User talk:AdlaiT

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Previous discussion was archived at User talk:AdlaiT/Archive 1 on 2017-04-13.


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Myrdana (talkcontribs)

Hello AdlaiT, why did you change my contribution to the SSR Arcarum summons? Your changes are now missing the info about the dmg cap numbers for 3* and 4*. It's not clear anymore, alone from the summon description. My edits to the SSR Arcarum descriptions went like this: "Aura: *Wind allies gain 7% damage cap up against water foes at 3* and 10% at 4* uncap.". What was wrong with that?

Also here is a complaint: I held off with making contributions until yesterday because of one thing: I get the feeling that whenever someone makes a contribution you just go over it and change it or remove it so that it suits your liking. Why don't you just let it stay as it is unless it's wrong information or missing details? I mean if someone adds info that the wiki was missing before and then a moment later it's changed it gives them the feeling that it was not correct or appreciated, don't you think? Thus driving people off. At least a little note would have been nice, why it was changed.

AdlaiT (talkcontribs)

I changed your edits because it was simply redundant. The percentage is already stated in the aura. It doesn't need to be re-stated in the Gameplay Notes. You pointed out that the aura also boosts the damage cap which is important and helpful to note which I intentionally left intact. I also added your notes to the appropriate SR Arcarum summons, which I'm not sure why you skipped them.

The edits I made to your contributions were mainly for style reasons and eliminating redundancy. Go to any other popular wiki and you find that they have editors that do the same thing. It is simply the nature of wikis.

While I do have a bad habit of not leaving edit notes (which I will try to work on), the intention of your edit is left intact.

--AdlaiT (talk) - Wiki Admin 08:44, 19 July 2018 (UTC)

Myrdana (talkcontribs)

I skipped the SR summons to see if my SSR edits stay. I would have done the SRs later. It's 3% cap up for the first star at least.

Btw. I don't see your changes on the SR summon aura description here:

AdlaiT (talkcontribs)

Added, thanks.

Reply to "Arcarum Aura Effect" (talkcontribs)

I saw the "Curse Bringer" monster in the Ejaeli's fate episode, and I was like, "Wow, I might want to collect a high quality version of that image! Turns out that the journal entry doesn't collect battles anyways. Luck runs out for me. I would like to have a wiki section viewing the monsters. This is a wiki after all, right?

AdlaiT (talkcontribs)

Monsters in this game are composed from sprite sheets, sometimes multiple different sprite sheets. There's simply no easy way display them as you see them in game unless you manually piece them together or find a way to automate it.

Here's one example of a sprite sheet from this game.

Enemy 8100183 b.png

--AdlaiT (talk) - Wiki Admin 01:42, 10 July 2018 (UTC) (talkcontribs)

There's a way to retrieve the image files via Chrome's developers tool sub-options label. However, there's the low, medium, and high definition quality. I myself am just interested in the static image set.

Here's an example of my lo-fi findings. Wished I got the hi-fi quality. (temporary image with time limit).

Anyone interested in the animated set can go ahead and make a mugen mod out of it! lol

AdlaiT (talkcontribs)

You're welcome to spearhead a monster images wiki project yourself. I can tell you that we are so understaffed that I'm doubtful anyone currently on wiki staff will start this project any time soon, myself included. I'm already working on multiple projects.

--AdlaiT (talk) - Wiki Admin 05:42, 12 July 2018 (UTC) (talkcontribs)

Just found both and

Should I inform the public about my request? Will photoshop eat away the pixel edges? This, I worry about.

Reply to "Request: Monster Images?"

step_flag Zooey (Promo) ID redirects to Zooey with the gun

Granduck (talkcontribs)

ID 3040078000 is used in the variant check and should link to Zooey (Promo). But it links back to Zooey (ID 3040150000), to whom this fate belongs. I doubt anyone would notice, but it's kinda funny. And I give up on trying to get a linebreak to work in here.

AdlaiT (talkcontribs)

I noticed this with certain other character fates. I'll look into it some more.

Reply to "step_flag Zooey (Promo) ID redirects to Zooey with the gun"
Ðragoon (talkcontribs)

You require screenshots so we can change the death (ssr) page permanently? 4* (a.k.a Flb) has the Mlb (ssr) effects as you have it

AdlaiT (talkcontribs)

Yes, we require screenshot proof which is why I reverted your edits.

However, the English version translation of Death (SSR) square.jpg Death (SSR)'s 4★ aura is incorrectly translated. The JP version says it's a 130% boost to dark allies' ATK at 4★.

And I have no idea why you put 13% for its subaura especially without a screenshot. That's just silly

--AdlaiT (talk) - Wiki Admin 21:28, 21 April 2018 (UTC)

Ðragoon (talkcontribs)

For some reason I can't post the pic directly on this... version? Of wiki despite usually being able to do so albeit to a still limited capacity on my phone so I'll post a link: Sorry about the quality. Someone posted this to granblue_en's twitter account and they said as much about the incorrect english translation and how (not shown) one of the stars versions add def down penalty in English to contact them if you don't trust my link enough if at all.

Ðragoon (talkcontribs)

So contact them* sorry

granblue_en <----

AdlaiT (talkcontribs)

Whenever there's a difference between the Japanese and English language settings, the Japanese one is considered correct. This is directly stated in the game itself.

There's no need to contact granblue_en because they are not Cygames. We already have JP sources saying it's 130% main aura/10% sub aura at 4★

Ðragoon (talkcontribs)

Oh... sorry. Damn it feels like the english translators are doing it on purpose since it was said all calls/sub auras and main summon effect would change but then 3* ssr and 4* ssr death have the same call effect. 400% damage, kill off an ally except for mc or lyria for massive TA rate. Sorry again for misinformation. I'll make sure to leave edits to those who have undeniable proof

Request: Facial Expressions on Each Character Pose?

2 (talkcontribs)

Hi AdlaiT,

So is there a way to access the facial expressions on each character pose? I think it would be a very nice touch to contribute to the game. (talkcontribs)

How about the ones in NPC character and outfit poses?

Reply to "Request: Facial Expressions on Each Character Pose?"

Conan Collab Extreme Raid Gold Chest Includes Both SSR Weapons

Seigyoku (talkcontribs)

Hey again, here to provide proof of both weapons being in a gold chest for this event in the Extreme raid. (This is kind of rare to happen, isn't it? Most raid-attached events don't do this, from memory.)

Shoes: Victory Screen | Battle Log Gun: Victory Screen | Battle Log

So far I've yet to get the weapons to pop up in the Very Hard raid, despite running mostly VH with Kaguya support there and rarely running EX with Grimnir support there, so while I'm fairly sure they're there as well, I cannot confirm their presence in VH as of yet.

AdlaiT (talkcontribs)

You don't need to post on my talk page every time you want to make a change, btw. Just provide your proof in your edit comment.

Seigyoku (talkcontribs)

In fact, I did, but now you say, "They are marked unknown for a reason." so I'd like to know what the problem is, since apparently it was not enough for you. As an aside, you should also revert my change at the simplified drop table if this is the case.

I have understood for a while now that drop table changes are much more particularly touchy to address than other aspects of wiki editing, and due to previous conflicts, I thought it would be better to run such significant changes by you first. However, I had also thought in the meantime that you were too busy to address it yourself, so I decided to, as you say, simply provide proof in the edit comment.

Here are two more screens for further proof of the gun's presence, since there still seems to be an issue with it specifically: Victory Screen | Battle Log

Also, the edit comment is woefully short on maximum space, likely for brevity, but it is inconvenient for the reasonable necessity to have an actual discussion due to problems exactly like this. This is why I do come here to talk, as there is no real other outlet for getting in touch directly with an admin such as yourself on the wiki itself aside from your talk page (as far as I currently understand, at least), and I've no interest in Discord so that's not a viable solution either. Maybe there is a need for an all-admin page where people can bring up issues in general if this sort of thing is getting tiresome to upkeep for you, if it doesn't exist yet.

AdlaiT (talkcontribs)

Every single page on the wiki has their own talk page.


By creating a topic on those instead of my own talk page, you associate your topic directly with what's pertinent to you. Other admins and staff view the talk pages besides just me. They can reply when possible.

As far as the drops go, I made a typo which was supposed to say ev_ssr2 (the gun specifically). It was supposed to show the gun under the Gold chest list, but it didn't because of the typo. It has been fixed.

The Unknown variables are placeholders used for Template:EventHelper. It's used on every event page. You can review that if you want.

Seigyoku (talkcontribs)

looks through everything mentioned

... I see. I'll be sure to make use of these ideas in the future. Thanks for this, and sorry for the trouble - I mentioned once before I consider myself rather inept at wiki editing, so I had a feeling I was missing something very important.

That said, the EventHelper template documentation, while helpful, isn't directly helping me understand how exactly the Unknown variables are working, even with trying to reference #var on MediaWiki documentation. I still feel like I'm missing something due to incompetence, particularly at how the placeholders are showing the actual items despite being marked Unknown (and in that case, why they're still used when it seems like the items can be directly referenced instead, as the names in EventHelper look different than the onces used in the #vars), but I suppose I'll deal with it next time something comes up. That said, I understood enough from this to help out by correcting the typoes in the VH raid as well.

Again, sorry for the inconvenience; have a good time with the rest of the anniversary celebration!

AdlaiT (talkcontribs)

Thanks. And again, please use the appropriate talk page instead of only my own unless it's directly meant for me or some important business related to the wiki. I'm not the only admin/staff here.

Leaving the "Unknown" in the variables are for copy and pasting the template into future pages. We reuse old pages quite often to save time and effort. Hardcoding an item name into #var defeats the purpose of EventHelper being a time saver as we'd have to change those item names back to Unknown anyway for new events. Pages in the Raids namespace are not meant to be linked to directly anyway and never appear as a suggestion in the search bar.

Granblue Wiki for french community

Dervichter (talkcontribs)

Hello I wanted to see with you if it was possible to have the wiki database to create a french community wiki (I would translate all the pages and update with others friends this wiki later). I'm trying to create one but I do not know coding, for the moment I swim in the blur but just trying to do the same Main Page that you and I have errors LUA + vardefine problems ( I installed Scribundo, but I assume there are other extensions to install). I have a strong request from the French community to put it in place, if you do not mind sharing me all that.

AdlaiT (talkcontribs)

Hi Dervichter. I'm not the owner of You'll have to discuss this with User:Gyaru.

--AdlaiT (talk) - Wiki Admin 06:16, 31 March 2018 (UTC)

Gyaru (talkcontribs)

Hi, I don't mind helping you with most of the stuff if you'd contact me on discord lis#9322.

We will however not support another language on this wiki, French just has too small of an audience for it to make sense.

Dervichter (talkcontribs)

Ok, i contact you on Discord tommorow, if it’s ok to share your database to my save time!

Whiteneko (talkcontribs)

In the lore page for character Lucio, the journal entry for Supreme Primarch Lucifer is linked to it. There are a lot of evidence showing that Lucifer and Lucio might not be the same entity. I suggest taking the journal entry link down for now.

Evidence supporting this hypothesis can be found in Lucio's fate episode, Olivia's fate episode, and the story event "What Makes the Sky Blue part 2".

In Lucio's fate episode, it was pointed out that Lucio had never met his master, and the supreme being he vowed to serve appeared to be the dragon god who had created the world. He claimed that the purpose of his existence is to bring peace, prosperity and harmony to the world. Later, one of the otherworldly being pointed out that Lucio's master had already abandoned the world.

In the story event "What Makes the Sky Blue part 2", it had been fully revealed that Supreme Primarch Lucifer (referred as SP Lucifer) was created by one of the Astrals who also named Lucifer (referred as A Lucifer), to be the primal beast that controls evolution. SP lucifer's relationship with A Lucifer appeared to be more like a friendship, as A Lucifer did not seem to be giving orders to SP Lucifer. Later into the story, where A Lucifer was working on creations that aims to destroy the world, SP Lucifer even slayed A Lucifer to ensure the continuation of evolution.

In Olivia's fate episode, she first saw SP Lucifer descending to give gratitude to the player for solving the crisis happened in "What Makes the Sky Blue part 1". Later at the theater, she saw Lucio addressing to the player, where she doubted that whether Lucio was SP Lucifer himself.

AdlaiT (talkcontribs)

Hi Whiteneko. I had a thorough discussion with the wiki staff regarding your lore post. Although it's very interesting speculation and there are some implications for it, it is not 100% stated in text that they are different entities.

At the very least, we can add a statement under Trivia that says

  • Despite appearances, it is unknown if Lucio is, in fact, the same entity as Lucifer.

Would this be sufficient for now? If more solid evidence is revealed, we will certainly split the pages, but for now it is only an interesting supposition.

--AdlaiT (talk) - Wiki Admin 01:48, 3 March 2018 (UTC)

Kizumono (talkcontribs)

Hey I was about to edit Shiva's drops, didn't know where to place source so I figured I'd send them here, Cheers.

Seigyoku (talkcontribs)

Hello again, reporting that Nightmare Belial's 25% Trigger gave me Bartholomew instead of Anagenesis that currently needs verification. Unfortunately, I wasn't thinking to catch an image this time around due to concentrating on the fight, so all I have is my word, sorry. Would rather not do the fandango with him again, but can offer another go if required since I can replicate it.

Edit: Looks like things are pretty busy while maintaining everything going on during anniversary month, so I decided to do the dance one more time since I had a bit of extra time.

Bartholomew @ 25%

That wasn't nearly as rough as the last time, interestingly, even with the (unwitting) handicap I gave myself.

As a bonus, I caught a screen of Goetia @ 75% since that needed verification as well.

I'll edit the information meanwhile. Best of rolls and luck to you and the rest of the staff this celebration!

AdlaiT (talkcontribs)

Thanks for verifying. Sorry I didn't get to your message, but go ahead and edit it.

--AdlaiT (talk) - Wiki Admin 03:25, 10 March 2018 (UTC)

Seigyoku (talkcontribs)

S'aright. Done! Take care.