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Character
|
Veight
|
Id
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3040094000
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GameWith
|
Rating
|
9.5
|
Grinding
|
S
|
Full Auto
|
A
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High Level
|
B
|
Last Update
|
2023-04-20
|
Preliminary
|
2021-12-23
|
Reasons
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- Role: Attacker/Support/Defender
- Has exceptional attack power and guaranteed triple attack while under Awakening+ATK, DEF, multiattack rate, critical hit rate, dodge rate, and hostility are boosted from awakening (Can't be removed)
.
- Awakening+ATK, DEF, multiattack rate, critical hit rate, dodge rate, and hostility are boosted from awakening (Can't be removed)
also grants him high dodge rate, DEF Up, and hostility increase, which, combined with his ShieldNext ATK received will be ineffective for a fixed amount , Dodge AllTakes no DMG or debuffs while in effect for a set period , and Dodge-and-CounterDodge and counter one-ally attacks Counter attacks grant 5% charge bar per hit., lets him protect his teammates by redirecting and subconsequently avoiding damage to himself.
- Can grant charge attack buffs to all allies, but requires filling a charge diamond to a foe.
- Can grant Honorary BloodkinATK is boosted / DEF is boosted / Double attack rate is boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
to his allies, increasing their offensive and defensive capabilities.
|
Kamigame
|
Rating
|
9.5
|
Grinding
|
S
|
Full Auto
|
A
|
High Level
|
A
|
Ease
|
3
|
Roles
|
|
Last Update
|
2023-05-01
|
Preliminary
|
2021-12-24
|
Reasons
|
- Role: Attacker/Support/Defender
- Has exceptional attack power and guaranteed triple attack while under Awakening+ATK, DEF, multiattack rate, critical hit rate, dodge rate, and hostility are boosted from awakening (Can't be removed)
.
- Awakening+ATK, DEF, multiattack rate, critical hit rate, dodge rate, and hostility are boosted from awakening (Can't be removed)
also grants him high dodge rate, DEF Up, and hostility increase, which, combined with his ShieldNext ATK received will be ineffective for a fixed amount , Dodge AllTakes no DMG or debuffs while in effect for a set period , and Dodge-and-CounterDodge and counter one-ally attacks Counter attacks grant 5% charge bar per hit., lets him protect his teammates by redirecting and subconsequently avoiding damage to himself.
- Can grant charge attack buffs to all allies, but requires filling a charge diamond to a foe.
- Can grant Honorary BloodkinATK is boosted / DEF is boosted / Double attack rate is boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
to his allies, increasing their offensive and defensive capabilities.
|