Category:Light Celere Skill Weapons

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Icon Name R El Type ATK HP Skills
Ameno Habakiri (Light) icon.jpg Ameno Habakiri Label Rarity SSR.png Icon Element Light.png Label Weapon Katana.png 4036 287
Ws skill moment 5.png
Ws skill self 2.png
Ws skill self 2.png
Ws skill ta 5 2.png
Thunder's Celere: Medium boost to Light allies' ATK and critical hit rate
Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable)
Thunder's Trium: Medium boost to Light allies' multiattack rate
Skill charge attack.png Orochi no Aramasa: Massive Light damage to a foe.
Gain Status Shield.pngShield (5000)Next ATK received will be ineffective for a fixed amount
Strength: 5,000
.
4★: Slight chance~20% to also gain Status Lord-Sword.pngLord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed)
Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
(Next one-foe attack is a 9-hit attack).
Weapon m 1040310100.jpg Full Metal Recoil Label Rarity SSR.png Icon Element Light.png Label Weapon Axe.png 3500 170
Ws skill moment 5.png
Ws skill sp atk 5 1.png
Ws skill job weapon.png
Thunder's Celere: Medium boost to light allies' ATK and critical hit rate
Light's Mystery: Small boost to light allies' C.A. DMG
Golden Arts: Boost to Light allies' skill damage cap.
Skill charge attack.png Concussion Inducer: Massive Light damage to a foe.
Inflict Status DefenseDown.png20% DEF DownDEF is lowered
Strength: 20%Duration: 180 secondsStacking: Charge Attack
.
4★: Also inflict Status LightResDown.png15% Light DEF DownDEF is lowered for light DMG
Strength: 15%Duration: 180 seconds
.
Hercules (Light) icon.jpg Hercules Label Rarity SSR.png Icon Element Light.png Label Weapon Bow.png 3806 345
Ws skill coki 5.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill moment 5 1.png
Thunder's Restraint: Medium boost to Light allies' double attack rate and critical hit rate
Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap.
Light's Celere: Small boost to Light allies' ATK and critical hit rate
Skill charge attack.png Wondrous Flames: 450%Massive Light damage to a foe
1-turn cut to skill cooldown.
4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000).
5★: Damage increased to 950%Unworldly.
Weapon m 1040112500.jpg Ivory Ark Label Rarity SSR.png Icon Element Light.png Label Weapon Dagger.png 3180 318
Ws skill moment 5 3.png
Ws skill moment 5 3 2.png
Ws skill grace 5 1.png
Zion's Celere II: Big boost to light allies' ATK and critical hit rate
Light's Grace: Small boost to light allies' max HP and debuff resistance
Skill charge attack.png Covenant of Light: Massive Light damage to a foe.
All allies gain Status DebuffSuccessUp.png15% Debuff Success BoostedDebuff success rate is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies also gain Status Bonus Damage.png15% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040508700.jpg Jolly Starcracker Label Rarity SSR.png Icon Element Light.png Label Weapon Gun.png 2707 177
Ws skill moment 5.png
Ws skill job weapon.png
Thunder's Celere: Medium boost to light allies' ATK and critical hit rate
Treasure Trick: When main weapon (MC only): Boost to double attack rate based on foe's Status Bounty.pngBountyItem drop rate is boosted
level.
Skill charge attack.png Red Holly: Massive Light damage to a foe.
Inflict Status Bounty.pngBountyItem drop rate is boosted
.
Mjolnir (Light) icon.jpg Mjolnir Label Rarity SSR.png Icon Element Light.png Label Weapon Axe.png 3977 283
Ws skill ranbu 5 2.png
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill moment 5 1.png
Thunder's Fandango: Medium boost to Light allies' ATK / Medium boost to triple attack rate.
War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 30% boost to critical hit DMG Cap.
Light's Celere: Small boost to Light allies' ATK and critical hit rate
Skill charge attack.png Thunderstorm Clobbering: 450%Massive Light DMG to a foe
Gain Status DoubleUp.png50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000.
No longer gain Status DoubleUp.png50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain Status DoubleUp.png35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status TripleUp.png35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Damage increased to 950%Unworldly.
Weapon m 1040020400.jpg Official's Jitte Label Rarity SSR.png Icon Element Light.png Label Weapon Sabre.png 2515 215
Ws skill moment 5.png
Ws skill sp limit 5.png
Thunder's Celere: Medium boost to light allies' ATK and critical hit rate
Luminis Excelsior: Boost to light charge attack DMG cap
Skill charge attack.png Crackdown: Massive Light damage to a foe.
All allies gain Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
.
Weapon m 1040313400.jpg Tabarzin Label Rarity SSR.png Icon Element Light.png Label Weapon Axe.png 2656 186
Ws skill moment 5 1.png
Ws skill hp 5 1.png
Light's Celere: Small boost to light allies' ATK and critical hit rate
Light's Aegis: Small boost to light allies' max HP
Skill charge attack.png Vardhamana: Massive Light damage to a foe.
All allies gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
.

Pages in category "Light Celere Skill Weapons"

The following 9 pages are in this category, out of 9 total.