User:Midokuni
User:Midokuni --- Notepad | FAQ | Sandbox | Data
Me, Midokuni
Erunes are life. Send me Surtr and Grand Order pls. People seem to forget that even if I use fire for practically everything, I still have setups for every element. |
Support Summons
Player ID: 14337039
01![]() |
02![]() |
03![]() |
04![]() |
05![]() |
06![]() |
---|---|---|---|---|---|
![]() 3★ |
![]() 5★ |
![]() 5★ |
![]() 5★ |
![]() 5★ |
![]() 5★ |
01![]() |
02![]() |
03![]() |
04![]() |
05![]() |
06![]() |
---|---|---|---|---|---|
![]() 4★ |
![]() 0★ |
![]() 0★ |
![]() 0★ |
![]() 2★ |
![]() 4★ |
01![]() | 01![]() | 01![]() | 01![]() | 01![]() | 01![]() |
---|---|---|---|---|---|
![]() 3★ | ![]() 4★ | ![]() 4★ | ![]() 3★ | ![]() 3★ | ![]() 3★ |
Looking For:
- Must have at least one of:
- 01
4★
Agni
- 01
3★
Shiva (Summon)
- 01
- Plus 1 or more of:
- 06
5★
Bahamut
- 05
5★
Lucifer
- 04
4★
Demonbream
- 04
3★
Grimnir (Summon)
- 02
4★
Leviathan Omega
- 02
4★
Bonito
- 06
- Bonus:
Give Grids
Fire
![]() Damascus Knife (Fire) ![]() After 4★: 2-hit, 450% bonus Fire DMG is now guaranteed (Damage cap: ~720,000 per hit). Raise ![]() by 2. |
![]() Auxiliary Weapon: Ray of Zhuque Malus ![]() Gain ![]() . |
![]() Sword of Valorblaze |
![]() Sol Remnant |
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
|
![]() Wrathfire Longblade |
![]() Scythe of Repudiation |
![]() Ultima Gun (Fire) |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() |
|
![]() Ixaba |
![]() Cosmic Blade |
![]() Ixaba |
|
![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
- Temporary until
Freikugel (Fire)
![]() Brahma Gauntlet ![]() Gain ![]() (Effect removed on next all-foe all-ally attack) . After 4★: Also gain ![]() Strength: 30%Duration: 3 turns. |
![]() Auxiliary Weapon: Sword of Valorblaze ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsWind DEF Up. Not a Damage Cut. Reduces Wind damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
![]() Ray of Zhuque Malus |
![]() Wrathfire Longblade |
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Sol Remnant |
![]() Cosmic Blade |
![]() Ixaba |
|
![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Wrathfire Longblade |
![]() Ixaba |
![]() Scythe of Repudiation |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
- For off-ele:
Sword of Valorblaze into
Excalibur (Fire)
![]() Excalibur (Fire) ![]() Gain ![]() Strength: 30%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. After 4★: Effect increased to ![]() Strength: 50%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. Restore MC's HP (Healing cap: 5000). |
![]() Auxiliary Weapon: Purifying Thunderbolt ![]() ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. |
![]() Balmung |
![]() Crimson Finger |
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Sword of Pallas |
![]() Scythe of Repudiation |
![]() Gangsta Knife |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Sol Remnant |
![]() Gangsta Knife |
![]() Kerak |
|
![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
![]() Kerak ![]() All Fire allies gain ![]() Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: All Fire allies also gain ![]() Strength: 10% of max HP (Healing cap: 1000) or 10% charge barDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
![]() Auxiliary Weapon: Purifying Thunderbolt ![]() ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. |
![]() Ecke Sachs |
![]() Gangsta Knife |
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Ecke Sachs |
![]() Excalibur (Fire) |
![]() Sword of Valorblaze |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Gangsta Knife |
![]() Sword of Pallas |
![]() Scythe of Repudiation |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
- Off-ele:
Sword of Valorblaze /
Ecke Sachs into
Crimson Finger /
Ixaba /
Balmung /
Sword of Pallas
![]() Kanabo (Fire) ![]() 4-hit, 200% Bonus Fire damage (Damage cap: ~130,000 per hit~520,000 total). |
![]() Auxiliary Weapon: Ushumgal ![]() 300% Bonus Fire damage (Damage cap: ~630,000). After 4★: Also inflict ![]() Strength: 15%Base Accuracy: 90%Duration: 180 seconds. |
![]() Damascus Knife (Fire) |
![]() Ray of Zhuque Malus |
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Ixaba |
![]() Scales of Dominion |
![]() Scythe of Repudiation |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
|
![]() Kerak |
![]() Purifying Thunderbolt |
![]() Hollowsky Staff |
|
![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
![]() Unsigned Kaneshige (Fire) ![]() All allies gain ![]() Strength: 10%. |
![]() Auxiliary Weapon: Gangsta Knife ![]() Gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: Also gain ![]() Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. (When MC is below 25% HP: ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. affect all allies.) |
![]() Sword of Valorblaze |
![]() Scythe of Repudiation |
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
|
![]() Ixaba |
![]() Summer's Mirage |
![]() Ixaba |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Kerak |
![]() Purifying Thunderbolt |
![]() Ray of Zhuque Malus |
|
![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
- Alt:
Unsigned Kaneshige (Fire) ⇒
Purifying Thunderbolt and use an extra Grid Weapon
|
|
||||||||||||||||||||||||||||||||||||||||||
1-Skill PFA + 1 Summon
|
4-Skill FA
|
![]() Damascus Knife (Fire) ![]() After 4★: 2-hit, 450% bonus Fire DMG is now guaranteed (Damage cap: ~720,000 per hit). Raise ![]() by 2. |
![]() Auxiliary Weapon: Sword of Pallas ![]() All allies gain ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. After 4★: Buff increased to ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
![]() Ecke Sachs |
![]() Purifying Thunderbolt |
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Ecke Sachs |
![]() Scythe of Repudiation |
![]() Gangsta Knife |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Kerak |
![]() Gangsta Knife |
![]() Excalibur (Fire) |
|
![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
150pxMainhand Weapon: Kanabo ![]() 4-hit, 200% Bonus Dark damage (Damage cap: ~130,000 per hit~520,000 total). |
![]() Auxiliary Weapon: Ixaba ![]() Gain ![]() Strength: 25% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: Also gain ![]() Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
![]() Ushumgal |
![]() Purifying Thunderbolt |
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Ushumgal |
![]() Ixaba |
![]() Scythe of Repudiation |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
|
![]() Kerak |
![]() Sol Remnant |
![]() Ray of Zhuque Malus |
|
![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
Water
![]() Dante Alighieri ![]() All allies gain ![]() Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 30%-10%Duration: 2.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
![]() Auxiliary Weapon: Wand of Charmtide ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsFire DEF Up. Not a Damage Cut. Reduces Fire damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
![]() Clarion |
![]() Staff of Renunciation |
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Ancient Auberon |
![]() Ancient Auberon |
![]() Ancient Auberon |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Tyros Zither |
![]() Winter's Frostnettle |
![]() Aquamarine Hatchet |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
![]() Hollowsky Staff ![]() ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: All allies gain ![]() Strength: 5% per party (Max: 30%)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 5% per party (Max: 30%)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
![]() Auxiliary Weapon: Wand of Charmtide ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsFire DEF Up. Not a Damage Cut. Reduces Fire damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
![]() Clarion |
![]() Staff of Renunciation |
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Ancient Auberon |
![]() Ancient Auberon |
![]() Ancient Auberon |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Tyros Zither |
![]() Winter's Frostnettle |
![]() Aquamarine Hatchet |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
![]() Unsigned Kaneshige (Water) ![]() All allies gain ![]() Strength: 10%. |
![]() Auxiliary Weapon: Wand of Charmtide ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsFire DEF Up. Not a Damage Cut. Reduces Fire damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
![]() Clarion |
![]() Staff of Renunciation |
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Ancient Auberon |
![]() Ancient Auberon |
![]() Ancient Auberon |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Tyros Zither |
![]() Winter's Frostnettle |
![]() Aquamarine Hatchet |
|
![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
![]() Murgleis ![]() All allies gain ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. After 4★: Increased to ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
![]() Auxiliary Weapon: Dagger of Bahamut Coda ![]() |
![]() Ancient Auberon |
![]() Tyros Zither |
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Ancient Auberon |
![]() Winter's Frostnettle |
![]() Clarion |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Tyros Zither |
![]() Staff of Renunciation |
![]() Ancient Auberon |
|
![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
![]() Clarion ![]() All allies gain ![]() Strength: 25%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. After 4★: All allies also gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. (200% Water damage to a foe upon dodging [Damage cap: ~400,000].) |
![]() Auxiliary Weapon: Wand of Charmtide ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsFire DEF Up. Not a Damage Cut. Reduces Fire damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
![]() Aquamarine Hatchet |
![]() Staff of Renunciation |
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Ancient Auberon |
![]() Ancient Auberon |
![]() Ancient Auberon |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Tyros Zither |
![]() Winter's Frostnettle |
![]() Dagger of Bahamut Coda |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
Earth
![]() Hollowsky Axe ![]() ![]() Strength: 1% of foe's max HP (Damage cap: 10,000). After 4★: All allies also gain ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
![]() Auxiliary Weapon: Nibelung Klinge ![]() All allies gain ![]() Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Remove 1 debuff from all allies. |
![]() Nibelung Horn |
![]() Ancient Perseus |
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Gauntlet of Proudearth |
![]() Nibelung Horn |
![]() Harp of Renunciation |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Peridot Edge |
![]() Nibelung Horn |
![]() Ancient Perseus |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
Nibelung Klinge temp until
Ancient Perseus
![]() Ultima Sword (Earth) ![]() ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
![]() Auxiliary Weapon: Greatsword Andalius ![]() Gain ![]() Strength: 20%. After 4★: Gain ![]() Strength: 15%Multiplier: NormalDuration: 3 turns. |
![]() Nibelung Horn |
![]() Yggdrasil's Bough |
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Nibelung Horn |
![]() Autumn's Transformation |
![]() Nibelung Horn |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Ancient Perseus |
![]() Nibelung Horn |
![]() Gauntlet of Proudearth |
|
![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
![]() Gauntlet of Proudearth ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsWater DEF Up. Not a Damage Cut. Reduces Water damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
![]() Auxiliary Weapon: Nibelung Horn ![]() All allies gain ![]() Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Remove 1 debuff from all allies. |
![]() Nibelung Klinge |
![]() Nibelung Horn |
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Hollowsky Axe |
![]() Ancient Perseus |
![]() Ancient Perseus |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Peridot Edge |
![]() Draconic Bow |
![]() Yggdrasil's Bough |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
Wind
![]() Last Storm Harp ![]() Gain ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite. All allies gain ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
![]() Auxiliary Weapon: Tiamat Bolt Omega ![]() Inflict ![]() Strength: 10%Duration: 180 seconds. After 4★: Increased to ![]() Strength: 15%Duration: 180 seconds. |
![]() Reunion |
![]() Tiamat Bolt Omega |
![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Spear of Renunciation |
![]() Cosmic Rifle |
![]() Last Storm Harp |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Tiamat Bolt Omega |
![]() Last Storm Harp |
![]() Zircon Crossbow |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
![]() Windhose ![]() All allies gain ![]() Strength: 10%. After 4★: All allies also gain ![]() Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and ![]() Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
![]() Auxiliary Weapon: Windhose ![]() All allies gain ![]() Strength: 10%. After 4★: All allies also gain ![]() Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and ![]() Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
![]() Last Storm Harp |
![]() Tiamat Bolt Omega |
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
|
![]() Last Storm Harp |
![]() Last Storm Harp |
![]() Qinglong Spear Malus |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Ring of Wandergale |
![]() Spear of Renunciation |
![]() Ancient Nalakuvara |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
![]() Reunion ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: All allies also gain ![]() Strength: 15%-5%Duration: 2.5 turnsDecreases linearly in strengthApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
![]() Auxiliary Weapon: Love Eternal ![]() All allies gain ![]() Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: Increased to ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
![]() Spear of Renunciation |
![]() Tiamat Bolt Omega |
![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
|
![]() Sagittarius Bow |
![]() Indra's Edge |
![]() Indra's Edge |
|
![]() ![]() ![]() | ![]() ![]() ![]() | ![]() ![]() ![]() |
|
![]() Sagittarius Bow |
![]() Indra's Edge |
![]() Indra's Edge |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() | ![]() ![]() ![]() | ![]() ![]() ![]() |
![]() Deirdre's Claws ![]() All allies gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: All allies also gain ![]() Duration: 3.5 turnsEarth DEF Up. Not a Damage Cut. Reduces Earth damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
![]() Auxiliary Weapon: Tiamat Bolt Omega ![]() Inflict ![]() Strength: 10%Duration: 180 seconds. After 4★: Increased to ![]() Strength: 15%Duration: 180 seconds. |
![]() Zircon Crossbow |
![]() Tiamat Bolt Omega |
![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Spear of Renunciation |
![]() Qinglong Spear Malus |
![]() Hatsoiiłhał |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Tiamat Bolt Omega |
![]() Tiamat Bolt Omega |
![]() Ring of Wandergale |
|
![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
Light
![]() Harp of Everlore ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsDark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
![]() Auxiliary Weapon: Sword of Renunciation ![]() ![]() Duration: Indefinite. Additional effect based on the pendulum. |
![]() Luminiera Sword Omega |
![]() Ancient Artemis |
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Luminiera Sword Omega |
![]() Luminiera Sword Omega |
![]() Luminiera Sword Omega |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() True Purity Sunblade |
![]() Luminiera Sword Omega |
![]() Cosmic Sword |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
![]() Flamma Orbis ![]() All allies gain ![]() (Effect removed on next all-foe all-ally attack) . Gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
![]() Auxiliary Weapon: Sword of Renunciation ![]() ![]() Duration: Indefinite. Additional effect based on the pendulum. |
![]() Luminiera Sword Omega |
![]() Harp of Everlore |
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Luminiera Sword Omega |
![]() Luminiera Sword Omega |
![]() Luminiera Sword Omega |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Ancient Artemis |
![]() Luminiera Sword Omega |
![]() Cosmic Sword |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
![]() True Purity Sunblade ![]() Inflict ![]() Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. All allies gain ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 5★: Damage increased to 550%Massive. ![]() Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining. duration increased to 3.5 turns and now affects all foes. |
![]() Auxiliary Weapon: Sword of Renunciation ![]() ![]() Duration: Indefinite. Additional effect based on the pendulum. |
![]() Luminiera Sword Omega |
![]() Cosmic Sword |
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Luminiera Sword Omega |
![]() Luminiera Sword Omega |
![]() Luminiera Sword Omega |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() True Purity Sunblade |
![]() Luminiera Sword Omega |
![]() Harp of Everlore |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
Dark
![]() Hermanubis ![]() All allies gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. for 2.5 turns. After 4★: ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.'s and ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.'s duration increased to 3.5 turns. |
![]() Auxiliary Weapon: Scythe of Darkherald ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsLight DEF Up. Not a Damage Cut. Reduces Light damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
![]() Abyss Spine |
![]() Hollowsky Axe |
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Celeste Claw Omega |
![]() Katana of Renunciation |
![]() Claws of Terror |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Celeste Claw Omega |
![]() Ultima Claw (Fire) |
![]() Celeste Claw Omega |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
![]() Katana of Renunciation ![]() ![]() Duration: Indefinite. Additional effect based on the pendulum. |
![]() Auxiliary Weapon: Juzumaru ![]() All allies gain ![]() Strength: 10%. |
![]() Cute Ribbon |
![]() Celeste Claw Omega |
![]() ![]() ![]() | ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Scythe of Darkherald |
![]() Abyss Spine |
![]() Celeste Claw Omega |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Celeste Claw Omega |
![]() Celeste Claw Omega |
![]() Qilin Bow |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
![]() Advocatus Diaboli ![]() All allies gain ![]() Strength: 5% of foe's max HP (Damage cap: 30,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
![]() Auxiliary Weapon: Abyss Spine ![]() Inflict ![]() Base Accuracy: 50% and ![]() Strength: 10%Base Accuracy: 100%. |
![]() Dagger of Bahamut Coda |
![]() Celeste Claw Omega |
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Katana of Renunciation |
![]() Celeste Claw Omega |
![]() Celeste Claw Omega |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
|
![]() Celeste Claw Omega |
![]() Celeste Claw Omega |
![]() Abyss Spine |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
![]() Claws of Terror ![]() All Dark allies gain ![]() Strength: 200%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: All Dark allies also gain ![]() Strength: 100% chance of taking 15% less damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
![]() Auxiliary Weapon: Celeste Claw Omega ![]() Slight chance to remove buff effect. |
![]() Scythe of Darkherald |
![]() Cosmic Gauntlet |
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Celeste Claw Omega |
![]() Katana of Renunciation |
![]() Qilin Bow |
|
![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
|
![]() Celeste Claw Omega |
![]() Celeste Claw Omega |
![]() Zwei Schaedel |
|
![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
Party Portfolio
Fire
Hardened ShieldGain
50% ATK UpATK is boosted
Strength: 50%Duration: 3 turnsStacking: Single.
Self-inflict DEF DownDEF is lowered (Can't be removed)
Duration: 3 turns.
Inflict DelayReduce a foe's charge diamonds by 1
on a foe.
DispelRemoves 1 buff from a foe.
SubstituteGain
SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn .
True Strike4-hit, 200% elemental damage to a foe (Damage cap: ~180,000 per hit~720,000 total) and remove 1 buff.
Rock Crusher400% elemental damage to a foe (Damage cap: ~700,000).
Gain 25% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 25%Duration: 4 turns, 100% / 30% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 30% less damage.Duration: 4 turns, and 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 70% chance of dealing 30% more damage.Duration: 4 turns.
Miserable MistInflict
25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes.
Laughing Logger400% elemental damage to a foe (Damage cap: ~630,000).
Gain ~70% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns.
From 2nd cast onward: Also gain KeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns.
From 3rd cast onward: Also gain 15% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount
Strength: 15%Duration: 3 turns.
Leaf BurningGain
Leaf BurningEvery turn while in effect: All allies' ATK and DEF are boosted (Stackable) / Charge bar is boosted (Can't be removed / Ends when endurance hits 0)
Duration: Indefinite and a 4000-damage shield effect.
(Every turn during Leaf Burning: All allies gain 4% ATK Up (Stackable / Max: 20%)ATK is boosted while active (Stackable)
Strength: 4% (Max: 20%)Multiplier: Unique StackableDuration: IndefiniteStacking: Teamwide, 4% DEF Up (Stackable / Max: 20%)DEF is boosted while active (Stackable)
Strength: 4% (Max: 20%)Duration: Indefinite, and Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%.
Leaf Burning ends when shield effect ends.)
Miserable MistInflict
25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes.
Miserable MistInflict
25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes.
Judicious Shot300% elemental damage to all foes (Damage cap: ~660,000).
Inflict 25% Element DEF DownElement DEF Down debuff based on weapon element
Strength: 25%Duration: 180 seconds.
Rain of Arrows III300% elemental damage to all foes.
Inflict 25% ATK DownATK is lowered
Strength: 25%Duration: 180 seconds.
Gravity WaveInflict
GravitySpecial attack max charge turn is extended
Duration: 180 seconds on a foe.
Rain of Arrows III300% elemental damage to all foes.
Inflict 25% ATK DownATK is lowered
Strength: 25%Duration: 180 seconds.
ColmillosGain
ColmillosATK is boosted / Double attack rate is boosted / Slight chance to boost DMG for critical hits / Sword energy effects don't activate upon taking DMG (Can't be removed)
Duration: Until recast. (Recast to end.)
ColmillosATK is boosted / Double attack rate is boosted / Slight chance to boost DMG for critical hits / Sword energy effects don't activate upon taking DMG (Can't be removed)
Duration: Until recast: 20% ATK UpNormal modifier, 20% DA Up, 50% / 30% boost to critical hit rate50% chance of dealing 30% more damage., and Defend effects don't activate.
Soul SoloistHarp: Inflict
30% Debuff Res. DownDebuff resistance is lowered
Strength: 30%Base Accuracy: 200% on all foes.
All allies gain 30% Debuff Res. UpDebuff resistance is boosted
Strength: 30%Base Accuracy: 200%Duration: 3 turns.
Fonic Rod: Inflict
20% Debuff Res. DownDebuff resistance is lowered
Strength: 20%Base Accuracy: 200% on all foes.
All allies gain 20% Debuff Res. UpDebuff resistance is boosted
Strength: 20%Base Accuracy: 200%Duration: 3 turns.
Other weapons: Inflict 5% Debuff Res. DownDebuff resistance is lowered
Strength: 5%Base Accuracy: 90% on all foes.
All allies gain 5% Debuff Res. UpDebuff resistance is boosted
Strength: 5%Base Accuracy: 90%Duration: 3 turns.
Miserable MistInflict
25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes.
Never Miss a BeatDistribute charge bar to all other allies. All other allies gain
20% Charge Bar Gain UpCharge bar gain is boosted
Strength: 20%. (Uses 30% of charge bar.)
Rock Crusher400% elemental damage to a foe (Damage cap: ~700,000).
Gain 25% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 25%Duration: 4 turns, 100% / 30% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 30% less damage.Duration: 4 turns, and 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 70% chance of dealing 30% more damage.Duration: 4 turns.
True Strike4-hit, 200% elemental damage to a foe (Damage cap: ~180,000 per hit~720,000 total) and remove 1 buff.
Rock Crusher400% elemental damage to a foe (Damage cap: ~700,000).
Gain 25% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 25%Duration: 4 turns, 100% / 30% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 30% less damage.Duration: 4 turns, and 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 70% chance of dealing 30% more damage.Duration: 4 turns.
True Strike4-hit, 200% elemental damage to a foe (Damage cap: ~180,000 per hit~720,000 total) and remove 1 buff.
Retaliation RepriseEnd cooldown for
Selectively SkilledUse a secret gear (item is used up). and
ExecuteUse secret gear (Consumes secret gear /
ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
lvl rises by 1 upon consuming secret gear).. Self-inflict 50% DEF DownDEF is lowered
Strength: 50%Duration: 1 turn Can't be removed..
Double Trouble IIIGain
100% TA UpTriple attack rate is boosted
Strength: 100%Duration: 1 turn .
Spear: All parties gain 10% DA UpDouble attack rate is boosted
Strength: 10%Duration: 3 turnsWithout other buffs and 5~10% TA UpTriple attack rate is boosted
Strength: 5~10%Duration: 3 turnsMaximum effect at 3 buffs..
Axe: Inflict DA DownDouble attack rate is lowered
and TA DownTriple attack rate is lowered
on one enemy.
DevotionGrant
Full Hostility100% chance to be targeted by one-ally attacks
Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute and DEF UpDEF is boosted
Duration: 3 turns to another ally.
- Considering
Nemone (Holiday)
Water
Soul SoloistHarp: Inflict
30% Debuff Res. DownDebuff resistance is lowered
Strength: 30%Base Accuracy: 200% on all foes.
All allies gain 30% Debuff Res. UpDebuff resistance is boosted
Strength: 30%Base Accuracy: 200%Duration: 3 turns.
Fonic Rod: Inflict
20% Debuff Res. DownDebuff resistance is lowered
Strength: 20%Base Accuracy: 200% on all foes.
All allies gain 20% Debuff Res. UpDebuff resistance is boosted
Strength: 20%Base Accuracy: 200%Duration: 3 turns.
Other weapons: Inflict 5% Debuff Res. DownDebuff resistance is lowered
Strength: 5%Base Accuracy: 90% on all foes.
All allies gain 5% Debuff Res. UpDebuff resistance is boosted
Strength: 5%Base Accuracy: 90%Duration: 3 turns.
Leaf BurningGain
Leaf BurningEvery turn while in effect: All allies' ATK and DEF are boosted (Stackable) / Charge bar is boosted (Can't be removed / Ends when endurance hits 0)
Duration: Indefinite and a 4000-damage shield effect.
(Every turn during Leaf Burning: All allies gain 4% ATK Up (Stackable / Max: 20%)ATK is boosted while active (Stackable)
Strength: 4% (Max: 20%)Multiplier: Unique StackableDuration: IndefiniteStacking: Teamwide, 4% DEF Up (Stackable / Max: 20%)DEF is boosted while active (Stackable)
Strength: 4% (Max: 20%)Duration: Indefinite, and Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%.
Leaf Burning ends when shield effect ends.)
Laughing Logger400% elemental damage to a foe (Damage cap: ~630,000).
Gain ~70% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns.
From 2nd cast onward: Also gain KeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns.
From 3rd cast onward: Also gain 15% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount
Strength: 15%Duration: 3 turns.
Rock Crusher400% elemental damage to a foe (Damage cap: ~700,000).
Gain 25% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 25%Duration: 4 turns, 100% / 30% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 30% less damage.Duration: 4 turns, and 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 70% chance of dealing 30% more damage.Duration: 4 turns.
True Strike4-hit, 200% elemental damage to a foe (Damage cap: ~180,000 per hit~720,000 total) and remove 1 buff.
Rain of Arrows III300% elemental damage to all foes.
Inflict 25% ATK DownATK is lowered
Strength: 25%Duration: 180 seconds.
DispelRemoves 1 buff from a foe.
ClarityRemove 1 debuff from all parties.
Hardened ShieldGain
50% ATK UpATK is boosted
Strength: 50%Duration: 3 turnsStacking: Single.
Self-inflict DEF DownDEF is lowered (Can't be removed)
Duration: 3 turns.
Inflict DelayReduce a foe's charge diamonds by 1
on a foe.
NutrientsAll allies gain
StrengthATK is greatly boosted based on how high HP is
Strength: 45%-15%Duration: 3 turns and Recovery Cap Boosted (1000)Recovery cap is boosted
Strength: 1000Duration: 3 turns.
Miserable MistInflict
25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes.
ClarityRemove 1 debuff from all parties.
Earth
Laughing Logger400% elemental damage to a foe (Damage cap: ~630,000).
Gain ~70% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns.
From 2nd cast onward: Also gain KeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns.
From 3rd cast onward: Also gain 15% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount
Strength: 15%Duration: 3 turns.
Rain of Arrows III300% elemental damage to all foes.
Inflict 25% ATK DownATK is lowered
Strength: 25%Duration: 180 seconds.
Leaf BurningGain
Leaf BurningEvery turn while in effect: All allies' ATK and DEF are boosted (Stackable) / Charge bar is boosted (Can't be removed / Ends when endurance hits 0)
Duration: Indefinite and a 4000-damage shield effect.
(Every turn during Leaf Burning: All allies gain 4% ATK Up (Stackable / Max: 20%)ATK is boosted while active (Stackable)
Strength: 4% (Max: 20%)Multiplier: Unique StackableDuration: IndefiniteStacking: Teamwide, 4% DEF Up (Stackable / Max: 20%)DEF is boosted while active (Stackable)
Strength: 4% (Max: 20%)Duration: Indefinite, and Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%.
Leaf Burning ends when shield effect ends.)
Dual ArtsGain
C.A. ReactivationCharge attack reactivates
Duration: 2 turns.
(Can only be used when an auxiliary weaponA sabre or katana of the same element as the main weapon equipped in the top-left slot of the sub weapon section is equipped.)
Aurum Flow300% elemental damage to a foe (Damage cap: ~630,000).
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%.
When an auxiliary weaponA sabre or katana of the same element as the main weapon equipped in the top-left slot of the sub weapon section is equipped: Activates twice.
Sub Allies
75px | ![]() |
DispelRemoves 1 buff from a foe.
Miserable MistInflict
25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes.
Tag TeamAll allies attack without using up a turn.
Wind
Soul SoloistHarp: Inflict
30% Debuff Res. DownDebuff resistance is lowered
Strength: 30%Base Accuracy: 200% on all foes.
All allies gain 30% Debuff Res. UpDebuff resistance is boosted
Strength: 30%Base Accuracy: 200%Duration: 3 turns.
Fonic Rod: Inflict
20% Debuff Res. DownDebuff resistance is lowered
Strength: 20%Base Accuracy: 200% on all foes.
All allies gain 20% Debuff Res. UpDebuff resistance is boosted
Strength: 20%Base Accuracy: 200%Duration: 3 turns.
Other weapons: Inflict 5% Debuff Res. DownDebuff resistance is lowered
Strength: 5%Base Accuracy: 90% on all foes.
All allies gain 5% Debuff Res. UpDebuff resistance is boosted
Strength: 5%Base Accuracy: 90%Duration: 3 turns.
Leaf BurningGain
Leaf BurningEvery turn while in effect: All allies' ATK and DEF are boosted (Stackable) / Charge bar is boosted (Can't be removed / Ends when endurance hits 0)
Duration: Indefinite and a 4000-damage shield effect.
(Every turn during Leaf Burning: All allies gain 4% ATK Up (Stackable / Max: 20%)ATK is boosted while active (Stackable)
Strength: 4% (Max: 20%)Multiplier: Unique StackableDuration: IndefiniteStacking: Teamwide, 4% DEF Up (Stackable / Max: 20%)DEF is boosted while active (Stackable)
Strength: 4% (Max: 20%)Duration: Indefinite, and Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%.
Leaf Burning ends when shield effect ends.)
Laughing Logger400% elemental damage to a foe (Damage cap: ~630,000).
Gain ~70% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns.
From 2nd cast onward: Also gain KeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns.
From 3rd cast onward: Also gain 15% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount
Strength: 15%Duration: 3 turns.
Aurum Flow300% elemental damage to a foe (Damage cap: ~630,000).
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%.
When an auxiliary weaponA sabre or katana of the same element as the main weapon equipped in the top-left slot of the sub weapon section is equipped: Activates twice.
Dual ArtsGain
C.A. ReactivationCharge attack reactivates
Duration: 2 turns.
(Can only be used when an auxiliary weaponA sabre or katana of the same element as the main weapon equipped in the top-left slot of the sub weapon section is equipped.)
Decimate5-hit, 100% superior elemental damage to a foe (Damage cap: ~81,000 per hit).
When an auxiliary weaponA sabre or katana of the same element as the main weapon equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10.
Miserable MistInflict
25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes.
DispelRemoves 1 buff from a foe.
Tag TeamAll allies attack without using up a turn.
Light
Time On Target300% elemental DMG to a foe (Damage cap: ~440,000).
Inflict a random debuff.
(Number of hits and debuffs increased based on number of bow and gun-specialty allies / Max: 6.)
Twin Coil2-hit, 200% elemental damage to all foes (Damage cap: ~415,000 per hit).
Tactical RelocationSwitch positions of any two allies of your choice.
Miserable MistInflict
25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes.
Leaf BurningGain
Leaf BurningEvery turn while in effect: All allies' ATK and DEF are boosted (Stackable) / Charge bar is boosted (Can't be removed / Ends when endurance hits 0)
Duration: Indefinite and a 4000-damage shield effect.
(Every turn during Leaf Burning: All allies gain 4% ATK Up (Stackable / Max: 20%)ATK is boosted while active (Stackable)
Strength: 4% (Max: 20%)Multiplier: Unique StackableDuration: IndefiniteStacking: Teamwide, 4% DEF Up (Stackable / Max: 20%)DEF is boosted while active (Stackable)
Strength: 4% (Max: 20%)Duration: Indefinite, and Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%.
Leaf Burning ends when shield effect ends.)
Gravity WaveInflict
GravitySpecial attack max charge turn is extended
Duration: 180 seconds on a foe.
Main Allies
![]() |
75px | ![]() |
![]() |
100% | 90% | 90% | 90% |
Dual ArtsGain
C.A. ReactivationCharge attack reactivates
Duration: 2 turns.
(Can only be used when an auxiliary weaponA sabre or katana of the same element as the main weapon equipped in the top-left slot of the sub weapon section is equipped.)
Aurum Flow300% elemental damage to a foe (Damage cap: ~630,000).
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%.
When an auxiliary weaponA sabre or katana of the same element as the main weapon equipped in the top-left slot of the sub weapon section is equipped: Activates twice.
Dark
Laughing Logger400% elemental damage to a foe (Damage cap: ~630,000).
Gain ~70% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns.
From 2nd cast onward: Also gain KeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns.
From 3rd cast onward: Also gain 15% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount
Strength: 15%Duration: 3 turns.
Leaf BurningGain
Leaf BurningEvery turn while in effect: All allies' ATK and DEF are boosted (Stackable) / Charge bar is boosted (Can't be removed / Ends when endurance hits 0)
Duration: Indefinite and a 4000-damage shield effect.
(Every turn during Leaf Burning: All allies gain 4% ATK Up (Stackable / Max: 20%)ATK is boosted while active (Stackable)
Strength: 4% (Max: 20%)Multiplier: Unique StackableDuration: IndefiniteStacking: Teamwide, 4% DEF Up (Stackable / Max: 20%)DEF is boosted while active (Stackable)
Strength: 4% (Max: 20%)Duration: Indefinite, and Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%.
Leaf Burning ends when shield effect ends.)
Miserable MistInflict
25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes.
Aurum Flow300% elemental damage to a foe (Damage cap: ~630,000).
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%.
When an auxiliary weaponA sabre or katana of the same element as the main weapon equipped in the top-left slot of the sub weapon section is equipped: Activates twice.
Dual ArtsGain
C.A. ReactivationCharge attack reactivates
Duration: 2 turns.
(Can only be used when an auxiliary weaponA sabre or katana of the same element as the main weapon equipped in the top-left slot of the sub weapon section is equipped.)
Aurum Flow300% elemental damage to a foe (Damage cap: ~630,000).
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%.
When an auxiliary weaponA sabre or katana of the same element as the main weapon equipped in the top-left slot of the sub weapon section is equipped: Activates twice.
Dual ArtsGain
C.A. ReactivationCharge attack reactivates
Duration: 2 turns.
(Can only be used when an auxiliary weaponA sabre or katana of the same element as the main weapon equipped in the top-left slot of the sub weapon section is equipped.)
A Little Pick-Me-UpAll parties gain
Charge Bar +5%Instantly boosts Charge Bar by 5%
Strength: 5%.
Open FireDeal one-foe attacks until all bullets are consumed.
Self ReflectionGain
60% ATK UpATK is boosted
Strength: 60%Multiplier: NormalDuration: 1 turn , ??% / 50% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: ??% chance of dealing 50% more damage.Duration: 1 turn , and remove all debuffs from self.
(Consumes 30% of charge bar.)
ClarityRemove 1 debuff from all parties.
ReviveResurrects one party member at 25% Max HP and places them in sub slot 1.
Horizontal SolaceGain
Hostility UpMore likely to be attacked
Duration: 1 turn .
2-hit boost to number of counters when a counter effect is active.
Tag TeamAll allies attack without using up a turn.