Difference between revisions of "Bonus Damage"
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Bonus damage sources are separated into several categories that will generally stack with each other. How different sources from the same category interact with each other depends on the category<ref name="Gamewith Bonus Damage">Gamewith Bonus Damage https://グランブルーファンタジー.gamewith.jp/article/show/52191</ref>: | Bonus damage sources are separated into several categories that will generally stack with each other. How different sources from the same category interact with each other depends on the category<ref name="Gamewith Bonus Damage">Gamewith Bonus Damage https://グランブルーファンタジー.gamewith.jp/article/show/52191</ref>: | ||
* '''Skills''' are the most common source and have the greatest variety of bonus damage buffs. They are divided into 3 sub-categories: | * '''Skills''' are the most common source and have the greatest variety of bonus damage buffs. They are divided into 3 sub-categories: | ||
− | ** '''Fixed element''' bonus damage is the most common type of bonus damage. The bonus damage will always be of the stated element. Fixed bonuses of different elements will stack with each other. This category is further divided into | + | ** '''Fixed element''' bonus damage is the most common type of bonus damage. The bonus damage will always be of the stated element. Fixed bonuses of different elements will stack with each other. This category is further divided into several sub-categories: |
− | *** '''A''' side buffs will not stack with | + | *** '''A, B, C, D & E''' side buffs will not stack with other buffs of the same element and the same letter. They will overwrite other existing buffs of the same side, regardless of strength. |
− | *** ''' | + | *** '''Special''' side bonus damage comes from special buffs such as [[Robomi]]'s {{status|Maximum Output}}, and have only been verified to stack with other sources of bonus damage. |
** '''Self element''' bonus damage gives bonus damage of the character's own element, rather than a fixed one. Currently, the Main Character is the only sources for those buffs, and they will not stack with each other. | ** '''Self element''' bonus damage gives bonus damage of the character's own element, rather than a fixed one. Currently, the Main Character is the only sources for those buffs, and they will not stack with each other. | ||
** '''Superior element''' bonus damage is whatever element the target is weak to. This category is further divided into 2 sub-categories: | ** '''Superior element''' bonus damage is whatever element the target is weak to. This category is further divided into 2 sub-categories: | ||
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|{{InfoCd|num=0|cooldown=10}} | |{{InfoCd|num=0|cooldown=10}} | ||
|{{InfoCd|num=1|cooldown=8|cooldown1=10|level1=90|small=true}} | |{{InfoCd|num=1|cooldown=8|cooldown1=10|level1=90|small=true}} | ||
− | |B | + | |{{verify|B|Currently cannot be tested against other Fixed Light B side Bonus Damage.}} |
|{{CharacterSkill|page=Amira|no=3}} does not grant any visible buffs.<hr />The Bonus DMG effect is Dark element and is affected by Dark ATK boosts. | |{{CharacterSkill|page=Amira|no=3}} does not grant any visible buffs.<hr />The Bonus DMG effect is Dark element and is affected by Dark ATK boosts. | ||
|- {{#invoke:PageFilter|renderCharacterFilterData|Amira (Promo)}} | |- {{#invoke:PageFilter|renderCharacterFilterData|Amira (Promo)}} | ||
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|{{InfoCd|num=1|cooldown=9|cooldown1=8|level1=45|small=true}} | |{{InfoCd|num=1|cooldown=9|cooldown1=8|level1=45|small=true}} | ||
|{{InfoDur|type=t|duration=3}} | |{{InfoDur|type=t|duration=3}} | ||
− | | | + | |A |
| | | | ||
|- {{#invoke:PageFilter|renderCharacterFilterData|Andira}} | |- {{#invoke:PageFilter|renderCharacterFilterData|Andira}} | ||
Line 129: | Line 129: | ||
|{{InfoCd|num=0|cooldown=6}} | |{{InfoCd|num=0|cooldown=6}} | ||
|Indefinite | |Indefinite | ||
− | | | + | |C |
|Requires level 90 (5★).<br />Ends upon taking damage. | |Requires level 90 (5★).<br />Ends upon taking damage. | ||
|- {{#invoke:PageFilter|renderCharacterFilterData|Arulumaya}} | |- {{#invoke:PageFilter|renderCharacterFilterData|Arulumaya}} | ||
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|{{InfoCd|num=1|cooldown=7|cooldown1=6|level1=65|small=true}} | |{{InfoCd|num=1|cooldown=7|cooldown1=6|level1=65|small=true}} | ||
|{{InfoDur|type=t|duration=3}} | |{{InfoDur|type=t|duration=3}} | ||
− | |B | + | |{{verify|B|Currently cannot be tested against other Fixed Earth B side Bonus Damage.}} |
|From second cast onwards. | |From second cast onwards. | ||
|- {{#invoke:PageFilter|renderCharacterFilterData|Cagliostro (Summer)}} | |- {{#invoke:PageFilter|renderCharacterFilterData|Cagliostro (Summer)}} | ||
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|{{InfoCd|num=1|cooldown=8|cooldown1=7|level1=55|small=true}} | |{{InfoCd|num=1|cooldown=8|cooldown1=7|level1=55|small=true}} | ||
|Indefinite | |Indefinite | ||
− | | | + | |C |
|Ends upon taking damage. | |Ends upon taking damage. | ||
+ | |- {{#invoke:PageFilter|renderCharacterFilterData|Diantha}} | ||
+ | |{{Itm|Diantha|large,125|notitle}} | ||
+ | |[[Diantha]] | ||
+ | |{{SSR|30px}} | ||
+ | |{{Earth|60px}} | ||
+ | |{{CharacterSkill|page=Diantha|no=3|large=true}} | ||
+ | |Earth allies | ||
+ | |{{InfoCd|num=0|cooldown=6|small=true}} | ||
+ | |{{InfoDur|type=t|duration=2}} | ||
+ | |A | ||
+ | |One of serveral random buffs. See [[Diantha#Find Your Star|Find Your Star]] for more details.<br />{{status|Hype}} is granted by {{CharacterSkill|page=Diantha|no=2}} and various other sources. | ||
|- {{#invoke:PageFilter|renderCharacterFilterData|Dorothy and Claudia}} | |- {{#invoke:PageFilter|renderCharacterFilterData|Dorothy and Claudia}} | ||
|{{Itm|Dorothy and Claudia|large,125|notitle}} | |{{Itm|Dorothy and Claudia|large,125|notitle}} | ||
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|A | |A | ||
| | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- {{#invoke:PageFilter|renderCharacterFilterData|Ezecrain (Event)}} | |- {{#invoke:PageFilter|renderCharacterFilterData|Ezecrain (Event)}} | ||
|{{Itm|Ezecrain (Event)|large,125|notitle}} | |{{Itm|Ezecrain (Event)|large,125|notitle}} | ||
Line 261: | Line 261: | ||
|{{InfoCd|num=1|cooldown=8|cooldown1=7|level1=45|small=true}} | |{{InfoCd|num=1|cooldown=8|cooldown1=7|level1=45|small=true}} | ||
|{{InfoDur|type=t|duration=3}} | |{{InfoDur|type=t|duration=3}} | ||
− | | | + | |A |
| | | | ||
|- {{#invoke:PageFilter|renderCharacterFilterData|Feather (SSR)}} | |- {{#invoke:PageFilter|renderCharacterFilterData|Feather (SSR)}} | ||
Line 272: | Line 272: | ||
|{{InfoCd|num=1|cooldown=5|cooldown1=4|level1=55|small=true}} | |{{InfoCd|num=1|cooldown=5|cooldown1=4|level1=55|small=true}} | ||
|{{InfoDur|type=t|duration=1}} | |{{InfoDur|type=t|duration=1}} | ||
− | | | + | |D |
| | | | ||
|- {{#invoke:PageFilter|renderCharacterFilterData|Ferry (SSR)}} | |- {{#invoke:PageFilter|renderCharacterFilterData|Ferry (SSR)}} | ||
Line 295: | Line 295: | ||
|{{InfoDur|type=t|duration=3}} | |{{InfoDur|type=t|duration=3}} | ||
|A | |A | ||
+ | | | ||
+ | |- {{#invoke:PageFilter|renderCharacterFilterData|Gawain (Light)}} | ||
+ | |{{Itm|Gawain (Light)|large,125|notitle}} | ||
+ | |[[Gawain (Light)]] | ||
+ | |{{SSR|30px}} | ||
+ | |{{Light|60px}} | ||
+ | |{{CharacterSkill|page=Gawain (Light)|no=2|large=true}} | ||
+ | |Self | ||
+ | |{{InfoCd|num=1|cooldown=5|cooldown1=4|level1=75|small=true}} | ||
+ | |{{InfoDur|type=t|duration=1}} | ||
+ | |B | ||
| | | | ||
|- {{#invoke:PageFilter|renderCharacterFilterData|Gemini Sunrise}} | |- {{#invoke:PageFilter|renderCharacterFilterData|Gemini Sunrise}} | ||
Line 316: | Line 327: | ||
|{{InfoCd|num=0|cooldown=6}} | |{{InfoCd|num=0|cooldown=6}} | ||
|{{InfoDur|type=t|duration=2}} | |{{InfoDur|type=t|duration=2}} | ||
− | |B | + | |{{verify|B|Currently cannot be tested against other Fixed Earth B side Bonus Damage.}} |
|When copying a Damage-type (red border) skill. See [[Golden Knight#Sword in Flux|Sword in Flux]] for more details. | |When copying a Damage-type (red border) skill. See [[Golden Knight#Sword in Flux|Sword in Flux]] for more details. | ||
|- {{#invoke:PageFilter|renderCharacterFilterData|Haaselia}} | |- {{#invoke:PageFilter|renderCharacterFilterData|Haaselia}} | ||
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|{{InfoCd|num=0|cooldown=5}} | |{{InfoCd|num=0|cooldown=5}} | ||
|{{InfoDur|type=t|duration=2}} | |{{InfoDur|type=t|duration=2}} | ||
− | |B | + | |{{verify|B}} |
| {{Status|Tears of Lunacy}} grants 20% Bonus Water DMG effect to Water allies with {{Status|Quarter Moon}} or {{Status|Full Moon}} (granted by {{CharacterOugi|page=Haaselia|no=1}} or {{ItmGSI|title=The Moon|The Moon (SR)|The Moon (SSR)}}'s call). | | {{Status|Tears of Lunacy}} grants 20% Bonus Water DMG effect to Water allies with {{Status|Quarter Moon}} or {{Status|Full Moon}} (granted by {{CharacterOugi|page=Haaselia|no=1}} or {{ItmGSI|title=The Moon|The Moon (SR)|The Moon (SSR)}}'s call). | ||
|- {{#invoke:PageFilter|renderCharacterFilterData|Hallessena (Halloween)}} | |- {{#invoke:PageFilter|renderCharacterFilterData|Hallessena (Halloween)}} | ||
Line 338: | Line 349: | ||
|{{InfoCd|num=1|cooldown=7|cooldown1=6|level1=75|small=true}} | |{{InfoCd|num=1|cooldown=7|cooldown1=6|level1=75|small=true}} | ||
|{{InfoDur|type=t|duration=2}} | |{{InfoDur|type=t|duration=2}} | ||
− | |B | + | |{{verify|B|Currently cannot be tested against other Fixed Light B side Bonus Damage.}} |
| | | | ||
|- {{#invoke:PageFilter|renderCharacterFilterData|Halluel and Malluel (Summer)}} | |- {{#invoke:PageFilter|renderCharacterFilterData|Halluel and Malluel (Summer)}} | ||
Line 360: | Line 371: | ||
|{{InfoCd|num=1|cooldown=8|cooldown1=7|level1=75|small=true}} | |{{InfoCd|num=1|cooldown=8|cooldown1=7|level1=75|small=true}} | ||
|Until hit | |Until hit | ||
− | | | + | |{{verify|Special}} |
| | | | ||
|- {{#invoke:PageFilter|renderCharacterFilterData|Ilsa (Light)}} | |- {{#invoke:PageFilter|renderCharacterFilterData|Ilsa (Light)}} | ||
Line 393: | Line 404: | ||
|{{InfoCd|num=0|cooldown=7}} | |{{InfoCd|num=0|cooldown=7}} | ||
|Indefinite | |Indefinite | ||
− | |{{verify| | + | |C |
+ | |Ends upon taking damage. | ||
+ | |- {{#invoke:PageFilter|renderCharacterFilterData|Juliet (Water)}} | ||
+ | |{{Itm|Juliet (Water)|large,125|notitle}} | ||
+ | |[[Juliet (Water)]] | ||
+ | |{{SSR|30px}} | ||
+ | |{{Water|60px}} | ||
+ | |{{CharacterSkill|page=Juliet (Water)|no=1|large=true}} | ||
+ | |Water allies | ||
+ | |{{InfoCd|num=1|cooldown=9|cooldown1=8|level1=55|small=true}} | ||
+ | |Indefinite | ||
+ | |{{verify|C}} | ||
|Ends upon taking damage. | |Ends upon taking damage. | ||
|- {{#invoke:PageFilter|renderCharacterFilterData|Katalina (Grand)}} | |- {{#invoke:PageFilter|renderCharacterFilterData|Katalina (Grand)}} | ||
Line 415: | Line 437: | ||
|{{InfoCd|num=0|cooldown=7}} | |{{InfoCd|num=0|cooldown=7}} | ||
|Indefinite | |Indefinite | ||
− | | | + | |C |
|Ends upon taking damage. | |Ends upon taking damage. | ||
|- {{#invoke:PageFilter|renderCharacterFilterData|Lancelot}} | |- {{#invoke:PageFilter|renderCharacterFilterData|Lancelot}} | ||
Line 499: | Line 521: | ||
|{{InfoCd|num=0|cooldown=7}} | |{{InfoCd|num=0|cooldown=7}} | ||
|{{InfoDur|type=t|duration=2|}} | |{{InfoDur|type=t|duration=2|}} | ||
− | + | |B | |
| | | | ||
|- {{#invoke:PageFilter|renderCharacterFilterData|Mahira}} | |- {{#invoke:PageFilter|renderCharacterFilterData|Mahira}} | ||
Line 511: | Line 533: | ||
|{{InfoDur|type=t|duration=3}} | |{{InfoDur|type=t|duration=3}} | ||
|A | |A | ||
+ | | | ||
+ | |- {{#invoke:PageFilter|renderCharacterFilterData|Mary (Holiday)}} | ||
+ | |{{Itm|Mary (Holiday)|large,125|notitle}} | ||
+ | |[[Mary (Holiday)]] | ||
+ | |{{SSR|30px}} | ||
+ | |{{Light|60px}} | ||
+ | |{{CharacterSkill|page=Mary (Holiday)|no=2|large=true}} | ||
+ | |One Ally | ||
+ | |{{InfoCd|num=1|cooldown=5|cooldown1=4|level1=75}} | ||
+ | |{{InfoDur|type=t|duration=1}} | ||
+ | |{{verify|D}} | ||
| | | | ||
|- {{#invoke:PageFilter|renderCharacterFilterData|Medusa}} | |- {{#invoke:PageFilter|renderCharacterFilterData|Medusa}} | ||
Line 523: | Line 556: | ||
|A | |A | ||
|Consumes 2 {{Status|Wasteland Crest}} to target all allies. | |Consumes 2 {{Status|Wasteland Crest}} to target all allies. | ||
+ | |- {{#invoke:PageFilter|renderCharacterFilterData|Melleau}} | ||
+ | |{{Itm|Melleau|large,125|notitle}} | ||
+ | |[[Melleau]] | ||
+ | |{{SSR|30px}} | ||
+ | |{{Earth|60px}} | ||
+ | |{{CharacterSkill|page=Melleau|no=3|large=true|alt=true}} | ||
+ | |Self | ||
+ | |{{InfoCd|num=0|cooldown=6|small=true}} | ||
+ | |{{InfoDur|type=t|duration=2}} | ||
+ | |{{verify|B}} | ||
+ | |Requires level 95 (5★).<br />{{CharacterOugi|page=Melleau|no=2}} auto-activates the skill. | ||
|- {{#invoke:PageFilter|renderCharacterFilterData|Metera}} | |- {{#invoke:PageFilter|renderCharacterFilterData|Metera}} | ||
|{{Itm|Metera|large,125|notitle}} | |{{Itm|Metera|large,125|notitle}} | ||
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|{{InfoCd|num=1|cooldown=7|cooldown1=6|level1=75|small=true}} | |{{InfoCd|num=1|cooldown=7|cooldown1=6|level1=75|small=true}} | ||
|Indefinite | |Indefinite | ||
− | | | + | |Special |
|One of several possible effects. See [[Mugen#Song of Innocence|Song of Innocence]] for more details.<hr/>Can be overwritten by {{status|Bonus Fire DMG (Teal)|t=Indefinite|a=50%}} granted by {{CharacterOugi|Mugen|2}} despite being a charge attack.<hr />{{CharacterOugi|Mugen|1}} ends the skill's cooldown. | |One of several possible effects. See [[Mugen#Song of Innocence|Song of Innocence]] for more details.<hr/>Can be overwritten by {{status|Bonus Fire DMG (Teal)|t=Indefinite|a=50%}} granted by {{CharacterOugi|Mugen|2}} despite being a charge attack.<hr />{{CharacterOugi|Mugen|1}} ends the skill's cooldown. | ||
− | |- {{#invoke:PageFilter|renderCharacterFilterData| | + | |- {{#invoke:PageFilter|renderCharacterFilterData|Naoise}} |
− | |{{Itm| | + | |{{Itm|Naoise|large,125|notitle}} |
− | |[[ | + | |[[Naoise]] |
|{{SSR|30px}} | |{{SSR|30px}} | ||
− | |{{Dark|60px}} | + | |{{Wind|60px}} |
− | |{{CharacterSkill|page=Nier|no=1|large=true}} | + | |{{CharacterSkill|page=Naoise|no=3|large=true}} |
− | |All allies | + | |One Ally |
+ | |{{InfoCd|num=0|cooldown=7}} | ||
+ | |Indefinite | ||
+ | |C | ||
+ | |Ends upon taking damage. | ||
+ | |- {{#invoke:PageFilter|renderCharacterFilterData|Nicholas (Light)}} | ||
+ | |{{Itm|Nicholas (Light)|large,125|notitle}} | ||
+ | |[[Nicholas (Light)]] | ||
+ | |{{SSR|30px}} | ||
+ | |{{Light|60px}} | ||
+ | |{{CharacterSkill|page=Nicholas (Light)|no=2a|large=true}} | ||
+ | |Self | ||
+ | | - | ||
+ | |{{InfoDur|type=t|duration=2}} | ||
+ | |{{verify|?}} | ||
+ | |When in Grand God Kaiser Mode. | ||
+ | |- {{#invoke:PageFilter|renderCharacterFilterData|Nier}} | ||
+ | |{{Itm|Nier|large,125|notitle}} | ||
+ | |[[Nier]] | ||
+ | |{{SSR|30px}} | ||
+ | |{{Dark|60px}} | ||
+ | |{{CharacterSkill|page=Nier|no=1|large=true}} | ||
+ | |All allies | ||
|{{InfoCd|num=1|cooldown=7|cooldown1=6|level1=55|small=true}} | |{{InfoCd|num=1|cooldown=7|cooldown1=6|level1=55|small=true}} | ||
|{{InfoDur|type=t|duration=3}} | |{{InfoDur|type=t|duration=3}} | ||
− | | | + | |Special |
− | |{{status|World of Death and Love}} is a [[Field Effects|field effect]]. Allies deal 30% bonus Dark damage while it is active.<!-- Nier is listed here by default, her Bonus Damage is not strictly speaking a buff but follows both this and Passive | + | |{{status|World of Death and Love}} is a [[Field Effects|field effect]]. Allies deal 30% bonus Dark damage while it is active.<!-- Nier is listed here by default, her Bonus Damage is not strictly speaking a buff but follows both this and Passive Special stacking definition. She could go under a "Field Effect" section, but would be the only character listed for now, for no particular mechanism (aside from normal Field Effect related mechanism) --> |
|- {{#invoke:PageFilter|renderCharacterFilterData|Niyon}} | |- {{#invoke:PageFilter|renderCharacterFilterData|Niyon}} | ||
|{{Itm|Niyon|large,125|notitle}} | |{{Itm|Niyon|large,125|notitle}} | ||
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|{{tt|Ready in {{InfoCd|num=0|cooldown=10}}|10-turn cooldown at start of battle. Cannot be recast after one use.}} | |{{tt|Ready in {{InfoCd|num=0|cooldown=10}}|10-turn cooldown at start of battle. Cannot be recast after one use.}} | ||
|{{InfoDur|type=t|duration=4}} | |{{InfoDur|type=t|duration=4}} | ||
− | | | + | |E |
|Requires level 100 (5★). | |Requires level 100 (5★). | ||
|- {{#invoke:PageFilter|renderCharacterFilterData|Olivia}} | |- {{#invoke:PageFilter|renderCharacterFilterData|Olivia}} | ||
Line 598: | Line 664: | ||
|{{InfoCd|num=0|cooldown=8}} | |{{InfoCd|num=0|cooldown=8}} | ||
|Indefinite | |Indefinite | ||
− | | | + | |Special |
|Ends upon taking damage 3 times. | |Ends upon taking damage 3 times. | ||
+ | |- {{#invoke:PageFilter|renderCharacterFilterData|Orchid}} | ||
+ | |{{Itm|Orchid|large,125|notitle}} | ||
+ | |[[Orchid]] | ||
+ | |{{SSR|30px}} | ||
+ | |{{Dark|60px}} | ||
+ | |{{CharacterSkill|page=Orchid|no=3|large=true}} | ||
+ | |All allies | ||
+ | |{{InfoCd|num=0|cooldown=6}} | ||
+ | |{{InfoDur|type=t|duration=3}} | ||
+ | |A | ||
+ | |Requires level 90 (5★). | ||
|- {{#invoke:PageFilter|renderCharacterFilterData|Owen}} | |- {{#invoke:PageFilter|renderCharacterFilterData|Owen}} | ||
|{{Itm|Owen|large,125|notitle}} | |{{Itm|Owen|large,125|notitle}} | ||
Line 620: | Line 697: | ||
|{{InfoCd|num=0|cooldown=8}} | |{{InfoCd|num=0|cooldown=8}} | ||
|{{InfoDur|type=t|duration=3}} | |{{InfoDur|type=t|duration=3}} | ||
− | |B | + | |{{verify|B|Currently cannot be tested against other Fixed Fire B side Bonus Damage.}} |
|Requires level 100 (5★). | |Requires level 100 (5★). | ||
|- {{#invoke:PageFilter|renderCharacterFilterData|Percival (Light)}} | |- {{#invoke:PageFilter|renderCharacterFilterData|Percival (Light)}} | ||
Line 653: | Line 730: | ||
|{{InfoCd|num=0|cooldown=1}} | |{{InfoCd|num=0|cooldown=1}} | ||
|{{InfoDur|type=t|duration=1}} | |{{InfoDur|type=t|duration=1}} | ||
− | | | + | |Special |
|When cast with {{status|Ammo}}.<br/>Starts battle with 3 {{status|Ammo 3}} and can't recover {{status|Ammo}}. | |When cast with {{status|Ammo}}.<br/>Starts battle with 3 {{status|Ammo 3}} and can't recover {{status|Ammo}}. | ||
|- {{#invoke:PageFilter|renderCharacterFilterData|Rosetta (Grand)}} | |- {{#invoke:PageFilter|renderCharacterFilterData|Rosetta (Grand)}} | ||
Line 721: | Line 798: | ||
|A | |A | ||
|Consumes {{Status|Advent of Serenity}} to target all allies. | |Consumes {{Status|Advent of Serenity}} to target all allies. | ||
− | |- {{#invoke:PageFilter|renderCharacterFilterData|Sturm}} | + | |- {{#invoke:PageFilter|renderCharacterFilterData|Spinnah (Holiday)}} |
+ | |{{Itm|Spinnah (Holiday)|large,125|notitle}} | ||
+ | |[[Spinnah (Holiday)]] | ||
+ | |{{SR|30px}} | ||
+ | |{{Wind|60px}} | ||
+ | |{{CharacterSkill|page=Spinnah (Holiday)|no=2|large=true}} | ||
+ | |Self | ||
+ | |{{InfoCd|num=1|cooldown=4|cooldown1=3|level1=65|small=true}} | ||
+ | |{{InfoDur|type=t|duration=3}} | ||
+ | |B | ||
+ | |Can't be used when {{status|Spin Blader}} lvl is 10.<br />{{status|Spin Blader|t=Indefinite}} level is raised by 1 upon triple attacks. | ||
+ | |- {{#invoke:PageFilter|renderCharacterFilterData|Sturm}} | ||
|{{Itm|Sturm|large,125|notitle}} | |{{Itm|Sturm|large,125|notitle}} | ||
|[[Sturm]] | |[[Sturm]] | ||
Line 743: | Line 831: | ||
|A | |A | ||
| | | | ||
+ | |- {{#invoke:PageFilter|renderCharacterFilterData|Threo}} | ||
+ | |{{Itm|Threo|large,125|notitle}} | ||
+ | |[[Threo]] | ||
+ | |{{SSR|30px}} | ||
+ | |{{Earth|60px}} | ||
+ | |{{CharacterSkill|page=Threo|no=2a|large=true}} | ||
+ | |Self | ||
+ | |{{InfoCd|num=0|cooldown=6}} | ||
+ | |{{InfoDur|type=t|duration=1}} | ||
+ | |{{verify|B|Currently cannot be tested against other Fixed Earth B side Bonus Damage.}} | ||
+ | |Requires level 85 (5★). | ||
|- {{#invoke:PageFilter|renderCharacterFilterData|Tien}} | |- {{#invoke:PageFilter|renderCharacterFilterData|Tien}} | ||
| rowspan="2" |{{Itm|Tien|large,125|notitle}} | | rowspan="2" |{{Itm|Tien|large,125|notitle}} | ||
Line 752: | Line 851: | ||
|{{InfoCd|num=0|cooldown=6}} | |{{InfoCd|num=0|cooldown=6}} | ||
|{{InfoDur|type=t|duration=2}} | |{{InfoDur|type=t|duration=2}} | ||
− | | | + | |E |
− | |Requires level 95 (5★) | + | |Requires level 95 (5★). |
|- {{#invoke:PageFilter|renderCharacterFilterData|Tien}} | |- {{#invoke:PageFilter|renderCharacterFilterData|Tien}} | ||
|{{CharacterSkill|page=Tien|no=4|large=true}} | |{{CharacterSkill|page=Tien|no=4|large=true}} | ||
Line 759: | Line 858: | ||
|{{tt|Ready in {{InfoCd|num=0|cooldown=10}}|10-turn cooldown at start of battle. Cannot be recast after one use.}} | |{{tt|Ready in {{InfoCd|num=0|cooldown=10}}|10-turn cooldown at start of battle. Cannot be recast after one use.}} | ||
|{{InfoDur|type=t|duration=2|}} | |{{InfoDur|type=t|duration=2|}} | ||
− | | | + | |E |
− | |Requires level 100 (5★) | + | |Requires level 100 (5★). |
|- {{#invoke:PageFilter|renderCharacterFilterData|Vania (SR)}} | |- {{#invoke:PageFilter|renderCharacterFilterData|Vania (SR)}} | ||
|{{Itm|Vania (SR)|large,125|notitle}} | |{{Itm|Vania (SR)|large,125|notitle}} | ||
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|{{tt|Ready in<br />{{InfoCd|num=0|cooldown=8}}|8-turn cooldown at start of battle. Cannot be recast after one use.}} | |{{tt|Ready in<br />{{InfoCd|num=0|cooldown=8}}|8-turn cooldown at start of battle. Cannot be recast after one use.}} | ||
|{{InfoDur|type=t|duration=4}} | |{{InfoDur|type=t|duration=4}} | ||
− | |B | + | |{{verify|B|Currently cannot be tested against other Fixed Earth B side Bonus Damage.}} |
|See [[Walder (Event)#I Am a Hero|I Am a Hero]] for more details. | |See [[Walder (Event)#I Am a Hero|I Am a Hero]] for more details. | ||
|- {{#invoke:PageFilter|renderCharacterFilterData|Wulf and Renie}} | |- {{#invoke:PageFilter|renderCharacterFilterData|Wulf and Renie}} | ||
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|{{InfoCd|num=1|cooldown=7|cooldown1=6|level1=75|small=true}} | |{{InfoCd|num=1|cooldown=7|cooldown1=6|level1=75|small=true}} | ||
|{{InfoDur|type=t|duration=4}} | |{{InfoDur|type=t|duration=4}} | ||
− | | | + | |Special |
| | | | ||
|- {{#invoke:PageFilter|renderCharacterFilterData|Yngwie}} | |- {{#invoke:PageFilter|renderCharacterFilterData|Yngwie}} | ||
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|{{InfoCd|num=0|cooldown=7}} | |{{InfoCd|num=0|cooldown=7}} | ||
|{{InfoDur|type=t|duration=3}} | |{{InfoDur|type=t|duration=3}} | ||
− | | | + | |A |
| | | | ||
|- {{#invoke:PageFilter|renderCharacterFilterData|Yuel}} | |- {{#invoke:PageFilter|renderCharacterFilterData|Yuel}} | ||
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|{{SSR|30px}} | |{{SSR|30px}} | ||
|{{Fire|60px}} | |{{Fire|60px}} | ||
− | |{{CharacterSkill|page=Yuel|no= | + | |{{CharacterSkill|page=Yuel|no=1|large=true}} |
|All allies | |All allies | ||
− | |{{InfoCd|num=1|cooldown=7|cooldown1=6|level1= | + | |{{InfoCd|num=1|cooldown=7|cooldown1=6|level1=55|small=true}} |
|{{InfoDur|type=t|duration=3}} | |{{InfoDur|type=t|duration=3}} | ||
|A | |A | ||
− | |Requires level | + | |Requires level 90 (5★). |
|- {{#invoke:PageFilter|renderCharacterFilterData|Zeta and Vaseraga (Halloween)}} | |- {{#invoke:PageFilter|renderCharacterFilterData|Zeta and Vaseraga (Halloween)}} | ||
|{{Itm|Zeta and Vaseraga (Halloween)|large,125|notitle}} | |{{Itm|Zeta and Vaseraga (Halloween)|large,125|notitle}} | ||
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|{{LinkedSkill}}<br />{{InfoCd|num=0|cooldown=9|cooldown1=|level1=55}} | |{{LinkedSkill}}<br />{{InfoCd|num=0|cooldown=9|cooldown1=|level1=55}} | ||
|{{InfoDur|type=t|duration=8}}<br />{{InfoSkillUpgrade|lvl=55}}<br />{{InfoDur|type=t|duration=9}} | |{{InfoDur|type=t|duration=8}}<br />{{InfoSkillUpgrade|lvl=55}}<br />{{InfoDur|type=t|duration=9}} | ||
− | | | + | |Special |
| | | | ||
|} | |} | ||
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|{{InfoCd|num=1|cooldown=7|cooldown1=6|level1=55}} | |{{InfoCd|num=1|cooldown=7|cooldown1=6|level1=55}} | ||
|{{InfoDur|type=t|duration=3}} | |{{InfoDur|type=t|duration=3}} | ||
− | |{{verify| | + | |{{verify|A}} |
| | | | ||
|- {{#invoke:PageFilter|renderWeaponFilterData|Excalibur}} | |- {{#invoke:PageFilter|renderWeaponFilterData|Excalibur}} | ||
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|{{SSR|30px}} | |{{SSR|30px}} | ||
|{{Wind|60px}} | |{{Wind|60px}} | ||
− | |{{CharacterOugi|page=Nezahualpilli|no= | + | |{{CharacterOugi|page=Nezahualpilli|no=2|large=true}} |
|Self | |Self | ||
|{{InfoDur|type=t|duration=3.5}} | |{{InfoDur|type=t|duration=3.5}} | ||
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|Special | |Special | ||
|Gains 5 stacks of {{status|Aetherial Seal (Holiday)}} with {{CharacterSkill|page=Metera (Holiday)|no=1}}. Normal attacks consume 1 stack to gain bonus Light damage. | |Gains 5 stacks of {{status|Aetherial Seal (Holiday)}} with {{CharacterSkill|page=Metera (Holiday)|no=1}}. Normal attacks consume 1 stack to gain bonus Light damage. | ||
+ | |- {{#invoke:PageFilter|renderWeaponFilterData|Mezieres}} | ||
+ | |{{Itm|Mezieres|large,125|notitle}} | ||
+ | |[[Mezieres]] | ||
+ | |{{SSR|30px}} | ||
+ | |{{Any|60px}} | ||
+ | |[[File:ws_skill_job_weapon.png|50px|link=Mezieres]]<br />{{tt|[[Mezieres|Dragoon's Apex]]|When main weapon (MC only): [[Bonus Damage|Bonus {{WeaponElement}} DMG effect]] based on {{Status|Equestrian Affinity (Gun)}} lvl.}} | ||
+ | |Main Character | ||
+ | |A | ||
+ | |Must be used as a Main Weapon.<br/>Deals bonus damage of the weapon's element. | ||
|- {{#invoke:PageFilter|renderCharacterFilterData|Mika Jougasaki}} | |- {{#invoke:PageFilter|renderCharacterFilterData|Mika Jougasaki}} | ||
|{{Itm|Mika Jougasaki|large,125|notitle}} | |{{Itm|Mika Jougasaki|large,125|notitle}} | ||
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|A | |A | ||
|50% Bonus Water DMG effect only applies to the third hit. | |50% Bonus Water DMG effect only applies to the third hit. | ||
+ | |- {{#invoke:PageFilter|renderCharacterFilterData|Mishra (SSR)}} | ||
+ | |{{Itm|Mishra (SSR)|large,125|notitle}} | ||
+ | |[[Mishra (SSR)]] | ||
+ | |{{SSR|30px}} | ||
+ | |{{Light|60px}} | ||
+ | |{{CharacterSupportSkill|Mishra (SSR)|2|large=true}} | ||
+ | |Light allies | ||
+ | |A | ||
+ | |[[Bonus Damage|10% Bonus Light DMG effect]] to Light allies with {{status|Revitalize}}. | ||
|- {{#invoke:PageFilter|renderCharacterFilterData|Mizuki Kawashima}} | |- {{#invoke:PageFilter|renderCharacterFilterData|Mizuki Kawashima}} | ||
|{{Itm|Mizuki Kawashima|large,125|notitle}} | |{{Itm|Mizuki Kawashima|large,125|notitle}} | ||
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|A | |A | ||
|{{status|Shield}} can be granted by {{CharacterSkill|page=Scathacha (Valentine)|no=1}} as well as various other sources. | |{{status|Shield}} can be granted by {{CharacterSkill|page=Scathacha (Valentine)|no=1}} as well as various other sources. | ||
+ | |- {{#invoke:PageFilter|renderWeaponFilterData|Shooting of The Star}} | ||
+ | |{{Itm|Shooting of The Star|large,125|notitle}} | ||
+ | |[[Shooting of The Star]] | ||
+ | |{{SSR|30px}} | ||
+ | |{{Light|60px}} | ||
+ | |[[File:ws_skill_evoker_5.png|50px|link=Shooting of The Star]]<br />{{tt|[[Shooting of The Star|Chariot-Star's Wish]]|When main weapon: Massive boost to light allies' ATK and Bonus DMG effect to light allies with {{status|Divinity}}.}} | ||
+ | |Light allies with {{status|Divinity}} | ||
+ | |A | ||
+ | | | ||
+ | |- {{#invoke:PageFilter|renderCharacterFilterData|Shinobu Kocho}} | ||
+ | |{{Itm|Shinobu Kocho|large,125|notitle}} | ||
+ | |[[Shinobu Kocho]] | ||
+ | |{{SSR|30px}} | ||
+ | |{{Wind|60px}} | ||
+ | |{{CharacterSupportSkill|Shinobu Kocho|emp|large=true}} | ||
+ | |Self | ||
+ | |{{verify|?}} | ||
+ | |{{status|Poisoned}} can be inflicted by {{characterSkill|Shinobu Kocho|1}} as well as various other sources. | ||
|- {{#invoke:PageFilter|renderCharacterFilterData|Shura}} | |- {{#invoke:PageFilter|renderCharacterFilterData|Shura}} | ||
|{{Itm|Shura|large,125|notitle}} | |{{Itm|Shura|large,125|notitle}} |
Latest revision as of 10:25, 23 January 2021
Status Effects
About | List of Status Effects
Stacking: ATK Down | DEF Down
Attack Types: Normal Attack | Critical Attack | Charge Attack
Other Damage Types: Plain Damage | Bonus Damage | Supplemental Damage
Damage Formula: Basic Concepts | Detailed Formula | Damage Cap | Examples and Guidelines
Bonus Damage refers to an additional instances of damage that is dealt on top of another instance of damage , usually a Normal Attack. It inflicts a fixed percentage of the damage dealt by the original instance and will visibly be shown as an additional damage number. The most common sources of bonus damage are the various abilities that grant Bonus DMGDeals bonus DMG for one-foe one-ally attacks
buffs, but bonus damage effects can also be passively granted by character Support Skills and weapon skills.
Most instances of Bonus damage are the same element as the base attack, but when they vary they are subject to elemental strength/weakness modifiers on top of the base percentage.
Although useful at all levels, bonus damage effects are particularly sought after when operating at, or close to, the Damage cap. Not only do they directly increase damage by a certain percentage, but as they are a separate damage instance from the base attack they can allow attacks to significantly exceed the damage cap.
While Bonus DMGDeals bonus DMG for one-foe one-ally attacks
generally only applies to normal attacks, certain effects such as Zeta's Arvess Invol20% bonus damage for normal attacks and 25% bonus damage for charge attacks against foes with
BurnedHP is lowered on every turn
. or Silva's Bonus C.A. DMGDeals bonus DMG on charge attack
also grant bonus damage to Charge Attacks as a fixed percentage of the Charge Attack damage. Although they have similar wording, these are distinct from other effects that deal an additional instance of skill damage when using a Charge Attack such as Juliet's Luce della Salvezza450%Massive Light damage to a foe.
When 1 Spirit ShroudUses 1 Spirit per attack or skill
(Spirits recover every 5 turns)
is consumed: Also deal 300% Bonus Light damage (Damage cap: ~635,000)..
Bonus damage effects may be colloquially referred to by the community using the unofficial terms "Echo" or "Chaser". These terms are used in some other game communities to refer to similar mechanics, and ChaserAll allies gain
20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns. is the name of a Warlock EMP skill that gives a Bonus DMGDeals bonus DMG for one-foe one-ally attacks
buff to the party.
Contents
Effect Stacking
Bonus damage sources are separated into several categories that will generally stack with each other. How different sources from the same category interact with each other depends on the category[1]:
- Skills are the most common source and have the greatest variety of bonus damage buffs. They are divided into 3 sub-categories:
- Fixed element bonus damage is the most common type of bonus damage. The bonus damage will always be of the stated element. Fixed bonuses of different elements will stack with each other. This category is further divided into several sub-categories:
- A, B, C, D & E side buffs will not stack with other buffs of the same element and the same letter. They will overwrite other existing buffs of the same side, regardless of strength.
- Special side bonus damage comes from special buffs such as Robomi's
Maximum OutputTriple attack rate is boosted (1 time) / Deals bonus light DMG for one-foe one-ally attacks (1 time)
, and have only been verified to stack with other sources of bonus damage.
- Self element bonus damage gives bonus damage of the character's own element, rather than a fixed one. Currently, the Main Character is the only sources for those buffs, and they will not stack with each other.
- Superior element bonus damage is whatever element the target is weak to. This category is further divided into 2 sub-categories:
- A side buffs overwrite weaker ones of the same side.
- B side buffs currently only consist of character self-buffs, and therefore will never overlap with each other. Includes special buffs with superior element bonus, such as Narmaya's
Butterfly EffectDeals bonus superior element DMG for one-foe one-ally attacks
.
- Fixed element bonus damage is the most common type of bonus damage. The bonus damage will always be of the stated element. Fixed bonuses of different elements will stack with each other. This category is further divided into several sub-categories:
- Charge Attacks can grant fixed element bonus damage. They follow the same stacking rules as described above in the Skills' Fixed Element section.
- However they are not the same category. Because of that, a side A buff obtained from a charge attack will stack with a side A buff obtained from a skill.
- Summon calls also can grant fixed element bonus damage. Buffs from summon calls have only one sideVerification needed. .
- Passive bonus damage effects can be granted by character support skills or weapon skills.
- A side. Only the strongest effect is applied, regardless of element.
- B side. Only the strongest effect is applied, regardless of element.
- Special side. Passives which are currently known to be stacking with everything else.
Which side (A/B) a buff belongs to can only be verified by testing, as there is otherwise no way of distinguishing them.
Stacking Table
Stacking | Skills | Charge Attacks | Summon | Passive | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fixed | Self | Superior | Fixed | A | B | Special | |||||||||||
A | B | C | D | E | Special | A | B | A | B | ||||||||
Skills | Fixed | A | No | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | ||||
B | Yes | No | Yes | Yes | Yes | Yes | |||||||||||
C | Yes | Yes | No | Yes | Yes | Yes | |||||||||||
D | Yes | Yes | Yes | No | Yes | Yes | |||||||||||
E | Yes | Yes | Yes | Yes | No | Yes | |||||||||||
Special | Yes | Yes | Yes | Yes | Yes | N/A | |||||||||||
Self | Yes | No | Yes | Yes | Yes | Yes | |||||||||||
Superior | A | Yes | Yes | No | Yes | Yes | Yes | Yes | |||||||||
B | Yes | N/A | |||||||||||||||
Charge Attacks | Fixed | A | Yes | Yes | Yes | No | Yes | Yes | Yes | ||||||||
B | Yes | Yes | |||||||||||||||
Summon | Yes | Yes | Yes | Yes | No | Yes | |||||||||||
Passive | A | Yes | Yes | Yes | Yes | Yes | No | Yes | Yes | ||||||||
B | Yes | No | Yes | ||||||||||||||
Special | Yes | Yes | N/A |
Sources of Bonus Damage
Filter tables
Skills
Fixed element
Icon | Name | Rarity | Element | Skill | Targets | Cooldown | Duration | Side | Notes |
---|---|---|---|---|---|---|---|---|---|
![]() |
Aglovale | ![]() |
![]() |
![]() SchneetreibenGain ![]() Strength: 60%-20%Duration: 3 turns and ![]() Strength: 30%Duration: 3 turns. (Gain additional buffs based on Aglovale's number of ![]() .) |
Self | 8 turns | 3 turns | B | |
![]() |
Alanaan | ![]() |
![]() |
![]() Renatian CreedAll allies gain ![]() Strength: 100%Duration: 4 turns and ![]() Strength: 30%Duration: 4 turnsStacking: A. Inflict ![]() Duration: 4 turns on all allies. (Consumes 100% of all allies' charge bar.) |
All allies | 14 turns Lvl 75: 12 turns |
4 turns | A | |
![]() |
Almeida (Summer) | ![]() |
![]() |
![]() Weapon ForgeGrant an ally ![]() Strength: 30%Duration: 3 turns, ![]() Strength: 60% chance of taking 30% less damage.Duration: 3 turns, and ![]() Strength: 30%. |
One ally | 7 turns | 3 turns | A | |
![]() |
Amira | ![]() |
![]() |
![]() Half-God Half-DemonActivate Half-God Half-Demon mode. Gain Dark element qualities and reduce Light damage taken by 25%. Normal attacks and charge attacks deal bonus Dark damage. (Uses 100% of charge bar) |
Self | 10 turns | 8 turns Lvl 90: 10 turns |
BVerification needed. Currently cannot be tested against other Fixed Light B side Bonus Damage. | ![]() (Uses 100% of charge bar) does not grant any visible buffs. The Bonus DMG effect is Dark element and is affected by Dark ATK boosts. |
![]() |
Amira (Promo) | ![]() |
![]() |
![]() Pivot Blow5-hit Light damage to random foes. Gain ![]() Duration: 3 turns. At level 65: Effect enhanced. At level 90: Also gain ![]() Duration: 3 turns. |
Self | 8 turns | 3 turns | ?Verification needed. | Requires level 90 (5★). |
![]() |
Anastasia | ![]() |
![]() |
![]() Star MagicGain ![]() Strength: 25%Duration: 3 turns. |
Self | 9 turns Lvl 45: 8 turns |
3 turns | A | |
![]() |
Andira | ![]() |
![]() |
![]() Sage of EternityGrant an ally ![]() Strength: 2500Duration: 3 turns for 3 turns and ![]() Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute for 1 turn. At level 75: Shield endurance increased to ![]() Strength: 3500Duration: 3 turns. At level 90: Shield endurance further increased to ![]() Strength: 4000Duration: Indefinite and now has indefinite duration. Also grants ![]() Strength: 30%Duration: Until hit (Ends upon taking damage). |
One ally | 6 turns | Indefinite | C | Requires level 90 (5★). Ends upon taking damage. |
![]() |
Arulumaya | ![]() |
![]() |
![]() Gaze into Crystal BallGaze into crystal ball. (Random effect based on the dream the crystal ball holds.) |
All allies | 6 turns | 3 turns | A | Grants ![]() Strength: 20%Duration: 3 turns when recast with ![]() or ![]() . See Gaze into Crystal Ball for more details. |
![]() |
Beatrix (SR) | ![]() |
![]() |
![]() Recurrent DriveEarth damage to a foe (Damage cap: ~290,000). Gain ![]() Strength: 50%Duration: 3 turns. (From 2nd cast onward: Also gain ![]() Strength: 20%Duration: 3 turns.) (From 3rd cast onward: Also gain ![]() Duration: 3 turns.) |
Self | 7 turns Lvl 65: 6 turns |
3 turns | BVerification needed. Currently cannot be tested against other Fixed Earth B side Bonus Damage. | From second cast onwards. |
![]() |
Cagliostro (Summer) | ![]() |
![]() |
![]() Ars NovaArs Nova: All Water allies gain ![]() Strength: 70% chance of dealing 30% more damage.Duration: 3 turns, ![]() Strength: 1% of enemy's max HP (Damage cap: 50,000)Duration: 3 turns, and ![]() Duration: Indefinite. (Changes to Ars Notoria when Cagliostro's ![]() Duration: Indefinite is 5.) Ars Notoria: All Water allies gain ![]() Strength: 100% chance of dealing 30% more damage.Duration: 3 turns, ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, ![]() Strength: 50%Duration: 3 turns, and ![]() Strength: 15%Duration: 3 turns. (Consumes 5 ![]() Duration: Indefinite.) |
Water allies | 7 turns Lvl 55: 6 turns |
3 turns | A | Cagliostro needs to have ![]() on self before casting skill. Consumes all crests. |
![]() |
Cailana | ![]() |
![]() |
![]() Hang TenGain ![]() Strength: 30%Duration: 5 turns.. |
Self | 8 turns Lvl 45: 7 turns |
5 turns | A | |
![]() |
Cailana (SR) | ![]() |
![]() |
![]() Hang TenGain ![]() Strength: 30%Duration: 5 turns. |
Self | 8 turns Lvl 45: 7 turns |
5 turns | A | |
![]() |
Conan Edogawa | ![]() |
![]() |
![]() Sleeping KogorōPut Kogorō to sleep and gain ![]() for 3 turns. At level 55: Effect enhanced. |
All allies | Ready in 3 turns3-turn cooldown at the start of battle / 11 turns11-turn cooldown upon use. |
2 turns | A | Grants ![]() Strength: 20%Duration: 2 turns after 3 turns. See Sleeping Kogorō for more details. |
![]() |
De La Fille | ![]() |
![]() |
![]() Jewel MirrorGain a ![]() Strength: 70% of caster's max HP (Max: 4000)Duration: Indefinite worth 70% of caster's max HP (Max: 4000) and ![]() Strength: 30%Duration: Indefinite. (Bonus Light DMG effect ends upon taking damage.) At level 100: Also gain ![]() Duration: Indefinite. |
Self | 8 turns Lvl 55: 7 turns |
Indefinite | C | Ends upon taking damage. |
![]() |
Diantha | ![]() |
![]() |
![]() Find Your StarAll Earth allies gain one random buff. (Number of buffs gained increases based on Diantha's ![]() lvl.) |
Earth allies | 6 turns | 2 turns | A | One of serveral random buffs. See Find Your Star for more details.![]() is granted by ![]() ![]() Strength: 30%Duration: 3 turns, ![]() Strength: 15%Duration: 3 turns, and ![]() Duration: 3 turns. When Diantha's ![]() is at 4: Buffs increased to ![]() Strength: 35%Duration: 3 turns and ![]() Strength: 35%Duration: 3 turns. All allies also gain ![]() Strength: 10%Multiplier: SeraphicDuration: 3 turns. and various other sources. |
![]() |
Dorothy and Claudia | ![]() |
![]() |
![]() Maximum ServiceGrant the Main Character ![]() Strength: 50%Multiplier: NormalDuration: 3 turns, ![]() Strength: 60%Duration: 3 turns, and ![]() Strength: 50%Duration: 3 turns. At level 75: Effect enhanced. |
Main Character | 5 turns | 3 turns | A | When cast as Dorothy. Starts battle as Dorothy and switches with ![]() Switch to Claudia. Gain ![]() Strength: 30%Multiplier: UniqueDuration: 4 turns.. |
![]() |
Europa | ![]() |
![]() |
![]() Pleiades700% Water damage to a foe (Damage cap: ~1,160,000). Gain ![]() Duration: 1 turn and ![]() Strength: 70%Duration: 1 turn . |
Self | 7 turns | 1 turn | A | |
![]() |
Ezecrain (Event) | ![]() |
![]() |
![]() Way of the AmethystAll allies gain a random effect. |
All allies | 6 turns | 1 turn | A | One of several possible effects (rare). See Way of the Amethyst for more details. |
![]() |
Feather (Halloween) | ![]() |
![]() |
![]() Soulful FistGain ![]() Duration: 3 turns and ![]() Strength: 20%Duration: 3 turns. (Requires ![]() Duration: Indefinite lvl 3 or higher) |
Self | 8 turns Lvl 45: 7 turns |
3 turns | A | |
![]() |
Feather (SSR) | ![]() |
![]() |
![]() Lightning Knuckle III500% Light damage to a foe (Damage cap: ~630,000). Gain ![]() Strength: 50%Duration: 1 turn . |
Self | 5 turns Lvl 55: 4 turns |
1 turn | D | |
![]() |
Ferry (SSR) | ![]() |
![]() |
![]() HinrichtenAll allies gain ![]() Strength: 100%Duration: 4 turns and ![]() Strength: 30%Duration: 4 turns. Inflict ![]() Duration: 4 turns on all allies. (Uses 100% of all allies' charge bar.) |
All allies | 12 turns | 4 turns | A | |
![]() |
Freezie | ![]() |
![]() |
![]() FallschirmAll allies gain ![]() Strength: 30%Duration: 3 turns, ![]() Strength: 15%Duration: 3 turns, and ![]() Strength: 10%Duration: 3 turns. |
All allies | 8 turns Lvl 75: 7 turns |
3 turns | A | |
![]() |
Gawain (Light) | ![]() |
![]() |
![]() OnslaughtGain ![]() Strength: 30%-90%Duration: 8 turns, ![]() Strength: 50%Duration: 1 turn , and ![]() Duration: 1 turn . (Consumes 40% of max HP.) |
Self | 5 turns Lvl 75: 4 turns |
1 turn | B | |
![]() |
Gemini Sunrise | ![]() |
![]() |
![]() Rallizes OverrunGain ![]() Strength: 30%Duration: 5 turns, ![]() Strength: 30%Duration: 5 turns and ![]() Duration: 5 turns. |
Self | 12 turns | 5 turns | ?Verification needed. | |
![]() |
Golden Knight | ![]() |
![]() |
![]() Sword in FluxReplicate caster's or an ally's skill. (Gains a buff based on the type of skill replicated.) |
Self | 6 turns | 2 turns | BVerification needed. Currently cannot be tested against other Fixed Earth B side Bonus Damage. | When copying a Damage-type (red border) skill. See Sword in Flux for more details. |
![]() |
Haaselia | ![]() |
![]() |
![]() Phases of the MoonAll Water allies gain ![]() Strength: 20%Duration: 2 turns, ![]() Duration: 2 turns, and ![]() Strength: 15%. Moon waxes. |
All allies | 5 turns | 2 turns | BVerification needed. | ![]() grants 20% Bonus Water DMG effect to Water allies with ![]() or ![]() (granted by ![]() All Water allies gain ![]() Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining.. or The Moon's call). |
![]() |
Hallessena (Halloween) | ![]() |
![]() |
![]() This Is Not a DrillGain ![]() Strength: 250%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ![]() Strength: 80%Duration: 2 turns. (Consumes 30% of charge bar) |
Self | 7 turns Lvl 75: 6 turns |
2 turns | BVerification needed. Currently cannot be tested against other Fixed Light B side Bonus Damage. | |
![]() |
Halluel and Malluel (Summer) | ![]() |
![]() |
![]() PerpetuoAll allies gain ![]() Duration: Indefinite, ![]() Strength: 30%Duration: 3 turns, and ![]() Strength: 20%Duration: 3 turnsDark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts.. (When ![]() is in effect: All allies also gain ![]() Strength: 20%Duration: 3 turns.) |
All allies | 7 turns Lvl 75: 6 turns |
3 turns | A | Requires ![]() (granted by ![]() (Gain ![]() Multiplier: UniqueDuration: Indefinite. [Effect ends upon taking damage 3 times.])). |
![]() |
Heles (Wind) | ![]() |
![]() |
![]() Reckoning DayGain ![]() Strength: Guaranteed TA / 15% Bonus Wind DMGDuration: Indefinite. (Guaranteed triple attacks and 15% Bonus Wind DMG effect. Ends upon taking damage.) |
Self | 8 turns Lvl 75: 7 turns |
Until hit | SpecialVerification needed. | |
![]() |
Ilsa (Light) | ![]() |
![]() |
![]() Midnight MoverAll allies gain ![]() Strength: 20%Duration: 4 turns Lvl 75: 5 turns. Ilsa gains ![]() Duration: Indefinite. (When ![]() : 2 ![]() Duration: Indefinite to caster at end of turn when an ally dodges.) At level 75: ![]() Strength: 20%Duration: 4 turns Lvl 75: 5 turns duration increased to 5 turns. |
All allies | 5 turns | 4 turns Lvl 75: 5 turns |
A | ![]() End cooldown for Ilsa's linked skills. Gain 1 ![]() Duration: Indefinite. ends the skill's cooldown. |
![]() |
Io (Summer) | ![]() |
![]() |
![]() Sunny DaysRestore 50% of an ally's HP (Healing cap: 2500). Grant ![]() Strength: 30%Duration: 4 turnsStacking: A and ![]() Strength: 30%Duration: 4 turns. |
One ally | 5 turns | 4 turns | A | |
![]() |
Jessica (Yukata) | ![]() |
![]() |
![]() AussenseiterGrant an Earth ally a ![]() Strength: 70% of caster's max HP (Max: 4000)Duration: Indefinite worth 70% of caster's max HP (Max: 4000) and ![]() Strength: 30%Duration: Indefinite. (Bonus Earth DMG effect ends upon taking damage.) |
One ally | 7 turns | Indefinite | C | Ends upon taking damage. |
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Juliet (Water) | ![]() |
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![]() Fulmine AzzurroAll Water allies gain ![]() Duration: Indefinite, ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite, and ![]() Strength: 20%Duration: Indefinite. (Bonus Water DMG effect ends upon taking damage.) |
Water allies | 9 turns Lvl 55: 8 turns |
Indefinite | CVerification needed. | Ends upon taking damage. |
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Katalina (Grand) | ![]() |
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![]() Enchanted Lands300%-400% Water damage to a foe (Damage cap: ~620,000). Gain ![]() Duration: 1 turn . At level 90: Damage cap increased to ~900,000. Also gain ![]() Strength: 20%Duration: 2 turns. ![]() Duration: 2 turns duration increased to 2 turns. |
Self | 6 turns | 2 turns | A | Requires level 90 (5★). |
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Lady Grey (Halloween) | ![]() |
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![]() Hands of NecroniaGrant a Dark ally a ![]() Strength: 70% of caster's max HP (Max: 4000)Duration: Indefinite worth 70% of caster's max HP (Max: 4000) and ![]() Strength: 30%Duration: Indefinite. (Bonus Dark DMG effect ends upon taking damage.) |
One ally | 7 turns | Indefinite | C | Ends upon taking damage. |
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Lancelot | ![]() |
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![]() Wogenstrom2-hit, 150% Water damage to all foes (Damage cap: ~320,000 per hit~640,000 total). Gain ![]() Strength: 60%Duration: 3 turns and ![]() Duration: 3 turns. At level 90: Also gain ![]() Duration: 3 turns, ![]() Strength: 30%Duration: 3 turns, and ![]() Strength: 30%Duration: 3 turns. |
Self | 7 turns Lvl 75: 6 turns |
3 turns | A | Requires level 90 (5★). |
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Lancelot (Wind) | ![]() |
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![]() RitterordenAll allies gain ![]() Strength: 30%Duration: 3 turns, ![]() Strength: 15%Duration: 3 turns, and ![]() Strength: 10%Duration: 3 turns. |
All allies | 7 turns | 3 turns | A | |
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Lecia (Grand) | ![]() |
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![]() Stalwart CommandGain ![]() Duration: IndefiniteCan't be removed. Orders lvl rises by 1 depending on the type of skill an ally uses. Skill cooldown set to 1 turn. (Recast skill to end orders.) On recast: Consume all Order stacks and provide an effect depending on Order type. Skill cooldown set to 3 turns. |
All allies | 1 turn Recast: 3 turns |
2 turns | A | Grants ![]() when recast with ![]() Can't be removed. See Stalwart Command for more details. |
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Leona | ![]() |
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![]() MendingGrant an ally ![]() Strength: 2000Duration: 3 turns and ![]() Strength: 30%Duration: 3 turns. |
One ally | 6 turns | 3 turns | A | |
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Levin Sisters | ![]() |
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![]() Treble TroubleGain ![]() Duration: 3 turns. All allies gain ![]() Strength: 20%Duration: 3 turnsStacking: A. |
All allies | 9 turns | 3 turns | A | |
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Lucio | ![]() |
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![]() AwakeningsGain ![]() Strength: 90%Duration: 2 turns, ![]() Duration: 2 turns, ![]() Duration: 2 turnsDark Damage Cut., and ![]() Strength: 100%Duration: 2 turns. |
Self | 7 turns | 2 turns | B | |
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Lucio (Summer) | ![]() |
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![]() RevelationAll allies gain ![]() Strength: 20%Duration: 3 turns and ![]() Strength: 20%. |
All allies | 7 turns Lvl 55: 6 turns |
3 turns | A | |
![]() Without YouGrant a Water ally ![]() Strength: 90%Duration: 2 turns, ![]() Duration: 2 turns, ![]() Duration: 2 turnsFire Damage Cut., and ![]() Strength: 100%Duration: 2 turns. |
One ally | 7 turns | 2 turns | B | |||||
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Mahira | ![]() |
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![]() Feather the NestAll allies gain ![]() Strength: 25%Duration: 3 turns and ![]() Strength: 20%Duration: 3 turns. |
All allies | 7 turns | 3 turns | A | |
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Mary (Holiday) | ![]() |
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![]() Piece of CakeGrant an ally ![]() Strength: 20%, ![]() Strength: 100% chance of dealing 20% more damage.Duration: 4 turns, ![]() Strength: 50%Duration: 1 turn , and ![]() Strength: 50% / 50%Multiplier: NormalDuration: 4 turnsSpecial buff. |
One Ally | 5 turns Lvl 75: 4 turns |
1 turn | DVerification needed. | |
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Medusa | ![]() |
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![]() Medusiana ActionGain ![]() Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ![]() Strength: 20%Duration: 2 turns. Use 2 ![]() : Affects all allies. |
Self | 6 turns | 2 turns | A | Consumes 2 ![]() to target all allies. |
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Melleau | ![]() |
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![]() ImpelliteriGain ![]() Duration: 2 turns. At level 95: Also gain ![]() Strength: 20%Duration: 2 turns and ![]() Strength: 100% of damage dealt (Healing cap: 1000)Duration: 2 turns. |
Self | 6 turns | 2 turns | BVerification needed. | Requires level 95 (5★).![]() Activate Impelliteri. Gain ![]() Strength: 1000Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. auto-activates the skill. |
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Metera | ![]() |
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![]() Starry Sky5-hit Wind damage to random foes (Damage cap: ~100,000 per hit). Inflict ![]() Strength: 8% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds on all foes. Consume 1 ![]() : Activates twice. At level 75: Damage increased to 90% per hit. At level 100: Debuff increased to ![]() Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds. Consume 1 ![]() : Also gain ![]() Strength: 80%Duration: 2 turns. |
Self | 5 turns | 2 turns | A | Requires level 100 (5★) and 1 ![]() . Starts battle with 2 ![]() and gains 2 additional stacks with ![]() Gain 2 ![]() stacks. (Next skill activates twice upon use.). |
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Mina | ![]() |
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![]() Aqua EdgeGain ![]() Strength: 30%Duration: 3 turns. |
Self | 7 turns Lvl 45: 6 turns |
3 turns | B | Overwrites ![]() Strength: 30%Duration: 3 turns granted by ![]() Gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining... |
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Mireille and Risette | ![]() |
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![]() Force de la SagesseGain ![]() Strength: 15%Multiplier: SeraphicDuration: 3 turns, ![]() Strength: 10%-35%Duration: 3 turns, and ![]() Duration: Indefinite. (Boost to specs upon each cast [Max: 5 / Includes activation by charge attack].) |
Self | 7 turns Lvl 55: 6 turns |
3 turns | A | |
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Mugen | ![]() |
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![]() Song of InnocenceAll allies gain a random buff effect and ![]() Strength: 20%. |
All allies | 7 turns Lvl 75: 6 turns |
Indefinite | Special | One of several possible effects. See Song of Innocence for more details. Can be overwritten by ![]() Strength: 50%Duration: Indefinite granted by ![]() Mugen gains a random buff effect. despite being a charge attack. ![]() End cooldown for Song of Innocence. ends the skill's cooldown. |
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Naoise | ![]() |
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![]() AusblendenGrant a Wind ally ![]() Duration: 5 turns, ![]() Strength: 30%Multiplier: UniqueDuration: 5 turns, ![]() Strength: 30%Duration: Indefinite, and ![]() Strength: 50%Duration: 5 turns. (Bonus Wind DMG effect ends upon taking damage.) |
One Ally | 7 turns | Indefinite | C | Ends upon taking damage. |
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Nicholas (Light) | ![]() |
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![]() Gigante Repulsion Slash1000% Light damage to all foes (Damage cap: ~1,200,000). Gain ![]() Duration: 2 turns and ![]() Strength: 90%Duration: 2 turns. (Can't recast.) |
Self | - | 2 turns | ?Verification needed. | When in Grand God Kaiser Mode. |
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Nier | ![]() |
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![]() World of Death and LoveTransform the field into a world of death and love. (Deploy the ![]() Strength: 20% ATK Up / 30% Bonus Dark DMGMultiplier: UniqueDuration: 3 turnsField effect Local status effect field effect.) |
All allies | 7 turns Lvl 55: 6 turns |
3 turns | Special | ![]() Field effect Local status effect is a field effect. Allies deal 30% bonus Dark damage while it is active. |
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Niyon | ![]() |
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![]() Nine-Realm's SecurityAll allies gain ![]() Strength: 100%Duration: 4 turns and ![]() Strength: 50%Duration: 4 turns. (Can't recast) |
All allies | Ready in 10 turns10-turn cooldown at start of battle. Cannot be recast after one use. | 4 turns | E | Requires level 100 (5★). |
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Olivia | ![]() |
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![]() NevermoreGain ![]() Strength: 3000Duration: Indefinite, ![]() Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and ![]() Duration: Indefinite. (Fallen Wings effect ends upon taking damage 3 times.) |
Self | 8 turns | Indefinite | Special | Ends upon taking damage 3 times. |
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Orchid | ![]() |
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![]() Oblivion3 hit, 300% Dark damage to random foes (Damage cap: ~400,000 per hit~1,200,000 total). Gain ![]() Strength: 20%. At level 90: Number of hits increased to 6. Damage cap decreased to ~220,000 per hit~1,320,000 total. All allies also gain ![]() Strength: 20% DA Up, 20% TA UpDuration: 3 turnsSpecial buff and ![]() Strength: 10%Duration: 3 turns. |
All allies | 6 turns | 3 turns | A | Requires level 90 (5★). |
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Owen | ![]() |
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![]() Enchanted ArmsGain ![]() Strength: 20%Duration: 5 turns. (Uses 20% of charge bar) |
Self | 6 turns Lvl 45: 5 turns |
5 turns | A | |
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Percival | ![]() |
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![]() TraeumereiGain ![]() Strength: 60%-20%Duration: 3 turns. At level 100: Also gain ![]() Strength: 30%Duration: 3 turns and additional buffs based on Percival's number of ![]() . |
Self | 8 turns | 3 turns | BVerification needed. Currently cannot be tested against other Fixed Fire B side Bonus Damage. | Requires level 100 (5★). |
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Percival (Light) | ![]() |
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![]() Koenig WurdeAll Light allies gain ![]() Duration: Indefinite and ![]() Strength: 20%Duration: 3 turns. |
All allies | 7 turns | 3 turns | A | |
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Percival (Summer) | ![]() |
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![]() GluehenGain ![]() Duration: 3 turns and ![]() Strength: 20%Duration: 3 turnsStacking: B. |
Self | 7 turns Lvl 75: 6 turns |
3 turns | B | |
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Robomi | ![]() |
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![]() Repulsor StormLight damage to a foe (Damage cap: ~400,000). Inflict ![]() Strength: 10% (Max: 20%)Duration: 180 seconds. Gain ![]() Strength: 100% / 50%Duration: Until used / 1 turns. (Uses 1 ![]() . Can't be used once ![]() runs out.) At level 55: ![]() Strength: 100% / 80%Duration: Until used / 1 turns's bonus Light damage effect increased to 80%. |
Self | 1 turn | 1 turn | Special | When cast with ![]() . Starts battle with 3 ![]() and can't recover ![]() . |
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Rosetta (Grand) | ![]() |
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![]() Elegant Rose BarrierActivate ![]() . Rose Barrier gains 1 stack when Rosetta is damaged (Max: 5 stacks). Drains charge bar based on stack level for each turn Rose Barrier is active. Recast skill to release Rose Barrier. When released, all allies gain buffs based on the number of stacks. (costs 5% charge bar). At level 55: Charge bar cost removed. |
All allies | 1 turn | 2 turns | A | Grants ![]() Strength: 50% when recast with 5 stacks of ![]() . See Elegant Rose Barrier for more details. |
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Rosetta (Summer) | ![]() |
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![]() Blue Rose BarrierGain ![]() Duration: Indefinite and a shield effect worth 70% of caster's max HP (Max: 4000). (When shield effect ends: ![]() Duration: Indefinite ends.) |
All allies | 8 turns Lvl 55: 7 turns |
2 turns | A | Grants ![]() Duration: 2 turns at ![]() Strength level 3 or more. Buffs are refreshed every turn as long as ![]() is active. See Blue Rose Barrier for more details. |
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Sakura Kinomoto | ![]() |
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![]() FlowerRandom buff to all allies. |
All allies | 4 turns | 3 turns | A | One of several random buffs. See Flower for more details. |
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Selfira | ![]() |
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![]() Rondo AppassionatoAll allies gain ![]() Strength: 30%Duration: 3 turns. From 2nd cast onward: All allies also gain ![]() Strength: 10%Duration: 3 turns. From 3rd cast onward: All allies also gain ![]() Strength: 20%Duration: Indefinite / Until used. |
All allies | 8 turns Lvl 75: 7 turns |
3 turns | A | From second cast onwards. |
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Seox | ![]() |
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![]() Gate of SinGain ![]() Strength: 20%Multiplier: SeraphicDuration: 3 turns. At level 95: Buff increased to ![]() Strength: 30%Multiplier: SeraphicDuration: 3 turns. Also gain ![]() Strength: 60%Duration: 3 turns. |
Self | 7 turns Lvl 55: 6 turns |
3 turns | B | Requires level 95 (5★). |
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Societte | ![]() |
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![]() First Dance: KaguraRestore an ally's HP (Healing cap: 2000). Grants ![]() Strength: 500 HP or 10% charge barDuration: 3 turns and ![]() Strength: 10%Duration: 3 turns. |
One ally | 5 turns Lvl 55: 4 turns |
3 turns | A | Consumes ![]() to target all allies. |
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Spinnah (Holiday) | ![]() |
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![]() Rev UpGain ![]() Duration: 3 turns and ![]() Strength: 20%Duration: 3 turns. (Can't be used when ![]() lvl is 10.) |
Self | 4 turns Lvl 65: 3 turns |
3 turns | B | Can't be used when ![]() lvl is 10. ![]() Duration: Indefinite level is raised by 1 upon triple attacks. |
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Sturm | ![]() |
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![]() Silver TongueGrant a foe ![]() Strength: 100%Duration: 3 turnsLocal status effect and ![]() Strength: 40~50%Duration: 3 turnsLocal status effect. Sturm gains ![]() Strength: 50%Duration: 3 turns, ![]() Strength: 100% chance of dealing 50% more damage.Duration: 3 turns, and ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. |
Self | 6 turns Lvl 75: 5 turns |
3 turns | B | |
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Therese (SSR) | ![]() |
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![]() IndicumGain ![]() Strength: 100%Duration: 2 turns and ![]() Strength: 80%Duration: 2 turnsStacking: A. Self-inflict ![]() Strength: 10%Duration: IndefiniteCan't be removedAt 100%, leaves 1 max HP. |
Self | 6 turns Lvl 75: 5 turns |
2 turns | A | |
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Threo | ![]() |
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![]() Berserk ForgeInstantly perform a normal attack without using up a turn. At level 85: Before instantly performing a normal attack, also gain ![]() Duration: 1 turn and ![]() Strength: 30%Duration: 1 turn . |
Self | 6 turns | 1 turn | BVerification needed. Currently cannot be tested against other Fixed Earth B side Bonus Damage. | Requires level 85 (5★). |
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Tien | ![]() |
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![]() Stardust10-hit, 80% Fire damage to a foe (Damage cap: ~82,000 per hit~820,000 total; Does not include Peacemaker.). At level 95: Also gain ![]() Strength: 30%Duration: 2 turns and ![]() Duration: 2 turns. |
Self | 6 turns | 2 turns | E | Requires level 95 (5★). |
![]() Ten-Wolf's TriumphAll allies gain ![]() Strength: 280%Multiplier: AssassinDuration: 1 turn , ![]() Strength: 20%Duration: 1 turn , ![]() Strength: 30%Duration: 2 turns, and ![]() Duration: 2 turns. (Can't recast.) |
All allies | Ready in 10 turns10-turn cooldown at start of battle. Cannot be recast after one use. | 2 turns | E | Requires level 100 (5★). | ||||
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Vania (SR) | ![]() |
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![]() Leuven BatGain 1 ![]() and ![]() Strength: 20%Duration: 3 turns. |
Self | 4 turns Lvl 45: 3 turns |
3 turns | A | |
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Vira (SSR) | ![]() |
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Luminiera MergeGain Light-element qualities. (Consumes 50% of charge bar.) |
Self | 13 turns | 10 turns | A | The Bonus DMG effect is Light element and is affected by Light ATK boosts. (Consumes 50% of charge bar.) does not grant any visible buffs. The effect will last for the full duration even if other A-side buffs are cast. |
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Vira (Wind) | ![]() |
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![]() Nitro Force500% Wind damage to a foe (Damage cap: ~630,000). Gain ![]() Duration: 2 turns and ![]() Strength: ~25%Duration: 2 turns. (When ![]() Level 55: Boost to debuff resistance is in effect: Also gain ![]() Strength: 30%Duration: 2 turns.) |
Self | 4 turns | 2 turns | A | Requires ![]() Level 55: Boost to debuff resistance (granted by ![]() Gain ![]() Duration: 5 turnsLevel 55: Boost to debuff resistance. (Will be knocked out when effect ends / Can't recast) At level 55: ![]() Duration: 5 turnsLevel 55: Boost to debuff resistance also boosts debuff resistance.). |
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Walder (Event) | ![]() |
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![]() Walder the Super RangerSwitch to Super Ranger Mode (All skills change.) (Can't recast.) At level 90: When an ally is below 25% HP: End cooldown for Walder the Super Ranger at end of turn. |
Self | Ready in 8 turns8-turn cooldown at start of battle. Cannot be recast after one use. |
4 turns | BVerification needed. Currently cannot be tested against other Fixed Earth B side Bonus Damage. | See I Am a Hero for more details. |
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Wulf and Renie | ![]() |
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![]() Renie's TearsRenie's rallying cry grants ![]() Strength: 80% ATK Up, 80% DEF Up, 20% bonus Dark damage, 50% chance of dealing 50% more damage, and 100% chance of taking 30% less damageMultiplier: NormalDuration: 4 turns to Wulf. Remove all ![]() stacks. Restore 20% of caster's HP (Healing cap: 2000). (Requires 5 ![]() stacks. Uses all of charge bar) |
Self | 7 turns Lvl 75: 6 turns |
4 turns | Special | |
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Yngwie | ![]() |
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![]() No MercyGain ![]() Strength: 50% chance of dealing 50% more damage.Duration: 3 turns and ![]() Strength: 30%Duration: 3 turns. At level 95: Also gain ![]() Duration: 3 turns. |
Self | 7 turns | 3 turns | A | |
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Yuel | ![]() |
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![]() Guren250%-350% Fire damage to all foes (Damage cap: ~630,000). Inflict ![]() Duration: 3 turnsLocal status effect. At level 90: All allies gain ![]() Strength: 30%Duration: 3 turns, ![]() Strength: 15%Duration: 3 turns, and ![]() Strength: 20%Duration: 3 turns. |
All allies | 7 turns Lvl 55: 6 turns |
3 turns | A | Requires level 90 (5★). |
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Zeta and Vaseraga (Halloween) | ![]() |
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![]() Magic HorizonsGain ![]() Triple attack rate is boosted / Deals bonus earth DMG / DEF is sharply lowered (Can't be removed) Strength: 50% ATK Up / 80% Bonus Earth DMG / Guaranteed triple attacks / 70% DEF DownMultiplier: PerpetuityDuration: 8 turns Lvl 75: 9 turns. |
Self | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 9 turns |
8 turns Lvl 55: 9 turns |
Special |
Self element
Icon | Name | Skill | Targets | Cooldown | Duration | Notes |
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Apsaras | ![]() Dance of ZealGain ![]() Duration: 3 turns. All other allies gain ![]() Strength: 50%Duration: 3 turns and ![]() Strength: 20%Duration: 3 turns. |
All allies except Apsaras | 8 turns | 5 turns | Grants ![]() Strength: 30% when cast while using ![]() |
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Bandit Tycoon | ![]() Spring's GateInflict ![]() Base Accuracy: 100%Duration: 3 turnsLocal status effect on all foes. All allies gain ![]() Strength: 15% + 5% per ![]() level (Max: 60%) based on Bounty Level (Max: 60%). |
All allies | 5 turns | 1 turn | The strength of ![]() is dependent on the foe with the highest ![]() . A foe with ![]() will still only apply ![]() Strength: 60%. |
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Berserker | ![]() UlfhedinnGain ![]() Strength: 50% ATK Up, 50% DEF Up, 30% Bonus DMG, and guaranteed triple attacksMultiplier: UniqueDuration: 4 turns. (Consumes 100% of charge bar.) |
Self | 5 turns | 4 turns | |
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Cavalier | ![]() Horseman's DutyAll allies gain ![]() Strength: 15%Duration: 3 turns. Spear: Gain ![]() Strength: ?% chance of taking 30% less damage.Duration: 3 turns and ![]() Strength: SharpDuration: 1 turn . Gun: Gain ![]() Duration: Indefinite and ![]() Strength: SharpDuration: 1 turn . |
All allies | 7 turns | 3 turns | |
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Chrysaor | ![]() DiptychGain ![]() Duration: 2 turns and ![]() Strength: 20%Duration: 2 turns. (Consumes 20% of charge bar.) (Can only be used when an auxiliary weaponA sabre or katana of the same element as the main weapon equipped in the top-left slot of the sub weapon section is equipped.) |
Self | Ready in 2 turns2-turn cooldown at start of battle. / 8 turns8-turn cooldown upon use. |
2 turns | Can be used from battle start when using ![]() |
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Elysian | ![]() OratorioHarp-specialty allies gain ![]() Strength: 30%Duration: 4 turns, ![]() Strength: 30%Duration: 4 turns, and ![]() Strength: 20%Duration: 4 turns. |
All Harp-specialty allies | 6 turns | 4 turns | |
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Glorybringer | ![]() Al DobleGain ![]() Strength: 30%Duration: 3 turns, 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element, and ![]() Duration: 3 turns. ![]() Duration: 3 turns: Increase the debuff success rate of sword energy by 40%. |
Self | 8 turns | 3 turns | |
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Lumberjack | ![]() Woodcutter's SongGain ![]() Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) Duration: 3 turns. |
All allies | 6 turns | 3 turns | Rare effect granted upon MC using charge attack, while ![]() Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) is active. |
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Runeslayer | ![]() Dragon BreakConsume all Magic Circles ![]() ![]() ![]() ![]() ![]() ![]() to grant all allies 10% x (Magic Circles ![]() ![]() ![]() ![]() ![]() ![]() ) ![]() Strength: 10% x (Magic Circles ![]() ![]() ![]() ![]() ![]() ![]() ) (Max: 80%)Duration: 1 turn . (Max: 80%.) (Cannot be used without Magic Circles ![]() ![]() ![]() ![]() ![]() ![]() .) |
All allies | 8 turns | 1 turn | |
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Ullikummi | ![]() Vouge Hymn IIWhen main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown. All allies gain ![]() Strength: 30%Duration: 3 turns and a random buff when using first ability. |
All allies | 3 turns | Skill requires its level 150 upgrade. | |
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Warlock | ![]() ChaserAll allies gain ![]() Strength: 20%Duration: 3 turns. |
All allies | 7 turns | 3 turnsIncreased to 5 turns while using ![]() |
Superior element
These will always inflict their echo damage in the target's elemental weakness if possible, or the same element as the base attack otherwise.
Icon | Name | Rarity | Element | Skill | Targets | Cooldown | Duration | Side | Notes |
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Anila | ![]() |
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![]() All of Creation6-hit, 125% all-elemental damage to random foes (Damage cap: ~65,000 per hit). Gain ![]() Strength: 20%Duration: 3 turns. At level 55: Damage increased to 150% per hit. At level 100: Now hits all foes. Damage increased to 200% per hit. Damage cap increased to ~107,000 per hit. Buff increased to ![]() Strength: 40%Duration: 3 turns. Also inflict all-elemental ATK Down and DEF Down ![]() Strength: 10%Base Accuracy: 85%Duration: 180 seconds ![]() Strength: 20%Base Accuracy: 100%Duration: 180 seconds ![]() Strength: 10%Base Accuracy: 85%Duration: 180 seconds ![]() Strength: 10%Base Accuracy: 85%Duration: 180 seconds ![]() Strength: 10%Base Accuracy: 85%Duration: 180 seconds ![]() Strength: 10%Base Accuracy: 85%Duration: 180 seconds ![]() Strength: 20%Base Accuracy: 100%Duration: 180 seconds ![]() Strength: 10%Base Accuracy: 85%Duration: 180 seconds ![]() Strength: 10%Base Accuracy: 85%Duration: 180 seconds ![]() Strength: 10%Base Accuracy: 85%Duration: 180 seconds ![]() Strength: 10%Base Accuracy: 85%Duration: 180 seconds ![]() Strength: 10%Base Accuracy: 85%Duration: 180 seconds on all foes. |
Self | 7 turns Lvl 55: 6 turns |
3 turns | AVerification needed. | |
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Excalibur | ![]() |
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![]() King's SwordMassive Dark damage to a foe. Gain ![]() Strength: 30%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. After 4★: Effect increased to ![]() Strength: 50%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. Restore MC's HP (Healing cap: 5000). |
Self | 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. |
B | ||
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Morphe and Phoebe (Event) | ![]() |
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![]() Light SleeperAll allies with ![]() Takes 25% more damage gain ![]() Strength: 25%Duration: 3 turns. Remove ![]() Takes 25% more damage from all allies. |
All allies | 6 turns Lvl 65: 5 turns |
3 turns | A | When cast as Morphe. |
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Narmaya | ![]() |
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![]() Butterfly EffectSwitch to Freeflutter stance. Gain ![]() Strength: 70%Duration: 4 turns and ![]() Strength: 5% (Max: 50%)Multiplier: UniqueDuration: Indefinite. Self-inflict ![]() Strength: 20%Duration: 3 turns. At level 55: Effect enhanced. |
Self | 3 turns | 4 turns | B | Bonus damage can crit independently of main attack. |
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Narmaya (Summer) | ![]() |
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![]() Butterfly EffectGain ![]() Strength: 40/60/80%Duration: 3/4/5 turns. Self-inflict ![]() Strength: 20%Duration: 3 turns. (Boost to specs based on number of casts.) |
Self | 4 turns Lvl 55: 3 turns |
3 turns | B | |
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Narmaya (Valentine) | ![]() |
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![]() Butter FlutterFor my sweet captain: MC gains ![]() Strength: 20%Duration: 5 turns and ![]() Strength: 50%Duration: 5 turns. Use ![]() : Narmaya also gains ![]() Strength: 20%Duration: 5 turns and ![]() Duration: 5 turns. |
Main Character | 9 turns Lvl 45: 8 turns |
5 turns | BVerification needed. | Also self-target when affected by ![]() . |
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Vermeil | ![]() |
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![]() Enchanted FoilGain ![]() Strength: 50%Duration: 5 turns. (Consumes 25% of charge bar.) |
Self | 6 turns Lvl 45: 5 turns |
5 turns | A | |
![]() Enchanted Foil IIGain ![]() Strength: 60%Duration: Indefinite. (Ends upon taking damage.) |
Self | 7 turns | Until hit | B | |||||
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Vermeil (SR) | ![]() |
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![]() Enchanted FoilGain ![]() Strength: 50%Duration: 5 turns. (Consumes 25% of charge bar.) |
Self | 6 turns Lvl 45: 5 turns |
5 turns | A | |
![]() Enchanted Foil IIGain ![]() Strength: 60%Duration: Indefinite (Ends upon taking damage). |
Self | 7 turns Lvl 65: 6 turns |
Until hit | B | |||||
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Warlock | ![]() |
![]() Aether Blast III400%-500% elemental damage to all foes. |
Self | 5 turns | 3 turns | ?Verification needed. | Grants ![]() Strength: 20%Duration: 3 turns when cast while using ![]() |
Charge Attacks
Icon | Name | Rarity | Element | Charge Attack | Targets | Duration | Side | Notes |
---|---|---|---|---|---|---|---|---|
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Albert | ![]() |
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![]() Lord of BlitzMassive Light damage to a foe. Gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | Effect increases to ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. at 5★. |
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Albert (Event) | ![]() |
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![]() Lightning StormBig Light damage to a foe. Gain ![]() Strength: 10%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. |
Self | 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. |
?Verification needed. | |
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Aliza (Water) | ![]() |
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![]() Azure FirestormBig Water damage to a foe. Gain ![]() Strength: 40%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Self | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
B | |
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Andira | ![]() |
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![]() Infinite DiversityGain ![]() Strength: 20% ATK Up / 20% DA Up / 10% TA Up / 20% Bonus Wind DMGMultiplier: UniqueDuration: Indefinite upon using charge attack (Effect ends upon dodging). |
Self | Indefinite | ?Verification needed. | Requires level 95 (5★). Ends upon dodging. Is of Charge Attack stacking despite being included in Support Skill. |
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Arthur and Mordred | ![]() |
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![]() Drachen KreuzBig Wind damage to a foe. Gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
?Verification needed. | |
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Ayer | ![]() |
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![]() Deadly SinMassive Earth damage to a foe. Gain ![]() Strength: 50%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. |
Self | 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. |
A | |
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Ayer (Summer) | ![]() |
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![]() Deadly SinBig Earth damage to a foe. Gain ![]() Strength: 20%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. |
Self | 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. |
B | |
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Cain (Grand) | ![]() |
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![]() Absolute AmbushAll allies gain ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. upon Cain using his charge attack against a foe with ![]() Local status effect. |
All allies | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
A | Is of Charge Attack stacking despite being included in Support Skill.![]() Local status effect is inflicted by ![]() ![]() Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single, ![]() Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single, and ![]() Strength: 10%Base Accuracy: 100%Duration: IndefiniteLocal status effect on a foe.. |
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Charlotta (Light) | ![]() |
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![]() Brilliant MoonMassive Light damage to a foe. Gain ![]() Strength: 150%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. (Gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. when ![]() lvl is 5) |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
?Verification needed. | When used with ![]() level 5. ![]() level can be raised with ![]() ![]() Multiplier: UniqueDuration: Indefinite lvl. (Holy Knight lvl rises every turn by 1 and lowers by 2 upon taking damage / Max: 5) and ![]() Raise ![]() Multiplier: UniqueDuration: Indefinite lvl by 2.. |
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Diantha (Summer) | ![]() |
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![]() Idol on the BeachRestore 10% of all allies' HP (Healing cap: 2500). All allies gain ![]() Strength: 10%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. and ![]() Strength: 30% ATK Up / 40% DA Up / 20% TA UpMultiplier: NormalDuration: 5.5 turnsSpecial buffApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. |
All allies | 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. |
A | |
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Draconic Bow | ![]() |
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![]() Hurtling Boulder +Massive Earth damage to a foe. All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 5★: All allies also gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | Requires 5★. |
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Fateless | ![]() |
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![]() Frigid StingMassive Water damage to a foe. Remove 1 buff. After 4★: All allies also gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | Requires 4★. |
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Galactic Impact | ![]() |
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![]() Big Fang TheoryMassive Wind damage to a foe. Gain ![]() Strength: 20%Duration: Indefinite. (Ends upon taking damage.) |
Self | Until hit | ?Verification needed. | |
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Gungnir | ![]() |
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![]() Ragnarok BeckonsMassive Light damage to a foe. Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: All allies gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
? | Targets all allies at 4★. Note that the Bonus DMG effect is Dark despite the weapon being Light element. |
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Lancelot (Wind) | ![]() |
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![]() EidesfluegelMassive Wind damage to a foe. Gain ![]() Strength: 20%Duration: 5 turns. |
Self | 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. |
?Verification needed. | |
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Le Fay | ![]() |
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![]() TethraMassive Wind damage to a foe. Gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: ![]() Strength: 30%Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining.'s duration increased to 4.5 turns. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
? | |
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Mina | ![]() |
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![]() Waterblade BlossomBig Water damage to a foe. Gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
B | Overwrites ![]() Strength: 30%Duration: 3 turns granted by ![]() ![]() Strength: 30%Duration: 3 turns.. |
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Nezahualpilli | ![]() |
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![]() Sol Ruptura ++Massive Wind damage to a foe. Gain ![]() Strength: 20% and ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | Requires 5★. |
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Nezahualpilli (SR) | ![]() |
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![]() Falcon TempestaBig Earth damage to a foe. Gain ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
Self | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
B | |
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Parazonium | ![]() |
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![]() Resolute SoulMassive Dark damage to a foe. Gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. All allies also gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
?Verification needed. | Targets all allies at 4★. |
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Pendulum of Prosperity | ![]() |
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Dark Opus Weapons | All Allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
AVerification needed. | Grants ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. of the Dark Opus weapon's element. |
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Mugen | ![]() |
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![]() Ballistic Big Boy1000%Unworldly Fire damage to a foe (Damage cap: ~3,000,000). Mugen gains a random buff effect. |
Self | Indefinite | B | One of several possible effects. See Ballistic Big Boy for more details. Overwrites ![]() Strength: 10%Duration: Indefinite granted by ![]() ![]() Strength: 20%. despite it being a charge attack. |
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Purifying Thunderbolt | ![]() |
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![]() BijliMassive Fire damage to a foe. / Gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
?Verification needed. | Targets all allies at 4★. |
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Reinhardtzar | ![]() |
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![]() DoombringerBig Fire damage to a foe. Gain ![]() Strength: 30%Duration: 3 turns and 1 ![]() Duration: Indefinite stack (Max: 5). Self-inflict ![]() Strength: 10% (Max: 50%)Can't be removed.At 100%, leaves 1 max HP. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
?Verification needed. | |
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Sandalphon (Event) | ![]() |
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![]() Paradise LostMassive Light damage to a foe. Inflict ![]() Duration: IndefiniteLocal status effect. Consume ![]() . Gain ![]() Strength: 40%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., ![]() Strength: 40%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and ![]() Duration: Indefinite. |
Self | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
?Verification needed. | Requires 5★. |
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Sandalphon (Summer) | ![]() |
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![]() Ain Soph AurMassive Water damage to a foe. Inflict ![]() Base Accuracy: 100%Local status effect. Consume 1 ![]() Duration: Indefinite: All allies also gain ![]() Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | When used with atleast 1 ![]() ; consumes 1 ![]() . |
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Sen (SSR) | ![]() |
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![]() Kitty-Cat Hurricane SlashMassive Wind damage to a foe. (Boost to C.A. specs based on ![]() lvl.) When ![]() lvl is 5: Also gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
?Verification needed. | When used with lvl 5 ![]() . ![]() level can be raised with ![]() (Chance increases based on ![]() lvl. ![]() lvl rises by 1 upon dodging [Max: 5].) and ![]() ![]() Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single, ![]() Base Accuracy: 90%Duration: 180 seconds, and ![]() Base Accuracy: 90%Duration: 180 seconds. Raise ![]() Duration: Indefinite lvl by 1.. |
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Shiki Ichinose | ![]() |
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![]() Arcane AromaThe time has come! |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
?Verification needed. | One of several random buffs. See Arcane Aroma for more details. |
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Societte (Fire) | ![]() |
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![]() Alabaster Dance: ZuikaMassive Fire damage to a foe. All allies gain ![]() Strength: 10%Duration: 5.5 turnsStacking: AApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. |
All allies | 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. |
A | |
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Taisai Spirit Bow | ![]() |
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![]() Divinity's Bow of RuinMassive Water damage to a foe. Inflict ![]() Duration: 180 seconds and ![]() Duration: 180 seconds. Gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: Also inflict ![]() Strength: 20%Duration: 180 seconds. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | |
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Xuanwu Shellfists | ![]() |
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![]() ShellshockMassive Water damage to a foe. Gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | |
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Yuel (Summer) | ![]() |
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![]() Crimson Dance: HanaarashiMassive Wind damage to a foe. All allies gain ![]() Strength: 10%Duration: 3.5 turnsStacking: AApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Deal 999,999 bonus Plain damage to a foe with ![]() Local status effect. |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | |
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Yuisis | ![]() |
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![]() Skyblade Heavensbane450% Wind damage to a foe. Gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Raise ![]() Boost to C.A. DMG and C.A. DMG cap based on Chivalry lvl when in Heavensbane mode Can't be removed lvl by 1. |
Self | 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. |
B | When used in Heavensbane mode. Starts battle in Starslayer mode and switches with ![]() |
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Yuisis (Yukata) | ![]() |
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![]() Skyblade EleganzaBig Wind damage to a foe. Various effects based on ![]() (After charge attack, gain various effects on based on Chivalry lvl) lvl. (Consumes all ![]() (After charge attack, gain various effects on based on Chivalry lvl) .) |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
B | When used with at least ![]() (After charge attack, gain various effects on based on Chivalry lvl) level 4. See Skyblade Eleganza for more details. ![]() (After charge attack, gain various effects on based on Chivalry lvl) level can be raised with ![]() ![]() (After charge attack, gain various effects on based on Chivalry lvl) Duration: Indefinite lvl when targeted by a foe. and ![]() ![]() Duration: 1 turn . Raise ![]() (After charge attack, gain various effects on based on Chivalry lvl) lvl by 2.. |
Summons
Currently all bonus damage effects from summon calls are fixed element and have only one sideVerification needed. .
Icon | Name | Rarity | Element | Call | Targets | Initial Cooldown | Cooldown on Call | Duration | Notes |
---|---|---|---|---|---|---|---|---|---|
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Adramelech | ![]() |
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Regal CataclysmMassive Light damage to all foes. All Light allies gain ![]() Strength: 20%Duration: 3 turns. |
All Light allies | 9 turns | 9 turns | 3 turns | |
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Artemis | ![]() |
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Iokheira500% Light damage to all foes (Damage cap: ~630,000). All Light allies gain ![]() Strength: 20%Duration: 1 turn , ![]() Strength: 40%Duration: 1 turn , and ![]() Strength: 20%Duration: 1 turn . |
All Light allies | 3 turns | 9 turns | 1 turn | At 3★, effect improved to ![]() Strength: 30%Duration: 1 turn . |
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Charybdis | ![]() |
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Abysmal Waters500% Water damage to all foes (Damage cap: ~630,000). All Water allies gain ![]() Strength: 20%Duration: 1 turn , ![]() Strength: 40%Duration: 1 turn , and ![]() Strength: 20%Duration: 1 turn . |
All Water allies | 3 turns | 9 turns | 1 turn | At 3★, effect improved to ![]() Strength: 30%Duration: 1 turn . |
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Mammoth | ![]() |
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Great Stampede500% Earth damage to all foes. All Earth allies gain ![]() Strength: 20%Duration: 1 turn , ![]() Strength: 40%Duration: 1 turn , and ![]() Strength: 20%Duration: 1 turn . |
All Earth allies | 3 turns | 9 turns | 1 turn | At 3★, effect improved to ![]() Strength: 30%Duration: 1 turn . |
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Owlcat | ![]() |
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Half-and-Half500% Wind damage to all foes (Damage cap: ~630,000). Wind allies in first and third positions gain ![]() Strength: 20%Duration: 2 turns. Wind allies in second and fourth positions gain ![]() Duration: 2 turns and ![]() Duration: 2 turns. |
Wind allies in first and third positions | 3 turns | 9 turns | 2 turns | At 3★, effect improved to ![]() Strength: 30%Duration: 1 turn . |
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Red Hare | ![]() |
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Flaming Warhorse500% Fire damage to all foes (Damage cap: ~630,000). All Fire allies gain ![]() Strength: 20%Duration: 1 turn , ![]() Strength: 40%Duration: 1 turn , and ![]() Strength: 20%Duration: 1 turn . |
All Fire allies | 3 turns | 9 turns | 1 turn | At 3★, effect improved to ![]() Strength: 30%Duration: 1 turn . |
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Rose Queen (Summer) | ![]() |
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Rose-Tinted VacationAll Wind allies gain ![]() Duration: 2 turnsEquivalent to ![]() Strength: 1% of foe's max HP (Damage cap: 20,000) and ![]() Strength: 30%Multiplier: Unique. and ![]() Strength: 20%Duration: 2 turns. |
All Wind allies | 3 turns | 9 turns | 3 turns | Requires 4★. |
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Sky Carriage SS Pew Pew | ![]() |
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Spick and SpanI get to sterilize the baddies while keeping my master happy! (Fire damage to all foes. Remove 1 debuff from Main Character. Main Character gains ![]() Strength: 30%Multiplier: NormalDuration: 3 turns, ![]() Duration: 3 turns, and ![]() Strength: 20%Duration: 3 turns.) |
Main Character | 9 turns | 9 turns | 3 turns | Requires 3★ |
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Tezcatlipoca | ![]() |
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MiccailhuitontliMassive Earth damage to all foes and inflict ![]() Strength: 20%Duration: 180 seconds. Slight chance for all allies to gain ![]() Strength: 100%Duration: 1 turn . |
All allies | 9 turns | 9 turns | 1 turn | At 4★, ![]() Strength: 100%Duration: 1 turn can be guaranteed upon fulfilling certain conditions. See summon page for more details. |
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Thor | ![]() |
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MjolnirMassive Light damage to all foes. Inflict ![]() Duration: 180 seconds, ![]() Duration: 180 seconds, ![]() Duration: 180 seconds, ![]() Duration: 180 seconds and ![]() Duration: 180 seconds. Remove 1 buff effect. All Light allies gain ![]() Strength: 50%Duration: 2 turns. |
All Light allies | 9 turns | - | 2 turns | Requires 4★. Can only be summoned once per battle. |
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Unrivaled Fighter | ![]() |
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Fist of the Red LotusMassive Fire damage to all foes. All Fire allies gain ![]() Strength: 10%Duration: 3 turns. Hidden Effect: All Melee-specialty allies gain ![]() Strength: 20%. |
All Fire allies | 9 turns | 9 turns | 3 turns | |
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Zirnitra | ![]() |
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Czarny Ryk500% Dark damage to all foes (Damage cap: ~630,000). All Dark allies gain ![]() Strength: 20%Duration: 1 turn , ![]() Strength: 40%Duration: 1 turn , and ![]() Strength: 20%Duration: 1 turn . |
All Dark allies | 3 turns | 9 turns | 1 turn | At 3★, effect improved to ![]() Strength: 30%Duration: 1 turn . |
Passives
In addition to the passive effects listed below, normal attacks using certain weapons with the Sword Master or Glorybringer classes will trigger a bonus damage effect depending on the weapon. These are Special passive bonus damage effects. See the list of Sword Master weapons for weapons with bonus damage as an Attack skill. Note that the Glorybringer Class Champion Weapon Ridill does not work this way (see below).
Icon | Name | Rarity | Element | Support Skill | Targets | Side | Notes |
---|---|---|---|---|---|---|---|
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Albert (Summer) | ![]() |
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![]() Thunderswift Lord's TorchingDeal 2-hit damage to random foes from the second hit of each normal attack. Supplemental damage from third hit (Damage cap: 50,000). 50% Bonus Wind DMG effect to fourth hit. |
Self | A | |
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Anila (Summer) | ![]() |
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![]() Sunny Summer Sheep-Shift10% Bonus Wind DMG effect to Wind allies' triple attacks. |
Wind Allies | B | |
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Aoidos | ![]() |
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![]() DeathwingBonus Fire DMG effect to all allies based on their ![]() lvl. |
All allies | A | ![]() is granted by ![]() ![]() Duration: 3 turns. At level 100: Also gain ![]() Duration: 3 turns based on ![]() lvl. When Aoidos's ![]() is at 4: All other allies also gain ![]() ., ![]() ![]() Duration: 2 turns. and various other sources. |
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Apsaras | ![]() |
Swim Like a Bird, Fly Like a Fish5% boost to both ATKNormal modifier and DEF. Spear: Boost to multiattack rate. Axe: 80% bonus elemental damage for non-multiattacks. |
Main Character | Special | Single attacks will trigger the bonus damage only when using an axe as a Main Weapon.![]() | |
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Balurga | ![]() |
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![]() Extended Mastery Support SkillGain Bonus Elemental DMG effect against foes in overdrive |
Self | ?Verification needed. | |
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Baal | ![]() |
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![]() Dual LeadsWhile ![]() is in effect: 50% boost to double attack rate, 25% boost to triple attack rate, 100% boost to DEF, boost to hostility, and 20% Bonus Earth DMG effect. (Grants the same effects to an ally with ![]() effect.) |
Self and one ally with ![]() |
A | ![]() is granted by ![]() ![]() Duration: 5 turns to caster and an ally. (Can't grant Session effect to more than 1 other ally at a time.). |
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Barawa (SR) | ![]() |
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![]() Case Closed!40% Bonus Light damage effect to all allies against foes with ![]() Local status effect effect. |
All allies | ?Verification needed. | ![]() Local status effect is inflicted by ![]() ![]() Duration: 4 turnsLocal status effect on a foe. Gain ![]() Duration: 4 turns. (Foe gains ![]() Duration: 1 turn Local status effect when failing to inflict Identification effect.). |
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Cagliostro (Summer) | ![]() |
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![]() Foundation of Cuteness10% Bonus Water DMG effect to Water allies' critical hits on one-foe attacks. |
Water allies | A | No bonus damage is granted on non-critical attacks. |
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Carren (Event) | ![]() |
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![]() Heat 'n' Beat10% bonus damage against foes with ![]() . |
Self | A | ![]() can be inflicted by ![]() Inflict ![]() Duration: 180 seconds. as well as various other sources. |
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Catherine | ![]() |
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![]() Extended Mastery Support SkillGain Bonus Elemental DMG effect against charmed or enticed foes |
Self | A | ![]() can be inflicted by ![]() ![]() Duration: 180 seconds and ![]() Duration: 3 turnsLocal status effect on a foe. (Inflict ![]() Duration: 180 seconds on a foe when failing to land ![]() Duration: 180 seconds.). ![]() can also be inflicted by ![]() ![]() Duration: 180 seconds and ![]() Duration: 3 turnsLocal status effect on a foe. (Inflict ![]() Duration: 180 seconds on a foe when failing to land ![]() Duration: 180 seconds.) as well as various other sources. |
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Charlotta (Summer) | ![]() |
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![]() Extended Mastery Support SkillGain Bonus Elemental DMG effect against foes in overdrive |
Self | ?Verification needed. | |
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Cerberus | ![]() |
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![]() Extended Mastery Support SkillBonus dark DMG with every non-multiattack (2 times) |
Self | ?Verification needed. | Single attacks will trigger two instances of bonus damage. |
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Chat Noir | ![]() |
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![]() Extended Mastery Support SkillGain Bonus Elemental DMG effect when Forewarning or Riddle is in effect |
Self | SpecialVerification needed. Currently cannot be tested against any Side B passive. | ![]() and ![]() (Effect removed on next all-ally attack) are granted by ![]() ![]() Duration: 3 turns. and ![]() ![]() on a foe. If Chat Noir has ![]() Duration: 3 turns: Inflict ![]() Ignores foe's Delay immunity instead. If successful, all allies gain ![]() Strength: 20%Unaffected by charge bar gain effects. ![]() is replaced with ![]() (Effect removed on next all-ally attack) Duration: 3 turns, dodging the next two one-ally attacks. (Riddle is removed after dodging twice or hit by an all-ally attack.), respectively. |
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Chop-Chop | ![]() |
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![]() It FollowsWhen main weapon (MC only): 15% Bonus Dark damage effect when under ![]() . |
Main Character | ?Verification needed. | |
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Damascus Knife | ![]() |
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![]() Unique Hunt10% bonus elemental DMG to weapon elementAka, same element as the weapon. allies against foes with ![]() . |
Allies of same element as the weapon | A | |
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Danua (Halloween) | ![]() |
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![]() Extended Mastery Support SkillGain Bonus Elemental DMG effect against petrified foes |
Self | ?Verification needed. | Petrified![]() ![]() Local status effect can be inflicted by ![]() ![]() Base Accuracy: 90%Local status effect (Damage cap: ~620,000). as well as various other sources. |
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Deliford | ![]() |
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![]() Extended Mastery Support SkillBonus DMG against a foe in overdrive. |
Self | A | |
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Diantha | ![]() |
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![]() Ballet of the BlossomsBonus Earth DMG effect to all allies based on their ![]() lvl. |
All allies | A | ![]() is granted by ![]() ![]() Strength: 30%Duration: 3 turns, ![]() Strength: 15%Duration: 3 turns, and ![]() Duration: 3 turns. When Diantha's ![]() is at 4: Buffs increased to ![]() Strength: 35%Duration: 3 turns and ![]() Strength: 35%Duration: 3 turns. All allies also gain ![]() Strength: 10%Multiplier: SeraphicDuration: 3 turns. and various other sources. |
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Ejaeli | ![]() |
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![]() So Long's Song20% bonus Water damage effect when Ejaeli's HP is 80% or above. |
Self | A | Requires level 80 (5★). |
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Elmott (Summer) | ![]() |
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![]() Extended Mastery Support SkillBonus elemental DMG for one-foe attacks against burned foes |
Self | ?Verification needed. | ![]() can be inflicted by ![]() Inflict ![]() Duration: 180 seconds. Gain ![]() Duration: 5 turns. as well as various other sources. |
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Eustace (Dark) | ![]() |
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![]() Close CombatWhile ![]() is in effect: 50% boost to double attack rate, 25% boost to triple attack rate, 30% boost to dodge rate, and 20% Bonus Dark DMG effect. (Grants the same effect to an ally with ![]() effect.) |
Self and one ally with ![]() |
A | ![]() is granted by ![]() ![]() Duration: 5 turns effect to caster and an ally. (Can't grant ![]() Duration: 5 turns effect to more than 1 other ally at a time.). Although ![]() 's buff description mentions bonus Dark damage, the actual effect is granted to both characters by Eustace's Support Skill. |
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Ezecrain (Event) | ![]() |
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![]() Binding Chains10% bonus Light damage effect against ![]() foes. |
Self | ?Verification needed. | ![]() can be inflicted by ![]() ![]() Duration: 180 seconds. (Damage enhanced when foe has ![]() .) At level 65: Effect enhanced. as well as various other sources. |
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Ferry (Grand) | ![]() |
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![]() Ghostly Call10% Bonus Dark DMG effect to all allies against foes with ![]() Local status effect. |
All allies | A | ![]() Local status effect is inflicted by ![]() Inflict ![]() Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single, ![]() Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single, and ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect. (When the foe uses a special attack: Ghost Cage is removed and deals 999,999 Plain damage to all foes.). |
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Ferry (Halloween) | ![]() |
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![]() Extended Mastery Support SkillGain Bonus Elemental DMG effect against foes in break. |
Self | ?Verification needed. | |
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Fiorito | ![]() |
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![]() Muscles Don't LieGain these effects in order based on how many melee weapons are equipped: 30% boost to ATKUnique modifier, 100% boost to DEF, deal multiattacks, 20% boost to damage cap, 30% Bonus Earth DMG effect. |
Self | SpecialVerification needed. Currently cannot be tested against any Side B passive. | With 5 or more Melee weapons equiped. |
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Fraux | ![]() |
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![]() Lonely Figure2% boost to Fraux's skill DMG cap per turn passed (Max: 20%). 20% Bonus Fire DMG effect against foes with ![]() Strength: Turn 1: 9999 Turn 2: 50000 Turn 3+: 99999. |
Self | A | ![]() is inflicted by ![]() Inflict ![]() Strength: Turn 1: 9999 Turn 2: 50000 Turn 3+: 99999Base Accuracy: 100%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. as well as ![]() Inflict ![]() Strength: Turn 1: 9999 Turn 2: 50000 Turn 3+: 99999Duration: 3 turns. Inflict ![]() Strength: 25%Duration: 180 seconds and ![]() Strength: 25%Duration: 180 seconds on all Wind foes.. |
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Garma | ![]() |
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![]() Extended Mastery Support SkillBonus elemental DMG against poisoned foes |
Self | ?Verification needed. | ![]() can be inflicted by ![]() ![]() Duration: 180 seconds. as well as various other sources. |
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Gorilla | ![]() |
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All allies | A | Allies with both ![]() and ![]() Chance of lowering DMG taken / Inner gorilla is unleashed. Ooh-Ahh-Ahh! (Can't be removed) will deal 30% Bonus Earth Damage. ![]() is granted to all allies when 4★ ![]() |
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Grea | ![]() |
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![]() Flame Arts20% bonus Fire damage and 50% boost to ATKUnique modifier against foes with ![]() Local status effect. |
Self | A | ![]() Local status effect is inflicted by ![]() Inflict ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 4 turnsLocal status effect. At level 55: Damage increased to 400%-500%.. |
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Grea (Event) | ![]() |
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![]() Flame Arts20% bonus Fire damage and 50% boost to damage against foes with ![]() Local status effect. |
Self | A | ![]() Local status effect is inflicted by ![]() ![]() Duration: 2 turnsLocal status effect. At level 45: Damage increased to 250%-350%.. |
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Grea (Summer) | ![]() |
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![]() Flame ArtsUpon attacking foes with ![]() Local status effect: 20% Bonus Water DMG effect and 50% boost to ATKUnique modifier. |
Self | A | ![]() Local status effect is inflicted by ![]() Inflict ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 4 turnsLocal status effect.. |
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Heles | ![]() |
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![]() Scarlet Ribboned Lance40% boost to ATKUnique modifier and 20% Bonus Fire DMG effect against foes in Overdrive. |
Self | A | |
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Herja | ![]() |
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![]() Extended Mastery Support SkillBonus earth DMG against a foe in overdrive |
Self | ?Verification needed. | |
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Jamil (Dark) | ![]() |
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![]() Extended Mastery Support SkillGain Bonus Elemental DMG effect against foes in break |
Self | ?Verification needed. | |
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Jeanne d'Arc (Grand) | ![]() |
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![]() Robe de la Pucelle1-turn cut to skill standby and cooldown for Eternal Divinity upon triple attack. 10% Bonus Light DMG effect to Light allies' triple attacks. |
Light allies | B | |
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Kallen Kouzuki | ![]() |
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![]() Zero Squad Commander ![]() Duration: Indefinite rises every turn (Max: 5). (Supplemental damage effect and Bonus Fire DMG effect based on ![]() lvl.) |
Self | SpecialVerification needed. Currently cannot be tested against any Side B passive. | ![]() is recovered per turn, and can be granted by ![]() ![]() Strength: 50%Duration: 3 turns and ![]() Strength: 30% chance of dealing 50% more damage.Duration: 3 turns. ![]() Duration: Indefinite lvl rises by 1.. |
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Karin | ![]() |
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![]() V-TriggerUpon using Guren no Kata, gain bonus Fire damage effect and boost to multiattack rate. |
Self | SpecialVerification needed. Currently cannot be tested against any Side B passive. | ![]() ![]() ![]() Duration: 9 turns. (Uses 50% of charge bar). Although ![]() |
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Lecia (Summer) | ![]() |
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![]() Extended Mastery Support SkillGain Bonus Elemental DMG effect against charmed foes |
Self | ?Verification needed. | ![]() can be inflicted by ![]() ![]() Duration: 180 seconds. At level 65: Damage increased. as well as various other sources. |
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Levin Sisters | ![]() |
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![]() Three Valiant SistersGuaranteed double attacks. 15% Bonus Light DMG effect upon triple attack. |
Self | B | |
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Lucio | ![]() |
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![]() The Morning Star3% boost to Lucio's Bonus Light DMG effect per turn passed (Max: 30%). 3% reduced Dark DEF per turn passed (Max: -30%). |
Self | Special | |
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Maria Theresa | ![]() |
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![]() The Empress UprightWhen Switching to Main Ally: All Water allies gain ![]() Strength: 20% ATK Up / 20% Bonus Water DMGMultiplier: PerpetuityDuration: Indefinite. (Can't be reactivated.) |
Water allies | A | ![]() provides 20% Bonus Water Damage to all allies against foes with ![]() . ![]() is inflicted by ![]() ![]() Strength: 10% ATK Down / 10% DEF DownBase Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3 turnsLocal status effect.. |
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Martial Steel of the Sovereign | ![]() |
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![]() Foxflame's GlareWhen main weapon (MC only): 10% Bonus Fire damage to one-foe attacks against ![]() foes. |
Main Character | A | |
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Medusa (Promo) | ![]() |
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![]() Forsaken Fang10% bonus Earth damage against enemies with ![]() Duration: 1-2 turnsTakes 10% more damage Local status effect. |
Self | ?Verification needed. | ![]() Takes 10% more damage Local status effect is inflicted by ![]() ![]() Base Accuracy: 70%?Duration: 2-3 turnsTakes 10% more damage Local status effect on a foe.. |
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Metera | ![]() |
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![]() Extended Mastery Support SkillGain Bonus Elemental DMG effect against charmed foes |
Self | A | ![]() can be inflicted by ![]() Inflict ![]() Base Accuracy: 50%Duration: 180 seconds. Consume 1 ![]() : Activates twice. At level 55: Damage increased to 300%. At level 90: Damage cap increased to ~630,000. ![]() Base Accuracy: 90%Duration: 180 seconds base accuracy increased to 90%. Consume 1 ![]() : Also inflict ![]() Strength: 100%Base Accuracy: 100%Duration: 1-2 turnsLocal status effect. as well as various other sources. |
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Metera (Fire) | ![]() |
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![]() Complete Arcane BowNormal attacks consume ![]() for 80% bonus Fire damage. |
Self | SpecialVerification needed. Currently cannot be tested against any Side B passive. | Gains 5 stacks of ![]() with ![]() Gain ![]() . At level 55: Damage increased to 90% per hit.. Normal attacks consume 1 stack to gain bonus Fire damage. |
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Metera (Holiday) | ![]() |
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![]() Complete Arcane BowNormal attacks consume ![]() for 80% bonus Light damage. |
Self | Special | Gains 5 stacks of ![]() with ![]() Gain 5 ![]() stacks.. Normal attacks consume 1 stack to gain bonus Light damage. |
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Mezieres | ![]() |
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![]() Dragoon's ApexWhen main weapon (MC only): Bonus elemental DMG effect based on ![]() lvl. |
Main Character | A | Must be used as a Main Weapon. Deals bonus damage of the weapon's element. |
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Mika Jougasaki | ![]() |
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![]() Extended Mastery Support SkillBonus elemental DMG for one-foe attacks against blinded foes |
Self | ?Verification needed. | ![]() can be inflicted by ![]() ![]() Duration: 180 seconds. At level 45: Damage increased. At level 80: Also deal bonus Fire damage to ![]() foes. as well as various other sources. |
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Milleore and Sahli Lao | ![]() |
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![]() Spray and PrayDeal 2-hit damage to random foes on second hit of each normal attack. 50% Bonus Water DMG effect to third hit. |
Self | A | 50% Bonus Water DMG effect only applies to the third hit. |
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Mishra (SSR) | ![]() |
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![]() Secret Serum10% Bonus Light DMG effect to Light allies with ![]() . |
Light allies | A | 10% Bonus Light DMG effect to Light allies with ![]() . |
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Mizuki Kawashima | ![]() |
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![]() Extended Mastery Support SkillBonus elemental DMG for one-foe attacks against charmed foes |
Self | ?Verification needed. |