Arcarum Summons

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About Arcarum | Arcarum Summons | Arcarum Evokers
Enemy List: Normal | Hard | Extreme
Bosses: Discarded Puppet (3-3 & 6-3) | Arcarum Bosses (9-3)


Arcarum Summons

Arcarum summons are special summons thematically based on the Major Arcana. Obtaining these summons require materials from Arcarum: The World Beyond.



List of Arcarum Summons[edit]

See Category:Arcarum Summons for a table view of Arcarum summons.
SR SSR

Peculiarities of the Arcarum Summons[edit]

Explore Arcarum to get exclusive summons. These summons hold great power that are waiting to be unleashed.

  • An Arcarum summon's sub-aura will take effect only when it is equipped as a sub summon.
    • Sub-aura effects that boost the damage to their advantageous element are final modifiers and are additive with the first skill of Seraphic Weapons.
  • Aura effects differ depending on if they're equipped as a main or sub summon.
  • Arcarum summons can't be set as support/friend summons.
  • Arcarum summons you call can Combo Call with other non-Arcarum summons. However, you cannot Combo Call with another player's Arcarum summon.
  • Damage dealt by Arcarum summons is treated as skill damage originating from the Main Character and is affected by buffs such as Status AttackUp.png Skill DMG UpSkill DMG is boosted
    and Status Skill DMG Cap Up.png Skill DMG Cap UpCan deal big bonus DMG when Skill DMG dealt in one turn reaches a certain amount
    .
    • When used against targets with Status Repel.png RepelTaking less DMG and reflects attacks

      Damage Cut reducing damage taken and reflecting attacks.
      Warning! Does not work for Plain Damage!
      , it will remove 1 hit from Repel while the MC will not receive reflected damage.
  • The cooldown of an Arcarum summon is 4 turns lower for the initial call. This cooldown cut is increased to 6 turns after the 4★ uncap.
    • Due to the cooldown cut it provides, using a SSR weapon of the matching Element as main weapon allows the use of their call on the first turn once they are uncapped to 4★. This is true for all Arcarum summons, except Summon s 2040241000.jpg The Tower (SSR) due to its higher cooldown.
  • Arcarum summons can't be sold or reduced. They also can't be used to upgrade other summons.

How to Get Arcarum Summons[edit]

Arcarum summons are acquired by exchanging materials through the Arcarum: The World Beyond page in the Shop (they are not found in the Arcarum Trader). Each Arcarum summon can only be acquired once, cannot be reduced, and have to be uncapped through the Arcarum Summons page using materials.

Arcarum summons can only be uncapped through the shop using the required materials.

The following materials are needed to obtain and uncap Arcarum summons. They are listed in order of uncap progression.

Obtain 0★ SR[edit]

1★ Uncap[edit]

2★ Uncap[edit]

3★ Uncap[edit]

SSR Upgrade[edit]

SSR 4★ Uncap[edit]

SSR 5★ Uncap[edit]

How to recruit Arcarum Evokers[edit]

See also: Arcarum Evokers

Uncapping an Arcarum Summon to 5★ is the first step towards recruiting the Arcarum Evoker related to this summon.

The recruitment itself requires:

Additional materials are required to uncap the character.

Total materials needed[edit]

This list summarizes the materials needed to create a full SSR 5★ Arcarum Summon.

Arcarum-specific materials:

Animas:

Other materials:


Summary Sheet[edit]

Here are the total numbers of items you need for the entire process from start to finish.

This Google Spreadsheet can be used to track your total materials. It is protected, so make a copy of it (File > Make a copy...) on your own Google account to maintain your own updates.

References[edit]