Dark Fencer
About classes | Class list | Skill list | Extended Mastery | Master Level | Ultimate Mastery
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Class Data | |||||||||||||||
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Class line | ![]() ![]() ![]() ![]() |
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Description | Slash enemy combo attacks and recover health. | ||||||||||||||
Style | ![]() |
Specialty | ![]() ![]() |
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Prerequisites | ![]() Lvl 20 Arcana Dueler and Sentinel | ||||||||||||||
Level BonusesLevel bonuses are earned with levels 1, 5, 10, 15, and 20. |
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Completion Bonuses | ![]() |
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Class Weapon | ![]() |
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Release date | ? | Other sites | |||||||||||||
Support Skills | |||||||||||||||
Sabotage | Boost to debuff success rate. | ||||||||||||||
Hasty Action | 1-turn cut to skill cooldowns. |
Skills
Icon | Skill Name | Effect | C/DCooldown in Turns | DurDuration in Turns or Seconds | SubSubskill usable on other classes | LVLClass level required | Notes |
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Stall II | 200% elemental damage to a foe. Inflict ![]() . |
5T | - | No | 1 | |
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Miserable Mist | Inflict ![]() Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and ![]() Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. |
5T | 180s | Yes | 5 | |
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Gravity Wave | Inflict ![]() Duration: 180 seconds on a foe. |
9T | 180s | Yes | 15 |
Extended Mastery Skills
Icon | Skill Name | Effect | C/DCooldown | DurDuration | EMPCost in EMP | Notes |
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Quick Down | Inflict ![]() Duration: 180 seconds and ![]() Duration: 180 seconds on a foe. |
6T | 180s | 3 | |
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Blood Sword | Gain ![]() Strength: 5% of damage dealt (Healing cap: 500 HP)Duration: 3 turns.[1] |
9T | 3T | 10 |
Assessment
Top priority for newbies to unlock and a core Tier III class for almost all players. The CP investment is justified by Miserable Mist alone, but the class is also excellent for every element and nearly every battle due to its other skills, debuff success rate, cooldown reduction, and Dagger proficiency (allowing use of the powerful Four-Sky Blade).
Miserable MistInflict
25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. is one of the strongest skills in the game for both damage and survivability, single-handedly accounting for half of the 50% ATK/DEF Down cap.Stall II200% elemental damage to a foe.
InflictDelayReduce a foe's filled charge diamonds by 1
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GravitySpecial attack max charge turn is extended
Duration: 180 seconds on a foe. drastically reduce the frequency of foe charge attacks. They can also be used to counter mechanics or triggers where foe charge diamonds fill instantly.
Overall, Dark Fencer is an insane class and a great default choice for most battles. Its only limitations arise when the ATK/DEF Down cap is already reached by other characters or players, or against foes who are outright immune to GravitySpecial attack max charge turn is extended
and/or DelayReduce a foe's filled charge diamonds by 1
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- Neither Extended Mastery Skill is worth buying, with
Rain of Arrows III300% elemental damage to all foes.
Inflict25% ATK DownATK is lowered
Strength: 25%Duration: 180 seconds. andChi ChannelerRestore caster's HP (Healing cap: 1500).
GainDEF UpDEF is boosted
Duration: 3 turns. generally being superior alternatives. Before Apsaras was added into the game,Quick DownInflict
DA DownDouble attack rate is lowered
Duration: 180 seconds andTA DownTriple attack rate is lowered
Duration: 180 seconds on a foe. was the method of choice to lower multiattack rate on foes.
Alternate Colors
Obtained from Chaos Ruler: Master Level 20
- ↑ PowerOfTheAsian, Blood Sword. User:PowerOfTheAsian/Testing_Area#Blood Sword