User talk:AdlaiT

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About this board

Not editable

Wiki admin.

My user talk page is for wiki-related business/discussion.

Please post any of your gameplay questions on the appropriate wiki discussion page.

Sorry for putting up that field effect entry just when you put up one,too.

2
AsrielV (talkcontribs)

I hope you can make use of my screenshots and fix up the post :D

AdlaiT (talkcontribs)

Some of those images can actually be used on the Field Effects page instead. Some of what you explained is not exclusive to Proving Grounds.

--AdlaiT (talk) - Wiki Admin 09:24, 28 October 2020 (CET)

Thanks for the ev_element correction

1
Memoriast (talkcontribs)

Sorry for removing ev_element from the Dread Barrage drop tables. Thank you for letting me know!

Method to edit protected pages?`

2
Aka-dit (talkcontribs)

Hello!

If one wanted to make an edit to a protected page, how would one go about doing so? Is there a method of proposing an edit which is approved (kinda like git merging?), or can you ask for permission to protected pages, or do you need a senior member to vouch for you?

AdlaiT (talkcontribs)

It depends on what the page is. There actually aren't that many perma-protected pages on this wiki. Generally, Modules are protected for safety reasons.

If there is something on a protected page that needs attention, then either bringing it up on a discussion page or discussing it on the wiki Discord would be fine.

Raid bosses' ATK

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Sonickles9 (talkcontribs)

Since there is now a template for raids that show enemies' ATK and there is a neat tooltip with estimated damage values, I'd like to know:

- Where can I get the ATK values for a raid?

- Suppose I were to estimate a raid boss' ATK, what is the correct way to do it?

AdlaiT (talkcontribs)

Enemy ATK isn't viewable in any json, so it needs to be calculated by using damage recorded from battle. The ATK values we've used on the wiki so far have been taken from GameWith.

Unfortunately, I don't do this type of data collection, so I'm not the person to ask. I'm sure there's someone else out there that can help you.

--AdlaiT (talk) - Wiki Admin 05:37, 12 August 2020 (CEST)

Voice Files for Raids

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Hakazumi (talkcontribs)

Since you're probably gonna message me about it sooner or later anyway, I might as well start the thread.
So, what's the opinion about including all files?
If they're gonna stay, they need better header for sure. "Unassigned" is pretty misleading.
It should go without saying but this could end up affecting character pages as well.

AdlaiT (talkcontribs)

Unused files have been included in Xeno Sagittarius's page for almost 3 years and no one has complained about that.

Xeno Sagittarius Clash#Unknown

If there is clear evidence of sloppiness (that is, no verification/confirmation, assigning alternate unused files with voice lines that are actually used, etc.), then that is not acceptable.

It's not okay to mass upload unused character voice lines though, only to avoid issues with wiki backups. Backups of the entire wiki get made on a regular basis and sound/music files are a huge chunk of the file size.

Unused boss voice files are fine for now since there aren't a lot compared to characters. If it gets out of hand, then it can be reassessed.

--AdlaiT (talk) - Wiki Admin 08:18, 2 May 2020 (CEST)

Revertion of some informations

2
Croquelune (talkcontribs)

Hi, I need some explanations from you.

Here, "and" assume it's only either be Fire and Light. That's wrong it can also be both in the same charge attack and this info is lost. It's have its importance since characters or summons with elemental barrier (i.e. Lily or Fire/Light Carbuncle) could be totally or partially inefficient depending of the case. So strategy using phallanx or full barrier should be prefer against it.

There, you omitted the information about the foe increasing of attack damage power. I suspect due to the trigger. But it might be enmity or number turns system to be honest ; I didn't tested enought to know where it comes from but it was there and the difference of ~2000 damage for the same DEF between the beginning and the and the end of the fight is important enought to warn beginners about that (in order to maybe keep their CA to nuker it at the end of fight and avoid losing characters). I'll check next time to be sure, cause to be honest I forgot my party comp but I didn't remember had any DEF boost or shield and nothing but the trigger could explain the different values of the foe attack damage (from my memories).

Also notice you change the number of hit to multi-hit, like here. It can have its importance because it gives an idea if the foe charge attack can be countered or substituted or if it should just be widely tanked and not trying funny things with it.

Formatting for the purpose of formatting is not necessarily a good thing, especially if useful informations are lost.

Edit: Thanks for impurity thought, totally forgot that was part of the status effect.

AdlaiT (talkcontribs)

Hi Croquelune.

First, I think you're completely mixing up what "and" and "or" mean in English.

  • "Fire and Light" means "both Fire and Light"
  • "Fire or Light" means "only Fire or only Light".

Unless you have video evidence of the 25% trigger being only Fire damage or only Light damage, putting "or" for that special attack would be incorrect.

As far as damage edit, the main issue was the English grammar. Most bosses have an enmity effect and that can be summarized in a single bullet.

--AdlaiT (talk) - Wiki Admin 01:54, 31 March 2020 (CEST)

Sub Ally Support Skills Page

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Kirostyle (talkcontribs)

Hello! I made a page compiling Sub Ally Support skills because the auto-generated category page Category:Sub Ally Support Skills was not informative enough and does not allow people to read the support skills at all. I wanted a page where they could easily be read and CTRL-F'd. I spent a couple hours making this for my crew and other users. I understand that it won't auto-update like the category page, but it has a lot more information, much like how pages like Veil/Dispel/Clear/Jammed/Strength do not auto-update with characters. However, my page keeps getting merged with the category page by another member. I was not intending for it to replace the category page, but rather for them to co-exist since they were under different URLs. I was told that I should ask you what you thought, otherwise I would have to host it on my own userpage instead. Thank you!

AdlaiT (talkcontribs)

The current category page isn't auto-generated either. An automated solution is possible, but not sure when that can be implemented.

For now, the Sub Ally Support Skill page that you made can stay regardless of what Hakazumi has already said or done (they are not a wiki mod). I'm hoping you can keep that page updated in the meantime.

--AdlaiT (talk) - Wiki Admin 06:26, 12 January 2020 (CET)

Kirostyle (talkcontribs)

I appreciate it greatly! I had planned to go back and update it whenever a new applicable character is released. Thank you so much!!!

Regarding Thorny Rose's edit

5
101.100.161.64 (talkcontribs)

First of all, I didn't delete the template on purpose (and I still have no idea what these templates are), I specifically copied a single line of Holiday Rosetta's ougi codes from gbf wiki itself and pasted it to Thorny Rose's "Edit source" page as I believed the Armored stats value to be the same numbers.

If I understand correctly, that single line is changed by Hakazumi to include the weapon template. Since he overwrote the codes with generally no explanation and no effort in his summary line on what needs to be done, I was unable to understand fully on what he wanted. What are templates? What is the 'validation' needed? Is the 100 attacks spreadsheet insufficient, and thus the numbers needed to be validated with more accuracy?


I don't know sure if this is the first time you're dealing with some anon guy trying to add stuff, but creating a page (or if it already exists, can you just please link people to that)

a) Explains templates and what they do, and why they must not be deleted

b) Explain that figures should be backed up by references and links

c) Link that article every time in that Edit page so that any newcomers know what they should and should not add.


Finally, Hakazumi clearly changed it to ~70%/~30% in his edit and didn't think that 100 hits was an acceptable sample to justify 70%/30%. I linked to my sources in my summary lines each time I edited and even put a talk page on his username. Seems like he couldn't take the time to explain himself in detail until an admin came along, and even added an excuse to defend himself.

69.169.18.41 (talkcontribs)

In any case, my current goal is just to request for a "newcomer link" on what things should be added and not touched in the edit source page. If possible remove this topic once it is done, I shouldn't singled out Hakazumi out like that. I sort of lost my cool and I apologize.

Midokuni (talkcontribs)

I just happened to see this in the recent updates page but 100 samples really isn't enough for accuracy. 100 samples would fall more under an estimate rather than a fact. Something something statistics that i forgot the term of but it should be in the how to determine character base ma Meta wiki page (a link to calculate how many samples needed with a specified margin of error).

Midokuni (talkcontribs)

ok just saw the talk page in haka's talk page the armor % is pretty easy to calculate since if you're lucky it only needs 2/4 samples the chance part is where it gets annoying since theres nothing we can do about it other than do it multiple times while logging. I took the time to look at the link I mentioned and here it is: WolframAlpha with a margin of error of 5% (0.05) and a 90% confidence level we would need ~230 samples to say that 70% is reliable

AdlaiT (talkcontribs)

Technically, the spreadsheet you submitted is insufficient. But since weapons tend to be untested, I allowed it for now. It can be changed/updated when more accurate data is submitted.

--AdlaiT (talk) - Wiki Admin 19:52, 6 December 2019 (CET)

Armorparade (talkcontribs)

despite the names, they appear to function precisely the same i can't find anything in the way of evidence that suggests a difference between "Immune" and "100% Debuff Res. Up"

If there is some form of difference aside from the name, I at least see value in leaving a link to the Debuff Resistance section or merging the articles in some way

Hakazumi (talkcontribs)

Characters you added there (with exception of Suzaku) are already on Debuff_Resistance/Party_Debuff_Resistance.
I'm personally against merging immune with debuff res up but leaving a link (like to the Veil page) wouldn't hurt I guess.

AdlaiT (talkcontribs)

Armorparade, there is a debuff called Debuff Res. DownDebuff resistance is lowered
which can affect allied characters. What if a character had both 100% Debuff Res. DownDebuff resistance is lowered
Strength: 100%
and 100% Debuff Res. UpDebuff resistance is boosted
Strength: 100%
? Are they still going to be immune to debuffs?

Because of this, ImmuneDebuffs will be nullified
and 100% Debuff Res. UpDebuff resistance is boosted
Strength: 100%
are distinct and should not be assumed to be the same.

--AdlaiT (talk) - Wiki Admin 17:52, 21 June 2019 (UTC)

This post was hidden by Hakazumi (history)

Huanglong and Qilin Proud + Drop Table

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108.2.78.181 (talkcontribs)