Arcarum: The World Beyond

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Arcarum teaser top.jpg

Arcarum: The World Beyond is a solo game mode. It is unlocked after completing Chapter 44 of the main story and clearing the quest Chapter 30 (44/65) Quest: Inchoate World. Rewards include materials needed to create powerful summons based on the Major Arcana.

The keeper of causality
wakes from slumber eternal.

Called forth are the astral
beasts, weavers of fate.

When the two and twenty
fragments of destiny assemble,
the world will be formed anew:
Arcarum, The World Beyond.

How to Play

  • Starting an expedition in Arcarum requires an Arcarum Badge square.png Arcarum Badge.
  • You will get one Arcarum badge after completing the Arcarum tutorial. From then on you will automatically receive one Arcarum badge each day at 5 a.m. (JST).
  • Badges will not be given if you have already reached the maximum number of badges you can hold.

For new players

  • Unlock Arcarum as soon as possible so that you can accumulate Arcarum Badge square.png Arcarum Badges.
  • Arcarum is an excellent place to get basic treasures, Half Elixir square.jpg Half Elixirs, Soul Berry square.jpg Soul Berries, and SSR Omega Weapons.
  • Don't be afraid to retreat from battles if you're about to lose. Retreating costs 10 TP. As long as you still have enough TP afterwards, retreating will not result in failing an expedition. You may attempt the same battle again with full HP if you so choose.
  • Invest in at least one Mighty Cure-All square.jpg Mighty Cure-All for emergencies. Potion Kit square.jpg Explorer Potions are also useful, but try to conserve its usage.
  • Save up your Arcapoint square.png Arcapoints so that you can eventually buy a Sunlight Stone square.jpg Sunlight Stone.
  • Avoid buying summon materials from the shop, at least until you have obtained all the materials needed that can't be bought from the shop beforehand.

Arcarum Summons

See Category:Arcarum Summons for a table view of Arcarum summons.
Arcarum summons.png
SR SSR

Peculiarities of the Arcarum Summons

Explore Arcarum to get exclusive summons. These summons hold great power that are waiting to be unleashed.

  • An Arcarum summon's aura will take effect even when it is equipped as a sub summon.
    • Sub-aura effects that boost the damage to their advantageous element are final modifiers and are additive with the first skill of Seraphic Weapons.
  • Aura effects differ depending on if they're equipped as a main or sub summon.
  • Arcarum summons can't be set as support/friend summons.
  • Arcarum summons you call can Combo Call with other non-Arcarum summons. However, you cannot Combo Call with another player's Arcarum summon.
  • Damage dealt by Arcarum summons is treated as skill damage originating from the Main Character and is affected by buffs such as Status AttackUp.pngSkill DMG UpSkill DMG is boosted
    and Status Skill DMG Cap Up.pngSkill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
    .
  • The cooldown of an Arcarum summon is 3 turns lower for the initial cast (unconfirmed for SSR summons).
  • Arcarum summons can't be sold or reduced. They also can't be used to upgrade other summons.

How to Get Arcarum Summons

Collect treasure from exploring Arcarum and trade for Arcarum summons in the shop. Upgrade the summons using the treasure items.

The treasure items used to upgrade Arcarum summons can't be used to uncap them.

The following materials are needed to obtain the base version of an Arcarum summon:

Base SR Summon

1★ Uncap

2★ Uncap

Expedition

Expeditions are unique gameplay sections with a mixture of exploration and battle. Rather than the usual AP costs, actions during an expedition consume TP, starting with a pool of 100. Running out of TP or being defeated in battle will force a retreat.

Every stage is broken up into 3 sections with a selection of locations to explore and an objective to complete to continue into the next section. Completing the objective on the third map will complete the expedition by reaching a checkpoint, unlocking the next stage for the next expedition. Every third stage contains a boss on the final section.

Objectives can be:

  • Finding and defeating a specific monster enounter
  • Defeating every monster on the current map (not counting possible special encounters such as mimics)
  • Destroying every Sephira spirethorn on the current map
  • Defeating a boss (only on the final map of the 3rd, 6th and 9th stage)
  • It's also possible to have no objective at all

After completing an objective, it is still possible to fully explore the current map before carrying on. It is not possible to return to a prior map.

Starting Point

The expedition starting point determines the Arcarum boss in stage 9-3 and generally seems to influence the element of enemies encountered. The final reward chest rewards also appear to be based on the displayed Arcarum.

Route 3-3 Boss 6-3 Boss 9-3 Boss
Point Aquila Icon16Fire.png Discarded Puppet
Icon16Earth.png Discarded Puppet
Icon16Fire.png Discarded Puppet
Icon16Earth.png Discarded Puppet
Icon16Earth.png The Hanged Man
Icon16Fire.png The Devil
Icon16Fire.png The Sun
Point Bellator Icon16Water.png Discarded Puppet
Icon16Wind.png Discarded Puppet
Icon16Water.png Discarded Puppet
Icon16Wind.png Discarded Puppet
Icon16Water.png Justice
Icon16Water.png The Moon
Icon16Wind.png Judgement
Point Celsus Icon16Earth.png Discarded Puppet
Icon16Wind.png Discarded Puppet
Icon16Earth.png Discarded Puppet
Icon16Wind.png Discarded Puppet
Icon16Dark.png Death
Icon16Wind.png Temperance
Icon16Earth.png The Tower
Icon16Light.png The Star

The displayed Arcarum appears on that route only. If you get the wrong one, you can try again the next day at the cost of another Arcarum Badge square.png Arcarum Badge. The same Arcarum may still appear the next day.

Once the boss of stage 9-3 is defeated, the expedition point resets back to stage 1-1. All three points on Normal difficulty must be cleared before Hard difficulty is unlocked.

Exploration and Interaction

Every location except the starting position has to be explored to reveal its contents, which costs 1 TP and can contain one or several of:

  • Monster encounters
  • Treasure chests
  • Sephira spirethorn (only if they are the objective)

Every one can be tackled freely in any order once revealed, though treasure chests, Sephira spirethorns, and Do or Die! conditions can trigger a fight that must be completed before any other action can be taken. Such a fight can also occur at the starting location. Some locations can also be blocked (signified by clouds hovering above them) until monsters with a "Bound" name add-on are defeated at a nearby location.

Boss maps are different in that they only contain one location besides the starting location with no exploration necessary and containing just the boss.

Combat

During an expedition support summons are not available and no regular healing items are usable. To make up for this, a variety of healing and buff items can be bought in the item shop. Entering a battle costs 1 TP. Every turn taken also costs 1 TP, though it is possible to save TP by defeating enemies with damage skills alone. Monster encounters can range from 1-3 enemies, with their elemental icons visible on the map along with an indicator of health and attack power of the encounter. Each battle is separate, meaning every battle starts with the party at full health and skills/summons at their default state.

Retreating from a battle costs 10 TP. Provided that you still have enough TP afterwards, retreating will not result in failing an expedition and you may attempt the same battle again.

Item Depot

The Item Depot contains all items owned that are exclusive to Expeditions. A set number of each type can be carried into an expedition. This does not consume the items until they are used by the player.

Expedition Items (Useable during battle in place of regular healing items)
Item LimitCarry limit per expedition Effect
Potion Kit square.jpg Explorer Potion 5 Restores all allies' HP
Rejuvewort square.jpg Rejuvewort 3 Removes one debuff from an ally
Mighty Cure-All square.jpg Mighty Cure-All 1 Fully restores all allies' HP, removes all debuffs, and fills all charge bars
Battle Items (Useable on the Expedition map screen)
Item LimitCarry limit per expedition Effect
Raid Drop square.jpg Raid Drop 1 20% boost to ATK
Ward Drop square.jpg Ward Drop 1 15% boost to DEF
Nerve Drop square.jpg Nerve Drop 1 +3000 to max HP
Dash Drop square.jpg Dash Drop 1 25% boost to double attack rate
15% boost to triple attack rate
Magus Drop square.jpg Magus Drop 1 20% boost to debuff resistance
Divine Drop square.jpg Divine Drop 1 50% boost to ATK
25% boost to Def
+7000 to max HP
30 boost to double attack rate
20% boost to triple attack rate
25% boost to debuff resistance

Loot

Stamp87.png Disclaimer
This section is still being written, it may be wildly inaccurate or missing significant data.
If you can help please feel free to edit it but please write edit summaries, preferably with sources.

The following is a list of known possible loot from expeditions:

Field Treasure Monster Drops

Additionally, a Mimic may appear from a treasure chest instead.

Treasure chests can also grant Status Effects for the current map similar to the Drop Items from the shop instead.

Enemy Data

Stamp87.png Disclaimer
This section is still being written, it may be wildly inaccurate or missing significant data.
If you can help please feel free to edit it but please write edit summaries, preferably with sources.

Normal Mode

Name Lvl HP Charge Mode C.A. Notes
Discarded Puppet 30Can appear as any element 3,333,333 Yes Mouse-over
  • Reveal N
Draws a random Arcarum card based on the puppet's element.
  • The Moon: Water damage to all allies and inflicts Status Charm.pngCharmedAttacks are slightly limited
  • Death: Dark damage to all allies and inflicts Status Death.pngDeathKnocked out after 1 turn
    Duration: 1 turn
  • Justice: Water damage to all allies and inflicts Status Unrighteousness.pngUnrighteousnessA sinner has been revealed.
    Duration: Indefinite
  • The Devil: Fire damage to all allies and inflicts Status Burned.pngRed HeatHP is lowered on every turn
  • The Star: Light damage to all allies and inflicts Status Divinity.pngDivinityATK and triple attack rate boosted
  • Judgement: Wind damage to all allies. Boss gains Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)
    Duration: Indefinite
    .
  • Death: Dark damage to all allies and inflicts Status Death.pngDeathKnocked out after 1 turn
    Duration: 1 turn
    .
  • The Tower: Earth damage to all allies and inflicts Status Confused.pngConfusedAllies can be targeted (Substitute and Counter are ineffective)
    Duration: 2 turns
    .
  • The Hanged Man: Earth damage to all allies and inflicts Status Suffocate.pngSuffocateHP is lowered on every turn
    Duration: 2 turns
  • Aero Blaze (Wind element only)
Wind damage to all allies and inflicts Status Paralysis.pngParalyzedCan't attack
Duration: 1 turn
.
  • Deal
Removes all debuff on self.Verification needed.
Mouse-over
  • Boss of 3-3
  • Immune to Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    , Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
  • Element depends on route
Discarded Puppet 50Can appear as any element 3,333,333 Yes Mouse-over
  • Reveal N OD
Draws a random Arcarum card based on the puppet's element.
  • The Moon: Water damage to all allies and inflicts Status Charm.pngCharmedAttacks are slightly limited
  • Death: Dark damage to all allies and inflicts Status Death.pngDeathKnocked out after 1 turn
    Duration: 1 turn
  • Justice: Water damage to all allies and inflicts Status Unrighteousness.pngUnrighteousnessA sinner has been revealed.
    Duration: Indefinite
  • The Devil: Fire damage to all allies and inflicts Status Burned.pngRed HeatHP is lowered on every turn
  • The Star: Light damage to all allies and inflicts Status Divinity.pngDivinityATK and triple attack rate boosted
  • Judgement: Wind damage to all allies. Boss gains Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)
    Duration: Indefinite
    .
  • Death: Dark damage to all allies and inflicts Status Death.pngDeathKnocked out after 1 turn
    Duration: 1 turn
    .
  • The Tower: Earth damage to all allies and inflicts Status Confused.pngConfusedAllies can be targeted (Substitute and Counter are ineffective)
    Duration: 2 turns
    .
  • The Hanged Man: Earth damage to all allies and inflicts Status Suffocate.pngSuffocateHP is lowered on every turn
    Duration: 2 turns
  • Element Blaze
Element damage to all allies.
  • Deal
Does nothing.
Mouse-over
  • Boss of 6-3
  • Immune to Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    , Status Gravity.pngGravitySpecial attack max charge turn is extended
    , Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
  • Element depends on route
Cantankerous Leopard Icon16Light.png 30 1,207,440 Yes Mouse-over
  • Load and Let Go TR
Light damage to all allies.
Gains Status Repel.pngRepelTaking less DMG and reflects attacks
Strength: 1000 per hitDuration: IndefiniteUndispellableDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
  • Hiccup
Light damage to one ally and inflicts Status AttackDown.pngATK DownATK is lowered
  • Hyper Charge
Multi-hit Light damage to random allies.
Gains Status DoubleUp.pngDA UpDouble attack rate is boosted
Duration: 180 seconds
.
Mouse-over
  • 1 Light, 3 HP, 1 ATK when ??? on map.
  • High debuff resistance.
  • This monster's Status Repel.pngRepelTaking less DMG and reflects attacks
    Strength: 1000 per hitDuration: IndefiniteUndispellableDamage Cut reducing damage taken and reflecting attacks.
    Warning! Does not work for Plain Damage!
    is undispellable.
    • If this monster is too difficult, the Status Repel.pngRepelTaking less DMG and reflects attacks
      Damage Cut reducing damage taken and reflecting attacks.
      Warning! Does not work for Plain Damage!
      effect will be removed after a few hours.
  • At start of battle
Casts Load and Let Go.
Gatekeeper Icon16None.png 30 1,482,000 No Mouse-over
  • Evasive Maneuvers
Plain damage to all allies based on 50% of max HP and applies Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 3 turns
.
  • Electromagnetic Field
~20,000 plain damage to all allies.
  • Ether Bomb
Multi-hit plain damage to random allies.
Mouse-over
  • Foreboding Presence, Danger !, 3 HP, 1 ATK and ??? on map.
  • At start of battle
Casts Evasive Maneuvers
Sephira Guardian Icon16None.png 30 ~1,800,000Verification needed. Yes - Mouse-over

Gains Status DefenseUp.pngDEF UpDEF is boosted
at start of battle.

During Overdrive it can perform a Charge Attack dealing 3x Total HP to all allies as plain damage.
Overdrive lasts from roughly 50% to 25%.
No info on normal Charge Attacks yet.
Aching Anemone Icon16Water.png 30 34,272 ◇◇ No - -
Air Devil Icon16Fire.png 30 32,736 ◇◇ No - -
Ammonoidea Icon16Water.png 30 466,560 Yes - -
Ancient Boa Icon16Wind.png 30 466,560 No - -
Ancient Mole Icon16Earth.png 30 74,860 ◇◇ No - -
Aqua Gyre Icon16Water.png 30 32,736 ◇◇ No - Mouse-over
Arabesquean Vision Icon16Wind.png 30 65,472 ◇◇ No - -
Auld Hound Icon16Fire.png 30 118,580 ◇◇ No - -
Bactriamel (Bound) Icon16Wind.png 30 233,600 No - Mouse-over Appears when a path is clouded. Defeat this monster to unlock the clouded path.
Barbaros Icon16Earth.png 30 660,960 ◇◇ Yes - Mouse-over
  • Upon entering Overdrive
Fills all charge diamonds.
Bathead Icon16Dark.png 30 237,160 ◇◇ No - -
Bella Donna Icon16Wind.png 30 1,185,600 ◇◇ Yes - Mouse-over Immune to Status Death.pngLethal HitInstant death for the victim.
Belle Icon16Wind.png 30 53,196 ◇◇ No - -
Big Harry (Bound) Icon16Water.png 30 894,240 ◇◇◇ Yes - Mouse-over Appears when a path is clouded. Defeat this monster to unlock the clouded path.
Blaidweiss Icon16Wind.png 30 505,440 ◇◇ Yes - -
Burning Cactus (Bound) Icon16Fire.png 30 37,128 ◇◇ No - Mouse-over Appears when a path is clouded. Defeat this monster to unlock the clouded path.
Bushwhack Pterodragon Icon16Fire.png 30 991,440 Yes Mouse-over
  • Somersault
Multi-hit Fire damage to random allies.
Inflicts Status Paralysis.pngParalyzedCan't attack
on one ally.
-
Cathbharr Icon16Light.png 30 1,067,000 ◇◇ Yes - Mouse-over Immune to Status Charm.pngCharmedAttacks are slightly limited
.Verification needed.
Catoblepas Icon16Light.png 30 933,120 Yes Mouse-over
  • Azure Eye
Light damage to one ally. Inflicts Status Azure Eye.pngAzure EyeAfflicted with Azure Eye
Duration: 2 turns
, Status Confused.pngConfusedAllies can be targeted (Substitute and Counter are ineffective)
Duration: 2 turns
, and Status DefenseDown.pngDEF DownDEF is lowered
Duration: 3 turns
on one ally.
  • Crimson Eye
Light damage to one ally. Inflicts Status Crimson Eye.pngCrimson EyeAfflicted with Crimson Eye
Duration: 2 turns
, Status Blind.pngBlindedAttacks have a slight chance to miss
, and Status AttackDown.pngATK DownATK is lowered
Duration: 3 turns
on on enemy.
-
Centiwatcher Icon16Water.png 30 31,416 ◇◇ No - -
Centiwatcher Icon16Light.png 30 42,000 ◇◇ No - -
Chelm Worm Icon16Earth.png 30 37,128 ◇◇◇ No - -
Chimera Icon16Earth.png 30 486,000 Yes - -
Clay Golem Icon16Earth.png 30 183,260 ◇◇◇ Yes - -
Cobalt Nocaris Icon16Water.png 30 118,580 ◇◇◇ No - -
Cobra Icon16Wind.png 30 355,680 Yes - -
Combustion Stone (Bound) Icon16Fire.png 30 45,012 ◇◇◇ No - Mouse-over Appears when a path is clouded. Defeat this monster to unlock the clouded path.
Cornis Icon16Light.png 30 65,688 ◇◇◇ No - -
Crusher Icon16Water.png 30 53,196 ◇◇ No - -
Cursed Treant Icon16Earth.png 30 681,720 Yes Mouse-over
  • Dark Beacon
Earth damage to all allies. Inflicts Status SkillSeal.pngSkill SealedCan't use skills
for 3 turns on one ally
  • Void Call
Earth damage to all allies and lowers charge bars by 20%. Inflicts Status Poison.pngPoisonedHP is lowered on every turn
, Status Blind.pngBlindedAttacks have a slight chance to miss
, Status Confused.pngConfusedAllies can be targeted (Substitute and Counter are ineffective)
and Status Zombie.pngZombifiedReceives DMG if healed
on all allies for 3 turns with low accuracy
Mouse-over Normal attacks inflict Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
Duration: 3 turns
Cursed Specimen Icon16Dark.png 30 1,067,040 ◇◇ Yes - Mouse-over Normal attacks have a chance to inflict Status Cursed.pngCursedCan't be healed
.
Cyclops Icon16Earth.png 30 524,880 ◇◇◇◇ Yes - -
Deepwater Aqua Princess Icon16Water.png 30 1,049,760 ◇◇ Yes - -
Desperado Icon16Earth.png 30 107,800 ◇◇◇◇ Yes - -
Despotic Royal Penguin Icon16Water.png 30 42,840 No - -
Devil's Cabana Boy Icon16Dark.png 30 ? ◇◇◇ No - Mouse-over
  • At start of battle
Inflicts Status SkillSeal.pngSkill SealedCan't use skills
Duration: 3 turns
on all allies for 3 turns.
Devouring Sunriseglow Icon16Fire.png 30 35,700 No - -
Drain Polyp (Bound) Icon16Water.png 30 42,840 ◇◇ No - Mouse-over Appears when a path is clouded. Defeat this monster to unlock the clouded path.
Drifter Devil Icon16Wind.png 30 27,132 ◇◇ No - -
Dunkelheit Icon16Dark.png 30 1,067,040 ◇◇ Yes - -
Dullahan Icon16Dark.png 30 1,184,220 ◇◇◇ Yes - -
Emerald Asphyxiator Icon16Wind.png 30 622,440 Yes - -
Eagle Liger (Bound) Icon16Wind.png 30 544,320 ◇◇ Yes - Mouse-over Appears when a path is clouded. Defeat this monster to unlock the clouded path.
Fire Gyre Icon16Fire.png 30 32,736 ◇◇◇ No - -
Fire Tyrant Icon16Fire.png 30 141,840 ◇◇◇ No - -
Fog Fungus Icon16Earth.png 30 28,560 No - -
Forest Panther Icon16Wind.png 30 31,416 ◇◇◇ Yes - -
Gelgja Icon16Water.png 30 237,160 No - -
Giantfoot Icon16Water.png 30 777,600 ◇◇◇ Yes - -
Goliath Icon16Earth.png 30 1,215,240 ◇◇ Yes - -
Green Larva Icon16Earth.png 30 52,500 ◇◇ No - -
Griffin Icon16Wind.png 30 427,680 ◇◇ Yes - -
Grudging Ghost Tree Icon16Earth.png 30 1,111,500 Yes - -
Gus T. Tuft Icon16Earth.png 30 28,560 ◇◇ No - -
Harpy Icon16Wind.png 30 19,950 ◇◇◇ No - -
Hatchet Bill (Bound) Icon16Earth.png 30 140,140 ◇◇◇◇ Yes - Mouse-over Appears when a path is clouded. Defeat this monster to unlock the clouded path.
Havoc Hercbeetle Icon16Earth.png 30 47,058 ◇◇ No - -
High-Steel Beetle Icon16Earth.png 30 34,782 ◇◇ No - -
Hornbird Icon16Wind.png 30 28,560 ◇◇ No - -
Hydro Stone (Bound) Icon16Water.png 30 45,012 ◇◇ No - Mouse-over Appears when a path is clouded. Defeat this monster to unlock the clouded path.
Hypendra (Bound) Icon16Fire.png 30 1,360,800 ◇◇ Yes - Mouse-over Appears when a path is clouded. Defeat this monster to unlock the clouded path.
Icy Bones (Bound) Icon16Water.png 30 269,500 No - Mouse-over Appears when a path is clouded. Defeat this monster to unlock the clouded path.
Immured Spirit Icon16Earth.png 30 37,128 ◇◇ No - -
Insightful Cyclops Icon16Earth.png 30 894,240 ◇◇◇◇ Yes - -
Journey Dryft Lyzard Icon16Fire.png 30 156,310 ◇◇ No - -
Juanita Watersprite Icon16Water.png 30 622,080 ◇◇ Yes - -
Jumbo Jaw Rockfish Icon16Water.png 30 35,700 ◇◇◇ No - -
Killer Bee Icon16Fire.png 30 18,900 ◇◇ No - -
Lavapotamus Icon16Fire.png 30 409,640 ◇◇ Yes - -
Lucanus (Bound) Icon16Wind.png 30 622,080 ◇◇ Yes - Mouse-over Appears when a path is clouded. Defeat this monster to unlock the clouded path.
Ludens Eye Icon16Wind.png 30 296,400 Yes - -
Mad Mola Icon16Water.png 30 1,333,800 ◇◇ Yes - -
Magmaspike Icon16Fire.png 30 28,560 ◇◇ No - -
Mantis Gladiator Icon16Earth.png 30 107,800 ◇◇◇ No - -
Mega Yabby (Bound) Icon16Water.png 30 150,920 ◇◇◇ No - Mouse-over Appears when a path is clouded. Defeat this monster to unlock the clouded path.
Militant 'Munk Icon16Earth.png 30 27,132 ◇◇◇◇ Yes - -
Mimic Icon16Light.png 30 65,535 No - Mouse-over can appear from gold field treasure chests
Mimic Icon16Dark.png 30 65,535 No - Mouse-over can appear from silver field treasure chests
Minotaur Icon16Fire.png 30 323,400 ◇◇ No - Mouse-over Immune to Status AttackDown.pngATK DownATK is lowered
Verification needed.
, Status DefenseDown.pngDEF DownDEF is lowered
Verification needed.
, Status Poison.pngPoisonedHP is lowered on every turn
Verification needed.
, Status Blind.pngBlindedAttacks have a slight chance to miss
Verification needed.
.
Mischievous Aqua Handmaid Icon16Water.png 30 161,700 ◇◇ No - -
Moioy Icon16Water.png 30 219,000 ◇◇ No - -
Mollifying Mole Icon16Earth.png 30 98,500 ◇◇ No - -
Molten Rocker (Bound) Icon16Fire.png 30 165,480 ◇◇◇ No - Mouse-over Appears when a path is clouded. Defeat this monster to unlock the clouded path.
Monument Icon16Dark.png 30 660,960 Yes - -
Mudman (Bound) Icon16Earth.png 30 215,600 ◇◇◇ Yes - Mouse-over Appears when a path is clouded. Defeat this monster to unlock the clouded path.
Nidhogg Icon16Fire.png 30 583,200 Yes - -
Nopal Icon16Water.png 30 107,800 ◇◇ No - -
North Vast Black Crab Icon16Dark.png 30 233,600 ◇◇ No - -
Ogre Yanmar Icon16Wind.png 30 102,410 ◇◇◇ No - -
Octorita (Bound) Icon16Water.png 30 583,200 Yes - Mouse-over Appears when a path is clouded. Defeat this monster to unlock the clouded path.
Oktopode Icon16Water.png 30 1,185,600 ◇◇ Yes - -
Pangaea Stone (Bound) Icon16Earth.png 30 45,012 ◇◇◇ No - Mouse-over Appears when a path is clouded. Defeat this monster to unlock the clouded path.
Penguin Icon16Water.png 30 34,272 No - -
Piasa Icon16Earth.png 30 889,200 ◇◇◇ Yes Mouse-over
  • Slaying Strike TR 25%
Large Earth damage to all allies.
Inflicts Status Scarred 1.pngScarredHP is lowered on every turn (Lvl increases with each one-ally attack or special attack)
Duration: 9 turns
and Status Collapse.png25% Charge CutInstantly reduces Charge Bar by 25%
Strength: 25%
.
Mouse-over
  • 50% TriggerVerification needed.
Unleashes True Power.
Fills all charge diamonds.
Base charge diamonds change to ◇◇.
  • 25% TriggerVerification needed.
Casts Slaying Strike.
Unleashes True Power+.
Pixie Icon16Light.png 30 37,128 ◇◇◇ No - -
Protemnodon (Bound) Icon16Earth.png 30 777,600 ◇◇ Yes - -
Psycho Rat Icon16Dark.png 30 215,600 ◇◇ Yes - -
Python Queen (Bound) Icon16Fire.png 30 385,320 Yes Mouse-over
  • Warped WarbleVerification needed. TR
Inflicts Status CASeal.pngC.A. SealedCan't use charge attack
Duration: 3 turns
and Status SkillSeal.pngSkill SealedCan't use skills
Duration: 3 turns
.
Mouse-over

Appears when a path is clouded. Defeat this monster to unlock the clouded path.

  • 1st turn Trigger Casts Warped Warble.
Radiant Volcanon Icon16Fire.png 30 1,166,400 ◇◇◇ Yes - Mouse-over Immune to Status Death.pngLethal HitInstant death for the victim.
Rigid Armet Worm Icon16Earth.png 30 45,696 ◇◇◇ No - -
Rock Winger Icon16Wind.png 30 894,240 Yes - -
Rodfly Icon16Wind.png 30 27,132 ◇◇ No - -
Saber-toothed Serval (Bound) Icon16Wind.png 30 39,984 ◇◇◇ Yes - Mouse-over Appears when a path is clouded. Defeat this monster to unlock the clouded path.
Sabrewolf Icon16Light.png 30 79,968 No - -
Scarlet Runner Icon16Fire.png 30 31,416 ◇◇ No - -
Seed Eater (Bound) Icon16Earth.png 30 35,700 ◇◇◇◇ Yes - Mouse-over Appears when a path is clouded. Defeat this monster to unlock the clouded path.
Self-Destructing Sunfish Icon16Water.png 30 2,089,600 ◇◇ Yes Mouse-over
  • High PressureVerification needed.
    Water damage to one ally, inflict Status WaterResDown.pngWater DEF DownDEF is lowered for water DMG
    Duration: 4
  • Life TideVerification needed. TR 50%
Gain Status AttackUp.pngATK UpATK is boosted
Duration: 60 seconds
, Status DoubleUp.pngDA UpDouble attack rate is boosted
Duration: 60 seconds
, Status DefenseDown.pngDEF DownDEF is lowered
Duration: 60 seconds
Mouse-over
  • 50% TriggerVerification needed. Casts Life Tide.
Sephirian Bloomwidow Icon16Earth.png 30 183,260 ◇◇ No - -
Sephirian Hydra Icon16Fire.png 30 1,244,160 ◇◇ Yes - Mouse-over Immune to Status Gravity.pngGravitySpecial attack max charge turn is extended
.
Sephirian Naga Icon16Fire.png 30 296,400 Yes Mouse-over
  • Enchanting Eyes N
single-target dmg applies charm
  • Claw RashingVerification needed. N
3 random hits
  • Warped WarbleVerification needed. TR
Inflicts Status CASeal.pngC.A. SealedCan't use charge attack
Duration: 3 turns
and Status SkillSeal.pngSkill SealedCan't use skills
Duration: 3 turns
.
Mouse-over
  • 1st turn Trigger Casts Warped Warble.
Shuttering Eye-Spy Icon16Wind.png 30 533,520 Yes - -
Silt Ray Icon16Water.png 30 21,000 ◇◇ No - -
Six-Eyed Butterfly Icon16Wind.png 30 27,132 No - -
Skeleton Knight Icon16Dark.png 30 321,200 ◇◇◇◇ No - -
Skewerfish Icon16Water.png 30 27,132 ◇◇◇ No - -
Skullclamp Reaper Icon16Earth.png 30 140,140 ◇◇◇ No - -
Sky-Sweep Gargant Icon16Wind.png 30 1,458,000 ◇◇ Yes Mouse-over
  • Gilded Strike
~10,000 Wind damage
Mouse-over
  • Immune to Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    .
Slashy Scyther Icon16Light.png 30 652,080 ◇◇◇ Yes - -
Soothing Sea Otter Icon16Water.png 30 262,800 ◇◇ No - -
Spearsting Icon16Wind.png 30 8,400 No - -
Spikey Icon16Wind.png 30 19,992 ◇◇ No - -
Splotchamander (Bound) Icon16Wind.png 30 98,500 ◇◇ No - Mouse-over Appears when a path is clouded. Defeat this monster to unlock the clouded path.
Supergigante Icon16Light.png 30 1,166,400 ◇◇ Yes - Mouse-over Immune to Status Death.pngLethal HitInstant death for the victim.
Swimmy Icon16Wind.png 30 74,860 ◇◇ Yes - -
Sylphid Stone (Bound) Icon16Wind.png 30 45,012 ◇◇ No - Mouse-over Appears when a path is clouded. Defeat this monster to unlock the clouded path.
Temperamental Twister Icon16Wind.png 30 35,700 ◇◇ No - -
Twilight Devil Icon16Fire.png 30 27,132 No - -
Unigore (Bound) Icon16Earth.png 30 602,640 Yes - Mouse-over Appears when a path is clouded. Defeat this monster to unlock the clouded path.
Underworld Camel Icon16Wind.png 30 189,800 No - -
Vespa Regina Icon16Fire.png 30 1,007,760 ◇◇ Yes - -
Vinheld Icon16Fire.png 30 28,560 No - -
Volcanus Icon16Fire.png 30 699,840 ◇◇◇ Yes - Mouse-over Immune to Status Death.pngLethal HitInstant death for the victim.
Warthog von Brawn Icon16Wind.png 30 816,480 No - -
Water Elemental Icon16Water.png 30 129,360 ◇◇ No - -
Wind Gyre Icon16Wind.png 30 32,736 ◇◇ No - -
Wyvern Icon16Fire.png 30 123,970 ◇◇ No - -

Hard Mode

Name Lvl HP Charge Mode C.A. Notes
No - -
No - -
Drifter Devil Icon16Wind.png 50 46,512 ◇◇ No - -
Magmaspike Icon16Fire.png 50 48,960 ◇◇ No - -
Nidhogg Icon16Fire.png 50 882,000 Yes - -
Ogre Yanmar Icon16Wind.png 50 192,432 ◇◇◇ No - -
Rodfly Icon16Wind.png 50 46,512 ◇◇ No - -
Skewerfish Icon16Water.png 50 46,512 ◇◇◇ No - -
Spikey Icon16Wind.png 50 34,272 ◇◇ No - -

Boss Battles

Stamp102.png CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.
Stamp20.png Disclaimer: Battle data is still being gathered.
Special attacks, triggers, drops, and notes may not be accurate or complete.

Please help the wiki fill in Arcarum battle data such as status effects, Charge Attacks names/effects, and triggers by submitting information on the Arcarum discussion page.
For tips on boss data collection, please read How to collect boss data effectively.

Normal Arcarum

BattleRaid Arcarum Justice.png

Cost to Host: 0 AP Unlock: May appear as final boss of Sephira Plains 9-3, Point Bellator (Normal)
Wave Name Lvl HP Charge Mode
Boss Justice Icon16Water.png 50 5,950,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Abraxas N
2-hit Water damage to random allies.
  • Aurum Sword TR
2-hit Water damage to random allies.
Inflicts Status Unrighteousness.pngUnrighteousnessA sinner has been revealed.
.
  • Remembrance OD TR
Multi-hit Water damage to random allies.
Deal 50% of Max HP as plain damage to all allies affected by Status Unrighteousness.pngUnrighteousnessA sinner has been revealed.
, otherwise No effect.
Justice and Astraea take 99999 plain damage if affected by Status Unrighteousness.pngUnrighteousnessA sinner has been revealed.
.
  • Only Justice must be defeated to clear the battle.
  • Immune to Status Gravity.pngGravitySpecial attack max charge turn is extended
    and Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    .
  • 50%Verification needed. Trigger
Casts Aurum Sword.
  • 25%Verification needed. Trigger
Casts Remembrance.
Astraea Icon16Water.png 50 5,950,000 ◇◇◇ No
Special Attacks Triggers and Notes
  • Jurist Scales N TR
Plain damage to all allies. Damage dealt is based on difference between Justice and Astraea's HP (Damage cap: 99,999).
Approximate plain damage formula:
4000 × (difference%HP) / (lower%HP)
Additionally, one of the following may happen:
  • Justice and Astraea gain Status Unrighteousness.pngUnrighteousnessA sinner has been revealed.
  • Justice and Astraea gain Status AttackUp.pngATK UpATK is boosted
  • Justice and Astraea gain Status DefenseUp.pngDEF UpDEF is boosted
  • Inflict Status Unrighteousness.pngUnrighteousnessA sinner has been revealed.
    on all allies.
  • Inflict Status AttackDown.pngATK DownATK is lowered
    on all allies.
  • Immune to Status Gravity.pngGravitySpecial attack max charge turn is extended
    , Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    , Status Charm.pngCharmedAttacks are slightly limited
    , Status Paralysis.pngParalyzedCan't attack
    , and Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    .
  • Doesn't attack.
  • 100%Verification needed. Trigger
Casts Jurist Scales.
  • 75%Verification needed. Trigger
Fills all charge diamonds.
  • 50%Verification needed. Trigger
Fills all charge diamonds.
  • 25%Verification needed. Trigger
Fills all charge diamonds.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear:
Wooden Silver Gold
-

BattleRaid Arcarum The Hanged Man.png

The Hanged Man
Cost to Host: 0 AP Unlock: May appear as final boss of Sephira Plains 9-3, Point Aquila (Normal)
Wave Name Lvl HP Charge Mode
Boss The Hanged Man Icon16Earth.png 50 5,250,000 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Ordeal
Multi-hit Earth damage to random allies.
The Hanged Man is inflicted with Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
.
  • Golden Dawn
Earth damage to one ally.
Removes all debuffs on The Hanged Man.
The Hanged Man gains Status TripleUp.pngTA UpTriple attack rate is boosted
and Status AttackUp.pngATK UpATK is boosted
.
  • Breaking Point
Earth damage to all allies.
Removes all debuffs on The Hanged Man.
  • Only The Hanged Man must be defeated to complete the battle.
  • Immune to Status Gravity.pngGravitySpecial attack max charge turn is extended
    .
  • 75% Trigger
Casts Ordeal.
  • 50% Trigger
Casts Golden Dawn.
  • 25% Trigger
Casts Golden Dawn.
Rykov Icon16Earth.png 50 1,050,000 ◇◇◇ No
Special Attacks Triggers and Notes
  • Invert Matter
Removes all buffs on all allies.
  • Eye of the Blackstar
3-hit Earth damage to random allies. Inflicts Status AttackDown.pngATK DownATK is lowered
on all allies.
Also inflicts Status AttackDown.pngATK DownATK is lowered
on The Hanged Man and Petrov.
  • Tranquility
Earth damage to all allies and inflicts Status Suffocate.pngSuffocateHP is lowered on every turn
.
Also inflicts Status Suffocate.pngSuffocateHP is lowered on every turn
on The Hanged Man and Petrov.
  • 50% Trigger
Casts Eye of the Blackstar.
  • 25% Trigger
Casts Eye of the Blackstar.
Petrov Icon16Water.png 50 840,000 ◇◇ No
Special Attacks Triggers and Notes
  • Bottomless Ravine
Water damage to one ally, inflicts Status DefenseDown.pngDEF DownDEF is lowered
and Status Cursed.pngCursedCan't be healed
.
Also inflicts Status DefenseDown.pngDEF DownDEF is lowered
on The Hanged Man and Rykov.
  • Necknapping
Water damage to one ally. Inflicts Status Blind.pngBlindedAttacks have a slight chance to miss
on all allies.
Also inflicts Status Blind.pngBlindedAttacks have a slight chance to miss
on The Hanged Man and Rykov.
  • Exposing Flames
3-hit Water damage to random allies.
Inflicts Status AggroUpArrow.pngHostility UpMore likely to be attacked
on one ally.
Casts Bottomless Ravine.
  • 25% Trigger
Casts Bottomless Ravine.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear:
Wooden Silver Gold
-

BattleRaid Arcarum Death.png

Cost to Host: 0 AP Unlock: May appear as final boss of Sephira Plains 9-3, Point Celsus (Normal).
Wave Name Lvl HP Charge Mode
Boss Death Icon16Dark.png 50 8,400,000 ◇◇ No
Special Attacks Triggers and Notes
  • Deathly Thirteen
Gain Status Death Wish 90.pngDeath WishTaking less DMG (Effect weakens each time an ally is knocked out)
Can't be removed.
and Status Death Sentence 13.pngDeath SentenceAll party members will be knocked out on turn 13
Can't be removed.Local status effect
.
  • Death Waltz TR
Multi-hit Dark damage to random allies.
  • Misfortune
Dark damage to one ally and inflicts Status Ill Fortune.pngIll FortuneMore likely to be attacked
Duration: 4 turns
.
  • Immune to Status Paralysis.pngParalysisCan't attack
    , Status Gravity.pngGravitySpecial attack max charge turn is extended
    , and Status Death.pngLethal HitInstant death for the victim.
    .
  • Extremely low DEF.
  • At start of battle
Casts Deathly Thirteen.
  • 99%Verification needed. Trigger
Casts Death Waltz.
  • 95-85%Verification needed. Trigger
Casts Death Waltz.
  • 50%Verification needed. Trigger
Casts Death Waltz.
  • 10%Verification needed. Trigger
Casts Death Waltz.
  • 5%Verification needed. Trigger
Casts Death Waltz.
  • Status Death Wish 90.pngDeath WishTaking less DMG (Effect weakens each time an ally is knocked out)
Starts at 90% cut and lowers by 20% each time an ally is KO'd.
Knocks out all party members on turn 13 including sub party members. Ignores Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
effects.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear:
Wooden Silver Gold
-

Strategy

Bring one character (preferably non-Earth if using Luminiera Bolt Omega square.jpg Luminiera Bolt Omega due to its second skill) that can use Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
. Do not debuff Death's Attack on the first turn and have that character use the substitute skill to take the entire Death Waltz and die. This will roughly triple your damage and let you win within the turn limit. Weaker light pools may need a second sacrifice, which is best done with a character that deals self-damage like Ayer or Sarunan (Dark).

BattleRaid Arcarum Temperance.png

Temperance
Cost to Host: 0 AP Unlock: May appear as final boss of Sephira Plains 9-3, Point Celsus (Normal).
Wave Name Lvl HP Charge Mode
Boss Temperance Icon16Wind.png 50 7,000,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Blue Oath N 100%-50% OD 100%-50%
Multi-hit plain damage to all allies. Changes skill interval for one ally.
  • Red Oath N 50%- OD 50%-
Multi-hit plain damage to all allies. Changes skill interval for one ally.
  • Samekh N OD
Wind damage to one ally.
Removes all buffs on all allies.
  • Yesodh TR
Wind Damage~3000 DMG to all allies.
Removes all debuffs on Temperance.
  • Opulence's Cost
Multi-hit Wind damage to random allies.
  • Miser's Cost
24-hit 500 Wind damage to random allies.
  • Immune to Status Gravity.pngGravitySpecial attack max charge turn is extended
    .
  • When above 50% and allies have buffsVerification needed.
Casts Samekh.
  • 50% Trigger
Unleashes True PowerTemperance warns against excessive self-restraint...
  • When below 50% and Temperance has a debuff
Casts Yesodh.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear:
Wooden Silver Gold
-

BattleRaid Arcarum The Devil.png

The Devil
Cost to Host: 0 AP Unlock: May appear as final boss of Sephira Plains 9-3, Point Aquila (Normal)
Wave Name Lvl HP Charge Mode
Boss The Devil Icon16Fire.png 50 9,100,000 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • All Fall Down N
Fire damage to all allies and removes all buffs.
Inflicts Status AttackDown.pngATK DownATK is lowered
Duration: 4 turns
, Status DefenseDown.pngDEF DownDEF is lowered
Duration: 4 turns
, Status Collapse.pngCharge Bar LoweredCharge bar is lowered on every turn
Strength: 10%Duration: 4 turns
, and Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 4 turns
.
  • Malevolent Majesty
Plain damage to all allies based on 40% max HP.
  • Crimson Nightmare N
Fire damage to all allies and inflicts Status Crimson Dream.pngCrimson DreamHP is restored for 2 turns and lowered after 3 turns
Duration: 3 turns
.
  • Power Plant N 50%-
Fire damage to all allies.
The Devil restores 50000 HP and gains Status ATK Up 2.pngATK UpATK is boosted
Duration: 2 turnsLocal status effect
and Status DEF Up 2.pngDEF UpDEF is boosted
Duration: 2 turnsLocal status effect
  • Hellfire OD
Fire damage to all allies and inflicts Status Burned.pngRed HeatHP is lowered on every turn
.
Casts All Fall Down.
  • 50% Trigger
Unleashes True Power.The Devil has shown itself!
Base charge diamonds change to ◇◇.
  • 25% Trigger
Casts Malevolent Majesty.
  • 10% Trigger
Fills all charge diamonds.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear:
Wooden Silver Gold
-

BattleRaid Arcarum The Tower.png

The Tower
Cost to Host: 0 AP Unlock: May appear as final boss of Sephira Plains 9-3, Point Celsus (Normal).
Wave Name Lvl HP Charge Mode
Boss The Tower Icon16Earth.png 50 7,000,000 ◇◇◇◇◇◇◇ Yes
Special Attacks Triggers and Notes
  • Callous Fist TR
Large Earth damage to one ally.
Inflicts Status Paralysis.pngParalysisCan't attack
.
  • Disaster N TR
Multi-hit Earth damage to random allies.
Inflicts Status Confused.pngConfusedAllies can be targeted (Substitute and Counter are ineffective)
on one ally.
The Tower self-inflicts Status Collapsed (Tower) 8.pngCollapsedHP is lowered on every turn
Strength: 500,000 damageDuration: 2-8 turns
for 2-8Highest reported duration is 8 turns turns.
  • Goddess Link OD
The Tower gains Status DefenseUp.pngDEF UpDEF is boosted
.
  • Immune to Status Charm.pngCharmedAttacks are slightly limited
    , Status Sleep.pngComatoseCan't attack and takes big DMG
    (Chance to end upon taking DMG)
    Takes 50% more damage
    Local status effect
    and Status Gravity.pngGravitySpecial attack max charge turn is extended
    .
  • Doesn't attack.
  • Every 3 turnsVerification needed.
Casts Callous Fist. Does not reset charge diamonds.
  • After casting Goddess LinkVerification needed.
Casts Disaster next turn. Takes priority over Callous FistVerification needed. .
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear:
Wooden Silver Gold
-

BattleRaid Arcarum The Star.png

The Star
Cost to Host: 0 AP Unlock: May appear as final boss of Sephira Plains 9-3, Point Celsus (Normal).
Wave Name Lvl HP Charge Mode
Boss The Star Icon16Light.png 50 7,350,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Stardeath N OD
Multi-hit Light damage to random allies.
Inflicts Status Divinity.pngDivinityATK and triple attack rate boosted
on all allies.
Chance to inflict Status Paralysis.pngElectrifiedCan't take any action (Can't be removed)
Duration: 1 turn
.
  • Deimos Strike ODVerification needed.
Light damage to one ally and inflict ??? and ???.
  • Heavenly Glory
Multi-hit Light damage to random allies.
Inflicts Status Blind.pngBlindedAttacks have a slight chance to miss
, Status Collapse.pngCollapsedCharge bar is lowered on every turn
, and Status SkillSeal.pngSkill SealedCan't use skills
on all allies.
  • Immune to Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    , Status Blind.pngBlindedAttacks have a slight chance to miss
    , and Status Gravity.pngGravitySpecial attack max charge turn is extended
    .
  • Status Divinity.pngDivinityATK and triple attack rate boosted
    grants higher Attack and 100% TA RateVerification needed.
  • 50% Trigger
Unleashes True Power.The Star is beginning to flex!
  • 25% Trigger
Casts Stardeath.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear:
Wooden Silver Gold
-

BattleRaid Arcarum The Moon.png

The Moon
Cost to Host: 0 AP Unlock: May appear as final boss of Sephira Plains 9-3, Point Bellator (Normal)
Wave Name Lvl HP Charge Mode
Boss The Moon Icon16Water.png 50 7,700,000 ◇◇ No
Special Attacks Triggers and Notes
  • Flashback HP 100%-0%Verification needed. TR
The Moon gains Status Moonlight.pngLunamosityATK and DEF are boosted based on Bounty lvl
and Status Bounty.pngBountyItem drop rate is boosted
.
  • If cast as trigger: Gains 1 Status Bounty.pngBountyItem drop rate is boosted
    stack.
  • If cast as C.A.: Gains 4 Status Bounty.pngBountyItem drop rate is boosted
    stacks.
  • Koph HP 100%-0%Verification needed.
Multi-hit Water damage to random allies.
Additional effect depending on The Moon's HPVerification needed.  :
  • 100%-71%: The Moon gains Status Repel.pngRepelTaking less DMG and reflects attacks
    Strength: Up to 1000Duration: Up to 3 hitsDamage Cut reducing damage taken and reflecting attacks.
    Warning! Does not work for Plain Damage!
  • 70%-31%: Inflicts Status Charm.pngCharmedAttacks are slightly limited
    Duration: 1 turn
    on all allies.
  • 30%-0%: Inflicts Status Confused.pngConfusedAllies can be targeted (Substitute and Counter are ineffective)
    Duration: 1 turn
    on all allies.
  • Phobos Blast
Multi-hit Water damage to random allies.
Inflicts Status Ryoto.pngFreezeATK, DEF, and multiattack rate is lowered /
HP is lowered on every turn
(Effect can be passed to ally by using a skill.
Passed effect can't be removed.)
on one ally.

  • Phase of the Moon TR
The Moon gains Status Crescent Moon.pngCrescent MoonChanges to Quarter Moon in 1 turn
Duration: 1 turn
.
  • Amundsen TR
Water damage to all allies and inflicts Status Ryoto.pngFreezeATK, DEF, and multiattack rate is lowered /
HP is lowered on every turn
(Effect can be passed to ally by using a skill.
Passed effect can't be removed.)
.
  • Immune to Status Gravity.pngGravitySpecial attack max charge turn is extended
    , Status Blind.pngBlindedAttacks have a slight chance to miss
    , Status Charm.pngCharmedAttacks are slightly limited
    , and Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    .
  • Status Moonlight.pngLunamosityATK and DEF are boosted based on Bounty lvl
The Moon's ATK and DEF are boosted based on Status Bounty.pngBountyItem drop rate is boosted
lvl.
  • 90% Trigger
Casts Flashback. Does not reset charge diamonds.
  • 70% Trigger
Unleashes True Power.The Moon waxes full with power...
  • 30% Trigger
Casts Phase of the Moon.
Unleashes True Power+.The Moon is energized with power!
  • If The Moon has Status Full Moon.pngFull MoonChanges to New Moon in 1 turn
Casts Amundsen.

  • Status Crescent Moon.pngCrescent MoonChanges to Quarter Moon in 1 turn
    Duration: 1 turn
    changes to Status Quarter Moon.pngQuarter MoonChanges to Full Moon in 1 turn
    Duration: 1 turn
    after 1 turn.
Status Quarter Moon.pngQuarter MoonChanges to Full Moon in 1 turn
Duration: 1 turn
changes to Status Full Moon.pngFull MoonChanges to New Moon in 1 turn
Duration: 1 turn
after 1 turn.
Status Full Moon.pngFull MoonChanges to New Moon in 1 turn
Duration: 1 turn
changes to Status New Moon.pngNew MoonATK and DEF are lowered / Changes to Crescent Moon in 3 turns
Duration: 3 turns
after 1 turn.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear:
Wooden Silver Gold
-

BattleRaid Arcarum The Sun.png

Cost to Host: 0 AP Unlock: May appear as final boss of Sephira Plains 9-3, Point Aquila (Normal)
Wave Name Lvl HP Charge Mode
Boss The Sun Icon16Fire.png 50 7,000,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Resh N 100%-30% TR 100%
The Sun gains Status Corona 2.pngCoronaCasts Burn each turn
Duration: 2 turnsLocal status effect
.
  • Gravity Slingshot OD 100%-30%
2-hit plain damage to random allies based on 40% max HP.
  • Primal Flare TR 30%
Deploys the Status Flare.pngFlareATK is modified by number of turns passed
Field effect
field effect.
  • Plasma Shooter N 30%-0%
Large Fire damage to one ally and inflicts Status Blind.pngSolar CrownAttacks have a slight chance to miss
Duration: 3 turns
  • Coronal Ejection OD 30%-0%
Large Fire damage to all allies and inflicts Status Burned.pngBurnedHP is lowered on every turn
Strength: Up to 1000
Immune to Status Blind.pngBlindedAttacks have a slight chance to miss
, Status Charm.pngCharmedAttacks are slightly limited
, Status Gravity.pngDelayReduce a foe's charge diamonds by 1
, Status Paralysis.pngParalyzedCan't attack
and Status Gravity.pngGravitySpecial attack max charge turn is extended
.
Can normal attack more than 3 times.
  • 100% Trigger
Casts Resh.
  • 50% Trigger
Unleashes True Power.The Sun is surrounded by a blinding glow!
  • 30% Trigger
Casts Primal Flare.
  • Status Corona 2.pngCoronaCasts Burn each turn
    Duration: 2 turnsLocal status effect
Inflicts Status Burned.pngBurnedHP is lowered on every turn
Strength: Up to 1000Duration: 1 turn
after each turn.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear:
Wooden Silver Gold
-

BattleRaid Arcarum Judgement.png

Judgement
Cost to Host: 0 AP Unlock: May appear as final boss of Sephira Plains 9-3, Point Bellator (Normal)
Wave Name Lvl HP Charge Mode
Boss Judgement Icon16Wind.png 50 5,250,000 ◇◇◇◇ Yes
Special Attacks Triggers and Notes
  • Verdict Sphere N OD
7-hit Wind damage to random allies.
  • Guilty TR
Small Wind damage to all allies, removes the stacked buffs of Innocent on Judgement, and inflicts one of the following debuffs:
  • Innocent TR
Removes all debuffs on Judgement, as well as Guilty's Status DA Down Stack.pngDA Down (Stackable)Double attack rate is lowered (Stackable / Can't be removed)
Duration: Indefinite
and Status TA Down Stack.pngTA Down (Stackable)Triple attack rate is lowered (Stackable / Can't be removed)
Duration: Indefinite
debuffs on all allies.Verification needed. From anonymous editor, no source Does not remove Guilty'sVerification needed. From anonymous editor, no source Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable / Can't be removed)
Duration: Indefinite
.
Gains Status AttackUpStack.pngATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
Duration: Indefinite
and Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted (Stackable / Can't be removed)
Duration: Indefinite
. Does not consume charge diamonds upon use.
Immune to Status Gravity.pngDelayReduce a foe's charge diamonds by 1
, Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
, Status Gravity.pngGravitySpecial attack max charge turn is extended
, and Status Sleep.pngComatoseCan't attack and takes big DMG
(Chance to end upon taking DMG)
Takes 50% more damage
Local status effect
.
  • If Judgement has a debuffVerification needed.
Casts either Guilty or Innocent.Verification needed.
  • If an ally has a buffVerification needed.
May or may not cast Innocent.Verification needed.
  • 50% Trigger
Unleashes True Power.Judgement's melody has turned frenzied!
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear:
Wooden Silver Gold
-

Hard Arcarum

BattleRaid Arcarum Justice.png

Cost to Host: 0 AP Unlock: May appear as final boss of Sephira Plains 9-3, Point Bellator (Hard)
Wave Name Lvl HP Charge Mode
Boss Justice Icon16Water.png 75 11,050,000 Yes
Special Attacks Triggers and Notes
  • Abraxas N
2-hit Water damage to random allies.
Inflicts Status Unrighteousness.pngUnrighteousnessA sinner has been revealed.
.
  • Aurum Sword TR
2-hit Water damage to random allies.
Inflicts Status Unrighteousness.pngUnrighteousnessA sinner has been revealed.
.
  • Remembrance OD TR
Multi-hit Water damage to random allies.
Deal 50% of Max HP as plain damage to all allies affected by Status Unrighteousness.pngUnrighteousnessA sinner has been revealed.
, otherwise No effect.
Justice and Astraea take 99999 plain damage if affected by Status Unrighteousness.pngUnrighteousnessA sinner has been revealed.
.
  • Only Justice must be defeated to clear the battle.
  • Immune to Status Gravity.pngGravitySpecial attack max charge turn is extended
    .
  • 50%Verification needed. Trigger
Casts Aurum Sword.
  • 25%Verification needed. Trigger
Casts Remembrance.
Astraea Icon16Water.png 75 11,050,000 ◇◇◇ No
Special Attacks Triggers and Notes
  • Jurist Scales N TR
Plain damage to all allies. Damage dealt is based on difference between Justice and Astraea's HP (Damage cap: 99,999).
Approximate plain damage formula:
4000 × (difference%HP) / (lower%HP)
Additionally, one of the following may happen:
  • Justice and Astraea gain Status Unrighteousness.pngUnrighteousnessA sinner has been revealed.
  • Justice and Astraea gain Status AttackUp.pngATK UpATK is boosted
  • Justice and Astraea gain Status DefenseUp.pngDEF UpDEF is boosted
  • Inflict Status Unrighteousness.pngUnrighteousnessA sinner has been revealed.
    on all allies.
  • Inflict Status AttackDown.pngATK DownATK is lowered
    on all allies.
  • Immune to Status Gravity.pngGravitySpecial attack max charge turn is extended
    , Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    , Status Charm.pngCharmedAttacks are slightly limited
    , Status Paralysis.pngParalyzedCan't attack
    , Status Sleep.pngComatoseCan't attack and takes big DMG
    (Chance to end upon taking DMG)
    Takes 50% more damage
    Local status effect
    .
  • Doesn't attack.
  • 100%Verification needed. Trigger
Casts Jurist Scales.
  • 75%Verification needed. Trigger
Fills all charge diamonds.
  • 50%Verification needed. Trigger
Fills all charge diamonds.
  • 25%Verification needed. Trigger
Fills all charge diamonds.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear:
Wooden Silver Gold
-

BattleRaid Arcarum The Hanged Man.png

The Hanged Man
Cost to Host: 0 AP Unlock: May appear as final boss of Sephira Plains 9-3, Point Aquila (Hard)
Wave Name Lvl HP Charge Mode
Boss The Hanged Man Icon16Earth.png 75 9,750,000 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Ordeal
Multi-hit Earth damage to random allies.
The Hanged Man is inflicted with Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
.
  • Golden Dawn
Earth damage to one ally.
Removes all debuffs on The Hanged Man.
The Hanged Man gains Status TripleUp.pngTA UpTriple attack rate is boosted
and Status AttackUp.pngATK UpATK is boosted
.
  • Breaking Point
Earth damage to all allies.
Removes all debuffs on The Hanged Man.
  • Immune to Status Gravity.pngGravitySpecial attack max charge turn is extended
    .
  • 75% Trigger
Casts Ordeal.
  • 50% Trigger
Casts Golden Dawn.
  • 25% Trigger
Casts Golden Dawn.
Rykov Icon16Earth.png 75 1,950,000 ◇◇◇ No
Special Attacks Triggers and Notes
  • Invert Matter
Removes all buffs on all allies.
  • Eye of the Blackstar
Earth damage to all allies and inflicts Status AttackDown.pngATK DownATK is lowered
.
Also inflicts Status AttackDown.pngATK DownATK is lowered
on The Hanged Man and Petrov.
  • Tranquility
Earth damage to all allies and inflicts Status Suffocate.pngSuffocateHP is lowered on every turn
.
Also inflicts Status Suffocate.pngSuffocateHP is lowered on every turn
on The Hanged Man and Petrov.
  • 50% Trigger
Casts Eye of the Blackstar.
  • 25% Trigger
Casts Eye of the Blackstar.
Petrov Icon16Water.png 75 1,560,000 ◇◇ No
Special Attacks Triggers and Notes
  • Bottomless Ravine
Water damage to one ally, inflicts Status DefenseDown.pngDEF DownDEF is lowered
and Status Cursed.pngCursedCan't be healed
.
Also inflicts Status DefenseDown.pngDEF DownDEF is lowered
on The Hanged Man and Rykov.
  • Necknapping
Water damage to all allies and inflicts Status Blind.pngBlindedAttacks have a slight chance to miss
.
Also inflicts Status Blind.pngBlindedAttacks have a slight chance to miss
on The Hanged Man and Petrov.
  • Exposing Flames
3-hit Water damage to random allies.
Inflicts Status AggroUpArrow.pngHostility UpMore likely to be attacked
on one ally.
Casts Bottomless Ravine.
  • 25% Trigger
Casts Bottomless Ravine.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear:
Wooden Silver Gold
-

BattleRaid Arcarum Death.png

Cost to Host: 0 AP Unlock: May appear as final boss of Sephira Plains 9-3, Point Celsus (Hard).
Wave Name Lvl HP Charge Mode
Boss Death Icon16Dark.png 75 15,600,000 ◇◇ No
Special Attacks Triggers and Notes
  • Deathly Thirteen
Gain Status Death Wish 90.pngDeath WishTaking less DMG (Effect weakens each time an ally is knocked out)
Can't be removed.
and Status Death Sentence 13.pngDeath SentenceAll party members will be knocked out on turn 13
Can't be removed.Local status effect
.
  • Death Waltz TR
Multi-hit Dark damage to random allies.
  • Misfortune
Dark damage to one ally and inflicts Status Ill Fortune.pngIll FortuneMore likely to be attacked
Duration: 4 turns
.
  • Immune to Status Paralysis.pngParalysisCan't attack
    , Status Gravity.pngGravitySpecial attack max charge turn is extended
    , and Status Death.pngLethal HitInstant death for the victim.
    .
  • Extremely low DEF.
  • At start of battle
Casts Deathly Thirteen.
  • 99%Verification needed. Trigger
Casts Death Waltz.
  • 95-85%Verification needed. Trigger
Casts Death Waltz.
  • 50% Trigger
Casts Death Waltz.
  • 10%Verification needed. Trigger
Casts Death Waltz.
  • 5%Verification needed. Trigger
Casts Death Waltz.
  • Status Death Wish 90.pngDeath WishTaking less DMG (Effect weakens each time an ally is knocked out)
Starts at 90% cut and lowers by 20% each time an ally is KO'd.
Knocks out all party members on turn 13 including sub party members. Ignores Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
effects.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear:
Wooden Silver Gold
-

BattleRaid Arcarum Temperance.png

Temperance
Cost to Host: 0 AP Unlock: May appear as final boss of Sephira Plains 9-3, Point Celsus (Hard).
Wave Name Lvl HP Charge Mode
Boss Temperance Icon16Wind.png 75 13,000,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Blue Oath OD 100%-50%
Multi-hit plain damage to all allies. Changes skill interval for one ally.
  • Red Oath OD 50%-
Multi-hit plain damage to all allies. Changes skill interval for one ally.
  • Samekh N OD
Wind damage to one ally.
Removes all buffs on all allies.
  • Yesodh TR
Wind damage to all allies.
Removes all debuffs on Temperance.
  • Opulence's Cost
Multi-hit Wind damage to random allies.
  • Miser's Cost
24-hit Wind damage to random allies.
  • Immune to Status Gravity.pngGravitySpecial attack max charge turn is extended
    .
  • When above 50% and allies have buffsVerification needed.
Casts Samekh.
  • 50% Trigger
Unleashes True PowerTemperance warns against excessive self-restraint...
  • When below 50% and Temperance has a debuff
Casts Yesodh.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear:
Wooden Silver Gold
-

BattleRaid Arcarum The Devil.png

The Devil
Cost to Host: 0 AP Unlock: May appear as final boss of Sephira Plains 9-3, Point Aquila (Hard)
Wave Name Lvl HP Charge Mode
Boss The Devil Icon16Fire.png 75 16,900,000 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • All Fall Down N
Fire damage to all allies and removes all buffs.
Inflicts Status AttackDown.pngATK DownATK is lowered
Duration: 4 turns
, Status DefenseDown.pngDEF DownDEF is lowered
Duration: 4 turns
, Status Collapse.pngCharge Bar LoweredCharge bar is lowered on every turn
Strength: 10%Duration: 4 turns
, and Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 4 turns
.
  • Malevolent Majesty
Plain damage to all allies based on 40% max HP.
  • Crimson Nightmare N
Fire damage to all allies and inflicts Status Crimson Dream.pngCrimson DreamHP is restored for 2 turns and lowered after 3 turns
Duration: 3 turns
.
  • Power Plant N
Fire damage to all allies.
The Devil restores 50000 HP and gains Status ATK Up 2.pngATK UpATK is boosted
Duration: 2 turnsLocal status effect
and Status DEF Up 2.pngDEF UpDEF is boosted
Duration: 2 turnsLocal status effect
  • Hellfire
Fire damage to all allies and inflicts Status Burned.pngRed HeatHP is lowered on every turn
.
Casts All Fall Down.
  • 50% Trigger
Unleashes True Power.The Devil has shown itself!
Base charge diamonds change to ◇◇.
  • 25% Trigger
Casts Malevolent Majesty.
  • 10%Verification needed. Trigger
Fills all charge diamonds.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear:
Wooden Silver Gold
-

BattleRaid Arcarum The Tower.png

The Tower
Cost to Host: 0 AP Unlock: May appear as final boss of Sephira Plains 9-3, Point Celsus (Hard).
Wave Name Lvl HP Charge Mode
Boss The Tower Icon16Earth.png 75 13,000,000 ◇◇◇◇◇◇◇ Yes
Special Attacks Triggers and Notes
  • Callous Fist TR
Large Earth damage to one ally.
Inflicts Status Paralysis.pngParalysisCan't attack
.
  • Disaster N TR
Multi-hit Earth damage to random allies.
Inflicts Status Confused.pngConfusedAllies can be targeted (Substitute and Counter are ineffective)
on one ally.
The Tower self-inflicts Status Collapsed (Tower) 8.pngCollapsedHP is lowered on every turn
Strength: 500,000 damageDuration: 2-8 turns
for 2-8Highest reported duration is 8 turns turns.
  • Goddess Link OD
The Tower gains Status DefenseUp.pngDEF UpDEF is boosted
.
  • Immune to Status Sleep.pngComatoseCan't attack and takes big DMG
    (Chance to end upon taking DMG)
    Takes 50% more damage
    Local status effect
    and Status Gravity.pngGravitySpecial attack max charge turn is extended
    .
  • Doesn't attack.
  • Every 3 turnsVerification needed.
Casts Callous Fist. Does not reset charge diamonds.
  • After casting Goddess LinkVerification needed.
Casts Disaster next turn. Takes priority over Callous FistVerification needed. .
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear:
Wooden Silver Gold
-

BattleRaid Arcarum The Star.png

The Star
Cost to Host: 0 AP Unlock: May appear as final boss of Sephira Plains 9-3, Point Celsus (Hard).
Wave Name Lvl HP Charge Mode
Boss The Star Icon16Light.png 75 13,650,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Stardeath TR
30-hit low Light damage to random allies.
Inflicts Status Divinity.pngDivinityATK and triple attack rate boosted
on all allies.
Inflicts Status Paralysis.pngElectrifiedCan't take any action (Can't be removed)
Duration: 1 turn
on allies with Status Divinity.pngDivinityATK and triple attack rate boosted
.Verification needed.
  • Deimos Strike OD
Light damage to one ally and inflict ??? and ???.
  • Heavenly Glory
Multi-hit Light damage to random allies.
Inflicts Status Blind.pngBlindedAttacks have a slight chance to miss
, Status Collapse.pngCollapsedCharge bar is lowered on every turn
, and Status SkillSeal.pngSkill SealedCan't use skills
on all allies.
Immune to Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
, Status Gravity.pngGravitySpecial attack max charge turn is extended
, Status Blind.pngBlindedAttacks have a slight chance to miss
.
  • 50% Trigger
Unleashes True Power.The Star is beginning to flex!
  • 25%-20%Verification needed. 26.2% - 16.2% Trigger
Casts Stardeath.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear:
Wooden Silver Gold
-

BattleRaid Arcarum The Moon.png

The Moon
Cost to Host: 0 AP Unlock: May appear as final boss of Sephira Plains 9-3, Point Bellator (Hard)
Wave Name Lvl HP Charge Mode
Boss The Moon Icon16Water.png 75 14,300,000 ◇◇ No
Special Attacks Triggers and Notes
  • Flashback HP 100%-0%Verification needed. TR
The Moon gains Status Moonlight.pngLunamosityATK and DEF are boosted based on Bounty lvl
and Status Bounty.pngBountyItem drop rate is boosted
.
  • If cast as trigger: Gains 1 Status Bounty.pngBountyItem drop rate is boosted
    stack.
  • If cast as C.A.: Gains 4 Status Bounty.pngBountyItem drop rate is boosted
    stacks.
  • Koph HP 80%-0%Verification needed.
Multi-hit Water damage to random allies.
Additional effect depending on The Moon's HPVerification needed.  :
  • 100%-71%: The Moon gains Status Repel.pngRepelTaking less DMG and reflects attacks
    Strength: Up to 1000Duration: Up to 3 hitsDamage Cut reducing damage taken and reflecting attacks.
    Warning! Does not work for Plain Damage!
  • 70%-31%: Inflicts Status Charm.pngCharmedAttacks are slightly limited
    Duration: 1 turn
    on all allies.
  • 30%-0%: Inflicts Status Confused.pngConfusedAllies can be targeted (Substitute and Counter are ineffective)
    Duration: 1 turn
    on all allies.
  • Phobos Blast
Multi-hit Water damage to random allies.
Inflicts Status Ryoto.pngFreezeATK, DEF, and multiattack rate is lowered /
HP is lowered on every turn
(Effect can be passed to ally by using a skill.
Passed effect can't be removed.)
on one ally.

  • Phase of the Moon TR
The Moon gains Status Crescent Moon.pngCrescent MoonChanges to Quarter Moon in 1 turn
Duration: 1 turn
.
  • Amundsen TR
Water damage to all allies and inflicts Status Ryoto.pngFreezeATK, DEF, and multiattack rate is lowered /
HP is lowered on every turn
(Effect can be passed to ally by using a skill.
Passed effect can't be removed.)
.
  • Immune to Status Gravity.pngGravitySpecial attack max charge turn is extended
    , Status Charm.pngCharmedAttacks are slightly limited
    , Status Blind.pngBlindedAttacks have a slight chance to miss
    , Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    .
  • Status Moonlight.pngLunamosityATK and DEF are boosted based on Bounty lvl
The Moon's ATK and DEF are boosted based on Status Bounty.pngBountyItem drop rate is boosted
lvl.
  • 90% Trigger
Casts Flashback. Does not reset charge diamonds.
  • 70% Trigger
Unleashes True Power.The Moon waxes full with power...
  • 30% Trigger
Casts Phase of the Moon.
Unleashes True Power+.The Moon is energized with power!
  • If The Moon has Status Full Moon.pngFull MoonChanges to New Moon in 1 turn
Casts Amundsen.

  • Status Crescent Moon.pngCrescent MoonChanges to Quarter Moon in 1 turn
    Duration: 1 turn
    changes to Status Quarter Moon.pngQuarter MoonChanges to Full Moon in 1 turn
    Duration: 1 turn
    after 1 turn.
Status Quarter Moon.pngQuarter MoonChanges to Full Moon in 1 turn
Duration: 1 turn
changes to Status Full Moon.pngFull MoonChanges to New Moon in 1 turn
Duration: 1 turn
after 1 turn.
Status Full Moon.pngFull MoonChanges to New Moon in 1 turn
Duration: 1 turn
changes to Status New Moon.pngNew MoonATK and DEF are lowered / Changes to Crescent Moon in 3 turns
Duration: 3 turns
after 1 turn.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear:
Wooden Silver Gold
-

BattleRaid Arcarum The Sun.png

Cost to Host: 0 AP Unlock: May appear as final boss of Sephira Plains 9-3, Point Aquila (Hard)
Wave Name Lvl HP Charge Mode
Boss The Sun Icon16Fire.png 75 13,000,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Resh N 100%-30% TR 100%
The Sun gains Status Corona 2.pngCoronaCasts Burn each turn
Duration: 2 turnsLocal status effect
.
  • Gravity Slingshot OD 100%-30%
2-hit plain damage to random allies based on 40% max HP.
  • Primal Flare TR 30%
Deploys the Status Flare.pngFlareATK is modified by number of turns passed
Field effect
field effect.
  • Plasma Shooter N 30%-0%
Large Fire damage to one ally and inflicts Status Blind.pngSolar CrownAttacks have a slight chance to miss
Duration: 3 turns
  • Coronal Ejection OD 30%-0%
Large Fire damage to all allies and inflicts Status Burned.pngBurnedHP is lowered on every turn
Strength: Up to 1000
Immune to Status Blind.pngBlindedAttacks have a slight chance to miss
, Status Charm.pngCharmedAttacks are slightly limited
, Status Gravity.pngDelayReduce a foe's charge diamonds by 1
, Status Paralysis.pngParalyzedCan't attack
, Status Gravity.pngGravitySpecial attack max charge turn is extended
and Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
.
Can normal attack more than 3 times.
  • 100% Trigger
Casts Resh.
  • 50% Trigger
Unleashes True Power.The Sun is surrounded by a blinding glow!
  • 30% Trigger
Casts Primal Flare.
  • Status Corona 2.pngCoronaCasts Burn each turn
    Duration: 2 turnsLocal status effect
Inflicts Status Burned.pngBurnedHP is lowered on every turn
Strength: Up to 1000Duration: 1 turn
after each turn.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear:
Wooden Silver Gold
-

BattleRaid Arcarum Judgement.png

Judgement
Cost to Host: 0 AP Unlock: May appear as final boss of Sephira Plains 9-3, Point Bellator (Hard)
Wave Name Lvl HP Charge Mode
Boss Judgement Icon16Wind.png 75 9,750,000 ◇◇◇◇ Yes
Special Attacks Triggers and Notes
  • Verdict Sphere N OD
7-hit Wind damage to random allies.
  • Guilty TR
Small Wind damage to all allies, removes the stacked buffs of Innocent on Judgement, and inflicts one of the following debuffs:
  • Innocent TR
Removes all debuffs on Judgement, as well as Guilty's Status DA Down Stack.pngDA Down (Stackable)Double attack rate is lowered (Stackable / Can't be removed)
Duration: Indefinite
and Status TA Down Stack.pngTA Down (Stackable)Triple attack rate is lowered (Stackable / Can't be removed)
Duration: Indefinite
debuffs on all allies.Verification needed. From anonymous editor, no source Does not remove Guilty'sVerification needed. From anonymous editor, no source Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable / Can't be removed)
Duration: Indefinite
.
Gains Status AttackUpStack.pngATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
Duration: Indefinite
and Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted (Stackable / Can't be removed)
Duration: Indefinite
. Does not consume charge diamonds upon use.
Immune to Status Gravity.pngDelayReduce a foe's charge diamonds by 1
, Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
, Status Gravity.pngGravitySpecial attack max charge turn is extended
, and Status Sleep.pngComatoseCan't attack and takes big DMG
(Chance to end upon taking DMG)
Takes 50% more damage
Local status effect
.
  • If Judgement has a debuffVerification needed.
Casts either Guilty or Innocent.Verification needed.
  • If an ally has a buffVerification needed.
May or may not cast Innocent.Verification needed.
  • 50% Trigger
Unleashes True Power.Judgement's melody has turned frenzied!
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear:
Wooden Silver Gold
-

Drop tables

Rewards

Shop

Inventory
Item Step Limit Arcapoint square.png
Potion Kit square.jpg Explorer Potion1 30
Rejuvewort square.jpg Rejuvewort1 30
Mighty Cure-All square.jpg Mighty Cure-All1 150
Raid Drop square.jpg Raid Drop1 100
Ward Drop square.jpg Ward Drop1 100
Nerve Drop square.jpg Nerve Drop1 100
Dash Drop square.jpg Dash Drop1 100
Magus Drop square.jpg Magus Drop1 100
Divine Drop square.jpg Divine Drop1 5,000
Arcarum Badge Limit Upgrade square.jpg Arcarum Badge Limit Upgrade1 12,000
2 12,000
3 12,000
Sunlight Stone square.jpg Sunlight Stone1 130,000
Moonlight Stone square.jpg Moonlight Stone1 33,000
Summon s 2030079000.jpg Black Rabbit1 115,000
Sephira Stone square.jpg Sephira Stone1 2,000
Flameborne Astra square.jpg Flameborne Astra1 1,500
Aquaborne Astra square.jpg Aquaborne Astra1 1,500
Earthborne Astra square.jpg Earthborne Astra1 1,500
Windborne Astra square.jpg Windborne Astra1 1,500
Lightborne Astra square.jpg Lightborne Astra1 1,500
Darkborne Astra square.jpg Darkborne Astra1 1,500

Trophies

Title Category Step Description Reward Notes
Call of the Arcarum Arcarum Clear the quest Inchoate World to unlock Arcarum: The World Beyond Crystal square.jpg Crystal ×10
Challenging Fate Arcarum Reach a checkpoint in Arcarum: The World Beyond Crystal square.jpg Crystal ×30
Spend Responsibly Arcarum Get 1000 arcapoints Crystal square.jpg Crystal ×30
Up-and-Comer Arcarum Traverse through Point Aquila (Normal), Point Bellator (Normal), and Point Celsus (Normal) Crystal square.jpg Crystal ×30
Avatar of the Arcarum Arcarum Traverse through Point Aquila (Hard), Point Bellator (Hard), and Point Celsus (Hard) Crystal square.jpg Crystal ×50
Arcarum Treasure Seeker: Casual Arcarum ★☆☆ Open 10 treasure chests while exploring Crystal square.jpg Crystal ×10
Arcarum Treasure Seeker: Hunter Arcarum ★★☆ Open 50 treasure chests while exploring Crystal square.jpg Crystal ×30
Arcarum Treasure Seeker: Hoard Master Arcarum ★★★ Open 100 treasure chests while exploring Crystal square.jpg Crystal ×?
Pioneer of Sephira Island Arcarum Use 100 Arcarum badges Crystal square.jpg Crystal ×30
Revealer of What Lurks in the Shadows Arcarum Vanquish a foe wrapped in a foreboding presence Crystal square.jpg Crystal ×30
Seeking the Stars Upon a Hill Arcarum ★☆☆ Reach Starseeker Hill 3-3, Point Aquila (Normal) Crystal square.jpg Crystal ×10
Slopeway to Heaven Arcarum ★★☆ Reach Heavensent Slope 6-3, Point Aquila (Normal) Crystal square.jpg Crystal ×10
A View from the Spire's Top Arcarum ★★★ Reach Sephira Plains 9-3, Point Aquila (Normal) Crystal square.jpg Crystal ×30
Surviving Dead Man's Crag Arcarum ★☆☆ Reach Dead Man's Crag 3-3, Point Aquila (Hard) Crystal square.jpg Crystal ×30
Arcarum ★★☆ Reach ?, Point Aquila (Hard) Crystal square.jpg Crystal ×?
Arcarum ★★★ Reach ?, Point Aquila (Hard) Crystal square.jpg Crystal ×?
Rising Above the Grove Arcarum ★☆☆ Reach Sunrise Grove 3-3, Point Bellator (Normal) Crystal square.jpg Crystal ×10
Campout in the Grove Arcarum ★★☆ Reach Sunset Grove 6-3, Point Bellator (Normal) Crystal square.jpg Crystal ×10
Fishing on Greenplume Lake Arcarum ★★★ Reach Sephira Plains 9-3, Point Bellator (Normal) Crystal square.jpg Crystal ×30
Praying by the Altar Arcarum ★☆☆ Reach Divine Altar 3-3, Point Bellator (Hard) Crystal square.jpg Crystal ×30
Arcarum ★★☆ Reach ?, Point Bellator (Hard) Crystal square.jpg Crystal ×?
Arcarum ★★★ Reach ?, Point Bellator (Hard) Crystal square.jpg Crystal ×?
No Country for Old Fort Arcarum ★☆☆ Reach Old Fort Obsidian 3-3, Point Celsus (Normal) Crystal square.jpg Crystal ×10
It's Getting Misty in Here Arcarum ★★☆ Reach Misty Hill 6-3, Point Celsus (Normal) Crystal square.jpg Crystal ×10
Gonna Fly Now Arcarum ★★★ Reach Sephira Plains 9-3, Point Celsus (Normal) Crystal square.jpg Crystal ×30
Adventure Reborn Arcarum ★☆☆ Reach Rebirth Ravine 3-3, Point Celsus (Hard) Crystal square.jpg Crystal ×30
Arcarum ★★☆ Reach ?, Point Celsus (Hard) Crystal square.jpg Crystal ×?
Arcarum ★★★ Reach ?, Point Celsus (Hard) Crystal square.jpg Crystal ×?
The Adjudicator Arcarum Vanquish Justice (Normal) Crystal square.jpg Crystal ×50
The Adherent Arcarum Vanquish The Hanged Man (Normal) Crystal square.jpg Crystal ×50
The Deathbringer Arcarum Vanquish Death (Normal) Crystal square.jpg Crystal ×50
The Liberator Arcarum Vanquish Temperance (Normal) Crystal square.jpg Crystal ×50
The Corruptor Arcarum Vanquish The Devil (Normal) Crystal square.jpg Crystal ×50
The Toppler Arcarum Vanquish The Tower (Normal) Crystal square.jpg Crystal ×50
The Nova Arcarum Vanquish The Star (Normal) Crystal square.jpg Crystal ×50
The Darksider Arcarum Vanquish The Moon (Normal) Crystal square.jpg Crystal ×50
The Eclipser Arcarum Vanquish The Sun (Normal) Crystal square.jpg Crystal ×50
The Judge Arcarum Vanquish Judgement (Normal) Crystal square.jpg Crystal ×50
Dekasamsara Arcarum Vanquish 10 Arcarum (Hard) excluding The World Crystal square.jpg Crystal ×50
Grabbing Hold of the World Arcarum Get 1 SR Arcarum summon Crystal square.jpg Crystal ×30
Gazing at Justice Arcarum ★☆☆☆☆ Get SR Justice as a summon Crystal square.jpg Crystal ×30
Questioning Justice Arcarum ★★☆☆☆ Uncap Justice once Crystal square.jpg Crystal ×30
Arcarum ★★★☆☆ Description missing Crystal square.jpg Crystal ×?
Arcarum ★★★★☆ Description missing Crystal square.jpg Crystal ×?
Arcarum ★★★★★ Description missing Crystal square.jpg Crystal ×?
Gazing at The Hanged Man Arcarum ★☆☆☆☆ Get SR The Hanged Man as a summon Crystal square.jpg Crystal ×30
Questioning The Hanged Man Arcarum ★★☆☆☆ Uncap The Hanged Man once Crystal square.jpg Crystal ×30
Arcarum ★★★☆☆ Description missing Crystal square.jpg Crystal ×?
Arcarum ★★★★☆ Description missing Crystal square.jpg Crystal ×?
Arcarum ★★★★★ Description missing Crystal square.jpg Crystal ×?
Gazing at Death Arcarum ★☆☆☆☆ Get SR Death as a summon Crystal square.jpg Crystal ×30
Questioning Death Arcarum ★★☆☆☆ Uncap Death once Crystal square.jpg Crystal ×30
Arcarum ★★★☆☆ Description missing Crystal square.jpg Crystal ×?
Arcarum ★★★★☆ Description missing Crystal square.jpg Crystal ×?
Arcarum ★★★★★ Description missing Crystal square.jpg Crystal ×?
Gazing at Temperance Arcarum ★☆☆☆☆ Get SR Temperance as a summon Crystal square.jpg Crystal ×30
Questioning Temperance Arcarum ★★☆☆☆ Uncap Temperance once Crystal square.jpg Crystal ×30
Arcarum ★★★☆☆ Description missing Crystal square.jpg Crystal ×?
Arcarum ★★★★☆ Description missing Crystal square.jpg Crystal ×?
Arcarum ★★★★★ Description missing Crystal square.jpg Crystal ×?
Gazing at The Devil Arcarum ★☆☆☆☆ Get SR The Devil as a summon Crystal square.jpg Crystal ×30
Questioning The Devil Arcarum ★★☆☆☆ Uncap The Devil once Crystal square.jpg Crystal ×30
Arcarum ★★★☆☆ Description missing Crystal square.jpg Crystal ×?
Arcarum ★★★★☆ Description missing Crystal square.jpg Crystal ×?
Arcarum ★★★★★ Description missing Crystal square.jpg Crystal ×?
Gazing at The Tower Arcarum ★☆☆☆☆ Get SR The Tower as a summon Crystal square.jpg Crystal ×30
Questioning The Tower Arcarum ★★☆☆☆ Uncap The Tower once Crystal square.jpg Crystal ×30
Arcarum ★★★☆☆ Description missing Crystal square.jpg Crystal ×?
Arcarum ★★★★☆ Description missing Crystal square.jpg Crystal ×?
Arcarum ★★★★★ Description missing Crystal square.jpg Crystal ×?
Gazing at The Star Arcarum ★☆☆☆☆ Get SR The Star as a summon Crystal square.jpg Crystal ×30
Questioning The Star Arcarum ★★☆☆☆ Uncap The Star once Crystal square.jpg Crystal ×30
Arcarum ★★★☆☆ Description missing Crystal square.jpg Crystal ×?
Arcarum ★★★★☆ Description missing Crystal square.jpg Crystal ×?
Arcarum ★★★★★ Description missing Crystal square.jpg Crystal ×?
Gazing at The Moon Arcarum ★☆☆☆☆ Get SR The Moon as a summon Crystal square.jpg Crystal ×30
Questioning The Moon Arcarum ★★☆☆☆ Uncap The Moon once Crystal square.jpg Crystal ×30
Arcarum ★★★☆☆ Description missing Crystal square.jpg Crystal ×?
Arcarum ★★★★☆ Description missing Crystal square.jpg Crystal ×?
Arcarum ★★★★★ Description missing Crystal square.jpg Crystal ×?
Gazing at The Sun Arcarum ★☆☆☆☆ Get SR The Sun as a summon Crystal square.jpg Crystal ×30
Questioning The Sun Arcarum ★★☆☆☆ Uncap The Sun once Crystal square.jpg Crystal ×30
Arcarum ★★★☆☆ Description missing Crystal square.jpg Crystal ×?
Arcarum ★★★★☆ Description missing Crystal square.jpg Crystal ×?
Arcarum ★★★★★ Description missing Crystal square.jpg Crystal ×?
Gazing at Judgement Arcarum ★☆☆☆☆ Get SR Judgement as a summon Crystal square.jpg Crystal ×30
Questioning Judgement Arcarum ★★☆☆☆ Uncap Judgement once Crystal square.jpg Crystal ×30
Arcarum ★★★☆☆ Description missing Crystal square.jpg Crystal ×?
Arcarum ★★★★☆ Description missing Crystal square.jpg Crystal ×?
Arcarum ★★★★★ Description missing Crystal square.jpg Crystal ×?
Arcarum Arcarum Get all SSR Arcarum summons Crystal square.jpg Crystal ×50
Basic Arcarum Education Arcarum Clear the Arcarum tutorial Crystal square.jpg Crystal ×10

History

See Arcarum: The World Beyond/History

Guide

References