User:Midokuni/data/Attack Logs/Stack

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Fraux[edit]

Notes: ATK at 1 Stack of Ability Indominus.png IndominusFire damage to a foe (Damage cap: ~510,000).
Gain 10% Status AttackUpStack.pngATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 60%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single Target
(Max: 60%) and
10% Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 60%)Duration: IndefiniteStacking: Single Target
(Max: 60%).
Restore all allies' HP (Healing cap: 2000) and remove 1 debuff.
+ set # stacks of Satyr [up to set 4]. Set 5+ will be adding 1 stack of Ability Indominus.png IndominusFire damage to a foe (Damage cap: ~510,000).
Gain 10% Status AttackUpStack.pngATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 60%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single Target
(Max: 60%) and
10% Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 60%)Duration: IndefiniteStacking: Single Target
(Max: 60%).
Restore all allies' HP (Healing cap: 2000) and remove 1 debuff.
each. (Apparently started hitting softcaps at around set 7)

Npc m 3040161000 02.jpg Data
0 319947323984346525325666351235
1 371420349767377293385367
2 409529408734388456412312378914414300417481
3 429898411915447882426473408061449167
4 434180434180435893423904448738415340449167449595449167417053409774
5 478497447301436291471616441796481709
6 507285482015499847480057472227504544465377510025
7 504887501143523189511958500727532340497062533172536083
8 535765552942534444549418519910550739562190519470557346
Midokuni Min Max Mid DeviationIdeal deviation is 5% ChangeMidset / Mid0
This is the modifier using Set 0 as the base.
0 319947 351235 335591 4.66163% 1 Base or No Change
1 349767 385367 367567 4.84265% 1.09528 9.528% Boost to Attack
8.699% Reduction to Defense
2 378914 417481 398197.5 4.8427% 1.18656 18.656% Boost to Attack
15.722% Reduction to Defense
3 408061 449167 428614 4.79522% 1.27719 27.719% Boost to Attack
21.703% Reduction to Defense
4 409774 449595 429684.5 4.63375% 1.28038 28.038% Boost to Attack
21.898% Reduction to Defense
5 436291 481709 459000 4.94749% 1.36774 36.774% Boost to Attack
26.886% Reduction to Defense
6 465377 510025 487701 4.57739% 1.45326 45.326% Boost to Attack
31.189% Reduction to Defense
7 497062 536083 516572.5 3.77691% 1.53929 53.929% Boost to Attack
35.035% Reduction to Defense
8 519470 562190 540830 3.94949% 1.61157 61.157% Boost to Attack
37.949% Reduction to Defense


  • Npc s 3040280000 01.jpg Satyr and Ability Indominus.png IndominusFire damage to a foe (Damage cap: ~510,000).
    Gain 10% Status AttackUpStack.pngATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
    Strength: 10% (Max: 60%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single Target
    (Max: 60%) and
    10% Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted (Stackable / Can't be removed)
    Strength: 10% (Max: 60%)Duration: IndefiniteStacking: Single Target
    (Max: 60%).
    Restore all allies' HP (Healing cap: 2000) and remove 1 debuff.
    are additive / under the same mod (Stackable atk modifier)

Lancelot[edit]

Notes: ATK at 1 Stack of Ability Attack2.png Blade Impulse350%-450% Water damage to a foe (Damage cap: ~630,000).
At level 55:
Damage increased to 400%-500%.
At level 100:
Also inflict 10% Status AttackDownStack.pngATK Down (Stackable)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 90%Duration: 180 seconds
(Max: 40%) and 10% Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 90%Duration: 180 seconds
(Max: 40%).
Gain 10% Status AttackUpStack.pngATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single
(Max: 50%).
+ set # stacks of Satyr [up to set 4]. Set 5+ will be adding 1 stack of Ability Attack2.png Blade Impulse350%-450% Water damage to a foe (Damage cap: ~630,000).
At level 55:
Damage increased to 400%-500%.
At level 100:
Also inflict 10% Status AttackDownStack.pngATK Down (Stackable)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 90%Duration: 180 seconds
(Max: 40%) and 10% Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 90%Duration: 180 seconds
(Max: 40%).
Gain 10% Status AttackUpStack.pngATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single
(Max: 50%).
each

Npc m 3040023000 02.jpg Data
0 117701243211746116481267712444
1 128941314812907127201269313963
2 1386714200151411417115184
3 1625815308156191518314809
4 14840155101493316367
5 1752016184159171753715983
6 173341861718670187061808217067
7 1981818909181331987417982
8 206431922020763192401906020843
Midokuni Min Max Mid DeviationIdeal deviation is 5% ChangeMidset / Mid0
This is the modifier using Set 0 as the base.
0 11648 12677 12162.5 4.23022% 1 Base or No Change
1 12693 13963 13328 4.76441% 1.09583 9.583% Boost to Attack
8.745% Reduction to Defense
2 13867 15184 14525.5 4.53341% 1.19429 19.429% Boost to Attack
16.268% Reduction to Defense
3 14809 16258 15533.5 4.66411% 1.27716 27.716% Boost to Attack
21.701% Reduction to Defense
4 14840 16367 15603.5 4.89313% 1.28292 28.292% Boost to Attack
22.053% Reduction to Defense
5 15917 17537 16727 4.84247% 1.37529 37.529% Boost to Attack
27.288% Reduction to Defense
6 17067 18706 17886.5 4.58167% 1.47063 47.063% Boost to Attack
32.002% Reduction to Defense
7 17982 19874 18928 4.99789% 1.55626 55.626% Boost to Attack
35.743% Reduction to Defense
8 19060 20843 19951.5 4.46834% 1.64041 64.041% Boost to Attack
39.04% Reduction to Defense


  • Npc s 3040280000 01.jpg Satyr and Ability Indominus.png IndominusFire damage to a foe (Damage cap: ~510,000).
    Gain 10% Status AttackUpStack.pngATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
    Strength: 10% (Max: 60%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single Target
    (Max: 60%) and
    10% Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted (Stackable / Can't be removed)
    Strength: 10% (Max: 60%)Duration: IndefiniteStacking: Single Target
    (Max: 60%).
    Restore all allies' HP (Healing cap: 2000) and remove 1 debuff.
    are additive / under the same mod (Stackable atk modifier)

Tormentor[edit]

Data[edit]

Notes: Sets 1-7 = Number of Motivating Draft stacks. Set 8 = Max Motivating Draft stacks and Ability Indominus.png IndominusFire damage to a foe (Damage cap: ~510,000).
Gain 10% Status AttackUpStack.pngATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 60%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single Target
(Max: 60%) and
10% Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 60%)Duration: IndefiniteStacking: Single Target
(Max: 60%).
Restore all allies' HP (Healing cap: 2000) and remove 1 debuff.

Npc m 3040161000 02.jpg Data
0 120518119295118316123577116970126391126636127370127615127859
1 122538122794134318126636130349
2 129455128921139218128787135072136410
3 132733145142141378144166
4 152082142069147003147729149905
5 154276150053150958155482150506153824
6 158046150657150053155181151109157141157141
7 147791157745158046148696145680
8 235742251185233088248772248048243705236225244670248772234536
Midokuni Min Max Mid DeviationIdeal deviation is 5% ChangeMidset / Mid0
This is the modifier using Set 0 as the base.
0 116970 127859 122414.5 4.44759% 1 Base or No Change
1 122538 134318 128428 4.58623% 1.04912 4.912% Boost to Attack
4.682% Reduction to Defense
2 128787 139218 134002.5 3.89209% 1.09466 9.466% Boost to Attack
8.648% Reduction to Defense
3 132733 145142 138937.5 4.46568% 1.13498 13.498% Boost to Attack
11.892% Reduction to Defense
4 142069 152082 147075.5 3.40403% 1.20145 20.145% Boost to Attack
16.768% Reduction to Defense
5 150053 155482 152767.5 1.77688% 1.24795 24.795% Boost to Attack
19.869% Reduction to Defense
6 150053 158046 154049.5 2.5943% 1.25843 25.843% Boost to Attack
20.536% Reduction to Defense
7 145680 158046 151863 4.07143% 1.24056 24.056% Boost to Attack
19.391% Reduction to Defense
8 233088 251185 242136.5 3.73694% 1.97801 97.801% Boost to Attack
49.444% Reduction to Defense



Notes: Sets 1-7 = Number of Motivating Draft stacks. Set 8 = Max Motivating Draft stacks and Ability Attack2.png Blade Impulse350%-450% Water damage to a foe (Damage cap: ~630,000).
At level 55:
Damage increased to 400%-500%.
At level 100:
Also inflict 10% Status AttackDownStack.pngATK Down (Stackable)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 90%Duration: 180 seconds
(Max: 40%) and 10% Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 90%Duration: 180 seconds
(Max: 40%).
Gain 10% Status AttackUpStack.pngATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single
(Max: 50%).

Npc m 3040023000 02.jpg Data
0 913896109751899793839864
1 10456106331004210083
2 1146411848113841147511226113281157711690
3 11696118431265212529
4 136651283312899135591291213863
5 1369314046147251348113764
6 14711147961396213749
7 1478213749136791449913962
8 20688208362068822152203062022122152
Midokuni Min Max Mid DeviationIdeal deviation is 5% ChangeMidset / Mid0
This is the modifier using Set 0 as the base.
0 8997 9864 9430.5 4.59679% 1 Base or No Change
1 10042 10633 10337.5 2.85852% 1.09618 9.618% Boost to Attack
8.774% Reduction to Defense
2 11226 11848 11537 2.69567% 1.22337 22.337% Boost to Attack
18.259% Reduction to Defense
3 11696 12652 12174 3.9264% 1.29092 29.092% Boost to Attack
22.536% Reduction to Defense
4 12833 13863 13348 3.85826% 1.41541 41.541% Boost to Attack
29.349% Reduction to Defense
5 13481 14725 14103 4.41041% 1.49547 49.547% Boost to Attack
33.131% Reduction to Defense
6 13749 14796 14272.5 3.66789% 1.51344 51.344% Boost to Attack
33.925% Reduction to Defense
7 13679 14782 14230.5 3.87548% 1.50899 50.899% Boost to Attack
33.73% Reduction to Defense
8 20221 22152 21186.5 4.55715% 2.24659 124.659% Boost to Attack
55.488% Reduction to Defense


Setup[edit]

Weapon ls 1040111600.jpg

Base empty weapon small.png

Base empty weapon small.png

Weapon m 1040600200.jpg

Sword of Pallas icon.jpg

Weapon m 1040017200.jpg

Weapon m 1040406800.jpg

Base empty weapon small.png

Weapon m 1040310700.jpg
Stamina

Base empty weapon small.png

Summon ls 2040269000.jpg

Summon m 2040306000.jpg

Summon m 2040240000.jpg

Summon ls 2040185000.jpg

Summon m 2040244000.jpg

Npc m 3040280000 01.jpg


  • 115% Normal ATK Boost to Fire (Npc s 3040161000 01.jpg Fraux

Result[edit]

[2.25, 2.35, 2.45, 2.55, 2.65] / 2.15 = [1.0465, 1.0930, 1.1395, 1.1860, 1.2325]

Siegfried[edit]

Notes: Set 0 = Unbuffed. Set 1 = 30% from Npc s 3040280000 01.jpg Satyr. Set 2 = 30% from Npc s 3040280000 01.jpg Satyr and 60% from Ability Manigance.png ManiganceSelf-inflict Status Manigance.pngManiganceATK is boosted and DEF is lowered (Can't be removed)
Duration: 5 turns
, boosting ATK by 35% and lowering DEF by 35%.
At level 75:
Manigance now boosts ATK by 50% and lowers DEF by 50%.
At level 100:
Status Manigance.pngManiganceATK and DEF are boosted (Can't be removed)
is now a buff that boosts ATKUnique modifier by 60% and boosts DEF by 30%. No longer lowers DEF.

Npc m 3040025000 02.jpg Data
0 83818261838182788645866283468304824484838765856886808210
1 1114811150111831119411572108721088311461110611157211605
2 17799189931957119347
Midokuni Min Max Mid DeviationIdeal deviation is 5% ChangeMidset / Mid0
This is the modifier using Set 0 as the base.
0 8210 8765 8487.5 3.26951% 1 Base or No Change
1 10872 11605 11238.5 3.26111% 1.32412 32.412% Boost to Attack
24.478% Reduction to Defense
2 17799 19571 18685 4.74177% 2.20147 120.147% Boost to Attack
54.576% Reduction to Defense



Notes: Set 0 = 30% from Npc s 3040280000 01.jpg Satyr. Set 1 = 30% from Npc s 3040280000 01.jpg Satyr and 60% from Ability Manigance.png ManiganceSelf-inflict Status Manigance.pngManiganceATK is boosted and DEF is lowered (Can't be removed)
Duration: 5 turns
, boosting ATK by 35% and lowering DEF by 35%.
At level 75:
Manigance now boosts ATK by 50% and lowers DEF by 50%.
At level 100:
Status Manigance.pngManiganceATK and DEF are boosted (Can't be removed)
is now a buff that boosts ATKUnique modifier by 60% and boosts DEF by 30%. No longer lowers DEF.

Npc m 3040025000 02.jpg Data
0 1114811150111831119411572108721088311461110611157211605
1 17799189931957119347
Midokuni Min Max Mid DeviationIdeal deviation is 5% ChangeMidset / Mid0
This is the modifier using Set 0 as the base.
0 10872 11605 11238.5 3.26111% 1 Base or No Change
1 17799 19571 18685 4.74177% 1.66259 66.259% Boost to Attack
39.853% Reduction to Defense


  • Ability Manigance.png ManiganceSelf-inflict Status Manigance.pngManiganceATK is boosted and DEF is lowered (Can't be removed)
    Duration: 5 turns
    , boosting ATK by 35% and lowering DEF by 35%.
    At level 75:
    Manigance now boosts ATK by 50% and lowers DEF by 50%.
    At level 100:
    Status Manigance.pngManiganceATK and DEF are boosted (Can't be removed)
    is now a buff that boosts ATKUnique modifier by 60% and boosts DEF by 30%. No longer lowers DEF.
    's Status Manigance.pngManiganceATK is boosted and DEF is lowered (Can't be removed)
    and Npc s 3040280000 01.jpg Satyr's Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)
    are multiplicative with each other or are different modifiers.


Notes: Set 0 = Unbuffed. Set 1 = 20% from Status Sun-Touched Paradise.pngSun-Touched ParadiseCan deal critical hits regardless of element / ATK is boosted / DEF is lowered
Field effect
Local status effect
and 60% from Ability Manigance.png ManiganceSelf-inflict Status Manigance.pngManiganceATK is boosted and DEF is lowered (Can't be removed)
Duration: 5 turns
, boosting ATK by 35% and lowering DEF by 35%.
At level 75:
Manigance now boosts ATK by 50% and lowers DEF by 50%.
At level 100:
Status Manigance.pngManiganceATK and DEF are boosted (Can't be removed)
is now a buff that boosts ATKUnique modifier by 60% and boosts DEF by 30%. No longer lowers DEF.

Npc m 3040025000 02.jpg Data
0 83818261838182788645866283468304824484838765856886808210
1 17140164841676315680
Midokuni Min Max Mid DeviationIdeal deviation is 5% ChangeMidset / Mid0
This is the modifier using Set 0 as the base.
0 8210 8765 8487.5 3.26951% 1 Base or No Change
1 15680 17140 16410 4.44851% 1.93343 93.343% Boost to Attack
48.278% Reduction to Defense


  • Status Sun-Touched Paradise.pngSun-Touched ParadiseCan deal critical hits regardless of element / ATK is boosted / DEF is lowered
    Field effect
    Local status effect
    and Ability Manigance.png ManiganceSelf-inflict Status Manigance.pngManiganceATK is boosted and DEF is lowered (Can't be removed)
    Duration: 5 turns
    , boosting ATK by 35% and lowering DEF by 35%.
    At level 75:
    Manigance now boosts ATK by 50% and lowers DEF by 50%.
    At level 100:
    Status Manigance.pngManiganceATK and DEF are boosted (Can't be removed)
    is now a buff that boosts ATKUnique modifier by 60% and boosts DEF by 30%. No longer lowers DEF.
    are multiplicative with each other and are on different modifiers. (1.2 * 1.6 = 1.92)

Lunalu[edit]

Notes: Set 0 = Unbuffed. Odd # sets: Copy 1 stack of Ability Indominus.png IndominusFire damage to a foe (Damage cap: ~510,000).
Gain 10% Status AttackUpStack.pngATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 60%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single Target
(Max: 60%) and
10% Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 60%)Duration: IndefiniteStacking: Single Target
(Max: 60%).
Restore all allies' HP (Healing cap: 2000) and remove 1 debuff.
. Even # sets: Copy 1 stack of Ability Attack2.png Blade Impulse350%-450% Water damage to a foe (Damage cap: ~630,000).
At level 55:
Damage increased to 400%-500%.
At level 100:
Also inflict 10% Status AttackDownStack.pngATK Down (Stackable)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 90%Duration: 180 seconds
(Max: 40%) and 10% Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 90%Duration: 180 seconds
(Max: 40%).
Gain 10% Status AttackUpStack.pngATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single
(Max: 50%).

Npc m 3020050000 02.jpg Data
0 8482913690588700855184129066
1 0972309147091380965610078
2 100101007310314104081025110440099891047810973
3 1133211321109351131010879113661170711536
4 1274112595125091163012387
5 13757133031320714224140181426513317
6 1
7 1
8 145061408713654140171341714227141011343113808
9 144981422015363139701526014308
10 1426414762139851429314366
11 144831530414117152311443914850
12 137661453413584133611348713431
Midokuni Min Max Mid DeviationIdeal deviation is 5% ChangeMidset / Mid0
This is the modifier using Set 0 as the base.
0 8412 9136 8774 4.12583% 1 Base or No Change
1 09138 10078 9608 4.89176% 1.09505 9.505% Boost to Attack
8.68% Reduction to Defense
2 09989 10973 10481 4.69421% 1.19455 19.455% Boost to Attack
16.287% Reduction to Defense
3 10879 11707 11293 3.66599% 1.2871 28.71% Boost to Attack
22.306% Reduction to Defense
4 11630 12741 12185.5 4.5587% 1.38882 38.882% Boost to Attack
27.996% Reduction to Defense
5 13207 14265 13736 3.85119% 1.56553 56.553% Boost to Attack
36.124% Reduction to Defense
6 1 1 1 0% 0.00011 99.989% Reduction to Attack
877300% Boost to Defense
7 1 1 1 0% 0.00011 99.989% Reduction to Attack
877300% Boost to Defense
8 13417 14506 13961.5 3.90001% 1.59124 59.124% Boost to Attack
37.156% Reduction to Defense
9 13970 15363 14666.5 4.74892% 1.67159 67.159% Boost to Attack
40.177% Reduction to Defense
10 13985 14762 14373.5 2.70289% 1.63819 63.819% Boost to Attack
38.957% Reduction to Defense
11 14117 15304 14710.5 4.03453% 1.6766 67.66% Boost to Attack
40.356% Reduction to Defense
12 13361 14534 13947.5 4.20505% 1.58964 58.964% Boost to Attack
37.093% Reduction to Defense


  • forgot to reapply debuffs for sets 6 and 7...
  • s5, s9, s11 in OD

Copy Fail[edit]

Notes: Set 0 = Unbuffed.
1 = after set 2 above Ability Indominus.png IndominusFire damage to a foe (Damage cap: ~510,000).
Gain 10% Status AttackUpStack.pngATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 60%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single Target
(Max: 60%) and
10% Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 60%)Duration: IndefiniteStacking: Single Target
(Max: 60%).
Restore all allies' HP (Healing cap: 2000) and remove 1 debuff.
used but copy failed.
2 = after s3, failed to copy Ability Attack2.png Blade Impulse350%-450% Water damage to a foe (Damage cap: ~630,000).
At level 55:
Damage increased to 400%-500%.
At level 100:
Also inflict 10% Status AttackDownStack.pngATK Down (Stackable)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 90%Duration: 180 seconds
(Max: 40%) and 10% Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 90%Duration: 180 seconds
(Max: 40%).
Gain 10% Status AttackUpStack.pngATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single
(Max: 50%).
.
3 = after s5, failed to copy Ability Attack2.png Blade Impulse350%-450% Water damage to a foe (Damage cap: ~630,000).
At level 55:
Damage increased to 400%-500%.
At level 100:
Also inflict 10% Status AttackDownStack.pngATK Down (Stackable)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 90%Duration: 180 seconds
(Max: 40%) and 10% Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 90%Duration: 180 seconds
(Max: 40%).
Gain 10% Status AttackUpStack.pngATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single
(Max: 50%).

4 = after s10, failed to copy Ability Indominus.png IndominusFire damage to a foe (Damage cap: ~510,000).
Gain 10% Status AttackUpStack.pngATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 60%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single Target
(Max: 60%) and
10% Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 60%)Duration: IndefiniteStacking: Single Target
(Max: 60%).
Restore all allies' HP (Healing cap: 2000) and remove 1 debuff.
.
5 = failed to copy Ability Indominus.png IndominusFire damage to a foe (Damage cap: ~510,000).
Gain 10% Status AttackUpStack.pngATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 60%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single Target
(Max: 60%) and
10% Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 60%)Duration: IndefiniteStacking: Single Target
(Max: 60%).
Restore all allies' HP (Healing cap: 2000) and remove 1 debuff.
for the 2nd time in a row.
6 = 3rd time in a row.

Npc m 3020050000 02.jpg Data
0 8482913690588700855184129066
1 112471058811346108961107211171107421046710456
2 1115111094116501132110788112761146811627118541118511400
3 14210136061394913221
4 13989135291376613640133051432413808
5 1403113305146031414313277
6 1450613989134731426814520145271531915039
Midokuni Min Max Mid DeviationIdeal deviation is 5% ChangeMidset / Mid0
This is the modifier using Set 0 as the base.
0 8412 9136 8774 4.12583% 1 Base or No Change
1 10456 11346 10901 4.08219% 1.24242 24.242% Boost to Attack
19.512% Reduction to Defense
2 10788 11854 11321 4.70806% 1.29029 29.029% Boost to Attack
22.498% Reduction to Defense
3 13221 14210 13715.5 3.60541% 1.5632 56.32% Boost to Attack
36.029% Reduction to Defense
4 13305 14324 13814.5 3.68815% 1.57448 57.448% Boost to Attack
36.487% Reduction to Defense
5 13277 14603 13940 4.7561% 1.58879 58.879% Boost to Attack
37.059% Reduction to Defense
6 13473 15319 14396 6.4115% 1.64076 64.076% Boost to Attack
39.053% Reduction to Defense


  • After the last item in s6, I realized that I forgot to remove Npc s 3020050000 01.jpg Lunalu's 5% OD ATK EMP...
  • I have a recording of the test in case someone wants to double check just ask me for the vid.

Results[edit]

  • When using different "sources" of Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)
    but of the same frame / source (Self buff skill and unremovable), it will only show a single buff.
  • The atk boost of the different skills add onto each other and it takes the cap of the skill with the highest atk boost cap.

Lunalu 2[edit]

Notes: Set 0 = Unbuffed. Set 1: 5 stacks of Ability Indominus.png IndominusFire damage to a foe (Damage cap: ~510,000).
Gain 10% Status AttackUpStack.pngATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 60%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single Target
(Max: 60%) and
10% Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 60%)Duration: IndefiniteStacking: Single Target
(Max: 60%).
Restore all allies' HP (Healing cap: 2000) and remove 1 debuff.
.
Set 2: Added 1 stack of Ability Attack2.png Blade Impulse350%-450% Water damage to a foe (Damage cap: ~630,000).
At level 55:
Damage increased to 400%-500%.
At level 100:
Also inflict 10% Status AttackDownStack.pngATK Down (Stackable)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 90%Duration: 180 seconds
(Max: 40%) and 10% Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 90%Duration: 180 seconds
(Max: 40%).
Gain 10% Status AttackUpStack.pngATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single
(Max: 50%).

Npc m 3020050000 02.jpg Data
0 10917113221070811147104561133311454
1 160621696615832164401667116934170821722917065
2 1581616128164571596417262
Midokuni Min Max Mid DeviationIdeal deviation is 5% ChangeMidset / Mid0
This is the modifier using Set 0 as the base.
0 10456 11454 10955 4.555% 1 Base or No Change
1 15832 17229 16530.5 4.22552% 1.50895 50.895% Boost to Attack
33.729% Reduction to Defense
2 15816 17262 16539 4.37149% 1.50972 50.972% Boost to Attack
33.763% Reduction to Defense


Lumberjack[edit]

Notes: Set 0 = Unbuffed
Set 1: 6 stacks of Ability Indominus.png IndominusFire damage to a foe (Damage cap: ~510,000).
Gain 10% Status AttackUpStack.pngATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 60%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single Target
(Max: 60%) and
10% Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 60%)Duration: IndefiniteStacking: Single Target
(Max: 60%).
Restore all allies' HP (Healing cap: 2000) and remove 1 debuff.
+ 3 stacks of Npc s 3040280000 01.jpg Satyr
Set 2: 6 stacks of Ability Indominus.png IndominusFire damage to a foe (Damage cap: ~510,000).
Gain 10% Status AttackUpStack.pngATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 60%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single Target
(Max: 60%) and
10% Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 60%)Duration: IndefiniteStacking: Single Target
(Max: 60%).
Restore all allies' HP (Healing cap: 2000) and remove 1 debuff.
+ 3 stacks of Npc s 3040280000 01.jpg Satyr + 5 stacks of Ability Leaf Burning.png Leaf BurningGain Status 6812.pngLeaf BurningEvery turn while in effect: All allies' ATK and DEF are boosted (Stackable) / Charge bar is boosted (Can't be removed / Ends when endurance hits 0)
Duration: Indefinite
and a 4000-damage shield effect.
(Every turn during Leaf Burning: All allies gain 4% Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)
Strength: 4% (Max: 20%)Multiplier: Unique StackableDuration: IndefiniteStacking: Teamwide
(Max: 20%), 4% Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted while active (Stackable)
Strength: 4% (Max: 20%)Duration: Indefinite
(Max: 20%), and Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Leaf Burning ends when shield effect ends.)

Npc m 3040161000 02.jpg Data
0 145159140015141444139444143158138729148302138872138301137729149302150016
1 273358261142283130264943260599259513
2 258156267386272001274987277701280416263314260599
Midokuni Min Max Mid DeviationIdeal deviation is 5% ChangeMidset / Mid0
This is the modifier using Set 0 as the base.
0 137729 150016 143872.5 4.2701% 1 Base or No Change
1 259513 283130 271321.5 4.35222% 1.88585 88.585% Boost to Attack
46.973% Reduction to Defense
2 258156 280416 269286 4.13315% 1.8717 87.17% Boost to Attack
46.573% Reduction to Defense


  • Npc s 3040280000 01.jpg Satyr and Ability Leaf Burning.png Leaf BurningGain Status 6812.pngLeaf BurningEvery turn while in effect: All allies' ATK and DEF are boosted (Stackable) / Charge bar is boosted (Can't be removed / Ends when endurance hits 0)
    Duration: Indefinite
    and a 4000-damage shield effect.
    (Every turn during Leaf Burning: All allies gain 4% Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)
    Strength: 4% (Max: 20%)Multiplier: Unique StackableDuration: IndefiniteStacking: Teamwide
    (Max: 20%), 4% Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted while active (Stackable)
    Strength: 4% (Max: 20%)Duration: Indefinite
    (Max: 20%), and Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
    Strength: 10%
    .
    Leaf Burning ends when shield effect ends.)
    show as a single buff (similar to how Lunalu's copies of Ability Indominus.png IndominusFire damage to a foe (Damage cap: ~510,000).
    Gain 10% Status AttackUpStack.pngATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
    Strength: 10% (Max: 60%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single Target
    (Max: 60%) and
    10% Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted (Stackable / Can't be removed)
    Strength: 10% (Max: 60%)Duration: IndefiniteStacking: Single Target
    (Max: 60%).
    Restore all allies' HP (Healing cap: 2000) and remove 1 debuff.
    and Ability Attack2.png Blade Impulse350%-450% Water damage to a foe (Damage cap: ~630,000).
    At level 55:
    Damage increased to 400%-500%.
    At level 100:
    Also inflict 10% Status AttackDownStack.pngATK Down (Stackable)ATK is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 90%Duration: 180 seconds
    (Max: 40%) and 10% Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 90%Duration: 180 seconds
    (Max: 40%).
    Gain 10% Status AttackUpStack.pngATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
    Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single
    (Max: 50%).
    show as a single buff).
    • Npc s 3040280000 01.jpg Satyr and Ability Leaf Burning.png Leaf BurningGain Status 6812.pngLeaf BurningEvery turn while in effect: All allies' ATK and DEF are boosted (Stackable) / Charge bar is boosted (Can't be removed / Ends when endurance hits 0)
      Duration: Indefinite
      and a 4000-damage shield effect.
      (Every turn during Leaf Burning: All allies gain 4% Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)
      Strength: 4% (Max: 20%)Multiplier: Unique StackableDuration: IndefiniteStacking: Teamwide
      (Max: 20%), 4% Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted while active (Stackable)
      Strength: 4% (Max: 20%)Duration: Indefinite
      (Max: 20%), and Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
      Strength: 10%
      .
      Leaf Burning ends when shield effect ends.)
      should be under the same frame.