Charioce XVII

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Rarity SSR.png
[Determined Resolution]This title is an unofficial, amateur translation.
Charioce XVII

Npc zoom 3040144000 01.png

Npc zoom 3040144000 02.png

Npc zoom 3040144000 81.png

Npc sd 3040144000 01.png

Npc sd 3040144000 02.png

MAX HP 1700
MAX ATK 7400
Element Label Element Fire.png
RaceOfficially called "Type" in-game. Label Race Human.png
Style Label Type Special.png
SpecialtyThis character gains 20% more ATK from weapons of this type in your grid. Label Weapon Sabre.png
GenderGender is a character attribute used for game mechanics. A character's lore, appearance, and other factors do not affect this attribute. Male
Voice Actor Yūichirō Umehara
How to Recruit
RoB: Virgin Soul Blu-ray Disc IV Serial Code
Siero's Special Pick Ticket
Links Pick Ticket

ID 3040144000
Char ID 3089
Uncap Limit Icon Yellow Star.pngIcon Yellow Star.pngIcon Yellow Star.pngIcon Yellow Star.png
Blush ValueA value between 0 and 3. It is used exclusively for Nina Drango's skills. A character's lore, appearance, and other factors do not affect this attribute. Status Blush 4.pngStatus Blush 4.pngStatus Blush 4.png
NameJP シャリオス17世
TitleJP 不退転の決意
Voice ActorJP 梅原裕一郎
Release Date 2017-12-28
Other Sites
Icon gbf-wiki.pnggbf-wiki
(Japanese wiki)
Icon Gamewith.pngGamewith Icon Kamigame.pngKamigame

This king marches forward with single-minded determination. Such is the depth of this king's resentment. But violence incurred is violence transferred; and thus his reign is marred by bloodshed and tyranny. Though his country may suffer in the present, he has resolved to sacrifice anything for the promise of future peace.

Charge Attack

Charge Attack
Icon Name Effect
Skill charge attack.png A Farewell to Arms Unworldly Fire damage to a foe and remove 3 buffs. Charioce XVII self-inflicts Status Forbidden Price.pngForbidden PriceHP is lowered every turn / Attacks will miss

Duration: 1 turns
. (Can only be used when Status Dromos.pngDromosCan use charge attack / Dromos will be removed upon using charge attack
is active)

Skills

Skills
Icon Name Cooldown Duration Obtained Effect
Ability Heal.png Boost Morale 5 turns
Lvl 55:
4 turns
3 turns Lvl 1
Heal one ally's HP and grant Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

Duration: 3 turns
and Status DmgUp.pngDMG BoostedDMG dealt is boosted

Strength: 1% of enemy's max HP (Damage cap: 30,000)
Duration: 3 turns
.
Ability Rage.png Fire Command 5 turns
Lvl 75:
4 turns
2 turns Lvl 1
All allies gain Status FireAtkUp.png Fire ATK UpFire ATK is boosted

Duration: 2 turns
. (Uses up 30% of charge bar)
Ability Activate Dromos.png Activate Dromos 6 turns - Lvl 45
Use up all Status Doomglow 1.pngDoomglowGain 1 upon using skills (Max: 4)
to gain C.A. Instant StandbyInstantly sets Charge Bar to 100%

Unaffected by Charge Bar Speed status effects.
No effect when afflicted by Shorted debuffs.
No effect when Charge Bar is above 100%.
and Status Dromos.pngDromosCan use charge attack / Dromos will be removed upon using charge attack
(Can only be used when Charioce XVII has 4 Status Doomglow 1.pngDoomglowGain 1 upon using skills (Max: 4)
)

Support Skills

Support SkillsDoes not work from the backline unless explicitly stated.
Icon Name Obtained Effect
Icon Support Skill.png I Fear No Gods, nor Demons Lvl 1
Gain 1 Status Doomglow 1.pngDoomglowGain 1 upon using skills (Max: 4)
upon using skills (Max: 4 Status Doomglow 1.pngDoomglowGain 1 upon using skills (Max: 4)
) (Can only use Charge Attack when Status Dromos.pngDromosCan use charge attack / Dromos will be removed upon using charge attack
is active)
Icon Extended Mastery Support Skill.png Extended Mastery Support Skill EMP Chance to gain a Doomglow at the end of each turn

Extended Mastery Perks

Extended Mastery Perks
Style ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithDebuffRes.pngDebuff Resistance
★☆☆★★☆★★★
5%8%10%
ZenithODA.pngOverdrive Attack
★☆☆★★☆★★★
5%8%10%
ZenithModeBar.pngOverdrive Curbed
★☆☆★★☆★★★
5%8%10%
RaceCalled "Type" in-game. ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithDA.pngDouble Attack Rate
★☆☆★★☆★★★
3%5%6%
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Individual ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithHealing.pngHealing
★☆☆★★☆★★★
10%15%20%
ZenithSupportSkill.pngChance to gain a Doomglow at the end of each turn
Over Mastery Bonus Icon augment2 l.pngPerpetuity Ring

‎‎

Gameplay Notes[edit]

A Farewell to Arms[edit]

Boost Morale[edit]

  • Status DmgUp.pngDMG BoostedDMG dealt is boosted
    is applied additively to each damage instance.
    • Skills that hit foes for multiple times (e.g. Ability Attack2.png Stardust10-hit, 80% Fire damage to a foe (Damage cap: ~82,000Does not include Peacemaker. per hit).
      At level 95:
      Also gain Status Bonus Damage.png30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks

      Strength: 30%
      Duration: 2 turns
      and Status TripleUp.pngGuaranteed TAGuaranteed Triple Attack regardless of Triple Attack Lowered debuffs

      Duration: 2 turns
      .
      ) will apply the supplemental damage per damage instance.
    • Every Status Bonus Damage.png Bonus DMGDeals bonus DMG for one-foe one-ally attacks
      instance will be treated as a separate damage instance.
    • Charge Attacks are treated as a single damage instance, even if the extended animation shows multiple hits.
    • Certain characters will show multiple damage instances per normal attack (e.g. Ilsa). For Supplemental Damage purposes, these are treated as a single damage instance.
  • Status DmgUp.pngDMG BoostedDMG dealt is boosted
    typically ignores DMG Cuts, except for 100% DMG Cut and is not affected by soft capping mechanics.[1]
  • Status DmgUp.pngDMG BoostedDMG dealt is boosted
    is boosted by any multiplier that increases Final Damage (e.g. Seraphic multiplier).
  • Status DmgUp.pngDMG BoostedDMG dealt is boosted
    is applicable to the following: [2]
Does apply Does not apply
Normal Attack Damage Counter Damage
Normal Attack Bonus Damage
(e.g. Status Bonus Damage.png Bonus DMGDeals bonus DMG for one-foe one-ally attacks
)
Standard Plain Damage
(e.g. Ability Attack.png Eclipse20%-25% Plain damage to a foe. Inflict 25% Mode Bar CutCut to foe's mode bar

Strength: 25%
.
At level 75:
Effect increased to 33% Mode Bar CutCut to foe's mode bar

Strength: 33%
.
)
C.A. Damage Fixed Plain Damage
(e.g. Ability Gravity 1.png Atomic ResolutionPlain damage to a foe based on 1%-5% of its current HP and remove 1 buff (Damage cap: ~710,000).)
C.A. Damage Bonus Damage
(e.g. Romeo)
C.A. Fixed Damage
(e.g. Yodarha (SSR))
Skill Damage
Summon Call Damage
Chain Burst Damage

Extended Mastery Support Skill[edit]

  • Chance to gain a Status Doomglow 1.pngDoomglowGain 1 upon using skills (Max: 4)
    stack at the end of the turn.
Rank Chance
1★  ?%
2★  ?%
3★  ?%

Uncap Materials

Uncap 1★ Uncap 2★ Uncap 3★ Uncap 4★ Uncap 5★

References[edit]

  1. zekasyuz DMG Boosted 1 https://twitter.com/zekasyuz/status/963408361164218368
  2. zekasyuz DMG Boosted 2 https://twitter.com/zekasyuz/status/969385756601892864