User:Inabarama/Guides/Yuriusalikes

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The following is a reference listing of "Yurius-alikes", units that consume a resource with a 0-cooldown skill or skills to repeatedly apply debuffs to the enemy. This is usually a random debuff from a set pool (different per character), and a stacking ATK Down/DEF Down. They are named after Npc s 3040199000 01.jpg Yurius, the first unit of their type.

Having at least one party in a raid with one of these characters is usually needed in the highest level content, and is almost an absolute requirement for Long Live the King, Dark Rapture and (almost all of) Belial (Raid) which cannot be affected by regular ATK/DEF down.

Element Unit Skill(s) Targets Consumes Starts With Regenerates Resource By Deals Damage? Notes
Label Element Wind.png Npc s 3040199000 01.jpg Yurius Discover Truth.png Discover TruthInflict Status AttackDownStack.png10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: >100%Duration: 180 seconds
,
Status DefenseDownStack.png10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: >100%Duration: 180 seconds
, and a random debuff on all foes.
(Consumes 10% of charge bar.)
All 10% Charge Bar Standard Charge Bar Amount.
If EMP skill is invested into, can start with up to 10% additional bar.
No N/A
Label Element Wind.png Npc s 3040276000 01.jpg Kaede Takagaki Ability m 1159 4.png It's Coming to Me!Inflict a random debuff on all foes.
(Consumes 10% of charge bar.)
All 10% Charge Bar Standard Charge Bar Amount.
If EMP skill is invested into, can start with up to 10% additional bar.
Standard charge bar gain sources. No Stacking ATK/DEF Debuffs are only one of the possible random debuffs inflicted, and are NOT guaranteed each cast. She can, however, inflict Status WindDEFDownStack.png10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds
which Npc s 3040199000 01.jpg Yurius cannot.
Label Element Wind.png Npc s 3040281000 01.jpg Naoise Ability m 1203 1.png Kavalier200% Wind damage to a foe (Damage cap: ~300,000).
Inflict Status AttackDownStack.png10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 90%Duration: 180 seconds
and Status DefenseDownStack.png10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 90%Duration: 180 seconds
.
Naoise gains Status DA Up Stack.png5% DA Up (Stackable / Max: 20%)Double attack rate is boosted (Stackable)
Strength: 5% (Max: 20%)Duration: Indefinite
and Status TA Up Stack.png3% TA Up (Stackable / Max: 12%)Triple attack rate is boosted (Stackable)
Strength: 3% (Max: 12%)Duration: Indefinite
.
(Consumes 1 Status 7009.pngYew ArrowGranted yew arrows (Max: 4 / Can't be removed)
.)
Single Status 7009.pngYew ArrowGranted yew arrows (Max: 4 / Can't be removed)
4 Status 7009.pngYew ArrowGranted yew arrows (Max: 4 / Can't be removed)
Duration: Indefinite
at battle start. (Max: 4)
  • Refill 4 Status 7009.pngYew ArrowGranted yew arrows (Max: 4 / Can't be removed)
    Duration: Indefinite
    every 4 turns.
  • Refill 1 Status 7009.pngYew ArrowGranted yew arrows (Max: 4 / Can't be removed)
    Duration: Indefinite
    at end of turn when no damage has been taken.
Yes Stacking ATK/DEF Debuffs are applied each time, but no random debuff is applied - instead, Naoise gains stacking multiattack buffs.
Label Element Fire.png Npc s 3040234000 01.jpg Tabina Ability Al-Matar Takil.png Al-Matar Takil4-hit, 100% Fire damage to a foe (Damage cap: ~60,000 per hit~240,000 total).
Inflict Status AttackDownStack.png10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
, Status DefenseDownStack.png10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
, and a random debuff.
(Consumes 1 Status Hunter's Arrow 1.pngHunter's ArrowGranted hunter's arrows (Max: 4 / Can't be removed)
)
At level 75:
Effect enhanced.
Single Status Hunter's Arrow 1.pngHunter's ArrowGranted hunter's arrows (Max: 4 / Can't be removed)
Starts battle with 4 Status Hunter's Arrow 1.pngHunter's ArrowGranted hunter's arrows (Max: 4 / Can't be removed)
(Max: 4)
Yes N/A
Label Element Water.png Npc s 3040351000 01.jpg Helel ben Shalem (Summer) Ability m 1538 4.png TrespassInflict Status AttackDownStack.png10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
, Status DefenseDownStack.png10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
, and a random debuff on all foes.
(Consumes 10% of charge bar.)
All 10% Charge Bar Standard Charge Bar Amount. Standard charge bar gain sources. No N/A
Label Element Water.png Npc s 3040263000 01.jpg Lecia (Water)
  • Random DMG, Debuff All
  • DMG All, Debuff All
Status 6804.pngEnforcer's ZealConsumed by Lecia's skills (Max: 4 / Can't be removed)
4 Status 6804.pngEnforcer's ZealConsumed by Lecia's skills (Max: 4 / Can't be removed)
Duration: Indefinite
at battle start (Max: 4).
Yes+Yes Has two skills which consume the same resource - one debuffs DEF and Water Def, one applies two random debuffs. ATK can only be debuffed randomly.
Label Element Earth.png Npc s 3040319000 01.jpg Lamretta (SSR) Ability m 1375 1.png Saint Halo6-hit, 125% Earth damage to a foe (Damage cap: ~100,000 per hit~600,000 total).
Inflict Status AttackDownStack.png10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
and Status DefenseDownStack.png10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
.
(Consumes 1 Status 70731.pngBon VivantConsumes 1 at end of turn and upon skill activation / Becomes Wasted at 0 (Can't be removed)
.)
Single Status 70731.pngBon VivantConsumes 1 at end of turn and upon skill activation / Becomes Wasted at 0 (Can't be removed)
Start battle with 6 Status 70731.pngBon VivantConsumes 1 at end of turn and upon skill activation / Becomes Wasted at 0 (Can't be removed)
(Max: 6)
Fully restore Status 70731.pngBon VivantConsumes 1 at end of turn and upon skill activation / Becomes Wasted at 0 (Can't be removed)
every 4 turns.
Yes Only inflicts ATK/DEF down, no random debuff. Self-inflict Status 7074.pngWastedCan't attack / Strikes a foe with her bottle, dealing earth DMG, at end of turn (Can't be removed)
if Lamretta has no Status 70731.pngBon VivantConsumes 1 at end of turn and upon skill activation / Becomes Wasted at 0 (Can't be removed)
.
Label Element Dark.png Npc s 3040350000 01.jpg Tabina (Summer) Ability m 1524 1.png Al-Mawj Takil4-hit, 100% Dark damage to a foe (Damage cap: ~60,000 per hit).
Inflict Status AttackDownStack.png10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
, Status DefenseDownStack.png10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
, and a random debuff.
(Consumes 1 Status Hunter's Arrow 1.pngHunter's ArrowGranted hunter's arrows (Max: 4 / Can't be removed)
.)
Single Status Hunter's Arrow 1.pngHunter's ArrowGranted hunter's arrows (Max: 4 / Can't be removed)
Starts battle with 4 Status Hunter's Arrow 1.pngHunter's ArrowGranted hunter's arrows (Max: 4 / Can't be removed)
(Max: 4)
  • Ability m 1523 1.png Shams Al-Saif4-hit, 150% Dark damage to a foe (Damage cap: ~80,000 per hit).
    Gain Status Dodge 1.pngDodge All (1 time)Takes no DMG or debuffs while in effect for a set period
    Duration: Indefinite
    .
    Refill 2 Status Hunter's Arrow 1.pngHunter's ArrowGranted hunter's arrows (Max: 4 / Can't be removed)
    Duration: Indefinite
    .
  • Skill charge attack.png Sa'ada Barq450%Massive Dark damage to a foe.
    Activate Shams Al-Saif.
Yes Automatically activates Ability m 1524 1.png Al-Mawj Takil4-hit, 100% Dark damage to a foe (Damage cap: ~60,000 per hit).
Inflict Status AttackDownStack.png10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
, Status DefenseDownStack.png10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
, and a random debuff.
(Consumes 1 Status Hunter's Arrow 1.pngHunter's ArrowGranted hunter's arrows (Max: 4 / Can't be removed)
.)
once at end of turn if Status Hunter's Arrow 1.pngHunter's ArrowGranted hunter's arrows (Max: 4 / Can't be removed)
are available to consume.
Label Element Dark.png Npc s 3040407000 01.jpg Vajra (Summer) Ability m 1786 4.png Work Hard, Play HarderInflict Status DebuffResDown.png10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 200%Duration: 180 seconds
, Status AttackDownStack.png10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 200%Duration: 180 seconds
, and Status DefenseDownStack.png10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 200%Duration: 180 seconds
on a foe.
(Consumes 1 Status 7409.pngPawsitivitySkill specs change based on lvl (Can't be removed / Max: 5)
lvl.)
Single Status 7409.pngPawsitivitySkill specs change based on lvl (Can't be removed / Max: 5)
Does not start battle with Status 7409.pngPawsitivitySkill specs change based on lvl (Can't be removed / Max: 5)
(Max: 5)
  • Ability m 1785 1.png Wolf in Sea's Clothing500% Dark damage to all foes (Damage cap: ~600,000).
    Raise caster's Status 7409.pngPawsitivitySkill specs change based on lvl (Can't be removed / Max: 5)
    Duration: Indefinite
    lvl by 1.
    (Boost to specs based on Pawsitivity lvl.)
  • Skill charge attack.png Unconditional Friend450%Massive Dark damage to a foe.
    Gain Status Dodge 1.pngDodge All (1 time)Takes no DMG or debuffs while in effect for a set period
    Duration: Indefinite
    .
    Raise Status 7409.pngPawsitivitySkill specs change based on lvl (Can't be removed / Max: 5)
    Duration: Indefinite
    lvl by 1 (Max: 5).
No

"Standard charge bar amount" refers to the amount of charge bar your team gets at the start of a fight from the combined effects of

  • Crew buffs
  • Charge-boosting summons such as Summon s 2040157000.jpg Huanglong, Summon s 2040361000.jpg Red Hare, Summon s 2040392000.jpg Tsuchinoko and others
  • Charge-boosting character skills such as Icon Support Skill.png Apostle of Justice5% boost to all allies' charge bars at battle start.
    (Takes effect even when Charlotta is a sub ally.)
    and Icon Support Skill.png Summer PrankWhen Illnott is a main ally at battle start: 40% boost to Earth allies' charge bars.

"Standard charge bar gain sources" refers to the charge bar a character receives from