Ancestral Weapons
Revision as of 23:25, 13 February 2021 by Casull (talk | contribs) (→List of Ancestral Weapons: Added Ancestral weapons using WeaponListSimple's ancestral series query.)
About Weapons | Weapon Series | Weapon Lists | Weapon Skills | Weapon Awakening | Sword Mastery Skills
Ancestral | Astral | Bahamut | Class Champion | Cosmos | Dark Opus | Draconic | New World Foundation | Revenant | Rose | Seraphic | Ultima | Xeno
Ancestral Weapons are obtained as drops from the Six-Dragon Raids. They feature Massive boosts to weapon skills (type varying by element) and all provide Supplemental Damage in some way.
List of Ancestral Weapons
Icon | Name | R | El | Type | ATK | HP | Skills | |
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Ewiyar's Beak | ![]() |
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3209 | 224 | ![]() ![]() |
Gale's Might: Massive boost to wind allies' ATK Emerald Covenant: Supplement Wind allies' skill damage. ![]() All allies gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 450%Massive. Also deal 300% bonus Wind damage to a foe (Damage cap: ~630,000). |
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Fediel's Spine | ![]() |
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3037 | 254 | ![]() ![]() |
Eclipse's Stamina: Massive boost to dark allies' ATK based on how high HP is Black Covenant: Supplement Dark allies' C.A. DMG based on how high HP is. ![]() All allies gain ![]() Strength: 10%. 4★: All allies also gain ![]() Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and ![]() Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Galleon's Jaw | ![]() |
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3227 | 217 | ![]() ![]() |
Landslide's Mystery: Massive boost to earth allies' C.A. DMG Gold Covenant: Supplement Earth allies' C.A. DMG. ![]() Gain ![]() Strength: 30%. 4★: Damage increased to 450%. All allies also gain ![]() Strength: 15% (Max: 60%)Duration: Indefinite and ![]() Strength: 3% (Max: 12%)Duration: Indefinite. |
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Lu Woh's Horn | ![]() |
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3161 | 230 | ![]() ![]() |
Authority's Trium: Massive boost to light allies' multiattack rate White Covenant: Supplement damage dealt by second, third, and fourth hits of Light allies' normal attacks. ![]() All allies gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: MC also gains ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Wamdus's Cnidocyte | ![]() |
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2748 | 313 | ![]() ![]() |
Flood's Verity: Massive boost to water allies' critical hit rate Azure Covenant: Supplement Water allies' critical hit damage. ![]() All Water allies gain ![]() Strength: 70% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Water allies also gain ![]() Strength: 15%. |
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Wilnas's Finger | ![]() |
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2825 | 297 | ![]() ![]() |
Firestorm's Enmity: Massive boost to fire allies' ATK based on how low HP is Vermillion Covenant: Supplement Fire allies' damage based on how low HP is. ![]() All allies gain ![]() Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also remove 1 debuff from all allies. |