User:PetriW
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Contents
ToDo
- New trophy list - New trophy list statistics
- Update co-op items
- Update Class page Class Bonuses
- Update Co-op Normal Stages to Co-op Extra Stages style.
- Update Co-op Hard Stages to Co-op Extra Stages style.
- Upgrade FateConverter to ScenarioConverter.
- Convert Summon Reuse Cooldown field to a number rather than Shiva-style block.
- Show reduction materials by number of stars
- Sword Master Skills table
- Weapon reduce advice
- Co-op stage details.
- Hard 1 stages: Template, EXP, RP, CA Done.
- Hard 2 stages: Template, EXP, RP, CA Done.
- Hard 3 stages: Template Done.
- Hard 4 stages: Template Done.
- Pandemonium 1 stages: Template, EXP, RP, Trophies Done.
- Pandemonium 2 stages: Template, EXP, RP, Trophies Done.
- Pandemonium 3 stages: Template, EXP, RP, Trophies Done.
- Pandemonium 4 stages: Template, EXP, RP, Trophies Done.
- Normal 1 stages: Template, EXP, RP Done.
- Normal 2 stages: Template, EXP, RP Done.
- Normal 3 stages: Template, EXP, RP Done.
- Normal 4 stages: Template Done.
- Update weapon obtain field
- Update weapon names:
- 4: Sabre • Dagger • Spear • Axe • Staff • Gun • Melee • Bow • Harp • Katana • Boost
- 3: Sabre • Dagger • Spear • Axe • Staff • Gun • Melee • Bow • Harp • Katana • Boost
- 2: Sabre • Dagger • Spear • Axe • Staff • Gun • Melee • Bow • Harp • Katana • Boost
- 1: Sabre • Dagger • Spear • Axe • Staff • Gun • Melee • Bow • Harp • Katana • Boost
- ItmLst Template -> Module
- Class Weapon skill details.
- Revenant Weapon skill details.
- Filterable weapon list.
Mantenance mode
- Spam
Regexps
Trophies
Search: ^\s*"(.*?)": "?(.*?)"?,?$
Replace: \|$1=$2
Search: ^\s*},?
Replace: }}
Search: {
Replace: \n{{TrophyListItem
Search: \|(current_point|next_point|bar_width|title_img|is_clear).*$
Replace:
Search: \|description
Replace: \|desc
Search: \|rewardimage=9_1.png
Replace: \|reward={{itm\|Crystal,??}}
Search: \|level
Replace: \|step
Search: \|max_level
Replace: \|steps
Search: ^\n
Replace:
Drop rates
ssumi | Label | Rough drop rate |
---|---|---|
確 / 確定 | 100% | Guaranteed drop |
高 | Likely | 70% - 99% |
中 | Common | 35% - 70% |
低い | Uncommon | 15% - 35% |
低い | Very Uncommon | 7% - 15% |
レア / 低い | Rare | 3% - 7% |
レア / 低い | Very rare | 1% - 3% |
激レア | Extremely Rare | <1% |
Bounty Accuracy
Higher stacks of BountyItem drop rate is boosted
are harder to apply according to the formula: [1]
Base accuracy * (1 + weapon skill + job bonus + support skill) / bounty factor * (1 - foe TH resist) = Bounty accuracy
Sample:
2.0 (Bounty Hunter IV) * (1 + 0.24 (Bandit Tycoon) + 0.1 (Bandit Tycoon) / 25 (8 ⇢ 9) = 2.68 / 25 = 10.72%
Guaranteed Bounty lvl 10Item drop rate is boosted
:
(0 ⇢ 1) Bounty HunterRaise a foe's
BountyItem drop rate is boosted
lvl by 1.1.0 * (1 + 1.0 + 0.24 + 0.1) / 1 = 234%
(1 ⇢ 4) Bounty Hunter IV200% elemental damage to a foe (Damage cap: ~420,000) and inflict 3 stacks of
BountyItem drop rate is boosted
.2.0 * (1 + 1.0 + 0.24 + 0.1) / 3.33 = 140.5%
(4 ⇢ 7) Tien
Intense Bullet450% Fire damage to a foe (Damage cap: ~630,000).
RaiseBountyItem drop rate is boosted
lvl by 2.
At level 55:
Now raisesBountyItem drop rate is boosted
lvl by 3.
At level 130:
Now deals 10-hit, 150% Fire damage to random foes (Damage cap: ~65,000 per hit).
Now raisesBountyItem drop rate is boosted
lvl by 3 on all foes.
Also inflict a random debuff on all foes.guaranteed
(7 ⇢ 10) Lunalu (SSR)
Facsimile IIGain
10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns.
Copy an ally's skill. (If the skill is copiable, you know I'll never fail.)guaranteed
Name | Base accuracy |
---|---|
![]() |
50% (1 time) |
![]() ![]() Inflict ![]() . |
60% (1 time) |
![]() ![]() |
60% (1 time) |
![]() ![]() ![]() Strength: 15%Duration: 180 secondsStacking: Single on a foe and raise ![]() by 1. At level 65: Effect enhanced. |
75% (1 time) |
![]() ![]() lvl by 1. |
100% (1 time) |
![]() ![]() Gain ![]() Strength: 20%. Inflict 1 ![]() stack. etc |
100% (1 time) |
![]() ![]() Raise ![]() lvl by 2. |
100% (2 times) |
![]() ![]() ![]() by 2 on all foes. |
100% (2 times) |
![]() ![]() Inflict ![]() Strength: 20%Base Accuracy: 100%Duration: 180 seconds. Raise ![]() lvl by 3. (100% Bonus Light damage based on foe's ![]() lvl [Max: 5 hits / Damage cap: ~100,000 per hit].) |
100% (3 times) |
![]() ![]() Inflict ![]() . After 4★: All allies gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
125% (1 time) |
![]() ![]() stacks on a foe. |
125% (2 times) |
![]() ![]() stack on a foe. 0★ |
125% (1 time) |
![]() ![]() Inflict ![]() . |
125% (1 time) |
![]() ![]() ![]() . |
125% (1 time) |
![]() ![]() on a foe. |
150% (3 times) |
![]() ![]() Raise ![]() by 2. At level 100: Damage increased to 500%. Now raises ![]() by 3. When 3 ![]() Duration: Indefinite are consumed: Activates 3-5 times at random. |
150% (2 times) |
![]() ![]() . |
200% (3 times) |
![]() ![]() After 4★: 2-hit, 450% bonus Dark DMG is now guaranteed (Damage cap: ~720,000 per hit). Raise ![]() by 2. |
Guaranteed (2 times) |
![]() |
Guaranteed (3 times) |
Name | Type | Modifier |
---|---|---|
![]() |
Job bonus | +10% |
![]() |
Job bonus | +15% |
![]() |
Job bonus | +20% |
![]() |
Job bonus | +24% |
Looking for TreasureBoost to Bounty Hunter success rate | Support skill | +10% |
![]() |
Support skill | +10% |
![]() |
Weapon skill | +100% |
Bounty | Factor |
---|---|
0 ⇢ 1 | 1 |
1 ⇢ 2 | 1 |
2 ⇢ 3 | 2 |
3 ⇢ 4 | 3.33 |
4 ⇢ 5 | 4 |
5 ⇢ 6 | 5 |
6 ⇢ 7 | 10 |
7 ⇢ 8 | 20 |
8 ⇢ 9 | 25 |
9 ⇢ 10 | 25 |
Sample Drop Table
Chest 1 | Chest 2 | Chest 3 |
---|---|---|
100% | 100% | 100% |
Chest 4 | Chest 5 | ![]() |
100% | Common | ? Blue chest drop rate is based on your honor relative to the total honor of all participants in the raid. See Reward Chests for details. |
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Source otokuro2 Drop table last updated: 2022-09-21, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff. |