Page values for "Aquamarine Hatchet"

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"_pageData" values

_creationDate2020-08-15 8:09:44 AM
_modificationDate2020-09-28 10:35:45 PM
_creatorAdlaiT
_categories4★_Weapons Beast_Weapons Might_Skill_Weapons Omega_Skill_Weapons SSR_Weapons Sabre_Weapons Sword_Master_Weapons Unique_Skill_Weapons Water_Might_Skill_Weapons Water_Omega_Skill_Weapons Water_Weapons Weapons
_numRevisions17
_isRedirectNo

"weapon_sm_skills" values

nameAquamarine Hatchet
raritySSR
rarity_text

Label Rarity SSR.png

elementWater
element_text

Icon Element Water.png

typeSabre
type_text

link

slots1
desc_text

All allies gain Status WaterAtkUp.png30% Water ATK UpWater ATK is boosted
Strength: 30%Duration: 3 turns
.?'"`UNIQ--ref-00000320-QINU`"'?

cd_text

10TAs Sword Master / 8TAs Glorybringer / 6TAs Master Lvl 30
Glorybringer

dur

3T

dur_text

3T

cost_text

-

nameAquamarine Hatchet
raritySSR
rarity_text

Label Rarity SSR.png

elementWater
element_text

Icon Element Water.png

typeSabre
type_text

link

slots2
desc_text

Restore 20% HP (Healing cap: 1500).
Gain Status DefenseUp.png35% DEF UpDEF is boosted
Strength: 35%Duration: 3 turns
.?'"`UNIQ--ref-00000321-QINU`"'?

cd

6T

cd_text

6T

dur

3T

dur_text

3T

cost

3

cost_text

Costs 3 energy

nameAquamarine Hatchet
raritySSR
rarity_text

Label Rarity SSR.png

elementWater
element_text

Icon Element Water.png

typeSabre
type_text

link

slotatk
desc_text

24% Bonus Water DMG effect.

cd_text

-

dur

-

dur_text

-

cost_text

Costs 1 energy

nameAquamarine Hatchet
raritySSR
rarity_text

Label Rarity SSR.png

elementWater
element_text

Icon Element Water.png

typeSabre
type_text

link

slotdef
desc_text

-

cd_text

-

dur

-

dur_text

-

cost

-

cost_text

-

"weapons" values

id1040020500
nameAquamarine Hatchet
seriesbeast
raritySSR
elementwater
typesabre
jpname水宝玉の手斧
release_date2020-08-15
4star_date2020-08-15
obtain_text
img_full
File:Aquamarine Hatchet.png
Aquamarine Hatchet.png
img_icon
File:Aquamarine Hatchet icon.jpg
Aquamarine Hatchet icon.jpg
img_square
File:Aquamarine Hatchet square.jpg
Aquamarine Hatchet square.jpg
img_tall
File:Aquamarine Hatchet tall.jpg
Aquamarine Hatchet tall.jpg
evo_min3
evo_base3
evo_max4
evo_red0
atk1314
atk22,007
atk32,430
atk40
hp130
hp2175
hp3211
hp40
ca_cap01,650,000
ca_cap31,650,000
ca_cap41,650,000
ca_cap51,650,000
ca1_nameAquamarine Cleave
ca1_desc

Massive Water damage to a foe.
All allies gain Status Shield.pngShield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.

ca2_desc

Effect increased to Status Shield.pngShield (2500)Next ATK received will be ineffective for a fixed amount
Strength: 2500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.

s1_iconws_skill_atk_m_2_3.png
s1_nameOceansoul's Might II
s1_desc

Big boost to water allies' ATK

s2_iconws_skill_job_weapon.png
s2_nameOceansoul's Progression II
s2_lvl120
s2_desc

Medium boost to water allies' water ATK based on number of turns passed

bullets0
filterselement-water rarity-ssr type-sabre typeix-1 evo-4 series-beast
cache_simple

Weapon m 1040020500.jpg Aquamarine Hatchet Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2430 211

Ws skill atk m 2 3.png
Ws skill job weapon.png

Oceansoul's Might II: Big boost to water allies' ATK
Oceansoul's Progression II: Medium boost to water allies' water ATK based on number of turns passed
Skill charge attack.png Aquamarine Cleave: Massive Water damage to a foe.
All allies gain Status Shield.pngShield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Effect increased to Status Shield.pngShield (2500)Next ATK received will be ineffective for a fixed amount
Strength: 2500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.

cache_sm

Weapon m 1040020500.jpg Aquamarine Hatchet All allies gain Status WaterAtkUp.png30% Water ATK UpWater ATK is boosted
Strength: 30%Duration: 3 turns
.?'"`UNIQ--ref-00000160-QINU`"'? *10T for Sword Master
8T for Glorybringer
3T - 24% Bonus Water DMG effect. - - Costs 1 energy Restore 20% HP (Healing cap: 1500).
Gain Status DefenseUp.png35% DEF UpDEF is boosted
Strength: 35%Duration: 3 turns
.?'"`UNIQ--ref-00000161-QINU`"'? 6T 3T Costs 3 energy - - - -