trident Storm: Massive water DMG to a foe / Boost to DEF
Weapon m 1040416100.jpg Nereus Staff Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2648 338
Ws skill atk 2 3.png
Ws skill job weapon.png
Hoarfrost's Might: Big boost to water allies' ATK
Tsunami's Progression: Medium boost to water allies' water ATK based on number of turns passed
Skill charge attack.png Rime Bloom: 400%Big water DMG to a foe
All allies gain Status WaterAtkUp.png15% Water ATK UpWater ATK is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Nine-Realm Harp Aqua icon.jpg Nine-Realm Harp Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2250 250
Ws skill atk 2 3.png
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Skill charge attack.png The Heavens Shall Fall: Massive Water damage to a foe.
Restore 11% of all allies' HP (Healing cap: 2000 HP).
All allies gain Status DebuffSuccessUp.png Debuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Nine-Realm Harp Cobalt icon.jpg Nine-Realm Harp Cobalt Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2470 275
Ws skill atk 2 3.png
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Skill charge attack.png The Heavens Shall Fall: Massive Water damage to a foe.
Restore 16% of all allies' HP (Healing cap: 2000).
All allies gain Status DebuffSuccessUp.png Debuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Nirvana Aqua icon.jpg Nirvana Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2420 322
Ws skill job weapon.png
Ws skill job weapon.png
Serenity's Mead: Boost to Panacea
Reincarnation: Autorevive upon using panacea
Skill charge attack.png Akashic Records: Massive water DMG to a foe / Boost to charge bar / Boost to healing effectiveness / Boost to maximum Healing
Weapon m 1040800200.jpg Ocean Harp Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2210 245
Ws skill hp 2 3.png
Hoarfrost's Aegis: Big boost to water allies' max HP
Skill charge attack.png Soulful Ballad: Massive Water damage to a foe.
Cut to Overdrive.
Oliver Aqua icon.jpg Oliver Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 3030 200
Ws skill job weapon.png
Ws skill job weapon.png
Loki's Wit: When main weapon: Ability Treasure.png Bounty HunterInflict 1 Status Bounty.pngBountyItem drop rate is boosted
stack on a foe.
line of skills inflict 1 extra Status Bounty.pngBountyItem drop rate is boosted
.
Making a Killing: When main weapon: ~5% boost to item-drop rate.
Skill charge attack.png Eternal Retour: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%

Inflict 1 Status Bounty.pngBountyItem drop rate is boosted
stack.
One-Rift Spear Aqua icon.jpg One-Rift Spear Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 2330 265
Ws skill atk 2 3.png
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Skill charge attack.png Radiant Ruination: Massive Water damage to a foe.
All allies gain Status Repel.png10% RepelTaking less DMG and reflects attacks

Strength: 10%
Duration: 5 turns
Damage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
for up to 1 hit.
One-Rift Spear Cobalt icon.jpg One-Rift Spear Cobalt Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 2570 295
Ws skill atk 2 3.png
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Skill charge attack.png Radiant Ruination: Massive Water damage to a foe.
All allies gain Status Repel.png20% RepelTaking less DMG and reflects attacks

Strength: 20%
Duration: 5 turns
Damage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
for up to 3 hits.
Weapon m 1040415600.jpg Only for a Cutie Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2784 312
Ws skill moment 2.png
Ws skill job weapon.png
Tsunami's Celere: Medium boost to water allies' ATK and critical hit rate
Transcendent Cuteness: When main weapon: 5% boost to all allies' critical hit DMG cap.
Skill charge attack.png The Ultimate Cutie: Massive Water damage to a foe. / All allies gain Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
.
4★: All allies also gain Status CriticalUp.png50% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 50% chance of dealing 30% more damage.
Duration: 3 turns
.
Original Sin (Water) icon.jpg Original Sin Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 3100 304
Ws skill job weapon.png
Ws skill blank.png
Vigilante's Nature: When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs
Vigilante's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Aberrant Phantasm: Massive Water DMG to a foe.
All allies gain Status DoubleUp.png30% DA UpDouble attack rate is boosted

Strength: 30%
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status TripleUp.png20% TA UpTriple attack rate is boosted

Strength: 20%
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.

Weapon m 1040108000.jpg Phantom Thief Blade Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2380 241
Ws skill atk 2 3.png
Ws skill counter 2 1.png
Hoarfrost's Might: Big boost to water allies' ATK
Water's Clarity: Slight chance to dodge and counter (small DMG) for water allies
Skill charge attack.png Stealing Fate: Massive water DMG to a foe / Gain 1 Mirror Image
Pina Colata Cleaver icon.jpg Pina Colata Cleaver Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2240 227
Ws skill atk a 2 3.png
Mysterious ATK II: Big boostUnknown 5% base, 1% per skill level, SL10 15% to water allies' ATK
Skill charge attack.png Enlightened Sermon: Massive water damage to a foe.
Gain random Status Uplift.png Charge Bar Gain UpCharge bar gain is boosted
.
Weapon m 1040017600.jpg Proximo Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2814 240
Ws skill job weapon.png
Ws skill job weapon.png
Warspirit's Sword Dance: When main weapon (MC only): Increase Decimate's hit number
Two-Sword Tech: When main weapon (MC only): Boost to skill DMG specs
Skill charge attack.png Cross Engraving: Massive Water damage to a foe. / Gain 20% boost to charge bar and Status AttackUp.png Skill DMG UpSkill DMG is boosted

Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040509800.jpg Psycho Syringe Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 3065 309
Ws skill job weapon.png
Ws skill blank.png
Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)

Strength: 10% (Max: 50%)
Multiplier: Unique
Duration: Indefinite
, Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted while active (Stackable)

Strength: 10% (Max: 50%)
Duration: Indefinite
, Status Veil.png50% Debuff Res. UpDebuff resistance is boosted

Strength: 50%
Duration: 3 turns
, and Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

Duration: 3 turns
.
Doctor's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Clear-Cut Diagnosis: Massive550% Water damage Water damage to a foe.
20% bonus damage to Status Poison.pngPoisonedHP is lowered on every turn
foes.
Inflicts a random debuff. (Status Poison.pngPoisonedHP is lowered on every turn

Strength: 30,000 HP
Duration: 180 seconds
, Status Blind.pngBlindedAttacks have a slight chance to miss

Duration: 180 seconds
, Status Sleep 1.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)

Duration: 1.5 turns
Takes 25% more damage
Local status effect
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
, or Status Paralyzed 1.pngParalyzedCan't attack

Duration: 0.5-1.5 turns
Local status effect
Applied during the attack phase.
On the next turn, it'll have 0-1 turns remaining.
.)
Weapon m 1040905700.jpg Raikiri Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 2660 189
Ws skill atk 2 3.png
Ws skill atk 1 3.png
Hoarfrost's Might: Big boost to water allies' ATK
Inferno's Might: Big boost to fire allies' ATK
Skill charge attack.png Yuraku: Massive Water damage to a foe and inflict bonus damage to foe in overdrive.
Weapon m 1040700200.jpg Rainbow Bow Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 3020 279
Ws skill hp 2 3.png
Ws skill hp 2 3 2.png
Ws skill atk 2 2.png
Hoarfrost's Aegis II: Big boost to water allies' max HP
Tsunami's Might: Medium boostNormal 2% base, 1% per skill level, SL10 12% to water allies' ATK
Skill charge attack.png Prism Arrow: Massive water DMG to a foe / Boost to skill DMG
Ridill (Water) icon.jpg Ridill Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 3300 275
Ws skill job weapon.png
Ws skill blank.png
Paragon's Nature: When main weapon (MC only): Boost to energy cap+2. Gain 30% Bonus Water Damage effect when MC has energy.
Paragon's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Celestial Torrent: Massive Water damage to a foe. When MC has energy: Recover 5 energy.
Romulus Spear Aqua icon.jpg Romulus Spear Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 2580 290
Ws skill job weapon.png
Ws skill job weapon.png
The Light in the Dark: Restore HP upon using lead drive
Warlord's Lance: Add 1 to a foe's charge attack counter upon casting Resonating Surge
Skill charge attack.png Celestial Star: Massive water DMG to a foe / Boost to charge bar / Attack and Defense UP
Weapon m 1040806300.jpg Rose Crystal Harp Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2120 240
Ws skill god a 2.png
Ws skill damage red 3.png
Ice Rose Brier: Medium boost to Water allies' ATK and max HP
Ice Rose Bud: Lessen Earth DMG taken for Water allies
Skill charge attack.png Domination Song: Massive Water damage to a foe. / Lessen all allies' Earth DMG.
Rose Crystal Sword icon.jpg Rose Crystal Sword Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2320 204
Ws skill atk a 2 3.png
Ws skill damage red 1.png
Ice Rose Thorns: Big boost to Water allies' ATK
Ice Rose Barrier: Lessen Fire DMG for all allies
Skill charge attack.png Domination Blade: Massive Water damage to a foe. / Inflict Status WaterResDown.png15% Water DEF DownDEF is lowered for water DMG

Strength: 15%
Duration: 180 seconds
.
Rosenbogen Aqua icon.jpg Rosenbogen Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 2810 256
Ws skill job weapon.png
Ws skill job weapon.png
Arrow Storm: Boost to Quick Step and Evasive Maneuvers.
Battlefield Tribulations: Boost to debuff success rate.
Skill charge attack.png Rossa Espehismo: Massive Wind damage to a foe.
Gain Status Uplift.png20% Charge BoostInstantly boosts Charge Bar by 20%

Strength: 20%
.
Weapon m 1040415700.jpg Savior of Hallowed Ground Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2420 320
Ws skill whole 2 3.png
Ws skill job weapon.png
Hoarfrost's Stamina: Big boost to water allies' ATK based on how high HP is
Staff Resonance: Boost to multiattack rate based on how many staffs are equipped
Skill charge attack.png Resounding Melody: Massive Water damage to a foe. / Remove 1 debuff from MC.
4★: Now removes 1 debuff from all allies.
Weapon m 1040602500.jpg Scarlet Vane Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 2730 290
Ws skill atk 2 3.png
Ws skill job weapon.png
Ws skill hp 1 3.png
Dancer's Discipline: Big boost to water allies' ATK (Hoarfrost's Might skill-type) / Boost to water allies' DMG cap7% at SL 15
Inferno's Aegis: Big boost to fire allies' max HP
Skill charge attack.png Wildflower: Massive water DMG to a foe. Gain Status Uplift.png10% Charge Bar Gain UpCharge bar gain is boosted

Strength: 10%
Duration: 3 turns
.
4★: All allies gain Status WaterAtkUp.png30% Water ATK UpWater ATK is boosted

Strength: 30%
Duration: 3 turns
Weapon m 1040509100.jpg Sephira Emerald Blaster Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 2490 169
Ws skill atk m 2 3.png
Ws skill tec arcarum 2 4.png
Ezili's Might II: Big boost to water allies' ATK
Sephira Water-Tek: Massive boost to water allies' critical hit rate in Arcarum
Skill charge attack.png Forbidden Discharge: Massive Water damage to a foe / Deal bonus Water damage225% skill damage (50% of charge attack) (Damage cap: ~300,000).
Sephira Emerald Harp icon.jpg Sephira Emerald Harp Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2045 226
Ws skill atk m 2 3.png
Ws skill hp arcarum 2 3.png
Ezili's Might II: Big boost to water allies' ATK
Sephira Watersoul: Big boost to water allies' max HP in Arcarum
Skill charge attack.png Forbidden Melody: Massive Water damage to a foe / Deal bonus Water damage225% skill damage (50% of charge attack) (Damage cap: ~300,000).
Seven-Star Sword Aqua icon.jpg Seven-Star Sword Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2550 220
Ws skill atk 2 3.png
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Skill charge attack.png The Northern Lights: Massive Water damage to a foe.
All allies gain Status Dmg Cut 30.png30% DMG CutTaking 30% less DMG

Strength: 30%
Duration: 0.5 turns
Damage Cut reducing damage taken.
Warning! Does not work for Plain Damage!
Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Seven-Star Sword Cobalt icon.jpg Seven-Star Sword Cobalt Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2810 242
Ws skill atk 2 3.png
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Skill charge attack.png The Northern Lights: Massive water DMG to a foe / Cut to DMG to allies during charge attack
Six-Ruin Fist Aqua icon.jpg Six-Ruin Fist Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 2400 250
Ws skill atk 2 3.png
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Skill charge attack.png Realmic Convergence: Massive water DMG to a foe / Allies counter 3 hits
Six-Ruin Fist Cobalt icon.jpg Six-Ruin Fist Cobalt Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 2630 280
Ws skill atk 2 3.png
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Skill charge attack.png Realmic Convergence: Massive water DMG to a foe / Allies counter 3 hits
Skofnung icon.jpg Skofnung Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2385 207
Ws skill job weapon.png
Ws skill job weapon.png
Indomitable Loyalty: Boost to drive burst
Sword of the Saviour: Boost to hostility
Skill charge attack.png Muddied Stream: Massive water DMG to a foe / Boost to charge bar
Skofnung Aqua icon.jpg Skofnung Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2810 244
Ws skill job weapon.png
Ws skill job weapon.png
Indomitable Loyalty: Boost to drive burst
Sword of the Saviour: Boost to hostility
Skill charge attack.png Muddied Stream: Massive water DMG to a foe / Boost to charge bar / Defense UP
Skofnung Rebirth icon.jpg Skofnung Rebirth Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2405 209
Ws skill job weapon.png
Ws skill job weapon.png
Indomitable Loyalty: Boost to drive burst
Sword of the Saviour: Boost to hostility
Skill charge attack.png Muddied Stream: Massive water DMG to a foe / Boost to charge bar
Sky Piercer (Water) icon.jpg Sky Piercer Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 3120 330
Ws skill self 6.png
Ws skill self 7.png
Ws skill self 7.png
Power's Pain: When main weapon (MC only): Take 5% damageBased on max HP every turn.
Apocalyptic Power II: When main weapon (MC only): Deal triple attacks / 30% Bonus Elemental damage
Skill charge attack.png Lunar Fang: Massive Water damage to a foe.
Gain Status DmgUp.pngDMG BoostedDMG dealt is boosted

Strength: (Damage cap: 5,000)
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Status DmgUp.pngDMG BoostedDMG dealt is boosted

Strength: (Damage cap: 40,000)
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
cap raised to 40,000.
Weapon m 1040300200.jpg Slarnd Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 3180 234
Ws skill atk 2 3.png
Ws skill atk 2 3 2.png
Ws skill da 2 2.png
Hoarfrost's Might II: Big boostNormal II 6% base, 1% per skill level, SL10 16%, SL15 20% to water allies' ATK
Tsunami's Dual-Edge: Medium boost to double attack rate for water allies
Skill charge attack.png Corruptic Slice: Massive water DMG to a foe / Boost to ATK
Snowflake icon.jpg Snowflake Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 2150 151
Ws skill tresure 1.png
Spirit of Giving: Boost to item drop rate when equipped as main weapon
Skill charge attack.png Snowblight Blade: Massive Water damage to a foe. / Inflict Status Bounty.pngBountyItem drop rate is boosted
.
Weapon m 1040810400.jpg Soul Echoer Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2470 266
Ws skill job weapon.png
Ws skill job weapon.png
Drum Master's Battery: When main weapon (MC only): 20% boost to charge bar upon using Drum Roll
Indestructible Bachi: When main weapon (MC only): Boost to chain burst specs
Skill charge attack.png Soul Kagura: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Weapon m 1040415100.jpg Staff of Renunciation Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 3140 420
Ws skill god m 2 3.png
Ws skill blank.png
Ezili's Majesty III: Big boost to Water allies' ATK and max HP
Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum.
Skill charge attack.png Apocalyptic Glacier: Massive Water damage to a foe. / All allies gain Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)

Duration: Indefinite
.
Additional effect based on the pendulum.
Weapon m 1040415000.jpg Staff of Repudiation Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 3140 420
Ws skill god 2 3.png
Ws skill blank.png
Hoarfrost's Majesty: Big boost to Water allies' ATK and max HP
Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum.
Skill charge attack.png Apocalyptic Glacier: Massive Water damage to a foe. / All allies gain Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)

Duration: Indefinite
.
Additional effect based on the pendulum.
Weapon m 1040409100.jpg Stardust Holly Rod Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2140 288
Ws skill atk 2 3.png
Ws skill barrier 2.png
Hoarfrost's Might: Big boost to water allies' ATK
Preemptive Azure Barrier: All water allies gain Shield at start of battle
Skill charge attack.png Stardust Fall: Massive Water damage to a foe.
Gain Status Heal.png Healing UpHeal skill's healing amount is boosted
and Status Heal.png Healing Cap UpHeal skill's healing cap is boosted
.
Street Weapon icon.jpg Street Weapon Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 1820 196
Ws skill job weapon.png
Ws skill atk a 2 3.png
Street Fighter: Change into Street Fighter outfit
Focus Attack: Big boost to water allies' ATK
Skill charge attack.png Metsu Hadoken / Hosenka: Massive water DMG to a foe / Random speed boost to charge bar
Sunshine Blade icon.jpg Sunshine Blade Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2310 230
Ws skill atk a 2 3.png
Ws skill job weapon.png
Sunshiner: Big boost to Water allies' ATK
Shining Beacon: When main weapon (MC only): 10% bonus Water damage effect when double attack rate is boosted
Skill charge attack.png Let Sunshine In: Massive Water damage to a foe.
Gain Status DoubleUp.png20% DA UpDouble attack rate is boosted

Strength: 20%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies gain Status DoubleUp.png20% DA UpDouble attack rate is boosted

Strength: 20%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Swordfish icon.jpg Swordfish Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 2140 153
Ws skill atk 2 2.png
Ws skill hp 2 1.png
Tsunami's Might: Medium boostNormal 2% base, 1% per skill level, SL10 12% to water allies' ATK
Water's Aegis: Small boost to water allies' max HP
Skill charge attack.png One Blade, Two Halves: Massive Water damage to a foe.
Gain Status TripleUp.png TA UpTriple attack rate is boosted

Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040708700.jpg Taisai Spirit Bow Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 3020 363
Ws skill atk 2 3 2.png
Ws skill atk 2 4 3.png
Ws skill tec 2 3.png
Hoarfrost's Might III: Massive boost to water allies' ATK
Hoarfrost's Verity: Big boost to water allies' critical hit rate
Skill charge attack.png Divinity's Bow of Ruin: Massive Water damage to a foe.
Inflict Status DoubleDown.pngDA DownDouble attack rate is lowered

Duration: 180 seconds
and Status TripleDown.pngTA DownTriple attack rate is lowered

Duration: 180 seconds
.
Gain Status Bonus Damage.png30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks

Strength: 30%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Also inflict Status DefenseDown.png20% DEF DownDEF is lowered

Strength: 20%
Duration: 180 seconds
.
Ten-Wolf Gun Aqua icon.jpg Ten-Wolf Gun Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 2740 180
Ws skill atk 2 3.png
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Skill charge attack.png Cosmic Alignment: Massive Water damage to a foe.
All allies gain Status AttackUp.png20% ATK UpATK is boosted

Strength: 20%
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status AttackUp.png20% Skill DMG UpSkill DMG is boosted

Strength: 20%
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ten-Wolf Gun Cobalt icon.jpg Ten-Wolf Gun Cobalt Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 3020 200
Ws skill atk 2 3.png
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Skill charge attack.png Cosmic Alignment: Massive Water damage to a foe.
All allies gain Status AttackUp.png25% ATK UpATK is boosted

Strength: 25%
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status AttackUp.png30% Skill DMG UpSkill DMG is boosted

Strength: 30%
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Tetrastreamer (Water) icon.jpg Tetrastreamer Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 3455 237
Ws skill job weapon.png
Ws skill blank.png
Tetra's Nature: When main weapon (MC only): Add 1 random Magic Circle at end of turn
Tetra's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Hidden Utopia: Massive Water damage to a foe.
MC gains Status Reflective Seal.pngReflective SealDeals elemental DMG to all foes at end of turn (Can't be removed)

Duration: 1.5 turns
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
. (Water damage to all foes at end of turn)
The Mark of Death icon.jpg The Mark of Death Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 1895 217
Ws skill atk 2 2.png
Ws skill hp 2 1.png
Tsunami's Might: Medium boost to water allies' ATK
Water's Aegis: Small boost to water allies' max HP
Skill charge attack.png Sickles of Death: Massive Water damage to a foe.
Gain Status AttackUp.png ATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self-inflict Status DefenseDown.png DEF DownDEF is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
The Storyteller (Water) icon.jpg The Storyteller Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 3465 229
Ws skill job weapon.png
Ws skill blank.png
Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate.
Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Rob Blind: Massive Water DMG to a foe.
Raise Status Bounty.pngBountyItem drop rate is boosted
by 3 on all foes.
Three-Tiger Axe Aqua icon.jpg Three-Tiger Axe Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 2680 195
Ws skill atk 2 3.png
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Skill charge attack.png Realm of Ruination: Massive Water damage to a foe.
Inflict Status DefenseDown.png30% DEF DownDEF is lowered

Strength: 30%
Duration: 10 seconds
.
Three-Tiger Axe Cobalt icon.jpg Three-Tiger Axe Cobalt Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 2950 215
Ws skill atk 2 3.png
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Skill charge attack.png Realm of Ruination: Massive Water damage to a foe.
Inflict Status DefenseDown.png35% DEF DownDEF is lowered

Strength: 35%
Duration: 10 seconds
.
Weapon m 1040608800.jpg Tlepilli Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 2224 274
Ws skill tec 2 3.png
Ws skill da 2 2.png
Hoarfrost's Verity: Big boost to water allies' critical hit rate
Tsunami's Dual-Edge: Medium boost to double attack rate for water allies
Skill charge attack.png Loudness: Small water DMG to a foe / Big boost to all allies' water ATK / All allies gain Revitalize
Triaina icon.jpg Triaina Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 1870 213
Ws skill atk 2 3.png
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Skill charge attack.png Trident of Poseidon: Massive water DMG to a foe / Boost to ATK and DEF
True Glacial Dream Staff icon.jpg True Glacial Dream Staff Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2270 303
Ws skill atk a 2 4.png
Ws skill job weapon.png
Glacial Supremacy: Massive boost to Water allies' ATK
Glacial Flight: When main weapon (MC Only): Boost to charge attack damage60% boost at Max HP, gets reduced by 0.6% per 1% HP lost based on how high HP is
Skill charge attack.png Deluge of Raw Agony: Massive Water damage to a foe.
Restore 10% HP of all allies (Healing cap: 700 HP) and remove 1 debuff effect.
Tsurumaru Kuninaga (Weapon) icon.jpg Tsurumaru Kuninaga Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 2491 178
Ws skill atk a 2 3.png
Ws skill weapon def 10.png
Rindo Emblem: Big boost to water allies' ATK
Kuninaga Gojo Crafted: 15% Boost to katana-specialty allies' DEF
Skill charge attack.png Blade of Lacuna: Massive Water damage to a foe.
Inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
.
Two-Crown Bow Aqua icon.jpg Two-Crown Bow Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 2550 232
Ws skill atk 2 3.png
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Skill charge attack.png Twin Sovereign Wrath: Massive Water damage to a foe.
All allies gain Status AttackUp.pngAttack AllAttacks each foe

Duration: 1 turns
.
Two-Crown Bow Cobalt icon.jpg Two-Crown Bow Cobalt Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 2800 255
Ws skill atk 2 3.png
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Skill charge attack.png Twin Sovereign Wrath: Massive Water damage to a foe.
All allies gain Status AttackUp.pngAttack AllAttacks each foe

Duration: 4 turns
.
Tyros Bow icon.jpg Tyros Bow Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 2700 250
Ws skill ranbu m 2 1.png
Ezili's Fandango: Medium boost to water allies' ATK / Small boost to triple attack rate
Skill charge attack.png House of Thebes: Massive Water damage to a foe.
Inflict Status FireAtkDown.png10% Fire ATK DownFire ATK is lowered

Strength: 10%
.
Gain Status Uplift.png20% Charge BoostInstantly boosts Charge Bar by 20%

Strength: 20%
.
Tyros Scepter icon.jpg Tyros Scepter Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2320 310
Ws skill wa m 3 1.png
Ws skill sp limit 2.png
Ezili's Sweep: Big boost to staff-specialty water allies' ATK
Aquae Excelsior: Boost to water charge attack DMG cap
Skill charge attack.png House of Thebes: Massive Water damage to a foe.
Inflict Status FireAtkDown.png10% Fire ATK DownFire ATK is lowered

Strength: 10%
.
Gain Status Uplift.png20% Charge BoostInstantly boosts Charge Bar by 20%

Strength: 20%
.
Tyros Zither icon.jpg Tyros Zither Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2390 260
Ws skill atk m 2 2.png
Ws skill deadly m 2 2.png
Ezili's Might: Medium boost to water allies' ATK
Ezili's Sentence: Medium boost to water allies' C.A. DMG and C.A. DMG cap
Skill charge attack.png House of Thebes: Massive Water damage to a foe.
Inflict Status FireAtkDown.png10% Fire ATK DownFire ATK is lowered

Strength: 10%
.
Gain Status Uplift.png20% Charge BoostInstantly boosts Charge Bar by 20%

Strength: 20%
.
Ullikummi (Water) icon.jpg Ullikummi Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2950 310
Ws skill eye 2.png
Ws skill self 1.png
Ws skill self 1.png
Hoarfrost's Heed: Small boost to Water allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vouge Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown / All allies gain Status Bonus Damage.png30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks

Strength: 30%
Duration: 3 turns
and a random buff when using Overture or Concludere
Skill charge attack.png Titan's Song: Massive Water damage to a foe / Activate High Voltage
4★: Heal all allies / Boost to debuff success rate
Weapon m 1040307900.jpg Ultima Axe Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 3317 193
Ws skill weapon atk 4.png
Ws skill blank.png
Labrys Rubell: 20% boostSize: Big
Modifier: Normal
to axe-specialty allies' ATK
10% boostSize: Big to axe-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Skill charge attack.png The Rage: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.png30% Water ATK UpWater ATK is boosted

Strength: 30%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status DoubleUp.png30% DA UpDouble attack rate is boosted

Strength: 30%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040907600.jpg Ultima Blade Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 3335 190
Ws skill weapon atk 10.png
Ws skill blank.png
Makhaira Rubell: 20% boostSize: Big
Modifier: Normal
to katana-specialty allies' ATK
10% boostSize: Big to katana-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Skill charge attack.png The Rage: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.png30% Water ATK UpWater ATK is boosted

Strength: 30%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status DoubleUp.png30% DA UpDouble attack rate is boosted

Strength: 30%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040707000.jpg Ultima Bow Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 3042 241
Ws skill weapon atk 8.png
Ws skill blank.png
Arcus Rubell: 20% boostSize: Big
Modifier: Normal
to bow-specialty allies' ATK
10% boostSize: Big to bow-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Skill charge attack.png The Rage: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.png30% Water ATK UpWater ATK is boosted

Strength: 30%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status DoubleUp.png30% DA UpDouble attack rate is boosted

Strength: 30%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040608200.jpg Ultima Claw Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 2717 277
Ws skill weapon atk 7.png
Ws skill blank.png
Luctor Rubell: 20% boostSize: Big
Modifier: Normal
to melee-specialty allies' ATK
10% boostSize: Big to melee-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Skill charge attack.png The Rage: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.png30% Water ATK UpWater ATK is boosted

Strength: 30%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status DoubleUp.png30% DA UpDouble attack rate is boosted

Strength: 30%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040109800.jpg Ultima Dagger Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2805 263
Ws skill weapon atk 2.png
Ws skill blank.png
Sica Rubell: 20% boostSize: Big
Modifier: Normal
to dagger-specialty allies' ATK
10% boostSize: Big to dagger-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Skill charge attack.png The Rage: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.png30% Water ATK UpWater ATK is boosted

Strength: 30%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status DoubleUp.png30% DA UpDouble attack rate is boosted

Strength: 30%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040507500.jpg Ultima Gun Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 3332 184
Ws skill weapon atk 6.png
Ws skill blank.png
Arma Rubell: 20% boostSize: Big
Modifier: Normal
to gun-specialty allies' ATK
10% boostSize: Big to gun-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Skill charge attack.png The Rage: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.png30% Water ATK UpWater ATK is boosted

Strength: 30%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status DoubleUp.png30% DA UpDouble attack rate is boosted

Strength: 30%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040807100.jpg Ultima Harp Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2621 256
Ws skill weapon atk 9.png
Ws skill blank.png
Musica Rubell: 20% boostSize: Big
Modifier: Normal
to harp-specialty allies' ATK
10% boostSize: Big to harp-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Skill charge attack.png The Rage: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.png30% Water ATK UpWater ATK is boosted

Strength: 30%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status DoubleUp.png30% DA UpDouble attack rate is boosted

Strength: 30%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040208900.jpg Ultima Spear Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 2746 278
Ws skill weapon atk 3.png
Ws skill blank.png
Lancea Rubell: 20% boostSize: Big
Modifier: Normal
to spear-specialty allies' ATK
10% boostSize: Big to spear-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Skill charge attack.png The Rage: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.png30% Water ATK UpWater ATK is boosted

Strength: 30%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status DoubleUp.png30% DA UpDouble attack rate is boosted

Strength: 30%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040410900.jpg Ultima Staff Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2525 317
Ws skill weapon atk 5.png
Ws skill blank.png
Baculum Rubell: 20% boostSize: Big
Modifier: Normal
to staff-specialty allies' ATK
10% boostSize: Big to staff-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Skill charge attack.png The Rage: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.png30% Water ATK UpWater ATK is boosted

Strength: 30%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status DoubleUp.png30% DA UpDouble attack rate is boosted

Strength: 30%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040012000.jpg Ultima Sword Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 3029 228
Ws skill weapon atk 1.png
Ws skill blank.png
Gladius Rubell: 20% boostSize: Big
Modifier: Normal
to sabre-specialty allies' ATK
10% boostSize: Big to sabre-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Skill charge attack.png The Rage: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.png30% Water ATK UpWater ATK is boosted

Strength: 30%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status DoubleUp.png30% DA UpDouble attack rate is boosted

Strength: 30%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Unsigned Kaneshige (Water) icon.jpg Unsigned Kaneshige Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 3435 241
Ws skill job weapon.png
Ws skill blank.png
Kengo's Nature: When main weapon: Speed up charge bar by 50% (MC only)
Kengo's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Blade of the Five Rings: Massive Water damage to a foe.
All allies gain Status Uplift.png10% Charge BoostInstantly boosts Charge Bar by 10%

Strength: 10%
.
Vergilius icon.jpg Vergilius Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 2170 239
Ws skill hp 2 3.png
Ws skill atk 2 1.png
Hoarfrost's Aegis: Big boost to water allies' max HP
Water's Might: Small boost to water allies' ATK
Skill charge attack.png Judecca - The 4th Circle: Massive water DMG to a foe / Boost to ATK
Weapon m 1040705300.jpg Verona Bow Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 1990 188
Ws skill hp 2 3.png
Ws skill barrier 2.png
Hoarfrost's Aegis: Big boost to water allies' max HP
Preemptive Azure Barrier: All water allies gain shield at start of battle
Skill charge attack.png Aurora Light Arrow: Massive Water damage to a foe.
Boost to fire resistance.
Weapon m 1040502400.jpg Vlisragna Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 3140 210
Ws skill atk 2 3.png
Ws skill job weapon.png
Ws skill atk 5 3.png
Hidden Aim: When main weapon (MC Only): Boost to C.A. DMG cap10% at SL15 / Big boost to water allies' ATK (Hoarfrost Skill-Type)
Zion's Might: Big boost to light allies' ATK
Skill charge attack.png Dead-End: Massive Water damage to a foe. / Bonus plain damage.
4★: 20% boost to charge bar
Weapon m 1040415300.jpg Wand of Charmtide Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2540 340
Ws skill seraphic 2 3.png
Ws skill god 2.png
Gabriel's Blessing III: Amplify Water allies' damage against Fire foes by 23%.
Water's Majesty: Small boost to water allies' ATK and max HP
Skill charge attack.png Tide's Embrace: Massive Water damage to a foe.
All allies gain Status WaterAtkUp.png20% Water ATK UpWater ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status FireResUp.png20% Fire DMG LoweredFire DMG is lowered
Strength: 20%Duration: 3.5 turnsFire DEF Up. Not a Damage Cut.
Reduces Fire damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Wand of Gabriel (SSR) icon.jpg Wand of Gabriel (SSR) Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2100 280
Ws skill seraphic 2 2.png
Ws skill god 2.png
Gabriel's Blessing II: Amplify Water allies' damage against Fire foes by 20%.
Water's Majesty: Small boost to water allies' ATK and max HP
Skill charge attack.png Iudicium Tsunami: Massive Water damage to a foe.
All allies gain Status WaterAtkUp.png10% Water ATK UpWater ATK is boosted
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040018200.jpg Wasserspeier Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 3218 275
Ws skill job weapon.png
Ws skill blank.png
Dual Blade's Nature: When main weapon (MC only): Ability Blade Swap.png Blade Swap II
Gain Status Blade Swap.pngBlade SwapNext charge attack switches to the auxiliary weapon's charge attack (Can't be removed)

Duration: 1 turns
, Status C.A. DMG Boosted (1 time).png20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)

Strength: 20%
Duration: Until used
, and Status CA DMG Cap.png10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)

Strength: 10%
Duration: Until used
.
(Can only be used when an auxiliary weaponA sabre or katana of the same element as the main weapon equipped in the top-left slot of the sub weapon section is equipped.)
effect increased to Status C.A. DMG Boosted (1 time).png30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)

Strength: 30%
Duration: Until used
and Status CA DMG Cap.png15%~20% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)

Strength: 15%~20%
Duration: Until used
.
Dual Blade's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Dazzling Radiance: Massive Water damage to a foe.
Gain Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)

Strength: 10% (Max: 50%)
Multiplier: Unique
Duration: Indefinite
, Status DA Up Stack.pngDA Up (Stackable)Double attack rate is boosted (Stackable)

Duration: Indefinite
and Status TA Up Stack.pngTA Up (Stackable)Triple attack rate is boosted (Stackable)

Duration: Indefinite
.
Weapon m 1040509400.jpg White Hawk Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 2556 206
Ws skill eye 2.png
Ws skill atk 2 2.png
Hoarfrost's Heed: Small boost to water allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Tsunami's Might: Medium boost to water allies' ATK
Skill charge attack.png Recoil Collision: Massive water DMG to a foe / Boost to MC's multiattack rate based on number of foe's debuffs
Wicked Sick Blaster icon.jpg Wicked Sick Blaster Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 2180 140
Ws skill job weapon.png
Ws skill atk a 2 3.png
Ranger Smoke: When main weapon (MC Only): Slight chance to blind with every one-foe attack
Wicked Sick Might: Big boost to water allies' ATK
Skill charge attack.png No-Scope Headshot: Massive water DMG to a foe / Boost to ATK
Weapon m 1040606000.jpg Wilhelm Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 2527 273
Ws skill tyrant 2.png
Ws skill tec 2 2.png
Hoarfrost's Tyranny: Big Boost to water allies' ATK / 10% cut to water allies' max HP
Tsunami's Verity: Medium boost to water allies' critical hit rate
Skill charge attack.png Aura Prison: Massive Water damage to a foe.
Gain Status TripleUp.png??% TA UpTriple attack rate is boosted

Strength: ??%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Status TripleUp.png20% TA UpTriple attack rate is boosted

Strength: 20%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
now affects all allies.
Weapon m 1040111300.jpg Winter's Frostnettle Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2249 228
Ws skill moment m 2.png
Ws skill backwater m 2 1.png
Ezili's Celere II: Medium boost to water allies' ATK and critical hit rate
Ezili's Enmity: Small boost to water allies' ATK based on how low HP is
Skill charge attack.png Chilling Permeance: Massive Water damage to a foe. / All allies gain Status CriticalUp.png100% / 10% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength:100% chance of dealing 10% more damage.
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Buff increased to Status CriticalUp.png100% / 20% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength:100% chance of dealing 20% more damage.
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Xeno Glacial Dream Staff icon.jpg Xeno Glacial Dream Staff Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 1940 260
Ws skill atk a 2 4.png
Glacial Supremacy: Massive boost to Water allies' ATK
Skill charge attack.png Deluge of Neglect: Massive Water damage to a foe.
Restore all allies' HP.
Xuanwu Mace icon.jpg Xuanwu Mace Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 2480 180
Ws skill atk 2 3.png
Ws skill atk 2 2 2.png
Hoarfrost's Might II: Big boostNormal II 6% base, 1% per skill level, SL10 16%, SL15 20% to water allies' ATK
Skill charge attack.png Northern Beast Strike: Massive Water damage to a foe. / Gain Status DefenseUp.png DEF UpDEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Xuanwu Mace Malus icon.jpg Xuanwu Mace Malus Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 2480 180
Ws skill atk 2 3.png
Ws skill atk 2 2 2.png
Ws skill job weapon.png
Hoarfrost's Might II: Big boostNormal II 6% base, 1% per skill level, SL10 16%, SL15 20% to water allies' ATK
Essence of the North: Boost to Water allies' damage cap
Skill charge attack.png Northern Beast Strike: Massive Water damage to a foe. / Gain Status DefenseUp.png DEF UpDEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Xuanwu Mace Pontus icon.jpg Xuanwu Mace Pontus Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 2480 180
Ws skill atk 2 3.png
Ws skill atk 2 2 2.png
Ws skill job weapon.png
Hoarfrost's Might II: Big boost to water allies' ATK
Shell of the Bereft: When main weapon (MC only): Boost to DEF and hostility / Gain Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)

Strength: 10% (Max: 40%)
Duration: 4.5 turns
Normal modifier
Applied during the attack phase.
On the next turn, it'll have 4 turns remaining.
upon taking damage
Skill charge attack.png Northern Beast Strike: Massive Water damage to a foe. / Gain Status DefenseUp.png DEF UpDEF is boosted

Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Xuanwu Mace Regus icon.jpg Xuanwu Mace Regus Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 2480 180
Ws skill atk 2 3.png
Ws skill atk 2 2 2.png
Ws skill da 2 1.png
Hoarfrost's Might II: Big boost to water allies' ATK
Water's Dual-Edge: Small boost to double attack rate for water allies
Skill charge attack.png Northern Beast Strike: Massive Water damage to a foe. / Gain Status DefenseUp.png DEF UpDEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Xuanwu Shellfists icon.jpg Xuanwu Shellfists Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 2130 230
Ws skill numbers 2 4.png
Ws skill atk 2 3.png
Hoarfrost's Fourth Pursuit: Bonus Water DMG effect to fourth-positioned water ally / 30% hit to charge bar gain
Hoarfrost's Might: Big boost to water allies' ATK
Skill charge attack.png Shellshock: Massive Water damage to a foe.
Gain Status Bonus Damage.png30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks

Strength: 30%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.